Call of Duty: Warzone continues to work on its anti-cheat system RICOCHET. The developers are testing new tools and analysis techniques to catch cheaters. Additionally, they allow some cheaters to continue playing, so you can humiliates them hard.
With the introduction of the new map Caldera in Call of Duty: Warzone at the end of 2021, a new anti-cheat system was also introduced: RICOCHET. This was urgently needed – the free battle royale was practically infested.
And even though the new system is not perfect and cannot identify all cheaters by any means: It is already showing effects, and with each passing day, with each new piece of information about cheat programs, the system is working better and better.
Cheaters are not just banned. RICOCHET has some interesting features where the cheaters remain in the game but have no chance of harming you.
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Everything you need to know about the battle royale shooter CoD Warzone
Damage Shield and Cloaking – Tools of Humiliation
What are these features? The #TeamRICOCHET of Warzone does not reveal all its cards. Any information about how the anti-cheat system works could help circumvent the measures.
However, the security experts regularly provide progress updates. In these reports, the anti-cheaters have already introduced two interesting “mitigation” tools:
Damage Shield
Cloaking
What does the Damage Shield do? If a cheater receives a Damage Shield, the bullets from the cheater will no longer cause damage to rightful players. A wonderful state, which some players know how to take advantage of.
However, these are just two tools, and #TeamRICOCHET uses many more of these “mitigations”. There are also mixed forms, where cheaters see players first, and when they shoot at them, the enemies disappear:
Why does the anti-cheat do this? The security team reports that analyzing the data helps them to better understand cheaters. They want to learn more about the software processes on a cheater’s PC.
Instead of directly banning cheaters and thereby removing a valuable source of information directly from the game, they investigate the software interactions on the PCs of the caught cheaters and gather valuable data.
This, in turn, helps to catch other cheaters and make the Warzone a little safer. You can find more information about Warzone’s anti-cheat and the kernel driver’s work on the PC in our special about RICOCHET.
Cheaters remain a problem in Warzone and whether there will ever be a perfect anti-cheat system that directly detects cheaters based on the installed software remains to be seen.
Your player reports continue to be extremely helpful and valuable for the developers. So report every cheater you encounter.
What does Cloaking do? With Cloaking, cheaters are likely just as confused as they are with Damage Shield. Because cheaters affected by Cloaking cannot see or even hear anyone else.
From their perspective, the cheaters are completely alone on the map and have no chance of doing anything bad to anyone.
However, these are just two tools, and #TeamRICOCHET uses many more of these “mitigations”. There are also mixed forms, where cheaters see players first, and when they shoot at them, the enemies disappear:
Why does the anti-cheat do this? The security team reports that analyzing the data helps them to better understand cheaters. They want to learn more about the software processes on a cheater’s PC.
Instead of directly banning cheaters and thereby removing a valuable source of information directly from the game, they investigate the software interactions on the PCs of the caught cheaters and gather valuable data.
This, in turn, helps to catch other cheaters and make the Warzone a little safer. You can find more information about Warzone’s anti-cheat and the kernel driver’s work on the PC in our special about RICOCHET.
Cheaters remain a problem in Warzone and whether there will ever be a perfect anti-cheat system that directly detects cheaters based on the installed software remains to be seen.
Your player reports continue to be extremely helpful and valuable for the developers. So report every cheater you encounter.
Three classes have suffered serious nerfs in Hearthstone . Their strongest decks are now significantly weakened – or even unplayable.
The days following the release of the Hearthstone expansion “Journey to the Sunken City” were quite a wild ride. After a brief phase of experimentation, some extremely strong decks have emerged from the 135 new cards, which trample their enemies almost without chance.
Particularly outstanding have been the Warriors, who can complete their quest much faster with the new Pirates. Druids also dominate with their “Mana Cheats” and create some huge minions before they turn their deck into a treasure trove with Kazakusan. Lastly, a Priest has proven to be fatal, who was able to bring minions with a total value of 24/24 onto the battlefield by turn 3 – provided he has a bit of card luck.
All these combinations are now under threat in an effort to improve the balance a bit.
Big nerfs for Warriors, Druids, and Priests – What’s changing in Patch 23.0.3
The dragon “Kazakusan” has already been nerfed several times in the past, and now there is another change to its functionality. Instead of “If all minions in your deck are Dragons, create a new deck of treasures,” the Battlecry is changed to: “If you have played at least 4 other Dragons in this game, create a new deck of treasures.”
This change forces players to actually include Dragons in their deck. Previously, Kazakusan was mainly used to extend an already strong deck at the end without ever having used another Dragon.
Especially Druids are likely to suffer from this change, as Kazakusan was often played as the last minion – when the deck was already empty and its condition was thus always met.
The Druid spell “Miracle Growth” also receives a nerf. It was too easy for Druids to create a really powerful minion early in a match, which turned out to be a massive obstacle for many decks. The mana cost of the spell has been increased from 7 to 8. This should ensure that opponents have more time before Miracle Growth comes into play and as a result have more options to respond.
The quest “Storm the Docks” is the essential component of current Warrior-Pirate decks – and has been for several expansions. With the latest expansion, there are even more cheap Pirates, giving Warriors a faster quest completion than ever before.
That is exactly what is set to be slowed down. The final quest step before Warriors receive Captain Rokara has been extended. Instead of 2 Pirates, Warriors must now play 3 Pirates. Therefore, the requirement of the entire quest increases from 8 to 9 Pirates, which should also ensure that the quest will be completed a turn later.
Another nerf hits the Pirate “Pufferfish”, which is used in many Warrior and Demon Hunter decks. The Pirate deals 1 damage to all enemies each time the Warrior attacks and had a high health pool of 3 / 4, making it difficult to remove. Its health points have now been reduced to 3, making it die faster and less of a long-term threat.
The Priest spell “Switcheroo” receives an extremely hard nerf. Previously, the spell drew 2 minions and swapped their stats. This meant that the Priest could exchange the stats of a Murloc with 1 / 1 for those of a Dragon with 12 / 12 quite early. Now Switcheroo has been adjusted. It still draws 2 minions but only swaps their health points.
Moreover, Switcheroo has been banned in the wild game mode as it caused too many issues.
The final change concerns the legendary minion Kael’thas Sunstrider from the wild game mode. Previously, it caused every 3rd spell in a turn to cost 0 mana. In the future, the costs will only be reduced to 1 to prevent some “infinite” combos.
What do you think of these nerfs? Which class bothers you the most in Hearthstone right now, and where needs urgent adjustments?
This is an AI-powered translation. Some inaccuracies might exist.
The Mega Evolutions and raids in Pokémon GO are being fundamentally reworked. Initial players are already using the new system and reporting on the changes.
What kind of update is this? The Mega Evolutions are being revised. Selected Pokémon in the game can now undergo an evolution that costs Mega Energy. This makes them really strong and provides bonuses for other Pokémon. However, the community has long been dissatisfied with the system, and Niantic confirmed after many leaks, that they are improving the Mega Evolutions.
In Australia and New Zealand, the new system is already active. We show you what the trainers are saying about it and how it works.
Here’s how the new Mega Evolutions work
What is known: User hurryupthecakes reports on reddit about his experiences with the recent Mega changes that he has already been able to test as a player from Australia/New Zealand.
– The initial Mega evolution costs for a species for which you have not yet performed a Mega evolution are 200 (100 for Pidgeot/Beedrill)
– The costs for the standard level are 40 (20 for Pidgeot and Beedrill), just like the current costs. The reduced costs for the higher levels are not yet available. Data mining shows that they drop to 20 (10)
– Once you have performed a Mega evolution for a species at least once, a Mega symbol appears on the Pokémon’s page that brings you to the Mega summary. There you can see how many evolutions you still need to level up and what cooldown you are currently in
– For each Pokémon species, you can only progress in the Mega level once a day. After the first time, a “Daily Limit Reached” message appears on the Mega summary page. You can still perform more Mega evolutions that day, but you won’t advance in Mega level
– The costs for the Mega evolutions are steadily reduced while you are in cooldown. My Beedrill, which got a Mega evolution yesterday, had reduced costs of 19/20. My Pidgeot with 4 days and 6 hours remaining has costs of 12/20. A friend’s Charizard is somewhere between 2 and 3 days and has costs of 9/40. These points suggest that during the cooldown, the costs drop from “Max” to “0”.
– If you perform Mega evolutions for the maximum energy costs daily, you need 6×40 + 23×20 energy to reach Max level. (700 energy in total, 350 for Beedrill and Pidgeot)
How does it work in raids? User ThisNico (via reddit.com) adds: “If you want to perform a Mega evolution on the preparation screen of a battle (like in a raid lobby or in the team selection against a Rocket leader), you need to already have the Pokémon in your team. Once that is the case, there is a Mega symbol you can press to enter the Mega evolution menu.”
ThisNico also points out a problem. Because if you already have an active Mega evolution, you cannot access the Mega evolution screen from a battle preparation. An error message appears then. “Changing that would be an important quality-of-life change that Niantic hopefully is aware of,” explains the trainer.
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Pokémon GO: The strongest attackers of all types in the video
Keep in mind that the system is currently in testing and is not yet available worldwide.
When is the new Mega update coming? Niantic explains in the blog post that it will be “soon” available to players worldwide. However, there is still no specific date.
On Amazon, a combination of gaming mouse and keyboard is among the absolute bestsellers. MeinMMO has tested the product for you.
Many users are looking for a fast and affordable mouse and keyboard for their gaming PC or game console. One of these combination offers comes from the manufacturer havit and costs only 35 euros. In our article, we explained, that thousands of users are buying the combination of mouse and keyboard:
The keyboard is a full-size device (with number pad) using membrane technology. It is therefore not a mechanical keyboard. The keys are illuminated, and there are additional media control keys.
The mouse is a device with 6 buttons. Two of them are located in the thumb area. According to the manufacturer, all of these are programmable, and the mouse offers a DPI level between 800 and 4800.
The overall reviews for the product are really good. With more than 7,000 ratings, the combination of mouse and keyboard stands at 4.4 out of 5 stars, which is an excellent value.
MeinMMO ordered the combo package and tested it for you. In the test, you can read how Mein-MMO editor Benedikt Schlotmann liked the product.
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How does it feel to play with a highly rated mouse and keyboard?
What is included in the delivery? In the black box from the manufacturer is a keyboard, a mouse, and a manual. The cables are permanently connected to the mouse and keyboard and cannot be removed.
The delivery includes: Mouse and keyboard come in a black box, including a manual (not shown).
How does typing and gaming feel on the affordable keyboard? The keyboard is incredibly loud and quickly gets on my nerves. This shows me the first compromise for the low price. The key presses sound hollow and loud. You can imagine it like tapping a finger on an empty plastic can. The keyboard is also significantly louder than mechanical keyboards. My Roccat Vulcan 121 or Logitech G Pro both produce a much quieter typing sound but also cost 80 euros more.
The havit keyboard from the side. The keys are slightly rounded, making typing comfortable.
With other membrane keyboards like the Corsair K55 RGB Pro or Roccat’s Magma, typing is noticeably quieter than with the havit model. Both Corsair and Roccat also offer software with which rudimentary settings can be adjusted. The havit keyboard does not offer any software; everything is controlled via the macro keys.
The key press feels soft and spongy; but I don’t expect anything different from a membrane keyboard. Since the keys rest on a rubber membrane, once I get used to the spongy feel, I type quickly and problem-free. In terms of accuracy, I’m just slightly below a mechanical keyboard; typing on the device is absolutely hassle-free.
On the left, the havit keyboard, on the right, a mechanical keyboard.
What I also like about the keyboard are the media and macro keys. They are easy to use intuitively. With the FN key, you can turn functions on and off. This works smoothly and quickly without additional software. For example, I can disable the Windows key while gaming.
In dim light, the illumination is sufficient. As long as there is no additional lighting in the room, the lighting of the havit keyboard is just barely sufficient.
The illumination of the keyboard is adequate but a bit too dim in dark rooms. It does not shine as bright and clear as in the product photos, no matter how you look at it.
Pros
very good and intuitive special and media keys (with FN)
very good macro keys (Explorer, Mail, and Browser)
decent and precise typing feel
lightweight
Cons
unaccustomed key press
very loud keys (for a membrane keyboard)
mediocre lighting
average build quality
no software
How does it feel to play with the affordable mouse? The mouse glides well over the mousepad. A small button on the mouse allows you to change the DPI. However, DPI can only be changed in increments of 400, which is already quite limited in daily use. How much DPI you really need with a gaming mouse can be read on MeinMMO.
I can’t adjust the mouse as precisely to my needs as I would like. I especially notice this when playing fast shooters. In Apex, I find aiming significantly more difficult than with a Razer Basilisk or Kone AIMO Remastered.
The gaming mouse from havit is black and has two side buttons in the thumb area.
Using the manufacturer’s official software, I can still adjust the DPI steps, but the 400-step increments remain. This is unfortunate, as I could even create macros with the software. In my opinion, the manufacturer is leaving potential on the table. With a better sensor, the havit mouse could become a real insider tip.
The software for the havit mouse is pretty and clear.
For current MMOs or MOBAs like LoL, I mainly miss more buttons on the gaming mouse; other players may also feel limited quickly. However, for a few rounds of the cozy Age of Empires, a turn-based game like Civilization VI, or a point-and-click adventure like Monkey Island, the mouse is basically sufficient.
The scroll wheel feels quite spongy. A thumb rest or grip tape on the sides is also missing, which would provide more support for my hand. Especially during heated battles, the mouse quickly feels slippery. However, the mouse has a successful ergonomic design and fits well in my hand without any annoying edges.
Pros
Comfortable mouse shape (ergonomics)
clear software with macros and other functions
suitable for casual games
Cons
Too few DPI settings are possible
soft and spongy scroll wheel
no thumb rest or grip tape on the sides
in chaotic and fast games, the sensor quickly reaches its limits
Conclusion: Solid hardware that shows its low price
How good is the keyboard? The membrane keyboard from havit is a fundamentally solid keyboard. But nothing more. It is good to type on, and the media control keys are intuitive. The keyboard is also very lightweight while still providing good stability on the desk. Typing on it feels no worse than on other membrane devices; for those who don’t need or want software, this is a solid device.
However, the biggest strength of a membrane keyboard, its low volume, is not present. In the test, it is significantly louder than my mechanical keyboards, and the sound quickly got on my nerves. If you choose a membrane keyboard only because you dislike the loud clicking of mechanics, you should definitely avoid the membrane keyboard from havit.
How good is the mouse? I have a similar assessment of the mouse. The mouse is solid and sufficient for casual games that do not require high precision. However, in fast shooters, I quickly notice that I lack finer sensor adjustments. Both the ergonomics and the software provide enough potential for a good mouse.
If havit were to install a better sensor in the future, their gaming mouse could become a real price-performance tip.
For just 10 euros more, you can already get significantly better hardware
What alternatives are there? If you really want a quiet membrane keyboard, then opt for the Roccat Magma that MeinMMO tested. This keyboard is indeed quiet and offers good illumination. A few keys can even be programmed. An alternative, also for under 50 euros, would be the Corsair K55 RGB. Razers Cynosa Lite can be bought for just 20 euros, but personally, I cannot really convince, as the lighting is far too weak.
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The Roccat Magma is a good membrane keyboard for under 50 euros.
Mechanical keyboards offer higher durability than membranes. You can already get decent mechanical keyboards for around 40 euros. From the same manufacturer, havit also offers a mechanical keyboard with blue switches. The blue switches feel especially nice when typing, but are also suitable for gaming.
A price-attractive full-fledged gaming alternative would also be the Sharkoon Skiller SGK30 with red switches. The red switches activate faster than the blue counterparts. The Sharkoon keyboard is a tip for anyone not willing to spend more than 50 euros on a keyboard but who does not want to miss out on good illumination or decent software.
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For gaming mice, you typically need to pay around 20 euros if you value a good sensor. With Steelseries Rival 3, Roccat Burst, or Razer DeathAdder Essential, you can already get three good gaming mice with a decent sensor for 20 euros, which offer you more precision than the affordable product from havit.
More gaming keyboards: Do you want to spend more money on a mouse and keyboard? Then take a look at the buying guide here on MeinMMO. Here you will find the best gaming keyboards if you want to invest more money. You will also find some tips if you don’t know what to look for when buying:
On April 19, the Closed Beta for Tower of Fantasy (PC, Android, iOS) started. MeinMMO editor Alexander Leitsch has already spent 15 hours playing the PC version and is quite impressed with the combat system, the open world, and the many quests. For him, it is already the MMORPG that Genshin Impact should have been.
Genshin Impact was the big surprise in service games in 2020. Due to the beautiful game world, the simple yet fun combat system and an interesting story, it captivated many players – including me.
However, after about 40 hours of gameplay, I quit, mainly because the multiplayer aspect was, in my opinion, poorly implemented. Playing together often felt more like a punishment than a reward, and I am someone who simply cannot play single-player games anymore. I understand that Genshin Impact shouldn’t be an MMORPG, but I would have liked it to be one.
That’s why I have been keeping an eye on Tower of Fantasy since early 2021. Visually and content-wise, there were many parallels on paper, such as the colorful open world full of things to discover. The Closed Beta allowed me to dive deeper into the game – and it was worth it.
For me, Tower of Fantasy has already made it clear within a few hours of gameplay that it is ahead. This is partly due to the combat system and the real MMORPG feeling, but also because I actually play my character – and not fixed heroes like in Genshin Impact.
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Lots of story and little multiplayer to start
Right off the bat: Tower of Fantasy is a free anime MMORPG with a colorful sci-fi world, an active combat system, and gacha elements for weapons and avatars. The game relies significantly on randomness for monetization, as you can earn some items only from chests for a currency that can be obtained in-game, but also with real money.
Those who had fun with Genshin Impact or are looking for a new anime MMORPG should definitely keep reading, as the game has already excited me in the first hours.
You can follow my first 60 minutes in Tower of Fantasy here:
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The introduction to Tower of Fantasy is filled with cutscenes and dialogues. I learn that I am on the planet Aida. There, people have built the Towers of Fantasy to extract a rare material – Omnium. However, a temporary rift occurred, destroying large parts of civilization. I now fight against the scientists who continue to cling to the technology.
Anyone who wants to dive deep into the story can do so here. There is, however, the option to skip many cutscenes and dialogues if you prefer to focus on gameplay. Even in the Closed Beta, most of it is equipped with proper English voice acting. It is currently unclear if a German localization will be available at release.
After the first steps in the tutorial, I get the chance to design my character. I can choose from two genders, different hairstyles, faces, and body proportions. The character editor isn’t as detailed as in Black Desert, but it’s sufficient to distinguish myself from other players.
The character editor is fine but doesn’t offer overly many options.
It is important that I do not choose a class, but only determine my appearance. I will learn abilities and combat styles later through the choice of weapons and Simulacra, avatars for my character that will be explained in more detail later.
I spend the first 20 levels almost entirely in single-player mode. I follow the story quests but also find numerous side quests in the open world. Around level 15, I also discover the daily tasks, which include the following:
Bounty hunts in the open world
Exploration tasks in the open world like special chests or locations that I should uncover
The Ruins, a solo dungeon
The chef for whom I just need to try three random dishes – which brings good experience points
However, I am already captivated by the cool open world and movement in these levels. I can sprint continuously, swim, climb, and have a jetpack to cross larger chasms. There are also mounts, including a cool motorcycle that I get right at the start.
Additionally, there are chests and materials everywhere in the world that I can collect. I enjoyed that in Genshin Impact as well.
Materials, chests, and bosses can be found everywhere in the world for you to discover.
Another highlight is the action-packed combat system, which may not offer too many abilities but contains several details that need to be mastered first.
Weapon switching, fights in the air, and perfect dodging
Tower of Fantasy focuses on an action-packed combat system, albeit with aim assist. I have an enemy firmly in my sights and attack them with my strikes – but I also hit nothing if I’m not close enough to them.
There are 19 different types of weapons in the game, including swords, spears, and bows, as well as firearms and a chakram, a futuristic ring that I can use to pummel enemies. In battle, I can equip three weapons simultaneously and switch between them at any time during combat.
In my current setup, I use a scythe for damage to multiple targets in melee combat, a spear for targeted damage to a single target, and a bow for ranged damage.
Each weapon has its own auto-attack (left mouse button), a skill (default on 1), a special effect when switching weapons, and an element that determines the damage type. At first glance, that may not sound like much, but since attacks can also be executed while jumping and in the air and I have to constantly dodge, a lot of dynamics come into play and special combos can be executed.
Dodging also has another interesting and important effect. If I perfectly dodge a hostile attack – timing is everything here – I create a dome in which all enemies are briefly frozen. My team members or other players in the open world also benefit from this. The game rewards good reading of enemies.
I froze this enemy in the dome because I perfectly dodged the jumping attack at the right time.
Overall, Tower of Fantasy feels much more action-packed than Genshin Impact, but not as fluid. Some animations are choppy and enemies sometimes behave a bit stiffly, which seems to allow for perfect dodging.
Personally, I find it more enjoyable than Genshin, but I can understand anyone who prefers the other combat system.
To improve in the game, I need to upgrade my weapons. This is done with the right materials. The nice thing about Tower of Fantasy is that I can click on any material in the interface and then see exactly where I can get it from. This makes targeted searching and farming much easier.
Additionally, I can also enchant my weapons with suitable enchantments, which brings new effects and more damage.
I can unlock new weapons through the gacha system. Here there are boxes that I can buy for a currency and from which a random weapon comes. However, some weapons can also be obtained through Simulacra. The Simulacra are characters whose play style I can learn. I also unlock these through a gacha system, similar to the characters in Genshin Impact.
Each Simulacra has its own story that I can actively play, can be provided with gifts, and has its own appearance and special animations for abilities. However, I can also disable the Simulacra visually, so I only benefit from the play style while still representing my character.
The first dungeons and encounters with other players
At level 20, I basically unlock multiplayer. Before that, I had only randomly encountered other players in the open world.
In the weekly activities, I first find the operations, similar to dungeons for three players. These are available for levels 20, 25, 31, 37, 43, 50, and 60. I can join them via a LFG request or an automatic queue.
In the interface, you will find daily tasks under “Recommended”, dungeons, and group content under “Select”, and PvP content under “Challenge”.
With each level, more group activities are added, including trials where I fight directly against tough bosses. Later, PvP will also be unlocked, including a 1v1 arena.
Admittedly, I have only completed three operations and a few solo dungeons so far. At least at the low levels between 20 and 27, they were quite easy. PvP is next on my agenda, and I will update this section as I dive deeper there.
By the way, anyone who fears spending all their time in dungeons can rest easy. You can
Continue following story quests where you take care of the Towers of Fantasy in the game
Complete side quests
Play the stories of the Simulacra
Explore all areas thoroughly
Chase achievements – so far, I have just completed 84 out of 2,600 possible achievements
There is plenty to do with achievements and many rewards to earn.
Another advantage of Tower of Fantasy is the crew system. I can join a guild, discuss in a chat there, and expand the guild by donating and completing special crew missions. This is fun and fosters cohesion.
I’ve mentioned it several times: Tower of Fantasy relies on randomness with the Simulacra and new weapons. You can buy openings of chests with the currency Gold Nucleus. This currency can be obtained from Dark Crystals. Dark Crystals can be earned in-game from chests, daily quests, and achievements, but can also be purchased directly for real money.
Compared to Genshin Impact, I get Dark Crystals significantly easier in Tower of Fantasy if I only play in-game. In the 15 hours, I was able to open about 20 weapon chests without any issues.
There is also a season pass for real money that contains upgrade materials and more openings for the gacha system.
The Battle Pass in the game.
What bothers me more than the obvious gacha system are the many shops. There is a Crystal Dust Store, a Weapon Store for upgrade materials, a Crew Store, and three others, the purposes of which I don’t know yet because I haven’t unlocked them.
This comes with several currencies, which I probably will only be able to comment on in more detail later in the game.
It is currently unclear to me how the gacha system for weapons and Simulacra affects PvP. It is possible that Pay2Win is present here.
Conclusion: After 15 hours, I’m having a lot of fun, but not everything is clear
Pros
Beautiful game world with a lot to discover
Many story contents and voiced cutscenes
Action-packed and fun combat system
Cool idea with the “perfect dodging” mechanic
Classic MMORPG with dungeons, guilds, and PvP
Cons
Gacha system for weapons and Simulacra
Opaque shops
Somewhat choppy animations during fights
Tower of Fantasy is what I would have wished for from Genshin Impact from the very beginning. I play an action-packed anime MMORPG where I can embark on adventures and beat enemies with friends, my guild, or even complete strangers.
The world is beautifully designed, offers much to discover, and many interesting means of movement. I didn’t expect it, but permanent sprinting and mounts make exploring significantly more varied and enjoyable.
Additionally, at every corner, there are enemies that I can smash at will. Here, Tower of Fantasy clearly plays to its strengths with the action-packed fights and the “perfect dodging”, although the animations could be a bit smoother.
Overall, Tower of Fantasy makes an excellent impression regarding the scope, such as dungeons and PvP, but also in general gameplay. However, there are points deducted for somewhat opaque shops and the gacha system. Criticism of these systems is absolutely justified, and it is entirely possible that Pay2Win prevails here.
However, I can say that after 15 hours, I had a lot of fun, and I will definitely continue playing Tower of Fantasy. For me, it has clearly surpassed Genshin Impact. Whether the game will remain enjoyable in the long term and deliver good, new content will only be revealed over time. However, since it is Free2Play, you have nothing to lose apart from a bit of time.
Alexander Leitsch
MMORPG expert at MeinMMO
When does Tower of Fantasy release? The MMORPG was released in late 2021 in China and is expected to come to the West in 2022. There is no specific release date yet. However, there are several other MMORPGs that are scheduled to release this year:
Do you really want to buy a PS5? After a long time, Euronics finally has some available again. We from MeinMMO present you with all the important information regarding this.
Unfortunately, the PS5 is still in high demand a year and a half after its launch. It is all the more pleasant when larger drops occur at reputable retailers. Just like now at Euronics.
The maximum order quantity is limited to one piece per customer and only Click & Collect is offered in one of the retailer’s branches.
And very important: As always, there is a queue at the retailer. To move up in line, you must first complete a captcha. This is a math problem that you need to solve and NOT just copy. Good luck!
Didn’t get a PS5? If you didn’t manage to get a PS5, be sure to check our ticker. Here we keep you updated daily and explain how to best obtain a PS5, as well as show you drops concerning the coveted console.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
7 Days to Die was released on April 26 in the Xbox Game Pass and is considered one of the best survival games. It’s about zombies, over-the-top bases, extensive exploration tours, and the constant fear of darkness. MeinMMO introduces you to the title and shows who it’s worth getting into.
What kind of game is it? 7 Days to Die has been in early access on Steam for over 8 years and has become a hidden gem among survival players since then.
In January 2022, the co-op game reached its preliminary peak on Steam with around 40,000 average concurrent players (via steamcharts.com).
However, the game is also available on PlayStation and Xbox consoles (standalone version) and recently in the Xbox Game Pass.
7 Days to Die relies on many typical survival mechanics, allows you to grow stronger over time, and has an exciting twist reminiscent of tower defense: Every 7 days, a large horde of zombies comes to destroy your base.
What makes the title special and who should take a look at it, we show you here on MeinMMO. We embed a short overview in the video here:
Diligent Zombie Apocalypse for megalomaniacal builders
What makes it special? 7 Days to Die is based on voxel graphics, similar to Minecraft. This makes the visuals seem a bit blocky in places, but it allows the engine to display many structures and zombies without consuming too much performance.
And that’s just right for the game. Because after a while, your base becomes so huge and the zombie herds grow so large that one can understand the developers’ choice of voxel graphics. Over the years, 7DTD has become quite nice – or disgusting when you look at the zombies.
Additionally, everything can really be dismantled, and you can play in a vast, randomly generated open world.
When building bases, builders should use their brains and take advantage of all benefits to lead the fast and numerous, but stupid zombies through traps and finish them off with a small shot or hit. For example, fall damage is a reliable ally in the fight against the undead:
Zombie dome with death funnel – undead fall deep and land in a trap.
Over time, you also level up, unlocking new recipes for weapons, armor, and base building. On your loot tours through the neighborhood, you’ll find more essential recipes, food, water, and medicine.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
During the day, the zombies are mostly just annoying but not very dangerous. It’s only at night that things get serious. Zombies run, and it’s usually not a good idea to be away from the base.
When you fight the first zombies with an improvised wooden club from a barely fortified shed, you eventually breed a specialized anti-zombie soldier who has fought back a piece of normal life in his concrete bunker.
In between, however, lies a lot of grinding – wood, stone, metals, resources, and constantly killing zombies.
And nothing is forever: Every 7 days, the blood moon rises, and the undead develop a special hatred for your place. The horde grows with each blood moon, and after a few in-game weeks, you fight almost the entire night against countless undead and the wear and tear of your painstakingly built base.
Players see addictive potential but technical weaknesses
What do players say about it? On Steam, the reviews are “Very Positive.” 88% of nearly 150,000 reviews give 7 Days to Die on PC a thumbs up, with 86% in the last 30 days (via steam.com / status April 26, 2022).
In the reviews on Steam, countless players have pumped over 100 hours into the game. Many say they still can’t get enough. The description “one of the best survival games” appears frequently, and on our site 7 Days to Die is on the survival top list at MeinMMO.
One problem, however, is the updates in early access; when a new build comes around, old save files are often only playable with restrictions, which can easily lead to losing many dozens of hours of gameplay.
The ratings and assessments are based on the PC version of 7 Days to Die. The console version has not received updates since 2017 and offers less than the PC version. With the console version, you currently get more of a stripped-down edition.
Who is it for? General fans of the survival genre will be fully satisfied if the zombie setting doesn’t scare them off.
7 Days to Die combines many exciting survival mechanics with the tower defense aspect of the blood moon, remains fair, and the grind feels rewarding.
For players who have even a slight interest in survival adventures, the only downside is the update policy with more or less regular wipes. When an update with significant changes arrives, your old world is often lost or only playable offline.
If you have the Xbox Game Pass and the idea sounds appealing, make sure to check out the game.
Pros
Available in the Xbox Game Pass
Co-op game, larger servers possible
Zombie sandbox with randomly generated worlds
RPG elements enhance your character
Tower defense elements
Cool concept in base building with frame elements as a foundation
Cons
Updates make old save files useless
There are some bugs and glitches
Still in early access for ages
Combat system is a bit imprecise
Conclusion: When randomly generated worlds invite exploration
I bought 7 Days to Die at the start of early access on Steam in 2013 and have witnessed how it has evolved from a zombie Minecraft clone into an innovative survival game that regularly draws me back into its apocalypse.
The indie game has built its entire gameplay loop around the behavior of zombie enemies in the game and makes few compromises – whether in graphics or combat system.
In some ways, 7 Days to Die thus feels a bit unwieldy, almost outdated. But the mechanics work together so well.
The base building is very precise due to the voxel graphics, and bases can even be planned down to the square meter. A feast for perfectionist builders like me.
The grind for resources feels rewarding, and the regular mega hordes that appear during the blood moon maintain a latent, pleasant pressure that keeps you motivated.
And although the base building is really excellent, 7 Days to Die remains memorable to me for other reasons: The loot tours.
When the crates near your base are drained, you inevitably have to take longer routes, best to find a city where loot and zombies abound.
If you still don’t have vehicles, with which you are usually safe from zombies even in the dark, only small interim camps can help, where you barricade yourself for a night.
Such outings and the suffocating feeling at night. Almost trembling while sitting in the hastily cobbled shelters in the niche of a shooting range of the local police. I’ve never experienced anything like this in any other game.
This is how 7 Days to Die manages to create the feat of making a randomly generated open world exciting for exploration tours.
If you are into zombies and survival, don’t waste any time and check out 7 Days to Die. The next blood moon is already approaching.
Maik Schneider Freelance author at MeinMMO
7 Days to Die is an exciting title for fans of zombies and survival who like to fight through a dangerous world in first-person perspective.
A completely different approach is taken by an indie game on Steam. Project Zomboid is also a zombie survival game but plays in isometric perspective and combines pixel graphics with deep and realistic mechanics.
In Pokémon GO you will encounter the 5-star raid bosses Kapu-Fala, Voltolos (Therian Forme), Kapu-Toro, and Demeteros (Therian Forme) as well as Mega Pokémon like Charizard-Y, Volteon, Pidgeot, and a new Mega in April 2022. We will show you the dates for the boss rotations and the raid hours in an overview.
What are we showing you? New raids and raid hours are taking place again in April 2022. In the overview, we show you all the dates and the currently known bosses.
We will update the article as soon as new bosses are known. After all, a Mega Pokémon for April is still unknown.
What else is happening in Pokémon GO? On March 1, the Alola season began, which now provides you with some bonuses. At the same time, new Pokémon from Generation 7, such as the legendary raid bosses Kapu-Riki, Kapu-Fala, and starting April 12 also Kapu-Toro, have entered the game.
Trainers are eagerly waiting to see what the unknown Mega Pokémon could be that Niantic has yet to reveal. With a bit of luck, it might be related to the find of the data miners, predicting legendary Mega Pokémon.
Are you still looking for a new PlayStation 5 and haven’t received one yet? This morning, there will likely be a PS5 sale at Amazon. MeinMMO presents all the information on a possible drop.
The last PS5 drop on Amazon was about a month ago. But now the chance is surprisingly high that you can buy a PS5 on Amazon again. This could especially reassure those who had hoped to get a PS5 during the sale yesterday directly from Sony. Because there were no consoles available, and the users were understandably disappointed.
On Amazon, the usual indications have now appeared that consoles might be available soon. MeinMMO will present all the information and explain what you need to keep in mind if you want to buy a PS5. In our article, you will also find the links to the PS5 consoles on Amazon.
Update: April 27, 09:59 AM: It looks like this might be it. We will keep you updated if anything changes.
Update: April 27, 9:39 AM: The drop on Amazon has started. This is your chance if you want to buy a PS5 on Amazon!
Where can I find the PS5 on Amazon? Here you will find at least the direct links to the consoles without bundle and to the bundle with Horizon Forbidden West. It’s best to add the bundles to your wishlist. We will add more links as soon as the offers are online:
Prime has so far been mandatory for PS5 drops on Amazon
Why will there be PS5 consoles on Amazon tomorrow? On the product pages of the PS5 on Amazon.de, the “Prime spoilers” have reappeared since last night (“Prime members have priority access to the PlayStation 5”).
This means that we can expect a new PS5 drop during the morning. While there is no absolute certainty, it is considered very likely.
Meanwhile, the Prime hint has appeared on some Amazon offers for the PS5.
When does the sale start on Amazon? Allegedly, there should be PS5 consoles available on Amazon today, Wednesday, April 27. Sales on Amazon often start early in the morning between 9:00 and 11:00 AM. Therefore, you should be close to your computer or at least have a phone nearby if you want a chance.
How can I increase my chances? Currently, there are mainly two tips and recommendations if you want to buy a PS5 on Amazon:
First, add the PS5 or the relevant bundles to your wishlist on Amazon. By doing so, you can often get access to the bundles faster.
Secondly, you should be a Prime member. While it is said that Prime members have “priority access”, the offers go so quickly that other people don’t even get a chance to buy. You can also try Amazon Prime for free for 30 days.
Didn’t get a PS5? If you didn’t get a PS5, then check out our ticker. Here we keep you updated and explain how to best get a PS5 and show you drops around the sought-after console.
The offers listed here are equipped with so-called affiliate links. When you make a purchase through one of these links, you support MeinMMO: Without affecting the price, we receive a small commission from the provider.
This is an AI-powered translation. Some inaccuracies might exist.
This is the leak: In the Pokémon GO subreddit “The Silph Road”, many players are already discussing the new information, which is based on descriptions and a new graphic. Here you will find out what to expect. However, keep in mind that these are still unconfirmed details that have not been officially released.
Is there a ticket? Yes, as in previous years, players will need an event ticket again. The full event is expected to cost $15 for this ticket. Alternatively, there will also be an $11 ticket that is only valid for the closing event on August 27.
However, there will also be content for players who do not purchase a ticket.
Day 1 with habitats and new mysterious monster
What happens on Day 1? As is customary in past GO Fests, there will be rotating habitats. These will alternate and bring different spawns.
The event will feature the habitats “City”, “Plains”, “Rainforest”, and “Tundra”. All trainers should be able to encounter the respective spawns – even without a ticket. With a ticket, additional content will be added. Among other things, there will be global challenges again, where all trainers can earn additional bonuses.
In addition:
A special research task with the new mysterious Pokémon Shaymin. Here you will be able to choose between several difficulty levels, focusing on catching, exploring, or battling.
Increased Shiny chance with incense.
Additional Pokémon spawns when using incense, including Incognito B, G, O, and U, as well as monsters like Galarian Mr. Mime or the regional monster Tropius.
Start video
Pokémon GO: The strongest attackers of all types in the video
Day 2 with new Legendary Pokémon in 5-star raid
What happens on Day 2? On the second day, all players are expected to be included in the global challenge, whether they have a ticket or not. Additionally, an unknown Pokémon is expected to appear in 5-star raids. Here, a legendary monster will make its debut.
Moreover, all Pokémon from the previous day will reappear.
With a ticket, players will also have access to another special research task that is likely to put Team Rocket in the foreground – because on that day, GO Rocket balloons are expected to appear more frequently, and battles will earn you more Rocket Radar parts.
The rare monster Milza is expected to appear in 1-star raids
Additionally, there will be further bonuses, including a costumed Pikachu and the appearance of Milza in one-star raids. This monster has previously been very difficult to obtain and will likely be an interesting target for many trainers.
Moreover, you should be able to obtain up to 9 raid passes by spinning photo discs at gyms, and there will also be surprises with snapshots again.
What do you think about the GO Fest 2022? Are you joining this year? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard has unexpectedly announced a PC version of Diablo Immortal. Now we also know what hardware you should have to play it. As expected, the system requirements for PC are not particularly high.
While it was reasonable to assume that a game developed for mobile platforms should not have very high requirements, data is better than assumptions. That’s why we show you the newly revealed specs here.
Here’s the announcement trailer for the PC version:
Start video
Diablo Immortal: New Gameplay Trailer Shows Epic Battles and Finally Reveals the Release Date
The system requirements for the PC version of Diablo Immortal
Your PC needs to be able to: The expectations have been confirmed, Diablo Immortal should run on any PC from the last 10 years. The minimum specs do not require expensive graphics cards. Even a graphics chip like the Intel HD Graphics 530 is sufficient.
The recommended settings also do not need expensive hardware – just an entry-level GPU, such as the AMD Radeon RX 470.
Here are the specs in overview:
Minimum
OS: Windows 7 / Windows 8 / Windows 10 / Windows 11 (64-bit)
Processor: Intel Core i3 / AMD FX-8100
Graphics card: NVIDIA GeForce GTX 460 / ATI Radeon HD 6850 / Intel HD Graphics 530
Diablo Immortal is set to be the most extensive Diablo yet
What is Diablo Immortal? Immortal will be the latest installment in the Diablo series, which was originally planned for release only on Android and iOS. It aims to deliver the typical Diablo experience.
In addition to the campaign, there are extensive RPG mechanics to continually improve your loot and equipment. There will also be PvP content, dungeons, and raids.
There will also be an in-game shop where you can purchase various items for real money.
In Destiny 2, a new week brings a change of activities. Bungie is deep in preparations for the Guardian Games. We will show you what to expect this week and which items you can buy for Glimmer in the Eververse shop.
This week: In Destiny 2, you can expect many open challenges this week to push your light level in order to participate in the tough endgame content. Players are completing the last hard triumphs. However, since the loot shooter is not free of problems, you need to participate in maintenance before the reset.
With Mara in your ear, you set out to defeat Alak-Hul, the Lightblade, who guards Oryx’s altar. But be careful, this rampaging Hive beast packs a punch.
Playlist Strikes have these modifiers:
Solar Singe
Grenadier
Grounded
The Singe modifier will accompany you all week, while the others change daily.
These weapons can be obtained from Nightfalls: Each week, players can obtain specific weapons from Nightfall strikes. The current loot pool consists of six weapons in rotation. One of them is available each week:
The Comedian, Void Shotgun
Pinnacle Nightfalls: To start in the elite tier of strikes, the Pinnacle Nightfall, through the Vanguard, you need a power level of 1,575. You will also fight in competitive mode. This means you will be 25 power levels below the Pinnacle power level of 1,600, requiring you to be tactically smart and coordinated in your team.
In the Glass Chamber, the Conflux Challenge named “Wait for it..” takes place. Your task is to kill the Wyverns only when they are in their sacrifice animation.
Your reward is in the Challenge Mode the time-lost weapon “Vision of Confluence.” The weapon will then come guaranteed with 2 perks per slot. However, always remember that hard and normal modes share the loot.
The armor focusing in the raid “Glass Chamber” this week: Mobility
In the raid of “The Oath of the Student,” you should complete the challenge “Basic Information” this week. If you have collected a symbol for the Obelisk from the Overseer, you must not exceed the buff “Increased Knowledge.”
If you are playing the raid at the Grandmaster difficulty level, you now have the chance to receive a Master version of the respective raid weapons for every completed encounter.
Savathun’s Throne World – Weekly Campaign Mission
“The Trick – Repeatable Witch Queen Campaign Mission
In the campaign mission, you search the dark corners of Savathun’s Throne World for another clue about how she stole the Light, based on a tip from Fynch.
Crucible – These are the PvP playlists:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Conflict
Trials of Osiris
Active bonus this week: There is a Gambit bonus this week.
Ascendant Challenge – Dreaming City
Petra Venj is at the top of the pavilion in the area “The Shore” in the Dreaming City. The curse cycle is resetting, and Curse Week 1 is active. The 5th Ascendant Challenge is also activated.
Sources for Pinnacle Loot in Season 16 of Destiny 2
This is the new max level: In the new season of the Resurrected, the maximum power level of your gear is 1,560. This raises the power level at the start of the DLC by +230 power levels compared to the previous Season 15. However, all players will also be raised to a base power level of 1,350 at the start, and there are many sources to level up quickly.
The exotic ornament for the shotgun “Fourth Horseman” – “Pale Rider”
The legendary helmet ornament for all classes of Void armor
Shader “Radiant Medusa”
What will you do this week? Are you finished with your seals and just waiting for the Guardian Games? Or are they too boring and are you just waiting for the new Season 17 and a continuation of the story? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Since the release of Elden Ring, numerous players have been complaining about issues in the coop mode. Unfortunately, the previous updates have not made any progress. Now, modder LukeYui wants to solve the problem himself, and players are excited.
What is the problem in multiplayer? There are many small and larger issues that mix together to create an often annoying gaming experience:
The most annoying are the constant network errors and disconnections that make life difficult for many players in the PvP and coop of Elden Ring across platforms. The exact causes are not known, but players blame overwhelmed servers and poor netcode.
Otherwise, multiplayer does not necessarily suffer from bugs or glitches but rather from its missing features and clumsiness, which seem very outdated and backward to many players. For example, there is no direct matchmaking function, and the game can only be played in coop in restricted areas.
Additionally, there is a limit so that one can only have a maximum of 2 coop partners. Invasors, on the other hand, only have a single slot in PvP, meaning they automatically face at least 2 opponents and are often outnumbered 1 to 3.
There are many other issues that weigh more heavily or less heavily depending on the type of player. However, most agree that the multiplayer of Elden Ring has several things that developer FromSoftware needs to fix or improve. The last patch, however, did not include any fixes.
However, modder LukeYui does not want to wait and is quickly creating a massive multiplayer modification for Elden Ring that significantly expands the coop mode with numerous quality-of-life features. Even the annoying network errors could be a thing of the past.
First, a note: The mod is currently in progress and not publicly accessible. So unfortunately, you can’t start directly. However, LukeYui is continuously working on improvements. If you have not yet dealt with the multiplayer at all, you can find our guide with all info on coop and PvP – This is how multiplayer works here.
When will the mod be made public? That is still unclear. As soon as a release is known, we will inform you. As usual, only PC players will benefit from this, as mods are not made for consoles. However, we believe that this mod is worth a look for every fan:
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Mod brings “limitless” coop opportunities, makes playing together significantly easier
What exactly does the mod contain? The list of features that the multiplayer of Elden Ring is expanded with is quite extensive. The video shows some of them:
Players can invite coop partners anywhere.This means you can actually travel through the Lands Between with other players without any significant restrictions. Even fast travel is possible via voting.
Map markers will also be synchronized through the mod.
This way, you can also see how the modder explores the Roundtable Hold with a friend. This is actually a multiplayer-free area.
Even seal dungeons can be completed together. This means you can get help from the bloodhound or the annoying knights if you are having difficulties.
In addition, many other small things can significantly enhance the experience overall. When dying in regular coop mode, players are immediately separated from their companions, and they have to reconnect or find other players.
Thanks to the modification, dying is no longer synonymous with disconnection. Instead, players are put into a spectator mode after dying until their partner dies or the fight is won.
Otherwise, you will see some PvE scenes from the mid-game of Elden Ring. The scaling of the enemies works just as it does in normal multiplayer, but there is a big difference: instead of three, you can now also have four players.
Here is the current enemy scaling from the latest mod version:
2 players = 25% more health points for enemies
3 players = 50% more health points for enemies
4 players = 75% more health points for enemies
But what do the players think of the modification?
Mod could prevent network errors, but that also depends on you
How will this work? The modification uses a peer-to-peer system for the connection. The connection quality depends on the host in whose world is being played.
This means you should have a stable connection, as long as your line is good enough. It should definitely run better than the current server connections.
What about PvP? In the current version of the mod, there is still no PvP system. Since you are no longer on the regular servers, PvP in combination with this mod is likely not possible.
However, that seems not to bother many coop players. They just want to travel through the game world peacefully with friends.
Start video
Everything you need to know about the multiplayer in Elden Ring
Extensive coop mod fulfills the wildest dreams of many players
This is what players say about the mod: The comments are overwhelmingly positive. Besides frequent praise for the good work of the modder, people admire especially how smoothly everything works.
For many, it almost seems as if the features were built in by the developers themselves, aside from the fact that they are unfortunately not known for making such revisions to core features.
Here are some comments:
Nathan Schubert: “This looks fantastic! My biggest problem with Elden Ring is the poor coop mode. This looks like a massive improvement!”
TheXPGamers: “This is stunning. Basically what I wished for Elden Ring from the start.”
asmodeus: “I am really looking forward to it – my husband and I always play souls games in coop mode[…] and when Elden Ring was released, we were both disappointed.”
Nicolas Heath: “You have my vote for mod of the decade. My friend and I would die for a simple network stabilization patch, but 1.04 is still horrible; we get disconnected every 2 minutes. […] Can’t wait!!! Keep it up!”
GuideFire: “The main reason I haven’t bought Elden Ring yet is that I wanted a real coop experience. I am so looking forward to it!”
The excitement is huge, and PC players can hardly wait to get started. But what do you think? Are the problems in multiplayer bothering you as much as many others? Could the mod be a solution for you?
In a few months, the new PS Plus model will start, which will include trial versions of new games. Now there is a new report about which games this will involve.
What is happening with PS Plus? In the coming months the “new PS Plus” will be introduced – in Europe, the launch is planned for June 22. From then on, there will be three different models – “Essential”, “Extra”, and “Premium”.
The “Premium” package has also promoted “Game Trials for some AAA games”. Now there seems to be new information regarding this.
PS Plus Premium is supposed to require trial versions
According to a report by Game Developer, developers working on games that cost more than 33 euros must provide at least two-hour trial versions for “PS Plus Premium”. This would likely cover the majority of new AAA games.
According to the report, developers have up to three months after the game’s release on the PS Store to make such a trial version available. This should then be available to PS Plus Premium players for 12 months.
Are there exceptions? According to the report, this is only valid for new games, not for those that are already available. Additionally, this does not apply to VR games.
Furthermore, developers should also have the option to create demo versions that do not simply represent a time-limited trial version of the game that ends after two hours. This should be decided on a case-by-case basis.
Moreover, developers can still create demos or trials for all PlayStation users if they wish. Only in connection with PlayStation Plus Premium is it required.
In preparation for the latest update, the Destiny 2 servers will go offline. You can expect update 4.0.1.1 today, April 26, on PS4, PS5, Xbox One, Xbox Series X, PC, and Google Stadia. You will find the most important times and information regarding the planned hotfix on MeinMMO.
Here’s what you need to know today: Bungie is heading towards comprehensive changes for better balance. Some of the announced buffs and nerfs will only make their way into the game in Season 17 and 18. This includes the significant nerf for the Hunter Exotic St0mp-EE5 and the buffs for various exotic weapons.
However, the developer is already addressing a few issues in the current Season 16. Among them is the bug that some players were unable to redeem their title triumph for the “Conqueror” because the new Strikes “The Lightblade” and “The Birthplace of Evil” were not always recognized for it.
To ensure you know exactly when you can play and what changes are happening in the game today, MeinMMO will guide you through the update 4.0.1.1 and continuously update this article with fresh information.
Update history for Hotfix 4.0.1.1: 20:15: The Nightfall Strike rotation is correct again, making “The Lightblade” active. 20:00: The maintenance work has been completed as scheduled. So far, Bungie has not commented on the faulty Strike rotation. 19:45: Apparently, there were difficulties with the update, causing the rotation of the strikes to not change correctly and be updated to “The Lightblade”. The Nightfall “Mirror Corridor” from last week is still available. 19:00: The hotfix 4.0.1.1 has been rolled out on all platforms and regions. The download size is 103.3 MB (PC). 18:45: The Destiny 2 servers have gone offline as planned. For the duration of the server maintenance, Destiny 2 vendors, item advantages and modifications, as well as subclass options in the web, mobile devices, and third-party apps will not be available.
After the update, the strike “The Lightblade” should also count for the Conqueror title.
Maintenance on 26.04. – All times and server downtime
These times are important today:
At 18:00 German time, maintenance work will begin on all platforms.
From 18:45, the servers will be offline. You will be kicked from all activities and downtime will begin.
Around 19:00, the servers will be back online and update 4.0.1.1 will be made available.
At 20:00, the maintenance work is scheduled to end.
It’s important: Even if you have downloaded the update, there may be connection issues until the end of maintenance around 20:00. You may also have to expect queues when logging in. Additionally, remember that third-party applications and also the official Companion app may not be accessible correctly.
What changes with update 4.0.1.1 in Season 16
Here’s what today’s hotfix brings: In the longest “This Week at Bungie” blog (short TWaB) of all time, Bungie has already shared some previews of the planned update today. Here’s a preview of the patch notes you can expect today (via Bungie.net). The following has been announced:
The Nightfall “The Lightblade” and “The Birthplace of Evil” did not count towards the completion of the Conqueror Triumph.
The auto rifle “The Summoner” from the 14th Sacred’s reward lacks the masterwork slot.
In Gambit, the Primeval sometimes failed to drop its shield after players defeated the Envoys.
Here are some more important changes:
The base cooldown of the Axion Bolt grenade is increased from 91 seconds to 152 seconds in PvP.
The Titan barricade with the aspect “Bastion” has its cooldown increased from 53 seconds to 82 seconds. Titans will be able to use their overshield less often in PvP.
“Offensive Bastion” provides 60% less bonus grenade energy regeneration in PvP.
“Whisper of Chains” grants 15% additional damage resistance against players near a Stasis crystal (previously 25% – unchanged in PvE).
Also expect changes to the Hunter Exotic “Renewal Grip”:
When equipped, the exotic Hunter gauntlet “Renewal Grip” increases the base cooldown of the Shatterdive grenade from 62 seconds to 152 seconds.
The outgoing damage penalty on players in the Shatterdive grenade has been reduced from 50% to 20%.
Damage remains unchanged against PvE targets.
If you are also experiencing issues in the game, the recommendation is to report them directly through the official Bungie Help forum to bring attention to them.
To keep you entertained while the servers are down:
What’s in the patch notes? The comprehensive list of all changes from update 4.0.1.1 will be released by Bungie in the form of patch notes. Here we include the complete change log:
What do you think of the changes? Are you satisfied with them? Let us know in the comments what else should change for you in Destiny 2 or what problems you are facing.
This is an AI-powered translation. Some inaccuracies might exist.
In November 2018, an image was created that haunted Blizzard for 4 years, until today. Developer Wyatt Cheng was asked at BlizzCon whether this new Diablo Immortal could also be played on PC. He replied by asking if the guys in the audience had no smartphones: This scene hurt Blizzard badly for years. Now Blizzard is reversing the decision, Diablo Immortal is indeed coming to PC. MeinMMO author Schuhmann takes a look at this.
This was the situation: To understand why the situation was so difficult, one must understand Diablo and BlizzCon:
Diablo is a pillar of Blizzard. It is one of the “original” PC games. It invented and defined a genre, the “Hack’n’Loot” genre – you kill mobs, collect items to kill tougher mobs and collect better items.
The first Diablo was released in 1997, Diablo 2 in 2000 – this established Blizzard’s fame as a “multiplayer” forge, Diablo 3 came in 2012, but with this third part, Blizzard overplayed its hand, focusing on a real-money auction house, going overboard, and then had to prematurely discontinue its development. A real-money auction house? PC players of Diablo, traditionally purists, would not stand for that.
BlizzCon, on the other hand, is a high mass for these original PC players. Although Blizzard had brought its games to consoles over the years, even to the Switch, BlizzCon attracted the “loyalist of the loyal fans” – and those had always been PC players at Blizzard.
In 2018 at BlizzCon, the fans of Diablo were starving, the last major expansion for Diablo 3 was already 5 years ago, there had been dubious announcements about Diablo 4, which were picked up, exaggerated, and disseminated by fans. Before the BlizzCon 2018, Blizzard even tried to dispel the rumor that they would show Diablo 4. They claimed they were not ready yet. The fans needed to be patient. But nobody wanted to hear that.
So the hardcore fans of Blizzard sat in the hall in 2018, waiting for the big bombshell at the end of the convention, for a Diablo 4 for PC, but Blizzard showed them Diablo Immortal, a pure mobile game – a sacrilege.
Start video
Everything you need to know about Diablo Immortal – in 3 minutes
Extremely bad atmosphere during the presentation of Diablo Immortal
Was this the embarrassment? When Diablo Immortal was presented, the atmosphere in the hall was tense. In a Q&A session, the Blizzard bigwigs took questions from the audience:
“What about Druids? You already removed them in Diablo 3, now you’re leaving them out in Diablo Immortal – what’s going on?”
“How long has Diablo Immortal been in development, and how does it impact other Diablo projects?”
In the audience, people were tasting blood. It was already clear: Fans actually wanted to talk about the next Diablo for PC. The presenters on stage seemed to be becoming increasingly uncomfortable.
Then came the death blow. A young man who introduced himself as “Lord Fluffy” said the mechanics looked quite interesting. That’s why they had been begging for years for Diablo 3. He asked if there were plans to make Diablo Immortal playable on PC or if it was “strictly mobile – forever.”
Wyatt Cheng, who just wanted to present his mobile game, visibly stumbled and said: “So the current plan is to bring it to mobile platforms, for both, for Android and iOS. We currently have no plans to bring it to PC.”
When Cheng was booed, he asked the audience, “Do you guys not have phones?” – “Guys, don’t you have phones?”
The segment begins at 27:40 minutes:
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What made the moment so harsh? This moment became a meme that was held against Blizzard for 4 years as evidence that they had lost touch with their “true” fans. They had become deaf to their actual audience and developed games that their fans did not want.
Blizzard was said to be “only developing for stock prices.”
In poor Wyatt Cheng, no villain was seen against whom the wrath was directed. Instead, he was ultimately just a symbol of a generally negative behavior that Blizzard displayed.
This is how Blizzard captures this scene now: In a blog post from April 25, Blizzard has now announced that Diablo Immortal will come to PC. On June 2, 2022, it will start. A Free2Play Beta will also launch for PC.
Blizzard states that it was a “feedback they kept receiving.”
From the FAQ, it is clear that Blizzard is now doing exactly what they denied 4 years ago: Diablo Immortal will be playable on PC. It is not a “proper own” version of Diablo Immortal, but they will cater to PC players nonetheless.
Why will they do this? The team has published another blog post to explain the reasons.
They say they kept deciding for and against a PC port while developing Diablo Immortal.
Ultimately, the decisive factor was that they knew: Many of the “loyal Diablo fans” would play Immortal on PC, even if through an emulator. And so they could do it right themselves.
Blizzard asks for understanding: It is an experiment. They did not actually plan this, and the result will feel “somewhat different”, but they are already looking forward to it.
The famous meme is not mentioned at all.
Later Triumph: Diablo Immortal will indeed be playable on PC.
What’s behind this? The thing with the emulator is certainly true. People would have definitely played Diablo Immortal via emulators. But there are surely other influences at play:
Lost Ark, a pure PC game, was a huge hit on Steam and opens a new target audience
The “meme” bothers, and Blizzard is currently on a “we’re making it right again” tour, where they are breaking some sacred rules
Start video
The 5 Reasons for the Incredible Success of Lost Ark
Decision increases interest in Diablo Immortal
Does this help now? The decision doesn’t really create much enthusiasm, though. Too much bad has happened at Blizzard in recent months. A tweet from GameStar author Maurice Weber sums it up.
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Nevertheless, some players announced in the comments on MeinMMO that they are now interested in Diablo Immortal: Previously, they had completely ignored the mobile game:
For example, Hakuna Matatato writes: Wow, I have completely ignored this game so far, as I do not play on my smartphone (the only exception being PoGo, which I played longer).
Misterpanda says: I would have played it anyway, but is there anything better than a bridge until Diablo 4 than another Diablo on PC that even has crossplay / crosssave? It’s like Christmas.
Leyaa writes: Wow, they really announced a PC version. I really did not expect that. This makes Diablo Immortal rather relevant for me now.
But there are also skeptics:
For example, Muchtie writes: Well, somehow I have a bad feeling about the PC version. I will probably take a look, but with Lost Ark around, you are well catered to.
There has been no doubt for years that Diablo Immortal is important for Blizzard and that they are putting many resources into the game:
Square Enix announced the price for a new statue of Final Fantasy VI. The statue is based on Terra Branford, the main character of the game, and will cost almost €11,000. Even FF creator Hironobu Sakaguchi finds the high price excessive.
What kind of statue is this? The new statue features Terra Branford, the first female main character in the FF series. The statue is based on the cover image of FFVI illustrated by Yoshitaka Amano. Amano is a Japanese artist who has illustrated most of the covers for Final Fantasy games and was long responsible for character design.
Square Enix states that the package of the statue includes:
the body of FF6 protagonist Terra Branford
the “magic armor body”
a replacement upper body part of Terra with different poses
a replacement main body part with varying modeling
a “Final Fantasy 6” logo plate.
Along with the “Terra Branford” statue itself, the package includes three types of Moogle bodies. Moogles are small, recurring creatures in the FF series. The statue is produced by the Japanese statue manufacturer Prime 1 Studio.
Terra Branford from FF6 as a statue
What are the details? The statue is in 1/6 scale and made from the material polystone. This is a mixture of the plastics PVC and ABS. The statue is produced using the pressure casting process.
Square Enix provides the following dimensions for the statue:
Height: 78 cm
Width: 58 cm
Depth: 66 cm
Weight: 34.2 kg
The pre-order period is limited in time. It started on April 25 and ends on June 24, 2022. Furthermore, the statue is limited globally to a total of 600 pieces. Once the planned quantity is reached, the registration will also be closed during the period.
This is what the creator says: Hironobu Sakaguchi is one of the founding fathers of the FF series and was involved in the creation of Kingdom Hearts, among other projects.
He left Square Enix in 2004 and founded his own company called Mistwalker. His current project is the game FANTASIAN, a role-playing game that was released in 2021 for iOS devices.
Sakaguchi compares the price of the statue in a tweet to the production of dioramas for his current project FANTASIAN and questions whether it’s not a bit too much money.
What is a diorama? A diorama is a display box in which scenes are depicted with model figures and model landscapes against a painted background, often semi-circular.
Dioramas often show animals in their natural habitat or historical scenes.
“Yeah, no. Even compared to the costs for creating dioramas for FANTASIAN. Isn’t that a bit much? Are you okay, Square Enix?” – Hironobu Sakaguchi via Twitter
Fans: “This is truly heartbreaking”
What are the reactions? Besides Hironobu Sakaguchi, many community members also commented on the price of the statue:
@Mirtrione via Twitter: “I have been a die-hard Terra and FF6 fan for almost 30 years. I have a high disposable income. I thought I was your target customer. But £9,000? No. Not even I. I’m out.”
@finalfanjessi via Twitter: “This price is insane! I mean, it’s literally the price of a new car. I know quality will be expensive, but this is just crazy […].”
@Cobheran via Twitter: “I absolutely adore Terra and was totally planning to buy it, but I was expecting $3,000 to $4,000, not $12,000. This is truly heartbreaking, but I have to pass.”
@Akarisened via Twitter: “I was ready to pay $3,000 to $4,000 for this… But what you’re asking is absolutely crazy. […].”
The Twitch streamer Yunalescka also finds the price for the statue too high, as she states on Twitter. Yunalescka has one of the largest “Final Fantasy” collections in the world, boasting over 3,500 collectibles. But she will have to pass on the statue at that price.
I still can’t believe that my dream statue costs $12,000. That’s the only thing I can’t afford in my collection and it makes me sad. Of course, it HAS to be from my favorite game, right? She is perfect. Terra is so beautiful. I love her so much. To those who buy this, please enjoy it for me. – Yunalescka via Twitter
Fans of games like to spend a lot of money on their favorite titles. It doesn’t matter whether we are talking about skins, DLCs, or merchandise. Often, players are willing to invest hundreds to thousands of euros in their hobby.
In addition to valuable collectible figures, especially cosmetic in-game content is bought for a lot of money nowadays. A CS:GO player recently showed how much he spent over the years on skins.
In League of Legends, the finals of the US League LCS took place in the USA. It is impressive how Riot Games stages such a competition as an esports event, says MeinMMO author Schuhmann. Especially that Riot makes a star out of Twitch streamer Tyler1, who is known as a recluse, impresses him.
Which event was staged? It was the finals series of the LCS Spring Playoffs 2022.
Two teams faced each other:
100 Thieves with the German Felix “Abbedagge” Braun. They had surprisingly become champions last year and fought their way back to the finals. No North American is in the team: Only foreign players, like the South Korean Ssumday or the somewhat loud-mouthed Turkish jungler Closer.
Evil Geniuses were the underdogs in the finals. They have significantly strengthened themselves in Europe and Asia: The Polish jungler Inspired was already very strong in Europe, the South Korean Impact has been playing a solid top lane in the USA for a long time. But the other three positions were indeed occupied by young North Americans, a rarity in LoL. In the audience, many signs were also visible: “Believe in North America,” bet on “homegrown talent.”
Even though the staging was epic and a “fantastic series over 5 games” was talked about, the actual series was not particularly exciting. The match was one-sided. Evil Geniuses were overwhelmingly dominant and won the series 3-0. A young US bot laner had the game of his life:
1. Live Event Since March 2020 is Staged Gigantically
What was impressive? The great thing about the event was the staging.
The LoL finals were the first live event since March 2020 after 2 years with Covid: It took place at the NRG Stadium in Houston, Texas: This is a football stadium with a retractable roof, officially accommodating up to 80,000 people. However, during the event, there were Corona conditions.
Even before the actual show began, an opening ceremony was shown:
Here, Twitch streamer Tyler1 introduced the players of both teams individually. He staged himself as a classic boxing fight announcer like Michael Buffer, but with even more wrestling flair, and the players as global sports stars.
The German Felix Braun suddenly became “THE KARMA KING,” because Braun is known for preferring to play the champion “Karma”.
A rather uninspiring player like Victor “FBI” Huan became the “AD CARRY FROM DOWN UNDER,” making “kids” look like “amateurs”.
Tyler1 stages the finalists: Here the top laner of 100 Thieves, Ssumday.
The Polish jungler Inspired is being elevated to a “GIANT”.
The actual show then began with a bombastic live appearance by Tyler1, who stepped onto the stage and shouted: “Houston, we have a bit of a problem,” before he sounded as if he wanted to challenge The Rock to a match at Wrestlemania.
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The players seem to enjoy it: While they look somewhat shy in the introductory video or adopt clear “power poses” with crossed arms that one does not really believe, they make gestures on stage live as they face off, as if they want to intimidate their “duel opponent” now.
Twitch Streamer Lives Isolated All Year, Becomes a Star on Stage
Who is the announcer? The presenter who masters it is Twitch streamer Tyler1. He seems to do nothing but stand on stage in front of ten thousand people every day, screaming, posing, and hyping up the event.
Tyler1 lives all year round in seclusion with his girlfriend in the countryside, rarely receives visitors, and rarely goes out. His main contact with reality is the camera when he plays LoL for hours every day and hypes himself up. Such a live appearance must actually be something completely different and unfamiliar for him.
But on stage, nothing suggests that.
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What is behind it? LoL is years ahead of all other titles in esports.
They stage teenagers and gamers in their 20s as superstars, establish a “bad boy” image, and keep them in power poses while fans celebrate them in chants and with banners.
It should be noted that in the 8 minutes of staging, almost no player speaks; the entire burden lies on Twitch streamer Tyler1.
Tyler1 seems a little as if he has been “let out of the cage”.
The staging as “tough macho stars” sometimes seems inappropriate, as the players do not exactly have the stature of top athletes.
Especially the later star of the series, Danny, seemed rather like a shy teenager during the presentation, embarrassed by the chants, and less like a cold-blooded killer. He quickly bowed to his opponent and seemed happy to disappear again from the spotlight.
Danny did not really look like a cold-blooded killer.
But the staging is extremely effective. Furthermore, it is repeatedly broken ironically: The players do not take themselves too seriously and know that they are playing roles that do not actually fit them (via twitter).
To the new “bad boy” image of LoL, it also fits that the number of “tough sayings” has increased lately.
Impact (right) does not seem to take himself too seriously in this picture.
After the victory against 100 Thieves, there was plenty of trash talk. Supporter Vulcan hit the jungler of 100 Thieves with a comment: For being so bad, he risks having too big a mouth. Someone had to shut him up.
This has also apparently been borrowed from wrestling: There has to be a villain who talks too much and ultimately regrets it.
Lost Ark was released on February 8, but the perfect time to dive into the MMORPG is right now. We at MeinMMO explain to you why it’s worth taking a first or even a second look at the game.
What is happening in the game right now? On April 21, after some stumbling blocks, the big April update came to the MMORPG and brought many meaningful innovations. Not only was there new content for the endgame, but also a completely new class that fights with a glaive and a spear.
The update caused a rise in player numbers as well. The servers are currently pleasantly busy, and you can quickly find a group at any time; the launch waiting times are a thing of the past. Lost Ark can currently be played very well.
However, that alone is not the reason why it’s worth diving into the game now or returning. The main reasons are actually two events that are tied to fixed times.
The Express Event
The Feiton Power Pass
What are the events for? Both of these events are designed to help you catch up. The developers from Smilegate and Amazon want to get you into Tier 3 as quickly as possible, beyond the Gearscore of 1,302. Because the so-called Legion Raids are among the best content in the game but only come into play at a Gearscore of 1,415.
Since that is comparatively hard to achieve, and even active players are not necessarily that far yet, the developer decided to lend players a hand here. Both the Feiton Power Pass and the Express Event will remain in the game until June 30 and will help you quickly reach a high Gearscore.
It is therefore the perfect time to either start the game again or dive in completely fresh, because right now you can easily catch up to your friends, even if they have months of an advantage.
Start video
Lost Ark announces a new update for Korea – New area Elgasia in trailer
The Express Event is the biggest springboard in the game
How does the event work? The Express Event can only be assigned to one of your characters. If you make this selection, you cannot undo it. A character that is already in Tier 3 cannot use this event.
It is specifically aimed at players who have just reached Level 50. The only requirement to start the event is simply having reached Level 50. From there, the Express Event helps you quickly reach a Gearscore of 1,000.
Once you start the event on the character of your choice, the event page will also open up for you. There, you will see a total of 5 levels, organized by Gearscore. Starting at Level 1, you will need to complete the listed tasks and will receive rewards for doing so.
These tasks are usually very easy or you will complete them anyway. Things like Chaos Dungeons, Guardian Raids, and daily quests will be required of you. For completing them, you will receive very generous rewards, usually in the form of upgrade materials.
The interface of the Express Pass quickly makes it clear what you need to do
How else does the event help you? It lives up to its name and literally puts the express gear when it comes to upgrading your equipment. Because you not only receive a ton of materials that you need for upgrading, but you also consume less.
The Express Pass provides the following benefits when upgrading equipment in Tier 1 and Tier 2:
Increased success rate when upgrading by 20%
Between +1 and +12, your equipment improves doubly with each attempt. You jump directly from 1 to 3, from 3 to 5, etc. At the same time, you don’t consume more materials than normal
The required shards for upgrading the equipment are reduced by 40%
If you already have a character in a higher tier and have completed the research on your island that allows the previous tier to upgrade more efficiently, you can achieve a 100% success rate for upgrades up to +10. However, even for brand new players, this is the perfect opportunity to catch up very quickly.
Some users on reddit even report that they have progressed further with their second character thanks to the event than with their main.
When upgrading your equipment, the event is a true blessing
Additional rewards: The Express Event not only helps you with upgrades. If you complete all the tasks in a level, you will receive an additional reward box. These range from simple engraving instructions to real-money shop items.
Especially the rewards for completing Level 4, that is, Gearscore 1,000 and all tasks completed, are remarkable. Here, legendary card packs, legendary rapport chests, gold, and more await you. So the event is truly worthwhile and helps you catch up with your friends who have been playing since release in no time.
You receive them when you have reached level 50 and completed the story of Vern. If you then use the pass on a new character, that character is also level 50 and has completed everything up to Vern. So you get an additional character for free, who is as far along as your current one.
What is the Feiton Power Pass? It does not differ in its functionality from the normal Power Passes that are always found in the game. However, it brings you more and is in combination with the Express Event a true gold mine.
Once you have reached a Gearscore of 1,000, you have roughly completed the story of the continent Feiton. Until June 30, you will then receive a Feiton Power Pass that takes another character behind the story of Feiton and gives them equipment with a Gearscore of 960.
The setting in Feiton is rather dark
So if you start playing Lost Ark now and can invest a few hours until the end of June, the game practically gives you two characters standing at the gates of Tier 3. That is where the real endgame begins.
How long will the pass be available? If you have already completed Feiton with any character or will do so by June 30, you will automatically receive the Power Pass for free. However, you must also have used it by the end of June 30, as it will simply disappear afterward.
Whether there will be such a great opportunity to catch up in the near future is unknown and questionable. The two events currently complement each other perfectly with the ongoing Battle Pass, which offers you even more rewards.
Soloing current raid bosses should actually be impossible for anyone in World of Warcraft. But one paladin doesn’t care, he fights for almost an hour.
Raid bosses are among the toughest fights in World of Warcraft. They are actually meant for groups of 10 or more players and nearly impossible to kill solo. However, one player is undeterred and has taken down a current raid boss solo – even though the fight lasted almost a whole hour.
Who is Rextroy? The paladin Rextroy has repeatedly made headlines in recent years. In his videos, he is a true master at combining various mechanics and effects within World of Warcraft to achieve absurd results. Most of the time, these are immense damage numbers that shouldn’t be possible in either PvE or PvP, leaving other players in stunned amazement.
What did he do? This time he took on the fight against Dausegne. This is a boss from the current raid, Sepulcher of the First Ones.
While the boss is mechanically one of the easier fights, it is still not doable for a solo player. After all, the fight is still a DPS race to defeat the adds that spawn progressively.
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But Rextroy wants no part of that. He has experimented for a long time on how to simply avoid the deadliest effects in this fight. With a speed-based gear set, he has increased his own movement speed to such an extent that he can always keep the additional enemies at bay during the fight. While it is always extremely close, he manages just barely to never get hit.
Additionally, Dausegne does not have a conventional enrage effect that merely increases her damage. Instead, the enrage effect with Dausegne means she regenerates her mana much faster and fires her most powerful abilities at an increasingly rapid frequency, which would simply overwhelm most players – with the exception of a perfectly played paladin.
More about World of Warcraft and Rextroy can be found here:
What makes this so impressive? The achievement of soloing a current raid boss is already something special. But with this video, Rextroy has once again proven what a persistent and attentive player he is. The entire boss fight lasts nearly an hour and allows for not a single second of inattention – a single mistake could lead to an immediate death. After all, there were countless dangers. The boss’s pushes, the damage from abilities, as well as the deadly adds that Rextroy would have certainly taken out with one hit had they gotten in range.
With his latest video, Rextroy not only demonstrated that he knows a lot of tricks and tips – but also that he is simply a damn good and enduring player.
What do you think of this achievement? Impressive? Or just a waste of time?
This is an AI-powered translation. Some inaccuracies might exist.