Publisher Kakao Games has addressed the planned release periods of 9 projects that are expected to be released in 2026 in its latest financial report. Included are: ArcheAge Chronicles and Chrono Odyssey.
What does the publisher reveal? The upcoming game lineup from Kakao Games looks as follows, with ArcheAge Chronicles and Chrono Odyssey likely to be of particular interest to Western MMORPG fans:
Q1 2026: SM Game Station (working title) – Casual game based on the SM Idol IP, for mobile
Q1 2026: THE CUBE, SAVE US – Extraction shooter, for PC
Q2 2026: Dungeon Arise, strategic adventure RPG, for PC and mobile
Q2 2026: Project Q, MMORPG for PC and mobile (Korea only)
Q3 2026: Project OQ, MMORPG for PC and mobile (Korea only)
Q3 2026: God Save Birmingham, open-world zombie survival simulation, for PC and console
Q3 2026: ArcheAge Chronicles, online action RPG, for PC and console
Q4 2026: Project C, subculture growth simulation, for PC and mobile (Korea and Japan only)
Q4 2026: Chrono Odyssey, online action RPG, for PC and console
No timeframe: Project S, looter shooter for PC and console
No timeframe: The Swordmaster’s Youngest Son, hunting action RPG, for PC and console
What stands out compared to previous financial reports from Kakao Games: ArcheAge Chronicles was originally set to be released in the first half of 2026 and has now been slightly postponed. The new release window is between July and September.
ArcheAge Chronicles: Trailer shows for the first time the successor to ArcheAge
Chrono Odyssey is still focused on 2026
What about Chrono Odyssey? Since August 2025, it has been clear that the first MMORPG from Chrono Studio will not be released this year as originally planned. The summer test revealed too many issues that need to be fixed before launch. The previously communicated release window at the end of 2026 is now confirmed by the latest financial report.
However, since the postponement, there has been silence from the developers. Aside from some light-hearted social media posts, not much is happening on the official channels. At least, Chrono Odyssey has managed to climb to 12th place among the most wanted games on Steam.
In China, the open-world RPG Where Winds Meet has already captivated millions of players. On November 14, 2025, the release in the West is scheduled. MeinMMO reveals how much MMO is in the new role-playing game from China.
Why is the MMO question even being raised? Where Winds Meet is a packed open-world RPG that wants to offer a bit of everything:
A cinematically staged story campaign with voiced dialogues that you can experience alone or in co-op with up to 4 players.
A multiplayer mode that gives you access to special MMO content.
Features known from MMOs such as guilds, dungeons, professions, housing, world bosses, PvP, and raids.
Different control and interface variants for MMORPG and action RPG fans.
Given the abundance of features, systems, and content, it is a challenge for the developers to explain in short trailers and texts exactly what kind of game Where Winds Meet is. Therefore, we would like to clarify how much MMORPG is in the role-playing game and whether genre fans can look forward to the release.
Update from November 10, 2025: We have added details about guilds, guild hubs, guild wars, sects, and player relationships.
One of the trailers for Where Winds Meet:
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Where Winds Meet excites 15 million players in China, now a new gameplay trailer shows how it should work in the West
What kind of player are you?
When you start Where Winds Meet for the first time, you not only create your own character: The role-playing game also offers you various options to customize your gaming experience.
Option 1 concerns the control or how you adjust the camera perspective: Holding the right mouse button (and with the CTRL key you defend)? That is the MMORPG mode. Or with simple mouse movements (and with right-click you defend)? That is the ARPG mode.
Option 2, however, revolves around the presentation of tasks and goals in the world or through the interface. There is the selection point “Detailed Instructions” for MMO players as well as beginners. The alternative “Free Exploration” offers much less display and is for players who want to explore the world on their own.
How is Where Winds Meet received in China? – The PC version was released in its home market in December 2024, the mobile version in January 2025. – In just three days, the game earned over 1.4 million US dollars with 1.6 million downloads in the Chinese iOS App Store alone. – Analysts estimate revenues in the first 12 months at around 2.4 billion Yuan (approximately 327 million US dollars) on mobile devices and an additional 1.8 billion Yuan (approximately 246 million US dollars) on PC. – The number of players in China is estimated to be over 15 million.
Solo, Co-op or like in a light MMORPG?
Where Winds Meet is designed such that you unlock the numerous features and systems of the role-playing game gradually. At the beginning, only the so-called single-player mode is available, in which you can explore the world solo at your own pace and experience all the quest and story content of the RPG.
You only encounter other players in this mode if you consciously decide to (more on that shortly). Similar to Dark Souls or Elden Ring, players can leave messages in the world to give tips on puzzles or warn of dangerous passages.
Even though the name does not suggest it, you can team up with up to 3 other players in single-player mode to cooperatively tackle many of the contents of Where Winds Meet. You can
share collected items such as chests and curiosities
play activities such as side quest chains
complete the campaigns
enjoy various leisure activities (such as mini-games)
master bosses and other challenges in the open world
Various contents of Where Winds Meet can be tackled with a group.
What about the MMORPG part? After a few level ups, you unlock the so-called online mode for Where Winds Meet. In this mode, you can meet other players in the world and experience special multiplayer content.
In this mode, progress on certain chests, curiosities, and puzzles is synchronized so that you can receive rewards together as a team. However, the focus is clearly on social interaction. You cannot play the campaign and side quests in this mode. In the open world, you won’t even encounter the normal enemies anymore.
We were able to play Where Winds Meet – here are our first impressions:
Below we summarize which contents of Where Winds Meet are designed for multiple players:
You can create guilds and unlock special guild rewards or guild bonuses through the completion of activities and events. For a guild to survive, it must regularly pay maintenance costs.
Guilds can have different specializations, such as dungeons and guild wars, non-combat content, trade, exploration, or PvP, in order to gain access to special bonuses for these specific types of content.
Each guild has its own hub with plenty of space. The developers are apparently working on expanding the game’s building system to this hub in a future update.
You can also build a blood brotherhood with up to 9 other players by performing a blood oath. As part of such a brotherhood, you gain access to certain quests through which you can earn points and increase the brotherhood level.
There are also various sects in the game that you can join. Each sect focuses on one of the martial arts styles. Being part of a sect makes it easier to learn and master the associated martial arts style, but also gives you advantages in other areas. In return, however, you must abide by the rules of the group. Within a sect, you can rise in rank and unlock new cosmetics such as titles and emotes. A player can even rise to become the leader of a sect.
Last but not least, you can build a relationship with a player of your choice, even to the point of marriage, and earn various rewards (such as romantic emotes or titles) this way.
In the sword trials, you will encounter combat challenges for optional 5-player groups (but there is also a version for 1 to 4 players, with weaker loot), for which you can search for interested allies via player search if needed.
In the campaign challenges, you can experience mastered boss fights in harder versions again to earn additional rewards and climb a leaderboard.
In the world of Where Winds Meet, several outposts can be stormed alone or with allies and liberated from enemies. If successful, new equipment awaits.
In the adventure area, you can expect various activities such as group cultivation (a type of meditation exercise), jointly healing an NPC suffering from a severe illness (group consultation), or a knowledge quiz.
There is a 1vs1 arena for PvP fans with a leaderboard and a battle royale mode called Perception Forest.
There are group dungeons through which you can earn additional rewards once a week.
There are bounty quests in which you may participate in community events or hunt or defeat target players/characters – this can be done in both online and single-player modes.
By the way, if you misbehave and repeatedly break the rules, you can be placed on a wanted list and even imprisoned for a certain period of time. Your blood brotherhood can help you escape. Other players can decide to prevent your escape.
Where Winds Meet is expected to receive long-term new content and challenges through seasons.
Is Where Winds Meet a full-fledged MMORPG?
Due to the strict separation between single-player and multiplayer modes, we must answer this question with a clear “No”. The main contents of Where Winds Meet are only accessible in the single-player/co-op mode.
The persistent online world feels more like an optional sidebar due to the lack of enemies and quests, where one can express their social side, participate in certain activities, and find friends for online play.
This division of the game, coupled with the sheer mass of features and content, is so special that we are very curious how Where Winds Meet will be received by you and others. Thanks to the Free2Play model, anyone interested can at least easily get an impression. You’ll find all further information in our extensive overview: Where Winds Meet: All information on release, price, and gameplay
This is an AI-powered translation. Some inaccuracies might exist.
Creating an exciting character in Dungeons & Dragons is not always easy. We provide you with 8 tips that will make every player in your campaign envious.
If you want to create a character in Dungeons & Dragons, you are already faced with a dilemma when filling out the character sheet. Over 100 races, classes, subclasses, spells, and weapons are available, giving you a huge range of variants and possibilities.
But even beyond your sheet and the hard facts, your character needs to be shaped because Dungeons & Dragons is primarily about storytelling, where you and your fellow players experience, write, and influence an epic story together. Like a play that takes place in your minds, you play a role that you have in your hands and develop throughout the campaign.
Who’s writing here? MeinMMO editor Alex has been involved in various pen-and-paper role-playing games for over 15 years. From Dungeons & Dragons to Pathfinder, Shadowrun, The Dark Eye, and Call of Cthulhu to The Black Cat, hardly any system is safe from him. His greatest passion is Faerûn in Dungeons & Dragons, where he has been experiencing adventures for years.
Especially for newcomers to the world of Dungeons & Dragons, this can quickly become overwhelming. While the character sheets give you a few points to fill in during creation, a good character usually consists of much more than what is written there.
Therefore, we provide you with some tips that aim to simplify the process and are important from our experience to make your character lively, epic, and exciting and to ensure many hours of gaming fun.
[toc]
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The trailer for Critical Role’s The Mighty Nein on Amazon Prime shows the first conflicts that the “heroes” have to struggle with
Who are you and what drives you?
This may sound obvious, but it’s often underestimated: Ask yourself who you actually want to be. Imagine your character as a second life. If you had to describe to someone else what your life has been like so far and what defines you, how would you do that?
Classic W-questions will help you feed your character sheet with information that has nothing to do with numbers or abilities. Here are a few examples:
What do I actually look like?
How old am I?
Where do I come from?
How have I gotten through life so far?
Have I had a profession so far?
What experiences have I made so far?
Have I traveled a lot or stayed home?
Do I have a goal or a big wish?
Are there values, beliefs, or traditions that I live by?
Ask yourself as many questions as you would ask others about their character and what would interest you. It’s especially important to focus on what drives your character. What motivates them to set out and risk their life? What is important to them?
Especially regarding your motivation, it’s important that you are not too passive and become as specific as possible. For example, if you choose revenge as a motivator, you should specify who, why and how you want it. If you thirst for knowledge, define why you seek it or what exactly you hope to find. The more tangible your set goal is and the more it involves the world or other characters, the better.
The more questions you can answer beforehand, the easier it will be for you to step into your character and play them convincingly. First, gather all the ideas you have, and take them with you to the next point, as it often provides completely new directions.
This is an AI-powered translation. Some inaccuracies might exist.
In Midnight, all classes of World of Warcraft change. Over 100 abilities disappear, leading to drastic adjustments.
In a few days, the beta of World of Warcraft Midnight will start, but there has already been a long alpha phase in the last few weeks. The changes in the alpha have quite surprised some players – as nearly all specializations will lose some abilities.
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WoW Midnight shows gameplay – All new features
What changes in World of Warcraft? With the upcoming expansion Midnight, the gameplay of most classes will drastically change. This is not only due to the new talents but also to a comprehensive overhaul of all classes.
Blizzard’s stated goal: Complexity should be reduced, and every key press should have a clear impact. It should no longer be necessary to use multiple “buffing” abilities in succession for the actual damage spell to have a greater effect.
The result: Numerous abilities will disappear or turn into passive talents that then impact the core abilities.
Fewer abilities, better gameplay?
The YouTuber and analyst Bellular has delved deeper into “pruning,” or the reduction of abilities. In one of his latest videos, he analyzes exactly which classes lose how many abilities or even gain new ones in some cases. He concludes that on average, 2.8 keys disappear per specialization, but “utility” abilities are less affected. If you’re interested in the entire analysis, you can watch it here:
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Bellular concludes in his analysis that Blizzard has fundamentally achieved its goal, and the game would feel better in most cases – although some exceptions remain that need improvement.
What is Blizzard aiming for with this? The developers have recognized that the classes and specializations of World of Warcraft have simply become too complex over the many years. Particularly for newcomers wanting to dive in, the complexity of the classes can be overwhelming, so Blizzard has even implemented a kind of “emergency feature” – the 1-button rotation. This way, players don’t have to engage with the class much and can focus more on the whole “surrounding”.
It has become increasingly clear that this is not a healthy state for a game. The reduction of keys for the specializations is intended not only to simplify the rotations but also to shrink the action bars a little.
When talking about major MOBAs, one quickly thinks of League of Legends. However, a Mobile game is making significant competition for the title and has recently celebrated the largest e-sports final in the world, even though the Worlds for LoL are currently taking place.
Which game is it? LoL is one of the largest MOBAs in the world, as shown by huge events like the current LoL final, which T1 won again. However, there is also significant e-sports competition. The most successful Chinese MOBA is Honor of Kings, a mobile game.
During the weekend, alongside the Worlds in LoL, the Honor of Kings Championship Grand Finals took place in Beijing, China. In addition to the game, a record was also celebrated, as Tencent announced during the matches that they achieved the world record for the largest number of participants at an e-sports event of all time.
The world of Honor of Kings is set to expand soon with a new game:
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Honor of Kings: World – Trailer zum neuen MMORPG aus China
A gigantic success story
How successful was the final for Honor of Kings? Live at the event, it was announced that the final, with 62,196 spectators in the National Stadium in Beijing, received the Guinness World Record for the largest audience at a stadium for an e-sports event (via Instagram). The stadium can hold a total of 80,000 spectators.
According to The Esport Advocate, tickets for the final cost between about 60 € and 250 € depending on the price level. As analyst Daniel Ahmad reported on x.com, the tickets for the event were reportedly sold out in just 12 seconds.
For the King Pro League Grand Finals of Honor of Kings, the prize pool is approximately 8.6 million €. The winning team will receive approximately 2.4 million € (Source: liquipedia).
This is significantly more than at the current Worlds in LoL. There, the total prize pool is about 4.3 million €, and T1 as the winner will receive approximately 865,000 €.
Actually, Riot Games was even offered by the Chinese company Tencent, which has completely owned Riot Games since 2015, to develop a mobile version of LoL before the release of Honor of Kings. However, Riot declined, and Tencent released Honor of Kings in China in November 2015, developed by TiMi Studio Group. It was not until 2020 that Riot released Wild Rift, a mobile spin-off of LoL.
This has proven financially rewarding. The analytics site Sensor Tower reported in March 2019 that Honor of Kings generated 4.5 billion US dollars (approximately 3.9 billion euros) in revenue on the iOS and Google App Store between November 2015 and March 2019.
The great appeal of Honor of Kings is likely due to the many events and the accessibility that the MOBA offers as a mobile title. When looking at how much money is behind the tournament, Tencent also seems to be investing significantly in e-sports. A MOBA in the Dragon Ball universe was recently released on Steam: After 10,000 hours in games like LoL, a new Dragon Ball MOBA on Steam has captured my attention
This is an AI-powered translation. Some inaccuracies might exist.
Erenshor is a popular MMORPG that you can play completely alone and always be the best player. The title will soon receive a major update that expands the story.
What kind of update is Erenshor getting? On November 10, 2025, the solo MMORPG will receive its next major update after recently receiving its first major expansion. The update features the new area “Blooming Sepulcher”, which expands the story surrounding Fernallas’ last moments and connects it to Vitheo.
In the announcement, it says:
The Blooming Sepulcher opens up a brand new zone for Erenshor, expands the world, and offers new challenges. Players who enjoy exploration, battles, and engaging stories will find this zone particularly exciting as part of Erenshor’s evolving journey. The Blooming Sepulcher is historically closely linked to Vitheo’s resting place. If you have already completed this, you will need to revisit Vitheo’s resting place to penetrate into this zone. (Levels 18–35).
The update is also set to bring a new boss fight that, according to the developer, will be “the most epic and challenging boss fight in Erenshor so far.”
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Solo MMORPG Erenshor shows new area “Blooming Sepulcher” in the trailer
“This game is a masterpiece… made with love by a single developer”
What kind of game is Erenshor? Erenshor is like a true MMORPG, just without real players. Instead, all other characters are controlled by AI, giving the game a typical online feel.
It has everything you expect from a classic MMORPG: professions, dungeons, boss fights, level-ups, and even group play with computer-controlled adventurers. The world only reacts when you are actively involved, often leading to funny moments, such as when you suddenly encounter the legendary Leeroy Jenkins.
Those unsure whether they will enjoy the game can try the demo on Steam.
How popular is Erenshor? On Steam, the game currently holds 94% positive ratings from 1,422 reviews (see Steam). Players particularly praise the nostalgia factor, which reminds them of classics like EverQuest and Ultima Online.
Many highlight how much love is evident in Erenshor and how remarkable it is that a single developer is behind it.
fraenkb says in his review: “I actually just wanted to go ‘online’ for an hour, but it turned into 9!”
T3RRoRWoLF celebrates: “Erenshor brings back the MMO experience of the early 2000s, just without the MMO. I love it.”
Ancient_Rites writes: “This game is a masterpiece… made with much love by a single developer. I tried the demo on Monday and bought the full version on Tuesday.”
On Steam, there are countless games. Some of them were programmed by just one developer and even managed to hold their own against big AAA titles. MeinMMO presents 10 of the best games that were developed by a single person.
What will you learn in this list? For each title in this list, you will find out briefly what the game is about and what kind of game it actually is. The developers of the games are also important because they were often completely on their own or started their projects without assistance. For some developers, the success of their games has paid off, allowing them to hire additional staff to produce new content or sequels.
The first game is a lesser-known indie title that resembles classics like Metroid.
10. Axiom Verge
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The trailer of Axiom Verge shows the indie Metroidvania on Steam
Developer: Thomas Happ Games LLC | Release Date: May 14, 2015 | Rating on Steam: 90 % Positive (6,280 reviews) | Price: €17.99
What kind of game is this? After an accident in your lab, you awaken as a scientist in a strange and alien-infested world. With tons of weapons, you must fight your way through the labyrinth full of bizarre creatures to discover where you actually are and what happened to you after the accident.
Axiom Verge is a 2D sidescroller and is referred to as a Metroidvania. This is a genre that originated from the two classics Metroid and Castlevania. A Metroidvania usually has a large, interconnected world. By finding new tools or other items, you gain access to previously locked areas. Of course, dangerous monsters and bosses will be in your way everywhere.
Who is the developer? Tom Happ founded his own studio, Thomas Happ Games LLC, in 2013. Previously, he worked on games like NFL Street or the real-time strategy game Grey Goo until he had his first solo success with Axiom Verge. The sequel to the popular Metroidvania, Axiom Verge 2, was already released in 2022 on Steam.
This is an AI-powered translation. Some inaccuracies might exist.
Generation Exile is a new construction game that has launched in Early Access on Steam. It’s not only about the survival of humanity but also about crickets.
What kind of game is this? Generation Exile is a turn-based city-building game that takes inspiration from popular board games. It launched on November 4, 2025, in Early Access on Steam and is being developed by Sonderlust Studios, which includes developers who have worked on Gone Home, Firewatch, Far Cry 5 & 6, Baldur’s Gate 3, and Mark of the Ninja.
You are aboard humanity’s last generation ship and unfortunately experience an unplanned crash landing. Over the course of several hundred years, you must restore the ecosystems and meet the needs of your crew. You only have limited resources at your disposal.
The world and the ship’s crew are procedurally generated in each gameplay session, so you will continually face new situations and challenges. At the beginning, you’ll only have very limited options.
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Survival game on Steam shows in the trailer how you must secure your survival
“The human body has the mass of 50,000 crickets!”
What do crickets have to do with survival? Well, at the beginning, you only have what you’ve brought with you after your landing, and soon these limited resources will be exhausted. That’s why the loading screen subtly hints that crickets might play a big role for you.
With the message and the “fun fact” that about 50,000 crickets can fit into a human body, it makes you aware that the insects will be significant for you. Because a mash of crickets will be your primary food source for quite some time until you have restored your base and the ecosystem.
And how do you move away from crickets in the long term? You do this by slowly but surely building a city. The game draws from popular board games and takes the basic principle from tile-laying games. You own various buildings that cost and/or generate different resources.
With each placement, you need to act strategically and create synergies. Additionally, your crew plays a significant role as they influence your plans. They also need to be coordinated and utilized sensibly so that their needs and opinions are met and discussed. In each game round, you can assign different tasks to your team members.
You also need to respond to various environmental conditions and crises. The goal of the game is to establish a functioning ecosystem and secure survival within a few rounds.
On Steam, co-op games seem to be a major trend. One of the biggest is probably PEAK. With a new update, the game has received various new content, including quite powerful zombies that seem to have divided the player base.
What is PEAK? In PEAK, you must embark on an expedition alone or together with friends. You climb through different biomes and face all sorts of challenges and dangers. Although the game was just a fun project for the developers, it was quite successful after just 6 days. On Steam, a peak of 170,000 players was even reached (via SteamDB).
Accordingly, there are also updates with new content for the game. However, one type of enemy seems to divide the community so much that the developers felt the need to comment on it.
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PEAK zeigt sein spaßiges Gameplay auf einer spannenden Expedition mit Freunden
Controversial Zombies
What kind of update is this? With the The Roots update, a new forest biome was added on November 5, 2025, which replaces the Tropics map until November 17 (after that, the maps will rotate randomly). The new forest area not only offers many gigantic trees to climb but also many edible mushrooms, spiders, large insects, and zombies.
In a new video on YouTube, the developers explained just a day after the update’s release that they slightly nerfed the zombies after some players found them too difficult. However, other players didn’t feel they were OP enough.
The developers are trying to find a good balance but also explain in the video: Guys, it’s so hard to balance a game for 14 million players, okay. Seriously, some people were so angry at us in the forum, it’s crazy.
They assure that the zombies would still kick players’ butts. In the video, they also mention using the new gadgets introduced with the update. If any bugs are discovered, players should report them to the developers on Discord.
Extraction Shooters have previously belonged to the niche games. However, ARC Raiders could change that and demonstrates with a new milestone that it is not necessarily about the genre.
What milestone has ARC Raiders reached? On November 8, 2025, at 8:25 PM CET, ARC Raiders reached a new 24-hour peak of 416,517 concurrent players (see SteamDB, as of November 9, 2025, 9:30 AM). This places the Extraction Shooter currently at 5th place among the most played games, just ahead of Apex Legends with a 24-hour peak of 230,599 and just behind Battlefield 6 with 426,535 concurrent players at its 24-hour peak (see SteamDB).
Since Friday, ARC Raiders has been in a duel with the shooter regarding the player peak within 24 hours, which the Extraction Shooter briefly won during the night from Friday to Saturday. At that point, Battlefield 6 had around 318,000 players and Arc Raiders had 329,000 concurrent Raiders (see SteamDB).
The fact that ARC Raiders only released on October 30, 2025, and has since shown a continuous upward trend proves that Extraction Shooters do not have to be niche if they hit the nerve of the players.
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ARC Raiders soll laut der Community die chilligsten Lobbys haben
“Best Game in Its Class!”
What makes ARC Raiders so popular? The Steam reviews also speak for themselves and show how successfully the new Extraction Shooter has performed thus far. 89% of the currently 59,947 reviews are positive, which gives the game a “very positive” rating (see Steam, as of November 9, 2025, 9:50 AM).
In the reviews, players particularly praise the design of the world, the atmosphere, and the sound design. The balanced performance of the game is often praised. The accessibility for newcomers and the gameplay loop are also seen as outstanding.
Often highlighted are the relaxed and friendly community along with the sophisticated PvE mechanics. User Dschorden even refers to ARC Raiders in his review as the “best game in its class” and celebrates that both genre newcomers and veterans can enjoy themselves here.
Many users inevitably compare ARC Raiders with Escape from Tarkov, which has been in early access since 2017 and has set benchmarks for the genre. Many reviews say that ARC Raiders is a welcome and fresh change and considerably more enjoyable to play, whereas Tarkov offers more depth.
However, this makes ARC Raiders particularly interesting for those who might usually not engage with the genre and would prefer a more accessible gameplay experience.
In 2021, HandOfBlood founded its own team in League of Legends. It went quite well with Eintracht Spandau, but in 2024, they decided: They wanted to create a content team and focus on reach. However, after a year, they are now changing the entertainment strategy again.
What is Eintracht Spandau? After HandOfBlood announced in 2021 the formation of the LoL team Eintracht Spandau, they achieved their greatest success in 2024 at the EMEA Masters. The tournament featured the best teams from the regional leagues of Europe. And they won.
But in October 2024, Eintracht Spandau announced a new strategy: They wanted to focus on content and entertainment because they were in an ecosystem that did not reward sporting success at all. They remained in the Prime League but wanted to reduce costs, be live more often, and stream more.
After just one year, the team is once again taking stock and changing the strategy.
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Everything you need to know about the LoL team Eintracht Spandau – in 4 minutes
Content and sports performance were not optimal
How did it go for Eintracht Spandau? In a new YouTube video, Christian Baltes, Co-CEO of Eintracht Spandau, and Kevin Westphal, the team’s e-sport lead, talked about the future. They immediately admit: Building the players as influencers while simultaneously celebrating sporting successes did not go well.
In the 1st division of the Prime League in summer, they finished last. The content direction also did not work. Baltes explains that there suddenly were many content teams, Los Ratones, for example. They did not fill a vacuum, but rather were one of several content teams. Westphal explains in this context that views of LoL on Twitch have generally dropped. Internal problems are also cited as obstacles.
Regarding the content, Baltes further states: They should have done more to generate attention. He speaks, for instance, of highlight videos on YouTube or TikTok to extend the content. There was not too little content on the channel, but the attention was not right.
In terms of gameplay, the live content also posed a problem. Making practice games and streams publicly accessible is a disaster in terms of sports. Opposing teams can see how they play and what they play. This does not help them sportingly. At the same time, these streams performed worse than normal stream content from the guys. Economically, this is also felt. Accordingly, they want to make some changes for 2026.
You can watch the entire video here:
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They want to improve sportingly, but also not reduce every content
What’s next for Eintracht Spandau? From the admitted mistakes, they are taking several approaches. They want to celebrate sporting successes, but also process the content better across multiple platforms. LoL is important for Eintracht Spandau.
They are currently in discussions with players and want to win a title again, with Westphal even mentioning the EMEA Masters. While they are ending the approach of the Streamer team, they cannot completely go back because they have to keep it economically sustainable. The remote setup will remain, for example.
The team’s former coach, Adrian chickenhero Hoffmann, will now only work as a content creator. They want to ensure that there is a coach who focuses solely on sports. Hoffmann is to organize various events such as the fan mile, which has been well received. They continue to want to organize live settings and offline events.
In Pokémon GO, your monsters can end up stuck in a gym for a long time. Fortunately, there are players who can help with this.
In Pokémon GO, you can defeat gyms owned by an opposing team. If you succeed, you can place your own Pokémon in the gym. This is the only permanent way in the game to earn free coins. You can earn 50 coins this way daily.
However, to get the coins, your monster must also be defeated and kicked out of the gym. If this doesn’t happen, your monster can spend a long time in a gym and you cannot use it in battles during that time.
A player is currently being celebrated on social media. He is rescuing monsters that have been separated from their trainers for ages.
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Pokémon GO: The Season “Stories of Transformation” in the Trailer
“You are a hero”
What is the trainer doing? A trainer posted on Reddit. He writes that he is currently traveling through rural areas in India. Apparently, there are gyms that are not visited very often.
Therefore, the trainer seizes the opportunity and defeats the gyms that contain monsters that have been sitting there for ages. He attached 2 pictures of such monsters to his post.
Here are a Jiutesto and a Flampion. While the Jiutesto has been in the gym for more than 647 days, the Flampion has even been there for 723 days. So, it has been stuck in the gym for almost 2 years.
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How is the community reacting? The trainer’s rescue operation is met with enthusiasm in the community. Some of the comments under the Reddit post are:
“May you always have fresh water in your glass, a comfortable pillow for your head, and someone who loves you as much as you deserve,” writes Desitur
“Not all heroes wear capes! GG,” comments ameraudur
“You are a hero,” says SearchGullible5941
“Someone freed two of my Pokémon, may their socks never get wet,” comments meansupport97
“Meanwhile, the person getting their 723-days Flampion back after they received their 50 coins that day: ‘No, why now?! I’ve already received my damn coins for today!!!'”, writes InsidiousLeaf
Various events are regularly held in Pokémon GO that bring different content into the game. These include raids and spotlight hours, among others. You can find out what content is expected in the next weeks in our overview with all events in November 2025 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
More and more adaptations of video games are being released. Whether movies or series. Among the most well-known representatives are probably Fallout, Arcane, and The Last of Us. However, as early as 2017, Netflix showed how to adapt a game really well. MyMMO editor Niko can recommend a series to anyone.
Which series is it about? With Castlevania, an animated series was released that not only adapts the games but creates something of its own. The series started back in 2017, four years before Arcane.
Video game adaptations seem to be the new trend. Series like Arcane or Fallout are not only popular with fans of the games, but they also reach a large audience outside their bubbles. The most important thing is: They must be well executed.
Start video
Castlevania: Trailer for the TV series
This is how animation for adults works
What is Castlevania about? Anyone who knows the game series knows that, apart from the two Lords of Shadow titles, very few titles focus on the story. Usually, Dracula is the villain, and as a member of the Belmont family (or sometimes a relative of the vampire), you must defeat the prince in a castle.
This basic idea is picked up by the Netflix series and tells the story of Trevor Belmont. The vampire hunter family is now an outlawed part of history, and the world is overrun with monsters and demons. The drunken Trevor meets the sorceress Sypha, and together with Dracula’s son, Alucard, they try to stop the prince of vampires’ forces.
What makes Castlevania so good? A major factor in the animated series is Dracula himself, at least in the first season. The backstory is told, and how he came to hate humanity. The vampires are still malicious, but they gain additional layers and structures through enough screen time.
It is particularly exciting to see what intrigues and plots arise within the vampire community. But the three protagonists are also interesting characters.
All three have a different relationship with the monsters, and the dynamic is reminiscent of an adult version of the protagonists from Avatar – The Last Airbender or Naruto. There are often quiet moments that make the characters more relatable. Anime and action fans can also have a lot of fun in the four seasons of the series, as the battles are impressive.
The main characters not only fight differently, they have a strong dynamic with each other (Image source: Netflix on YouTube)
The fights are convincing, especially thanks to the setting
How are the fight scenes? The fights are quite good, and thanks to various monsters, weapons, and techniques, they never get boring. The setting is well incorporated. The attacks are dark, but never so brutal that they seem overly violent.
They are choreographed in such a way that they appear believable within the shown world. There is no illogical pity, which makes the animated series always adult in nature. But humor should not be missing.
Especially Trevor likes to joke or lighten situations with cheeky remarks. It’s not quite as exaggerated as in Devil May Cry, which allows the series to find a nice balance so that the gothic horror setting remains dark.
The world of Warhammer lives by being constantly just one greater conflict away from complete destruction. The sometimes greatest danger in all settings: chaos. Since the gods rarely intervene directly, they have champions. We introduce you to the strongest ones here.
Chaos is a cosmic power that seeks to destroy order and is known for granting great power to its followers – if they are worthy. Particularly strong followers become champions or even have the chance to ascend to daemonhood.
This is how we created the ranking: To determine which champion is truly the strongest, we considered not only the individual combat power but also the danger posed by each champion. That means: How likely is it that they can destroy the world?
For the ranking, we referred to various sources, including the Lexicanum, fan discussions, and official information from books and rule sets. We analyzed the sheer volume of data using AI and then individually rated the ranking.
Start video
The makers explain what Warhammer actually is
Place 6: Typhus, Herald of Nurgle
In the last place of this ranking is the current champion of Nurgle, Typhus. Born as Calas Typhon on Barbarus, the home planet of the primarch Mortarion, the former human-xenos hybrid was accepted into the Death Guard Legion.
Even as a child, Typhus had strong psychic powers, which were suppressed during training, but his powers were later enhanced. He succumbed to chaos even before Mortarion or even Horus himself, similar to Erebus, the first heretic.
However, Typhus’ strength comes not only from his psychic abilities but from a combination of several things:
He is an excellent fighter and wields a weapon that is said to have been dipped directly into Nurgle’s plague cauldron.
His mere presence generates a deadly plague, the “Destroyer Plague,” which can annihilate entire planets. It is considered the cruelest disease in Nurgle’s arsenal and can even kill Space Marines.
Due to Nurgle’s blessing, Typhus is already extremely resilient and resistant to all sorts of attacks, diseases, and poisons. Additionally, he wears Terminator armor, which is nearly impervious to anything.
Typhus is one of the few chaos champions who regularly holds a higher favor with his god than the respective daemon prince – here Mortarion. His mere appearance is enough to wipe out worlds.
This is an AI-powered translation. Some inaccuracies might exist.
With Where Winds Meet, we can expect a particularly ambitious role-playing game on November 14, 2025, which aims to bring a lot of sake dreams under a bamboo hat. The developers also have a new take on the MMORPG genre.
The new role-playing game Where Winds Meet is hard to grasp. It aims to appeal to solo players, co-op buddies, and MMORPG fans alike… and offers an unusually wide range of modes, options, and content.
For example, you can first dive solo or with friends into the cinematically staged story campaign, which at its best moments recalls Wuxia classics like Tiger & Dragon or House of the Flying Daggers.
Meanwhile, or afterwards, various multiplayer contents await you, such as PvP arenas, a battle royale mode, dungeon and raid challenges, minigames, or events. You can also explore a modified version of the game world in a special multiplayer mode, where you will encounter numerous other players.
First, I want to talk about the basic structure of Where Winds Meet, which could set a standard. But I want to start by looking at the MMORPG genre of recent years.
Start video
Where Winds Meet excites 15 million players in China, now a new gameplay trailer shows how it should work in the West
On Destiny and The Division …
In my article The Great Drought of MMORPGs and the Flight into More Lucrative Genres, I have already explained: After countless failed attempts, many developers and publishers have turned away from the expensive and risky genre of online role-playing games – especially in the West.
Many sought their salvation in other genres in order to implement alternative service strategies with lower investments. Titles like League of Legends (2009), World of Tanks (2010), DOTA 2 (2013), or Hearthstone (2014) paved the way for hits like Fortnite, PUBG, Warframe, or Path of Exile.
Partially, the executives also took large budgets into their hands to create ambitious MMO hybrids, such as a Destiny, The Division, or Anthem. These games (and their successors) rely on limited social hubs instead of a coherent, persistent world where hundreds or even thousands of characters roam around.
At the same time, they offer a lot of what players expect from MMORPGs: PvE challenges for groups, PvP content, guilds, loot progression, and chats. All of this is there, but compared to many online role-playing games, it somehow feels… shrunk. As if someone had put the content through the washing machine at too high a temperature for too long.
This fits well into the current daily routine of many players – admittedly. Smaller groups are found more quickly, especially when one knows that the desired content is completed in half an hour at the latest. Sounds familiar? Of course. For years now, many modern MMORPGs have also relied on such a comparatively flexible offer for small time windows.
Games like Destiny 2 are not MMOs in the “massively” sense but use many elements that have long been known in this combination only from online role-playing games.
… follows Where Winds Meet
What stands out is that developers are increasingly avoiding the MMO term in online role-playing games as if it were the plague. As if Lord Voldemort himself were the creator of the genre that one does not speak of in public.
In the open-world RPG Crimson Desert, it seems that they have completely distanced themselves from the originally communicated MMO elements. And even on the Steam product page of Where Winds Meet, the term MMO is not mentioned at all, although the developers are certainly less shy in the game itself and even offer MMORPG options – for quest tracking and controls.
Moreover, the MMO DNA is clearly visible in the Wuxia RPG from Everstone Studio – with the multiplayer mode, guilds, and various group activities. However, it is a rethought variant of MMO. An option that one can use but does not have to, and which is clearly separated from the campaign and quests. The more important pillars of the game are clearly the single-player and co-op experiences.
Actually, the world of Where Winds Meet is wonderfully lively. However, in multiplayer mode, part of the hustle and bustle disappears.
The Future of MMORPGs?
In China, Where Winds Meet has been breaking through with its concept since December 2024. More than 15 million players are diving into the many contents of the free-to-play role-playing game. If this success is confirmed globally, this concept will likely spread to other developers and publishers – that’s how the market has worked for many years.
Normally, I’m open to additional options that can make the player experience accessible to a larger audience. In this case, however, I hope that Where Winds Meet does not show how most online role-playing games of the future might look.
This is simply because the multiplayer mode lacks substance without opponents and quests. It’s like a big, empty social hub where you can meet many other players, but apart from certain activities like joint yoga sessions or group therapies, there’s hardly anything to do.
The really important contents like dungeons and raids will likely be accessed by most players through the corresponding menu and group search. In the end, that’s just too little MMO experience in the open world for me.
I hope that Where Winds Meet remains an exotic outlier and that studios continue to emerge that develop real MMORPGs – even if the genre is currently struggling heavily. What do you think? Here and there, however, we can fortunately still report on bright spots, especially when looking at Pantheon: The future of a new PvE MMORPG on Steam is secured, receiving multi-million funding
This is an AI-powered translation. Some inaccuracies might exist.
On 08.11.2025, Throne and Liberty suddenly went into maintenance mode, which has already lasted several hours. While no concrete reasons are officially given, the community suspects it is due to a bug related to the real money currency.
The Amazon MMORPG Throne and Liberty is currently in maintenance mode. While the auction house was only disabled at 01:16 AM German time, an unexpected server maintenance was announced at 02:03 AM on x.com. It can also be seen on SteamDB that the player numbers dropped drastically at 01:00 AM.
The maintenance is still ongoing (as of 08.11.2025, 14:13) as well. In the latest post on x.com, it states: Our teams are making good progress in resolving the issue, but we expect it will take a few more hours before we can end the maintenance.
The developers have not provided a specific reason so far. They only mentioned a server problem. However, the community suspects it is related to a currency issue caused by faulty compensation.
Start video
The new update of Throne and Liberty brings housing and a new weapon to Solisium
A wrong currency as compensation might have caused the problem
What does all this have to do with currency? The current suspicion was elaborated by YouTuber Aragon in a new video. He explains that the prices of various items skyrocketed before the server maintenance. Items that should cost less than 1,000 Luzent were offered for up to 500 times the price.
These high prices occurred, according to Aragon, because too much Luzent was sent to one guild. This was probably a compensation for not receiving a Sollant reward at an event. According to a screenshot posted by the user Silkenvada on Reddit, members of a guild allegedly received over 187 million Luzent… instead of Sollant.
If you want to buy Luzent in the PSN store, you pay €100 for 6,000 Luzent. The guild members (50 in total according to the message in the post) thus received Luzent worth over 3,000,000 Euros each.
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According to the user, the members then purchased the most powerful items with Luzent, regardless of the price, which would explain the extremely high prices in the auction house before the maintenance.
How could the problem be solved? Although it is only a suspicion that it relates to the distribution of Luzent, such an issue could probably only be resolved through a rollback. However, a rollback also brings other problems, which could explain why the maintenance is taking so long.
This problem comes at a rather inconvenient time. Recently, Amazon Games announced that they would end New World and shift their focus away from the MMO business. Although they would still like to operate as a publisher for titles like Throne and Liberty, the current problem casts another bad light on the company: Amazon wanted to be a big player in gaming – The end of New World completes a sad story of failure
This is an AI-powered translation. Some inaccuracies might exist.
When people hear HoYoverse, they probably think directly of various Gacha titles that stand out with their colorful anime aesthetics. The most well-known game is probably Genshin Impact. But now the developers are announcing a new, ambitious MMO that visually differs significantly from their other titles.
The Chinese development studio miHoYo has released several successful Gacha titles under its HoYoverse umbrella. All of them rely on colorful anime aesthetics:
The Genshin Impact that strongly resembles Zelda: Breath of the Wild
The turn-based RPG Honkai: Star Rail
The two action titles Honkai Impact 3rd and Zenless Zone Zero
The titles have been generating high revenue for miHoYo for years thanks to their Gacha mechanics. According to businessofapps.com, Genshin Impact alone managed to generate $710 million in revenue in 2024.
With a newly announced title, they seem to want to move in a different direction. The department of miHoYo responsible for recruiting new staff posted a short teaser for an upcoming fantasy MMO project on a Chinese social media platform (via Eurogamer). It seems they have ambitious plans.
The teaser already shows that the game is intended to look quite different from the previous titles:
Start video
Genshin Impact: Trailer shows gameplay for Natlan
Realism and AI
What can be seen in the teaser? In the short teaser (via boss.mihoyo.com), one can see a form of underground river, and wave-like structures can be seen on the ceiling. In the background, two persons can be seen riding horses. The vegetation, water, and a small river creature look visually significantly more realistic than what one is used to from other miHoYo games.
The X-account @hxg_diluc posted an official banner for the announcement and translated the Chinese information. According to the user, various features are advertised:
Unreal Engine 5
Realism and fantasy
Open world
MMO
PvP
A simulated ecosystem by AI
Boss battles
Intellectual NPCs
This is quite an ambitious undertaking, for which the company seems to want to rely heavily on AI. The greater focus on multiplayer also seems to be a new approach.
When can we expect the game? Based on the short teaser, which shows almost nothing, the project seems to be in its early stages. As can be read on miHoYo’s job application page, they are still looking for reinforcement for the gigantic project. The development of an MMO is not only a monetary but also a time-consuming endeavor. One can thus assume that it could take years until new information becomes available.
Additionally, miHoYo has several other titles in development. Among them is Honkai: Nexus Anime. The game seems to be a mix of Pokémon and Teamfight Tactics. So even for anime fans, there will still be new Gacha games.
3.1 million fans can’t be wrong. “The Shawshank Redemption” is the highest-rated film on IMDb of all time. If you want to enjoy this classic, now 31 years old, for the first time or the umpteenth time, you can still do so via Amazon Prime for just a few more hours.
What is “The Shawshank Redemption” about? The classic by director Frank Darabont from 1994 is based on the novella “Rita Hayworth and Shawshank Redemption” by Stephen King. Unlike many other King works, this is not horror, but a thrillingly told drama.
At the center is bank manager Andy Dufresne, who is accused of murdering his wife and sentenced to life imprisonment. In 142 minutes, we follow how Andy copes with the harsh prison daily life, makes new friends, and ultimately takes his fate into his own hands in clever ways (while also getting back at the nasty warden Norton and the sadistic guard Hadley).
On IMDb, not only are the best films selected, but also the biggest flops:
Start video
The 5 worst video game movies of all time according to IMDb
Can be watched repeatedly
What makes “The Shawshank Redemption” special? Above all, the great cast. Tim Robbins shines as Andy Dufresne, Morgan Freeman as his buddy “Red.” Clancy Brown gives a wonderfully nasty performance as Hadley. Old hands like Bob Gunton, William Sadler, James Whitmore, and Jeffrey DeMunn complete the ensemble.
Fun fact: Tom Hanks, Kevin Costner, and Tom Cruise were also discussed for the role of Andy Dufresne.
“The Shawshank Redemption” also shines with the story of a deep friendship between two men, and due to the narrative style, the 142 minutes fly by. The twist at the end is also cleverly constructed, rewarding both Andy and the viewer with a heartwarming happy ending.
Unfortunately, despite 7 Oscar nominations, there was no golden statue in the end. The main reason: Forrest Gump dominated in 4 of the 7 categories.
On the film website imdb.com, however, “The Shawshank Redemption” has been at the top of the Top 250 list for what feels like forever, thanks to more than 3.1 million ratings that come to a score of 9.3 out of 10. If you want to see the classic for the first time or again, you should hurry. “The Shawshank Redemption” is only available this weekend (November 8th/9th, 2025) on Amazon Prime.
Morgan Freeman demonstrates, by practical example, that it’s never too late to start a career in acting. Today, Freeman is among the best actors of his time, thanks to “The Shawshank Redemption.” In the following article, we’ve listed 10 well-known actors who only made it big internationally after 30+: 10 actors who had a late breakthrough
This is an AI-powered translation. Some inaccuracies might exist.
Finally, the promising action RPG Where Winds Meet is coming to the West. The RPG has been available in China for quite some time. In a new video, a user showcases an innovative feature.
What is Where Winds Meet? Where Winds Meet is an open-world RPG that relies on an action combat system. Fitting to the setting in the 10th century in China, the free game incorporates Chinese martial arts and various roles that players can take on. Where Winds Meet sounds quite ambitious:
There will be an extensive story that can be played together or solo.
A multiplayer mode.
Elements typically found in MMOs (such as housing, guilds, world bosses).
A massive open world with many gameplay possibilities.
Players can freely interact with many NPCs, thanks to AI, characters respond appropriately to your remarks.
The game was already released in China in December 2024 and the mobile version, which was released a month later, managed to earn over 1.4 million US dollars in just three days. As we reported on August 22, 2025, the game is said to have attracted over 15 million players in China.
On November 14, Where Winds Meet is finally set to be released in the West as well. In a video on X, a user already showcased an innovative feature that allows you to create your own emotes.
Start video
Where Winds Meet excites 15 million players in China, now a new gameplay trailer shows how it should work in the West
Dances like in Fortnite and you only need a video
What kind of feature is this? On X, user @lofi_lover0930 posted a video of a dance feature in the game from the Chinese version. He explains that you can upload a 15-second clip into the game, and your character will mimic the movements from it. In his video, he shows a TikTok clip and his game character performing the dance.
In another video (source: x.com), he shows how to upload the video. In the Chinese mobile version, it seems he navigates to a dance feature in the menu. There, there is an upload function. He selects a clip, uploads it, and shortly after, his character performs the dance. You can thus record your own dances and see them realized as emotes in the game.
Even X user @Reschiie demonstrates an example of this in his video. The music from the clip is even played, and his character dances to the song Soda Pop from the movie KPop Demon Hunters.
The impressive part is the animation itself, as it looks quite good. Only the facial animations are not always appealing. How exactly the feature works technically is unclear, but it could provide players with nearly endless possibilities to interact with their characters.
Is Where Winds Meet the first game with such a feature? No. As The Game Post reported on October 24, 2025, the Destiny spin-off Destiny Rising has a similar feature. In this shooter, you can also turn videos into in-game dances.
The dances in Where Winds Meet are just a small part of the very ambitious project from China. On November 7, 2025, there was a nearly 1-hour stream on the Where Winds Meet YouTube channel, where various aspects of the game were introduced. Among other things, the following aspects were presented:
Various weapons (sword, dual swords, spears, MO blades, fans, umbrellas, a rope weapon)
Songs like Golden or Soda Pop from the movie KPop Demon Hunters are currently playing on the radio and streaming services non-stop. Also, MeinMMO editor Jasmin is a big fan of the music from the film – but there is another fictional K-Pop band she will probably never forget.
The HUNTR/X trio from KPop Demon Hunters has broken one record after another. The movie is still holding a spot in the top 10 most-watched films on Netflix several weeks after its release, partly because of the music.
The songs from the film all have great earworm potential. Especially Golden has been hard to forget from the charts for a long time. In it, protagonist Rumi closes her secret double life and finally starts enjoying life and shining.
Also, the other songs like How It’s Done and Free are just lovely to sing along to. My personal favorite is Takedown, as the song is a bit more upbeat than the rest and has more rap parts.
But such songs have existed for several years from a girl group from Korea that also isn’t real but only has their voices lent by real singers. And when I compare the two bands, I must say: The girls from back then appealed to me more.
Select a MMO video…
I hate League of Legends, but the girl group K/DA has captivated me
In 2018, the girl group K/DA was “founded”. It consists of several singers who are actually champions from League of Legends and were intended as advertising for skins. I can’t do much with the game itself – in my first round, I was told to go and delete myself, and I complied with that request immediately.
The following singers lend their voices to a character:
Ahri is sung by Miyeon, who is part of the K-Pop band I-dle
Bandmate Soyeon lends her voice to Akali
Madison Beer is a successful solo artist and responsible for the vocals of Evelynn
If you like listening to Kai’Sa, you’ll enjoy the voice of Jaira Burns
The band made its debut with the song Pop/Stars and it was love at first sight for me. I’ve probably watched the music video in the hundreds, because I found the part where Akali raps in the neon light so cool.
You can find the mentioned scene in the following YouTube video starting at 1:22:
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At first glance, the two bands have many similarities: They are not real, they are sung by Korean idols, and they have great success with their songs. K/DA was indeed the first fictional K-Pop girl group to reach platinum with a song.
Even the color scheme of the girls is quite similar, at least when comparing KPop Demon Hunters with the song Pop/Stars. Many gold and purple tones can be found here. However, there are also differences, which is why I would personally rank K/DA ahead of HUNTR/X.
In general, the songs from K/DA are darker and more mature than those from the film KPop Demon Hunters. This is partly due to the arrogant attitude of the girl group, which sees itself as the baddies:
In Pop/Stars, the girls sing that they always win and no one can beat them
In The Baddest, they openly admit that they break hearts and rules
The song Villain already reveals in its name that it’s about villains
The aggressive songs from K/DA simply appeal to me more than the poppy sound of Golden. The variety of music genres in HUNTR/X is greater, but K/DA gives me more of what I already listen to.
Even the appearance of the champions already shows how much murderous intent they have. That the HUNTR/X demons can slaughter is proven in KPop Demon Hunters – but I can simply see more quickly that nasty opponents are no problem for the girls of K/DA. One reason for this is the avoidance of overly large round eyes.
Don’t get me wrong with this article: I love both bands, but K/DA simply has the edge for me. I own merchandise from both bands and who knows, maybe I’ll wear my KPop Demon Hunters shirt with my K/DA sweatpants for the next meeting – thanks to home office!
Which band do you think is better and do you have a favorite song from both bands? Feel free to write it in the comments!
The girls of HUNTR/X also have something to offer, after all, they prevented a takeover by the demons. This raises the question of which of the girls contributed the most to that. In a separate article, we rank the K-Pop band by their strength: KPop Demon Hunters: Which member of HUNTR/X is the strongest?
This is an AI-powered translation. Some inaccuracies might exist.