On June 30, 2022, the death of the popular YouTuber Technoblade shook not only the Minecraft community. Following tributes from other content creators and even Elon Musk, Mojang, the studio behind Minecraft, has now also paid tribute to him.
Who was Technoblade?
Technoblade gained fame as a Minecraft YouTuber, especially in connection with Dream SMP
He started uploading videos of the sandbox game in 2013 at the age of 13
At the time of his death, over 10 million people followed him on YouTube
Minecraft immortalizes Technoblade with Easter egg in the launcher
Techno, whose real name was Alex, was always very concerned about his privacy and that of his family. Fans did not know his real name or face until his death. Instead, he was mainly associated with his Minecraft skin, a pig with a crown and royal outfit. This became his trademark and adorned not only his social media channels but also numerous fan merchandise.
This is exactly what the Minecraft studio Mojang is playing on with its tribute to the deceased content creator. Those who open the current version of the Minecraft launcher can discover a change in the background of the title image. The little pig on the right side of the image now wears the YouTuber’s crown.
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On Twitter, the fans’ reaction was positive. Some even said they were moved to tears. Others feel that the tribute does not go far enough. There are already petitions on change.org calling for Mojang to add a statue or a crowned pig as a rare spawn in the game.
Update, July 7: One of the petitions was successful with over 77,000 signatures. The slogan “Technoblade never dies!” has been added as a splash text (via dexerto)”
Whether the change in the launcher is meant to be permanent or just temporary is still unknown.
Others also mourn online for Technoblade
Even elsewhere, people remember Technoblade. He gained fame on the minigame server Hypixel, where he won the “Great Potato War” in 2020. Currently, you can leave a message there, which is to be printed and handed over to Techno’s family:
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Also in 2020, Technoblade joined the roleplay survival server Dream SMP. He had a friendly rivalry with its co-founder, the well-known Minecraft YouTuber Dream, over the title of “best Minecraft player.” Technoblade claimed this title in a tournament announced by YouTuber MrBeast in August 2020. Dream posted a tribute on YouTube, urging people to support Techno’s family and continue to respect their wish for privacy.
But condolences also came from rather unexpected sources. In addition to content creators from the gaming scene, Tesla CEO Elon Musk and author John Green commented on the YouTuber’s death. Technoblade’s son set up this memorial with a friend:
Technoblade was 23 years old. His death was announced on June 30 by his father. Technoblade addressed his community one last time through his father’s video message.
On YouTube, Technoblade had 10.9 million subscribers and averaged several million views per video. He gained a special status due to his PvP skills in Minecraft and was part of the Minecraft multiplayer server Dream SMP as well as the Minecraft server Hypixel.
The 23-year-old Kirill “Boombl4” Mikhailov is a professional player of the shooter Counterstrike: Global Offensive (Steam). Just in 2021, he earned $832,000 in prize money from tournaments in CS:GO. Now he shares in an interview how the turbulent relationship with a woman ruined his life and career.
This was the “dream career” of Boombl4:
The now 23-year-old Russian played for Natus Vincere and was the in-game leader of the team. He led NAVI to many successes in 2021: The team consists half of Russians and half of Ukrainians, including s1mple, a great player.
Overall, Boombl4 has earned over one million US dollars in prize money with CS:GO: In 2021, he won over $830,000 in prize money (via esportearnings).
Especially in 2021, things went great for NAVI: In November 2021, the team won a major tournament in Stockholm, and Mikhailov proposed to his then-girlfriend on a big stage.
Where are the statements from? In a YouTube interview in Russian, Boombl4 now talks about his relationship with his ex-wife, who appears on Instagram as LiQueen (via youtube). We at MeinMMO refer to a translation and summary of the interview in English (via blix).
Player broke up with girlfriend because she didn’t congratulate him on his victory
This is how he met his girlfriend: He said he had broken up with his then first girlfriend in March 2021 because she did not congratulate him on winning a CS:GO tournament. He then wanted to take the relationship a bit more lightly.
But he met a woman with whom he immediately felt a connection and wanted to spend more time.
Still in the early stage of the relationship, he flew with his new acquaintance to Mexico and promised her there that he would propose to her one day if he won the championship. After the stay in Mexico, the two officially became a couple.
CS:GO is one of the most lucrative and largest esports titles in the world, especially in Russia and Eastern Europe:
Start video
Counter Strike: Global Offensive Trailer
Promise becomes a player’s downfall
How did the proposal come about? According to the player, he and his later wife had a turbulent relationship from the start:
They kept breaking up with each other,
But also spent very nice moments together.
Boombl4 intended to be a good stepfather to his wife’s son from a previous relationship.
Just before the start of the tournament in November 2021, they moved into a shared apartment. However, his new stepson did not live with them:
We moved into our first shared apartment. I felt so good, I moved out of my parents’ place for the first time and lived my life with my wife – it was great. But the bootcamp before the Major was coming up, and she wanted to have a serious conversation. We had just played BLAST Online, and everything was good, then she says: We need to break up. I ask: Are you sure? Let’s pretend you didn’t say that and never say something like that again.
Girlfriend breaks up first, reminds player of his promise to marry her
While Boombl4 was training at the bootcamp and during the championship, he had no contact with his girlfriend. But it is said that as the world championship intensified, his girlfriend repeatedly reminded him of his promise to propose to her if they won.
Ultimately, all his teammates warned him not to propose to her, but he says: He decided with his heart, not with his head.
How did the relationship break up? Immediately after he proposed to his wife, rumors surfaced on Telegram that the woman was a former high-class escort who also worked as a porn actress between 2018 and 2021 (via gamesread).
He and his wife contradicted these rumors at the time. Boombl4 says today that he wanted to do what was right for his wife. He loved her very much.
Woman posts on Instagram pictures supporting the war in Ukraine
How did she ruin his life? His wife is very active on social media, especially on Instagram and Telegram. This ultimately became Boombl4’s downfall. Because she posted photos on Instagram where she could be seen with the Russian flag and in front of tanks. Apparently, she wanted to support Putin’s war in Ukraine.
However, NAVI is a Ukrainian team and could not tolerate that. His wife’s behavior led to Boombl4’s dismissal, as he now confirms.
Boombl4 says:
Those were mentally the hardest days for me: The photo with the flag. She showed me that she took the picture. I said: Don’t post that. She asked me: Why not? I said: It reflects negatively on my career. Two weeks later she posts the picture. I ask again: Why? But she doesn’t answer, only says I had to swallow it.
Ultimately, these photos led to his dismissal from NAVI, but the wife had no understanding for that:
I woke up, and the boss of NAVI called me and told me that I was no longer part of the team. I took it without emotion. I went to my wife and told her, but I didn’t tell her it was because of her. And she didn’t understand that.
He says that when he tells his friends that he was fired because of his wife, they only say: “Good, you have to know exactly why this happened.”
Much better than for him went the relationship of Twitch streamer Asmongold with an influencer:
This is how the divorce came about: Boombl4 says he decided to divorce his wife after being fired from NAVI:
I made the decision myself. As a joke, before we started dating, I told her: If I have to choose between you and the team, I will choose you. And that backfired. After I was kicked out, she acted as if everything was okay, but for me, that was a blow. I lost everything I worked for my whole life: my entire career because of her. She denies that. That was a big blow for me.
Since the divorce, his ex-wife presents herself in strong poses on Instagram – solo or with her son from a previous relationship:
Woman posts video after divorce showing Boombl4 using drugs
This is what he says about the relationship: Boombl4 says that during his time with his wife, he transferred about $530,000 to her to clear her mortgage, finance her various cosmetic treatments, take care of her child, and buy her clothes.
Once, she came out of the shower without her teeth in her mouth. When he saw that, she was startled and ran back into the bathroom. After the incident, she filed a report about domestic violence with the police.
Later he learned that his wife had slept with another man just before he proposed to her. For him, that was fine since they had just been separated.
Even during the divorce, she seized his phone and searched for messages. Apparently, she believed Boombl4 was gay. He says, however, that he only has a close friend.
After the divorce, she tried to blackmail him for money and ultimately posted a video of him using drugs through his nose. The player says: That happened once during their vacation in Mexico when he also made her the promise to marry her.
Our expertise at MeinMMO pertains to gaming. Anyone wanting to learn more about the conflict between Russia and Ukraine is advised to consult official pages or news magazines:
Important note:If you are troubled by dark thoughts due to the current situation: You are not alone. Please seek help. For example, from the telephone counseling service at 0800/111 0 111 or the online counseling service, where you can also use a chat. This is free and applies nationwide.
This is his lesson from the marriage: The player says:
You need to listen more to your friends, your family and relatives, but unfortunately, I listened to my heart. Today I know that I should have listened to my head.
Now he really wants to play for a top team in CS:GO again. Which team, he says, does not matter to him at the moment. He is still young and wants a chance to prove himself.
Much better than for him went the relationship of Twitch streamer Asmongold with an influencer:
The MMORPG “Noah’s Heart” will be officially playable from the end of July and makes a dream come true for fans of Sword Art Online: It creates a world that closely resembles that of the anime.
In late June 2020, the developers Archosaur Games announced the MMORPG and showed the first trailer. The beta launched in December 2021. From July 14, 2022, Android users can download the finished game, and from July 28, PC players can as well.
What kind of game is it? In this free-to-play fantasy MMORPG, you create a character and explore the planet Noah.
These are the features of the MMO:
Detailed character creation
Your character is not bound to a class
You fight with sword and shield, bow, dual blades, or a spear, but you can switch
The story is similar as well. The virtual environment in Noah’s Heart was created by a mysterious construct called “Cube”. What exactly Cube intends and why it created this world can be discovered by players throughout the story. Like in the anime series SAO, the world of Noah’s Heart is “virtual”.
In 2020, the developers already released a trailer showcasing the gameplay of Noah’s Heart:
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Additionally, Noah’s Heart allows numerous ways to navigate the game world. For example, through mounts, trains, ships, motorcycles, and helicopters.
There are at least three crafting options: cooking, smithing, and tailoring
Real-Life-Sim: The MMO emphasizes role-playing
Within the story, you make decisions that actually have consequences. For instance, you can let NPCs die, and the story progresses completely differently for you than for your fellow players.
Who is the game suitable for? Fans of Sword Art Online will probably love Noah’s Heart. But even players who have not (yet) seen the anime might enjoy this MMORPG. Anyone who likes colorful graphics and anime style is definitely in the right place.
Also, MMO fans who value story should take a look at Noah’s Heart. The interactive narrative influenced by your decisions stands in contrast to many other games, where the story is rather secondary.
What do you think of Noah’s Heart? Do you like the colorful graphics, or do you prefer it a bit darker? Does it remind you of the anime Sword Art Online, or does it show too many differences? Will you download the MMORPG and give it a try? Feel free to let us know in the comments here on MeinMMO!
Guild Wars 2 is known for catering to casual players and focusing on the evolution of the game world and story. Although the first raids were introduced in 2015, these instances have been dropped since 2019. Instead, the so-called strike missions were established. And the newest hard mode of these is truly challenging.
What kind of strike mission is this? In strike missions, bosses from the story or open world are usually packed into an instance where they can be fought and defeated by a group of 10 players.
In the last mission, the Harvest Temple, this is absolutely true. There, the final boss of the expansion was challenged once again. However, to defeat this one boss, even the strongest guild needed nearly 5 days. Therefore, hardcore players are currently more than satisfied.
Guild shows over 31 hours of fails at the boss, wiped even at 1%
How did the progress proceed in Guild Wars 2?
The new challenge mode for the Harvest Temple was released on Tuesday, June 28 at 6:00 PM German time.
Only on Sunday, July 3 at 5:18 PM was the boss defeated for the first time. The well-known raid guild Snow Crows, which also creates class guides and DPS benchmarks, achieved the World First. Before that, they even wiped at 1% health (via reddit).
The Snow Crows showed around 31 hours of their fights against the boss Soo-Won live on Twitch. MightyTeapot and Mela, who with their group achieved the second kill a few hours later, even showed over 60 hours in which they struggled with the boss fight.
You can watch how the World First went down in this clip:
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How does the boss perform overall? Very well. In normal mode, many guilds have already managed to defeat the Harvest Temple, which is also an adjusted version of the great world boss battle from the last area. Most players have already defeated the dragon Soo-Won themselves.
In challenge mode, however, the fight is so difficult that it poses a tough test even for many experienced raiders. Precisely this combination is appreciated by nearly every player:
The reddit user Alakazarm writes: ‘What incredibly entertaining days. Many thanks to Cameron [developer] and everyone else involved in bringing such content to GW2. It greatly contributes to making the game feel like the great MMO it is.’
Subversiontwo also expresses enthusiasm: ‘Not only congratulations to Snow Crows, but also to the developers who have finally started taking the right direction. This type of content, the fight for World Firsts, always held the potential that the strike missions had.’
The German streamer Roca, for example, switched to Final Fantasy XIV a few years ago because he missed the challenge in Guild Wars 2. However, he followed the progress of the Harvest Temple eagerly and even roughly compared it to the Ultimates from FFXIV. For the latest raid, players also spent six days.
In the end, he draws the conclusion that the hard mode in GW2 and the ultimate raid in FFXIV can both do things better than the other, but both are primarily a gain for hardcore players.
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Guild Wars 2 receives the toughest content yet and simultaneously brings easy modes for raids
What path is Guild Wars 2 taking regarding hardcore content? A very interesting one. Because the new hard mode is the most difficult content in the game. For comparison:
The previous hardest content, the challenge mode of the raid Hall of Chains, also lasted nearly 5 days (via Guildnews).
At the same time, it has been decided to simplify the entry into the old raids. Since 2015, an easy mode has been demanded to guide players who are less experienced to the bosses and raids. This was also released with the patch on June 28.
Thus, the patch brought both an easier entry into the old raids and really difficult content for hardcore players. Many fans hope this is the direction to continue in.
What’s next in Guild Wars 2? The developers have several things planned for 2022. New story content is expected to continue the story of End of Dragons. Additionally, three episodes from the old Living World Season 1, which are set to return content from 2013, have yet to be released this year.
Furthermore, Guild Wars 2 is also expected to launch on Steam this year, attracting new players. For the long-term future, a fourth expansion is also planned:
The community marketplace on Steam is a feature that probably not many of you actively use. Especially the emoticons offered there are rarely purchased for a few euros.However, Brian Haugh does not just buy them, he collects a very specific one, and you could even make him rich by selling the special emoticon.
Which emoticons are we talking about? Brian Haugh collects Steam hot dog emoticons created by Valve to promote the Steam Summer Sale 2016. The “:2016weiner:” emoticons, as they are called on Steam, look like a hot dog. This hot dog has little arms and legs and even wears shoes.
How many hot dog emoticons does Brian have? Brian Haugh told the online magazine Kotaku.com that he has spent over $250 on hot dog emoticons and currently owns 2,525 (as of June 30).
Brian causes price spikes through bulk purchases
What impact does Brian have on the Steam market? Brian Haugh has the curious goal of owning all hot dog emoticons on Steam. According to Kotaku, he keeps track of his over 2,500 acquired hot dog emoticons in a spreadsheet called “Wieners purchased over time.”
Brian even made bulk purchases in his quest for hot dog emoticons, which could in turn influence the Steam market. Through Steam’s data visualization combined with his own spreadsheet, Brian reportedly has evidence, according to Kotaku, that these bulk purchases led to price spikes of the emoticons.
He cites the example that on days when he would have bought each individual emoticon worth $0.03 to $0.10, the next day only emoticons worth $0.11 would have been sold.
Will Brian get rich from his hot dogs?
How could you make Brian rich? The number of hot dog emoticons on Steam is limited. Brian already owns 2,525 pieces and Steam records a total of 2,696 purchases – 2,605 purchases for $1.18 or less and 92 purchases of $1.50 or more (as of July 4, 2022, 1 PM).
Even though there is no exact number of how many “:2016weiner:” emoticons are available, these numbers suggest that Brian owns a large portion of the hot dog emoticons. If Brian were to actually own all of them someday, he could freely determine the average selling price of the wiener emoticons.
Given the fact that “:2016weiner:” emoticons are limited, it is quite possible that the value of the hot dogs could significantly increase in the distant future if other collectors suddenly develop interest in the sausages.
Thus, we do not know whether the hot dogs with tiny shoes will become a valuable collector’s item, the price of which would depend on a single person – Brian Haugh – if he owns them all. However, it may be that Brian has created a valuable asset.
A sausage monopoly, if you will. If enough other collectors jump on the bandwagon, high prices are certainly conceivable, and the investment of $250 could easily multiply. But that remains pure speculation.
What value do the emoticons have? The price for the “:2016weiner:” emoticons has recently risen significantly when they are offered.
While most sales of the hot dog emoticons at 2,501 were made for under $0.41, the most recent sale was for $1.24. By comparison: that is still more expensive than the popular co-op game Payday 2 in the Steam Summer Sale 2022 costs.
Purchase Orders “:2016weiner:” emoticons via Steam
In general, some Steam users seem to be reacting to the report from the website Kotaku and want to exploit Brian’s collector’s desire.
The report from Kotaku went online on Friday, July 1. Previous sales were at $0.07 and $0.05. On Friday, the price shot up to as much as $4.73. A total of 16 “:2016weiner:” emoticons were sold for over $4.40 that day. Even after that, the price remained well above $0.41 or $0.07.
At a price of $4.00, Brian’s approximately 2,500 sausages would already be worth over $10,000. As Kotaku reports, there is even a hot dog emoticon that is offered for $400. If Brian successfully sells his 2,525 emoticons and adjusts the average price to around $400, he would realmente be a millionaire.
Price Development “:2016weiner:” emoticons via Steam
Why does Brian collect the emoticons? When Brian was 16 years old, he played Mount and Blade: Napoleonic Wars as part of a group. In the summer of 2016, the hot dog emoticon was released, which he was totally excited about and spammed, as Brian told Kotaku.
Spamming the emoticon annoyed the game master, so he prohibited the use of emoticons and revoked Brian’s right to use the hot dog emoticon.
As a form of revenge, Brian and his friends decided to troll the server’s admin with the emoticons and spammed “:2016weiner:” emoticons until they were kicked from the server, he recounted. To celebrate the successful trolling, Brian then began to buy the emoticon in large quantities.
This is an AI-powered translation. Some inaccuracies might exist.
A player from the Overwatch 2 beta discovered a toenail reference to the well-known Twitch streamer Felix “xQc” Lengyel (26). He was previously a pro in Overwatch 1 and has a special relationship with his toenails.
What does the xQc reference in Overwatch 2 look like? In the video on reddit, the viewer hears the character Junkrat say in English:
You look like a gentleman who eats his own toenails!
When asked why Junkrat says that, he only replies: ‘I’m just looking for something we might have in common…’
This might seem like a bit of a strange dialogue to those who do not recognize the reference at first. But it fits Junkrat well, as he is clearly odd.
If you know Twitch streamer xQc, you’ll quickly see the hint that Blizzard inserted here in Overwatch 2.
User u/PepegaW, who posted the video, also wrote as the title: ‘xQc and Junkrat have something in common…’
Here you can see a gameplay trailer for Junker Queen:
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Overwatch 2 shows Junker Queen in the gameplay trailer and delights fans: “She looks so spicy!”
The story behind xQc’s toenail reference in Overwatch 2
Who is xQc? The Canadian streamer xQc was a pro player in Overwatch in 2016. However, his career was short as he repeatedly made headlines for inappropriate behavior. He is now considered one of the most successful Twitch streamers internationally with 10.9 million followers.
On his channel, he plays not only Overwatch but also games like CS:GO or Fall Guys. For example, he opened CS:GO loot boxes in his streams before.
What is the reference about? The Overwatch 2 beta seems to refer to a strange quirk of the successful Twitch streamer xQc with this statement.
xQc is known for repeatedly doing a particular thing in his Twitch streams: He has chewed on his toenails several times during his streams. An example can be seen here on YouTube.
He has also posted about it on Twitter:
‘I really can’t stop chewing or picking at my fingers or my toes every 10 seconds. I do that automatically […]’
In the MMORPG Lost Ark, there has been a fierce battle against bots since the release. This battle seems to be won for now, but players are skeptical about whether it will remain so in the long term. Despite the generally good mood, a new problem has emerged. We at MeinMMO summarize.
What has Lost Ark done about bots? Over the past few months, bots have repeatedly been a hot topic in the MMORPG. Some servers were long overrun by these automated characters, and players accused publisher Amazon of merely watching.
However, in June, Amazon launched a major attack against the bots and banned over 600,000 accounts in just one week. Some fans were not satisfied, fearing that this measure would only solve the problem temporarily and that the bots would soon return to the game.
With the large update on June 30, the publisher has added some mechanics to the game that are intended to keep bots at bay. Now, from time to time, players must solve a CAPTCHA when they want to enter a new area.
Additionally, gameplay changes have irritated bots, such as the requirement to keep valuable items for three days before they can be traded in any way. This limits the bots’ ability to trade for real money and seems to be bearing fruit. Fans are celebrating Amazon for these measures in the forums, and the mood is at a recent high point.
Furthermore, the demon Vykas came to the game with the June update – check her out in our trailer:
Start video
The legions raids are the most difficult fights in Lost Ark – See the frightening attacks of the demon Vykas
The player numbers are plummeting: As a result of the harsh sanctions against bots and real-money traders, the number of daily active accounts in Lost Ark is plummeting. While over 870,000 accounts were logged in simultaneously at the beginning of June, the MMORPG now has only 250,000 simultaneous players (via steamcharts.com).
And although the active fans of Lost Ark do not see this as a problem and are generally pleased that there are now more players than bots in the MMORPG, a new discussion suddenly emerges.
“We simply have too many servers”
What are the fans complaining about? The discussion itself is not new, but has been rekindled by the departure of all the bots. At the western release of the game, Lost Ark was heavily populated, leading Amazon to quickly install and launch many new servers for the MMORPG.
The entire region of Europe West, for example, only came into the game weeks after the launch and is largely deserted today. However, this problem is not limited to later-added servers; even actually lively regions sometimes feel deserted.
A fan on reddit recently drew a comparison to the Korean version, providing fodder for discussion. He notes that in Korea, there are about 260,000 simultaneous users online. They are distributed across 8 different servers and one region.
The West is currently showing similar numbers, namely 252,000 simultaneous users, but is currently spread across 58 servers in 5 regions.
Regions are essentially server clusters. While players can play together within the same region through roundabout means, it is not possible between regions.
Currently, there are 19 servers active only on Europe Central
The counter-argument: Some users in the comments find the uproar exaggerated and deem at least the high number of regions simply necessary. User ffiction8 also points out that players in the West are distributed across more than 10 different time zones and that, therefore, even though the peak of 24 players is almost identical, there would be significantly more actual players than in Korea.
Some comments consider the entire discussion pointless. User Ikrai1212 writes that more servers were simply necessary at launch. At the same time, it is now the case that there are too many servers. Both opinions do not have to exclude each other.
Additionally, there is discussion about what might happen to the Europe West region. While it is technically possible to close servers on the same cluster and migrate them to others, doing so with an entire region is not straightforward.
Smilegate and Amazon already confirmed in March that a transfer between regions is technically not possible. However, if player numbers on the Europe West server continue to decline, players fear that it could soon completely vanish.
“Amazon is in a no-win situation”
What is the mood among the fans? Despite the discussion about the servers, the overall mood surrounding the MMORPG has improved. The steps taken against the bots are disliked by some, yet the results are very well received.
This is also noticeable as soon as discussions in the forums shift to other topics. One quickly gets the impression that people are currently more positive towards Amazon than they were a few weeks ago. Even in the server discussion, many players point out that Amazon can hardly do anything right.
They had to bring more servers at launch to reduce the enormous waiting times, even though they knew that they could not easily turn them off again. Here, there is refreshingly much understanding for the publisher in the comment section.
What are the fans saying? We would like to share some of the comments so you can form your own opinion (via reddit):
RenegadeReddit writes: “Amazon is in a no-win situation. They had to set up more servers to handle the launch. Now they have no technology to merge them.”
Jiend wonders: “Why don’t they use the server structure of Guild Wars 2? They deploy their patches live without downtime. Not being able to play once a week is just crazy in 2022, regardless of how full these servers are in the end.”
Retrac says: “It would be great if each region were reduced to 5 servers. Comparing us directly with Korea isn’t possible anyway. We have 4 peak times a day over EU, NA, and OCE. So we should easily have 2 to 3 times more players than Korea.”
jimmyslol writes: “No matter how many servers. They lost 70% of the Steam population in one day. It’s crazy how many bots were in the game.”
Bogzy writes: “It has been a long battle against the bots, but it is finally showing results. Good job.”
What do you think of the current situation in Lost Ark? Are you still playing the MMORPG regularly? Do you still have problems with bots? How lively is your server right now? Feel free to let us know in the comments here on MeinMMO.
On the weekend, the big GO Fest took place in Pokémon GO in Berlin. Our MeinMMO author Franzi Korittke was on-site and is thrilled about the event. What she particularly enjoyed and what her highlight of the event was, she explains to you in this article.
What kind of event is it? After the global GO Fest in Pokémon took place in June, where all trainers from everywhere could participate, the GO Fest in Berlin marked a long-awaited return of a live event to Germany.
So, from July 1st to 3rd, numerous trainers gathered in Britzer Garten in Berlin. With an event ticket, you gained access to the park and could not only encounter countless spawns and receive cool bonuses but also be part of a special community experience.
Of course, I couldn’t miss the live event on Saturday and am totally thrilled by this experience. What I enjoyed so much and why I would participate again immediately, I will explain to you below.
Cool outfits and unique atmosphere
For me, the GO Fest in Berlin was the first big live event in Pokémon GO that I participated in. Due to the contact restrictions in the last two years, such events could only be conducted sporadically and on a smaller scale.
Therefore, I was even more delighted that in 2022, a live event by Pokémon GO could finally take place in Germany, and my husband and I headed to Berlin for the weekend.
International and dressed-up trainers: Already after the entrance, I was overwhelmed by how many people, especially from abroad, had come to Britzer Garten to participate in this event. I hadn’t imagined that there were so many trainers willing to travel such a long distance just to be part of the GO Fest in Berlin.
Additional eye-catchers included trainers who had dressed up especially for the event. Two of them were trainers Kerubia and Rakurim, who dressed as Vaporeon and Jolteon. I immediately noticed them because of their costumes and struck up a conversation with them.
As Kerubia told me, they receive a lot of positive feedback on the costumes, many players enjoy it, which is why they like to dress accordingly for such events. And I also found the outfit to be very successful.
The trainers Kerubia and Rakurim as Vaporeon and Jolteon
Special atmosphere and vibe
I was especially impressed by the unique atmosphere of the event. Despite the many people and the occasional language barrier, all the trainers I encountered and spoke with were incredibly open. Even though you didn’t know each other at all, it felt like you were chatting with old acquaintances.
There is a positive vibe in the community: With this wonderful atmosphere on-site, I felt swept away by this positive energy. Not just for a moment, but throughout the entire day, again and again. For example, suddenly countless trainers flowed past us, all heading in one direction.
The reason for this migration was a level 100 Snorlax in a cowboy hat, which was spotted at the other end of the park. And even though my husband and I actually didn’t want to stress ourselves while catching Pokémon that day, we almost automatically joined this crowd in the hope of reaching the Snorlax in time before it disappeared again.
Even though it didn’t work out in our case and the Snorlax was already gone, we still had a lot of fun.
Habitats and eye-catchers: From my perspective, Niantic also made a special touch by setting up the various habitats visually. For instance, the “Windy Coast” habitat could be recognized directly by the lighthouse that was set up.
And other lovely details and highlights, such as the encounter with Pikachu, rounded off the event and made me feel part of the game.
Special highlights of the GO Fest in Berlin
Level 5 raid with group photo: Another example of this unique atmosphere was seen at the end of the event. For the grand finale of the second event day, there was to be a joint level 5 raid with Cresselia in which the trainers could participate. A large group photo was planned afterward.
For this reason, countless trainers gathered in front of the team lounge. After the raid egg finally hatched, hundreds of trainers attempted to open the gym simultaneously, causing the game to crash for most people, and some even had their mobile network go down.
Normally, this would lead to intense criticism in the community, but I felt the mood remained lively and people were happy for those who finally made it into the raid lobby.
And even during the subsequent photo, there was much cheering. Niantic concluded the group photo for the second event day with a special fireworks display, further highlighting the unique atmosphere that prevailed in that moment.
“Fireworks” at the end of the 2nd event day
My personal highlight of the GO Fest in Berlin
Apart from the unique atmosphere that simply swept you away, the GO Fest in Berlin also brought me my personal highlight: the various autograph sessions.
During these, you could meet both German and international content creators, such as Spieletrend, ChaosLady, Couple of Gaming, or Trainer Tips. And we had planned to attend one of these events as well.
However, while walking through the park, we suddenly encountered Billy Lutz, who is known on social media and on YouTube as The Trainer Club. I really enjoy his content, so I was even happier when we briefly chatted and managed to take a photo together.
Billy from The Trainer Club
By the way: ChaosLady recently gave us an interview about Wayfarer and explained what you need to pay attention to when submitting PokéStops.
Of course, my haul of spawns and shinies was really good. I was able to catch a total of 10 shinies, all of which I didn’t have before. And I also liked the Pokémon that were in the spawns of the various habitats.
Especially noteworthy were the Incognito spawns. They appeared every hour for exactly 2 minutes in the game. This allowed participants to secure 2 shiny Incognitos and also work on their “Incognito” medal. So I finally had the opportunity to meet Vegimak and Sodamak.
Due to the shortened hatching distance, I also hatched tons of eggs. Since there were PokéStops and gyms everywhere, obtaining supplies was no problem at all. By completing new research tasks, I also managed to catch some strong monsters from the rewards.
While there is praise, there is also criticism of the GO Fest in Berlin
However, there were also things I didn’t like as much on-site. This includes that at the entrance controls, sometimes no drinks were allowed to be brought inside. However, there was also no clear procedure, as some were not allowed to bring any bottles, others only small ones, and some even brought several 1.5-liter bottles with them.
Therefore, I found the price for drinks in the park relatively high at 5.00 euros for a non-alcoholic drink. Especially since it was pre-announced on Niantic’s website that water bottles could be brought in as long as they are sealed.
The free refill stations for water that were available were, in my opinion, always overcrowded and far too few in relation to the number of people in the park. So for future events, this should be improved.
Even though there is this one point of criticism, the positive aspects of the event outweigh for me. The unique feeling on-site, which is hard to put into words, the new contacts I was able to make, and my meeting with The Trainer Club made the live event perfect for me.
In addition, there were cool spawns and bonuses, as well as a really great conclusion to the second GO Fest day in Berlin. In fact, I have never experienced a comparable event of this kind and would therefore participate again immediately, perhaps even in another country, and I would recommend it to you as well.
Were you there at the GO Fest in Berlin? If so, what was your personal highlight of the event? And what did you not like at all? Will you participate in such an event again? Feel free to share your opinion with us here on MeinMMO in the comments and exchange ideas with other trainers.
Who Destiny 2 plays, will also occasionally be shot at by enemies. This is unavoidable. Or is it? Over the weekend, an impressive video circulated, in which a well-known player consistently avoids just that. He has probably finally crowned himself the undisputed god in PvE. MyMMO shows you his achievement and says what he is planning next.
In Destiny 2, there are enemies everywhere. When playing in a team, their fire is at least somewhat distributed. But if you’re playing solo, everything just shoots at you. Sooner or later, you’re bound to take a hit.
Enemies target you when you are detected and start shooting immediately.
There are airstrikes and sneaky environmental damage in many places that can hit you.
And occasionally, a grenade flies at you that you might have overlooked.
But Esoterickk, a Destiny 2 player, YouTuber, and exceptional gamer, has now avoided all that.
A previously unique achievement: In his latest video, you can see Esoterickk playing the Nightfall strike “The Arms Dealer” on the “Grandmaster” difficulty level without being hit by an enemy even once.
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Simply not getting hit – For Esoterik a piece of cake
Who is this player Esoterickk actually? Even though hardly anyone knows his face, YouTuber Esoterickk has been well-known in the Destiny 2 community for a long time. He has made a name for himself by mastering even the toughest activities easily solo. As a result, he has long been considered one of the best PvE players, leaving us average guardians in awe.
Raid and dungeon bosses are taken down solo and sometimes even without weapons.
He plays strikes on the hardest difficulty, “Grandmaster,” so confidently and coolly that they look like an easy activity from the standard playlist.
Hardly anyone in the Destiny 2 community actually expected him to top his previous feats in Bungie’s space shooter. But that’s exactly what he has now done.
His leap into death at the end of each activity he completes is thus symbolic of the fact that the only thing that can kill him is himself.
The only thing that can kill Esoterik is himself.
Other players can only dream of this: Currently, guardians in Season 17 are using “Restoration” to survive solo and reduce incoming damage as effectively as possible.
Esoterickk modestly states about his latest achievement that not getting hit was just “the next logical step”. Not taking damage is, for him, “not particularly challenging”.
That’s something I’ve been thinking about for years, I just never got around to it because there was always something else to do or other ways to accomplish things that seemed more interesting at the time. Not taking damage is not particularly challenging and leads to some slow moments, but it’s pretty much the only “challenge” left to tackle.
How did Esoterik come up with this idea? Playing an activity without taking damage even once may have been inspired by Rylee Reloaded, who already played the entire Witch Queen campaign without taking damage.
The inspiration comes from other games that Esoterickk has played.
However, as Esoterickk himself mentions, it is more likely that he was inspired by his own forays into other games.
He has already fought against the 218 bosses in Demon’s Souls, Dark Souls 1, 2 & 3, Bloodborne, and Sekiro without taking damage in a 12-hour video.
And because he can, he naturally played it solo in Elden Ring again, just with melee, without summoning and also without parrying.
On YouTube, a Destiny 2 player puts it succinctly by commenting: “That’s amazing, man. I think you’re officially the best player I’ve seen in all the games I enjoy playing.”
Do you want more Destiny 2 news? Then follow this link:
Esoterickk wants to top this achievement: The Nightfall strike “The Arms Dealer” is not considered one of the hardest in Destiny 2. However, it was probably just a small preliminary test for Esoterickk. He already has the next incredible plan, but first with cheese.
I think a similar approach would also work for Grandmaster, but in this case, I would use my old cheese spot to get through the beginning of the boss fight and then the grenade cheese on the boss itself to bypass that. The rest of the approach would be the same. I will probably play “Grandmaster” the same way and see if other Nightfalls are also doable for [No-Damage-Runs].
It is therefore to be expected that he will top this achievement and play the strike on “Grandmaster” difficulty. We are certainly excited to see what he will come up with next and how long he can continue to overshadow his own achievements.
What do you think of his achievement? Do you believe he is now the undisputed god of PvE? Or do you say, I can do better! Then let us know in the comments and share your opinion with the Destiny 2 community.
This is an AI-powered translation. Some inaccuracies might exist.
You want to take advantage of the nice weather and have set your desk in the sun or are even considering working outside? MeinMMO explains why you should not expose your monitor or display to direct sunlight.
It’s warm, and many users are taking advantage of the nice weather to work outside or at least in the sun. Such a desk can quickly be placed in the sun. However, your monitor does not necessarily appreciate being exposed to direct sunlight.
Heat and UV radiation can damage monitors
Can the sun damage my monitor? The light of the sun itself is not the problem, but the UV radiation. The UV radiation from direct sunlight quickly makes plastics brittle, weak, and accelerates the wear of your hardware.
Windows can filter certain UV radiation. However, it depends on what is installed in your apartment. Windows made of safety glass, for example, filter out UVB radiation. This is the radiation that supplies you with vitamin D but can also cause sunburn.
Long-wave UVA radiation still comes in large part through the window. Experts say that high, constant concentrations of UVA radiation can harm the skin (via Velux Magazin)
The display unit itself can also be damaged by direct sunlight. Both LCD, LED, and OLED displays can be harmed by the sun or at least have malfunctions (via thenaturehero.com). Be sure to also check the manual that comes with each monitor. For older plasma TVs, there was always a warning not to expose the device to direct sunlight.
Additionally, direct sunlight creates heat. This means that the monitor has to operate at higher temperatures, which is always detrimental for electronic devices. In the event of overheating, many devices usually shut down. However, it may be worth it to properly shut down your gaming PC instead of just leaving it in standby mode.
PC hardware does not belong outdoors: Monitors and most computer hardware are not meant to be outside. Monitors or computers are not purchased as outdoor devices, but are usually designed for use in an apartment or an office. So if you see pictures on Reddit of people setting up their equipment in the garden, you should not do the same.
No matter if monitor, desktop PC, or laptop, no device likes high temperatures for long. Because if you are not damaging your hardware, at least the processor and graphics card in your PC will throttle their performance to keep temperatures in check.
Therefore, we would generally advise you to take time to cool your computer or hardware. Sometimes it is sufficient to simply relocate your PC and remove it from a dusty corner or clean the dust filters from pet hair:
In League of Legends , the Twitch streamer Joseph Oscedo Hursey is known as “Cowsep”. He is a “One Trick Pony”, he only plays a single champion: Master Yi. However, he believes that the champion is in worse shape than ever in LoL. This also affects his career. But switching champions? Never!
Cowsep is completely devoted to the champion “Master Yi”, actually a classic “starter champion” known as a newbie killer in the beginner areas.
Cowsep has been playing LoL since 2009 and has lived in South Korea since 2012. On Twitch, he has about 720,000 followers, with an average of 1,000 people watching him. Last year, he was on air for over 1,550 hours.
The biggest LoL streamer on Twitch today started out as a “One Trick Pony” for Draven:
Start video
How the Worst Troll from Twitch Became the Face of League of Legends
LoL nerfs Master Yi for killing too many beginners
This champion he is dedicated to: Master Yi is one of the original champions in LoL, he has been in the game since 2009 and costs only 450 Blue Essence – practically everyone can buy the champ right from the start.
Master Yi is a kind of samurai melee fighter with the ability to heal himself and deal “True Damage”: He is a tank killer and is used in the top lane or jungle.
Especially in the beginner and “Low Elo” area, Master Yi is considered a strong character. But in March 2022, Riot Games had enough and brought out the big nerf: Before that, Master Yi benefited greatly from “On Hit” effects.
Since the nerf, Master Yi is practically considered “unplayable.”
Master Yi
This is what he says about the state of his champion: Cowsep knows better than anyone else how bad the condition of his only champion has been for some months now. In an interview with Inven, he explains:
Right now, Master Yi is in the worst state I have ever seen him. I play in Korea, and in the current ELO I am playing, Master Yi has a win rate of 41%. I have never seen such a bad champ. He is really bad.
Cowsep advises his viewers to just play Master Yi for fun, especially in “low Elo” he is still quite okay. However, the higher you play with him, the worse it gets. Players should take comfort in the fact that he now has a low ban rate.
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At the moment, Master Yi is down – but Cowsep hopes for a big patch.
You actually have to switch from a single champion, but Cowsep loves Master Yi too much
How does this affect his streaming career? Cowsep says the Yi-nerf has hit him hardest on YouTube: People just don’t search for videos about the champion that much anymore:
That’s the downside of being a one-trick pony. It really sucks. You are at the mercy of the patches and how your champ performs.
If you don’t play your champ, even fewer people will watch. That’s bad too. Ultimately, your goal is to move away from that.
But Cowsep’s problem is: He just likes the champion so much that he can’t stop playing him.
One day he might want to expand and try out other champs like Volibear or Wukong.
He looks with envy at people who can simply switch to trendy meta champions:
It’s a difference like day and night: How hard I have to struggle in this game [with Master Yi]. When you play these meta champions… they just play themselves.
Cowsep doesn’t have a concrete time when he will leave Master Yi and switch to one of those cool meta champions. He just says: One day he will do it!
At the moment, he finds variety mainly by switching servers – since he doesn’t want to switch champions.
We recently reported on another “One Trick Pony” that caused Riot Games to change LoL:
A blog post has revealed new information about Diablo Immortal. However, it mainly concerns the release in Asian countries. The “roadmap” does not bring what fans have been eagerly waiting for.
The key points at a glance
On the morning of July 4th, a new roadmap was published on the official Diablo Immortal blog.
It concerns the release in Asia, which is set for July 7th.
Without new updates, the tier list of Diablo Immortal hardly changes. The strongest classes remain strong, and the weakest stay weak. See class gameplay in the video here:
Start video
Diablo Immortal: All 6 Classes in Brief Overview with Gameplay
What kind of roadmap is this? In the latest blog post, Blizzard explains that Diablo Immortal will be released in Asian countries on July 7th. The post is almost identical to the roadmap for the release in the West.
Interestingly, China is missing from the list of countries mentioned. Diablo Immortal will not be released there either, which likely stems from a single sentence:
Diablo Immortal launches in Asia, but real info is lacking
What’s missing from the roadmap? There are no real insights about the future of Diablo Immortal in the blog post. The only new information mentions issues with the PC beta. It states that player feedback is still being collected to improve the PC client. The last and only patch so far was on June 10, as well as a nerf of farm areas on June 17.
However, there is no information about new content. Diablo Immortal was released on June 2, 2022. Since the launch, the only new content has been another raid boss that is way too hard. There is a lack of information about the game’s future.
Updates are currently the topic that interests the community the most. New posts appear daily on social media, predicting the death of Diablo Immortal or asking how things will proceed.
Many have nothing more to do in the endgame of Diablo Immortal or encounter too high loot limits to be motivated for the grind anymore. Many are still interested, but want to return only when they have a reason to play again.
A major problem is the legendary gems, which can only be farmed in limited quantities. In the video, we explain what it’s all about:
Start video
Diablo Immortal: What are legendary gems? Facts and locations in 3 minutes
Even now, three days before the end of the Battle Pass, there are still no new updates regarding upcoming changes. The roadmap merely repeats already known details about the system requirements of Diablo Immortal as well as supported controllers and information about cross-progression and crossplay.
This is what Blizzard says: We submitted a request to Blizzard some time ago to find out how things will progress with Diablo Immortal. However, the response indicated that there is currently no information available, but that it will come soon.
You can soon read a more in-depth analysis here on MeinMMO about how the game is currently doing and what the major issues are.
Meanwhile, in the community, the game is criticized for having strong similarities to another mobile MMO:
World of Warcraft promises to satisfy the fans’ hunger for content. However, Dragonflight appears to be significantly smaller.
The mood in the WoW community could currently be described as “cautiously optimistic.” As we analyzed in our podcast, one can’t go wrong with the dragon theme. Dragonflight focuses on the strengths of World of Warcraft in its foundations. The return of talent trees, revamped crafting, a large new game world filled with secrets, and an interesting new class.
This was followed by the big announcement that Blizzard has acquired the studio Proletariat. Nearly 100 new employees are expected to ensure that WoW receives more and faster content. John Hight, the General Manager of Warcraft, stated:
We know that you are really hungry for new content, and I am very proud of how our development teams are working to meet or even exceed those expectations – more is happening in World of Warcraft than ever before and this is just the beginning.
This is quite a statement. One that will be hard to backtrack on later.
Bobby Kotick, the CEO of Activision, confirmed this as well. While he may not enjoy the best reputation among players, his word carries weight. He explained:
Over the next two years, we plan to hire hundreds of the best developers to meet the needs of our World of Warcraft players. The outstanding team from Proletariat will be a key component of our efforts to bring on new talent.
It may seem odd that the next WoW expansion, Dragonflight, has turned out to be relatively small and unassuming so far.
Dragonflight does not seem to take any experiments at first glance and forgoes parasitic systems.
Anyone taking a cursory glance at World of Warcraft might raise their eyebrows at the announcement of “more content,” as it doesn’t seem to align with what Dragonflight promises:
No major new system like covenants, Torghast, islands, or warfronts
Only 4 new areas (for comparison: Battle for Azeroth had 6 new areas, Shadowlands had 5)
8 new dungeons is also rather on the lower end of the standard for an expansion
Of course, there are some fresh features, such as the new class of Dracthyr Evokers or dragon riding. But dragon riding seems, at first glance, to be more of a sideline activity that will later be replaced by traditional flying and a new class is certainly welcome – but also not something entirely unexpected.
Start video
Everything you need to know about the new WoW expansion “Dragonflight” in 3 minutes
What does “more content” actually mean for WoW?
If you ask the player base of World of Warcraft what type of “more content” they urgently need in the future, the answers could hardly be more diverse.
While for many players, “more content” mainly means new dungeons, raids, and battlegrounds, World of Warcraft is much more than that. There are numerous fans of small niche tasks in the game, which PvE or PvP professionals can only roll their eyes at because, in their view, it is not “real content”.
However, if you add those smaller groups who are interested in content such as pet battles, transmog, toy collections, achievements, new character customizations, or role-playing, then that collectively represents a significant number of players with very different interests. Together, they make up a non-negligible part of all active players.
New employees on the WoW team are likely to help not only to satisfy the content hunger of PvE junkies but also to cater to such niche content. After all, it was this variety of content that kept many fans loyal to World of Warcraft for years. Mike Ybarra, the President of Blizzard Entertainment, seems to recognize this as he speaks of the creative freedom the team needs when he says:
We put players at the forefront of everything we do and we work hard to meet and exceed those expectations. […] A critical point, if we wanted to take care of the players, is to take care of our own team – we must ensure that we have the resources to create experiences for our communities that they will love while giving our teams the freedom to explore even more creative possibilities in their projects.
Of course, this is again quite openly phrased and leaves a lot of room for interpretation. However, “creative freedom” can only mean creating more and different content that sometimes appeals only to a specific niche of players – and these players have often had to compromise in recent years.
New employees will probably only become relevant after Dragonflight launch
But when will the new developers come into play? Even if it’s obviously a bit of a look into the crystal ball: Quite certainly not at the launch of Dragonflight. Although the beta has not officially started yet, Blizzard has likely been working intensively on Dragonflight for the past 2 years and has already completed the expansion in most respects. This may sound strange without a launched beta, but that’s the only way a release date in 2022 can be realized.
Beta versions of World of Warcraft are usually already extremely advanced and it’s only about fine-tuning. Even if not all features are playable at the beginning of a beta, most of them are already contained in the game data and just need to be “switched on”.
The approximately 100 new employees from Proletariat who are supposed to work on World of Warcraft will likely have little influence on the release of Dragonflight – but beyond that. Because World of Warcraft wants to provide “content faster and more often and even exceed fans’ expectations.”
More content for everyone? That could at least mean that.
Perhaps this all means that Dragonflight will be a more compact and generally shorter expansion that therefore receives fewer features to slow down the entire cycle of World of Warcraft a bit – before moving to the next expansion with a significantly larger team.
However, it is clear that Blizzard is once again sticking its neck out with the claim of providing more and faster content to fans – because Blizzard has made such promises multiple times over the past decades. And slowly but surely, these promises are bringing nothing more than a weary smile from long-time players.
On the other hand, the sheer size of nearly 100 new employees stands in stark contrast. If this increase in workforce isn’t able to create content more frequently or in greater volume, then something must have gone quite wrong. And Blizzard simply can’t afford that concerning World of Warcraft anymore.
That Blizzard is hiring so many new employees right now could also aim for significantly later success – namely with the next expansion. Because as soon as the launch window of an add-on approaches, active work on the next expansion begins. While players were still loitering in the Shadowlands beta, work was already slowly but steadily shifting towards Dragonflight. It’s only logical to assume that the same is the case now with Dragonflight.
Even if Blizzard is already making big promises, we will likely not see the effects significantly until after the launch of Dragonflight. But then it could be a glorious time for all content-hungry heroes in Azeroth.
Bungie, the developer of Destiny 2, made a huge deal with the Chinese developer “NetEase” four years ago. Until now, no one knew which game was being developed, but now an employee from NetEase has broken the silence.
However, until now, no one knew which game Bungie wanted to develop behind the scenes alongside Destiny 2, even though the Chinese publisher is known for MMOs and mobile games.
But an employee from NetEase has finally broken the silence, and the information that has emerged has caught the attention of Destiny fans.
An FPS mobile game in the style of Destiny
What is FPS? FPS stands for First Person Shooter. Basically, the perspective you are used to from Destiny 1 and 2.
What information is known about the game? The news site “TGP” received information from a source personally from NetEase, mentioning a new game in the Destiny universe. The game has now been in development for two years. However, it is still unknown when the game will be released and how the story is connected to Destiny 2, or if there is any connection at all.
Will raids even be possible? Nobody knows.
The CEO of Bungie stated about the cooperation that NetEase has more experience in mobile, which Bungie can use to “incubate” new ideas.
Additionally, the space shooter studio is continuously hiring new employees to assist with and support new projects in this area.
What could a Destiny mobile game look like? It’s hard to estimate, as Bungie has not released anything regarding this. However, many well-known titles like Diablo Immortal and Call of Duty: Mobile have made it to mobile and show how they finance themselves, either through loot boxes or other in-game items that can be purchased.
If Bungie releases the FPS mobile game for free, it is conceivable that you will either have to pay a monthly subscription or be charged per season. Or Bungie wants to establish this game as an appealing entry point into the Destiny universe. However, both are just speculation.
It remains to be seen what direction the developer studio will take with their new project and how this spin-off will be connected to Destiny 2.
What do you think of a Destiny mobile game? Do you find it cool and would you play it, or do you think Bungie should rather focus on Destiny 2? Let us know!
This is an AI-powered translation. Some inaccuracies might exist.
Fallout: London, a mod for Fallout 4, has sparked the interest of the development studio Bethesda. Several members of the mod team have since received job offers from Bethesda: one is already working on Fallout 76, the MMO of the cult game series.
What kind of mod is this? The mod is called Fallout: London. The project is described by the creators as an expansion with the scope of a DLC.
Fallout: London is intended to serve as an addition for the cult-favorite action role-playing game Fallout 4 (2015). The release is expected to take place in 2023.
Who received a job offer from Bethesda? On Twitter, there was an announcement from the team behind Fallout London.
A tweet from June 30 announced the departure of Ryan Johnson. He held the position of Lead Technical Advisor in Fallout: London. He has now left the mod project to work as an Associate Level Designer at Bethesda.
Here in the video are all the important infos about the MMO Fallout 76:
Start video
Everything you need to know about Fallout 76 – in 2 minutes
How does the departure affect the Fallout London project? The creators of the mods reassure the fans: they had already been aware of the employee’s departure in advance and had made appropriate preparations.
He had even completed more tasks than expected in advance, so the team can continue without any problems.
Bethesda also wanted the head of mods – but he declined
Whom did Bethesda also want to have on the team? Ryan Johnson is not the only one from the Fallout: London team who received a job offer from Bethesda. In the same statement announcing Johnson’s departure, another employee is mentioned.
The project lead Dean Carter also received a job offer from Bethesda. However, after some consideration, he declined the job opportunity.
As justification for the rejection, the team stated the following:
‘One must not forget that many people try to use large-scale mod projects like this purely to improve their resume and to get into the industry. But some people like @Prillagog (Project Manager) [Dean Carter] really do it for the community, for the team, for YOU.’
Subsequently, the team praised Carter’s selflessness and dedication to the Fallout London project.
Who was the third person to receive an offer from Bethesda? In August 2021, one person from the London Fallout team was already hired by the developer studio. Lead Writer Stephanie Zachariadis then started at Bethesda as an Associate Quest Designer.
It was not specifically mentioned for which project the modder was brought into teams. However, it is conceivable that Bethesda wants to catch up in the MMO sector after the problems with Fallout 76.
At the release of Fallout 76, Bethesda received a lot of criticism due to several bugs and issues. Many players were not convinced by the game on a content level either.
The development of Fallout 76 was reportedly not ideal according to a report. Talk of crunch and layoffs is mentioned.
What do you think of the job offer from Bethesda to the modders of Fallout London? Feel free to let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Housing is popular in the MMORPG Final Fantasy XIV, but getting a house is difficult. For Patch 6.2, the developers announce that each player will receive their own island. It is reminiscent of Animal Crossing.
In their Live Letter on Twitch, Square Enix surprised with a housing announcement. This is solo content where you manage your own island, like in Animal Crossing. Take care of animals, build structures, gather materials, and craft new items from them.
“You get an island, you get an island, we all get an island!” they tweeted shortly after the stream.
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You can design and furnish your island as you like. You will receive items for this by purchasing, crafting, or finding them. The rest works similarly to regular houses: coloring, placing, decorating.
Harvesting is also a major aspect of the new housing system. Grow plants, harvest them, and sell them. Those who thoroughly explore their island can find seeds of rare plants and earn a lot of money from cultivation.
What’s special is that items from islands are sold with a separate currency. With this currency, you can buy items for your island.
General information about the famous MMORPG in the video:
Start video
Everything you need to know about the MMORPG Final Fantasy XIV – in 2 minutes
And the houses? Many players have had their difficulties with purchasing houses recently. The problem was that most houses were only available for free companies, meaning guilds, while individuals fought over the remaining plots. Anyone wanting a house had to apply and had over 200 competitors. Decisions were made randomly.
It remains to be seen if there will soon be fewer competitors for a house because everyone is busy with their island. Those still wishing to acquire a house will likely have better chances than currently.
When does the update come? Square Enix plans to introduce the islands in late August 2022 with Patch 6.2; an exact date is not yet known. First, Patch 6.18 will come, bringing you new servers in early July, which you can move to for free.
What do you think about the personal islands in FFXIV? Are you looking forward to it, do you prefer a house, or are you not interested in housing at all? Which aspects of the announcements excite you the most? Feel free to share your thoughts in the comments here on MeinMMO!
19-year-old Evan “Cented” Barron had become a professional in the online shooter Fortnite . He had been playing for the world’s largest esports organization, the “FaZe” clan, since 2021, and had already collected over $300,000 in prize money. A clip on Twitch that recently surfaced has abruptly ended his career. His clan does not give second chances anymore.
This is the player in question:
The 19-year-old Evan “Cented” Barron hails from Canada and is among the 600 most successful Fortnite professionals in the world in terms of prize money.
The Canadian has earned $327,177 in 64 tournaments: Almost half of the money came in 2021 when he finished 2nd in several tournaments during the FNCS online championship (via esportearnings).
Even more important for his career: Cented signed a professional contract with FaZe, a massive esports organization, in March 2021, which can help content creators build lucrative channels on Twitch and YouTube. FaZe includes shooter stars like NIKCMERS or Mongraal and strangely enough, the rapper Snoop Dogg.
One of the appeals of Fortnite is that new things keep happening in the game:
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Fortnite: Trailer for Season 3 shows crazy parties and a huge amusement park
Streamer joins chat, immediately greets friend with a racial slur
This is what led to his downfall: Cented joined a voice chat and greeted a friend there with a racial term, the “N” word. He apparently did not look around in the chat for a second before the greeting to see what was going on.
The friend did not take the racial greeting too seriously, just pointing out: “Uhm – I’m live.”
Because the friend was currently streaming on Twitch, the greeting, which was apparently meant to be private, went out to everyone.
A 9-second clip of this scene circulated later on Twitter:
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FaZe releases 19-year-old – Says they will “no longer” tolerate this
This is how his clan reacted: The FaZe clan has terminated the player with immediate effect permanently. The reason given is “hate speech”.
It is stated that they continuously develop and expect the same from their members. FaZe and the gaming community “can no longer” tolerate such discriminatory language (via twitter).
This is what it’s about: FaZe shows here a new toughness. For the same offense, they had previously only suspended another Fortnite player, “Dubs” (then 16), two years ago and prescribed him “sensitivity training”. With the 19-year-old, they are now dealing much more harshly.
This could be due to the fact that FaZe has now established itself differently and is planning an IPO.
It could also be that now, as Fortnite is no longer so hyped, they are making an example.
It often happens that a Twitch streamer thinks no one can hear him and then loses it during a friend’s stream. This happened to MontanaBlack as well:
This is what the pro says: Cented says that they have “mutually agreed to part ways”.
The pro explains: He is sorry. He is not sorry for getting caught but that he knew better. Cented says he does not want to hide behind his age. He should simply not have that word in his vocabulary anymore (via twitter).
The 19-year-old explains: Somewhere between 2021 and 2022, he lost his way, his ego suddenly became large, and he went from “nice guy Cented” to someone who made many enemies and who posted things on Twitter in anger that he should have held back on.
Somewhere he lost himself at the height of his success.
He just said something for the “shock factor” – something he should never have said. He is sorry.
It often happens that a Twitch streamer thinks no one can hear him and then loses it during a friend’s stream. This happened to MontanaBlack as well:
So far, leaks about Call of Duty: Modern Warfare 2 have come in a trickle. But now there has been a short but heavy shower of new information about this year’s CoD. Maps, weapons, operators, DMZ info – a leaker has revealed a lot of information and publisher Activision has already signaled with its “strikes” that the leaker is onto something.
The release for Call of Duty: Modern Warfare 2 is scheduled for October 28, and so far there is only a little official information about the shooter – a bit of gameplay, details on innovations, and background of the story.
However, especially in the multiplayer modes, little is known so far if you only look at the official releases. However, combined with the leaks, one can already get a picture.
This picture has now become a little sharper. A leaker claims to have found data about CoD MW2 in the files of an Alpha version of Warzone Mobile, which ran back in May 2022.
Among them are pictures of a dozen maps and even information about the next Call of Duty from developer Treyarch – which is probably set to release in 2024. MeinMMO presents the leak to you.
Please note: The information here in the article constitutes unconfirmed leaks. Even if the images are real and the data is based on actual game data, much can still change by the conclusion of development work. Therefore, treat the information with a certain portion of skepticism.
CoD MW2: Map Leak July 2022
The leak comes from a data miner who calls himself “orange man” and was spread via Twitter. The main account of the leaker has already been banned due to copyright violations. Therefore, we will not include any images that also violate copyright.
In the analyzed files, the data miner found new hints about over 30 multiplayer maps. Some of these are still “left over” from CoD MW 2019 and do not necessarily have to appear in MW2 2022. Open the spoiler box to view the long list:
If you want to see some official gameplay now, we will include a long gameplay trailer here:
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CoD: Modern Warfare 2 shows gameplay of a full level – looks more realistic than ever before
CoD MW2: Leak shows weapons and DMZ details
In addition, the data miner showed a list of almost 20 weapons that are supposed to be included in CoD MW2. Here we will also pack the list into a spoiler box:
Data on missions that you will presumably complete in the DMZ mode has been found:
DMZ Missions CoD MW2
SEARCH
Examine a specific area for radioactivity
MASS ELIMINATION
Eliminate enemies
SCAVENGER
Collect data
DESTROY SUPPLIES
Place and defend charges
SUPPLY DROP
Collect air supply
EXTRACT
Carry out extraction
SEARCH
Search areas for data
RESCUE HOSTAGE
Secure hostages
Untitled
Find, open, and defend a safe
Untitled
Loot crates
CARGO SHIPMENT
Deliver supplies and defend a boat
SECURE INTEL
Secure a hard drive
DESTROY SAM SITE
Prevent or cause an explosion
ELIMINATION
Eliminate target and collect data
SECURE RADIOACTIVE MATERIAL
Examine marked area with a Geiger counter
DELIVER CARGO
Search and secure a vehicle
It is currently still completely unclear why the data about CoD MW2 were found in an Alpha version of Warzone Mobile. The leaker claims to have discovered concept arts for maps from the next Call of Duty from the Treyarch developers.
Accordingly, the Call of Duty after CoD MW2 is moving more towards the future again and could offer soft science fiction, similar to Battlefield 2042.
The mood around Diablo Immortal is turning. Now some fans have found a game that looks exactly like Immortal but is already 6 years old. They suspect that the framework was taken and simply provided with new skins.
This is the situation with Immortal right now
Since June 2, Diablo Immortal has officially launched and there is still no new update.
Now there is new discontent in the community, as some fans have found a mobile game from which Diablo Immortal is allegedly copied.
What kind of game is this? Endless of God, also known as Elder God or Endless God, was released in August 2016 as a mobile Diablo alternative in China. However, the game was discontinued in February 2020.
The game was an action RPG revolving around the epic of Homer from Greek mythology. Players confronted the “evil gods” as one of 4 classes among well-known figures.
The game was only available in Chinese and never released in the West. Here we have embedded gameplay for you:
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This is what the fans say: As early as 2018, during the presentation of Diablo Immortal, there were accusations that Immortal is just a blatant copy. Back then, it was about the exact same game, Endless of God.
Today, some fans compared the games again on reddit and claim that it is “the same game”. Now that we know the gameplay and visuals of Diablo Immortal well, it is easier to identify similarities.
Diablo Immortal: All 6 Classes in Brief Overview with Gameplay
The community is outraged about the obvious similarities, but also not surprised. Immortal is “the same game,” just a copy, but such things are constantly done in so-called gacha games anyway.
It is common for developers to simply release the same game with a new skin. And since NetEase is the developer behind both games, it is even less surprising.
The degree of copying is particularly striking here. Even our own interview with Wyatt Cheng is quoted, in which the game director explains how long the development time for certain content is. Fans no longer believe this statement after seeing the images.
Is the game really a blatant copy? In fact, the gameplay shown above looks like that of the barbarian from Diablo Immortal, with nearly identical skills, albeit with different weapons. The system with the charging ultimate is the same.
Particularly striking are the almost copied login screens and interfaces of the two games. However, the gameplay clip lacks information on features like clans and other MMO content that makes up Diablo Immortal.
Developers often recycle their works and change the visuals or storyline, as seen in the Fallout series. It is usually not lucrative and also unnecessary to create an entirely new engine for every new game.
Whether Immortal is viewed as a blatant copy or simply as a new iteration of a game with a new story, new look, and translations for the West remains to be seen. MeinMMO editor Benedict Grothaus would like to see more of the game in the upcoming Diablo 4:
World of Warcraft is swinging the nerf bat at the current raid. This time there are some serious changes – up to 20% fewer health points.
The raid “Mausoleum of the First” has proven to be one of the hardest raid encounters of all time in World of Warcraft. This applied not only to the mythic variant in the “World First” race, but also to the heroic and even normal versions. Even after more than 25 different nerfs, the bosses are still too tough for many players. Therefore, Blizzard is now making adjustments and swinging the nerf bat – harder than ever before in this raid.
What is changing? To say that it’s “a whole lot” would be a significant understatement. The last 4 bosses in the mausoleum will be massively weakened, health points will be reduced by up to 20%, and many abilities will now be significantly more forgiving, allowing mistakes without the entire boss fight failing.
The changes in detail are:
Anduin
Anduin’s Hope and Anduin’s Doubt have 20% less health on heroic and normal difficulty.
The movement speed of Anduin’s Hope has been reduced by 15% on normal and heroic difficulty.
Dark Fate now increases speed by only 150% instead of 200% on mythic difficulty.
Lords of Terror
Health has been reduced by 10% – on all difficulty levels.
Swarm of Decay and Swarm of Darkness deal 15% less damage on heroic difficulty.
Rygelon
Health has been reduced by 10% – on all difficulty levels.
The damage of Dark Eruption has been reduced by 75% on heroic difficulty.
The Jailer has been nerfed repeatedly.
The Jailer
Health has been reduced by 15% on normal and heroic difficulty.
Health has been reduced by 10% on mythic difficulty.
Azerite Infusion now increases damage by 7% per stack (previously 3% per stack).
Mastery now triggers when players have 3 stacks of Tyranny (previously 2 stacks).
Decimator no longer triggers knockback on heroic and mythic difficulty.
Surging Azerite deals 15% less damage on mythic difficulty.
Surging Azerite heals Azeroth for 5% per tick (previously 4%).
The damage of Rune of Damnation has been reduced by 15% on all difficulty levels.
Rune of Mastery will now be cast 3 times during Phase 2 on mythic difficulty (previously 4 times).
Rune of Compulsion absorbs 35% less damage on heroic difficulty.
Shattering Eruption deals 20% less damage on all difficulty levels.
Chains of Torment deal 30% less damage on mythic difficulty.
Dominating Will absorbs 15% less healing on heroic and mythic difficulty.
Chainbreaker deals 20% less damage on heroic difficulty.
More news about World of Warcraft can be found here:
Why is Blizzard doing this? The reason is not that Blizzard just wants to do something good for the heroes and wants to further “casualize” everything, as is often heard. Blizzard has simply noticed that significantly fewer players were able to successfully conquer the current raid. In the official WoW forum, community manager Linxy stated a few days ago:
We are working on additional adjustments, focusing on the final fights in the mausoleum. We know that significantly fewer guilds are able to achieve the “Ahead of the Curve” achievement than in previous raid tiers, and we want to address that in the coming weeks before Season 3 ends.
Exactly these aforementioned changes will now go live and should ensure that active raid groups can still snag a success or two before the current 3rd season is already replaced by the 4th season in early August.
When do the changes go live? All nerfs will go live with the next maintenance, which is on the upcoming Wednesday, July 6, 2022. Anyone who wants to boast that they completed the current bosses “before the biggest nerf” should hurry – because time is running out.
What do you think of these changes? Is WoW becoming “too easy” again? Or is it good to adjust the bosses when significantly fewer raid groups have been able to conquer them than planned?
This is an AI-powered translation. Some inaccuracies might exist.