A player in Battlefield 6 sabotages his team, causing outrage in the community

In Battlefield 6 the battlefield can be ruthless, which is why it is important to be able to rely on your team-mates. However, one player betrays his squad and many are certain that there should be a ban for this betrayal.

How does the player sabotage his squad? The player legendtr shared a clip on Reddit, showing his round start in “Conquest” mode. He already marked his heli to jump in and take out his opponents.

As the timer counted down and legendtr was about to sprint to the heli, one of his team-mates shot at the heli, causing it to explode. Clearly confused, legendtr looked around, wondering what was going on. Many fans are sure in the comments: This is a griefer, and this type of player has existed in the Battlefield franchise for a long time.

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Neuer Modus in Battlefield 6 bietet entspannte Runden und viel XP

“That shouldn’t even be possible.”

What is a griefer? A griefer is a player who intentionally sabotages or annoys other players to ruin their enjoyment of the game. Such players revel in the suffering of other fans, as in the case of legendtr with his heli.

What do fans say about the traitor? Players like Gill-CIG remember such saboteurs even in titles like Battlefield 1942, but back then there were features where players could vote to kick certain team members from the server. This is not possible in Battlefield 6.

big_ham35 meanwhile reported a similar situation where a saboteur was causing trouble. However, he had had enough, so he used his drone and flew it constantly in front of the villain’s face until this one finally left the round in a rage.

sub-zero623 mentions his solution for dealing with such players. When he encounters a saboteur in a round, he reports him and leaves the match. Others also point out that it is worthwhile to take the effort to fill out the report form so that there is a chance that such players will be banned.

For many, this is not collegial behavior, and to prevent this from happening, DICE should take steps to allow players to defend themselves – whether with ban waves or immunity timers for vehicles. Have you encountered such players and how did you defend yourself against them? More about Battlefield 6 can be found here: Players of Battlefield 6 complain so much about the size of the maps that the developers are now responding with a radical step

This is an AI-powered translation. Some inaccuracies might exist.

A group of NPCs drives players to despair in Where Winds Meet, forces them to jog, and does not let them go

Where Winds Meet offers a huge open world with countless things to discover. However, some players find themselves exploring rather unwillingly, as a few NPCs simply kidnap them and force them to exercise. What sounds entertaining comes with quite a problem.

What kind of NPCs are they?

  • In some paths in the world, a small group of NPCs runs around in nothing but underwear or wrapped in towels, apparently exercising.
  • The five men and women belong to the Sky Fountain, one of the factions in Where Winds Meet, which you can join.
  • They are actually on a kind of side quest – however, it can happen that they take you along on their journey involuntarily.

How the NPCs kidnap players: On Reddit, a user shows how he is forced into exercise right in the middle of a fight, and literally so. He is currently battling with his umbrella (yes, that’s a weapon in Where Winds Meet) against a wolf when the group passes by.

He is apparently standing too close to the path, so the NPCs run through him, and suddenly he finds himself at the end of the line running with the followers of the Sky Fountain. He simply leaves the wolf behind, and the animal even looks at him in confusion.

The user is apparently not the only victim. In the comments, several players report that the same thing has happened to them, and the worst part: they simply cannot stop, as leaving the conga line is a tricky task:

This happened to me as well. I had to complete the Sky Fountain follower missions for the run and couldn’t figure out how to stop running with them. After the mission, I still couldn’t stop, so I logged out and back in. That was… a thing.

amateurlawyer on Reddit
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Where Winds Meet zeigt im neuen Gameplay-Trailer die Aktivitäten in der Open World und … Hunde, die Mahjong spielen?

The kidnappers are actually quite nice, even rewarding you

Kidnapping players like this does not fit the Sky Fountain at all, as their motto is: “Act righteously, as it should be.” However, the physical activity also serves a higher purpose.

As our video editor Lynn England has discovered: When you complete the “Sky Fountain Special Training”, you receive a reward in the online mode. This allows you to earn 1 Constitution daily up to 10 times.

To do this, you just need to run with the disciples from Sky Pier to the Blissful Retreat for two laps, shouting a slogan 4 times. Shouting it twice grants you 1 Constitution daily.

If you have trouble leaving the group again, you are not alone. One user notes that there is a door icon in the top right corner with which you can leave the jogger group, but the button is hard to reach, especially on console and with a few tricks in accessing the menus. On PC, you can hold down the CTRL key and freely navigate to the door icon with the mouse pointer.

In another comment, it says: on PS5, you need to press the options button, press it again (or hold it), and you will be navigated to the exit button. So… maybe. The user spent a whole day at the run.

Fortunately, not all NPCs in Where Winds Meet are people-kidnapping sports fanatics. Most of them are quite nice and even very open to conversations—more than most other NPCs in gaming: While everyone discusses AI in games, a new RPG hit impresses with: “I wished for this in my first MMORPG”

This is an AI-powered translation. Some inaccuracies might exist.

Anno 117 changes well-known German terms after 25 years and of all things AI is supposed to be to blame

AI content is controversial, now Anno 117 is supposed to use such content. The community is complaining and gathering alleged evidence. But what exactly is behind it?

AI content in games is highly controversial and regarded by players as a cheap excuse to save money. Even Ubisoft’s new Anno game is not spared from such AI content, as reported by the English-language PCGamer magazine:

The community accuses the developers of Anno 117 of using AI-generated content. And Kotaku magazine explains that Anno 117 is the first Anno game to have an AI disclaimer on its Steam shop page. It specifically says on Steam:

[EN]: AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.

[DE] KI-Tools wurden verwendet, um einige Spielelemente zu erstellen. In allen diesen Fällen spiegelt das Endprodukt die Handwerkskunst und die kreative Vision unseres Teams wider.

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The trailer for the construction strategy hit Anno 1800

Players accuse Anno 117 of using AI-generated content and AI translations

What kind of AI content is that? In a specific example shared on Reddit, it concerns background images that one can see when loading a save game. Users point out flawed faces, incorrectly generated hands, and double heads. All problems associated with AI.

But AI is not supposed to stop there. In another post on Reddit, shared by the well-known mod developer Taubenangriff, the focus is primarily on the German localization. Specifically, terms that have always been the same for 25 years suddenly have different names. This is supposedly due to the fact that AI has translated texts and terms 1:1 without considering the content, and no one checked it anymore. According to users, this is especially noticeable when terms are supposed to be mistranslated and make no sense in German.

According to the post, “Clothier” is translated as “Tuchhändler” in German. However, it refers to a manufacturer in the game and not a seller. “Kleidungsschneiderei” would be a better term, according to the community. After all, the sandal manufacturer is also not translated as a seller.

In another example, “Need of Residences” is translated as “Bedarf an Wohnhäusern”. However, it is not about the need but the “Bedürfnis von Wohnhäusern” that the public building fulfills.

Not all accusations can be confirmed

What is behind the accusations? We conducted a test ourselves and compared the German text language in Anno 1800 and Anno 117. In some respects, we can confirm the users’ accusations, while in others we cannot:

  • The harbor area is called “Hafengebiet”, while in Anno 1800 it was still called “Hafenbereich”. This was translated differently.
  • The forester’s lodge in Anno 1800 is now called “Waldlager” in Anno 117.

But there are also terms that were already introduced in Anno 1800 and have not fundamentally changed in Anno 117:

  • In Anno 1800, you already build cultivation areas at your farms.
  • At the animal farms, such as sheep, you also build animal areas like in the later Anno 117.

Are you a strategy game fan and can’t bear the thought of constantly paying for new games? Then look for games that you can invest an insane amount of time in – here are 6 such titles that you can find on Steam: 6 real-time strategy games on Steam that you can easily dedicate 1,000 hours to

This is an AI-powered translation. Some inaccuracies might exist.

One thing in the beta of World of Warcraft Midnight is causing great concern

A look at the beta of WoW: Midnight shows that there is still much to discuss. Because the quality leaves much to be desired.

Anyone looking into the beta of the upcoming expansion of World of Warcraft, namely Midnight, can experience most of the content already. Story fans are particularly soaking up the quests and dialogues found in the game. However, while a few small details are exciting, there are also reasons for concern. Some dialogues in Midnight feel out of place, making ancient characters, who are supposed to be wise, suddenly seem like they aren’t the brightest candle in the chandelier.

While reading the quests, I noticed a few things that I particularly liked, but also some details that made me uneasy. I then checked various forums and social media to see if I was alone in my opinion – and no, others have noticed this as well.

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WoW Midnight shows gameplay – All new features

Small details that bring joy …

But let me start with something positive. Blizzard has done quite a good job with the new Quel’Thalas. Blood elf fans will lose themselves in the redesign of their homeland and love the area – I really believe that.

Moreover, the developers have ensured that there are small quips in the dialogues. Little allusions to the culture and history of the blood elves and their ancestors. For instance, you can speak with members of the Silver Covenant – that is, high elves. If you play as a blood elf yourself, then you are likely to have lines like these on hand:

  • “I do not heed the words of traitors.”
  • “I can still smell the demonic magic on you. You are lucky that we have a common enemy right now.”
  • “I will fight to defend Silvermoon, but I will never forget how you betrayed us by joining the Horde.”
  • “I had friends in Theramore when the Horde bombed it. We just have a purpose alliance, nothing more.”
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These are all lines that make me think: Very cool that Blizzard is incorporating this. It feels right and fitting.

… and important NPCs with millennia of lifespan behave like 14-year-olds

Unfortunately, this does not run through the entire expansion. Because elsewhere, especially prominent NPCs stand out negatively. Let’s take Lady Liadrin, whom we presented to you in more detail here. She is an important character of the blood elves and plays a significant role in Midnight. She accompanies us on several quests, and after a while in Zul’Aman with the Amani trolls, she says the following:

As we traveled with Zul’jarra, I found my assumptions about the Amani … were challenged.

First, I did not know that each tribe has its own identity with its own ruling class. And that they are called “Amani” because that is the original name of their tribe and the name of the ruling tribe.

I also did not know that although they worship several Loa, each tribe is associated with one Loa – Akil’zon for the Amani and Halazzi for the Bleeding Hollow.

Or, I assume that the Woodland Trolls and the Splitters are the same. I guess we will see.

This statement would be completely acceptable if it came from a young, inexperienced blood elf. However, it is absolutely unacceptable if it comes from Lady Liadrin. A blood elf who has been fighting against the trolls in Quel’Thalas for millennia. A blood elf who has lived for many centuries in a society where trolls are the greatest enemy, and at times represents the strongest force against exactly these trolls with her blood knights.

WoW Lady Liadrin Full Art Hearthstone
The criticism of Liadrin does not cease.

It is absolutely unbelievable that a woman in this position of power, whose job has long been to defend the land from the enemy, only now, after such a long time, acquires complete basic knowledge about the trolls and begins to reconsider her past decisions based on this basic knowledge.

Even if one says: “Okay, maybe Liadrin has never sent reconnaissance troops and spies into troll territory to understand them better and was only driven by hatred and racism”… even then, it makes absolutely no sense.

Because Lady Liadrin has, like all blood elves, been part of the Horde for almost 20 years game time. She has fought alongside trolls and was even present in the troll empire of Zandalar. The fact that she has learned absolutely nothing about troll culture, including the Amani, in these 20 years can only lead to one conclusion: Liadrin is completely incompetent and foolish.

Also, the player “TheVagrantWarrior” sums this up a bit more dramatically in the WoW subreddit regarding this incident:

This is simply beyond frustrating. The writing constantly fails to respect the depth and age of Azeroth’s cultures. It reduces conflicts and relationships that spanned millennia to incredible ignorance. (…)
We are talking about the high/blood elves… a culture whose entire foundation and martial past is inextricably linked to the troll wars. 2,800 years since the troll wars officially ended and 7,000 years of battles, skirmishes, and coexistence with various troll tribes.
And yet our “experienced leader” is written as outrageously dumb and ignorant of basic troll culture, as if she has lived the last 7,000 years in a vacuum. (…)
The homogenization of all races in Azeroth is a disaster for the story and immersion. Bring back cultural peculiarities and stop sacrificing thousands of years of in-game history just for a convenient and ignorant plot point!

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I know that Blizzard has occasionally changed quests in the past when the community was particularly upset about content, and I can only hope that this will be the case here as well. Because the amount of “After thousands of years of war, we all learn fundamental knowledge about each other and suddenly understand each other” in World of Warcraft has become annoying and increasingly devalues characters.

A trend that I hope will come to an end soon, because it is precisely these conflicts between the individual races and factions that make up a large part of the allure of an exciting fantasy world. And just by the example of the Silver Covenant or other conflicts in Silvermoon, it is clear that the writers can still incorporate such elements.

It just seems that completely different people are working on different parts of the story, which then appears quite inappropriate in some places. Hopefully, a few improvements can be made before the release of the expansion – because neither Liadrin nor the blood elves deserve this.
If you want to test your nerd knowledge about the blood elves, check out our quiz about Quel’Thalas.

This is an AI-powered translation. Some inaccuracies might exist.

Jason Statham reportedly demanded so much money for one of his most iconic roles that he was simply replaced by a star from Game of Thrones

The actor Jason Statham has appeared in numerous action blockbusters. He had to leave a trilogy for the fourth part because he demanded too high a salary.

How much did he demand? For his appearance in The Transporter Refueled, Statham reportedly demanded $11 million, which is about 9.5 million euros. The actor was already the protagonist Frank Martin in the previous three parts of the series and thus the face of the trilogy. The offer was reportedly too much for the production team at EuropaCorp.

According to a statement by Statham at Vulture, however, the opposite was true. The $11 million was supposed to be for three new films, which felt like a pittance to him. He claims he did not accept the deal on his own accord.

Ultimately, there was never a trilogy. The film grossed only $72 million against a budget of $22 million, according to Box Office Mojo, which probably was too little for the creators. Additionally, the film did not resonate well with the audience (see IMDb).

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The Transporter – Trailer for the French action film starring Jason Statham

Successor for Statham is known from Game of Thrones

Who took his place? Whichever side declined the offer, the production team was looking for a worthy replacement. They asked the British actor Ed Skrein if he wanted to take on the role of Frank Martin. It is not known what budget Skrein received.

You may know the actor as Ajax from Deadpool or as Daario Naharis from Game of Thrones. Even today, the actor appears in many films, including Jurassic World Rebirth and Rebel Moon.

What is The Transporter about? Frank Martin from the Transporter trilogy is a former elite soldier who now works as a freelance transporter. He discreetly transports packages and sometimes people from A to B. He strictly adheres to three rules that he never breaks:

  • Never change the deal.
  • No names.
  • Never open the package.

However, he is sometimes forced to disregard one of his rules, which gets him into trouble. The films include exciting car chases and martial arts fights.

Jason Statham has always played similar roles. He himself would like to take on more dramatic roles, but he also knows that he sells better as a cool action hero: “You can’t blame them for wanting to make money”: Jason Statham explains why he has been playing the same role for 25 years

This is an AI-powered translation. Some inaccuracies might exist.

2 Brothers deliver the ultimate proof on which platform players of ARC Raiders are more toxic

ARC Raiders is accessible for PC and console players, allowing them to ally or eliminate each other. Two brothers, one playing on PC and the other on PS5, wanted to find out which platform hosts the more daring players and started their own study.

What did the brothers undertake? The Raider Monstras-Patrick informed the community on Reddit that he and his brother started a kind of experiment in ARC Raiders to clarify a specific question. They wanted to find out whether the players’ behavior of Raiders varies depending on the platform and how players on PS5 and PC react when treated kindly.

For this, they needed the same conditions except for the platform: They disabled crossplay, played solo in the game, and agreed to lower their weapons to other Raiders in the game, explaining that they were only looking for items for upgrades and were also open to teaming up with others.

During this “study,” they took notes and are now presenting the results on Reddit – and the outcome speaks for itself.

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Trailer for the community event “Breaking New Ground” in ARC Raiders

PS5 players are significantly more trigger-happy based on the brothers’ experiences

What were the findings of the brothers’ “study”? During the week, the brother of the poster who played on PS5 managed a few more rounds since he could invest more time. The PS5 brother played 84 rounds in which he encountered a total of 237 players. The other brother, who played on PC, took part in 51 rounds and encountered a total of 172 players.

As the two started from a different number of rounds, another Reddit user took it upon himself to create two graphics related to the percentage values of the presented notes:

From the two diagrams, it can be seen that PC players not only reciprocated the kindness of the brothers significantly more often (only 21% on PS5, on PC with 67% over two-thirds), but also showed more willingness for cooperation.

PS5 players comparatively shot first more often, lied and then shot, or pretended teamwork before shooting … and then also shot.

How does the community react to the results of the two brothers? Based on the two graphics, the significant difference in player behavior is not only evident; the extent seems to impress the community.

“The fact that 37% of console players sneakily pretended to be their friends and then betrayed them … while only 33% of PC players attacked them in a sneaky or normal way at all. That’s a drastic difference,” writes HoneyTwee on Reddit, to which over 280 other users agree.

Other players have already speculated why this is the case:

On one hand, it is suspected that it is due to the age of the possibly younger console players, on the other hand, it could also be due to the higher willingness to communicate of many PC players who are more likely to ally with other players.

It is also mentioned that the time of day and the day of the week could determine what kind of players one encounters in their rounds, but so far the brothers have not provided any feedback on this.

ARC Raiders is like a kind of playground for gamers, where players can ally with others but also put themselves at potential risk of being betrayed later. It can also go completely differently. A streamer takes out a completely surprised other player but then decides to show mercy. However, the evil AI of the game had completely different plans: Twitch streamer wants to save a player in ARC Raiders whom he took out himself, but the AI has other plans

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Streamer collects 100,000 euros in memory of a deceased viewer who accompanied him from the beginning on Twitch

When the Twitch streamer Ludwig Ahgren discovers that a viewer of his has passed away, he organizes a charity stream in her name. Because she was a very special viewer to him.

Why is Ludwig Ahgren collecting donations? The Twitch streamer Ludwig Ahgren announced on November 13, 2025 on X that he had recently learned that a viewer named Kanabana had passed away. This viewer was special to the Twitch streamer, as she had been there when he had just about 100 viewers in his streams.

Looking at the statistics on SullyGnome for Ludwig, it can be determined that the viewer must have been around since approximately 2018. That year, he had an average of 166 viewers per stream.

The viewer not only watched his streams, but she also chatted with Ludwig and others during the streams. Ludwig further explains that she helped him turn his “silly dream” of being a streamer into a “full-fledged career.”

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These are the 5 most relevant German streamers on Twitch in 2024, according to Google

“Really happy to have this community”

What did Ludwig collect donations for? The Twitch streamer continues on X that Kanabana was transgender and Ludwig’s community was one of the few “places” where she felt comfortable enough to show this. Because of this, Ludwig collected donations for the Trevor Project, a U.S. organization that provides assistance for queer people. They, for example, operate a suicide hotline for young queer individuals.

How much did the Twitch streamer collect? On November 13, Ludwig therefore started the charity stream in memory of his former viewer. The stream lasted a total of 15 hours over two days. In total, together with his community, he was able to raise over $104,000 (approximately over €89,000).

In another post on X, Ludwig thanked for the numerous donations. He wrote among other things: “I am really happy to have this community.”

Twitch streamers regularly hold special streams to collect donations for charitable causes. This also happens repeatedly in the German Twitch bubble, as seen with streamer Metashi: A German Twitch streamer has been raising money for kids with cancer for 5 years – Reaches a special milestone

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

13 years and almost 900 million dollars later, Star Citizen is still in alpha and the billion could be reached before the release

The space MMORPG Star Citizen is still in development 13 years after its launch. Currently, it even looks like fans will reach a significant funding milestone before the game is released.

What is the donation status? Star Citizen has raised nearly 900,000,000 USD (approximately 775,000,000 Euros) according to the official website RobertsSpaceIndustries.com since the game was announced in 2012. A significant amount, especially considering that the project is still in alpha development after 13 years, with no end in sight.

Through the sale of constantly new spaceships, offered over the years to finance the game, the developers have collected so much money that it can now be expected that one billion USD will be reached before the full version is released.

This is mainly due to the current state of the alpha version, which is described by tech4gamers.com as “buggy and problematic” and still needs a lot of work before the issues are resolved.

Star Citizen can also get creepy:

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Star Citizen: Dark Territory – Trailer for Alpha 4.3 promises horror vibes like Dead Space

2026 could be a good year for Star Citizen

What’s coming in 2026? As 2025 slowly comes to an end, 2026 could be an exciting year for Star Citizen. The space MMO is planning to release the single-player mode Squadron 42 next year.

However, whether the campaign will actually be released after 14 years is still up in the air. The game director Carl Jones, who was responsible for it, has recently quietly left the developer studio Cloud Imperium Games. As tech4gamers.com reported at the beginning of the year, the company’s CFO was removed from the website after 10 years.

However, the year 2026 still stands as the start date for Squadron 42 on the official game website (robertsspaceindustries.com).

How are fans reacting to the long development time? For years, criticism of developer CIG and the long wait for the game has been growing. A current Reddit thread brings up the issue of the funding status and the unfinished game again. Players comment as follows:

  • upcek: “If you were six years old, just learned to read, and the first thing you read was the announcement of Star Citizen, you are now an adult.”
  • Mopman43: “They would probably make less money if they actually declared something as ‘release version’. This way, people can just dismiss all obvious errors with ‘it’s early access/it’s alpha/etc.'”
  • ios_static: “I don’t understand who keeps giving them money.”
  • eeke1: “There is no reason for Star Citizen to change anything about what they are doing. The fans enjoy what they have and seem happy to give them more money. Whether it is a scam or not is irrelevant at this point – they have already won.”

In the community, some players refer to Star Citizen as a scam because they believe that the long development time is a ploy by the developers to earn even more money. However, the reason why it is taking so long to finish the game is unclear.

With nearly 900 million USD in funding, Star Citizen is among the games with the largest budgets ever. This makes the space MMO almost as expensive as the major GTA 6, which is also set to release in 2026. At least that’s what an expert estimates: Experts expect new record costs for GTA 6 – For you gamers and for Rockstar

This is an AI-powered translation. Some inaccuracies might exist.

Valve says: The Steam Machine offers performance that matches or even exceeds that of 70% of all gaming PCs

The Steam Machine is supposed to be faster than 70% of all gaming PCs on Steam. At least that is what a developer from Valve explained in an interview. In developing the Steam Machine, the focus was mainly on performance and price, and on what most players are really interested in.

Valve has introduced the Steam Machine. In an interview, Valve’s hardware engineer, Yazan Aldehayya, explained that they put a lot of thought into the Steam Machine.

One important point, he explains, is that besides the price, performance is crucial. And here they claim to outperform 70% of all gaming PCs. This is reported by the English-language magazine WCCFTech.com.

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Check out the official trailer for the Steam Deck OLED

Performance and price are important for the Steam Machine

What the developer says: In the interview with the channel “Adam Savage Tested”, he explained that two things had to be taken into account during the development: First, the performance must be sufficient for all Steam games. Second, the price must be right. They focused on what interests the users. Thus, they developed a device that is stronger than 70% of all gaming PCs. He explains:

The first thing is that it needs to have enough power to run all your Steam games. That was really important to us. We want it to be a pretty straightforward experience. You shouldn’t have to worry about whether you can play these games.

(…)

But we also wanted to target more of an entry-level device. We know that affordability is really important, right? The price definitely plays a big role in what performance level we aim for. Essentially, we used these two directions to determine what we think makes the most sense.

Another thing we looked at is the Steam hardware survey. Basically, it gives us a good indication of where people’s home devices stand in terms of performance, and the Steam Machine is at least as powerful as or better than 70% of the devices that people have at home. That’s another way to think about how we arrived at this performance level.

In addition, the developer stated that they will not use a special chip in the Steam Machine, but rather a model that you can buy off the shelf. However, they have optimized the software for SteamOS.

The Steam Machine could therefore be the best choice for many players, if the model is indeed available in spring 2026 and the price is set such that a wide audience of players can afford the Steam Machine.

MeinMMO presents the best alternatives to the Steam Deck below. This might be particularly interesting for those of you who either didn’t want to pre-order the Steam Deck or are looking for an alternative, high-performance gaming console: Steam Deck: These are the 10 most exciting alternatives 2025

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO now makes it easier for you to get Shinys and really strong bonuses – All information about High Voltage

In Pokémon GO a new event starts, where you can obtain some Shinies. Strong bonuses are also part of the event.

What kind of event is this? The event is called High Voltage. It starts on Tuesday, November 18, 2025 at 10:00 AM and runs until Saturday, November 22, 2025 at 8:00 PM.

In addition to an increased Shiny chance for 3 Pokémon, you can also obtain another Shiny for the first time in this event. The event bonuses are also impressive.

Start video
Pokémon GO: The Season “Stories of Transformation” in the Trailer

All contents of High Voltage

Which Shiny is making its debut? With the start of the event, you can obtain Morpeko as a Shiny for the first time. You will find this Pokémon in field research, a collector challenge, as a reward in the battle league, and in snapshot surprises. You can also obtain Morpeko in the paid, limited research of the event.

Which Pokémon have an increased Shiny chance? Emolga, Dedenne, and Togedemaru have an increased chance to appear as Shinies in the event. Additionally, all 3 Pokémon appear more frequently in the wild, further increasing your chances of obtaining one of them as a Shiny.

What bonuses are available in the event? The following bonuses are active during the event:

  • double the amount of experience points for nice, great, and excellent throws
  • double the amount of stardust when catching Pokémon
  • Shinx*, Emolga*, Dedenne* and Togedemaru* appear more frequently in the wild

All Pokémon marked with a * can also appear as Shinies.

Additional content: There are also field researches within the event, where you can encounter Magnemite, Yamper, and Morpeko. A collector challenge is also part of the event.

For $4.99 (likely €5.49) you can purchase a limited research. In this, you will receive 2 premium battle passes, 1 elite charged TM, encounters with Emolga, Dedenne, Togedemaru, and Morpeko, as well as further, previously unknown content.

If you buy the research as a hyper-ticket box in the webstore, you will receive an additional premium battle pass.

Last weekend, the nature zone 2025 was the last of the 3 major annual events in Pokémon GO. However, in addition to the nature zone, there are still several other events taking place in the game over the next few weeks. You can find out which ones in our overview with all events in November 2025 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG from Korea shows with a gigantic meteor in the trailer how good Unreal Engine 5 looks and is also set to be released in the West

The new MMORPG Sol: Enchant has been introduced for the first time in a trailer. The game once again demonstrates how beautiful Unreal Engine 5 can look.

What kind of game is this? Sol: Enchant is a new MMORPG developed by Altnine and published by Netmarble. This is the first title from the developer studio, while the publisher has previously worked on titles such as Raven2, Blade & Soul: Revolution, and Lineage 2: Revolution.

According to a press release, Sol: Enchant is set to be released in the West on PC and mobile, in addition to its Korean home market, and is planned for 2026 at least in Korea. Players can expect a rich open world where they will experience “dramatic interactions”.

Graphically, the developers rely on Unreal Engine 5, which already showcases one of these “dramatic interactions” in excellent trailer graphics:

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SOL: Enchant showcases the MMORPG for the first time in the trailer and it looks impressive

Good graphics impress players

What can be seen in the trailer? Sol: Enchant was first presented at the Korean game fair G-Star 2025. The developers showed the trailer, which can primarily score points for its beautiful graphics, as there is no gameplay visible in it.

The trailer depicts a battlefield and the fight between a knight in shining armor and an ogre-like creature wielding a club. In the background, a fortress and siege weapons can also be seen. From an old press release on www.alt9.co.kr, we know that the MMORPG is set in a Western-influenced fantasy world in the medieval period.

The trailer is then interrupted by one of the “dramatic interactions”, namely when a young god enters the battlefield and ends the fight by summoning a meteor falling from the sky.

According to initial information, the story of Sol: Enchant revolves around this very young god, whose interventions in the world change history. Whether we stand by his side or if this is already the introduction of the final boss remains unclear.

How is the trailer received? The trailer, which was also released on YouTube in parallel with the game fair, received many positive comments from fans but also some criticism.

Viewer @jezetor points out that in a cut scene a statue with 6 fingers on one hand can be seen. This strongly suggests the use of artificial intelligence as a tool, which often gets human fingers wrong. Also, a ring that suspiciously resembles the one from The Lord of the Rings: The Rings of Power is visible.

While many viewers praise the presentation in the comments, Korean-speaking viewers especially observe that it is heavily influenced by Lineage. The MMORPG brand is very popular in Korea. A distant relative of it is Throne and Liberty, which was originally developed as “Lineage Eternal” and “Project The Lineage”.

When Sol: Enchant will be released in the West and whether there might even be a simultaneous release with the Korean version in 2026 remains unclear. At least another MMORPG from Korea is confirmed to be playable in the West in 2026: MMORPG Aion 2 announces release window in the West, but one sentence is likely to cause pain for fans

This is an AI-powered translation. Some inaccuracies might exist.

After 25 shows One Piece finally what happened to an opponent from the anime

The appearance of an enemy from One Piece, who has now reappeared in the anime, is so long ago that he even appears in the live-action series that shows the beginnings of the series.

Which enemy is it? In Episode 21, Luffy, who is currently at the Baratié restaurant, faces Don Creek. He was referred to as “The Godfather of East Blue,” which is the ocean that the original Straw Hat Pirates call home.

Don Creek was actually a powerful captain who had a large fleet. In battle, he used his golden armor, which not only served for defense, but also stored numerous pistols. As a trump card, he used a gas bomb.

Don Creek actually defeated Luffy because the Straw Hat Pirate sank in the water. However, a gang member named Gin knocked Don Creek out and ended the fight. Since that episode, which aired 25 years ago, the fate of the pirate crew has been unclear. 

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The One Piece – Interview with the Remake Team

Don Creek joins another pirate crew

What happened to him? Currently, Dr. Vegapunk’s announcement is running in the One Piece anime. Several people are shown around the world receiving the message. One of these people is Don Creek, as we see in anime episode 1150.

As a fan in the Reddit forum points out, Don Creek and Gin are visible. They are recognizable by their golden armor and striped headband. Pearl, who was also a Warlord, can be seen cheering with a crowd. The three pirates are currently on Hachinosu, the base of Blackbeard.

Thus, the pirates have joined the Blackbeard crew and are following a captain who is a promising candidate for the One Piece and possesses one of the strongest Devil Fruit powers

What is so special about it? The fate of the trio is especially beautiful because Gin said before his departure to Sanji that they would meet again one day on the Grand Line. The Warlord Pirates have actually made it into the dangerous sea. Their fate has been unclear for so many years.

Blackbeard is one of the most dangerous pirates from One Piece. His father died in the God Valley incident, but the fate of his mother is unclear. If she survived, we at least know what she and Blackbeard’s 2 sisters would look like today: In One Piece, Blackbeard has a mother and 2 sisters – This is what they look like

This is an AI-powered translation. Some inaccuracies might exist.

7 Movies to Dive Deep into Wuxia After Where Winds Meet

The new role-playing hit Where Winds Meet belongs to the legendary Wuxia genre, which has been present in China for over 100 years, even in film form. MeinMMO presents you with 7 movies that you can dive deeper into.

How was this list created? Where Winds Meet is a new open-world RPG from China that borrows from the Wuxia genre, which has a long tradition in China. In this list, we present you with 7 films that can give you more impressions of the genre if you liked the game. We focus on the following elements:

  • Epic fight scenes with superhuman abilities and traditional martial arts
  • Historical context and grand scenes featuring large armies, lavish costumes, and props
  • A certain theatricality in the acting

If you want to know more about what lies behind the genre, you should check this out: What is Wuxia anyway?

The list aims to provide a good mix of classics as well as more modern representatives of the genre. If you think a film is missing from this list, feel free to write it in the comments.

1. Hero

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In the movie Hero, the Nameless shows how he was able to save the King from assassins

Release year: 2002 | Director: Yimou Zhang | Currently streaming: Available for purchase on various platforms, available on subscription at Joyn

What is Hero about? The king of Qin is on the verge of conquering the 6 kingdoms, so he must beware of assassins. But one day he learns that the Nameless (Jet Li) has taken care of his enemies. Throughout the film, flashbacks reveal how the hero accomplished this. However, there is more to the story than meets the eye.

What kind of film is Hero? Hero is an excellent entry point for fans of Where Winds Meet because Stephen Tung Wai choreographed the action sequences for the game. He also contributed to the role-playing game to make the fight scenes feel spectacularly fitting to the genre.

However, Hero doesn’t just rely on thrilling fight scenes that look fantastic compared to today’s action films (particularly the fight between Jet Li and Donnie Yen). Like many Wuxia works, the sets are beautifully designed, the film plays extensively with vibrant colors, and the episodic structure of the film gives it a special touch.

This is an AI-powered translation. Some inaccuracies might exist.

WoW celebrates 21st birthday – new rewards and old, stylish sets await

World of Warcraft has started the celebrations for its 21st birthday. There are a few small innovations, but many old highlights.

November is always the time in World of Warcraft when Blizzard’s MMORPG celebrates its own birthday. Years ago, it was just a small event, but now it has become a large event with its own hub and numerous rewards. As usual, it is celebrated in Tanaris at the Caverns of Time. However, even for the 21st birthday, there are at least a few small innovations.

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WoW Midnight – The opening cinematic of the new addon shows the attack on Silvermoon

Where and when does the event take place? The birthday event in World of Warcraft takes place from November 16 to December 7. You have 3 weeks to earn the rewards. Most of the event occurs in the Caverns of Time in Tanaris, but there are individual events – such as special bosses – scattered all over the world.

What new rewards are there? Overall, the event in 2025 has very few innovations to offer, so you can quickly tick these off if you already have everything from previous years. New are:

  • The title “Enthusiast of Khaz Algar”
  • The armor set “Loyal Guardian”

Both rewards can be purchased for Time-warped Badges – they can be easily farmed, so you can complete the event in just a few minutes.

What else is there at the event? Aside from the new rewards, most of the items from the previous year are still available. This includes the various HD versions of the Tier 2 sets. Also returning is a significant XP buff if you want to level a character through “normal” WoW and are not currently using the leveling turbo in Legion Remix. Because new content is also coming soon there, like one of the best cinematics of all time.

This is an AI-powered translation. Some inaccuracies might exist.

While everyone is discussing AI in games, a new role-playing hit delights with: “I wished for this for my first MMORPG”

The use of generative AI and its implications for artists is currently a hot topic. The recent RPG hit Where Winds Meet has found a clever way to utilize the technology.

What kind of discussion is going on right now? It’s hard to avoid AI nowadays – whether it’s your Facebook friends turning into Ghibli characters or the current Coca-Cola advertisements. Chatbots like ChatGPT have a reputation for “hallucinating”.

New technology has also found its way into video games, which is being hotly debated. Many artists and developers fear being replaced by AI, while fans often are not satisfied with the quality of the results.

Currently, Call of Duty is under criticism for business cards that look suspiciously like AI-generated. However, the recent shooter hit Arc Raiders sparked a discussion about AI voices: A test deducted points for this, while fans spoke of “ethical” usage. Our colleagues from GameStar reported on it (subscription PLUS article).

Another game now shows how to make great use of AI.

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Schnelle Gründe, warum ihr Where Winds Meet zocken solltet

“A dream come true”

Which game are we talking about? Naturally, we are referring to the recent RPG hit Where Winds Meet, which celebrated its global release over the weekend with nearly 170,000 simultaneous players only on Steam (Source: SteamDB, as of 14:20).

In the game, in addition to countless other activities, there is the possibility to chat with NPCs via an AI chatbot. Those who choose the right words can secure a friend for life, while those who are nasty may have to live with the consequences.

This feature impressed MeinMMO editor Leya already in the beta, and now players are discovering it too. On X, a gamer under the name Ashen One shared their conversation with an NPC and is almost a little emotional:

Translation: “Okay, this is a feature I have always wanted in games. The fact that you can not only type, but also send voice messages to NPCs, and they really respond to you, is a dream come true. This is something I wished for when I played my first MMORPG.”

In the attached screenshot, the player asks the NPC why the sky is blue and gets a detailed answer in return. However, you can also ask really useful questions, as Ashen One stated in a comment. For example, where you actually need to go or where to easily grind XP.

In the responses, others also report on their conversations:

  • Tarnished Gamer: “I told him that he was bad at his job and would get fired if he didn’t start making progress. Then they attacked me. After I respawned, I invited him for a drink to discuss work, and we became friends.”
  • Naks Walker: “The brother asks the deep questions, while I was just trying to hit on the MILF in the starting area. Great role-playing experience, lol.”
  • Edermaskx: “I’m trying to figure out how far I can go. One has already tried to kill me.”

So, you can see that chat functions are used very differently, leading to an immersive and deep role-playing experience for many players. For one user, it’s even the best way to incorporate NPC interactions into a game.

Although this technology offers exciting options for MMORPGs, our expert Karsten hopes that the future of MMOs does not look as it does in Where Winds Meet. You can read his reasons here.

If you are still unsure whether the title is something for you, you can find our detailed impressions of Where Winds Meet here on MeinMMO, including the strengths and weaknesses of the role-playing game: Where Winds Meet is actually too big and good to be free, you have never played an open-world RPG like this

This is an AI-powered translation. Some inaccuracies might exist.

After Expedition 33 was overlooked at the Grammys, it is nominated for another award – but some still don’t like it

Clair Obscur: Expedition 33 conquered many hearts in spring. Accordingly, the disappointment was great when it was overlooked at the Grammys. Now the role-playing game has a chance for an award, but as Indie Game of the Year.

What was the deal with the Grammys? The action RPG Clair Obscur: Expedition 33 was early on considered a contender for one of the best games of the year, if not even Game of the Year. The musical accompaniment of the game touched many fans and contributed to its success.

The misunderstanding was all the greater that the title was overlooked for the Grammy nominations for Best Video Game Soundtrack. Even one of the nominees stated that he would gladly trade his place with Expedition 33, as GamesRadar reported.

Now the role-playing game finally received the deserved nomination – but for the wrong award, according to some users.

Expedition 33 was so good that many players didn’t know what to do with themselves afterwards:

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Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere

An Indie that isn’t?

What kind of award is this now? Expedition 33 was nominated for Game of the Year at the Indie Game Awards. Competing for the award are Hades II, Silksong, and the surprise hit Blue Prince, as well as lesser-known titles like Absolum or Consume Me.

Although the role-playing game has so many fans, not everyone is happy with these nominations. Especially Expedition 33 is perceived as inappropriate by some, while others feel that some indie gems of the year are completely absent.

The community director of Palworld, who appears online under the name Bucky, lamented in a post on X the absence of titles like Ball x Pit, Megabonk, Peak, or Schedule 1. Later, he clarified that it was actually more of a joking way to celebrate the strong indie year, but in the comments, some fans are genuinely upset. Half of the games seem too big for some to qualify for an indie award, while they haven’t heard anything about the others.

On Reddit, a user writes: “Including Expedition 33 was kind of lame, even if technically it is an indie. But it’s not really.” Another says: “I have so many questions about these nominees.”

The AA Problem

What lies behind this? The discussion about the nominations for the indie award is actually part of a larger discourse in gaming. Many gamers have been increasingly dissatisfied with the state of the AAA industry for some years now and suddenly appreciate the creativity and passion of indie developers.

Originally, the term indie, short for “independent,” borrowed from the music industry, was defined by a game not being published by a major publisher. Most people associate it with games from smaller teams that make up for their lack of budget with even more passion.

However, due to the great success of some of these titles, developers have been able to produce ever higher quality and larger titles. Few would argue that Hades and Hollow Knight were “real” indie games: the developers of Hades had already made some really good games, but their big breakthrough had remained elusive until then. For Team Cherry, Hollow Knight was even the debut.

When Baldur’s Gate 3 was released, there was also debate about whether it is still an indie game, such as in this post on Reddit, to give an example.

Whether the respective successors of these titles should still carry the indie label seems unclear to many fans. After all, the predecessors were so successful that the budget for development must have been quite high. And while many unknown developers could hardly afford advertising, this probably wasn’t a big problem for established franchises.

These games therefore tend to fall into the AA category for many: not quite the big AAA budget, but also not a small indie miracle anymore. The same goes for Expedition 33, whose budget is reportedly estimated at just under 30 million euros. This is still impressively low for the quality of the game, but still utopian for most indie developers.

More important than the hard facts and definitions for many fans are the feelings: some games feel just less indie than others. Bucky, who started the discussion, asked in another post on November 16, 2025, on X about this as well: “What does ‘indie game’ mean to you? […] When does an indie game stop being an indie game?”

What indie means to you, and whether you think the nominations are justified or would prefer a separate AA category, feel free to let us know in the comments.

A similar discussion took place in 2023 regarding the nomination of Dave The Diver as Best Indie Game at the Game Awards. Because even though the surprise hit brings all the pixelated charm of an indie title, it had a big publisher in its back, Nexon. Dave the Diver was nominated as Best Indie Game 2023, but now the creator clarifies: “We have nothing to do with indie.”

This is an AI-powered translation. Some inaccuracies might exist.

The founder of Wikipedia storms off stage after 45 seconds in an interview because someone asked him about his title

The interview between the Wikipedia founder and a podcast lasts 45 seconds. The blame for this is a “stupid” question posed by the host. Meanwhile, the podcast has also commented on the strange interview.

The German political podcast “Young and Naive” wanted to conduct an interview with Wikipedia founder and co-founder Jimmy Wales. However, after just under a minute, the interview was already over, as Wales stormed out of the room angrily, leaving a rather stunned host behind.

The English-language magazine PCGamer already refers to the conversation as “the shortest interview” that has ever happened.

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Chef ruined his company in 59 seconds on Twitch – What happened to him?

The interview with the Wikipedia founder is over after 50 seconds

What kind of interview was that? Officially, host Tilo Jung wanted to conduct an interview with the founder of Wikipedia.

After Wales introduced himself as the “founder of Wikipedia,” Jung asked whether he was the founder or co-founder. But Wales seemed to have no desire to answer this question. Instead, he replied in the conversation:

I don’t care. That’s the dumbest question in the world.

But Jung doesn’t give up, pressing on, as he presumably expects more from it, and asks: “What is the situation?” However, Jung receives no real answer to this.

Whether Jimmy Wales has commented on the situation is currently unknown. If we know more, we will update our article.

Maximilian “HandOfBlood” Knabe, a Twitch streamer and YouTuber, also conducted a memorable interview some time ago. At Europe’s largest sports business event, he introduced himself as “Mr. Knabe,” the head of the LoL team Eintracht Spandau. However, the host eventually interrupts the interview: Head of the LoL team Eintracht Spandau gives serious interview on Twitch – annoys host until he interrupts

Jung tries once more, presumably seeing an interesting story behind it. But Wales ultimately loses his temper and explains:

I’ll say it again: It doesn’t matter. I’ve answered your question four times.

Instead of continuing the interview normally, Wales finally stands up, looks at the host, and says: “You know what? I’m done. Thank you.” With these words, he leaves the room and leaves Jung behind. When Jung asks Wales, as he walks past him, what is wrong, Wales only responds over his shoulder: “That’s stupid. Don’t ask me stupid questions.”

Although the interview is over, the exchange between Jung and Wales is not finished yet. Because when Jung asks a moment later: “How can that be stupid?”, Wales can be heard saying somewhere off camera: “That’s a dumb question.”

We have embedded the short YouTube video here for you. Check it out for yourself:

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The podcast’s statement sees the fault with Wales and not with the question

How did it end? The interview on YouTube has, at this time, been viewed about 100,000 times (as of November 16, 2025, 12:30 PM). The channel has since officially commented on the short interview, stating that they did everything right. They clearly see the fault with Wales and not the host:

Jimmy Wales left the studio after the first question. He had introduced himself as the “founder of Wikipedia.” On Wikipedia itself, he is referred to as “co-founder.” It is, of course, a factual difference whether I am the sole founder of a company or if I co-founded it with others. Jimmy Wales called this question “the dumbest question he has ever heard;” it has nothing to do with facts, and that’s why he ended the interview.

In fact, however, the question followed Wikipedia’s claims to factual accuracy, which Wales did not want to fulfill in relation to himself. We regret that he ended the conversation after 50 seconds – journalistically, this question was completely correct.

Whether Jimmy Wales has commented on the situation is currently unknown. If we know more, we will update our article.

Maximilian “HandOfBlood” Knabe, a Twitch streamer and YouTuber, also conducted a memorable interview some time ago. At Europe’s largest sports business event, he introduced himself as “Mr. Knabe,” the head of the LoL team Eintracht Spandau. However, the host eventually interrupts the interview: Head of the LoL team Eintracht Spandau gives serious interview on Twitch – annoys host until he interrupts

This is an AI-powered translation. Some inaccuracies might exist.

Marvel will soon release a new series about a special character that hardly anyone knows,

The next project in the MCU is a new series. With Wonder Man, a new approach is being tried that makes fun of superheroes. But who is this hero actually?

What kind of series is this? On January 27, 2026, the new Marvel series Wonder Man will premiere on Disney Plus. The story focuses on the actor Simon Williams, played by Yahya Abdul-Mateen III. In the first trailer for the series, it is shown: He desperately wants to land the role as Wonder Man.

As a new teaser reveals, it is important that he has no superpowers. But even with this, it is hinted: Something is not right.

What exactly the series does with the character is still unclear, but how does it look in the comics?

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The first trailer for Wonder Man shows how Marvel makes fun of superhero movies

First a villain, then a hero

Who is Wonder Man in the comics? Even in the comics, Simon Williams is Wonder Man. Despite a difficult childhood with his father, he took over his father’s company. But because the competitor Stark Industries was significantly more efficient and successful, Williams bankrupted the company due to a lack of experience.

After Spider-Man destroyed one of his labs, Williams tries to get money in dubious ways. In doing so, he gets caught and lands in prison. But then the villain Baron Zemo approaches him. He offered him superpowers and the opportunity to get revenge on the Avengers, especially Tony Stark. Simon accepted the deal, but he was double-crossed by Zemo and would die without an antidote from Zemo. So he entered the fight.

But he could not kill the Avengers, which is why he changes sides and joins them to confront Baron Zemo and his group, the Masters of Evil. In the process, he seemingly died (he was actually in a special coma). But comic characters never stay dead for long. Before he was resurrected, Ultron implanted his brain patterns into Vision. However, Simon later awakens and confronts Ultron and his evil brother Eric together with Vision.

Depending on the storyline, he then worked for various teams and helped multiple times in saving the world. But he also found a new goal: He wanted to become an actor. The discrepancy between being an actor and a superhero is an ongoing theme in his stories. In that process, he possesses quite powerful abilities.

A pretty powerful guy

How powerful is Wonder Man? That’s a question that’s not so easy to answer. On one hand, he is based on ionic energy, which has massively increased his strength (he can lift up to 100 tons) and stamina. Injuries don’t bother him, and he doesn’t need human resources like food, water, or air. Unlike other heroes, he cannot be infected by symbiotes like Venom.

Additionally, he can fly, change his form (such as becoming larger), and create and shoot energy projectiles. When he gets angry or worked up, his power increases. In the past, Wonder Man defeated powerful figures like Captain Marvel, Ultron, Namor, or the Red Hulk (via cbr.com).

His most powerful trait is probably regeneration and resurrection. Due to his special ionic biology, he cannot age or die from diseases. Therefore, he is virtually immortal and can regenerate even from great destruction.

In the comic Uncanny Avengers No. 6 (2013), despite his abilities, he ultimately decides to become a pacifist who does not want to solve everything with violence.

The humorous approach in the MCU

How will Wonder Man be portrayed in the MCU? After the first trailer, it is still unclear what abilities and enemies the hero will have in the MCU; one aspect, however, seems important: acting. The main character in the series desperately wants to play the role in movies.

The trailer implies with the demand that no one with superpowers is wanted for the role, but already suggests that Wonder Man seems to have some. What those are is still unclear. When comparing the series to the first MCU series WandaVision, one can strongly assume that there will again be a twist that gives the character a bit more depth.

In 2026, the series Vision Quest will also premiere. Considering the connection between Vision and Wonder Man in the comics, a connection could also emerge here. You can learn more about the upcoming Marvel movies and series here: MCU: Order – All Marvel Movies and Series at a glance

This is an AI-powered translation. Some inaccuracies might exist.

Where Winds Meet: Maximum Level, Increasing Level Cap and Daily Reset Explained

In Where Winds Meet there are a few restrictions on level and progress. MeinMMO explains what you need to know about the maximum level and daily reset.

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Why is level important? Certain content in Where Winds Meet is tied to your level. You must reach a specific level for story missions in order to start the quests.

The developers have integrated a hard level cap in the game so that players do not reach the maximum level on the first day. MeinMMO explains what you need to know and where the level cap lies.

Update: We have updated this article on November 24, 2025, and added the current level limitation. We have also added the later requirement for the Taiping Mausoleum.

Maximum level and level cap explained

What is my current level cap? From the day you first play the game, there is a fixed upper limit for the solo mode level of the game world. Your first login counts, not the release date of the game. Every day, the maximum level increases by a certain level until the limit is eventually lifted (via game8.co):

Day and Maximum Solo LevelMaximum Total Level
Day 1 (Level 2)20
Day 2 (Level 3)30
Day 3 (Level 4)40
Day 5 (Level 5)50
Day 9 (Level 6)55
Day 18 (Level 7)60

Do I have to reach the maximum level every day? No, it is not strictly necessary to reach the level cap every day. The limit will also be raised even if you cannot reach the daily maximum level.

Where Winds Meet Daily Reset

When is the level cap raised? The daily reset occurs here in Germany at 10:00 PM. At this time, the level limit is also raised if it is time for that day.

At this hour, daily quests and dungeons are also reset.

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Where Winds Meet zeigt im neuen Gameplay-Trailer die Aktivitäten in der Open World und … Hunde, die Mahjong spielen?

Where Winds Meet: Increase Maximum Level

How to increase the maximum level: Once you have reached the current maximum level, such as level 15, you will get a hint that you need to achieve a so-called breakthrough. For this, you will be sent to an arena where you must defeat a certain number of waves of enemies within a specific time (10 minutes).

At higher levels, you must also have reached a certain level in the Taiping Mausoleum in addition to the character level. This will replace the arena you were previously sent to but must be completed before you can achieve a breakthrough.

If you succeed in this, the maximum level will be raised. Experience points you have gained beyond your previous maximum level will automatically be credited to your new level. So, no experience points are lost, even if you continue to gain experience and have reached the maximum level.

Where Winds Meet Breakthrough
This is what the menu for the breakthrough looks like. The first breakthrough occurs after level 15.

If you fail to successfully complete the breakthrough, then your maximum level in the game will not be raised. The overall level cap, which is increased daily, is not affected by this.

Why do I need to raise my level? Generally, it is not worthwhile to remain at a low level, as many story contents are tied to a minimum level. This means: You can only continue the story if you have reached the corresponding level. Without a breakthrough, this is therefore not really possible.

Do the enemies stay weaker if I don’t level up? No, in solo mode, enemies always stay around your level. If you successfully complete the breakthrough, the enemies will also become stronger. Therefore, you cannot overlevel the enemies. The popular trick in MMOs to level up to better fight a boss later only works to a limited extent.

Want to know more information about the new action RPG? You can find more info on Where Winds Meet as well as the system requirements of the open-world action RPG in our huge overview. This provides you with all the important information you should know before the release: Where Winds Meet: All info on release, start time, price, and gameplay

This is an AI-powered translation. Some inaccuracies might exist.

After 20 hours in a new building game on Steam, I would have liked to put my beloved cats outside the door

Fighting mice against cats, winter and other challenges. MeinMMO editor Benedikt Schlotmann played Whiskerwood and built a settlement.

My settlement is doing fairly well at the moment when those nasty cats come again demanding my valuable resources or alternatively shooting cannonballs at me and I have to rebuild everything. It’s a pain when winter is just around the corner. That’s one of those moments when I would have liked to kick my own cats out the door.

3D graphics meet fun factor with mice and cats: That’s probably the best way to describe Whiskerwood, and the cats are actually just one of many problems:

Space is tight, and resources are scarce. Winter is also no joke, and the mice want to enjoy their well-deserved evening. So far, Whiskerwood has kept me busy for about 20 hours, including playtime in the demo version. And do I recommend it? Yes, but with some caveats.

Whiskerwood reminds of Banished and Timberborn

The basic principle is reminiscent of other city-building games like Banished or the popular Timberborn: You start with a small number of workers, build a city with them and try to keep your inhabitants alive.

At the beginning, you choose an island where you set up a harbor and your central warehouse. Then you build houses and production facilities and gather resources to satisfy the insatiable cats.

Yes, the cats. The rulers of this world. For allowing you to coexist in this world, they want to be paid. The larger your settlement, the faster the taxes increase. If you don’t pay, cannonballs rain down on your settlement. And cats are not the only problem. Pirates also want your possessions and will shoot at you if you refuse.

Whiskerwood Image 01 Beginnings
This is how it all starts: harbor, warehouse and a few mice. And the tax collector has already signed up.

And if the game wasn’t challenging enough, these silly mice have needs too: They want a bed, something to eat, and also want to spend a cozy evening in their favorite pub. Additionally, they all have more or less large expectations.

Mouse 1 with a doctorate has higher expectations for life than Mouse 2, who has no education. Therefore, Mouse 1 wants a better bed and cooked food, while Mouse 2 is satisfied with raw fish. However, if you don’t meet their expectations, the mice will become unhappy and your reputation will decrease. This adds an extra tactical element to the game that you should consider when building your city.

Whiskerwood in Winter
In winter, it quickly becomes uncomfortable in Whiskerwood, and right after that, the cats come.

Fun factor, great scope and great music

All over, your mice are running around, climbing, knocking, and working hard. There’s always something going on, and it’s not always easy to keep track. Fun factor, as I have already loved in the Settlers series, and I also get that here. Happy moments when I manage to ignore the annoying cats for a moment.

Otherwise, the basic principle works very well. Important functions work well together, and a settlement is quickly established. And for an EA title, you get plenty of content that will keep you occupied for weeks.

And the music. I’ve gone to bed with a catchy tune more than once, and that speaks for itself.

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In the trailer for Banished on Steam, you see the construction of a new home for banished travelers

Balancing and sometimes long waiting times can be annoying

In winter it gets cold, and mice freeze or get sick if they stay too long in the cold. Campfires and coal pans solve the problem but create a new one: Fire produces smog, which in turn lowers the satisfaction of the mice.

This creates a vicious cycle that you can’t escape during winter. Because in the end, the mice are either frozen, all sick, or all angry at me. And right after the harsh winter come the greedy cats wanting something from me. Just when you barely survived winter, it throws you the last curveball.

And beside me on the desk, my two house tigers are looking at me innocently. If only you knew how much your digital counterparts are bothering me right now.

Whiskerwood reputation is ruined
Cold, pollution from the fire: The reputation quickly drops in winter. Still, I won’t lose my job as mayor.

Meanwhile, the developers have realized that life as a mouse might have been a bit too difficult and have released a few updates:

  • Fire produces less smog, so satisfaction falls more slowly. Additionally, there is a smog overlay.
  • There are larger islands, and resources are better distributed.
  • There are more trained mice to make the flow of the game a bit more pleasant.

Another thing that still annoys me: Building feels somewhat strange. There’s no proper top-down view, making it difficult to perfectly align buildings, and you always have to experiment a bit. It becomes problematic underground when you create tunnels but can’t connect them because you miscounted the fields. Annoying, especially if you don’t want to cover up the tunnels again.

Whiskerwood building underground
In Whiskerwood you spend a lot of time digging into the mountain. The view isn’t always practical, and building can be annoying.

However, what disrupts the flow of the game the most and has often made me sigh is the waiting times:

  • Sometimes you wait for goods to be produced.
  • At other times you wait for research to proceed with construction.
  • Or you wait for the day to end to earn new prestige and hire new mice.
  • Or you wait for the tax collector, the pirates, or some other event that has announced itself.

And these waiting times are currently not really filled with other activities. Even the great music can’t compensate for that. Games like Anno make it easier since there’s always something to do, even if it’s just moving the entire city center three fields over because otherwise you can’t place the new distillery.

Jasmin also played Whiskerwood, this is her impression:

I had a lot of fun watching the little mice in Whiskerwood. I’ve grown really fond of them and was on their side, even though like Benedikt, I am a cat owner. This has often been how I’ve passed the time in between when there’s nothing to do in the game.
 
But that’s also where my critique lies: As cute as the game looks, it’s also quite empty. At times, Whiskerwood feels very drawn-out when you have completed your tasks and are just waiting for the next ship with the tax collector to come. I’m curious to see what has changed in the game once it leaves Early Access.

Conclusion: Fun, but sometimes too tough city-building game

Can I recommend the game for the price? On Humble Bundle I paid around 20 euros for the game, which I find more than fair for the current extent of the game.

At least when you make clear what you are getting into: The balancing is not yet perfect, there are some downtime phases, and some functions are still missing. However, for an “Early Access” title, you already get a large scope that will keep you occupied for many hours. The developers are also diligently releasing updates to improve the situation.

The official price of 29.99 on Steam still seems too high for me right now. Things like balancing and strange building still bother me too much.

What I like:

  • beautiful music that accompanies the game
  • clean technical implementation, aside from two crashes in 20 hours
  • adorable fun factor with day and night switching
  • great scope for Early Access for many hours of gameplay

What I don’t like:

  • the balancing is mixed, but the developers are working on it. This sometimes leads to a very high level of difficulty with many challenges (cats, pirates, winter)
  • building still feels unfinished
  • occasionally long downtime phases

Plan B: Terraform is also a city-building game, but here you have to colonize a planet and terraform it at the same time. The game has now left Early Access. And I think it has become a real hidden gem. Read more about it on MeinMMO: A hidden gem on Steam that I played for 30 hours: Now the game has left Early Access after 2.5 years

This is an AI-powered translation. Some inaccuracies might exist.