Guild Wars 2: Heart of Thorns Features in the Video Overview – GW2-Cast

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The first expansion for Guild Wars 2, Heart of Thorns, was announced some time ago, but questions about the features still arise. For this reason, Darion has created a video overview that summarizes the most important points.

Most of the time, you will probably spend in the new area, the Heart of Maguuma. There in the heart of the Maguuma Jungle, you will face the hordes of Mordremoth, as well as many other insidious dangers. In essence, the area offers the familiar experiences from Vanilla Guild Wars 2 (someone should really find a better term for that): Dynamic Events, Vistas, Jumping Puzzles, and above all, a lot to discover.

Together with the new area, a “new endgame” comes as well. Guild Wars 2 does not follow the typical path of level cap increase, but instead freezes the level. Once you have a character at max level, in this case level 80, they will never experience a level up again. Instead, ArenaNet moves towards horizontal progression.

In addition to the abilities that you can unlock through the Mastery system, there are further innovations regarding the existing classes. With Heart of Thorns, you will have the opportunity to further customize your character. New traits, skills, and unique mechanics will be available to you, as well as new weapons.

Additionally, a new class (the Revenant), a new PvP mode (Stronghold), new Borderlands, guild halls, and much more will be introduced!

– Darion

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