The open beta for Ghost Recon Breakpoint has ended. The preview opportunity left fans with mixed feelings. Although many players had fun, there are some major criticisms.
How was the beta received? The initial assessment of Ghost Recon Breakpoint is rather negative according to many beta players. The open beta ended on September 29.
Many fans enjoyed the game, but found that Breakpoint leaves out or mishandles some important features.
Particularly, the actual hallmark of the series is under fire: realism.
Breakpoint does not feel like a “Ghost Recon” anymore. It employs too many mechanics that have no place in a tactical shooter.
Ghost Recon Breakpoint has been positively received by players who like to refer to themselves as “casuals” or occasional gamers.
There are numerous reports from people who had fun and enjoyed simply diving into Ghost Recon Breakpoint to explore the features and the world.
Ghost Recon Breakpoint: Impressions of the Beta
On social channels like Reddit, many players have shared their impressions of the Ghost Recon Breakpoint beta. But also well-known critics like YouTuber Skill Up have taken a look at the new “Tom Clancy” shooter. We summarize the comments from players for you.
Why Breakpoint is a good game
This is what players praise about Breakpoint: What many beta players praise, and what even some critics concede to Breakpoint, is the good gameplay. Breakpoint feels pleasant, is easy to learn, and offers a good player experience.
Particularly, the behavior of different weapons is highlighted. Compared to its predecessor Wildlands, which many refer to, it is more enjoyable that weapons now have a more realistic ballistics.
In Wildlands, every bullet practically flew with subsonic speed. In Breakpoint, they feel a bit more realistic.
Additionally, weapons are customizable in a sort of gunsmith tool, which enhances the feeling of tinkering with one’s own weapon.
The graphics and movements are also pretty and well-designed. One Reddit user writes in a longer opinion on the beta:
The general mechanics and gameplay were great. Character movement and weapon handling were superb. As a war veteran with 8 years of experience, such things are important to me when I play tactical shooters.
Aim2misbehave406 on Reddit
The new survival system is also pleasant in many ways, although it could still be improved.
Why Breakpoint is not a good Ghost Recon
The biggest issue with Breakpoint: Against the praise stands some aspects that particularly disappoint fans of the series. Most frequently and stronglythe loot system and RPG elements are criticized.
Breakpoint repeatedly rewards players with new weapons and equipment that are supposed to be improvements. However, this brings two major problems that concern players and annoy them:
- It bothers that a tactical shooter should not be based on loot – and headshots kill any unhelmed enemy.
- It simply does not fit into the game to constantly search for loot, especially since what a Ghost carries should already be the best equipment they can get.
An RPG and loot system works well in loot-shooters like The Division 2, which Ghost Recon does not want to be compared to.
An RPG and loot system is particularly good in games where the difficulty comes from “bullet sponges,” not from tactically demanding gameplay.
Such opponents, who can take a lot of damage, do exist in the form of drones in Breakpoint as well, but they are simply a disturbing factor.
Skill Up summarizes this criticism in his video as:
I play Ghost Recon for gameplay in the style of “One shot – one hit” and this is hopelessly compromised by the loot system, which simply should not be in the game.
Enemies are too dumb
What else disrupts the “Ghost Recon” feeling? In addition to the loot system, there are further mechanics in Ghost Recon Breakpoint that destroy immersion for players. Three criticisms arise more frequently:
- The simply stupid AI, where enemies stand in the open without cover only a few seconds after finding a corpse, to get shot.
- Missing realism even in cutscenes, where characters fail to take cover under fire and just shoot.
- The “social hub,” which completely contradicts the story being told.
Particularly the final point regarding the social hub bothers players. You are essentially playing as one of the last surviving ghosts after an attack and one of the few ghosts that exist in the world.
You are actually hopelessly outnumbered by the wolves and find yourself in a tough survival struggle. In the social hub, however, dozens of other ghosts are suddenly standing around who could easily overrun the entire island.
The fans’ conclusion
Is Breakpoint still a good game? Despite the harsh criticism, many players admit that they do have fun with Breakpoint, even though they agree with the criticisms. They enjoy the game and are not quite sure why:
I can’t quite explain why I still have quite a bit of fun [with Breakpoint], even though I completely agree with Skill Up and could fill three more videos with complaints. It’s the worst fun I’ve ever had in a game.
r3con220 on reddit
Other players also agree that it is hard to pinpoint exactly what they enjoy. It just is that way, and they do not know why.
Who enjoys Breakpoint? Although even fans of tactical and realistic shooters praise these aspects, it is especially the “casuals” who enjoyed the beta a lot. There are numerous posts on Reddit stating exactly that.
Players enjoy being able to play at their own pace while also feeling a steady improvement. Perhaps it is exactly these aspects that make even critics have fun and make Breakpoint a good game, even if it is not a good Ghost Recon.
Did you also play the beta? How did you find it?
Particularly the final point regarding the social hub bothers players. You are essentially playing as one of the last surviving ghosts after an attack and one of the few ghosts that exist in the world.
You are actually hopelessly outnumbered by the wolves and find yourself in a tough survival struggle. In the social hub, however, dozens of other ghosts are suddenly standing around who could easily overrun the entire island.
The fans’ conclusion
Is Breakpoint still a good game? Despite the harsh criticism, many players admit that they do have fun with Breakpoint, even though they agree with the criticisms. They enjoy the game and are not quite sure why:
I can’t quite explain why I still have quite a bit of fun [with Breakpoint], even though I completely agree with Skill Up and could fill three more videos with complaints. It’s the worst fun I’ve ever had in a game.
r3con220 on reddit
Other players also agree that it is hard to pinpoint exactly what they enjoy. It just is that way, and they do not know why.
Who enjoys Breakpoint? Although even fans of tactical and realistic shooters praise these aspects, it is especially the “casuals” who enjoyed the beta a lot. There are numerous posts on Reddit stating exactly that.
Players enjoy being able to play at their own pace while also feeling a steady improvement. Perhaps it is exactly these aspects that make even critics have fun and make Breakpoint a good game, even if it is not a good Ghost Recon.
Did you also play the beta? How did you find it?


