At the Game Awards, the studio behind Baldur’s Gate 3 announced their new project. The new GameStar Talk discusses Divinity, the studio head’s ambitions, and the current AI allegations.
What is this Talk about? In the new GameStar Talk with host Lea, the upcoming Game Divinity from Larian Studios is discussed. It was announced during the Game Awards 2025 with a disturbing trailer.
Lea talks here with GameStar author Fabiano Uslenghi and MeinMMO editor-in-chief Leya Jankowski about the Divinity brand, the new development opportunities for the studio without the Dungeons-&-Dragons license, and studio head Swen Vincke. Additionally, the currently hotly debated AI topic surrounding the game is addressed.
Here is the Talk on YouTube:
Delusions of Grandeur and High Ambitions – Divinity in GameStar Talk
What will be discussed in the Talk? In the GameStar Talk, the participants discuss the new game from Larian Studios, Divinity. The game belongs to Larian’s own series. We have gathered everything you need to know about the franchise.
Specifically, it is about how Larian was able to celebrate a massive success with Baldur’s Gate 3. For their next game, they have a correspondingly larger budget. Also, with Divinity, the license from Wizards of the Coast for Dungeons & Dragons is no longer in effect. This is expected to give the developers more freedom overall.
MeinMMO editor-in-chief Leya Jankowski mentions that she asked Swen Vincke if he wasn’t being a bit egotistical, considering that he seemingly wants to create the perfect role-playing game.
Another topic is the current debate about the use of AI in the development of the game. In an interview with Bloomberg, Larian CEO Swen Vincke stated that his team would be using generative AI tools in pre-development.
With Baldur’s Gate 3, Larian Studios celebrated their biggest success to date:
Currently, the release date for Divinity is still absolutely uncertain. In fact, we already know quite a bit about the game thanks to several interviews. In a conversation with MeinMMO editor-in-chief Leya Jankowski, for example, Swen Vincke talked about a hated little squirrel and his ambitions for the game: Larian CEO Swen Vincke in the interview: “I hate the squirrel” – and about the great freedom for Divinity after Baldur’s Gate 3