Elden Ring: Latest Patch 1.03 fulfills great wishes, but an important fix is missing

Elden Ring: Latest Patch 1.03 fulfills great wishes, but an important fix is missing

Patch 1.03 of Elden Ring brings many new features, balancing adjustments, and even new quests. But the fix we have been eagerly waiting for is missing. MeinMMO tells you more.

What’s new with the patch? Today, on March 17th, Patch 1.03, the largest patch for Elden Ring since release, was released. The list of adjustments is impressive:

  • Several of the best weapons from our tier list were nerfed.
  • Bugs that made bleeding weapons worse than expected were removed.
  • The map has been improved, and NPCs already discovered are automatically marked on the map.
  • New characters and quests have been added.
  • Existing quests have been expanded.
  • Many spells have received significant balancing adjustments and were either improved or nerfed.
  • Weapon upgrades are easier and cheaper, thanks to changes to smithing stones.
  • The incredibly strong mimic tear does less damage but has an expanded moveset.

This gives developer FromSoftware a clear response to the heated debate about whether a game like Elden Ring needs nerfs at all.

However, what is completely missing are noticeable improvements in performance, especially for PC and PS5 players. Since release, it has been so catastrophically poor in parts that the game was harshly criticized in Steam reviews shortly after release.

Elden Ring runs so poorly in places that it must intervene and punish the player

The patch notes for update 1.03 generally promise technical optimizations. But players quickly realized that the really significant performance issues might not be addressed.

Since release, especially players on PC, PS4, and PS5 have been experiencing massive issues with framerate, stuttering, and even several seconds of complete stalling. The experts from Digital Foundry already stated at release that the PC performance of Elden Ring was “simply not good enough”:

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How severe are the problems? FromSoftware has made a statement and shared tips, but the problems could not be resolved that way. Especially in the region of Liurnia, there are such massive performance drops that the game itself must intervene.

Our authors and editors regularly see the message that the framerate is so unstable that the game cannot allow an online connection. It forces players to continue in offline mode. But even so, the problems persist.

Elden Ring framerate not suitable for online performance issues
Some PC players of Elden Ring see this warning notice even after the latest patch regularly

The problem primarily occurs in the open world and hardly affects gameplay in dungeons. However, the open world is one of the core features of Elden Ring. The fact that it continues to have such significant issues almost a month after release should not lessen the initial anger over performance in any way.

What do you think of the latest patch? Are you annoyed that the performance still has difficulties? Are you happy with the new features, changes, and nerfs? Or are you dissatisfied with FromSoftware and how they are handling Elden Ring post-release? Let us know in the comments.

Even if the game does not run smoothly, fans find creative ways to exploit the possibilities in Elden Ring. Currently, a completely absurd build is popular, where players simply roll over the enemies. This skill is taught to you by lightning goats:

In Elden Ring, goats teach you a totally crazy skill that allows you to flatten everything

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