The funding model of Diablo Immortal has once again sparked the discussion about Pay2Win and microtransactions in gaming. In the new episode of the MeinMMO podcast, we therefore talk about the unloved money.
Diablo Immortal has already made more than 10 million US dollars in revenue within a few days. And that doesn’t even include the PC version and the revenue from China. There was literally a hail of criticism and negative user reviews on Metacritic, which criticized the game’s funding system.
This is precisely a sticking point. Because methods that are often demonized by hardcore gamers seemingly work financially.
As a result, video games have lost some of their innocence. Now, even more monetization trends are spreading: NFTs, cryptocurrencies, and the metaverse, which are also geared towards profit optimization. Today, there are even games designed solely to make a lot of money through gaming.
Schuhmann, Alex, and Leya talk about how these trends emerged and where they could potentially lead us.
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