Co-op game on PS5 is like Diablo 4 with dragons, even more fun without endgame

Dragonkin the Banished

MeinMMO editor Jasmin took a closer look at the co-op game Dragonkin: The Banished on PS5. She was particularly excited about a small, cute dragon.

Together with 2 teammates, I already played through the base game and the 1st expansion of Diablo 4. Since all 3 of us are passionate loot vultures, this kind of game totally captivates us, and we play at least until the end of the campaign.

That’s why we also became aware of Dragonkin: The Banished. It is also an isometric action RPG that emphasizes hack & slash. There is a strong focus on hunting for better loot and improving your character.

We found the aspect particularly interesting that it is a world full of dragons. And those were also the ones that motivated us all the way to the end of the campaign – because not much awaits you afterwards.

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Dragonkin: The Banished shows in the trailer what you can experience in the new demo before the release

Dragonkin highlights dragon

In Dragonkin, it’s about defeating the titular dragon-blooded and their bosses, the powerful dragon lords. We are among the legendary heroes who must stand against the dragons.

Players can choose from one of 4 classes: Barbarian, Knight, Archer, or Oracle. With these, you can fight through various maps, waves of enemies, and bosses.

Included is a small cute dragon wyrm that accompanies you and can be outfitted with a cute armor. Unlike in Diablo 4, this isn’t just a cosmetic pet that collects loot for you, but it actively fights alongside you and enhances you with passive bonuses.

The dragons come in 4 different elemental variants, each with its own appearance. It feels like the dragon is an important companion and not just decoration, as it has its own level and can be enhanced in 4 different paths.

But it’s not just the small dragon wyrm; the large dragon bosses also impressed us significantly. Each had its own mechanics and rotation, which never made us bored. On the contrary, we looked forward to each new boss as they were our highlight.

The ancestor grid, with which you can individually strengthen your character, motivated us until the end of the campaign. Overall, we had the time of our lives – until it came to the endgame.

Endgame? You can skip it

Actually, games like Diablo are said to start the real game after the campaign. You have learned to appreciate your mechanics and develop them further in the endgame, in search of ever stronger loot. But in Dragonkin: The Banished, this feels anything but rewarding.

  • From the city, you can start several activities, such as randomly generated dungeons or targeted boss hunts. However, there are no completely new content that you haven’t seen before.
  • The expansion of the ancestor grid is significantly less active in the endgame compared to Diablo’s Paragon board.
  • The city can be further developed, and new buildings or positive effects can be added. But that alone doesn’t motivate us enough to keep entertained after the endgame.

Additionally, it is said that there are numerous bugs in the endgame, which personally we did not notice. We tested the endgame too briefly for that.

However, if you are only into campaigns and do not necessarily expect many contents after the endgame from a hack & slash based on loot, I can recommend Dragonkin: The Banished.

In contrast, Diablo 4 keeps entertaining even after the story with new seasons and exciting content. Here, the endgame content is even celebrated because players learn the hard way what suffering is: Diablo 4: Players celebrate endgame content from Season 14 because they finally get wiped out again

This is an AI-powered translation. Some inaccuracies might exist.