Season 14
- A seasonal prestige table has been added in Temis.
- Blood toll chambers now always grant at least one superior hideout key in high torment levels.
- The corrupted soul harvester now drops up to two fragments of madness, scaling with the torment level.
- The repeatable prestige reward for “Glimmer of Hope” now guarantees a fragment of madness.
- The cost for the recipe “Upgrade to Mythic” in the Horadrim cube has been reduced from 5 to 4 fragments of madness.
- A bug has been fixed where no progress was made in the seasonal rank goal “The Horror that Flits Through the Night”.
- A bug has been fixed that caused a beta tag to appear on the Masterwork Obelisk.
- A clipping bug with the mount armor “Horse Armor of the Twilight Strider” has been fixed.
- A bug has been fixed where no nemesis hideout was triggered in the boss hideout of the corrupted soul harvester.
- A bug has been fixed where only one group member received the rewards for the tower.
- A bug has been fixed where parts of the map in the dungeon “Dark Refuge” could fail to load.
- A bug has been fixed where the halo rewards from the tower were displayed upside down.
- A bug has been fixed where halo rewards from the tower were displayed on mounts.
- A bug has been fixed where whisper chests in torment levels did not drop Forgotten Souls.
- A bug has been fixed where the skill of the Awakened Exarch ignored audio settings.
- A bug has been fixed where the “Solo Self-Finder” icon could fail to appear on the friends list.
- A bug has been fixed where monsters appeared too far from the rift portal.
Lord of Hatred
Paladin
- A bug has been fixed where holy damage was not displayed in the “Stats and Materials” tab.
Spirit-Born
- A bug has been fixed where the “Spike” of the Spirit-Born could sometimes deal more damage than intended.
- A bug has been fixed where the visual effects of “Fiery Soul” were displayed too large.
- A bug has been fixed where the gloves “Wyrdhaut” sometimes did not appear on the character model.
Warlock
- The selected soul shard for Warlocks has been made clearer.
- A bug has been fixed where the preview for the bonus of the Brutal Aspect incorrectly calculated over 100% attack speed.
- A bug has been fixed where stacks of the talisman set “Fulcrum of Mefis” were lost when a dead enemy attacked the player’s demons.
- A bug has been fixed where the two-piece set bonus of the Mefis set was not triggered by damage dealt by the player’s demons through the three-piece set bonus.
- A bug has been fixed where stacks of the two-piece set bonus of “Abaddon’s Flesh” were incorrectly removed.
War Plans
- A bug has been fixed where Wretched Vermin could appear during Hell Torrents in the city.
- A bug has been fixed where Mutators for Colossal Enemies and Malicious Invasion could cause bosses to not drop loot.
- A bug has been fixed where Whispering Ambushes did not drop loot.
- A bug has been fixed where the corrupted soul harvester received no powers from mutators.
- A bug has been fixed where planar tremors applied to monsters from chaos portals.
- A bug has been fixed where El’druin signs could not be pinned in the currency tab.
Miscellaneous
- A bug has been fixed where an invasion portal could appear on another.
- A bug has been fixed where Rathma could become stuck during the quest “The Weight of a Blade”.
- The mythic unique chest of blacksmiths has been added “El’druin, Sword of Justice”.
Base Game
Barbarian
- A bug has been fixed where the variant “Howl” of “Challenge Call” decreased more than intended.
Druid
- A bug has been fixed where the toggle skills of the Druid received more damage from the talisman set “Call of the Storm Shepherd” than intended.
Hunter
- A bug has been fixed where “Shadow Clone” could cause additional shrine effects such as generating extra Soul Eaters in the Blood Toll Chamber.
Miscellaneous
- A bug has been fixed where Duriel’s Torments could appear in the wrong place during the fight with Duriel.
- A bug has been fixed that prevented certain sources, including hideout bosses, from dropping mythic versions of unique items.
- The chance for naturally dropped mythic items to be fabulously mythic has been increased.
- Several incorrectly displayed symbols in the wardrobe have been fixed.
- Various performance and stability improvements.
- Various clipping and texture improvements.
Whether these changes will really fix the issues with the new “Mythic 3.0” system remains to be seen. The community is currently rather skeptical and feels that the real criticism has not been addressed. You can read more about this on the first page of this article: Players complain about the new Mythics in Diablo 4, new patch promises improvement
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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