Epitome
Setting: Fantasy / MMORPG | Developer: Epitome P.S.A. | Platform: PC | Status: In Development, Pre-Alpha | Campaign Year: 2026 | Funds via Kickstarter: 288,903 Euro (February 9, 2026, 6:38 AM – Campaign still running for 19 days | Backers: 7,902
Das MMORPG von Epitome P.S.A. führt euch in das gleichnamige System, in dem es euer Ziel ist, ein sogenannter Archon zu werden. Zu den Besonderheiten des Spiels gehört es, dass die NPCs dank fortschrittlicher KI wie dynamische Individuen wirken sollen. Sie reagieren auf eure Entscheidungen und gestalten die Story mit.
Weiterhin versprechen die Entwickler revolutionäre Nextgen-Server, auf denen sich mehr als 33.000 Spieler in einer Version der Spielwelt gleichzeitig herumtreiben können. Daraus sollen sich wiederum belebte Städte und epische Schlachten ergeben.
Zu guter Letzt soll Epitome Nextgen-Grafik, ein faires Bezahlmodell sowie ein System mit drei Klassen (Krieger, Ninja, Schamane) sowie zwei erweiterten Klassen (Nekromant, Elementalist) bieten. Hier seht ihr Gameplay aus der Pre-Alpha:
At times, there was talk on Steam that Epitome was to be released in the first quarter of 2025. A look at the calendar and the currently running campaign on Kickstarter shows that this plan was obviously much too ambitious.
Despite this circumstance and the open communication that they want to strongly focus on Artificial Intelligence, the MMORPG is celebrating an initial success on the crowdfunding platform. The targeted €85,897 has long been in the pot. With 19 days remaining, they are currently aiming for a mark of €300,000.
All supporters are expected to gain access to the pre-alpha version of the game in March 2026. Of the 9 planned maps, only one will be playable at that time. Thus, the developers still have a long way to go.
Sad Final Report for Kickstarter MMORPGs
25 Kickstarter MMOs since 2012 and the current tally is as sad as it is sobering:
- Only 3 games have been finalized and currently playable – only Project: Gorgon enjoys a positive reputation.
- 3 more games are playable on Steam in Early Access, with Ashes of Creation no longer being sold and the shutdown of the servers seems to be only a matter of time.
- 13 games are now offline, have been canceled early, or are so far from completion that there is hardly any hope left.
- These 13 games alone burned more than 7.5 million dollars on Kickstarter. This doesn’t include revenue from other crowdfunding projects or supporter packages.
- Almost all games on this list have gone through difficult and very long developments, with many setbacks.
Star Citizen continues to promise big dreams and might ultimately deliver. However, this project has also faced criticism in the past, such as for the long development time, the monetization through the sale of spaceships, or the switch to a project that has long ceased to have anything to do with the original Kickstarter campaign.
So far, only Stars Reach and Loftia can actually make positive additions. All other games look back on at least difficult developments that have noticeably affected the quality of the respective MMOs. So far, only one single, finished Kickstarter-MMO has really managed to excite, but it rather targets an old-school niche. Many don’t even make it over the finish line.
Otherwise, only Stars Reach and Loftia can really set positive accents. All other games have had at least difficult developments that have noticeably affected the quality of the respective MMOs. So far, not a single finished Kickstarter MMO has managed to truly excite. Many don’t even make it across the finish line.