10 really nasty boss fights in Baldur’s Gate 3 and what makes them so dangerous

Ketheric Thorm/Myrkul

Ketheric Thorm transforms into the avatar of Myrkul in his second phase
Myrkul is not only imposing but also extremely powerful.
  • Location: Mind Flayer Colony
  • Related quests: Defeat Ketheric Thorm

The final fight against Ketheric Thorm, the final boss of the second act, is already challenging enough, as you have to face not only the paladin himself but also crawling brains, necromites, and a mind flayer. And when you think you are done, you must defeat the avatar of Myrkul in a second phase.

Melee fighters are particularly at risk in this battle, as characters on the platform around Myrkul will be afflicted by “Bone Chill” and cannot be healed. However, the situation is not much better for ranged fighters, as they can be caught by his “Gaze of the Dead,” which not only deals damage but also terrifies the target. A battle that has the player pretty much under its control and can be quite difficult.

Deine Meinung? Diskutiere mit uns!
3
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.