10 MMORPGs that upcoming online role-playing games should learn vital lessons from

10 MMO Lektionen Grindfest Aufmacher

Scars of Honor

In May, the first public playtest for Scars of Honor took place. Over 210,000 players wanted to access the servers. Tens of thousands of accesses were reportedly issued during the test. Many players expected a quite advanced version of the MMORPG, as the developers had shown a lot of gameplay beforehand and the team was still aiming for an early access launch this year.

But the developers should distance themselves from this dream and take more time. Our conclusion on the playtest aligned afterward with that of many other players: Scars of Honor definitely has potential, but it is still very far from a version that could be responsibly offered as early access.

On the YouTube channel of MeinMMO we regularly publish videos about the best genre in the world. There we also share what we experienced during the first playtest of Scars of Honor:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

However, the playtest showed something else: it is dangerous to involve the community too early. You only get one chance to make a good first impression, and Scars of Honor squandered that chance with the early test. Various genre fans will likely permanently associate their negative first contact with the game.

This was also reflected in various comments. Numerous players have already written off the MMORPG after the playtest experience. Bringing these players back on board in the coming months and years will likely be a mammoth task for the developers.

At least many other online role-playing games have failed in this regard. We think here of Age of Conan, which after its disastrous launch had to work hard to turn the bug-infested patchwork into a functioning, finished version of the game. It succeeded, but very few were still interested afterward. More on this: What ever happened to Age of Conan, the MMORPG for adults?

This is an AI-powered translation. Some inaccuracies might exist.