Tarisland
In the launch phase, Tarisland proved to be the optimal MMORPG for all genre fans who find only little time or short time windows to play. One person’s joy is, however, another person’s sorrow. Those who like to immerse themselves in a new online role-playing game for hours, days, and weeks found few opportunities in Tencent’s new game.
Hardcore gamers crashed day after day against a frustrating wall due to the granular progression with which the developers opened the leveling phase. You could also tell from the snack-like content that it had a mobile foundation. Just like the interface or the depth of many systems. And this, despite the developers having promised multiple times beforehand that the PC would be the focus of development and not the mobile version.
In the mid-term, Tarisland had too little substance to excite the PC community due to this mobile-esque foundation. Additionally, the unfortunately common pay-to-win elements in Asia were present. The result was quickly falling player numbers, which already culminated in the shutdown of the servers in November 2025.
The lesson is clear: If you want to excite PC gamers in the West, you should not release a port of a mobile game. We are very curious whether the global version of Aion 2 will show signs that the MMORPG was also released for mobile in Asia. The Western community would certainly punish this in large numbers by their absence. More on this: Aion 2 is coming this year, separating from one of its biggest weaknesses
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