WoW nerfs the worst dungeons ever, they are finally easier

WoW nerfs the worst dungeons ever, they are finally easier

The Ruby Life Pools and the Azure Vault in World of Warcraft are too hard. Now there have been harsh nerfs and the dungeons are finally playable.

In World of Warcraft Dragonflight, Season 1 has only been running for a few weeks, but quickly an opinion has formed in the community about the current dungeons. There are some key stones that can be easily managed at high levels, while some other dungeons already pose real problems at much lower difficulties. Especially in connection with the “Tyrannical” affix, this has caused a lot of frustration.

Now Blizzard is finally making adjustments and nerfing the hardest dungeon of all: The Ruby Life Pools. But a few other instances will also be weakened.

We have presented the most popular dungeons for you here:

WoW: Dungeon Nerfs from January 18

The following changes apply only to the “Mythic+” variants of the respective dungeons.

Ruby Life Pools

  • Trash Mobs
    • Emberbolt from Emberweaver of the Primalists now deals 50% less damage.
    • Molten Blood from Firechained now deals 25% less damage.
    • Rolling Thunder from Thunderhead now deals 30% less damage.
    • The periodic damage from Inferno of the Firebound Destroyer has been reduced by 25%.
  • Melidrussa the Undercooled
    • Affix “Explosive” – The whelps in the fight no longer summon explosive orbs.
  • Kokia Firehoof
    • The cast time of Blazing Fire from Firebound Firestorm has been increased to 3 seconds (previously 2 seconds).
  • Kyrakka and Erkhart Stormflow
    • The periodic damage from Kyrakka’s Inferno Core has been reduced by 20%.
    • The damage from Erkhart’s Interrupting Cloudburst has been reduced by 30%.
Very few wanted to enter the Ruby Life Pools of the red dragonflight – until now.

Academy of Algeth’ar

  • Overgrown Ancient
    • Affix “Explosive” – Hungry Whipper no longer summons explosive orbs.

Azure Vault

  • Trash Mobs
    • Stinging Shard from Crystal Wrath now deals 30% less damage.
    • Forbidden Knowledge from Unstable Curator now has a longer cooldown.
    • Arcane Construct now has 25% less health points.
    • Crystalbreaker no longer uses Fragmented Shards.
    • Nullmagic Wisp now has 15% less health points.
  • Telash Dreadwing
    • The health points have been reduced by 10%.
    • There is now a 2-second delay before players take damage from Frozen Ground, after the Frost Bomb explodes.
  • Umbrelskul
    • The health points have been reduced by 15%.
    • Crushing Miasma now reduces movement speed by 6% per stack (previously 7%).

What are the effects of the nerfs? Basically, the nerfs are likely to make the Ruby Life Pools with the “Tyrannical” affix significantly more manageable. For many players, it had previously been a “Dead Key Stone”, meaning a key stone you simply didn’t run. The same was true for the Azure Vault, which was nearly impossibly difficult at high levels with “Tyrannical”.

Especially the changes to Telash Dreadwing and the Frost Bomb give all characters enough time to get out of the deadly areas in time. Previously, this was a test for healers and a continuous burden for all defensive cooldowns.

What do you think of these nerfs? Are they necessary and appropriate? Or are the dungeons now way too easy and have lost their last difficulty?

The next WoW patch is coming soon – it will be released in January.

Source(s): us.forums.blizzard.com/en/
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