WoW: Legion – Rogues are revamped in Patch 7.2.5

WoW: Legion – Rogues are revamped in Patch 7.2.5

In patch 7.2.5, Blizzard is focusing on the rogues of WoW. There are some significant changes ahead.

Patch 7.2 “The Tomb of Sargeras” has only recently arrived on the live servers of World of Warcraft, but Blizzard is already revealing the first details about the next patch. This one is numbered 7.2.5 and will again address significant changes to the different classes, as was the case with 7.1.5.

This time, the developers are focusing on the rogue. The game designer known as “Seph” has answered questions from the rogue community in the official forum and provided insights into design ideas and future plans. Rogues do not yet meet every aspect of the “class fantasy,” which is why some changes to talents and abilities are planned for patch 7.2.5.

Assassination

Hearthstone Valeera Sanguinar Rogue

Assassination rogues specialize in poisons and bleeding effects to bring their enemies down with strong DoTs. Currently, the focus is too heavily on bleeding effects, so they want to create more variety.
Choking poison will likely disappear and be replaced by an AoE ability that costs a lot of energy and has a short cooldown.

Generally, the developers believe that the Assassination rogue is currently in a good position.

Outlaw

WoW Legion Rogue Combat

The playstyle of the Outlaw rogue is received mixed by the community. One half loves this “pirate” rogue, while the other half does not, which Blizzard finds generally acceptable. Dice of Destiny will be adjusted so that only 5 dice will be rolled instead of 6. The buffs will be balanced so that they all provide approximately the same level of utility.

Additionally, the energy regeneration for the Outlaw specialization is inappropriate. Players fluctuate between “way too little” and “way too much” energy, so adjustments will be made to achieve a more consistent result.

Subtlety

WoW-Rogue-Artwork

The core fantasy behind a Subtlety rogue was actually “strikes quickly from the shadows and disappears again”, but the emphasis on DoTs and some other effects like Shadow Dance has somewhat strayed from this goal. Therefore, Shadow Dance is intended to be used less frequently, with the aim to reduce charges from 3 to 2 and enhance Shadow Dance through talents.

Especially in AoE situations, the rogue feels odd, as players almost always spam Shuriken + Nightblade until they have affected all enemies. Instead, there will likely be a buff where every enemy hit by Shuriken Storm increases the damage of the next Gutting by 25%, up to a certain maximum.

Additionally, Ambush is set to make a comeback, which should please many rogues who enjoy particularly strong openers.

Please keep in mind that these are still rough plans – binding details for patch 7.2.5 are not yet available.


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Source(s): mmo-champion.com
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