WoW brings massive nerfs for the latest raid after the race is over

WoW brings massive nerfs for the latest raid after the race is over

After the race for the World First Kill, there are major nerfs in World of Warcraft. The raid will be significantly easier.

A few days ago, the race for the World First Kill of Queen Ansurek in the Palace of Nerub-ar ended. Liquid secured the kill and was therefore faster than the competition from Echo or Method, who are in 2nd and 3rd place.

With this, the race is officially “over” – and as is often the case, this means that Blizzard is now making massive nerfs to the raid so that more guilds can manage to defeat the bosses.

What will be changed? With today’s maintenance (October 2, 2024), the following changes will be made to the currently most difficult bosses:

Brutal Corruptor Ovi’nax

  • The health points of Ovi’nax have been reduced by 15% on Mythic difficulty.
  • The duration of Experimental Dosage has been increased to 8 seconds on Mythic difficulty.
  • The cast time of Poison Explosion has been increased to 4 seconds on Mythic difficulty.
  • Instable Brew now deals 30% less periodic damage on Mythic difficulty.
  • Mutation: Acceleration now increases the movement speed of Blood Parasites by 10% every 2 seconds (previously: every second) on Mythic and Heroic difficulty.
  • Blood Parasites are no longer immune to control effects while casting Infect.
  • A bug has been fixed where Blood Parasites sometimes dealt melee attacks to player characters.
  • Repulsive Discharge now deals 20% less damage on Mythic difficulty.

Nexus Princess Ky’veza

  • The health points of Ky’veza have been reduced by 10% on Mythic difficulty.
  • Cutting Wound now persists beyond death on all difficulties.
  • Backstab deals 20% less damage on Mythic difficulty.
  • Twilight Massacre deals 15% less damage on Mythic difficulty.
  • The periodic damage of Queen’s Murder has been reduced by 17% on Mythic difficulty.
  • The final damage of Queen’s Murder has been reduced by 25% on Mythic difficulty.
  • Starless Night deals 15% less damage on Mythic difficulty.
  • Endless Night deals 15% less damage on Mythic difficulty.
  • A bug has been fixed that allowed Backstab and Twilight Massacre to bypass some immunities.

The Silken Court

  • Particles now appear more reliably at the position of the player characters.

Is the raid now completely easy? No, it is not. Even though the changes of up to 15% seem drastic, the Mythic raid is still quite tough and is likely to remain a significant challenge for all but the best 0.001%. Numerous guilds have not been able to defeat more than four bosses so far. Therefore, these nerfs are being made so that more guilds can progress.

It should be noted that the raid Palace of Nerub-ar will further be “nerfed by itself” in the future. In a few weeks, a mechanism will be activated that ensures it becomes a little easier every week.

Source(s): us.forums.blizzard.com
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