Title Update 4 for Monster Hunter Wilds delivers much-needed performance improvements and brings back a lot of Steam players.
What is this update? Title Update 4 includes balance changes, two additional story missions, and bug fixes as well as much-needed improvements to the CPU/GPU optimization of the game.
The YouTube channel Digital Foundry, which specializes in game technology and hardware reviews, highlighted the technical improvements of the update in a video.
The result of their tests: The performance is indeed better, even on graphics cards with only 8 GB of video memory. However, it comes at a relatively high cost in some areas.
Better Performance, Sometimes at the Cost of Visual Quality
What does the performance look like now? Especially within settlements, the framerate has significantly improved. Severe stuttering is a thing of the past; the game runs much smoother in these situations. However, it increasingly happens that textures pop in late.
In the intro film sequence, you also get a few more frames per second, although the difference compared to before the update is not so great. In the cutscenes, however, something else unpleasant is noticeable: blurred textures.
At one point in the intro, where you fly over a section of the forest with the airship, the ground beneath you looks significantly worse even on high settings than before. It seems that the ground texture does not load properly.
Why is this update so important? Performance has been one of the biggest problems of Monster Hunter Wilds since its release in February 2025, especially on PC. The game continues to be penalized in the Steam reviews: They are “mixed” and only 49% recommend the game.
With the release on December 16, 2025, the player numbers on Steam have more than tripled: From about 30,000 concurrent players per day before, there are now over 100,000 with this update for the first time since October. (according to steamdb.info). Players are thus willing to give the game another chance as long as developer Capcom continues to work on performance improvements.
Title Update 4 is supposed to be the first of three updates that Capcom intends to improve the performance of Monster Hunter Wilds. The developers revealed this in a post on X (formerly Twitter). The next patch in January is expected to be particularly interesting for PC players, as it promises improvements exclusive to the PC version. In February, the third performance update will follow.
Monster Hunter Wilds had major technical issues even before its launch. Many players did not experience the game’s stunning graphics at first. Instead, they battled bizarre polygon models that could have come from a horror movie: Monster Hunter Wilds looks like a PS2 game to many players on Steam – Capcom says this