In today’s Nexus report, the developer “CRB_Lamenth” responsible for Housing in WildStar has addressed the community’s questions and provided an outlook on upcoming Housing features. Some of these are expected in the long-awaited Content Drop 3!
First things first: The decoration limits in Housing will be increased! In the current version, you can only place 800 items inside the house and 300 outside, both limits will be raised to allow 1000 furniture, decorations, and trophies to be placed both inside and outside. The storage limit of the box will also be adjusted accordingly, accommodating 2000 Housing items. With this increase, the light source limit will also be raised, which is currently a low 20, and both interior and exterior lighting are counted together; with Content Drop 3, both areas will have their own limit, which will be 40 each.
But many details will also be improved, almost all of the community’s wishes have been fulfilled: The terrain is customizable (for example, you can choose between grass, desert, and icy landscapes), the music can be freely selected, and interactive items, such as self-opening doors, will find their way into the game. Lamps and other light sources can be turned on and off, and chairs finally serve their purpose: You can “use” them and sit down on them. Those who want to design their house entirely on their own will also be pleased, as new “Building Blocks,” such as walls, floors, and stairs, will be added.
There were also some insights into the further future. Many players wish for glass and rounded walls to build windows or aquariums. The Housing team theoretically has access to all objects included in the game and plans to gradually implement these into Housing, so it is only a matter of time before everything you find in the game world can also be built on your property. You will also soon be able to team up with five other players to form a “Commune” – basically a neighborhood where all Housing areas are interconnected.
