Among some players, the feeling arose that Anthem would soon be dropped by Bioware and Electronic Arts.
That’s why this is a normal process: Mike Gamble was the lead producer, the senior producer of Anthem. This role is particularly relevant during development phases.
Typically, a senior producer is responsible for managing and leading the product. He or she ensures that set goals are achieved.
Anthem is now being taken over by the live team. The senior producer will then be the team member Ben Irving. Many also know him already, as he was already involved in the development of Anthem.
The game is now being further developed and provided with updates by this team. According to Bioware, this has been the plan from the beginning.
It is not unusual for certain employees to be reassigned to other projects at such times. Dragon Age 4 is Bioware’s next big project, so it is not surprising that leading figures are being drawn there now.

Delayed updates – Anthem is in a dilemma
This worries fans: With the last patch, Bioware announced that they would push back the planned content for April to indefinitely. This included various features like new freeplay events or the next story section, Cataclysms.
This decision caused discontent among fans. Many see it as an indication that Bioware may not plan to deliver this content at all.
That’s why it’s a normal process: Anthem has fundamental problems that stem from the difficulties encountered during development.
- The technical state of the game, which was extremely poor at times, weighed the heaviest
- There were and still are numerous bugs, glitches, and optimization errors.
- There is also massive criticism of the loot system and the game’s balance
- These problems still partly persist.
That’s why the Anthem developers are currently looking for specialists in loot systems:
Although it should not be normal according to common opinions for a game to come out in such a state, there are still such cases. These include more well-known titles such as The Division 1 or Fallout 76.
In such a situation, the most logical course of action is to first address the problems. The technical condition of a game should ideally always matter more to developers than new content. Because what good is content if you can’t play it due to bugs and glitches?
Therefore, this decision was likely inevitable. Currently, Anthem is primarily dealing with its technical difficulties rather than new content.

Bioware has decreased communication
This worries fans: For the past few weeks, some fans have criticized that Bioware is no longer as communicative as at the release of Anthem.
- The developers respond less often directly to fan questions,
- and do not engage as much with the community anymore.
- Additionally, there have been accusations that Bioware is hiding negative patch notes.
This leads many fans to conclude that the developers are no longer evaluating feedback as thoroughly as they did at release.
Some even suspect that support for Anthem is simply being gradually reduced and that this is a sign of that. However, this is also observable in other games.
That’s why this is a normal process: It is rather common for developers to reduce communication after major release phases of their games.
After release, developers’ attention is often still focused on necessary patches for any bug fixes. Often, developers work overtime to get the next update ready quickly.
Moreover, in the case of Anthem, many players have been “very emotional” in their feedback. This often resulted in wild insults and threats, which is why developers tend to respond less to messages, as community manager Jesse Anderson explained to a fan.
Also in The Division 2, the developers reduced communication nearly two months after the release, and that was among the most successful games in March. So, it does not matter whether a game starts successfully; it is simply routine. Developers often prefer to announce something only when there is solid news.
However, there are also counterexamples, such as Digital Extremes, the developers of the online shooter Warframe. They have been among the most communicative development studios for years.

Fans do not want a “normal” plan
Why is there so much uncertainty despite “normal”? After all the above-mentioned problems that Anthem has, fans wish for a stronger reaction from Bioware.
For after the insider report, the situation of Anthem looks very bleak for all parties involved. Many players hope that Bioware can “really get going”, signaling that to the fans and pulling the cart out of the mud.
As player Amuriel on Twitter writes: “I defended you guys from the beginning because a lot of complaints were pure bullshit. But the handling after the release of Anthem could not be worse. Both in game development and communication. Actions speak louder than words. And I see hardly any actions from you.”
These 3 above-mentioned signals may be quite normal processes within a development studio. But for their players, developers are sending the wrong signals. They reinforce fans’ fears that the game might soon be abandoned.
So far, many have interpreted Bioware’s actions as a signal of “We’re keeping everything calm according to plan and seeing how it goes”, which after all the negative press is another disappointment for some.
Currently, it seems that Bioware is going to stay on this course. The reassuring voices from Bioware do not help; many have lost faith.
The Reddit user RentalGore writes to Bioware: “You may all be very committed, but real commitment depends on whether EA gives you the resources to rebuild the game. I doubt your commitment.”
The atmosphere around Anthem is overall bleak, the subreddit is almost overflowing with negative posts.

What happens next? That is open. Anthem is now in the hands of the live team. They will continue to work on patches and new content for Anthem. However, what this will look like is unclear.
Currently, Anthem is struggling with matchmaking issues, behind which some fans suspect a player shortage.
This is known about the future of Anthem:
Some even suspect that support for Anthem is simply being gradually reduced and that this is a sign of that. However, this is also observable in other games.
That’s why this is a normal process: It is rather common for developers to reduce communication after major release phases of their games.
After release, developers’ attention is often still focused on necessary patches for any bug fixes. Often, developers work overtime to get the next update ready quickly.
Moreover, in the case of Anthem, many players have been “very emotional” in their feedback. This often resulted in wild insults and threats, which is why developers tend to respond less to messages, as community manager Jesse Anderson explained to a fan.
Also in The Division 2, the developers reduced communication nearly two months after the release, and that was among the most successful games in March. So, it does not matter whether a game starts successfully; it is simply routine. Developers often prefer to announce something only when there is solid news.
However, there are also counterexamples, such as Digital Extremes, the developers of the online shooter Warframe. They have been among the most communicative development studios for years.

Fans do not want a “normal” plan
Why is there so much uncertainty despite “normal”? After all the above-mentioned problems that Anthem has, fans wish for a stronger reaction from Bioware.
For after the insider report, the situation of Anthem looks very bleak for all parties involved. Many players hope that Bioware can “really get going”, signaling that to the fans and pulling the cart out of the mud.
As player Amuriel on Twitter writes: “I defended you guys from the beginning because a lot of complaints were pure bullshit. But the handling after the release of Anthem could not be worse. Both in game development and communication. Actions speak louder than words. And I see hardly any actions from you.”
These 3 above-mentioned signals may be quite normal processes within a development studio. But for their players, developers are sending the wrong signals. They reinforce fans’ fears that the game might soon be abandoned.
So far, many have interpreted Bioware’s actions as a signal of “We’re keeping everything calm according to plan and seeing how it goes”, which after all the negative press is another disappointment for some.
Currently, it seems that Bioware is going to stay on this course. The reassuring voices from Bioware do not help; many have lost faith.
The Reddit user RentalGore writes to Bioware: “You may all be very committed, but real commitment depends on whether EA gives you the resources to rebuild the game. I doubt your commitment.”
The atmosphere around Anthem is overall bleak, the subreddit is almost overflowing with negative posts.

What happens next? That is open. Anthem is now in the hands of the live team. They will continue to work on patches and new content for Anthem. However, what this will look like is unclear.
Currently, Anthem is struggling with matchmaking issues, behind which some fans suspect a player shortage.
This is known about the future of Anthem:
Among some players, the feeling arose that Anthem would soon be dropped by Bioware and Electronic Arts.
That’s why this is a normal process: Mike Gamble was the lead producer, the senior producer of Anthem. This role is particularly relevant during development phases.
Typically, a senior producer is responsible for managing and leading the product. He or she ensures that set goals are achieved.
Anthem is now being taken over by the live team. The senior producer will then be the team member Ben Irving. Many also know him already, as he was already involved in the development of Anthem.
The game is now being further developed and provided with updates by this team. According to Bioware, this has been the plan from the beginning.
It is not unusual for certain employees to be reassigned to other projects at such times. Dragon Age 4 is Bioware’s next big project, so it is not surprising that leading figures are being drawn there now.

Delayed updates – Anthem is in a dilemma
This worries fans: With the last patch, Bioware announced that they would push back the planned content for April to indefinitely. This included various features like new freeplay events or the next story section, Cataclysms.
This decision caused discontent among fans. Many see it as an indication that Bioware may not plan to deliver this content at all.
That’s why it’s a normal process: Anthem has fundamental problems that stem from the difficulties encountered during development.
- The technical state of the game, which was extremely poor at times, weighed the heaviest
- There were and still are numerous bugs, glitches, and optimization errors.
- There is also massive criticism of the loot system and the game’s balance
- These problems still partly persist.
That’s why the Anthem developers are currently looking for specialists in loot systems:
Although it should not be normal according to common opinions for a game to come out in such a state, there are still such cases. These include more well-known titles such as The Division 1 or Fallout 76.
In such a situation, the most logical course of action is to first address the problems. The technical condition of a game should ideally always matter more to developers than new content. Because what good is content if you can’t play it due to bugs and glitches?
Therefore, this decision was likely inevitable. Currently, Anthem is primarily dealing with its technical difficulties rather than new content.

Bioware has decreased communication
This worries fans: For the past few weeks, some fans have criticized that Bioware is no longer as communicative as at the release of Anthem.
- The developers respond less often directly to fan questions,
- and do not engage as much with the community anymore.
- Additionally, there have been accusations that Bioware is hiding negative patch notes.
This leads many fans to conclude that the developers are no longer evaluating feedback as thoroughly as they did at release.
Some even suspect that support for Anthem is simply being gradually reduced and that this is a sign of that. However, this is also observable in other games.
That’s why this is a normal process: It is rather common for developers to reduce communication after major release phases of their games.
After release, developers’ attention is often still focused on necessary patches for any bug fixes. Often, developers work overtime to get the next update ready quickly.
Moreover, in the case of Anthem, many players have been “very emotional” in their feedback. This often resulted in wild insults and threats, which is why developers tend to respond less to messages, as community manager Jesse Anderson explained to a fan.
Also in The Division 2, the developers reduced communication nearly two months after the release, and that was among the most successful games in March. So, it does not matter whether a game starts successfully; it is simply routine. Developers often prefer to announce something only when there is solid news.
However, there are also counterexamples, such as Digital Extremes, the developers of the online shooter Warframe. They have been among the most communicative development studios for years.

Fans do not want a “normal” plan
Why is there so much uncertainty despite “normal”? After all the above-mentioned problems that Anthem has, fans wish for a stronger reaction from Bioware.
For after the insider report, the situation of Anthem looks very bleak for all parties involved. Many players hope that Bioware can “really get going”, signaling that to the fans and pulling the cart out of the mud.
As player Amuriel on Twitter writes: “I defended you guys from the beginning because a lot of complaints were pure bullshit. But the handling after the release of Anthem could not be worse. Both in game development and communication. Actions speak louder than words. And I see hardly any actions from you.”
These 3 above-mentioned signals may be quite normal processes within a development studio. But for their players, developers are sending the wrong signals. They reinforce fans’ fears that the game might soon be abandoned.
So far, many have interpreted Bioware’s actions as a signal of “We’re keeping everything calm according to plan and seeing how it goes”, which after all the negative press is another disappointment for some.
Currently, it seems that Bioware is going to stay on this course. The reassuring voices from Bioware do not help; many have lost faith.
The Reddit user RentalGore writes to Bioware: “You may all be very committed, but real commitment depends on whether EA gives you the resources to rebuild the game. I doubt your commitment.”
The atmosphere around Anthem is overall bleak, the subreddit is almost overflowing with negative posts.

What happens next? That is open. Anthem is now in the hands of the live team. They will continue to work on patches and new content for Anthem. However, what this will look like is unclear.
Currently, Anthem is struggling with matchmaking issues, behind which some fans suspect a player shortage.
This is known about the future of Anthem:
Anthem is currently struggling with many problems. Many processes that Bioware is going through are actually completely normal – even if they are causing some concern. We show you why.
This is what happened recently with Anthem: In Anthem there have been some difficult situations in recent weeks. Besides the insider report regarding the development history of Anthem, there has been trouble regarding
- delayed updates indefinitely
- the decreased communication from the developers
- some leading Anthem developers being reassigned to the teams around Dragon Age 4
These events are currently causing a bad atmosphere, although many of them are rather part of the normal process. By “normal”, we mean processes that are part of the daily routine of development studios following a release.
If these processes are normal, why is there still a bad mood?

Bioware reallocates senior developers to Dragon Age 4
This worries fans: It was only on May 3 that it became known that Bioware is pulling well-known developers like Mike Gamble and Mark Darrah from Anthem. Instead, the focus is now on Dragon Age 4.
Although Bioware emphasized that they would continue to work on Anthem, some interpreted this as a definitive death knell for Anthem.
In the eyes of most players, the game never really seemed finished. Now, senior developers are leaving before it is even remotely at the level that many hope for?
These 3 above-mentioned signals may be quite normal processes within a development studio. But for their players, developers are sending the wrong signals. They reinforce fans’ fears that the game might soon be abandoned.
So far, many have interpreted Bioware’s actions as a signal of “We’re keeping everything calm according to plan and seeing how it goes”, which after all the negative press is another disappointment for some.
Currently, it seems that Bioware is going to stay on this course. The reassuring voices from Bioware do not help; many have lost faith.
The Reddit user RentalGore writes to Bioware: “You may all be very committed, but real commitment depends on whether EA gives you the resources to rebuild the game. I doubt your commitment.”
The atmosphere around Anthem is overall bleak, the subreddit is almost overflowing with negative posts.

What happens next? That is open. Anthem is now in the hands of the live team. They will continue to work on patches and new content for Anthem. However, what this will look like is unclear.
Currently, Anthem is struggling with matchmaking issues, behind which some fans suspect a player shortage.
This is known about the future of Anthem:
Some even suspect that support for Anthem is simply being gradually reduced and that this is a sign of that. However, this is also observable in other games.
That’s why this is a normal process: It is rather common for developers to reduce communication after major release phases of their games.
After release, developers’ attention is often still focused on necessary patches for any bug fixes. Often, developers work overtime to get the next update ready quickly.
Moreover, in the case of Anthem, many players have been “very emotional” in their feedback. This often resulted in wild insults and threats, which is why developers tend to respond less to messages, as community manager Jesse Anderson explained to a fan.
Also in The Division 2, the developers reduced communication nearly two months after the release, and that was among the most successful games in March. So, it does not matter whether a game starts successfully; it is simply routine. Developers often prefer to announce something only when there is solid news.
However, there are also counterexamples, such as Digital Extremes, the developers of the online shooter Warframe. They have been among the most communicative development studios for years.

Fans do not want a “normal” plan
Why is there so much uncertainty despite “normal”? After all the above-mentioned problems that Anthem has, fans wish for a stronger reaction from Bioware.
For after the insider report, the situation of Anthem looks very bleak for all parties involved. Many players hope that Bioware can “really get going”, signaling that to the fans and pulling the cart out of the mud.
As player Amuriel on Twitter writes: “I defended you guys from the beginning because a lot of complaints were pure bullshit. But the handling after the release of Anthem could not be worse. Both in game development and communication. Actions speak louder than words. And I see hardly any actions from you.”
These 3 above-mentioned signals may be quite normal processes within a development studio. But for their players, developers are sending the wrong signals. They reinforce fans’ fears that the game might soon be abandoned.
So far, many have interpreted Bioware’s actions as a signal of “We’re keeping everything calm according to plan and seeing how it goes”, which after all the negative press is another disappointment for some.
Currently, it seems that Bioware is going to stay on this course. The reassuring voices from Bioware do not help; many have lost faith.
The Reddit user RentalGore writes to Bioware: “You may all be very committed, but real commitment depends on whether EA gives you the resources to rebuild the game. I doubt your commitment.”
The atmosphere around Anthem is overall bleak, the subreddit is almost overflowing with negative posts.

What happens next? That is open. Anthem is now in the hands of the live team. They will continue to work on patches and new content for Anthem. However, what this will look like is unclear.
Currently, Anthem is struggling with matchmaking issues, behind which some fans suspect a player shortage.
This is known about the future of Anthem:
Among some players, the feeling arose that Anthem would soon be dropped by Bioware and Electronic Arts.
That’s why this is a normal process: Mike Gamble was the lead producer, the senior producer of Anthem. This role is particularly relevant during development phases.
Typically, a senior producer is responsible for managing and leading the product. He or she ensures that set goals are achieved.
Anthem is now being taken over by the live team. The senior producer will then be the team member Ben Irving. Many also know him already, as he was already involved in the development of Anthem.
The game is now being further developed and provided with updates by this team. According to Bioware, this has been the plan from the beginning.
It is not unusual for certain employees to be reassigned to other projects at such times. Dragon Age 4 is Bioware’s next big project, so it is not surprising that leading figures are being drawn there now.

Delayed updates – Anthem is in a dilemma
This worries fans: With the last patch, Bioware announced that they would push back the planned content for April to indefinitely. This included various features like new freeplay events or the next story section, Cataclysms.
This decision caused discontent among fans. Many see it as an indication that Bioware may not plan to deliver this content at all.
That’s why it’s a normal process: Anthem has fundamental problems that stem from the difficulties encountered during development.
- The technical state of the game, which was extremely poor at times, weighed the heaviest
- There were and still are numerous bugs, glitches, and optimization errors.
- There is also massive criticism of the loot system and the game’s balance
- These problems still partly persist.
That’s why the Anthem developers are currently looking for specialists in loot systems:
Although it should not be normal according to common opinions for a game to come out in such a state, there are still such cases. These include more well-known titles such as The Division 1 or Fallout 76.
In such a situation, the most logical course of action is to first address the problems. The technical condition of a game should ideally always matter more to developers than new content. Because what good is content if you can’t play it due to bugs and glitches?
Therefore, this decision was likely inevitable. Currently, Anthem is primarily dealing with its technical difficulties rather than new content.

Bioware has decreased communication
This worries fans: For the past few weeks, some fans have criticized that Bioware is no longer as communicative as at the release of Anthem.
- The developers respond less often directly to fan questions,
- and do not engage as much with the community anymore.
- Additionally, there have been accusations that Bioware is hiding negative patch notes.
This leads many fans to conclude that the developers are no longer evaluating feedback as thoroughly as they did at release.
Some even suspect that support for Anthem is simply being gradually reduced and that this is a sign of that. However, this is also observable in other games.
That’s why this is a normal process: It is rather common for developers to reduce communication after major release phases of their games.
After release, developers’ attention is often still focused on necessary patches for any bug fixes. Often, developers work overtime to get the next update ready quickly.
Moreover, in the case of Anthem, many players have been “very emotional” in their feedback. This often resulted in wild insults and threats, which is why developers tend to respond less to messages, as community manager Jesse Anderson explained to a fan.
Also in The Division 2, the developers reduced communication nearly two months after the release, and that was among the most successful games in March. So, it does not matter whether a game starts successfully; it is simply routine. Developers often prefer to announce something only when there is solid news.
However, there are also counterexamples, such as Digital Extremes, the developers of the online shooter Warframe. They have been among the most communicative development studios for years.

Fans do not want a “normal” plan
Why is there so much uncertainty despite “normal”? After all the above-mentioned problems that Anthem has, fans wish for a stronger reaction from Bioware.
For after the insider report, the situation of Anthem looks very bleak for all parties involved. Many players hope that Bioware can “really get going”, signaling that to the fans and pulling the cart out of the mud.
As player Amuriel on Twitter writes: “I defended you guys from the beginning because a lot of complaints were pure bullshit. But the handling after the release of Anthem could not be worse. Both in game development and communication. Actions speak louder than words. And I see hardly any actions from you.”
These 3 above-mentioned signals may be quite normal processes within a development studio. But for their players, developers are sending the wrong signals. They reinforce fans’ fears that the game might soon be abandoned.
So far, many have interpreted Bioware’s actions as a signal of “We’re keeping everything calm according to plan and seeing how it goes”, which after all the negative press is another disappointment for some.
Currently, it seems that Bioware is going to stay on this course. The reassuring voices from Bioware do not help; many have lost faith.
The Reddit user RentalGore writes to Bioware: “You may all be very committed, but real commitment depends on whether EA gives you the resources to rebuild the game. I doubt your commitment.”
The atmosphere around Anthem is overall bleak, the subreddit is almost overflowing with negative posts.

What happens next? That is open. Anthem is now in the hands of the live team. They will continue to work on patches and new content for Anthem. However, what this will look like is unclear.
Currently, Anthem is struggling with matchmaking issues, behind which some fans suspect a player shortage.
This is known about the future of Anthem: