The WoW chief promises that Dragonflight will not fill your inventory too quickly

The WoW chief promises that Dragonflight will not fill your inventory too quickly

Inventory Tetris is unpopular among most players of World of Warcraft. Shadowlands has gone overboard with dozens of different items that all do the same thing. In an interview, Creative Director Ion Hazzikostas now explains that the new expansion Dragonflight won’t be as bad.

What was the problem?

  • In Shadowlands, there was a new resource called Anima that was needed for all sorts of rewards. However, the resource itself was collected through dozens of different items, each taking up a space in your inventory. In addition, there were specific items for covenants and more.
  • The situation got particularly bad in the Korthia patch. With another resource, players could easily clutter 30-40 inventory slots with items in half an hour. Unpleasant for most.
  • Dragonflight aims to avoid this problem from the outset. The head himself addresses the situation.

This is what the WoW head says now: Ion Hazzikostas had an interview with Anne Fuchsia from wowhead on various topics (via YouTube). When asked if the developers would be “a bit nicer” to the bags, Hazzikostas replied:

Yes. Those are painful points we have experienced ourselves. One of the ways we have to deliver progress, collections, and such is through inventory. The challenge is, when six or seven different systems and many designers work on putting something in your bag, you suddenly get overwhelmed. […]

We have to be careful with the systems we create, with things in the open world. You slice through enemies, and before you know it, your bags are full again, and we’re back to square one. We can give you as much inventory space as we want.

One measure against this are the new reagent bags that collect all crafting materials. The bags simply function as an additional slot just for resources, so as additional inventory.

For little effort, you can already get a 20-slot reagent bag before the release of Dragonflight.

The most important new features of Dragonflight are shown by Blizzard in the new gameplay trailer:

Dragonflight brings new systems that will be further developed

Hazzikostas did not specify further concrete measures in this interview. However, he explains that content like inventory will be renewed and improved with Dragonflight. They have also learned from the past.

For example, the decision to bring content from old expansions for Season 1 of Dragonflight came from the experiment of Season 4 in Shadowlands. The end of Shadowlands was so good that even long-time critics praised it.

Here you can find all info about Dragonflight:

More on the topic
WoW Dragonflight: Release, Beta, new class – Everything we know
von Cortyn

The stated goal of Dragonflight is to create a foundation for long-term improvements to World of Warcraft. The systems introduced with the new expansion are more the beginning of a development rather than already completed features. This was revealed to us by the developers in the interview about the content of Dragonflight:

WoW developers in interview: ‘Features of Dragonflight will improve the future of WoW forever’

Source(s): wowhead
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