Despite regular updates and sensible improvements, the player numbers of Throne and Liberty are decreasing. The strong focus on guild content and massive battles is increasingly proving to be a disadvantage.
What is the current status of Throne and Liberty? The Christmas break at Amazon Games has not lasted too long. The last update from 2024 (1.11.2) was released on December 19, and today – on January 9 – the first patch (1.12.0) for the year 2025 is already on the starting line. The servers are expected to be offline for about 10 hours due to database maintenance, until around 5:30 PM.
- On playthroneandliberty.com you can find the official German patch notes for update 1.12.0 for Throne and Liberty
Thanks to the “Tico Talks” issue from December, we also know the rough goals of the developers for the start of 2025. They want to noticeably optimize “combat, movement, and targeting systems” and ensure that the activities of the MMORPG do not feel too much like work and a “bothersome chore”.
However, both the current and previous updates have not managed to stop the constant decline in player numbers. At the beginning of December, there was the last time a six-figure number of players simultaneously playing Throne and Liberty via Steam.
According to steamdb.info, the current daily peak is around 48,200 simultaneous active players. From the all-time high at launch (336,300 simultaneous active players), we are now far away.
The player numbers of Throne and Liberty are decreasing:
Community demands action
How do the declining player numbers affect the game? It generally has a negative impact on MMORPGs when so many players drop out that wait times for group content increase, the game world feels empty, and there is hardly anything happening in the guild.
Throne and Liberty is particularly affected by this due to the enormous focus on the “Massively” in the genre designation MMORPG. Although there are now some contents for solo players and small groups, it is the guild challenges and large battles, involving over 1,000 characters, that make the MMORPG special.
In fact, on many servers, the few remaining top guilds have now united into alliances and are farming world bosses uncontested and winning castle sieges.
How is the community responding? Just in the past month, dozens of Reddit threads have gone online due to the slowly dying server communities, where still active players of Throne and Liberty are demanding the merging of worlds.
- Maleficent-Pop9697 writes in his post on Reddit: “The server Leonardas is completely dead, no one participated in the siege against the top guild, […] the server is dead, WE NEED A MERGE.”
- On the ciwg server, it looks similar (via Reddit): “Server is dead, there are no fights for blessing stones/split stones, just 1 big zerg. That’s not fun at all.”
- Ok-Concentrate-1084 writes on Reddit: “The top guilds are uniting across servers and destroying the game. It is unplayable on my server.”
- InertBrain sees the situation critically (via Reddit): “If there are no merges soon, the game will actually die in my opinion. An MMO cannot function without a sufficient player density, especially not an MMO in which a single alliance can have 280 members.”
How does it look currently on your server? Are there still enough players online and guilds active to ensure a functioning coexistence and competition? Or do you also assess the situation of your world as critical? Let us know in the comments! More information on the current status of the MMORPG: Throne and Liberty is struggling with the same problem as Lost Ark – that should change, even if players are wondering