The Elder Scrolls Online: Tailored for Playstation 4 and XBox One

The Elder Scrolls Online: Tailored for Playstation 4 and XBox One

The fantasy MMORPG The Elder Scrolls Online is said to be tailor-made for consoles Playstation 4 and Xbox One. That’s why the port took so long.

Teams worked in parallel on the console versions to organically integrate features like controller adaptation and voice chat. A completely new user interface was also created in the process. They hope that the wait was worth it for the players when they can experience The Elder Scrolls Online on consoles on June 9.

TESO: Story

Mein MMO says: Well … we and many others have a different theory about why the port to consoles took so long. It seemed more like a delay of the console release, as the PC release revealed many unfinished qualities and weaknesses in the concept, and the game didn’t exactly have a triumphant debut.

The Elder Scrolls Online itself seemed to have been developed with a console port in mind from the start. After all, TESO already showed compromises in favor of consoles at release: The interface was already clean, and there were only a few skill buttons.

If it is indeed true that the adaptation for consoles took over a year, then Zenimax must be asked why they only realized two weeks before the console release what kind of work it would be. The topic was and is truly not a shining example for Zenimax.

Source(s): TESO
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