The largest update so far for The Division 2 is now just over a week old and the reactions range from “too little” to “it’s a new game”. We have looked at the opinions on the key points builds, raid, and loot and compiled them for you.
What’s going on with The Division 2? On October 15, the title update 6 went live for the loot shooter The Division 2 . The developers called the expansion the largest update in the entire Division history, and accordingly, the changes were extensive.
Visually, it remains the same game, but with the help of the community, the developers have made the underlying mechanics more user-friendly and aimed to create new motivation for the game again with their own ideas.

Update meets mixed feelings
And how is the new update being received? Reactions are indeed divided. While a lot has been redone with the new update, there is a shortage of new playable content, and the community reacted accordingly:
What people like:
- Many new and exciting builds
- The new loot system
- The fifth specialization
What is particularly well received? The revised core mechanics are doing a good job so far. Players are happy about more targeted looting and are pleased with every new “Named Item” in their inventory.
TU6 made me feel like I was playing the game for the first time. […]
CriManSquaFC on reddit (translated)
What people do not like:
- Low content after a long drought
- Raid comes much later
In short, there are a total of 30 minutes of new content, one specialization, and you can grind the most tedious and boring missions again to revise your broken build.
JohnRedPepper on Twitter (translated)
Content scope is the biggest point of criticism
The new playable content is too little for some players after a nearly three-month drought. Also, the delay of the second raid caused disappointment. This has deterred some players from giving Division 2 another chance.
What do the active players say? To get a picture of the mood within the playing community, we observed the important points builds, raid, and loot and summarized the users’ reactions to the changes of the past week with some general opinions.
New builds leave a good first impression
What makes building better with TU6? The developers wanted to bring more efficient builds into the game with TU6 and have rendered many pre-update builds unusable with a small change to the “Passive Talents”. This ensured that the developers could be sure that many returning players would tinker with their builds again.
Now that all brands have all parts, that’s the really big thing about build diversity.
suddenlysara on reddit (translated)
And that’s exactly what the agents did. After just one week, there are already many videos and how-to’s on talent combinations, builds, and tips for better farming. “suddenlysara” on Reddit believes that the new brand parts make the biggest difference and now many more builds make sense.
TU6 is amazing.
It takes the building possibilities to a whole new level. […]
Lee Herraz on Facebook (translated)
“Lee Herraz” presents his first TU6 builds on Facebook and is excited about the current possibilities and the new build variety. This also well describes the overall mood towards the builds.
Players who engaged with the new systems are happy to have returned and are currently actively working on their potential meta builds.
New technician specialization gets off to a great start
Which builds are particularly celebrated by the agents? The new variety is being generously used by players, and some builds have already been posted on various platforms.
The new specialization “Technician” is directly very popular, the talent “Clutch” is often used, and shotguns with the talent “Pummel” are currently particularly fun.
The video shows how “LucaTheCat” annihilates a horde of enemies right at spawn with his new shotgun build and feels slightly reminded of the farming mission “Lexington Event Center” from the first Division.
Players uncertain about TU6 raid
How is the raid in TU6 going? Agents report higher difficulty in both modes of the raid, but are not quite sure what to make of it.
Players who have already completed the raid with TU6 complain about the increased difficulty and criticize the high explosive damage of certain units. However, the update is also still quite recent, and the builds of the early decision-makers leave room for optimizations.
YES, it is now harder on Normal.
Airjarhead in Ubisoft Forum (translated)
Last night, my speed-runner clan barely completed the raid (previously we had one of the best clan completion times). The drones’ explosions almost kill you with one hit, and the NPCs move much more unpredictably, making headshots much harder.
Nice new builds, but my clan can no longer complete the raid.
MrJones42 on reddit (translated)
In the Ubisoft forum and on reddit, the changes are being extensively discussed, and it remains to be seen what direction the discussions will ultimately take.
Looting & building is fun again
What does the community say about loot? Many players agree on this: The loot system feels better and more rewarding.
New strong and revised items and talents, plus the targeted loot system, agents are currently enjoying looting and building builds.
The new loot system has improved gameplay again. Drops no longer feel bad and pointless as they did before.
If someone is considering whether a return is worthwhile right now, this is the best time for it. The game feels fresh, new, and rewarding after TU6.
GFHeady on reddit (translated)
The user “GFHeady” is fully convinced of the new mechanics and can only recommend to any returnee to check back into the game right now.
TU6 is great, thanks! Even casuals like me now have the opportunity to put together an efficient build after a week of playing, unlike the countless half-baked builds I have made since release.
superbobob on Twitter (translated)
Also, “superbobob” was delighted on Twitter about all the new features and is excited that even as a casual player he can now create a somewhat efficient build. The opinions on the new loot system are quite consistent, many players see the improvements and are pleased with the changes.
Developers remain close to the community
How do developers respond after the new update? For game developers, the relationship with their own video game is often something special. One of the project leaders couldn’t help but respond somewhat cheekily to harsh criticism from a user .
Otherwise, the developers continue to gather a lot of feedback through surveys or from social media. A bug found this way, which allowed players high values on certain items, remains in the game now as the community wished.
Returnees satisfied with the update
Conclusion: For returning players who were eager to try out the new mechanics, this update was a complete success. Everything is a bit different, and building is a lot of fun for many.
Agents who had hoped to finally be able to go on a bigger tour through fresh missions after the long content drought were disappointed and continue to wait for the big hit in The Division 2.
What do you say about Title Update 6? Are your experiences similar, or do you feel inadequately represented here?





