Which builds are particularly good? This question haunts many players of The Division 2. Here are some builds created by players.
These are the builds: Since The Division 2 was released and World Tier 5 was introduced with an update, there have been many different builds recommended by players.
In this special, we present some builds that have been either spread or created by YouTubers. Some of these builds have already been compiled by invenglobal.com.

The “best” submachine gun build by widdz
This is the build: With this build, you should focus completely on crit chance on your mods. Also, the stats on your equipment should fit, otherwise, you won’t be able to unlock the necessary talents.
Widdz himself describes his playstyle as risky and offensive. You can choose your skills freely according to your preferences; skill power doesn’t matter in this build.
These are the details:
- Specialization: Demolitionist
- Attribute distribution: 5/9+/0 (Red/Blue/Yellow)
- Brand sets:
- 1 Fenris
- 1 Arialdi Holdings
- Providence Defense
- 1 Murakami
- 1 Gila Guard

- Active, important armor talents:
- Ruthless (+10% weapon damage for every 10% of maximum armor destroyed.),
- Linked (Critical hits heal 15% health and repair 2% armor.)
- Safety Precaution (Eliminating an enemy grants a 150% bonus to repair and healing effects for 20 seconds.)
- Concealed (When the armor is destroyed, nearby enemies’ skills are disrupted for 10 seconds. Available every 30 seconds.)
- Primary weapon: Vector with
- Strained (+10% (+5% normalized) damage from critical hits for every 5% of your armor destroyed.)
- Allegro (+10% rate of fire)
- Secondary weapon: The Quack
You can watch everything about the build in his video:
The Tanktician 2.0 by MarcoStyle
This is the build: With this build from YouTuber MarcoStyle, you can create a strong tank-healer. It is currently probably one of the most effective ways to play a build with skill power.
It’s all about the Chem Launcher booster. Because the effect of the skill can be stacked, and the healing effect becomes massive with the right mods.
However, make sure to have skill power on every piece. This is important to meet the requirements for the skill mods.
These are the details:
- Specialization: Survival Specialist
- Attribute distribution: 3/2/11
- Brand sets:
- 1 China Light Industries
- 3 Alps Summit
- 1 Douglas & Holding
- 1 Providence Defense

- Active, important armor talents:
- Safety Precaution (Eliminating an enemy grants a 150% bonus to repair and healing effects for 20 seconds.)
- 6x Capacitive (+20% skill duration)
- Primary weapon: Any assault rifle with
- Renewal (Headshot kills increase repair and healing of skills by 25% for 25 seconds.)
- Allegro (+10% rate of fire)
- Secondary weapon: Quack
- Skills: Booster with ammo and healing mod and the seeker mine with healing mod
In the end, you should have 2600+ skill power and possess pretty strong healing skills that last significantly longer.
This is the build in the video:
LMG build that is still strong with the next patch
This is the build: YouTuber NothingButSkillz has assembled a powerful LMG build that will also work with the upcoming balance patch Title Update 3.
If the update comes out as it is currently being tested on the PTS, this build should do well both in PvP and PvE. Additionally, the build reaches a quite high skill power of 1899.
These are the details:
- Specialization: Demolitionist
- Attribute distribution: 2/11/7
- Brand sets:
- 3 Gila Guards
- 1 Douglas & Holding
- 1 Murakami
- 1 Petrov Defense Group

- Active, important armor talents:
- Explorer (+10% weapon damage to enemies marked by the pulse)
- Unbreakable (When your armor is destroyed, 25% of maximum armor is repaired, and using a repair kit within the next 5 seconds does not consume the repair kit.)
- Devastating (+5% weapon damage)
- Empowered (+10% skill power)
- Compensated (Weapon damage is enhanced with a low chance for critical hits)
- On the Ropes (Weapon damage increases by 25% when all skills are on cooldown or reach 0 charges.)
- Primary weapon: M60 E6 black market version with
- Out of the Loop (Weapon damage increases by 25%, weapon handling, however, decreases by -35%.)
- Allegro (+10% rate of fire)
- Secondary weapon: MG5 with
- Out of the Loop (Weapon damage increases by 25%, weapon handling, however, decreases by -35%.)
- Extra (+20% magazine capacity)
- Skills: Pulse (Scanner) and Chem Launcher (Booster)
You can watch the full build in the video:
After the update, it is highly likely that there will be more interesting combinations.
We will expand the article later with more builds.
Do you have other builds that you can recommend? What type of player are you?