Convoke the Spirits
Class: Druid (all)
Sometimes you wish spells had more than just one effect. Or that spells are more than just a spell. For exactly this purpose, there is probably Convoke the Spirits.
This druid spell is the definition of “Help, just do something,” as over the course of 4 seconds, the casting druid unleashes a total of 16 abilities and spells that (hopefully) have some benefit.
What exactly happens is largely left to chance but can be slightly modified by talents. Both damage spells and healing effects rain down on targets nearby, which means you can definitely say that something useful always happens. You just don’t quite know what.
So if a druid explodes in a sea of effects next to you – don’t worry. They just had their glorious 4 seconds and will probably recover quickly afterward.
