The team shooter Evolve has completed its first week and there are initial statistics concerning the balance between monster and hunters as well as the duration of individual matches.
In the jungle, no one hears you scream, and when you hunt the monster or are hunted by the hunters, you can lose sight of the big picture. A sort of bird’s eye view can now be taken thanks to the first statistics from Turtle Rock:
- Average Evolve match lasts 9:46 minutes.
- A first contact between hunters and hunted happens after 2:23 minutes.
- Nearly 6 million games have been played.
The chances of winning shift in favor of the monster as the match progresses. This increases its chance of victory the more powerful it is:
- If a game ends with the monster at level 1, it is usually hunter fodder. It wins only 11.2% of these matches.
- At level 2, the monster wins 47.8% of the games. It’s quite balanced.
- When a monster reaches level 3 and is fully grown, its chances of winning rise to 76.7%.
Overall, the balance is even. The hunters won 48.1% of the matches, while the monsters won 51.9%.
When players have the choice, they tend to prefer advanced hunters, as the statistics of players above level 20 show: Lazarus is heavily favored among medics with 40%, Cabot enjoys great popularity among supporters with 43%, and Abe ranks even higher among trappers with 44%. Only the three assault characters are quite close together. Among monsters above level 20, however, Goliath, the beginner monster, is the king. Although everything is quite balanced.
