It is Respec Time Again! We once again look back on an exciting week during which a lot has happened in the field of indie MMOs. The games are taking more and more shape, and there are some interesting things to look forward to!
Darkfall: Rise of Agon
Big Picture Games seems to have won the bid for the “reboot” of the classic Darkfall Online. A website has now been launched where not only is there a first trailer of the game, but it is also possible to sign up for an upcoming beta test (www.riseofagon.com). But what happened to Darkfall: The New Dawn, the reboot by Ub3rgames? There is a website here as well, and it somehow seems that there will now be two reboots of the classic… Won’t that cause confusion?
Life is Feudal
Bitbox Ltd. announces that their sandbox MMORPG Life is Feudal will officially launch on November 17. After an extended early access phase during which the final touches were made together with the backers, the adventures can officially begin in just a few days. However, the game cannot really be described as an MMO since only 64 players will be able to act on the 3km x 3km world per server.
Players can create their own persistent worlds with their own rules, including permadeath. Cities and fortresses can be built and even the terrain can be altered. Character progression is classless, and players can create their own decoration items for housing. The combat system relies on physics and there is no “lock-on targeting”. Sounds interesting!
Escape from Tarkov
The Russian development studio Battlestate Games has announced Escape from Tarkov, a mix of online shooter and RPG. The game aims to combine as much freedom as possible with an exciting, mission-based story and a lot of realism. Players improve their heroes through more than 100 skills, participate in large raids, or complete quests.
Above all, the ballistic system of the combat is intended to be as realistic as possible. The story revolves around two private armies waging a small war in the Russian city of Tarkov. The game is set to be released next year, with a beta planned for early 2016.
Revival
The housing preview of the dirty sandbox MMORPG Revival is getting closer to completion and is supposed to provide a first look at the promising online game. A video has now been released that shows this housing system. The video explains how to place objects and how players can set up their own house in the game. Many options will be available to the players. The housing in Revival seems to be very interesting already. Let’s hope that the rest of the MMO lives up to its ambitious promises as well.
Albion Online
The developers of the sandbox MMORPG Albion Online have spoken about the current state of affairs. Recently, the costs for crafting were removed from the game, and a rebalancing of the farming and consumables systems has been worked on. The combat system has been refined, and the staff has been introduced as a new weapon. Additionally, the sounds and animations have been improved, and the destiny board has been revamped. New icons for avatars have also made their way into the game.
Anyone who hasn’t had the opportunity to check out Albion Online yet can sign up for the closed beta starting on November 23! Until then, you can watch the latest video showcasing the features of the worker system. Collecting resources is laborious, so why not hire additional workers? More on this can be found in the corresponding blog post on albiononline.com.
Gloria Victis
In the MMORPG Gloria Victis, the developers are working hard to make the world as lively as possible. They want to move away from the more static worlds of other MMORPGs and give players the feeling of being in the most realistic environment possible. Enemies in MMORPGs usually respawn at the same spots. This should be different in Gloria Victis. The respawning is intended to be dynamic.
If you destroy a bandit camp in a forest, bandits will not suddenly appear out of nowhere again. However, the fact that there are no bandits might lead wolves to settle there. Additionally, players will only encounter creatures that make sense for the respective area, such as foxes found in forests but not in swamps. This dynamic system should make the world feel much more vibrant. More about Gloria Victis can be found in the following articles: 5 indie MMOs that promise a lot and Top 5 of the indie MMORPGs 2015 and 2016 as well as Gloria Victis – News on the Unity 5 transfer and territorial wars.
Time passes incredibly quickly. This can be seen not only in the fact that another interesting week of indie MMO news has gone by but also in the progress the games are making.

