On Twitchand YouTube, many content creators are currently playing strange games, far from AAA or AAAA games, but the viewers seem to be more interested in these than in current, hyped games.
What kind of games are they? Supermarket Simulator, Kebab Chefs! – Restaurant Simulator, Beer Factory, or Internet Cafe Simulator 2 are the opposite of the currently hyped games on Steam. All the titles are simulators that simulate life around the respective profession.
There is hardly any focus on realism, diversity, or graphic innovations. With similar graphics and unusual mechanics, they attract players into their world. Many of the games also have additional features unrelated to the actual gameplay, such as gambling or fights against NPCs.
HandofBlood is one of the content creators who repeatedly entertains his viewers with simulators. You can learn more about him in our video.
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HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute
Thanks to Humorous Videos, the Genre is Growing More and More
How do the games become famous? The reason for the success of the games likely lies with content creators on Twitch and YouTube, who have made it their mission to dive into the daily lives of simulators and entertain their viewers in various ways.
While the creators of the videos use various approaches, they are all connected by the fact that there are usually only single streams or videos per game, in which the stereotypical daily life of a person in the respective profession is portrayed. Sometimes, personal experiences or stories from the lives of the influencers are included.
Here you can watch a video that is exemplary of the kind of simulator videos.
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How do the videos receive attention? The videos are well received by the community. The YouTube channel PietSmiet now frequently publishes videos about simulators, like Beer Factory, alongside other projects. Viewers express their joy about the simulator videos in the comments.
Under the YouTube video for Beer Factory, for example, @groebaz76 writes: “I love it. Pedda [PietSmiet] playing alone is always pure entertainment.”
Kevlovic writes under the same video: “Cool video! Hopefully, this simulator will have a few more videos and Peter [PietSmiet] gets to build his beer empire.”
How big is the hype around the games? Measuring the hype of an entire genre is not easy. It is noticeable that simulator games currently belong to the “Trending Games” on SteamDB. The Supermarket Simulator, for example, is currently seeing a steadily growing trend with over 16,000 players.
Other games can also record growth in players after streams or YouTube videos. However, the hype around the respective game usually lasts only a short time. After 24 hours, player numbers often decline again. The PietSmiet video, for example, helped the game Beer Factory reach a new peak in players before the numbers dropped again since then.
A new game on Steam appears to resemble Dorfromantik at first glance. However, you play as a nearly divine cat that builds its own world to bring back the extinct humanity.
What game are we talking about here? Nekokami: Relaxing World Builder is essentially what the name promises. A relaxing building game on Steam, which at first glance reminds of the successful German building game Dorfromantik from 2022.
The release is announced for the second quarter of 2024. Currently, you can already get a taste of the demo version Nekokami: Internship.
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In Nekokami errichtet ihr als Weltraum-Katze eine neue Welt
What can you expect? Nekokami definitely reminds of Dorfromantik in terms of gameplay. Here, too, you need to combine different hexagons to gradually build a new landscape. You will encounter various tasks and challenges to fulfill.
Unlike in Dorfromantik, however, in Nekokami you take on the role of a cat. Yes, you play as a cat in space, building new places on different planets. In the future, cats are the rulers of the universe and have taken it upon themselves to create and manage a new home for the extinct humans.
To fulfill your important task, you must earn the respect of the Kami – the nature spirits. After all, you are just a simple architect who is allowed to borrow the powerful abilities of these spirits to create new worlds in a god-like manner.
Graphically, the game aims to impress with a hand-drawn style. Everything is somewhat based on actual architecture from world history and various cultures. In the video, you could see deserts and pyramids alongside smaller huts, forests, and rivers.
Unlike in Dorfromantik, interaction with other cats will also play a role in Nekokami. You can already see in the video how you communicate with your colleagues, receiving tasks or information from them.
It is also interesting how the Kami are integrated into the gameplay. For example, in the video, you can see that it starts to rain when you earn the respect of a certain Kami. This rain then creates lakes and rivers in your landscape.
Aside from the targeted planning of your landscape, this aspect brings an interesting change to the genre.
After hours of fighting against the new world boss in WoW Classic, the first players have finally defeated and looted him. Or at least tried. Because there is one item that the boss just won’t let go. It would probably be way too powerful.
Even if you defeat the boss, you cannot get the Bloodthirst Blade: the sword may drop, but no one can loot it.
What makes the sword so special: The Bloodthirst Blade has a passive ability. The sword’s effect states: “Chance on Hit: Claim the promised soul.” However, no one can test what exactly this effect does.
Because the sword requires level 125 to wield. However, the maximum level in the Season of Discovery is level 40. And so far, there has never been a higher level than 120 in any expansion of World of Warcraft.
So even in retail, it would be impossible to wield the blade. Additionally, the Bloodthirst Blade has the property “Unique (0)”. So you wouldn’t even be able to wield it even with the level requirement.
And even here, there is another restriction. Because unlike all the other loot from Kha’damu, the blade cannot be looted at all. It is visible in the loot window, but no one can pick up the weapon (via X). All other loot items can be easily looted. Only the boss himself is allowed to wield his sword.
Start video
WoW Classic: The Devs on the Season of Discovery in Interview
New world boss in WoW Classic occupies entire servers
Whether the weapon is intentionally not usable or not, we cannot say for sure right now. With +333 strength, it would be far too powerful for level 40 characters and could probably oneshot any opponent by itself.
It is likely just an Easter egg or something that is part of a larger mystery. Because merely seeing the weapon requires a rather absurd and daring action.
Kha’damu patrols through the Stranglethorn Vale and belongs to the Bloodmoon event, a new PvP event where you are supposed to collect bloody coins. The world boss himself is, fittingly, the Chosen One of the Bloodloas.
However, the fight against him is so hard that several guilds or even entire servers have sometimes teamed up with hundreds of players just to defeat him. Mainly because the rumor spread that he could drop the Bengal tiger. To investigate this, even Game Masters have helped out. Let someone say again that there is no customer support: Player wants to prove that there is no customer support in WoW, sets a nasty trap
This is an AI-powered translation. Some inaccuracies might exist.
There are a few companions in Baldur’s Gate 3 that almost no one ever takes with them. Most of you probably don’t even know their names. We are talking about hirelings, who are actually quite useful – with a catch.
This is how unpopular hirelings are: Baldur’s Gate 3 rewards you with an achievement when you hire a hireling. The “Freelancers” achievement indicates that you were nice to one of these characters or “used them as cannon fodder”.
In global comparison, however, only 16.2% of all players on Steam have ever unlocked this achievement. A whole 19.9% have completed the game.
These are quite clear numbers, as you can recruit a hireling much earlier than after the approximately 100 hours it takes to complete a run. In fact, it is enough to just hire a hireling; you don’t even have to play with them or interact with them. But why are hirelings so terribly unpopular?
Lazarus provides you with hirelings, but also with the option to reskill:
Start video
Baldur’s Gate 3: Reset Character and Choose New Class
Hirelings are practical but have a major drawback
The idea behind hirelings is that they replace characters missing from your group – or simply fill in when you really have no one else. Because hirelings will never leave you.
Nevertheless, the mercenaries miss something important: a story. While each of them has a story explaining how they died and are therefore available in Lazarus’ arsenal, they lack companion quests.
Unlike all other companions in Baldur’s Gate 3, you cannot form relationships with them or explore their background through quest lines. This is something that many players love about the game and do not want to miss.
However, hirelings are not weaker in gameplay compared to other characters. Especially in an evil run, you might even need them because many companions truly disappear or don’t appear at all.
In Pokémon GO, the Sinnoh Tour brought all Pokémon from Sinnoh and Hisui. All Pokémon? No! A selection of nearly 9 Pokémon continues to stay away from the Pokédex. Which ones are they?
This is what happened in Pokémon GO: Last February weekend, the big Sinnoh Tour took place. It was the fourth “Tour” event in Pokémon GO, following the Kanto, Johto, and Hoenn Tours.
During the Sinnoh Tour, the focus was also on the Pokémon from the Hisui region, which is essentially the same: Hisui is the ancient form of Sinnoh that we know from the game “Legends: Arceus.” The region brought some new Pokémon forms and evolutions that were also present during the Sinnoh Tour.
However, the Sinnoh Tour did not bring all the monsters from its regions. There are still empty slots in the Pokédex that need to be filled. Which Pokémon from Sinnoh and Hisui still have to make their debut in Pokémon GO?
Three Monsters from Sinnoh – Phione, Manaphy, Arceus
Which Pokémon are missing from Sinnoh? Here trainers are missing three different monsters.
Phione is a mysterious water Pokémon from the Sinnoh region. It could be obtained in Pearl and Diamond by hatching a Manaphy egg.
Manaphy is also a mysterious water-type Pokémon. It is the only mysterious Pokémon capable of laying an egg – from which Phione hatches.
Arceus: This is the most important Pokémon that players currently miss. Arceus is the literal Pokémon god that created the Pokémon world in the legends. It has the special ability to assume the types of the respective plate given to it. Players have been waiting forever for Arceus, and some expected it to debut during the Sinnoh Tour. Now it is speculated that it might be the case at GO Fest 2024 – but that is currently completely open.
At least the true Pokémon god is already in Pokémon GO:
Salmagnis is a water-ghost Pokémon from the Hisui region, which evolves from Barschuft in the main games – but only from the white-lined one! This special Barschuft actually debuted during the Sinnoh Tour, but Salmagnis couldn’t be developed from it yet. Its debut is likely just a matter of time. There is a male and a female form that visually differ significantly.
Hisui-Dressella is the regional form of the normal Dressella, which evolves from Lilminip. It belongs to the fighting and plant types and appears in Legends: Arceus as one of the bosses that must be defeated during the game.
Hisui-Zorua and Zoroark: The shapeshifter Zorua debuted in 2022 in Pokémon GO with a special mechanic. Its Hisui form is described in the Pokédex as being plagued by hatred and resentment. Instead of being a dark type, the Hisui form is a normal/ghost type, and its evolution Zoroark as well.
Hisui-Viscargot and Viscogon: In Hisui, Viscargot gained the steel type in addition to the usual dragon type. The same applies to its evolution Hisui-Viscogon.
Start video
Pokémon GO: This is what the new season ‘World full of Wonders’ looks like in the trailer
When the missing Pokémon will appear is still completely open – just like the form of the release. It is to be expected that Arceus will have a bigger event. It is possible that Manaphy and Phione may debut at the same time.
As for the Hisui forms, we have to wait and see, although some of the Hisui evolutions in the past have appeared as raid monsters instead of evolving from the normal versions.
Terminator: Survivors will be released in October 2024. In a first trailer, developer Nacon roughly introduces the world in which you play – namely after Terminator 2. Much is still not known, but the scenes so far remind one of the survival hit Rust.
What kind of game is this?
The open-world survival game takes place after Terminator 2: Judgment Day. You are survivors who must make their way in the devastated world after the machine apocalypse.
You collect resources to ensure your survival, build bases, and fight against the machines whose mission is to exterminate humanity.
To do this, you loot abandoned gas stations, supermarkets, and farms. The world in the first trailer looks a bit like the destroyed island of Rust, one of the best survival games ever.
When will Terminator: Survivors be released? The launch for the survival game is planned for October 24, 2024, in early access on Steam. A version for PS5 and Xbox is also expected, but later.
How long the early access will last is still unknown. So far, information about Terminator: Survivors is limited. However, there are already a few details about the gameplay.
You can watch the trailer for Terminator: Survivors here:
Start video
Terminator: Survivors – The official trailer introduces the world and showcases the Terminator
You have to survive somehow, but the Terminator doesn’t want that
Primarily, Terminator: Survivors focuses on building a base for the surviving humans using the found materials. You can play alone or in co-op. We do not yet know how many players can play together.
The main threat in the survival game is the machines, where the developers refer to the Terminator itself several times in the singular. So, it is quite possible that you only encounter one Terminator wandering the world, but there will be several other “Skynet machines.”
The game is allegedly also going to play with the fact that the apocalypse is still quite fresh. Consequently, it is initially about the survival of the fittest, which means: other people are also competition.
Furthermore, the developers promise that you will encounter familiar figures from the franchise. Which ones exactly are not known yet. Probably, it would be John Connor, who is currently organizing the resistance.
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
In the endgame of Last Epoch, you unlock Blessings that enhance your character’s stats. They also affect the drop rate of certain items. You can learn about what Blessings exist and how to obtain them here on MeinMMO.
The endgame in Last Epoch mainly consists of the “Monolith of Fate”, which includes multiple timelines structured like webs. Each timeline has its own fixed level, layouts, enemies, and quests.
Your goal is to increase the stability of the timeline to engage with the three Quest Echoes. Upon completing the third and final quest, you will always receive a Blessing that provides you with permanent bonuses.
How do I unlock Blessings? In the age of “End of Time”, you start on the first timeline, “Fall of the Outcasts”. Within this timeline, you essentially “hop” from Echo to Echo and complete the quests there to increase the timeline’s stability. Once you’ve gathered enough stability in the timeline, you can engage with the Quest Echoes.
When you have completed all three Quest Echoes of a timeline, the passage is over, and you choose one of three Blessings that grants you various bonuses, such as a higher resistance to an element or a higher drop rate for certain items.
The stability bar is divided into sections, each corresponding to a quest, meaning: once you have filled the first section, you can select the first quest. Both can be seen in the subsequent images.
On the left, you can see your Quest Echo progress, and above, the stability of the timeline.The timelines in the “End of Time” have a fixed level.
All Blessings in Last Epoch
Below, we list all the Blessings available in Last Epoch, sorted by bonus. After you complete the last timelines, you can tackle “empowered timelines,” which will then be level 100. They provide you with larger versions of the Blessings and thus better bonuses.
For all Blessings, there is thus a “normal” form starting at level 58 and a “large” form starting at level 100 in the “empowered timelines”.
Idols
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Pride of Rebellion
(30% to 50%) increased drop rate for large idols
(51% to 100%) increased drop rate for large idols
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sight of the Outcasts
(30% to 50%) increased drop rate for large idols
(51% to 100%) increased drop rate for large idols
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Curse of Flesh
(30% to 50%) increased drop rate for huge idols
(51% to 100%) increased drop rate for huge idols
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Favor of Souls
(30% to 50%) increased drop rate for ornate idols
(51% to 100%) increased drop rate for ornate idols
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Mark of Agony
(30% to 50%) increased drop rate for decorated idols
(51% to 100%) increased drop rate for decorated idols
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
Runes, Glyphs, and Shards
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Sign of Torment
(10% to 15%) increased drop rate for runes
(16% to 25%) increased drop rate for runes
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Memory of the Living
(10% to 15%) increased drop rate for glyphs
(16% to 25%) increased drop rate for glyphs
Timeline: Fall of the Empire/Fall of the Empire
Blessing: Hope of the Beginning
(7 to 14%) increased drop rate for prefix shards
(15 to 25%) increased drop rate for prefix shards
Blessing: Safety of the Labyrinth
(10 to 20%) increased drop rate of amulet shards
(22 to 35%) increased drop rate of amulet shards
Blessing: Remnants of the Living
(20 to 30%) increased drop rate for ring shards
(33 to 50%) increased drop rate for ring shards
Blessing: Visions of Death
(25 to 35%) increased drop rate for two-handed spear shards
(40 to 60%) increased drop rate for two-handed spear shards
Blessing: Inevitability of the Void
(16 to 26%) increased drop rate for two-handed staff shards
(30 to 45%) increased drop rate for two-handed staff shards
Blessing: Rot of the World
(25 to 35%) increased drop rate for wand shards
(40 to 60%) increased drop rate for wand shards
Blessing: Boon of the Scarab
(25 to 35%) increased drop rate for bow shards
(40 to 60%) increased drop rate for bow shards
Blessing: Shadows of Infinity
(10 to 20%) increased drop rate for relic shards
(22 to 35%) increased drop rate for relic shards
Blessing: Despair of the Empire
(25 to 40%) increased drop rate for suffering shards
(45 to 70%) increased drop rate for suffering shards
Uniques and Equipment
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Winds of Fortune
(10% to 15%) increased drop rate for unique items
(16% to 25%) increased drop rate for unique items
Timeline: The Stolen Lance/The Stolen Lance
Blessing: Embrace of Ice
(10% to 20%) increased drop rate for body armors
(22% to 50%) increased drop rate for body armors
Blessing: Vision of the Aurora
(15% to 30%) increased drop rate for amulets
(35% to 75%) increased drop rate for amulets
Blessing: Apex of Fortune
(15 to 30%) increased drop rate for quivers
(41 to 60%) increased drop rate for quivers
Blessing: Arrogance of Argentus
(10 to 20%) increased drop rate for helmets
(22 to 50%) increased drop rate for helmets
Blessing: Grip of the Lance
(15% to 30%) increased drop rate for gloves
(35% to 75%) increased drop rate for gloves
Blessing: Right of Conquest
(15% to 30%) increased drop rate for boots
(35% to 75%) increased drop rate for boots
Blessing: Reach of Flame
(15 to 30%) increased drop rate for catalysts
(35 to 75%) increased drop rate for catalysts
Blessing: Binds of Sanctuary
(15% to 30%) increased drop rate for shields
(35% to 75%) increased drop rate for shields
Blessing: Slumber of Morditas
(12 to 25%) increased drop rate for relics
(30 to 60%) increased drop rate for relics
Blessing: Talon of Grandeur
(15% to 30%) increased drop rate for rings
(35% to 75%) increased drop rate for rings
Blessing: Might of the Siege
(15-30%) increased drop rate for belts
(35-75%) increased drop rate for belts
Weapons
Timeline: Blood, Frost and Death/Blood, Frost and Death
Blessing: Cruelty of Formosus
(30% to 45%) increased drop rate for wands
(50% to 90%) increased drop rate for wands
Blessing: Savior of the North
(30% to 45%) increased drop rate for scepters
(50% to 90%) increased drop rate for scepters
Blessing: Chill of Death
(30% to 45%) increased drop rate for two-handed staffs
(50% to 90%) increased drop rate for two-handed staffs
Blessing: Enmity of the Clans
(30% to 45%) increased drop rate for one-handed swords
(50% to 90%) increased drop rate for one-handed swords
Blessing: Ambition of the Empire
(30% to 45%) increased drop rate for two-handed swords
(50% to 90%) increased drop rate for two-handed swords
Blessing: Scars of Blood
(30% to 45%) increased drop rate for one-handed axes
(50% to 90%) increased drop rate for one-handed axes
Blessing: Favor of the Wengari
(30% to 45%) increased drop rate for two-handed axes
(50% to 90%) increased drop rate for two-handed axes
Blessing: Resolve of Frost
(30% to 45%) increased drop rate for one-handed maces
(50% to 90%) increased drop rate for one-handed maces
Blessing: Shards of Unity
(30% to 45%) increased drop rate for two-handed flails
(50 to 90%) increased drop rate for two-handed flails
Blessing: Remorse of Heorot
(30% to 45%) increased drop rate for two-handed spears
(50% to 90%) increased drop rate for two-handed spears
Blessing: Vigilance of the Damned
(30% to 45%) increased drop rate for bows
(50% to 75%) increased drop rate for bows
Blessing: Subtlety of Slaughter
(30% to 45%) increased drop rate for daggers
(50% to 75%) increased drop rate for daggers
Damage
Timeline: The Black Sun/The Black Sun
Blessing: Whisper of Orobyss
(40% to 60%) increased Void damage
(65% to 100%) increased Void damage
Timeline: Ending the Storm/Ending the Storm
Blessing: Chaos of Lagon
(40% to 60%) increased Lightning damage
(65% to 100%) increased Lightning damage
Blessing: Might of the Sea Titan
(40% to 60%) increased Cold damage
(65% to 100%) increased Cold damage
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Binds of Nature
(40 to 60%) increased Poison damage
(65 to 100%) increased Poison damage
Blessing: Despair of Flesh
(40 to 60%) increased necrotic damage
(65 to 100%) increased necrotic damage
Blessing: Cruelty of Strength
(40 to 60%) increased Physical damage
(65 to 100%) increased Physical damage
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Spirit of Command
(40 to 60%) increased minion damage
(65 to 100%) increased minion damage
Blessing: Flames of Calamity
(40 to 60%) increased Fire damage
(65 to 100%) increased Fire damage
Effects
Timeline: The Black Sun/The Black Sun
Blessing: Depths of Infinity
+(10 to 20%) chance to reduce Void resistance on hit
+(25 to 50%) chance to reduce Void resistance on hit
Blessing: Wrath of Rahyeh
(2.2 to 3.5%) of throw damage is deducted as HP
(1.2 to 2%) of throw damage is deducted as HP
Blessing: Flames of the Black Sun
+(40 to 60%) chance to ignite on hit
+(65 to 100%) chance to ignite on hit
Blessing: Hunger of the Void
+(2.2 to 3.5%) of spell damage is deducted as HP
+(1.2 to 2%) of spell damage is deducted as HP
Blessing: Winds of Oblivion
(30 to 50%) increased critical hit chance
(51 to 80%) increased critical hit chance
Blessing: Emptiness of Ash
+(20 to 26%) multiplier for critical hits
+(27 to 40%) multiplier for critical hits
Blessing: Thirst of the Sun
(20% to 30%) increased life steal rate
(35% to 50%) increased life steal rate
Timeline: Ending the Storm/Ending the Storm
Blessing: Mysteries of the Deep
+(10% to 20%) chance to reduce Lightning resistance on hit
+(25% to 50%) chance to reduce Lightning resistance on hit
Blessing: Cruelty of the Meruna
+(40 to 60%) chance to shock on hit
+(65 to 100%) chance to shock on hit
Blessing: Weight of the Abyss
+(100 to 180%) multiplier on freeze rate
+(200 to 300%) multiplier on freeze rate
Blessing: Crash of the Waves
(50% to 90%) increased stun chance
(100% to 160%) increased stun chance
Blessing: Trance of the Sirens
(10% to 14%) increased shock duration
(15% to 22%) increased shock duration
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Hemorrhage of Marrow
+(40 to 60%) chance to bleed on hit
+(65 to 100%) chance to bleed on hit
Blessing: Taste of Venom
+(40 to 60%) chance to poison on hit
+(10 to 65%) chance to poison on hit
Blessing: Hunger of Dragons
(2 to 4%) of melee damage is deducted as HP
(4.5 to 7%) of melee damage is deducted as HP
Blessing: Guile of Wyrms
+(60 to 90%) chance to reduce Poison resistance on hit
+(100 to 150%) chance to reduce Poison resistance on hit
Blessing: Allure of Apathy
+(40 to 60%) chance to slow on hit
+(65 to 100%) chance to slow on hit
Timeline: The Age of Winter/The Age of Winter
Blessing: Maw of Artor
+(40 to 60%) chance to freeze on hit
+(65 to 100%) chance to freeze on hit
Blessing: Winds of Frost
+(30 to 50%) freeze rate per stack of Frost
+(55 to 80%) freeze rate per stack of Frost
Blessing: Rage of Winter
+(10 to 20%) chance to reduce cold resistance on hit
+(25 to 50%) chance to reduce cold resistance on hit
Blessing: Fury of the North
+(10 to 20%) chance to reduce physical resistance on hit
+(25% to 50%) chance to reduce physical resistance on hit
Blessing: Heart of Ice
+(20 to 35%) chance to freeze on hit
+(40 to 60%) chance to freeze on hit
Blessing: Defiance of Yulia
+(5 to 10) spell cold damage while channeling
+(11 to 20) spell cold damage while channeling
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Curse of Sulphur
+(20 to 35%) chance to apply Weakness on hit
+(40 to 60%) chance to apply Weakness on hit
Blessing: Breath of Cinders
+(10 to 20%) chance to reduce Fire resistance on hit
+(25 to 50%) chance to reduce Fire resistance on hit
Blessing: Promise of Death
+(10 to 20%) chance to reduce necrotic resistance on hit
+(25 to 50%) chance to reduce necrotic resistance on hit
Blessing: Might of Bhuldar
(20 to 30%) increased stun duration
(32 to 50%) increased stun duration
Blessing: Patience of Herkir
+(200 to 350) armor while channeling
+(400 to 650) armor while channeling
Resistances
Timeline: The Black Sun/The Black Sun
Blessing: Echo of Solarum
+(25% to 40%) Void Resistance
+(55% to 75%) Void Resistance
Timeline: Ending the Storm/Ending the Storm
Blessing: Bastion of Divinity
+(25% to 40%) Lightning Resistance
+(55% to 75%) Lightning Resistance
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Resolve of Humanity
+(7 to 12%) to all resistances
+(13 to 20%) to all resistances
Blessing: Dream of Eterra
+(25 to 40%) necrotic resistance
+(45 to 75%) necrotic resistance
Blessing: Virtue of Command
+(8 to 15%) to all servant resistances
+(16 to 25%) to all servant resistances
Blessing: Persistence of Will
+(25 to 40%) Poison Resistance
+(45 to 75%) Poison Resistance
Timeline: The Age of Winter/The Age of Winter
Blessing: Resolve of Grael
+(25% to 40%) Physical Resistance
+(55% to 75%) Physical Resistance
Blessing: Protection of Heorot
+(25% to 40%) Cold Resistance
+(55% to 75%) Cold Resistance
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Heart of the Caldera
+(25% to 40%) Fire Resistance
+(55% to 75%) Fire Resistance
Status Effects and Defense
Timeline: The Black Sun/The Black Sun
Blessing: Memory of Light
+(30 to 42) Health
+(45 to 70) Health
Blessing: Shadow of the Eclipse
+(40 to 60) Dodge Rating
+(61 to 100) Dodge Rating
Blessing: Strength of the Mountain
(10 to 14) HP gained when blocking
(15 to 22) HP gained when blocking
Blessing: Greed of Darkness
(6 to 10) Protection when killing
+(60 to 100) Protection decay threshold
(12 to 18) Protection when killing
+(120 to 200) Protection decay threshold
Timeline: Ending the Storm/Ending the Storm
Blessing: Light of the Moon
+(30 to 50) Mana
+(60 to 90) Mana
Blessing: Rhythm of the Tide
(60 to 100%) increased HP regeneration
+(6 to 10) HP regeneration
(120 to 200%) increased HP regeneration
+(12 to 20) HP regeneration
Blessing: Resonance of the Sea
+(17 to 25) Protection per second
+(30 to 42) Protection per second
Blessing: Intellect of Liath
(10% to 25%) chance to gain 30 Mana when hit
(30% to 50%) chance to gain 30 Mana when hit
Blessing: Grace of Water
(40 to 70) Protection when using a potion
+(80 to 140) Protection decay threshold
(80 to 130) Protection when using a potion
+(160 to 260) Protection decay threshold
Timeline: Reign of Dragons/Reign of Dragons
Blessing: Survival of Might
+(30 to 45%) avoidance of critical hits
+(50 to 70%) avoidance of critical hits
Timeline: The Age of Winter/The Age of Winter
Blessing: Vigor of Jormun
+(40 to 70) Stamina threshold
+(80 to 150) Stamina threshold
Blessing: Bones of Eternity
+(3 to 4%) chance to block
+(100 to 140) block effectiveness
+(5 to 8%) chance to block
+(180 to 240) block effectiveness
Blessing: Bulwark of the Tundra
(12% to 24%) increased armor
(25% to 55%) increased armor
Timeline: Spirits of Fire/Spirits of Fire
Blessing: Body of Obsidian
+(120 to 180) armor
+(200 to 320) armor
Blessing: Embers of Immortality
+(10 to 14%) Stamina
+(18 to 30%) Stamina
Blessing: Swiftness of Logi
(15 to 35%) increased dodge rating
(40 to 70%) increased dodge rating
EP and Gold
Timeline: Fall of the Outcasts/Fall of the Outcasts
Blessing: Strength of Mind
(4% to 6%) Increased experience
(7% to 10%) Increased experience
Blessing: Scales of Greed
(25% to 40%) Increased gold drop rate
(45% to 70%) Increased gold drop rate
How you can find and exchange Blessings
Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.
You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.
You can find your Blessings in the inventory in a separate tab.You can also see the unlocked Blessings on the map next to the level of the timeline.
Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.
If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame
This is an AI-powered translation. Some inaccuracies might exist.
A unique Xbox console changed hands on eBay for over 9,000 euros. The 19-year-old special edition in the unique Hello Kitty design was worth that much to a bidder despite its defect.
The first Xbox was released in late 2001 in the USA before becoming available in Japan and Europe a year later. In 2005, the Xbox 360 was released as a successor.
However, in the same year, a special edition of the original Xbox was released by Microsoft, which has now become a coveted collector’s item due to its design and low production numbers.
One of these special editions in the Hello Kitty design was recently sold on eBay for over 9,000 euros, even though the console can no longer be turned on and is therefore defective. Our colleagues at 3DJuegos.com also reported on this auction.
Start video
An old Xbox game could only be bought for 36 days – A pro wrestler has over 2,700 copies of it and wants more
Defective Hello Kitty Xbox Worth Over 9,000 Euros
Which console is it? The Xbox that was auctioned is a special edition featuring a pink Hello Kitty design on the top. The console’s casing is made of transparent plastic, allowing a cloudy view inside the Xbox.
The console also includes a transparent controller and the game “Hello Kitty Mission Rescue.” The packaging was also specially designed for this Xbox and is completely pink with a matching Hello Kitty motif.
What makes the Xbox so valuable? The console from Microsoft was only sold in 2005 in Singapore and exclusively by a certain retailer. According to the seller’s description on eBay, only 550 units were produced.
If that wasn’t exclusive enough, the Hello Kitty Xbox could only be obtained if one was willing to buy a television that cost around 4,600 euros at that time.
Combined with the low number of units and the significant purchase barrier due to the expensive TV bundle, the Xbox was already a rarity 19 years ago and is for this reason very popular among collectors.
How did the sale go? Since the auction on eBay took place only a few days ago, the bidding war can be tracked in detail through the individual bids. The starting price was set by the seller at just under 1,400 euros.
Within the first two days, 2 remaining interested parties ended up outbidding each other. The auction was won by a person who was willing to pay almost 9,300 euros for the special edition of the Xbox.
Since the seller has repeatedly stated that the console is defective and cannot be turned on, one can only assume that the new owner is primarily interested in the console as a collector’s item and does not intend to actively play with it.
In a new video, Marco from Nerdkultur discusses the new sci-fi hit and why it could be one of the best sequels in film history.
Who is Marco Risch? Marco Risch has been uploading videos with news, reviews, analyses, and interviews about current movies, series, and video games on his YouTube channel Nerdkultur since 2015.
In his Podcast Nerd & Kultur he chats every Sunday with his colleague Yves Arievich about topics like Star Wars, Marvel, and DC. With both, he is part of the Webedia network, of which MeinMMO is also a part.
In a new video, Marco talks about the sequel to the sci-fi hit Dune and why you can compare it without a guilty conscience to one of the best sequels in film history:
Start video
Dune 2 is the new The Empire Strikes Back!
What makes Dune 2 a successful sequel? In his video, Marco discusses that Dune 2 is only a good sequel, which Christopher Nolan even compares to The Empire Strikes Back. Thus, according to the director, Dune 2 can measure itself against one of the best sequels of all time.
However, Marco also explains in his video how exactly this was achieved. He mainly emphasizes the consequences that director Villeneuve draws from the first part and coherently continues in the second part. For example, he managed to turn the actual ending of a first book into a whole film and thus into the middle part of a trilogy.
In his video, Marco talks about what makes Dune 2 an epic cinematic hit in his eyes. He particularly describes this part as more tangible than its predecessor. Villeneuve focuses on an immersive cinematic experience and uses massive imagery and sound design in non-verbal moments.
Thus, there is a lot of subtlety in the quiet moments of the film. Marco describes that through Villeneuve’s technique in these moments, one can almost feel the sand beneath one’s feet.
Marco reports on the perspectives chosen for Dune 2 and why you see the film at the beginning through the eyes of Paul Atreides, but in the end through Chani’s eyes.
This is how Dune 2 begins with the transformation of young Paul into a son of the desert. To vividly experience this contrast, the film first follows the plot from his perspective.
In his video, Marco describes why from the midpoint of the film, you perceive everything more from Chani’s perspective. Because from this point on, the hero of the story recognizes a significance for himself and no longer just reacts but acts. Thus, Chani takes up much more screen time in this part and is meant to become another figure of identification.
Marco discusses that the main motif of Dune now becomes clear through many aspects and why that means that a second novel was necessary and why Villeneuve is already working on the third part.
In the video, he describes the great art of Dune 2 as the fact that we cheer for a hero, even though we suspect he is evil. He believes that there must be a third part; it cannot simply end after two acts, just like it did back then with The Empire Strikes Back.
In Baldur’s Gate 3, there are tons of decisions that influence the events. One player invited their favorite character to their camp and then experienced their worst nightmare.
Which character is it about? It’s about the tiefling bard Alfira, whom you can meet early in the game. Alfira is one of the refugees from Elturel, seeking protection from the goblins in the Emerald Grove. She plans to travel to Baldur’s Gate and hopes to further improve her musical talent.
She is undoubtedly one of the most popular characters in Baldur’s Gate 3, and many players still wish she were a companion – which she currently is not.
Spoiler: The article contains spoilers about the Dark Urge in Act 1.
According to his friend Optimus Alex on reddit, one player started their first playthrough as the Dark Urge. They had wished since their first playthrough that Alfira would join the group.
Because in a run without the Dark Urge, there isn’t even the option to invite her to the camp.
Start video
3 Tips to Reduce Your Carrying Weight in Baldur’s Gate 3
What mistake did the player make? Without realizing what awaited them, the player helped Alfira in the Emerald Grove. When he spoke to her, she said: I want to join you – fight at your side. I want to help people – just as you helped me.
Filled with excitement, he messaged Optimus Alex and wrote: Wait a minute. Was that an option the whole time? You knew it the whole time and didn’t tell me? Optimus Alex replied: Oh. Oh Buddy. On Reddit, he shares that he couldn’t bring himself to tell him what terrible consequences this would have.
You can see the post here:
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One currently unavoidable plot point is that Alfira joins the group with the Dark Urge and is murdered by the player character. Regardless of whether you’ve spoken to Alfira beforehand or not. She will always come to your camp and be your victim.
The top comment under the Reddit post comes from FugginIDK420, who writes:
I was SO excited to have her as a companion. I had just started a new run when the latest update came out, and I thought it was part of the new update, but NO. I’ve never experienced such an emotional rollercoaster.
There is a trick to save her: You can save Alfira, but for that, you must kill another bard named Quil. To save Alfira, you need to knock her unconscious with non-lethal attacks before you take a long rest. The event will be triggered depending on your progress. Some players say that the event is triggered at the next long rest after you first cross the bridge towards the Destroyed Village.
So you can also reload the last save when Alfira appears in your camp. Then you go to Alfira and knock her out with the non-lethal attacks. The non-lethal attacks are a passive setting that you can turn on and off.
What does the community say? The player is not alone with the experience; many other people from the community were also looking forward to Alfira as a companion and were shocked when they ultimately killed the bard. We have summarized a few comments for you:
Westhamwayintherva writes: I did the same. I started my first Durge run right after a patch update, and when we got to that scene, I was just excited and said, “They just went and did it damn it, I LOVE LARIAN.” I think I went through all seven stages of grief. […]
iWentRogue writes: At this point, we need a therapy subreddit for Durge players who unknowingly recruited Alfira.
We have compiled a list of series that are similar to Peaky Blinders – Gangs of Birmingham. We present to you 5 titles that you might enjoy if you liked the gangster series.
What kind of series are these? The selection of titles has been made by the editorial team. However, we also focused on a good rating on IMDb.
English trailer for the mafia series ‘The Sopranos’ from 1999
The Sopranos is an absolute series classic. It is a mafia drama centered around the influential Sopranos.
The family head, Tony Sopranos, has to deal not only with problems within his family but also with his illegal businesses. At some point, it all becomes too much for him, and he confides his everyday problems to the psychotherapist Dr. Jennifer Melfi.
Watch The Sopranos if you like the following about Peaky Blinders:
Influential family in the foreground, with themes like loyalty
Life in a criminal environment in focus
Ambivalent and complex characters
Morally questionable actions blur the lines between good and evil
This is what the IMDb ratings say: The series boasts an impressive 9.2 stars on IMDb. Out of a total of 461,428 ratings, over half of the users (54.8%) gave it a perfect 10 stars.
Fun Fact: After the fourth season of The Sopranos, salary disputes arose among the actors. Consequently, James Gandolfini (Tony Soprano) gifted each main actor $33,333 to resolve the conflicts. The money came from him personally.
English trailer for the first season of Gangs of London
It is a gangster series that aired between 2020 and 2022 and is set in present-day London.
The influential gangster boss Finn Wallace has been murdered. Different criminal organizations take advantage of this to gain power and influence in the city, not shying away from violence and homicide.
At the center of the action is Wallace’s son, who tries to uncover the truth behind his father’s murder while also trying to maintain his family’s power position.
Watch Gangs of London if you like the following about Peaky Blinders:
Criminal organizations in the foreground
Family and loyalty in focus
Intrigues and power struggles between different parties
Violence and brutal confrontations
Complex characters with different motivations and backgrounds
This is what the IMDb ratings say: With a total of 39,606 ratings, the series achieves an average of 8.0 stars on IMDb.
Fun Fact: Michelle Fairley [Mariam Wallace], David Bradley [Jim], Ian Beattie [Colin], Mark Lewis Jones [Kinney Edwards], and Lucian Msamati [Ed Dumami] appeared once again together after Gangs of London in the cast of another series: In Game of Thrones they played Catelyn Stark, Walder Frey, Meryn Trant, Shagga & Salladhor Saan (via IMDb).
This is an AI-powered translation. Some inaccuracies might exist.
A player in Elden Ring has looked at all the summons and listed them in a tier list so you know which are the best. However, this has sparked a big discussion, and fans are unsure.
What is this tier list? The tier list is a ranking of all known summons from Elden Ring. The Reddit user Azzrix took the effort to test all the incantations, categorizing them from S+ (Very good) to useless.
Azzrix considered the usefulness, practicality, situational use, bonuses and enhancements, FP costs, and casting times, and created this list based on his experience. He himself considers his ranking biased and is even willing to be torn apart by the community for his opinion.
The community has taken this to heart and closely inspected the tier list, criticizing many of the creator’s decisions.
Start video
Elden Ring shows first trailer for the new DLC ‘Shadow of the Erdtree’
Tier list proves that ranking in Elden Ring is difficult
What do the fans say about the list? Players view the list critically and do not understand many of the placements made by Reddit user Azzrix. Many good summons received much lower ratings. The poison mist was even declared “almost useless,” although many fans in the comments confirm its usefulness.
We have embedded the tier list for visualization:
The following comments can be heard on Reddit about the list:
SirBeefWell: “How can Unbearable Frenzy be rated higher than Raging Flame? Why are the black flame spells rated so low? I’m really mad about this tier list. […]”
No_ones_Knight: “Putting poison mist in useless is wild, brother.”
Narcomancer69420: “Reasonably justified, but Dragon’s Maw must be in S tier.”
Reason7322: “I don’t know in what world Shabiri’s Wail is D tier, but I agree with the rest. Also, the fact that Golden Oath doesn’t have S+ tier is a question mark; it’s a buff that stacks with everything.”
So what are the best summons now? That depends entirely on which direction your build takes. If you are a supporter and only want to use strengthening summons, you can’t go wrong with Golden Oath, Blessing of the Dragon Bolt, and various healing spells.
However, if you are more about dealing a lot of damage, Ancient Dragon’s Lightning, Flame of the Frenzied, and Unbearable Frenzy are a strong choice.
Our MeinMMO author Christos Tsogos also looked at the list and agrees with many things, but he also believes that the black flame spells and poison mist deserved a much better ranking. Additionally, Shabiri’s Wail should have received a much higher rating because this miracle provides a high damage buff.
What do you think of the list? Do you find it justified, or do you have suggestions for improvement? Let us know in the comments!
Helldivers 2 is the new shooter hit on Steam. Thousands of players dive into galactic warfare daily. The weapon they use to spread democracy in the universe is based on 4 stats – now the director explains why it’s not worth it.
How do weapons work in Helldivers 2? In the co-op shooter, players can currently unlock 15 primary weapons and 3 secondary weapons. There are reportedly up to 59 weapons available. New players may wonder which weapon is best to take into the galactic war.
Many Helldivers primarily focus on 4 stats: damage, rate of fire, ammunition capacity, and recoil of a weapon. Now, studio head Johan Pilestedt personally comments on why this is only partly worthwhile.
You can see how the weapons look in action in our gameplay video:
Start video
Helldivers 2 Sorrow Titan Liberation Gameplay Video
Director says: Use what you enjoy
Why shouldn’t you rely on 4 stats? As Pilestedt explains in a post on X/Twitter, the visible stats of a weapon are just the tip of the iceberg: In reality, each weapon could have up to 50 different values, most of which players cannot see.
While some clever Helldivers had suspected this, there is now official confirmation. The stated numbers are a guideline, according to Pilestedt, but do not paint a complete picture. “Use [the weapon] you like best,” advises the studio head to the players.
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Additionally, Pilestedt shows an earlier version of the weapon stats page: Originally, two pages were planned, with the second page revealing further details like reload time, muzzle velocity, and a graph of expected recoil.
Why are the stats hidden? Some comments from Pilestedt under his post provide insight into the exact reasoning. He responds to a user: “Looking back, it may have been a bad decision. It was deemed too complex for players.” (via X)
In other comments, the studio head agrees with players who point out how overloaded a user interface can become if everything is shown or who fear that additional stats would only lead to unnecessary meta.
What do the players say? On X/Twitter, many players are demanding the return of the lost second page or the introduction of an “Advanced” tab to display the exact stats of a weapon. “Please, I need the numbers, I need the info,” writes one player (via X).
In the Helldivers forum on Reddit, players are already speculating about what the hidden stats might be. Here are some assumptions we have gathered for you:
KillerXDLZ: “I’m pretty sure that headshot multiplier is one of them. Some weapons just deal a ton of damage on headshots compared to body shots.” (via Reddit)
Aloe_Balm: “Probably some sort of weight stat, turning radius, reload time, projectile deviation, and a lot of smaller things that you discover intuitively while playing.” (via Reddit)
SweetLMG: “Probably different multipliers depending on where you aim. But that doesn’t change the fact that many of the weapons feel sluggish.” (via Reddit)
Many players also seem to agree that there is still room for improvement in weapon balancing. Hidden stats or not, most weapons simply do not feel good.
What do you think? Can you understand the studio’s decision, or would you like more numbers? Feel free to tell us in the comments what your favorite weapon in Helldivers 2 is and why it is the Breaker.
AIs are becoming increasingly present today, and many related topics are important. Older movies and series have often dealt with this theme. A Netflix anime from 2023 also addresses robots and AIs and reminded MeinMMO author Nikolas Hernes of the masterpiece Blade Runner.
Pluto is originally a manga by the renowned author Naoki Urasawa. He is also known for works like Monster and 20th Century Boys. Pluto is originally his reinterpretation of an Astro Boy story.
The robot Montblanc and the human Bernhard Lanke are both killed. Both were important figures for robot rights and popular among the global population. It then turns out that an unknown person is hunting the 7 most powerful robots in the world. Inspector Gesicht is also among them and is trying by all means to find the enemy.
Start video
Pluto – Trailer for the anime adaptation of the famous sci-fi manga on Netflix
What rights should robots have?
Pluto poses a similar core question as Westworld or Blade Runner: How human are robots and what rights should they have? What I particularly liked was that alongside actively posed questions, subtle matters were also addressed. Robots adopt children, marry, and want to go on vacation. I often found myself asking: Is this a human or a robot?
Very human emotions are also depicted. Hercules is a robot who participates in fights against others. He feels pride and rivalry. Atom not only looks like a child but also experiences great curiosity and joy in going to school.
At first glance, it all sounds unremarkable. One aspect that captivated me directly was the concept of guilt. The 7 robots are connected not only by societal relevance but also by their past in the 39th Central Asian War. In this case, the states of Thracia invaded Persia to eliminate illegal weapons of mass destruction. In Pluto’s case, the robots are the weapons of mass destruction.
The 7 most powerful robots were also involved and had a role in the war. As the series progresses, it becomes increasingly clear that the robots regret this war and even feel guilt. An emotion that a robot shouldn’t feel in order to fulfill its task. The post-war period and guilt are themes that gain importance within the confines of the sci-fi story. These weighty themes continuously captivate the viewer throughout the approximately 8 one-hour episodes.
Gesicht und Hans sitzen im Auto
Pluto is an exciting sci-fi thriller
Pluto deals with Gesicht and his investigations for the majority of the time. These are exciting from the start, as Gesicht represents all the previously mentioned themes and is simultaneously a good investigator who one enjoys following.
The big question in the murder case is whether a robot has killed the researchers and robots and how that is even possible, as robots cannot kill humans. It has only happened once in the history of robotics, and since then that robot has been in prison.
Similar to The Silence of the Lambs, Gesicht talks to this robot to gain insight into the possible perpetrator. Moreover, there seems to be a hidden story in Gesicht’s past as well.
Although robots are celebrated as heroes by most people, robot opponents also exist in the world, providing a good subplot.
Pluto often made me think. With the current AI topic looming over me, I pondered about my attitude toward robots. The robots are human-like, do good things, and have been heroes for humanity. But if we make robots and AIs increasingly human-like, then we also have to live with the possible negative aspects. Pluto works both as a sci-fi thriller and a philosophical anime about robots. Anyone looking for a slightly more serious anime should definitely check it out. You can find more adult anime series here: Anime for 18+ – These 5 series are not for children
This is an AI-powered translation. Some inaccuracies might exist.
In League of Legends there are quite a few champions who have to take a lot of criticism. A player has now revealed why one of the least popular supporters is indispensable for him.
Which champion are we talking about? In League of Legends, besides Teemo, there is another character who continuously attracts the displeasure of many players: the support cat Yuumi. Since her release in 2019, she has faced considerable criticism, and some even wish for her complete removal from the game.
What is being criticized? The most common criticisms on Reddit about Yuumi relate to her playstyle being perceived as too passive and boring: She sits on her allies and does not act independently enough for many.
Some ADCs also feel that they are alone on the bot lane and that Yuumi has no noticeable impact on the game.
Are there other opinions? On the other hand, there are players who love and appreciate Yuumi. Yet amid the discussions, there is also a crucial voice that is often overlooked: that of the players who play Yuumi to even participate in the game. One player has commented on this.
Start video
7 Facts about LoL that only true veterans know
Why Yuumi plays an important role for some players
What does the player say? kmcaulifflower shares in an anti-Yuumi thread on Reddit that he plays Yuumi because due to a condition, he can only participate in the game to a limited extent. The attach mechanic allows him to enjoy the game with his friends.
Although he understands the criticism of Yuumi, he emphasizes the importance of her presence in the game, as it enables players like him to participate at all. He emphasizes that his mental impairment mainly affects memory, concentration, and delayed reaction.
kmcaulifflower writes:
Gaming is one of the last hobbies I have left from before my illness, as everything else is either too complex or too physically active for me to safely or even carry out.
Why is Yuumi suitable? Yuumi is the only champion who can attach to her allies and act from them. This allows her to heal, buff, and deal damage while mostly remaining safe as long as her ally is alive and she is not interrupted during her jump to another.
With Yuumi, you have to run very little, if at all. kmcaulifflower says: The attach mechanic allows me to rest my right hand from clicking, but I go down to apply pressure, depending on the enemy ADC/support combo.[…]
How do other players react to this? The Reddit community shows its support for the Yuumi player through upvotes and comments.
Some players express understanding for his situation and encourage him to enjoy the game. Others explain that they had never thought about this aspect. We have summarized a few comments for you:
DefinetlyPositive writes: […] I’m glad Yuumi lets you play LoL with your friends.[…]
South-Ad7071 writes: I never actually thought about that. I’m also against removing Yuumi now.
Square-Paper8820 writes: Good point. People seem to forget that not everyone is the same.
The streamer Shlorox has been live on Twitch for more than two weeks now. This has been rewarded with a new record.
What kind of streamer is he? Shlorox is mainly known as a role-player in GTA 5. The action-adventure makes up a large part of his total stream time. When he is not in GTA, Shlorox chats with his viewers in “Just Chatting” or plays games like Arma 3, Counter-Strike or occasionally some MMORPGs.
Shlorox has been regularly streaming on Twitch for years and was even in the top 10 of the most-watched German streamers of the year from 2018 to 2020 (via SullyGnome). Now the streamer has set a new record, surpassing even the German number 1, EliasN97.
Internationally, the former Overwatch pro xQc has long been the undisputed number 1 on Twitch:
Start video
From Overwatch professional to number 1 on Twitch to 100 million $ – Who is xQc?
400 Hours of Continuous Streaming and No End in Sight
What kind of record is this? On the evening of Friday, March 1, 2024, Shlorox broke the record for the most simultaneous paid subscriptions on German Twitch. The record was previously held by the currently biggest German streamer EliasN97 with 85,475 subs. The Berliner took the record from Trymacs in 2023.
Shlorox currently has more than 90,000 simultaneous subs and is therefore ranked second internationally, behind Jynxzi, the big winner on Twitch (as of March 2, 2024, via TwitchTracker).
You can see the decisive moment here (warning, it gets loud):
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How did he achieve that? Shlorox is currently hosting a so-called Subathon – a marathon stream in which each completed paid subscription extends the duration of the stream. This concept has already earned another streamer two world records at once.
Shlorox has been live since February 15, which means he’s been streaming for almost 400 hours already (as of March 2, 2024). He is supported by friendly streamers – when one goes to sleep, another takes over to entertain the viewers. This way, entertainment is provided even in the middle of the night.
However, this also results in a surprisingly low average viewer count: After all, significantly fewer people watch at night, which consequently lowers the average.
Yet, even with his peak of nearly 9,000 simultaneous viewers, Shlorox cannot compete with colleagues like Papaplatte, EliasN97, or Gronkh, who often have tens of thousands of viewers. It is all the more impressive that the streamer’s community has now granted him the sub record.
By the way, Shlorox started with a little over 6,000 subs – in just 16 days he was able to gain 84,000 subs.
During his Subathon, Shlorox mainly showcases various games like Counter-Strike 2. However, he also used his current hype for a good cause: During his Twitch colleague Metashi12’s charity event on March 1, the streamer actively collected donations. So far, more than 100,000 euros have been raised for German cancer aid.
With ASKA, the next survival game aims to conquer the Steam charts. Set in a Viking world with base-building elements, it resembles Valheim, but impresses with even better graphics.
We updated the article on March 4, 2024, at 12:45 PM and added a new Discord link.
What kind of game is this? ASKA is a survival game on Steam that is currently in development. In co-op mode, the game can be played with up to 4 players.
In the Viking setting, you build bases with your friends, command NPCs, and fight against monsters that threaten your villages. To progress in the game, you need to gather resources found in the procedurally generated world. You accomplish this with your Viking ship.
Here you can watch the new trailer for ASKA.
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ASKA shows the new announcement trailer
New trailer shows how beautiful ASKA is
What can be seen in the trailer? The new trailer for the game showcases the core mechanics: building villages, collecting resources, and defeating enemies. The game aims to impress with its vibrant world and beautiful graphics. Additionally, the boss opponents are intricately designed, and the trailer features a mix of colorful environments and dark enemies to be conquered.
Right at the beginning of the trailer, a large enemy appears, which could be a boss. Later, it is also shown that enemies raid the players’ villages. Animals are also seen in the trailer, with one clip showing them being hunted with a bow and arrow. Additionally, according to the trailer, players will be able to explore caves in ASKA.
The building mechanics of the game can be glimpsed during the construction of the village. Buildings are placed and then constructed using blueprints.
Another aspect of the game could be food; the trailer shows that players need to prepare for winter with the harvest.
ASKA: Closed Beta in April – Here’s how to participate
When is the ASKA beta taking place? The beta runs from April 15 to April 21, 2024.
Important: Registration for the closed beta ends on April 5.
How do I participate in the beta? To participate in the closed beta of ASKA, you need to join the official Discord server of the game. After you accept the server rules, you will be able to see the “closed-beta-signups” channel. In this channel, you will find a link to a registration form that you need to fill out.
During registration, you will be asked about your favorite games and genres, as well as whether you want to play ASKA alone or with friends. You should also allocate enough time for the beta, as the developers want to test gameplay mechanics of the endgame.
You can also enter your friends’ email addresses, who may then also be invited. This increases your chances of being invited. However, your friends must register themselves.
Does registration guarantee participation? Registration does not guarantee access to the beta. The developers will review the registrations and then select participants. To increase your chances, your friends should also register, and you should mention each other during registration. If you are selected for the closed beta, you will receive a code via email.
To participate, you must sign a non-disclosure agreement (NDA), which requires you to be over 18 years old. Recording and streaming gameplay is also prohibited.
Moon Studios, the creators of one of the most beautiful games on Steam, are tackling the ARPG genre. No Rest for the Wicked is set to enter Early Access on April 18, 2024.
What kind of game is this? No Rest for the Wicked is an upcoming ARPG from Moon Studios, the makers of the immensely popular Ori games. After the developers have already made their mark on the Metroidvania genre, they want to do the same for ARPGs.
Although No Rest For The Wicked’s use of the terms ARPG and Hack&Slay initially made many think of it as new competition for Diablo, the gameplay is said to lean more towards Soulslike – with tactical battles and challenging bosses.
In a showcase on March 1, 2024, the developers revealed new details about the game. No Rest for the Wicked is set to enter Early Access on April 18 on Steam. A release for PS5 and Xbox Series X/S is planned to follow. MeinMMO will tell you what else is in the showcase.
Start video
No Rest for the Wicked – the new ARPG from the makers of Ori in the trailer
Brutal combat in a beautiful world
What do we know about No Rest for the Wicked? In the showcase, the developers discuss primarily four aspects of the ARPG: the world, the combat, the bosses, and the city of Sacrament.
The world of No Rest for the Wicked is not procedurally generated but is said to be crafted by the developers down to the smallest detail. They promise a dense and interactive world that players can freely explore. For this reason, mouse control has been omitted; players can move through the world using WASD or a controller.
Another standout feature of No Rest for the Wicked is the hand-drawn aesthetic that made the Ori games visual masterpieces. Instead of striving for a realistic look, the creators aim to evoke the feeling of a painting come to life, as they revealed in the showcase.
The combat in No Rest for the Wicked is said to be intuitive yet demanding. Correct timing, distance, and the weight of the weapon are said to be crucial to defeating opponents. Players will have access to a variety of weapons in four different rarity tiers.
However, the most common weapons of the Common rarity are not just pure trash loot as in many other games. Rather, these weapons offer the most customization options. Rare weapons, on the other hand, can only be enchanted with specific enhancements.
The right weapons and armor will be particularly important in the fight against the bosses: for they are said to be absolutely brutal and punish even the smallest mistakes, as the developers reveal. Only those who use their skills correctly and wait for the right moment will be able to stand against them.
For those who have had enough of all the fighting, a break can be taken in the capital city of Sacrament. The city is scarred by war but is intended to be gradually rebuilt by the players. Furthermore, players can buy and furnish a house there.
The complete showcase can be found in English on YouTube. Due to age restrictions, registration may be required.
What is known about Early Access? The Early Access for No Rest for the Wicked will start on April 18, 2024, on Steam. At that time, the first chapter of the campaign, as well as additional quests and a large selection of weapons, armor, and skills is expected to be included.
The first version should also already offer daily and weekly bounties and challenges, as well as a dungeon that can be run repeatedly. The first major update is also expected to introduce a multiplayer mode that allows players to experience No Rest for the Wicked with up to three other players.
In Pokémon GO, the first hints for GO Fest 2024 were discovered by data miners. We show you what they are and what the community is saying about it.
What kind of event is this? The GO Fest is the biggest event in Pokémon GO, which takes place annually. This consists, similar to the recently concluded Sinnoh Tour, of a local and a global part. In previous years, new, often mysterious Pokémon have also been introduced with the GO Fest.
Data miners have now found the first hints in the game for GO Fest 2024. These include two items that can be worn by Pokémon or players, as well as the logo. And the community is already speculating about what this could indicate.
Pokémon GO: This is what the new season ‘World full of Wonders’ looks like in the trailer
Community believes it has identified a mysterious Pokémon
What items are involved? The items found by the data miners are two tiaras, a type of diadem. Each of the two tiaras features a sun and a moon, corresponding to the titles from the 7th generation of games. Additionally, sparks can be seen on both tiaras.
Whether these are accessories for the player character, Pokémon, or something entirely different remains unclear.
What does the community suspect? The community suspects that the mysterious Pokémon Marshadow will make its debut during GO Fest 2024. This assumption is based on the logo for GO Fest.
A Trainer who has looked at the old logos and corresponding Pokémon debuts writes: It is therefore very certain that the smoke / will-o’-the-wisps on the logo indicate Marshadow’s debut in 2024.
The stuff on the left and right of the fest logo looks like the puff of smoke on Marshadow’s head, writes another Trainer
Our mysterious one will be Marshadow because of the spark on the logo image, says another comment
Whether the community is right with these speculations will be revealed in the future, as will the exact timing of the event.
What do you think about this find? Do you also think that the mysterious Pokémon at GO Fest 2024 will be Marshadow? Have you participated in this event in recent years? Please feel free to share your opinion in the comments and exchange ideas with other trainers. You can also find an overview of the events in March 2024 in Pokémon GO on our site.
This is an AI-powered translation. Some inaccuracies might exist.
2024 has just begun, and survival games have already taken over Steam. Following the surprising success of Palworld, Enshrouded and Nightingale quickly followed suit. Players are already complaining that they don’t know which one to play first. MeinMMO helps with the decision.
What kind of games are these? Palworld, Enshrouded, and Nightingale are all new games that can be categorized in the sandbox survival genre. You can find each game on Steam, with Palworld even available on Xbox. However, there is currently no PS5 version for any of them.
All three games offer extensive base building, exploration, and cooperative gameplay. Each has a unique twist:
Enshrouded is heavily influenced by recent Zelda games and conveys a strong sense of adventure.
Palworld lets you catch Pals, similar to Pokémon, but a bit… more adult and definitely nastier.
Nightingale sends you through portals into dozens of worlds and features familiar characters from the Victorian era.
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We present all three games here and give you a few quick tips to help you assess whether each game is worth your time or not. Keep in mind that they are all still in development, so you may encounter unfinished content or bugs. There’s also a small bonus with two games that have just left Early Access at the end.
Enshrouded: The Early Access trailer for the new survival hit on Steam
What makes Enshrouded special: In Enshrouded, you play as one of the last humans in a world engulfed by a deadly fog, and you are among the few who can survive. Now you are supposed to save the land.
To do this, you uncover the massive map, defeat enemies and bosses, and are particularly active. What’s special about Enshrouded are the puzzle towers, where no enemies await, but tricky puzzles do. A detailed test can be found here on GameStar:
Enshrouded comes from the German developer studio Keen Games based in Frankfurt, and upon release, it had huge success on Steam, even though it had to compete directly with Palworld. In less than a month, the game recorded over 2 million players and currently holds 87% “very positive” on Steam.