In Hytale you must have seen all the monsters in the game at least once. We will tell you which monsters are in Hytale and where to find them.
Why would you want to find all the monsters? In Hytale, you progress primarily through exploration. Along the way, you will discover many different monsters in the game. Currently, there are 240 different monsters that you can discover.
All discovered creatures are recorded in your journal, which you can submit at the “Forgotten Temple” at the “Heart of Orbis” as a “Memory”. This fills your compendium and unlocks new crafting recipes like the teleporters.
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Hytale feiert erfolgreichen Early-Access-Release mit 2,8 Millionen Spielern
All Monsters in Hytale and Where to Find Them
You will not find all the monsters in Hytale in one spot, but in various locations in the game. Some are only found in specific biomes, others only at certain altitudes. We have listed all monsters here and categorized them as you would find them in the compendium at the “Forgotten Temple”. We regularly expand and complete the list as we discover more monsters.
Freshwater
Name
Location/Region
Bluegill
Seedling Woods
Catfish
Seedling Woods
Clownfish
Crab
Zone 1 Shore
Frostgill
Frostmarch Tundra
Blue Jellyfish
Zone 2 Shallow Ocean
Cyan Jellyfish
Zone 2 Shallow Ocean
Green Jellyfish
Man of War
Zone 2 Shore
Red Jellyfish
Yellow Jellyfish
Lobster
The Fens
Minnow
Forgotten Temple
Pike
The Fens
Piranha
The Fens
Black Piranha
Boreal Reach
Pufferfish
Salmon
Boreal Reach
Snapjaw
Boreal Reach
Blue Tang
Chevron Tang
Lemon Peel Tang
Zone 1 Shallow Ocean
Sailfin Tang
Rainbow Trout
Seedling Woods
Mythic
Name
Location/Region
Frost Dragon
Emberwulf
Shadow Knight
Wraith
Charred Woodlands
Yeti
Boreal Reach
Avian
Name
Location/Region
Archaeopteryx
Bat
Seedling Woods
Ice Bat
Boreal Reach
Bluebird
Forgotten Temple
Crow
Duck
Forgotten Temple
Greenfinch
Forgotten Temple
Flamingo
Badlands
Hawk
The Fens
Brown Owl
Forgotten Temple
Snowy Owl
Boreal Reach
Parrot
Penguin
Pigeon
The Fens
Pterodactyl
Raven
Seedling Woods
Sparrow
Tetrabird
Seedling Woods
Vulture
Woodpecker
Seedling Woods
Abyssal
Name
Location/Region
Moray Eel
Golden Steppes
Hammerhead Shark
Lava Shellfish
Trilobite
Boreal Reach
Black Trilobite
Badlands
Humpback Whale
Zone 2 Shallow Ocean
Elemental
Name
Location/Region
Earthen Golem
Seedling Woods
Ember Golem
Frost Golem
Sandswept Golem
Badlands
Thunder Golem
Firesteel Golem
The Fens
Living Spark
Badlands
Ember Spirit
Frost Spirit
Root Spirit
Thunder Spirit
Undead
Name
Location/Region
Undead Chicken
Undead Cow
Charred Woodlands
Ghoul
Skeleton Horse
Charred Woodlands
Armored Skeleton Horse
Bleached Hound
Zone 4 Shore Tier 5
Undead Pig
Skeleton Archer
Seedling Woods
Skeleton Archmage
The Fens
Burnt Skeleton Alchemist
Burnt Skeleton Archer
Seedling Woods
Burnt Skeleton Gunner
Charred Woodlands
Burnt Skeleton Knight
Burnt Skeleton Lancer
Charred Woodlands
Burnt Skeleton Praetorian
The Fens
Burnt Skeleton Soldier
The Fens
Burnt Skeleton Wizard
Skeleton Fighter
Drifting Plains
Frost Skeleton Archer
The Everfrost
Frost Skeleton Archmage
Frost Skeleton Fighter
Frostmarch Tundra
Frost Skeleton Knight
Frost Skeleton Mage
The Everfrost
Frost Skeleton Ranger
Frost Skeleton Scout
Frost Skeleton Soldier
Boreal Reach
Incandescent Skeleton Fighter
Seedling Woods
Incandescent Skeleton Footmen
Incandescent Skeleton Head
The Fens
Incandescent Skeleton Mage
Seedling Woods
Skeleton Knight
Seedling Woods
Skeleton Mage
The Fens
Skeleton Pirate Captain
Skeleton Pirate Gunner
Skeleton Pirate Striker
Skeleton Ranger
Seedling Woods
Sandswept Skeleton Archer
Sandswept Skeleton Archmage
Sandswept Skeleton Assassin
Golden Steppes
Sandswept Skeleton Guard
Badlands
Sandswept Skeleton Mage
Sandswept Skeleton Ranger
Sandswept Skeleton Scout
Golden Steppes
Sandswept Skeleton Soldier
Skeleton Scout
Seedling Woods
Skeleton Soldier
The Fens
Werewolf
Zombie
Aberrant Zombie
Burnt Zombie
Frost Zombie
Sandswept Zombie
Desolate Basin
Kweebec
Name
Location/Region
Kweebec Rootling
Forgotten Temple
Kweebec Sapling
Forgotten Temple
Kweebec Seedling
Forgotten Temple
Kweebec Sproutling
Forgotten Temple
Feran
Name
Location/Region
Feran Burrower
Feran Civilian M
Feran Civilian W
Golden Steppes
Feran Cub
Feran Longtooth
Golden Steppes
Feran Sharptooth
Feran Windwalker
Golden Steppes
Critter
Name
Location/Region
Cactee
Frog
Forgotten Temple
Gecko
The Fens
Silk Larva
Seedling Woods
Meerkat
Golden Steppes
Molerat
The Fens
Mouse
Seedling Woods
Rat
Seedling Woods
Scorpion
Desolate Basin
Magma Slug
Charred Woodlands
Frost Snail
Everfrost
Magma Snail
The Fens
Cobra
Badlands
Marsh Snake
The Fens
Rattle Snake
Spider
The Fens
Cave Spider
Seedling Woods
Squirrel
Forgotten Temple
Voidspawn
Name
Location/Region
Void Crawler
Seedling Woods
Void Eye
Seedling Woods
Void Larva
The Fens
Void Spawn
Seedling Woods
Void Spectre
Goblin
Name
Location/Region
Goblin Duke
Goblin Hermit
Seedling Woods
Goblin Lobber
Desolate Basin
Goblin Miner
Seedling Woods
Goblin Ogre
Goblin Scavenger
Goblin Scrapper
Seedling Woods
Goblin Thief
Scarak
Name
Location/Region
Scarak Broodmother
Scarak Defender
Scarak Fighter
Desolate Basin
Scarak Louse
Badlands
Scarak Seeker
Badlands
Outlander
Name
Location/Region
Outlander Berserker
Boreal Reach
Outlander Brute
The Everfrost
Outlander Initiate
The Everfrost
Outlander Hunter
Boreal Reach
Outlander Marauder
Boreal Reach
Outlander Unsworn
Outlander Priest
The Everfrost
Outlander Sorcerer
The Everfrost
Outlander Stalker
Boreal Reach
Livestock
Name
Location/Region
Antelope
Golden Steppes
Armadilo
Desolate Basin
Bison
The Everfrost
Bison Calf
Boar
Seedling Woods
Boar Piglet
Seedling Woods
Bunny
Forgotten Temple
Camel
Golden Steppes
Camel Calf
Chicken
Drifting Plains
Chick
Drifting Plains
Desert Chicken
Desert Chick
Desolate Basin
Cow
Drifting Plains
Calf
Drifting Plains
Doe
Forgotten Temple
Stag
Forgotten Temple
Goat
The Fens
Kid
The Fens
Horse
Seedling Woods
Foal
Seedling Woods
Moose Bull
Frostmarch Tundra
Moose Cow
Frostmarch Tundra
Mosshorn
Drifting Plains
Mouflon
Frostmarch Tundra
Mouflon Lamb
Boreal Reach
Pig
Drifting Plains
Piglet
The Fens
Rabbit
Drifting Plains
Ram
Golden Steppes
Ram Lamb
Golden Steppes
Sheep
Seedling Woods
Lamb
Drifting Plains
Skrill
Golden Steppes
Skrill Chick
Turkey
The Fens
Turkey Chick
The Fens
Warthog
Golden Steppes
Warthog Piglet
Golden Steppes
Predator
Name
Location/Region
Grizzly Bear
Seedling Woods
Polar Bear
Frostmarch Tundra
Fox
Drifting Plains
Hyena
Golden Steppes
Snow Leopard
Boreal Reach
Sabertooth Tiger
Golden Steppes
Black Wolf
Drifting Plains
White Wolf
Boreal Reach
Voidtaken
Name
Location/Region
The Hedera
Trork
Name
Location/Region
Trork Brawler
Trork Chieftain
Trork Guard
Trork Hunter
Seedling Woods
Trork Mauler
Seedling Woods
Trork Sentry
Trork Elder
Seedling Woods
Trork Warrior
The Fens
Reptile
Name
Location/Region
Crocodile
Badlands
Fen Stalker
The Fens
Sand Lizard
Badlands
Cave Raptor
Cave Rex
Snap Dragon
Rhino Toad
Charred Woodlands
Magma Rhino Toad
Badlands
Tortoise
Badlands
Trillodon
Have you discovered monsters that we’re missing? Feel free to let us know in the comments! In Hytale, there are not only numerous monsters but also many animals that you can tame and that can help you survive. You can learn more about the animals of Hytale in our guide: Hytale: Everything you need to know about animals
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO the Dynamax debut of a legendary monster has been announced. However, you only have 2 days to obtain it.
While there are hundreds of monsters and countless legendary variants in Pokémon GO, the selection of Dynamax monsters is still relatively limited. Therefore, there are Pokémon that celebrate their debut in this form again and again.
The next Dynamax monster has now been announced. If you want to obtain it, you need to hurry a bit.
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Pokémon GO shows its new season in the trailer
Dyna Battle Weekend with Strong Attacker
What kind of monster is this? It is the legendary monster Ho-Oh from Generation 2. It will be available in 5-star Dynamax raids during a Dyna Battle Weekend from Saturday, January 31, 2026, at 6:00 AM to Sunday, February 1, 2026, at 9:00 PM.
As Ho-Oh is a strong Fire-type attacker, the monster could be a great addition to your Dyna teams.
You can also obtain the monster as shiny. However, the chances of this are not additionally increased.
What bonuses are there in the event? During the Dyna Battle Weekend, the following bonuses are active in the game:
The collection limit for Dyna particles will be increased to 1,600
1/4 of the usual walking distance needed to obtain Dyna particles
Power sources refresh more frequently
8 times the amount of Dyna particles from power sources
What limited research is available? Already before the event, starting Monday, January 26, 2026, at 6:00 AM, you will receive a free limited research task. You have until Sunday, February 1, 2026, at 9:00 PM to complete it.
There you will receive a Dynamax Kabuto and candies for the monster as rewards. You can also snag Dyna particles here.
For $4.99 (approximately €5), you can also purchase an event ticket. This will grant you another limited research task in which you receive 6,400 Dyna particles and 25,000 experience points. Additionally, ticket holders will earn double experience points for Dyna battles during the event, as well as more candies and XL candies when participating in 5-star Dyna battles.
When will the monster return? Typically, monsters in Pokémon GO are rotated back into the game at some point. When that will happen for Dynamax Ho-Oh is currently not known. If you want to have the attacker, you should take advantage of the event to secure it.
Not only the Dyna Battle Weekend is upcoming this month in Pokémon GO. There are a whole host of other content such as events, raids, and spotlight hours. If you want to know what they are, feel free to take a look at our overview with all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft may get a “second Cataclysm” – as the developers want to fill the old world with new life.
Looking back at the past of WoW, there are some expansions that weren’t received well. One of them was “Cataclysm”. Although the story was good, many did not like the add-on because old areas were completely overhauled and old content was removed irretrievably.
Since then, Blizzard has been reluctant to massively renew old areas. While there are occasionally individual areas – like Arathi Highlands or Darkshore – often only minor changes have been made and the general structure of the zone has been retained.
However, the overwhelming feedback on “Midnight” during the beta ensures that the developers are now taking a real run-up and have big plans for Northrend.
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WoW Midnight shows gameplay – All new features
What was said? In a video from Game Informer, various WoW developers talk about the future of the game and especially the upcoming expansion “The Last Titan”. They also discuss their concerns and fears they had when announcing the World Souls saga – especially the return to old areas.
New areas expected – Old areas delivered
What was the concern? With a new expansion, there are always high expectations that have formed clearly over the past 20 years. There are new areas and usually entirely unknown cultures to explore. Ion Hazzikostas, the Game Director of WoW, said:
It is actually essential that when we build a living world, we are able to tell new stories in familiar areas. It would be so limiting if we say that the most iconic areas in World of Warcraft cannot be utilized because we say: “We have already told a story there, which existed at a certain moment in time, and sorry, we can never go back there again.”
Why did Midnight make the difference? When Midnight was in development, the developers were nervous about how the “new areas” of the expansion would be received by the community. After all, the Immersangwald is essentially not a “new area”, but an ancient zone from The Burning Crusade that has been fundamentally revamped and renewed for Midnight.
According to Paul Kubit, the Associate Game Director:
I think we were very open about being quite nervous about returning to Quel’Thalas due to the implied promise that you explore unknown areas in a WoW expansion and see new cultures and faces. And now having this story, which is itself very cool – seeing Silvermoon again, how it has grown and how the characters have changed – brings a lot of excitement. Even if it doesn’t have quite the same “We’re traveling to the Dragon Isles, to a place we’ve never seen before” feel.
How much of Northrend will be revamped? Although there are no concrete statements about it yet, it currently sounds like the answer is “everything”. Because Blizzard wants to avoid having “new area” seen right next to “visually outdated areas”. That is also one of the reasons why the Ghostlands and Zul’Aman were revamped for Midnight at the same time, so that there is a large, continuous, and visually coherent experience.
To achieve that in Northrend, there is really no other option but to perform a complete overhaul here as well and maybe consolidate a few areas.
Are you excited for The Last Titan and the finale of the World Souls saga? If so, there should be new information about it later this year. Because BlizzCon takes place in September – and most people assume Blizzard will already give a first look at the 13th expansion of World of Warcraft.
This is an AI-powered translation. Some inaccuracies might exist.
A princess must be pretty, nice, and courteous. Or, as in this anime, simply settle everything with brute force from her fists.
There are anime where you think: What the hell am I actually watching? I often look out for such anime – simply because I like to experience something new and want to remain open to fresh ideas. The last thing on my mind is actually another spin-off of the (rather exaggerated) “villainess” genre.
But “May I Ask for One Final Thing?” has just the kind of twist that is enough to keep me entertained.
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The trailer for the unusual Villainess anime May I Ask for One Final Thing?
A princess chooses the path of brute force
What is the anime about? Scarlet El Vandimion is the daughter of a count and has been promised in marriage to the prince of her country since childhood, as soon as they reach adulthood. To preserve the reputation of her house, she endures his humiliations.
At a ball, the prince draws all attention to Scarlet. He accuses her of bullying an ordinary woman named Terenezza Hopkins, simply because she has won the prince’s heart. Terenezza is apparently lying and seems to have seduced the prince. At this moment of humiliation, he also annuls his engagement to Scarlet – which is a release for her.
Before leaving the ball, she asks: “May I ask for one final thing?”
The prince agrees, and her wish follows promptly: “May I punch this bitch in the face?”
Yes, and then … Scarlet does exactly that. She not only coldly beats up Terenezza but also all the other nobles at the ball, including the prince. Blood sprays, walls are smashed, and people fly all over the ballroom.
Freed from her social obligations, she can – much to her brother’s distress and the second prince’s delight – tackle other problems in the world, which she mostly solves with her fists. There hardly is an episode where Scarlet’s face doesn’t get some blood splatters.
Scarlet makes short work of everyone who annoys her.
Where can you watch the anime? The anime “May I Ask for One Final Thing?” is currently available on Crunchyroll and consists of 13 episodes. So you can comfortably binge-watch it over a weekend.
Who is the anime worth it for? Basically for anyone who just wants to relax a bit and not think too much. The story is rather shallow but entertaining enough. The characters are all “nice” and interesting enough to keep watching – but one shouldn’t expect a complex story here.
It’s the usual “political intrigues at a superficial level in a magical fantasy world,” which exists in almost every villainess anime – but with the uniqueness that Scarlet enforces her plans with the violence of her fists. That is immensely satisfying.
Is this the best anime I have ever seen? No, definitely not. The characters are sometimes quite one-dimensional, and somehow you get the impression that you have seen most of them as archetypes in two or twenty other anime. I also believe that the length of 13 episodes is perfect because at some point, “She just beats everyone up” wears off a bit. 13 more episodes wouldn’t have been necessary, but this length was optimal.
Yet the anime has enough fresh ideas to simply be “something different.” The fact that the protagonist is rooted in her own world and not “the chosen one summoned from another world” is a nice twist. In fact, the idea that the “Isekai” person is the villain is a great thing.
The “villainess” genre has worn out extremely quickly and belongs to the anime representatives where one can say: “If you know one, you know them all” – Scarlet with her brute mentality is a novelty that can at least entertain for 13 episodes.
The past anime season may have been a bit weak, but at least a few small highlights like “May I Ask for One Final Thing?” ensure that it’s worth taking a closer look at one or two series. If you prefer to explore a few classics among anime, we have here 3 legendary anime that hardly anyone knows today.
This is an AI-powered translation. Some inaccuracies might exist.
The Power Armor from Fallout is one of the most important technologies for the wasteland inhabitants. Now a fan is wondering if it could be replicated in the real world, but the community finds two problems.
What is the Power Armor from Fallout? The Power Armor was developed by West-Tek before the Great War (October 23, 2077), in 2065. In Fallout 4 and Fallout 76, they are powered by a fusion core, a small nuclear battery.
A Power Armor would make you stronger in almost every category. Strength, radiation resistance, and armor are significantly enhanced by the Power Armor, but sneaking with it becomes rather difficult.
Fallout 76 zeigt den Ghul aus der Serie im neuen Trailer zum Update Burning Springs
Community finds two major problems for a real Power Armor
What are the problems with a real Power Armor? The Reddit user deejay-tech addresses both problems directly: the weight of the armor and the power supply.
Since the Power Armor in Fallout is bulletproof, the real armor would have to be well-armored accordingly. The user writes that the amounts of metal needed to make the armor as bulletproof as in the games or the series would be immense.
The high weight required to make the armor safe directly affects the second problem: the power supply. According to the user, such a heavy armor would also need a corresponding battery. In the Fallout universe, this power source is the fusion core (Fallout 4 and 76), which is purely fictional.
Another user writes that our current state of development for power supply is not sufficient for us to build a real Power Armor. However, he notes that everything else, except for the power supply, is feasible (reddit.com).
Is there a real Power Armor? Almost, the YouTube channel Hacksmith Industries is currently building a real Power Armor. In several videos, they share their progress and the problems encountered during the realization.
The issue of power supply is also a major topic. In the fourth episode of the project, Hacksmith Industries discusses realistic power supplies and how their lithium battery, which is about the size of a cereal box, can barely power the suit for seven minutes.
With eight of these lithium batteries, the suit can eventually be powered for an hour. The YouTuber goes further and shows how much energy a fusion core from the games would provide. According to him, 300 milliliters of nuclear energy is enough to run their Power Armor for over 100 years. Currently, their armor is powered by a mix of compressed air, electronics, and gasoline.
Also, the VATS system is one of the well-known features from the Fallout game universe. With it, you can briefly pause the battle and target specific body parts of your enemies. This iconic mechanic almost didn’t become part of Fallout: An iconic feature from Fallout almost never happened
This is an AI-powered translation. Some inaccuracies might exist.
Currently, you can get a strategy game on Steamfor only €4, a game that combines the gameplay of Civilization with stories reminiscent of Crusader Kings.
Which game is it? It refers to Old World. The 4X strategy game from Mohawk Games initially resembles the famous Civilization series, and Soren Johnson, the lead designer of Civilization 4, is behind the project.
On Steam, you can currently get Old World for €3.99 instead of the usual €39.99. This offer is only valid until January 22, 2026.
Here you can see the trailer for the “Wrath of Gods” DLC for Old World:
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Old World: Trailer for the DLC Wrath of Gods for the strategy game on Steam
Civilization meets Crusader Kings in Antiquity
What kind of game is this? At its core, it is a 4X strategy game that closely resembles Civilization. You initially choose a people and your leader. Some peoples allow you to choose from several different leaders, each with their own bonuses.
After that, you select the map and difficulty level for your game. There are pre-made historical maps, but you can also create a random map. Once you are in the game, you’ll encounter the first mechanics familiar from the Civilization series:
The map is divided into many small hexagonal fields. Many of these contain important resources like horses, stone, or iron.
You found cities with settlers; with workers, you build farms, mines, and many other buildings around your cities.
The first major difference from Civilization is that you do not lead your people through the various ages of human history. The game begins in Antiquity and remains there. Additionally, Old World mixes in some family mechanics known from Crusader Kings.
You are not only leading your people through the game, but also your dynasty: Family members are repeatedly involved in events and dilemmas that can impact their future. If your family dies out, the game ends.
What do players say about Old World? On Steam, the strategy game is rated “very positive” – out of over 5,000 reviews, 82% recommend the game. Old World is thus received much better than other titles that aimed to establish themselves as “Civ killers,” such as Humankind or Ara: History Untold.
Regarding player numbers on Steam, Old World trails significantly behind the well-known Civilization series. Even the controversial Civ 7 had nearly 10,000 concurrent players in the past 24 hours (as of January 20, 2026, 12:20 PM, via SteamDB). Old World had about 1,300 concurrent players in the same timeframe (via SteamDB).
Nonetheless, fans insist that Old World is the better game:
User Fouadh writes in his Steam review: “This is the true civ killer.” At that time, he had already invested over 4,700 hours into the game.
robeofmanhog writes as a Civ fan after over 3,800 hours in his Steam review: “If you’re a fan of the 4X genre, this is a must play.”
As a strong alternative to Civilization, which still receives updates, Old World also made it onto our list of the best strategy games in 2025. From real-time strategy to building, including new hits and old classics, everything is included. So be sure to stop by if you’re looking for more recommendations: The 15 best strategy games for PC 2025
This is an AI-powered translation. Some inaccuracies might exist.
Bungie has confirmed with a new trailer that Marathon will be released in 2 months. Some fans believe this is a good sign.
What is Marathon? Marathon is an extraction shooter (PvPvE) in the first-person perspective, developed by Bungie, the studio behind Destiny 2. Gameplay-wise, Marathon is a classic extraction shooter with elements of a hero shooter.
You prepare a loadout before each round and spawn on a map with NPC enemies and other players.
During a run, you collect loot and complete assignments to improve your character.
You embody a so-called runner. These are cybernetic mercenaries, each with different abilities. There is, for example, an assassin who can become invisible or a scout who uses a pulse to detect enemies.
Now Bungie has released a new trailer that reveals the exact release date and the contents of each edition, including a collector’s box for 229 euros.
Start video
Developers of Marathon introduce the game characters in the video
Here is the new information: Bungie has announced with a new gameplay trailer that Marathon will be released on March 5, 2026, in 2 months. Additionally, you can now pre-order Marathon in various versions.
Standard Edition: €39.99
Deluxe Edition: €59.99
Collector’s Edition without game: €170.00
Collector’s Edition with game: €229.99
With the Collector’s Edition, you will receive among other things a statue of the runner “Thief”, postcards, and a lenticular poster – basically a flip picture that creates the illusion of movement.
Here you can watch the new trailer on YouTube:
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Here are the reactions to the trailer: On YouTube, there are mixed reactions to the trailer. Some users feel that the game looks better than during initial tests about a year ago. Others praise the aesthetics.
A comment under the trailer also suggests that the release date is a sign that Bungie feels good about the game and its current state of development:
“Wow, I thought it would be out at the end of March. Bungie must be really confident about the current state of the game.”
The comment received over 230 likes in less than 24 hours. Some responses elaborated that they had actually enjoyed the recent playtests a lot.
Are there also negative reactions? Many users advise against pre-ordering, even if they like the game so far. Some speculate that there will be a final public test in February, where interested players can get another impression. Others hope, similar to ARC Raiders, that there will be a PvE mode.
The RuneScape franchise is celebrating its 25th anniversary in 2026 and the festivities are kicking off today in RuneScape 3 with an update that everyone has probably been waiting for.
What is happening today in RuneScape? The developers of RuneScape have announced the start of their anniversary year in a video and blog post on runescape.com. They not only shared a roadmap for 2026 but also immediately completed the first step.
After a 2025 survey, players wanted the in-game “Treasure Hunter” system, which enabled microtransactions and pay-to-win, to be removed from RuneScape. That is exactly what the developers have now done, completely removing the system from their game. But that was just a small part of what is supposed to happen in 2026.
Start video
RuneScape MMORPG Trailer 2020
Packed Roadmap for 2026
What do the developers have planned? The developers of RuneScape want to implement a lot of updates to the MMORPG in 2026. They have already announced important milestones in their roadmap, to which countless more small changes are supposed to be added.
The updates include:
Removal of Treasure Hunter
Update/Overhaul of user interface
Cosmetic toggle (option to turn cosmetic effects on and off)
Graphical enhancements of locations, starting with free locations
Free Runemetrics
Overhaul of the combat system (“aiming to make the combat more intuitive and easier to learn”)
Overhaul of original gameplay
Redesign of daily activities (“We want RuneScape to be a game that is fun”)
Redesign of Aura
Improvement of the Grand Exchange
Improvement of RuneScape’s social systems
API support (“Plugins allow the community to develop tools, features, and functionalities that provide unique experiences and give players more control over how they interact with the game”)
Streamlining of the game’s visual identity
What new features are coming? The developers of Hytale want to improve not only existing systems but also enhance the game with further innovations. They are already mentioning:
Havenhythe – the largest area expansion (with the most new locations in the history of the game)
New bosses
Increase of Hunter skill to level 110
Player avatar update
Update and expansion of the player-owned houses system
New missions, events, additional balance, new leagues
The complete roadmap with all changes and when to expect them can be seen here:
Update 1.12.0 for ARC Raiders is live and brings improvements to the game that many fans have eagerly awaited on a special map. We will list what has changed.
What kind of update is this? On January 20, 2026, at 11:00 AM German time, Update 1.12.0 for ARC Raiders was released. This includes only minor adjustments for game balance and is approximately 606.2 MB on Steam. In the current blog post regarding the changes, no new game content was communicated, so it is quite possible that you can expect these in a future update.
Start video
Matchmaking in ARC Raiders: „Ratten“ könnten euch in PvP-Lobbys befördern
ARC Raiders: Patch Notes for Update 1.12.0
What do the patch notes say? We have translated the English patch notes for you. With the following changes, you can expect after downloading Update 1.12.0:
An exploit to duplicate items has been fixed.
An exploit to duplicate ammunition has been fixed.
Some cases have been fixed where players could damage others behind geometry.
Various locations outside the map on Stella Montis have been fixed.
Especially the last two points will relieve players now, as there are many Raiders in matches who have made it their mission to glitch behind walls to leave the map. These perpetrators could then ambush unsuspecting players without giving them a chance to defend themselves. This should hopefully be a thing of the past now.
Razer‑Boss Min‑Liang Tan explains in the Decoder podcast by Nilay Patel why AI does not just mean holograms and anime waifus, but can truly relieve developers – and why gamers might benefit from it, even if they are currently skeptical.
How does Razer plan to use AI in development? Razer CEO Min-Liang Tan was featured in January 2026 at the CES technology fair in Las Vegas on the Decoder podcast by The Verge. There, he spoke about Project AVA, Razer’s AI assistant, and mainly about his outlook on the use of AI in game development.
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Tan emphasizes in the interview: AI should not generate content but rather relieve development studios of repetitive tasks. The use in quality assurance is particularly important. Through automatic error detection and structured error reports, games can be tested more efficiently and improved more quickly – without replacing human creativity.
What we […] do not reject are tools that contribute to improvement or support and help game developers create great games. […] If there are AI tools that allow game developers to test their games faster and better and eliminate bugs, we all agree and would welcome it very much.
Why do many gamers believe that AI is bad for gaming? Tan admits in the conversation that many gamers are justifiably skeptical of AI – especially due to heated debates about generative AI, such as automatically generated artworks or dialogues. This concern is not unfounded: Subtle or very blatant (negative) examples continuously creep into current games.
A good example is the Zombie Santa from Call of Duty 7, which adorned the loading screen with an unusual number of fingers (via Standard). There is also intense discussion in the industry about the use of such AI (via taz).
COD Zombie Santa with one finger too many (Source: Reddit)
Nevertheless, the Razer CEO is convinced:
Gamers love AI in game development – they just don’t know it yet.
For him, the problem lies in perception: When AI invisibly helps in quality assurance or localization, players often do not notice that a tool is working in the background – but still experience a more stable game with fewer bugs.
Razer is already using AI integrations in various areas and also partially using generative elements. Currently, the company is cooperating in the headphone segment with OpenAI’s ChatGPT (Razer) and for the recently introduced AI assistant AVA with Elon Musk’s AI Grok (xAI)(Razer).
As long as AI helps in game development to take over repetitive tasks, there is more room for creativity – exactly therein lies a Nobel laureate’s great opportunity for the technology. Why he believes that AI will not take our jobs but rather provide us with more leisure time, you can read here: A Nobel laureate says that Bill Gates could be right
This is an AI-powered translation. Some inaccuracies might exist.
Bungie has revealed the system requirements for the shooter Marathon. At first glance, these do not seem particularly high and should not pose a great challenge for many players. However, a few important pieces of information are still missing that Bungie is likely to provide later.
Marathon, the new shooter from the Destiny creators, not only revealed its official release date, but also its system requirements.
MeinMMO explains what you need to know if you want to play Marathon on PC via Steam, and which information is still unknown.
Start video
Short film about Marathon presents the new extraction shooter from the creators of Destiny
Marathon: The system requirements for PC at a glance
What are the system requirements? The system requirements are surprisingly moderate and should not pose a great challenge for many computers. However, it is noticeable that the system requirements for Marathon are only slightly higher than those for its own Destiny 2 (Steampowered.com). The system requirements for Marathon are as follows (as of January 20, 2026):
What information is currently still missing? It is still unclear what resolution and frame rate the specifications are intended for. It is also unclear whether features like DLSS (Nvidia), FSR (AMD), or XeSS (Intel) will be supported.
Where else can Marathon be played? If you don’t have a PC but still want to play Marathon at launch, you have other options: Marathon will also be available on PlayStation 5 and Xbox Series X|S at launch on March 5, 2026. On the current consoles, you also do not need to consider system requirements. It is still unknown whether there will be a specially adapted version for the PS5 Pro with better performance.
The city where the rest of humanity lives in ARC Raiders serves so far as the game’s menu. Until now, it could only be perceived as a living background, but a game designer of the game reveals that players could explore the location much closer soon.
What has the game designer confirmed? So far, Speranza, the underground colony and home of the raiders in ARC Raiders, has served for some cutscenes and as the background of the menu. Players find that there is still a lot of untapped potential behind the portrayed community and the design of the place. But they are not alone in this opinion.
ARC Raiders Game Design Director Virgil Watkins from Embark revealed in an interview with PCGamesN that the team wants to further exploit this potential and has “100% already discussed” it. Because Speranza could serve wonderfully as a living and walkable hub for players, through which they could interact more closely with merchants and explore the colony.
Start video
Matchmaking in ARC Raiders: „Ratten“ könnten euch in PvP-Lobbys befördern
Speranza as a hub and menu combined
What is Embark and its developers’ stance on Speranza as a hub? The game design director can certainly understand the enthusiasm around the idea and agrees that Speranza could really shine as a hub.
“I personally love the vibe and aesthetics of a walkable hub,” Watkins tells PCGamesN, but so far, other features have taken precedence for the team during development. However, the developers have not completely abandoned the idea:
“That’s something we’ve talked about and will continue to talk about, and I believe the team definitely has an interest in it. It’s more about when the right time is to open that door.”
How would the team envision such a hub in the game? If they pursue the idea of transforming Speranza into a walkable colony, previous features and in-game mechanics should not suffer but only be expanded. As game design director, Watkins explains what the team would need to consider when establishing it:
I would want to keep the menu so that it can be used quickly and efficiently, instead of having to run to Celeste and then to my Raider room and then realizing: ‘Oops, I forgot this here with Shani.’ But of course, the immersion factor also plays a role.
What does the community say about the Speranza hub? In a Reddit thread, the new idea for Speranza is discussed. Here, based on the most upvoted comments, it becomes clear that the player base finds Watkins’ approach of a kind of “hybrid hub” very sensible.
Players do not want to forgo quick access via the menu but still want to be able to walk through and explore Speranza. Additionally, they propose further possibilities for player interactions, such as a bar to hang out, mini-games, and mutual group finding.
Windows has not referred to “My Computer” for a few years now, and only uses “This PC”. Many see this as a clear intention from Microsoft. In fact, there is more behind it. Microsoft has long been focusing on a directional and design change regarding Windows.
What is this discussed change? Specifically, it concerns the labeling of one’s own computer in the Windows file explorer. If you open the file manager of Windows with Windows key + E, it now shows “This PC” since Windows 10. In older versions of Windows, it was still labeled “My Computer”.
Many users see it not only as a small linguistic change on Reddit, but also as a subtle difference in the intention behind these words. Some even fear that it could go further:
In the past, Windows was “your” operating system; probably in the future, Windows will be “our” PC.
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Microsoft has long been implementing a directional and design change regarding Windows
What is behind the change? Microsoft has long been implementing a directional and design change concerning its programs and systems (via Microsoft.com). The change from “My Computer” to “This PC” is not a single turnaround, but part of a longer-running design and strategy line at Microsoft: moving away from a personal computer under the desk, towards a device as part of a larger ecosystem of cloud, account, and services.
In the past, Windows was primarily the operating system on “my computer”; now it is the interface for local apps, cloud services, accounts, and the store. A neutral term like “This PC” makes the device more of a hub in a larger system than a personal possession like the term “My Computer”.
Much more important, however: The crucial core functions of the Windows file manager do not depend on the name. The new term “This PC” is itself just a minor change but fits into a larger development in which Windows treats the local computer less as personal “mine” but rather as an interchangeable device in a Microsoft ecosystem, to which you belong with your PC whether you want to or not.
Users’ criticism of the change: However, this very feeling bothers many long-time users. Especially in view of AI systems and telemetry that Microsoft has increasingly focused on for many months. Added to this are UX changes and performance losses that users have also been criticizing for some time.
Additionally, you find ads for services like OneDrive or Microsoft 365 in Windows 11 seemingly at every corner, which are also hard to turn off. Microsoft’s new initiative to want to turn Windows into an AI-supported operating system is also met with little enthusiasm, but it fits into the overall picture.
This paradigm shift is also evidenced by a current example when it comes to installing Windows: Where 5 clicks used to be enough to set up Windows, today it takes 16 clicks and a lot of patience. Because Microsoft wants to offer you subscriptions and products during installation. This also shows that it has long ceased to be about “your” PC, but rather as a platform: 20 years ago, 5 clicks were enough to set up Windows: Today it takes 16 clicks and a lot of patience
This is an AI-powered translation. Some inaccuracies might exist.
Softwood is one of the various woods that you can harvest in Hytale. We will show you how to reliably find it and what you need it for.
What is Softwood? Softwood is one of the more common woods in Hytale, and you can primarily harvest it from two different tree types: either Beech Trees or Aspen Trees. You need the wood for various constructions and blocks, but also to upgrade your Workbench to Tier 2.
But don’t worry, they are quite easy to find. You just need an axe and should be able to find some quickly. We will show you here how to identify the necessary trees.
Start video
Hytale feiert erfolgreichen Early-Access-Release mit 2,8 Millionen Spielern
Finding and Identifying Beech & Aspen Trees in Hytale
Both tree types are more commonly found in your world. You will often find them especially in Zone 1 in the Emerald Wilds, particularly in the Seedling Woods and Drifting Planes areas.
You should be able to find Aspen Trees the easiest, as they have fairly light bark and yellowish-orange leaves that you can’t miss. Open your map and look out for orange trees. Then run over there and harvest them – you will have some Softwood Logs in your inventory.
Alternatively, you can look for Beech Trees. They are a bit darker with light green leaves. Here, you can see both trees:
On the left, you see the Beech Tree, on the right is the Aspen.
Harvest them and you will get enough material for your upgrade or the constructions you want to produce. You can also simply plant saplings of the trees near your base to avoid having to walk so far in the future.
For the Workbench upgrade, you only need 5 Softwood Logs, so you should be able to accomplish that quickly. You will always find more for any constructions from the wood at the mentioned locations.
Hytale has been in Early Access since January 13, 2026, and is continuously being developed. This also means that some things are currently unfinished or buggy. If you’re stuck at any point, check out our guide collection; maybe we already have the solution to your problem: Hytale: All Guides, Tips, and Lists for the Game
This is an AI-powered translation. Some inaccuracies might exist.
After a feature in Pokémon GO was tested, it is now available to all trainers. And there’s an additional reward as well.
In Pokémon GO, there are a variety of activities that you can participate in. There are various rewards that you can receive, ranging from experience points to stardust, items, and Pokémon.
Recently, a change for an activity in the game was tested. Since the test was obviously successful, this change is now active for all trainers in the game. Additionally, a new reward has been added.
Start video
Pokémon GO shows its new season in the trailer
Find groups easily, receive more rewards
What is this change? Since the end of last year, there have been weekly challenges in Pokémon GO. You have 7 days to complete a specific task with up to 3 other trainers to receive rewards.
Last week, a change was tested for the weekly challenges for some trainers, allowing them to group up with other trainers to tackle the challenge.
The test of this change seems to have been successful in the eyes of the developers of Pokémon GO – as this very change has now been rolled out to all trainers worldwide.
How do I use the feature? If you want to test the feature, follow these steps:
click on your avatar head on the map
go to the Groups tab
click on Choose Crew for the weekly challenges
select Find a Crew for Me and click on Join Crew
What new reward is there? In addition to the existing rewards of 6,000 stardust, 7 friendship points, and 20,000 XP, a new reward has been added: an encounter with the Pokémon Zwieps, which has a secret evolution.
In the current weekly challenge, you need to cover 30 km as a group. If you want to tackle this, perhaps with a group of unfamiliar trainers, it might be worthwhile to take a look at the current contents in the game: all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
When it comes to building your houses, fans of Hytale compare the crafting to that of Minecraft – unfortunately, there are significant differences between both titles and when it comes to building glass, players face a problem. We will show you how to get this resource.
How do I craft glass? Glass in the sense of traditional glass blocks cannot currently be crafted. In Minecraft, this worked by throwing a sand block into the furnace and melting it. This also works in Hytale, but instead of a glass block, you get the item “Empty Potion Bottle”.
Glass panes, on the other hand, can be crafted, but not at the furnace. Instead, you need to visit the “Builder’s Workbench”. Once there, you place a log in the crafting window and can then select the item “Simple Wooden Window” from the buildable options.
You can use these windows when building your house to make it look more realistic. Additionally, you can see through them, just like with realistic windows. If you are disappointed now, we can at least provide some comfort, as there is still a way to get glass, but this method is not official.
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How do I unofficially get glass panes in Hytale? The positive aspect of Hytale is its cooperation with the mod platform “CurseForge”. This allows players to more easily install and activate mods for Hytale. We have explained how to do this in our separate guide.
Now search on the official site (source: curseforge.com) or the CurseForge launcher for “Glass” and choose one of the available glass mods. Install it, activate it and benefit from the new resource in the game.
Will glass be implemented in a future update? Unfortunately, nothing is known about that yet. Hytale was released in Early Access. This means the game is not yet in its release state and requires many months and years to reach that point. Until then, there will be many updates that will implement new content. At least we know, that you will eventually be able to tame animals in the future, just not yet.
This is an AI-powered translation. Some inaccuracies might exist.
In Hytale there are some chat commands that you can use to gain advantages and influence the game. We will show you all the cheats and commands that you can currently use.
How can you use the commands? To use the commands and cheats, you just need to enter them in the chat. For that, press the Enter key and type your desired command. Press Enter again and the desired effect should occur.
Why do the inputs not work? For most chat commands, you need admin rights for them to work. On your own servers, you can assign these to yourself with a simple input. However, if you play on someone else’s server, they must grant you the rights.
Also, check if you might have typos in your inputs, if it does not work, and copy your desired command from our list and paste it in the game with Ctrl + V in the chat.
Caution with commands that use square brackets: If your command has something like [Player] or [Amount], you need to completely replace that part of the command with the desired target. Example: For the command /max players [Amount], if you want to set the maximum number of players to 5, you need to type in the command like this: /max players 5.
Through our table of contents, you can quickly navigate to the appropriate commands:
[toc]
Start video
Hytale feiert erfolgreichen Early-Access-Release mit 2,8 Millionen Spielern
Chat commands for servers & admin
Command
Effect
/op self /op [Player]
Makes you or another player an admin on this server.
/help
Displays all possible chat commands.
/auth status /auth login /auth logout
Manages server authentication.
/backup
Creates a backup of the universe.
/gamemode gamemode [Player]
Adjusts the game mode of the target player. Choose between Adventure, Exploration, or Creative.
/give [Item] [Player]
Gives the desired item to the target player.
/heal
Fully restores your stamina and health points.
/hub
Returns to the Cosmos of Creativity hub.
/hudtest
Hides the HUD.
/hudtest reset
Shows the HUD again.
/inventory clear
Empties your inventory.
/inventory see [Player]
Displays the inventory of the target player.
/kill [Player]
Kills the specified player.
/player respawn
Causes you to respawn.
/spawn set /spawn [Player]
Sets a world spawn point and teleports target players.
/stop
Stops the server.
/tp [Player] [x] [y] [z]
Teleports a player to the specified coordinates.
/unstuck
Teleports you to a free position.
/whereami
Displays your current position in the world.
/whoami [Player]
Shows you info about the target player.
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Sets the maximum number of players for the server.
/unban [Player]
Unbans the target player.
/who
Displays all active players on the server.
/whitelist add [Player]
Adds the target player to the whitelist.
/whitelist remove [Player]
Removes the target player from the whitelist.
/whitelist enable
Enables the whitelist.
/whitelist disable
Disables the whitelist.
/whitelist list
Displays the whitelist.
Other chat commands
Command
Effect
/cursethis
Curse the currently equipped item.
/damage [Player] [Amount]
Deals the specified amount of damage to the target player.
/fillsignature
Fills the signature energy.
/memories clear
Clears all memories.
/memories unlockall
Unlocks all memories.
/notify
Send a notification to all players.
Hytale has been in early access since January 13, 2026, and is continuously being developed. This also means that some things are currently unfinished or buggy. If you encounter a problem, check out our guide collection, maybe we already have the solution to your problem: Hytale: All guides, tips, and lists for the game
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Path of Exile are bringing back a popular event that completely changes the ARPG for players. There are rewards to be claimed as well.
What kind of event is this? The developers of Path of Exile have announced the new “Legacy of Phrecia” event on pathofexile.com. The event first appeared in 2025 and completely alters all 19 Ascendancy classes.
This provides players with a new, extensive experience characterized by variety. Unlike the “normal” leagues, players used this event in the past to play more for fun, without OP builds and long preparation.
Here you can see what is currently happening in Path of Exile:
Start video
Path of Exile 2 shows features, bosses and trading system of “Keepers of the Flame” in the trailer
Innovations and Changes
What have the developers changed? Compared to the “Legacy of Phrecia” event about a year ago, the developers have made some changes. While the same 19 “other” Ascendancy classes are back, the balance of the classes has been adjusted. Accordingly, builds that previously performed well may perform worse this time, and vice versa.
New, however, are the league modifiers. There is now a mix of “Idols”, the “Settlers” league, and “Atlas Memories”. The developers are intentionally mixing different leagues and systems to create a new experience. They emphasize that asynchronous trading will also be active in the new league again, helping players obtain the best “Idols” for their characters.
While players have to forgo modifiers for the “Breach” system, the developers want to add additional map effects to each area that increase as the area’s level increases.
As a reward for reaching level 50 and level 90 with a character, players will receive a “Third Edict Mystery Box” that unlocks cosmetic items for their account.
How is the new event being received? After the current season of Path of Exile was not received as well by fans as the leagues before, fans are looking forward to the new event. Player fyrespyrit writes on Reddit: “The one time I thought I was out, they pull me back in…”
Other players are also excited and praise the event, like player Pinkglock92 on Reddit, for whom this seems to be the first good news in an otherwise “dry” January.
However, some players also express criticism. This criticism revolves less around the mechanics but rather the design of the event itself. User Reddit user Soleil06 thinks, “It’s a little sad that it won’t last more than three weeks. Personally, I find it a bit too short to really dive in.”
With the new event, the developers of Path of Exile fulfill the fans’ desire for variety and innovation, hitting the right nerve. However, they have also played a joker. If a rather boring league appears again in 2026, it will likely be harder to appease fans. More details on the current league can be found here: Players celebrated the big promise of Path of Exile, now complain that the developers are sticking to it
This is an AI-powered translation. Some inaccuracies might exist.
Almost a week after the launch of HBO Max in Germany, a new series in the Game of Thrones universe has also launched. With A Knight of the Seven Kingdoms, viewers get a new look at Westeros. It seems to be quite well-received.
On January 19, 2026, the series started with Episode 1 on the streaming service HBO Max. It is also being well-received by the first viewers when looking at the ratings.
Start video
A Knight of the Seven Kingdoms shows in the final trailer that one can expect more humor than in Game of Thrones
A proper return to Westeros
How well is the 1st episode of A Knight of the Seven Kingdoms rated? On the rating platform IMDb, there is not only a lot of information about movies and series; users can also rate individual episodes of a series.
The first episode of the series has a rating of 8.4 out of 10 based on 6801 reviews (as of January 20, 2026, 09:07 AM) on IMDb. That is quite good. Some users have also submitted written reviews. The user drhemp (Source: IMDb) titles: A proper return to Westeros. For him, the series is a significant improvement over House of the Dragon. He believes the new series captures the old Game of Thrones atmosphere.
Also, Snow12456 (Source: IMDb) is thrilled with the first episode. He praises the chemistry between the two main actors as well as the humor. The user explains: You immediately have the feeling that the series is going in the right direction.
How does it look on other platforms? On Rotten Tomatoes, only the entire season can be rated. With 57 reviews (as of January 20, 2026, 09:07 AM), the critics’ score currently stands at a very good 88%. The user rating is a bit lower. With over 100 user reviews, this score is at 80%.
It remains to be seen whether the first impression of many fans will remain so positive across all 6 episodes.
For millennia, vineyards have shaped the image of the Mediterranean region. Now a graphic shows that these regions may soon no longer be suitable for viticulture – but the representation also sparks debates.
What exactly does the new map show? According to a post by The European Correspondent, which references current climate models and surveys, new scenarios indicate a drastic change: The wine-growing areas around the Mediterranean – including Spain, Italy, Greece, or the south of France – may soon become hardly suitable for traditional viticulture due to rising temperatures and increasing drought periods by the middle of the century.
In contrast, northern countries like Germany, Poland, the Netherlands, or even parts of Scandinavia may become better suited for wine cultivation in the future.
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How dramatic is the situation really?
Why is the map controversial? While The European Correspondent emphasizes the urgency of climatic developments on TikTok, there is plenty of criticism in the comments – particularly regarding the depicted map. A brief look explains why: Traditional wine-growing regions such as Styria (Austria), Jerez (southern Spain), or Alentejo (Portugal) are missing – as well as significant parts of Germany, France, or Switzerland.
In almost all involved countries, there are such gaps. As Xataka clearly shows, this is due to the data basis of the map, the so-called Huglin Index. This index summarizes temperature sums during the growing season (April to September) — considering both daily average and maximum temperatures as well as the geographical location. The warmer an area is over the season, the higher the Huglin Index and the more suitable it is for heat-loving grape varieties (via meteoblue).
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As the index rises everywhere in the future (hotter summers due to the climate crisis), the suitable zones for viticulture are shifting northward.
Is the Huglin Index appropriate? The map focuses on the shift in suitability for cultivation: Mediterranean regions rise into higher Huglin Index categories, while areas that were previously too cool in northern Europe become attractive for viticulture. This is also confirmed by a Hungarian study documenting a continuous increase in the index across several wine regions (Frontiers).
However, the Huglin Index can only represent thermal suitability — it does not consider precipitation, frost risks, soil conditions, or sunshine duration, which are equally crucial for actual wine quality and the success of cultivation (via State Portal Rhineland-Palatinate).
The Huglin Index and the corresponding map indicates: Climate change is fundamentally altering European viticulture. How dramatic this will be will become clearer in the coming years. However, there is currently no concrete research on the Europe-wide shift of cultivation areas.