Due to high prices for hardware, some users are resorting to particularly brazen methods: They go into stores to detach and steal RAM from display computers. Vendors are responding and implementing precautions. The community is at a loss as to how it got this far.
Users report on Reddit that large providers and vendors are removing memory and sometimes other components from so-called display units.
Display units are showcase pieces intended to demonstrate hardware. This is meant to show what a running PC could look like in everyday use when the RGB lighting is on.
Start video
Why is RAM so expensive? The current situation explained in 2 minutes
People stealing hardware from computers is not a completely new problem
What is the problem? Some users resort to the brazen method of detaching and stealing memory from such display devices. This way, they can “save” the high prices they currently have to pay for memory.
However, this situation is not entirely new: During the COVID pandemic, users also stole graphics cards from display computers to avoid high prices or to resell the hardware at a high price. Large retailers or supermarkets then took precautions and preemptively removed valuable components to prevent theft. As a user explains on Reddit:
[The hardware] is stolen and never replaced because it gets stolen again. This has always happened with all display pieces that have removable parts.
Despite the high prices, many people in the community absolutely do not condone such behavior. Although many vendors may have raised prices significantly, it is still theft and a brazen and wrongful behavior that some individuals display. It is unknown how many individuals tend towards such brazen actions.
Memory is becoming increasingly expensive. One user has now built their own RAM and saved quite a bit of money. However, DIY is only partially recommended, as it requires a lot of skill to build such RAM: A developer saves 140 euros by simply building their own memory
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Path of Exile 2 have revealed their 19 classes and their changes for the upcoming “Legacy of Phrecia” event, and one change is making the community laugh.
What kind of event is this? As in the last year, fans of Path of Exile will receive an event between the seasons. The “Legacy of Phrecia” event replaces the 19 expansion classes in the game with other, wacky versions that are completely different from the usual classes in Path of Exile.
Here you can see what is currently happening in Path of Exile:
Start video
Path of Exile 2 shows features, bosses and trading system of “Keepers of the Flame” in the trailer
Patch notes to chuckle about
What does the community find so funny? The new patch notes on PathofExile.com provide insights into the dozens of changes to the expansion classes and general changes, such as the feature that each map has a random modification that enhances it.
However, players are currently laughing about a change affecting the expansion class of the Witch, the Harbinger. In the patch notes, it is mentioned that “The passive ability that the community believes is called ‘Temporal Empowerment’ according to the wiki now has a 55% increased cooldown recovery rate (previously 40%).”
At first glance, it appears that the developers themselves have forgotten what the stat is officially called and then found a name in the wiki that might not be correct. However, the Harbinger stats are not plainly labeled, which is why the developers cannot just say what the stat is really called. They had to find a way to inform the player about what is changing without revealing what the stat is really called.
What are the players saying? Players of Path of Exile are laughing at the developers’ joke and appreciate the discreet message. Reddit user neuby writes: “It looks like they’re trolling, but in reality, they just forgot the node names and had to look them up in the wiki. This happens when you stop teaching Harbinger in schools.”
User Infenso is also looking forward to Reddit: “Whoever wrote that is responsible for me snorting coffee through my nose from laughing. It hurt so good.”
User blvcksvn has probably entered the translation in the wiki, she writes on Reddit: “They recognized my fan translations” and adds a smiley.
In Pokémon GO you can suggest new PokéStops. A trainer shows how much an area can change and gives tips.
PokéStops are an important part of Pokémon GO. Here you can not only obtain new field research and deploy lures, but also collect important items that you need in the game. These include balls, items to heal your monsters, and berries.
A trainer shows on Reddit how he was able to unlock a lot of new stops in the game in no time. He also gives direct tips on how you can do that too.
Start video
Pokémon GO shows its new season in the trailer
S2 cells and how they work
What did the trainer do? As the trainer explains in his post on Reddit, he has submitted more than 50 PokéStops in an area since the beginning of the year. While many trainers repeatedly have issues successfully submitting PokéStops, a large part of the trainer’s submissions have already been successfully accepted.
This ensures that a variety of new PokéStops have emerged in the area. You can see the before-and-after comparison in his post on Reddit:
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What are S2 cells? According to the trainer, there is an important mechanic that you fundamentally need to consider when submitting new stops. These are the so-called S2 cells. They are a mathematical mechanism on which the world of Pokémon GO is built.
These S2 cells have different levels with varying sizes. For submitting new PokéStops, the cells at level 17 are relevant. In such a level 17 cell, there can only be one PokéStop.
So if you want to submit a stop and there is already a stop in the level 17 cell, the new stop will not be approved. A map where you can look at the different cells can be found at vesoyu.github.io. You can select the level size you want to display using the button in the top right corner of the map.
While one PokéStop per level 17 cell is allowed, level 14 cells define the number of gyms in an area. A level 17 cell consists of 64 level 14 cells. The number of gyms that can exist in a level 14 cell is defined as follows:
1 PokéStop → 0 Gyms
2–5 PokéStops → 1 Gym
6–19 PokéStops → 2 Gyms
20–34 PokéStops → 3 Gyms
Once the corresponding number of PokéStops in a cell is reached, one of these stops will automatically become a gym. Trainers have no influence over which stop becomes a gym.
So make sure when submitting in advance that there is not already a stop in the level 17 cell where you want to submit a stop. More detailed information about the cell system in Pokémon GO can be found at pokemongohub.net.
What else does the trainer recommend? In addition to the necessary foundational knowledge about S2 cells, the trainer also recommends joining the Wayfarer Community. Here you can get more help from the community to have your PokéStops approved.
How can I submit PokéStops? If you want to submit PokéStops yourself or help get submitted stops approved, you can do this at Niantic Wayfarer. To do this, you need to have reached level 35 in Pokémon GO.
In a few days, the month of January will come to an end. If you want to know what events, raids, and spotlight hours are still waiting for you in Pokémon GO during the last days of the month, feel free to take a look at our overview with all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
Highguard has shown a showcase to coincide with the release on January 26, 2026, which delves deeper into the contents of the raid shooter. The roadmap for the year was also presented. We will show you what to expect.
What highlights does the roadmap showcase? If you take a closer look at the plans, it quickly becomes apparent that a new update is planned for each month. They are divided into 6 episodes, each spanning 2 months.
In this, a new guardian will be available to play every 2 months. Additionally, there will be a new base every 2 months in turn. September is the exception. Furthermore, there will be 3 new maps throughout the year to provide more variety. New weapons, raid tools, amulets, mods, and 2 new mounts will also be introduced.
Notable are July and October: In July, there will be a limited-time new mode, and in October, a surprise is planned.
Start video
Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
All Upcoming Content of the Roadmap for Highguard in 2026
So you know what to expect every month, here is the entire roadmap at a glance:
In Warframe, Tennos can seduce various protoframes and enter into a relationship with them. The highlight is represented by a fiery kiss, and we show you how to get this from Marie here.
How do I unlock Marie? To enter a relationship with Marie, you first need to unlock her. Complete the quest line surrounding “The Old Peace“. Later, you will have the opportunity to visit “La Cathédrale” in “Sanctum Anatomica” (Deimos) – this is where Marie is located.
You can now communicate with her through the messaging system “KIM” and slowly build a relationship, but here comes the tricky part – if you make wrong decisions in your conversations, you might mess up the tour.
Start video
Warframe zeigt neuen Trailer mit Werner Herzog in der Hauptrolle
How to seduce Marie – Here’s what you need to pay attention to
What do I need to do? To seduce Marie, you need to communicate with her, and that is not so easy because depending on the topic of conversation, you have to provide the “right” answers. Depending on the answer chosen, you will increase your rank with Marie, and there are the following:
Neutral
Friendly
Liked
Trusted
Close
Best Friend/Lover
As you level up, you will receive new dialogue options to continue leveling up. But what answers do you need to provide to land with her? Above all, sincere, loyal, and respectful answers – especially regarding her background. These promote a quick relationship build. It is important: Don’t just click through and hope for the best; read carefully what Marie says.
What dialogue options are the best? Generally, it can be said:
Chosen options may contradict each other, but you should always treat the other person with respect. This can quickly earn you a good reputation with tact.
Don’t always choose the easiest option.
Focus on compassion in your conversation topics – after all, she is a believer and believes in forgiveness. You shouldn’t be dismissive towards topics like “restitution”.
Romantic lines at the right moment can boost your progress, but don’t repeat them too often.
If you want to know which dialogue options exist for Marie, you can check the wiki at the following link: wiki.warframe.com. This way, you won’t encounter any nasty surprises and can prepare yourself.
What happens when I have wooed Marie? If you manage to raise Marie’s feelings, you will receive a romantic kissing scene with her. You can repeat this weekly once.
Additionally, she will also send you scenes weekly in your inventory, with which you can create stylish screenshots with Marie.
Unfortunately, she remains in La Cathédrale and does not move with you into the backrooms. A positive effect of this is that you can date a protoframe from the cathedral and a hex member at the same time. However, anyone wanting to collect progress for other protoframes must end the relationship.
That was all the important information regarding the relationship with Marie and your joint dates. Have you been able to seduce her or have you failed? The Old Peace not only brought new protoframes but also activities that reward you with great rewards: Warframe: Descendia – Everything about the new activity and rewards
This is an AI-powered translation. Some inaccuracies might exist.
In the Sauercrowd guild of the German Twitch scene, a meeting took place once again to discuss the upcoming times in WoW Classic Hardcore. It was about the first raid and a careless statement from Metashi.
How did Metashi apologize? At the latest guild meeting of Sauercrowd, the date for the first raid in the Molten Core was on the agenda. However, before HandOfBlood revealed the plan, Metashi took the floor.
I wanted to apologize to all the listeners for having acted somehow very very very very foolishly in the position I am in. Because I was so affected by the death of my warrior, as that really hit me very very very hard. So I completely emotionally said in the stream: Yes, if the next character dies, I’m out.
Many people became worried afterwards and said: Hey, I think that’s a shame. And I just wanted to give you all the assurance while you listen to me: If this character dies, I’ll be in the starting area 10 seconds later and will go in again. […]
I can assure you, I will stick around. […] I promise you that I will be side by side with you in the Molten Core. I will also level Cooking to 300. I will also level Fishing to 300. We will carry through what we have started together until the end. I promise you that. […]
I have never planned such a big event, I have never had so much weight in my voice. And I just said what I shouldn’t have said. So: You can count on me. Apologies for this faux pas. We will stand like a wall, we will remain like a wall.
What is known about the first raid of Sauercrowd? The guild leadership of HandOfBlood, Metashi, and Papaplatte is now targeting Sunday in three weeks for the first raid in the Molten Core – that’s February 15. However, the date may change depending on the number of level 60 characters alive at that time, who are ready for a trip into the lair of Ragnaros.
It is also clear that adequate preparations should be made in advance to ensure that the raid doesn’t end at the first pull. The guild leadership is placing a large focus on farming potions, elixirs, and buff food. In combination with World Buffs, this can achieve the greatest increase in character strength.
Farming what is known as pre-raid BIS equipment (the best possible gear that can be obtained outside of the raid) helps, but should not be mandatory.
Furthermore, HandOfBlood explained that they want to take a healthy mix of WoW newcomers and raid veterans into the raid. Each participant is expected to review gameplay from MC beforehand to understand how best to play their class there. They anticipate a run through the core that could take seven or eight hours.
Hänno emphasizes that they need a very large bank of players, as there will be several more character deaths in the Molten Core or on the way there.
One of the most popular interface modifications of World of Warcraft has survived the “fight against addons” – ElvUI has received a new version.
With World of Warcraft Midnight and the associated pre-patch, a new era in Blizzard’s MMORPG has begun. For many, this meant a big adjustment, as numerous addons have ceased their services or their functionality has been severely restricted by Blizzard. ElvUI also seemed doomed at first – but now there is good news. An initial version of ElvUI for Midnight is finished and can be used, the addon lives on.
Start video
WoW: Patch 11.2.7 – The warning shows what threatens Quel’thalas
ElvUI just before extinction – now there is a new version
What is ElvUI? ElvUI is one of the most well-known and largest interface modifications for World of Warcraft. Basically, it is a base package that can be equipped with many extensions to adapt most of the user interface to your own wishes. For instance, it is possible to make the WoW interface look exactly like that of Diablo or Guild Wars – among other useful tweaks.
For many years, ElvUI was a staple of the gameplay experience in World of Warcraft for many players – switching to the “standard UI” can be quite tough and unfamiliar for some. Therefore, some are eagerly hoping that the addon returns – and now that is the case.
Why is ElvUI still around? Although ElvUI announced back then that it probably would not exist in Midnight, there is now a new version. This is primarily because Blizzard was extremely restrictive at the beginning of the Midnight beta. A large part of addon functionalities was cut – not just those that directly affected combat. Similar to WeakAuras, the creators of ElvUI announced back then: If it comes to this, we probably won’t exist anymore.
Over the weeks, Blizzard has lifted many restrictions and discussed with the addon authors which functions can be reopened. If you want to download ElvUI, you can do so on the website tukui.org.
However, note that ElvUI no longer supports all features and this is a first version for Midnight that surely still has some bugs that need to be fixed. Some even feel that Blizzard has relaxed the addon restrictions too much, because some “advantages” in combat are now possible again …
This is an AI-powered translation. Some inaccuracies might exist.
The character editor of Monster Hunter Wilds allows aspiring hunters a lot of freedom in designing their avatars. We show you how to properly use design codes and where to find cool presets for your hunter and your Palicos.
What are design codes and what are they for? With design codes, you can download pre-made templates for hunters and Palicos from other players when they share the code with you. The codes consist of 12 alphanumeric characters, where you also need to pay attention to uppercase and lowercase letters.
Players can upload their character designs in the editor and share the generated code with you, so you can adopt the design in your editor. You can then further customize these templates as you wish or take them over directly.
How exactly you redeem the codes, create some yourself, and where you can find cool presets, you can learn here.
[toc]
Update from January 27, 2026: We have slightly revised the structure of the post.
Start video
Monster Hunter Wilds: 4 Tips for Beginners to Make Hunting Easier
Here you will find the coolest codes and slider templates
If you are looking for designs of well-known characters or personalities, we have secured some interesting codes for you:
If you want to redeem design codes, you first need to go to the third tab in the character editor for your hunter or your Palico. There you will find the option “Download Design”.
There you can enter the 12-digit code that belongs to the design you want to use as a template. Afterwards, you can download the template and customize it as you wish.
Creating Design Codes
If you want to create your own design code and share it with friends or other players, you need to follow these steps:
Create your character as you want to share it
Then go to the third tab and select “Save/Load”
Select a slot where you want to save your design
Then open the submenu and select “Upload Design”
If everything goes well, you will receive your personal 12-digit design code that you can share
With this code, other players can then use your preset
The “Upload Design” Option is Grayed Out
Sometimes the “Upload Design” option may be grayed out. This often occurs when characters are newly created. Then you can save the design, but the editor still won’t let you upload it. You will receive this message:
If that is the case for you, you need to start the game with the character and use a Character Edit Voucher in the character selection. Then you can upload the design. The voucher does not expire as long as you make no changes to your hunter.
In the respective stores, you can currently receive a free voucher for your hunter and for your Palico. If you want more, you have to purchase them for real money.
If you still have problems finding the perfect graphics settings for your created hunter and his adventure, we have some tips for you. Here you can read how to get the best settings: Monster Hunter Wilds: The best graphics settings for Full HD, 1440p, and 4K
This is an AI-powered translation. Some inaccuracies might exist.
Finding friends worldwide in Pokémon GO is important. Time and again, quests and research tasks ask you to make more or at least 3 new friendships. We show you ways to find new friends in the game.
What are friendships in Pokémon GO? An important feature of Pokémon GO is the ability to make friends with other players. It doesn’t matter where they are playing on Earth – it works worldwide. You simply exchange a friendship code and can then add other players.
What advantages does it bring? Being friends with other trainers nearby provides advantages in battle. When you attack together in raids, you are stronger. If you exchange gifts with your friends, you can also become lucky friends. This guarantees you a lucky Pokémon on your next trade. We have listed all the advantages of friendships in Pokémon GO here.
Often, tasks like “Make 3 new friends” are part of field or special research. So, finding new friends is necessary to complete these quests. Even if trainers are not from your area, a friendship can still be worthwhile.
Because exchanging gifts increases your friendship level. As you rank up, it brings many experience points.
Update from January 28, 2026: We have structurally adjusted the post.
Start video
Pokémon GO shows its new season in the trailer
Adding new friends 2026 – Facebook, Twitter, and more
There are many ways to find new friends that you can add in Pokémon GO. Groups on social media, local meeting points, and more.
Finding friends on Facebook: There are many groups on Facebook dedicated to Pokémon GO. Our Facebook group is one you can join.
Look for the post with friendship codes under “Announcements” or search the photo albums for the photo with your postal code. Only under these posts is exchanging friend codes allowed in the group.
Finding friends on Instagram and Twitter: Just like Facebook, other social networks also provide the opportunity to search for friend codes. With the hashtag search on Instagram or Twitter, you can find friends for Pokémon GO. Look for terms like Pokémon GO Friends, Pokémon GO friendship, and similar.
Discord: On the MeinMMO Discord server, we have a channel dedicated to exchanging friend codes. Just join the linked server and connect with other trainers there.
Websites: On websites like PokemonGo-Freunde.de, you can conveniently select your trainer code as well as the desired categories like “general friends”, “friends to exchange gifts”, “friends for Pokémon trades”, “friends for raids”, or “friends for battles”. This way, other trainers can see your wishes directly and add you accordingly if it matches.
Keep track: It is important to keep an overview with friendships with “strange” players. So, do not add randomly, but remember where you know the player from. The nickname feature in the game is also suitable for this, where you can note the name, days until level up, and other details.
When you are close to becoming “Best Friends” and there is a big XP bonus on the horizon, you will know which player you might want to coordinate with.
Adding friends after raids: After a raid, you have the option to add participants as friends. Do this best soon after a battle, so that players can remember you as well.
Meeting local friends: If you do not want to search for your friends for Pokémon GO online, you should openly approach this at local events. At busy gyms and stops, you will likely find players staring at their phones. Politely approach them and ask if they play Pokémon GO and maybe are looking for a friendship.
During events like Community Days, the chance to meet other players is particularly high.
Note: In times of Corona, we strongly advise against meeting other trainers at PokéStops or gyms. Instead, rely on the internet to find the codes.
Finding friends worldwide – How does it work?
Friends who are 10,000 KM away: For special quests in Pokémon GO, you need trainers who are playing far away from you. The best way to find them is with the help of the internet.
There are dedicated websites that deal solely with the friend topic. But Reddit is also a good choice to find trainers all around the globe and add their friend codes.
Here you also have a large selection of friend codes, sorted by country
Friend XP in Pokémon GO – What do friendships and levels bring?
If you are friends with other players, you can increase your friendship level with that player. To do this, you send gifts or perform other interactions. Only one interaction per day counts toward increasing your friendship level.
After 1 day of interaction, you are “Good Friends”
After 7 days of interaction, you are “Super Friends”
After 30 days of interaction, you are “Hyper Friends”
After 90 days of interaction, you are “Best Friends”
After 180 days of interaction, you are “Forever Friends”
As interaction counts joint raiding, exchanging gifts, or trading Pokémon.
As you increase in friendship level, you receive many bonuses. Including massive experience points or “XP” for short.
Friendship Level
Reward and Bonus
Good Friend
3,000 XP + 3% damage bonus in battles
Super Friend
10,000 XP + 20% stardust discount when trading, 5% damage bonus, +1 premier ball in raids
Hyper Friend
50,000 XP + 92% stardust discount when trading, 7% damage bonus, +2 premier balls in raids
Best Friend
100,000 XP + 96% stardust discount when trading, 10% damage bonus, +4 premier balls in raids
Forever Friends
150,000 XP + 96% stardust discount when trading, 12% damage bonus, +4 premier balls in raids and the progress bar for Forever Friends can be charged
If you manage to become “Lucky Friends” with your in-game friends, many possibilities open up for you. It’s best to trade strong Pokémon with each other then.
For some Pokémon, it is important to have friendships all around the world. This includes the Pokémon Vivillon, which receives different wing patterns with the help of postcards from other countries.
How much are the trade costs in Pokémon GO and where can you save? Here we show you the Stardust costs in an overview and give tips on trading.
What is it about? If you want, you can trade Pokémon with your friends in Pokémon GO. This way you can get species that you haven’t been able to catch yourself and also have a chance at Lucky Pokémon, which automatically have good stats.
To trade with other players, they have to be within a certain range. Niantic activated a maximum distance of 100 meters for trades, so you can’t trade with trainers around the world. There are also certain Stardust costs that you need to prepare for. We will show you how expensive the function is here.
Start video
Pokémon GO shows its new season in the trailer
Trade costs in Pokémon GO – What costs what?
This is what you need to know: The trade costs depend on how high your friendship level with the trade partner is. You can reach the status “Good Friend”, “Great Friend”, “Ultra Friend” or “Best Friend”. The higher the friendship level, the lower the trade costs. If a trade is not super urgent, it is worth waiting a few days for the next friendship level-up before trading.
Trade costs for regular Pokémon:
Friendship
Costs
Costs if Pokémon is not in the PokéDex
Good (1 day)
100 Stardust
20,000 Stardust
Great (7 days)
100 Stardust
16,000 Stardust
Ultra (30 days)
100 Stardust
1,600 Stardust
Best (90 days)
100 Stardust
800 Stardust
Trade costs for Shinies and Legendaries:
Friendship
Costs
Costs if Pokémon is not in the PokéDex
Good (1 day)
20,000 Stardust
1,000,000 Stardust
Great (7 days)
16,000 Stardust
800,000 Stardust
Ultra (30 days)
1,600 Stardust
80,000 Stardust
Best (90 days)
800 Stardust
40,000 Stardust
Why is trading worth it? You have many advantages when you trade Pokémon. As mentioned, Pokémon can turn into Lucky Pokémon after a trade. If you are Lucky Friends with another trainer, then you have a guaranteed lucky trade available.
You should also consider: If you trade with trainers whose level is below yours, then the Pokémon will also drop in level after the trade and become weaker. It is especially worthwhile to trade a lot when you are best friends in Pokémon GO. This way the costs decrease significantly when you want to trade shinies or legendaries.
Do you regularly trade Pokémon with other trainers? Do you have specific strategies to complete the 100 trades per day? Let us know your experiences here in the comments. By the way, there is a limited number of guaranteed lucky trades when you trade old Pokémon.
This is an AI-powered translation. Some inaccuracies might exist.
To play Highguard, certain prerequisites must be met. It is also necessary to enable Secure Boot, as it is part of the precautions against cheaters.
Why do you need Secure Boot to play Highguard? Secure Boot or simply the German term “Sicherer Start” is a prerequisite to play Highguard.
Secure Boot is a security feature of Windows 10 and 11 that ensures that only software signed by trusted sources is executed during startup. Secure Boot provides features and tools that make it easier for publishers and developers to combat cheats.
Any attempt to start Highguard without Secure Boot will produce an error message and prompt you to enable it. However, activating Secure Boot is not that easy. How to activate it and what else you need to know about anti-cheat measures can be found here.
If you buy a new PC with Windows 11, Secure Boot should already be enabled. When upgrading from Windows 10 to Windows 11, you will also be prompted to activate Secure Boot.
Start video
Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
Activating Secure Boot for Highguard – Here’s how
How to activate Secure Boot on your PC: To activate Secure Boot on your PC, you should follow these steps:
If you are unsure, it is better to consult an expert or customer service before incorrect settings cause problems and potentially render your PC unusable.
Please also note: Each BIOS looks different as each manufacturer uses a different design and structure. Sometimes names and terms may vary slightly depending on whether you are using an AMD or Intel motherboard.
Activating Secure Boot
Press the Windows key and type “Change advanced startup options” in the search bar
Look for the Advanced Startup field and select Restart now to reboot your PC and activate advanced startup
Select Advanced at startup and then click on UEFI Firmware Settings
You are now in your BIOS. Look for the “Boot” tab. If you cannot find it, press F9 and enter the term in the search
Enable Secure Boot under the corresponding option
Then look for the OS Type option and change it to UEFI mode if necessary
Go to the Exit tab and select Save Changes and Reset
Your PC should now restart and have Secure Boot enabled. Sometimes, it may be necessary to restart again for the feature to be fully activated. If you need visual assistance, EA has a video on their YouTube channel for Battlefield 6 that you can watch for support.
If you are unable to perform certain steps or make settings, please urgently contact the appropriate support before trying other things to avoid errors and damages.
Check the prerequisites for Secure Boot
If you cannot activate Secure Boot, you can follow these steps to see if you are missing a prerequisite.
Check if Secure Boot might already be enabled
Press Windows key + R and open the “Run” window
Type msinfo32 and confirm the input
Select the System Summary option
In BIOS mode, it should say UEFI, and in Secure Boot State, it should say “On”
Secure Boot disabled? Check the BIOS mode
If Secure Boot is turned off, proceed as follows:
If the BIOS mode is set to UEFI, you can proceed with activation
If the BIOS mode is set to Legacy, check if the Windows system disk is set to GPT (GUID Partition Table), otherwise change it
If Secure Boot states that it is not supported, check the manual of your motherboard manufacturer for any related information or contact their support
Check if the Secure Boot requirement TPM 2.0 is enabled
Press Windows key + R and open the “Run” window
Type tpm.msc and confirm the input
Check under Status if it states that you can use TPM
If so, verify that the Windows system disk is set to GPT (GUID Partition Table), otherwise change it
If TPM is not available, contact your manufacturer to find out how to enable it
Is the Windows disk set to MBR or GPT?
Click on the Volumes tab and look for the Partition Style option
If it states GUID Partition Table (GPT), you don’t need to do anything further and can activate Secure Boot in the next step
If it states MBR, follow these steps:
Press Windows key + R and open the “Run” window
Type cmd and press Ctrl + Shift + Enter
Ensure that it shows Administrator in the command prompt
Enter mbr2gpt /validate /disk:0 /allowFullOS and press Enter
For disk:0, enter the number that was displayed in the disk management screen in the Volumes tab
Then in the same window enter mbr2gpt /convert /disk:0 /allowfullOS and press Enter
For disk:0, enter the same number that was displayed in the disk management screen in the Volumes tab again
The Windows disk should now be set to GPT
You may be prompted to switch the firmware to start the BIOS in UEFI mode. Usually, you can change this in the BIOS settings. If in doubt, consult a professional or your manufacturer’s support.
Locate the disk where Windows is installed (usually C:)
Right-click on it and select Properties
Then click on Hardware and then again on Properties
Click on the Volumes tab and look for the Partition Style option
If it states GUID Partition Table (GPT), you don’t need to do anything further and can activate Secure Boot in the next step
If it states MBR, follow these steps:
Press Windows key + R and open the “Run” window
Type cmd and press Ctrl + Shift + Enter
Ensure that it shows Administrator in the command prompt
Enter mbr2gpt /validate /disk:0 /allowFullOS and press Enter
For disk:0, enter the number that was displayed in the disk management screen in the Volumes tab
Then in the same window enter mbr2gpt /convert /disk:0 /allowfullOS and press Enter
For disk:0, enter the same number that was displayed in the disk management screen in the Volumes tab again
The Windows disk should now be set to GPT
You may be prompted to switch the firmware to start the BIOS in UEFI mode. Usually, you can change this in the BIOS settings. If in doubt, consult a professional or your manufacturer’s support.
The developers of Apex Legends and Titanfall aim to create a new hit with Highguard. MeinMMO author Cedric Holmeier has played the new shooter and reveals how the first impression turns out.
What kind of shooter is this? Highguard describes itself as a PvP raid shooter where players take on the role of a gunslinger, known as a Guardian. Players compete against rival factions to capture the so-called Shieldbreaker and use it to demolish and destroy the enemy base.
In the game, this means that initially, similar to Rainbow Six Siege, the player may fortify their own base and its walls. After 60 seconds, they go out onto the battlefield, which is quite large. Here, there are red crates for weapons and blue crates for equipment. Crystals and a shop for gear are also available.
Once the team is equipped and perhaps even the first fight has already taken place behind the team, everything revolves around the so-called Shieldbreaker. Whoever captures it in a sort of “Capture the Flag” mode and brings it to the enemy base starts a raid.
The goal of the raid is to destroy the enemy bomb sites (there are 3) and inflict damage. If the base drops to 0 HP, the player’s team wins the game. However, the raid is over as soon as the player’s team has used a certain number of respawns. Then it goes back to phase 2, where both teams collect gear, weapons, and currency and perform upgrades.
MeinMMO author Cedric Holmeier has played the shooter and shares his first impressions after the first round with you.
Here you can watch the trailer for Highguard:
Start video
Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
Highguard is every shooter, but better
While not much was known about Highguard previously, I took the plunge into the new shooter right at launch. I had hardly any idea of what to expect; to me, the description sounded like Overwatch in a different way, and that turned out to be true. Even the German tutorial is not exactly simple. Looting, abilities, objectives, and on top of that collecting and trading currencies.
Just before the start of my first round, I quickly clicked through the 8 different heroes and then chose the scout, Condor. Her abilities reveal nearby enemies and are not too difficult, perfect for me as a casual gamer.
In the round, I was initially surprised by how little time there is for fortifying your own base. After the loading screen, you have only 60 seconds to implement upgrades together with the team. That may be enough time for pros from Rainbow Six Siege, but for me in the first round, it was quite stressful.
With a slight delay, we then started the looting phase, which I began with even less of my teammates. They all immediately ran off in different directions, as you would expect from random players on the internet. The first fights were more about “rushing to my allies” than coordinated combat.
The enemy team consisted entirely of more experienced players than I, as they jumped and crouched like in Call of Duty, which they all did excellently. My team, on the other hand, shone with what was probably the first rage-quit in Highguard just 23 minutes after launch.
However, it must be said in favor of the game that everyone could have left the game without penalties after our team member abandoned us. Nevertheless, I and the remaining player of my team did not give up and even managed a comeback in the end. The opponents had nearly defeated us, but through clever distraction maneuvers, we stole the Shieldbreaker from the opposing team and managed to raid their base successfully.
Highguard currently feels like a mix of Apex Legends, Rainbow Six Siege, and Overwatch 2. The latter has the least influence, and the gunplay as well as the time-to-kill is more akin to Apex Legends. What these three games have to offer and what Highguard draws from, it has, in my opinion, implemented even better than the originals. Therefore, I also say: I really don’t need these three shooters anymore.
Thus, base defense is tactical but more of an accessory than a round-defining choice with serious consequences. The fast gunplay and movement, including bunny hops, riding, ropes, and a lot of action, clearly come from Apex Legends and feel even more carefree here, almost like the release time of Apex Legends.
At the same time, it should be emphasized that the game can also end quickly if your team has no idea what it is doing. Thus, the latest shooter of 2026 is unplayable if a teammate throws the round or goes to mine crystals alone.
What fascinated me, however, was the eSports character of the game. It feels like the developers have finally managed to create a shooter with tactical depth that outsiders can enjoy watching even without understanding the game mechanics while high-level players can do hundreds of things at once in no time.
What remains open is the question of where to go from here. Because through the mix of tactics and fast gunplay, the developers have indeed created a completely new gameplay principle that can quickly become a torment for casual players. Because intuitively and straightforwardly, the gameplay mode is not yet adequate for players.
Whether Highguard will achieve a success as great as Apex Legends remains questionable. The fact that hardly any information about the shooter was released before the launch seems like a genius tactic, similar to the shadow drop of Apex Legends, as the game appears to be really good at first glance. Even before the launch, MeinMMO expert Dariusz Müller examined the new shooter: On Monday, a free shooter from the developers behind Titanfall 2 – Here’s what we know
This is an AI-powered translation. Some inaccuracies might exist.
Highguard is the new game from the creators of Apex Legends and Titanfall 2. But before fans decide to download, they want to know what the reviews promise. Therefore, we summarize the impressions of the first testers.
On January 26, 2026, at 7:00 PM CET, Highguard went live, and with the launch, the embargo on reviews was lifted. The first critic voices and reviews have now come in, providing an initial mood report.
So far, things look solid for Highguard, as on Metacritic the game does not yet have a clear rating but currently has around 8 reviews, all of which tend to be positive (as of January 26, 2026, 7:50 PM). Only the review from GAMES.CH has given a clear score of 86 points.
As soon as a clearer rating is available, we will, of course, update our article. Nevertheless, the available reviews reveal some initial positive and negative points that we would like to present here.
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Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
“Highguard satisfies a gaming craving that I didn’t even know I had”
What is rated positively? First testers praise the mix of genres. It is not a pure “hero shooter”, but a combination of MOBA structures and survival raid mechanics (similar to Rust, but in short matches).
The concept of farming resources first, reinforcing bases, and then using a siege weapon (“Shieldbreaker”) to destroy the enemy base is described as fresh and tactically exciting. GamingTrend summarizes in their review: “Simply put: Highguard satisfies a gaming craving that I didn’t even know I had.”
Likewise, shooting from the backs of mounts (bears, cat-like creatures) and the overall weapon handling are praised. Some critiques note that you can clearly feel the signature of the Titanfall and Apex veterans (Wildlight Entertainment) in the fluid movement and gunplay.
Additionally, the technical state is pleasing. In contrast to many other modern releases, it is emphasized that the game feels very “smooth” and finished (polished), which is not a given for a free-to-play launch.
What is there to criticize? Some reviews address that the first trailer and the art style (“colorful fantasy sci-fi”) felt extremely generic and evoked memories of flops like Concord. Also, the marketing strategy – specifically releasing little information about the game until the launch – is evaluated in some reviews as at least incomprehensible.
Additionally, some critics are concerned about whether the game is accessible enough to allow casual gamers and keep them engaged. Since the mode is more complex than a simple “team deathmatch”, some fear that casual players might not immediately understand the strategic depth.
Brief overview – What is Highguard actually? Highguard is a new shooter from the developers behind Apex Legends and Titanfall, aiming to forge new paths as a PvP raid shooter. Instead of classic player-versus-player matches, the game combines various elements: First, you reinforce your base, collect resources, and upgrade your equipment before engaging in the decisive showdown.
At the center is the so-called Shieldbreaker, a powerful siege device with which you break through the defense of the enemy base and ultimately destroy it to win. Gameplay-wise, Highguard strongly orients itself to Apex Legends with fast gunplay, lots of movement, and a high pace of action. Thus, it is all the more striking that the current marketing provided surprisingly little information: New shooter on Steam markets like 0.5 cans of beer, yet experts believe in success
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Highguard have remained silent following the surprising announcement at the Game Awards 2025. Today, on January 26, 2026, we finally know what this new shooter on YouTube and Steam is all about.
So what is Highguard? Highguard is a free raid shooter that launched on January 26, 2026, on Steam and PS5. It features 3 vs 3 gameplay and includes survival elements as well as a kind of open world to traverse using different mounts.
The developers maintained the excitement up to the release. At 7:00 PM, they showcased details for the first time on YouTube and provided insights into the development. You can watch it here:
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What the developers said: The studio behind Highguard consists of veterans from games like Apex and Titanfall – they know gunplay. According to the showcase, ballistic weapons were a central focus of development. It was also clear that they wanted a fantasy setting.
With the individual elements – base building, open world, and mounts – they then moved into the concept phase.
The key, the developers said, is to fail quickly, because: Those who fail quickly and often can learn a lot, and get to the great end product faster. This end project is now Highguard and is available to play.
At launch, there are 5 maps with 6 bases, 8 different playable characters, 3 mounts, and 10 weapons. Additional content is set to come into the game in “episodes.” In a few weeks, a new Warden and a ranked mode are also expected to be added.
This trailer caused a stir for Highguard at the Game Awards:
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Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
How is Highguard being received so far? Currently, at 7:30 PM, the first players are just now entering the game after the rush at release caused queues. Even now, SteamDB records over 60,000 players, with numbers rising. Those who can’t get in are likely watching the action for now – on Twitch, the shooter currently has 322,000 viewers.
The audience already seemed quite positive during the showcase – aside from some “Concord” shouts. Have you had a few rounds in Highguard? Let us know in the comments how your first impressions are.
This is an AI-powered translation. Some inaccuracies might exist.
In ARC Raiders the Headwinds update is just around the corner and brings new content to the shooter. Included are an additional project and a new matchmaking option for solo players looking for more action.
What kind of update is it? The upcoming update “Headwinds” expands the extraction shooter with several new contents. Planned are, among other things, a new matchmaking option for those who want to take on other players solo, as well as a new project that is likely to attract trophy hunters.
When is the update coming? The Headwinds update is set to be released on January 27, 2026 for ARC Raiders. An exact time is not yet known. The previous update 1.12.0 was released on January 20 at 11:00 AM German time – so it is quite possible that Headwinds will also be available in the morning.
You can see the trailer for Headwinds here:
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ARC Raiders receives new matchmaking option and trophy display with Headwinds
ARC Raiders Headwinds: All new content
What content is coming to the game with Headwinds? With the Headwinds update, a whole range of new contents is making its way in, aimed at both PvP fans and players who prefer to take on Arcs only:
New matchmaking option: In solo against squads, all players from level 40 can expect a particularly tough challenge. You will face complete squads alone. Those who take on the challenge will be rewarded with additional XP.
New project – Trophy Display: You can build your own trophy collection, level up, and unlock valuable loot by specifically hunting Arcs.
Bird City: In the “Buried City,” there are now more birds wandering around collecting supplies for their nests. Valuable loot awaits in chimneys – but of course, other raiders have their eyes on it as well.
Cosmetics: Additionally, two new cosmetic sets are coming to the game, which will likely be available for purchase in the shop.
Headwinds is thus the first major update in 2026 that brings new content for ARC Raiders. But this is not all, as more content is planned for the coming months, including a new map, additional projects, and an update for Scrappy. The roadmap gives you an overview: ARC Raiders: Roadmap 2026 – All known information
This is an AI-powered translation. Some inaccuracies might exist.
Today, the new free shooter Highguard launches on Steam, but there isn’t much advertising. Experts still believe in its success.
What kind of new game is this? The new shooter Highguard comes from the creators of Apex Legends and Titanfall and is set to be a new PvP raid shooter. The shooter aims to completely redefine the genre and also focuses on trends that other titles do not pursue.
So there aren’t just standard PvP battles, but a mix of PvE and PvP, where players initially fight against NPCs in the game, loot resources, and then compete for dominance over the Breacher.
The Breacher is a kind of battering ram that is meant to break through the shield of the enemy base and ultimately destroy it to win the game. The gameplay and gunplay lean more towards Apex Legends: fast, with lots of movement and action. However, the marketing is the opposite of exciting.
Here you can see the trailer for the game:
Start video
Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
No marketing is also marketing
Why do we hear so little about the game? Highguard was presented at the 2025 Game Awards and immediately announced a release just a few weeks later on January 26, 2026. However, there was already criticism of the trailer at that time.
While the trailer showed some gameplay, the concept presented was so different and innovative that players couldn’t categorize the title and were more confused than excited.
Much like the famous canned beer 0.5, the new shooter seems intentionally to refrain from disclosing information, likely hoping that enough players will give it a chance even with little advertising – and ideally be positively surprised. This strategy has worked similarly for the developers with Apex Legends, even if this time there’s no real shadow drop for Highguard.
Over the weekend between January 23 and 25, 2026, press and influencers were initially allowed to play the title. However, they are also prohibited from saying anything concrete about the game mode until the release. What they do say, however, sounds positive.
What do the experts say? Only a few have been able to play Highguard so far, and confidentiality agreements create little transparency about whether the shooter can truly be good. However, early opinions praise the title. For example, YouTuber Ayy_TonyRomero explains in a video that he had fun with Highguard at the test event and that it will be enjoyable for anyone who liked the beginnings of Apex Legends.
Also, @TheCartelDel talks on X.com about Highguard and writes: “Since I actually played Highguard, I am especially looking forward to how people will try to compare it to another title. I suspect they will struggle with that. The thing is unique.”
Geoff Keighley, the host of the Game Awards, also had the chance to play Highguard. He writes on X.com: “I tried it for the first time last summer and had so much fun – now it’s your turn on Monday. I’m curious what everyone will think!”
The marketing strategy of only inviting creators and the press, then prohibiting everyone from speaking about the game until release, while inviting every player to play the new shooter for free and unbiased on Steam could pay off.
At the same time, the limited marketing could also lead to the game failing, as if it doesn’t reach enough players in the first week, the shooter might miss its release hype.
MeinMMO editor Nikolas Hernes was able to spend 3 hours playing Resident Evil Requiem and is thrilled. It was precisely the zombies that positively surprised him.
Since the announcement, I have been eagerly waiting for Resident Evil Requiem. When Capcom then gave me the chance to play 3 hours of the game in advance, the reaction was clear: definitely!
In the demo, I was able to play a larger section with the new character Grace Ashcroft and 2 short segments with fan-favorite Leon Kennedy, who hasn’t appeared in a main installment since part 6 in 2012.
Preliminary, I can say: The 3 hours were quite good, even though both characters play differently. Grace plays most similarly to Ethan in Resident Evil 7, and Leon is just Leon – the action hero from part 4.
Both together may sound contradictory at first, but it worked really well for me. The big surprise for me were the zombies. The walking corpses were as creepy as they haven’t been in a long time.
Start video
New trailer for Resident Evil Requiem – Release in February 2026 on all platforms
Zombies are old hat, right?
The 3-hour session seamlessly connected to the gamescom demo. I started with Leon, who arrived at a clinic due to an investigation. After a short chat with a nurse, it goes straight into the action.
Classic zombies (one with a chainsaw) go after Leon, and in a smaller room, you have to defend yourself with your pistol. That felt fundamentally quite good, similar to the remake of Resident Evil 4.
You can stun enemies, kick them away, or even perform finishers. But when I kicked the chainsaw zombie to the ground, I wanted to approach him, but suddenly he crawls towards me with the weapon and injures me. A behavior I could not predict because I felt safe – he was lying on the ground.
After I had dealt with all the zombies, I played as Grace. In the game, you should be able to freely decide between the perspectives. I left the settings as they were, which is why Leon was played from the 3rd person and Grace from the first person.
The part with Grace was significantly less action-packed. Due to a lack of firepower, I had to proceed more carefully: sneaking, tricking, and sometimes running away. Here, I felt it even more with the zombies: I was afraid because they were as unpredictable as never before.
In the fight against zombies, Grace has only limited resources
Simple zombies are scary again – even in gameplay
In 2026, one could argue that you know every kind of zombie, especially as a Resident Evil fan: there are fast, slow, giant, or absurdly mutated. Since part 1, Resident Evil has often been compared to puzzle games. It’s not just about shooting; it’s about planning:
How do I manage the room with my resources?
Which zombies should I kill?
Which one should I avoid?
The best games in the series build their levels completely on this system. The art lies in the placement of the enemies and the design of the room. I noticed these elements in this play session as well. But Requiem takes it a step further.
When I enter a room, I look at the zombies, and even in combat, I anticipate who is a real danger and how I need to move. I tried to do this here too, but the zombies were different: They stood out, even though they were just standard zombies.
Some zombies wield a weapon that they whirl around wildly, while others crawl up to you. Different sounds add to this: sometimes a moan, sometimes a scratching, sometimes a shriek. When I heard a zombie from afar, I sometimes got goosebumps and hesitated to move forward.
Pressure builds within me and I have to quickly decide what to do with each zombie. There were moments when I was really scared because a zombie suddenly followed me and completely disrupted my planning.
I had to rethink, learn what the zombie does differently, and which route I could safely retrace later. This was incredibly fun for me because it never became frustrating. There were no insta-deaths; I just had to think quickly. I had to make decisions because my own expectations (and also arrogance) led me to mistakes.
The zombies managed to be not only visually scary but also created strong horror moments in gameplay.
In the session, there was a new resource: blood. With it, you could craft different things. This included ammunition or a syringe with which I can kill zombies unnoticed. This also reinforced the feeling that I need to plan differently.
Stealth kills are safer when I catch one, but what if I am suddenly surprised and have no ammunition left? Especially as Grace, every resource is valuable; these are incredibly fun moments for me.
I am already looking forward to playing the game more often at release to see how good different approaches are.
The created resources influence your approach against zombies
Resident Evil Requiem might not work for everyone
During the play session, I quite liked the mix of Leon and Grace. Grace was real horror with a creepy atmosphere, and Leon broke that up nicely with his action sequences. I also found the balance quite good. Since the section with Grace was longer, the mood could build up well.
Based on the session, I also think that Grace will be played more often in the game. Those who are fans of the entire series will likely feel comfortable with both characters.
However, those who expect only Resident Evil 7 or Resident Evil 4 might be disappointed.
In Arknights: Endfield, about half of the gameplay revolves around building factories and production lines, but this system is now facing criticism from players.
What kind of system is this? Arknights: Endfield aims to distinguish itself from the typical genre of gacha open-world games by focusing about half of its content on the system surrounding factories and outposts. Instead of just being in the open world, players build production chains, machines, and gondolas to access resources more efficiently.
However, this factory gameplay is now frustrating players, who are complaining about one resource.
Here you can watch the trailer for Arknights: Endfield:
Start video
Arknights: Endfield shows its story in the release trailer
Sandleaves annoy the Endfielders
Why is there trouble? Many endgame recipes require the resource “Sandleaf,” which can be found from the end of Act 1 in Arknights: Endfield. To reproduce it, like all other plants, requires 3 large machines.
However, because the resource is so frequently needed, players sometimes build 3 or 4 such facilities to meet the material demand. Here, the space issue comes into play. The plants must either be transported out of the base or from a depot bus.
There is still a storage unit available, allowing players to store the produced material using drones. However, this is not enough for the players. They are complaining on Reddit.
What are the complaints? Primarily, the lack of space combined with conveyor belts and depot exits frustrates the players. They are strongly complaining on Reddit about the limits that they believe take away from the enjoyment of a factory builder game.
majestic_sheepz: “I don’t like Sandleaf. It’s coarse, rough, irritating, and it gets everywhere.”
ReQ4T: “Endgame factory is terrible“
Few-Necessary394: “Who controls the Sandleaf controls the valley.”
zlol365: “I have nothing but my Sandleaf … and I do not want more. It has always been loyal to me. Why should I complain, since it stood by me in the hours when my soul was crushed in the depths of my heart?”
Ionkkll: “Seriously, I love what Sandleaf represents for the game. You start with simple production chains and smooth relations, and then this central ingredient with crooked rates comes into play. It’s ultimately not complicated, but newcomers will have a Eureka moment when they master the distribution of Sandleaf powder and the logistical chaos on the conveyor belts. It’s exactly these simple things that make you feel smart that are addictive.”
However, there are also possible solutions to the problem. Players suggest dedicating a base solely to Sandleaf production and then only connecting the finished Sandleaf resources to another base.
This way, players would save a lot of space in each base for the cumbersome production of the resource.
Many fans of Dungeons & Dragons are looking forward to stepping into different roles in the TTRPG. However, two well-known sword-fighting experts and their D&D group want to play themselves in a campaign. Before they start, though, they want to find out if they could even keep up with a Level 1 fighter in real life.
Who are the two swordsmen? We are talking about David Miller and Clark Simon, who are known together as Sellsword Arts. Both engage in fencing, historical martial arts, and the corresponding types of weapons on their social media channels, such as YouTube, but they are also big fans of Dungeons & Dragons. In their content, they love to blend both preferences into analytical yet humorous videos.
Together with other well-known content creators who call themselves “Min-Maxed”, they will soon be launching their own campaign where all characters will reflect their players’ class and expertise. However, before the campaign can start, David and Clark want to find out if they have what it takes to be a Level 1 fighter in real life.
Start video
22-year-old classic of Dungeons & Dragons shows in the trailer what it still wants to excite you with after all this time
Two experts want to achieve the lowest level of their profession
What skills do they want to test? To do justice to a Level 1 fighter, they will test three different skills:
The mastery of three types of weapons, whether simple or martial weapons.
A basic combat style talent.
And of course: moving and attacking 30 feet (9 meters) within 6 seconds.
How do the two perform in these tasks? In their video, David and Clark from Sellsword Arts demonstrate that these three tasks do not pose a significant challenge for them.
Both can fight with (at least) 3 weapons while the background shows how many other weapon types they have in their repertoire.
The only difficulty with the talents is that they struggle to choose just one. The medals on the wall prove that there is definitely enough talent in the fighters.
And even the final test, being able to run 9 meters in 6 seconds and make one attack, does not seem to be a hurdle for them… even though the community finds something to complain about here.
Here you can see Sellsword Arts’ video on TikTok where the two want to prove themselves:
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What does the community point out? In the comments, a user points out that – if one wants to be precise – the 9 meters must be covered at a walking pace, not running, as David demonstrates in the video.
If one wants to run, they have to sacrifice an action for “Dash” and then still make progress. With a standard movement rate of 9 meters, David would actually have to cover 18 meters in 6 seconds but could fairly forgo the attack action.
Other users explain, however, that only a few creatures in combat would use a walking speed, and the 9 meters could be regarded more as a range than a speed.
In general, users on TikTok are convinced that the two could definitely be suitable as level 1 fighters, even good enough to be at least level 2.
With the new interface of World of Warcraft, there are some issues. So many that some create an almost silly macro.
In World of Warcraft, there are currently many small and large bugs. This is unfortunately a known tradition with a pre-patch, but this time it particularly affects many players. The base interface works incorrectly for some, requiring frequent restarts. A problem that leads some to rely on a macro.
Start video
WoW Midnight shows gameplay – All new features
What kind of bugs are there currently? For those currently playing WoW without additional addons, things may still not run smoothly. While many navigate daily without issues, some complain about various bugs:
Some functions in the interface are blocked. When clicking the target point of a flight route with a flight master, nothing may happen, as if the click were not registered.
Using the Shift key to compare items can lead to severe stuttering, and sometimes tooltips remain on the screen – even long after the Shift key is released.
Using the new transmog menu can result in frozen screens for some.
Additionally, there’s the age-old problem with flying – those who land and jump with momentum occasionally experience a disconnect. The same goes for flying at high speed into solid objects (like tree branches) or into housing plots before they are fully loaded.
Consequently, some players are feeling a bit frustrated by how often they have to log back in to reset their interface. However, a simple macro can help:
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What does the macro do? The command “/reload” ensures that the entire interface is reloaded. You will see a small loading screen, and your entire interface will be reloaded – this includes not only your installed addons but also Blizzard’s “internal addons.” Most of WoW’s interface elements are addons provided by developers but are part of the game’s standard equipment.
The image is naturally to be understood as a meme. After all, the command “/reload” can easily be typed into chat within 2 seconds. However, given how often some have to use it currently, a macro is indeed convenient.
This is how the community mocks: Accordingly, the comments in WoW’s subreddit are quite harsh, criticizing the current state of the standard interface. Here are some excerpts:
“My perfect reload method is just landing on things with my flying mount.” – Demievil
“I don’t mind that WeakAuras and other addons are gone, but the state of the base UI is just insane.” – NaughtyGaymer
“Imagine doing all this work to get rid of WeakAuras, only for your own UI to immediately collapse when you want to compare 2 items.” – noeagle77
Even though it has a bit of a tradition that pre-patches for new expansions bring a lot of bugs that are only fixed with the actual release patch, this time it seems particularly severe. This is likely because the interface is a core element of WoW that everyone interacts with – thus, bugs here become clearly apparent. Also faulty is the Devourer Demon Hunter – as the community sees him as a total failure.
This is an AI-powered translation. Some inaccuracies might exist.