TESO: The Dragon Knight – the Talent Trees at a Glance

The current beta skills of the Dragonknight in The Elder Scrolls Online

While nothing is set in stone yet, many TESO fans have been pondering their main character for weeks now, and the release date is getting closer. This is reason enough for us to gradually introduce you to the current skill trees of the different classes. Today we start with the Dragonknight, who is often referred to as Dragon Warrior. But whether knight or warrior, the overarching theme is: DRAGON! So what defines a dragon?

Fire, power, strength, toughness, magic or at least a certain resistance to magic, often a connection to the earth, and yes, dragons love to sleep on a huge pile of gold, as we’ve recently been reminded by J. R. R. Tolkien’s Hobbit.

Admittedly, the young Dragonknight lacks the latter initially – that’s something you have to work on yourself – but all other aspects are actually somewhat reflected in the skill options. And what is particularly noticeable about the Dragonknight is that with a little creativity, you can play him almost however you like.

A fiery multi-talent!

On one hand, I completely agree with Darion (see later in the video below) when he says that the Dragonknight is the fire mage par excellence. This is illustrated by the talent tree Ardent Flame, which we will introduce to you first. On the other hand, we also have a support character par excellence. Both in the skill tree Ardent Flame and in Earthen Heart, there are numerous talents that should make you very popular with your teammates.

You protect them, improve their weapons and attacks, you immobilize enemies, and ensure, for example, that they miss your group more often. Anyone who develops in this direction should be a sought-after companion in dungeons and raids. And what would such a character be with a healing staff in both hands? Possibilities galore, it should be exciting.

Dragon Warrior 4

The ultimate tank?

Furthermore, the Dragonknight is already being celebrated in many forums as the ultimate tank. And indeed, taking a look at the third talent tree Draconic Power: Wow, those are impressive skill options, which could definitely yield a hard defender when mixed with a few talents from other branches. Ultimate or not, the Dragonknight can be excellently played as a tank. Innovative talent combinations are more than welcome! 🙂

The three talent trees of the Dragonknight:

So, to cut a long story short, here for you are the three skill trees of the draconic warrior from The Elder Scrolls Online at a glance!

0 Ardent Flame

Fire and flame with the Ardent Flame talent tree

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As already hinted, the Ardent Flame talent tree primarily features the use of fire effects. The passive talents Spark Flight, Warmth, Scorching Heat, and World in Flames increase damage from fire effects, slow enemies through fire effects, extend the duration of certain fire talents, and the area damage of all fire skills. In other words: You’re going to be a real little fire devil!

  • The active talents are also quite impressive. With Fiery Grip, you pull enemies towards you and deal fire damage to them. Yes, this talent is reminiscent of the WoW Death Knight and is likely to be very interesting for tanks in TESO as well.
  • Scorching Strike“ also deals direct fire damage to enemies and starts a DoT (Damage over Time) that more than doubles the total damage. Of course, a dragon fire is also included, so Fiery Breath“ inflicts cone-shaped fire area damage in front of you. 
  • The Lava Whip“ also deals considerable fire damage and knocks back stunned and immobile enemies (meaning: likely to fall).
  • With the talent Inferno, you gain a kind of fire aura that distributes area damage to all nearby enemies (radius 5 meters) and consumes Magicka over time. This skill needs to be manually deactivated, otherwise your Magicka supply will eventually run out.

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The Ultimate Talent in this tree is called Dragonknight Standard – making it clear for all know-it-alls that the class must be called Dragonknight. 😉 Just kidding, the standard, in any case, deals fire damage to all enemies in the vicinity and makes them receive a whopping 50% less healing for several seconds (certainly also entertaining in TESO PvP). An ally can activate the so-called Shackle synergy and deal additional damage to the affected enemies as well as hold them in place.

1 Dragonknight Standard

Conclusion: In summary, the Ardent Flame talent tree (without major mixes with other talents) focuses on delivering a decent amount of fire damage, making it generally well-suited for a damage dealer (DD) – whether melee or caster remains open for now. Nevertheless, we are dealing with a rather free character development system in The Elder Scrolls Online, so it wouldn’t be surprising if other roles like tank could benefit from some talents (e.g. Fiery Grip).

0 Draconic Power

Draconic Toughness – The Draconic Power talent tree

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Moving on to the supposed tank tree, which is referred to in English as Draconic Power, let’s look at the passive talents first. Iron Skin simply reduces damage taken, Burning Heart increases healing received as long as you keep a Draconic Power talent active, Elder Dragon boosts your health recovery by 2% per equipped Draconic Power, and Scaly Armor increases your spell resistance. All in all – yes, it clearly outlines a full-time tank or at the very least a very sturdy resident of Tamriel. 😉

  • Visually impressive is the Spiked Armor. Large dragon spikes grow from your body, temporarily enhancing your armor while a portion of the damage you take is reflected back to the attacking enemy.
  • The talent Dark Claws deals damage to surrounding enemies, briefly immobilizes them, and allows an ally to activate the Impale Synergy, which deals damage to immobilized enemies.
  • In order for our showcase tank to survive briefly without a healer and endure empty healing potions, you use the talent Dragon Blood that lends you a small piece of draconic immortality, healing yourself and increasing the healing received. Uh, so this is also good if the healer is taking a nap.
  • In addition to spell resistance, the Reflective Scale helps against hostile casters. Once activated, you simply reflect all spell projectiles back for a few seconds. The last skill is also very amusing. With Inhaling, you absorb some life from nearby enemies, and after a short time, they take damage in return. 🙂

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An attack to charge in is common in many games and in TESO even exists in other skill trees. You do it in an extremely stylish way with Dragon Leap. Click, spread your wings, come in reeling with style, deal significant damage, and kick all affected enemies away – to quote Friedrich Lichtenstein: SUPER COOL! 😀

1 Dragon Leap

Conclusion: Well, I would say it is quite obvious that the Draconic Power talent tree is focused on the role of a resilient defender. However, who knows what cool combinations you will come up with. The Dragon Leap, for instance, should be exciting for all PvP fans as well. If I think of the shamans in WoW, who love to catapult people off cliffs, it’s surely fun… uh, well, or maybe not. Depends on your perspective.

0 Earthen Heart

Become the earthen heart of the group – The Earthen Heart talent tree

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Moving on to the last skill tree, the quintessential draconic supporter. Again for the Earthen Heart talent tree, let’s quickly glance at the passive talents. Eternal Mountain increases the duration of all abilities in this talent tree. This already suggests that there will likely be several effects with duration. Battle Cry helps only you but tremendously. You immediately regenerate 50% health, Magicka AND Stamina at the cost of activating an Ultimate Ability. This means you are explicitly benefiting from this passive talent when you use another Ultimate Ability – it almost invites you to do this. Blessing of the Mountain helps you to build ultimate power needed to activate Ultimate Abilities. In other words – even more frequent health, Magicka, and Stamina regeneration. 😀 And Helping Hands grants you 2% Stamina when you use an ability of the Earthen Heart.

  • Stone Fist” – You deal physical damage to an opponent and knock them down after a few seconds. Okay, that could help the group, but direct support?
  • Now, here we go! “Melted Weapons” – increases the weapon damage of all nearby allies and is even more effective for you!
  • Obsidian Shield” – You provide all allies with a damage-absorbing shield, and an even more effective one for yourself!
  • Petrify” – You stun an enemy for a comparatively long time, and they only regain consciousness after taking considerable damage. Aha, so two different stun options, neat.
  • And with the Ash Cloud, you significantly slow down all affected enemies and reduce their hit chance by nearly one third.

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So what does the actual ultimate ability bring? “Magmatic Armor” – you limit your damage taken for a few seconds to 3% of your maximum health, and all nearby enemies also receive fire damage over that time. Hmm, certainly not uninteresting for tanks?!?

1 Magmatic Armor

Conclusion: The Dragonknight of the Earthen Heart – sounds kind of romantic, right? – is indeed packed with active abilities, with which you can support your group. The passive talents further bolster the actives, and when things get tough, you could at least prevent the worst for yourself with the Magmatic Armor while also contributing to the decimation of the enemy group. Hypothesis: Without other ability combinations, this talent tree may not be of much interest to single players? Not necessarily, as the support abilities cleverly provide you with the greatest benefit. Therefore: Experimenting is the way to go with the Earthen Heart talent tree! 🙂

Little conclusion:

Well, there isn’t really much more to say about the Dragonknight for now. The fact is, The Elder Scrolls Online offers numerous possibilities to create your own class and playstyle. And even if one or another talent tree already seems fully playable, it is certainly advisable to experiment from time to time.

I hope you enjoyed our little overview of the truly stylish class of the Dragonknight and will soon start introducing the next one. As always at the end, the request – if you liked the post or wish to embed it in your fan forum, please share it directly on Facebook and more. We are glad to help you and wish all future Dragonknights much success in Tamriel!

Wait, that’s it? Really?

Oh right, I did mention something about a video, didn’t I? Well, we won’t withhold that from you. Here’s Darion’s post about the Dragonknight in The Elder Scrolls Online. Enjoy and feel free to ask questions and provide answers! 😀

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The Elder Scrolls Online – FOV und nächste Beta! +++Update+++

News about The Elder Scrolls Online: A few hours ago, Paul Sage, the Game Director, commented in the official beta forum on upcoming changes for the soon-to-be-released online role-playing game. Especially interesting is the announcement of the FOV Slider (Field of View), which provides players with a larger field of view.

So far, fans who prefer a third-person perspective have had a significantly better overview in the virtual world. Players who prefer the first-person view, like from The Elder Scrolls: Skyrim, face the problem of having nearly no visibility, making it easy to overlook approaching enemies.

Additionally, Paul Sage addressed a few more points that will soon be improved:

  • Expansion of world interaction, which will not only increase the number of collectible items but also the variety of interaction options.
  • An optimized grouping mechanism: Players complained that they could no longer find each other due to phasing technology.
  • In the future, you will be informed about who or what was responsible for your death.
  • The option to enable or disable “Battle-Level” in Cyrodiil.
    • A Battle-Level is an artificially increased level, whereby a player is raised to a high level, but the combat power does not correspond to the same level at a “Normal” level.

Furthermore, we can soon look forward to in-depth information about the so-called Adventure Zones, which are said to resemble raids from other MMORPGs and are particularly important for the endgame.

The next beta weekend is just around the corner?

The rumors that the next weekend beta will take place on March 14th are gaining traction. Apparently, the Finnish edition of IGN has already leaked information pointing in that direction. However, that has since been taken down. It is assumed that Zenimax wants to be the first to announce the start of the beta weekend.

So please act surprised. It all makes sense, as when you start your client, you will notice something – a big update is coming your way 😉

p.s.: Anyone who is also preparing for the upcoming release should check out the list of important links regarding The Elder Scrolls Online Skill Calculator, Maps, Addons, and more.

+++UPDATE+++ The fact that a beta is taking place this weekend has now been officially confirmed (who would have thought):

More information about the beta this weekend can be found here.

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Galactic Starfighter: The first secret project is still getting love

On Star Wars: The Old Republic, turbulent times are coming due to the flood of MMORPGs this year, but the developer does not want to concede defeat with its interpretation of the universe we all know and jumps from one “Super-Secret-Project” to the next. Hopefully, the Force is with the creators, that would be nice.

Yesterday, we reported on the brand-new secret project that Bioware now named “SSHP” – Super Secret Home Project or something like that. Every clever fox probably realizes immediately what this is referring to. The formerly secret space project “SSSP”, to clarify and in the context we are discussing here, was transformed from the Super Secret Space Project to Galactic Starfighter, the spectacular 12vs12 space combat PvP, and is now freely accessible to everyone.

It could be a good omen that even after the release of space battles, one does not lean back and neglect this mode, but on the contrary – it is meticulously expanded every few weeks. Furthermore, they initially set low expectations for the space project and were positively surprised afterward.

Galactic Starfighter – in the spotlight: Scout and Bomber

This is the name of the new trailer in which Bioware once again introduces the agile scout and the strong and agile bomber through some combat scenes. If you weren’t sure about jumping into SW:TOR until now, maybe you are now – the digital expansion has been free to play for some time now. But veterans also get a piece of the cake in this video: With Update 2.7, which will be released in April, space combat will experience further innovations, including two new ships – the scout “Spearpoint” and the bomber “FT-3C Imperium”. You can also marvel at these starfighter variants here.

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The Elder Scrolls Online: The Forum Show – with open ears in the taverns of Tamriel

The release of The Elder Scrolls Online, short TESO, is approaching. On April 4th, it will be here. Many players will take advantage of the Early Start option, which is offered, for example, by the Imperial Edition, and will dive into the world of Tamriel five days earlier.

After we at mein-mmo.de have already extensively presented the press opinions on the game, which were initially somewhat meager, but became more positive regarding PvP, we have now decided to let you, the players, have a say.

That’s why we have been where the true TESO fans hang out in their free time: In the gaming and guild forums. We have kept our ears open and can therefore let the real players have their say in a kind of pub survey.

After all, you will be wandering through Tamriel together with them in just a few weeks. And perhaps we even overheard you chatting.

The Elder Scrolls Online MMORPG

An MMORPG in the guild comes with obligations

In the forum of worldofplayers.de a large thread dominates the discussion, which has almost 300 posts. It addresses the question of how players actually find TESO. In the discussion, numerous forum participants share where they stand in their current MMORPG careers and discuss their enthusiasm for The Elder Scrolls Online. The thread has already been ongoing for almost 10 months. At the beginning, the discussion is still about “Online game: Yes or No?”

Too old for this?

Krysos1962, for example, is an Elder Scrolls fan but will not become a player of The Elder Scrolls Online after many years with WoW. He feels he has become too old to completely immerse himself in an online world. The numerous obligations that active raiding and guild life entail are too much for him. He doesn’t want a computer with a second life waiting for him; Krysos1962 wants to manage his time freely.

Dense atmosphere instead of mindless slaughter

The closer the launch of the game approaches, the more concrete the discussion about The Elder Scrolls Online becomes. Bluntschi has already participated in some beta sessions and shares his impressions. At first, the experience was quite disillusioning. He could not dive into the game as much as he had hoped. The difficulty level is surprisingly challenging, and time and again, he finds himself surrounded and defeated by skeletons.

The Elder Scrolls Online: Grafik
Elder Scrolls Online impresses with a realistic graphic splendor that conveys a great atmosphere.

But right from the start, he noticed the beautiful graphics and game world. Unlike World of Warcraft, Bluntschi especially appreciates the seriousness of the presentation. No large damage numbers pop up here, nothing blinks or distracts. In The Elder Scrolls Online, it’s not about mindless hacking, but about atmosphere and story.

TESO Panorama 1

Watch a suitable video that demonstrates the atmosphere in TESO:

TESO: A small atmospheric impression from the beta

Is the world too static?

In the forum of http://www.elder-scrolls-online.de/, experienced MMORPG players mainly reside, discussing game mechanics and beta impressions in individual threads. In one of the largest threads, players provide first-hand impressions from the beta weekend of February 28th.

User Gannicus has a long MMO career. He started with Dark Age of Camelot, then moved on to World of Warcraft and Guild Wars 2 to Star Wars: The Old Republic. He sees noticeable references to Skyrim in the graphics, perhaps even a bit too obvious. It gives the impression that not much has been post-processed.

Generally, the world feels a bit too static to him. In market squares and quest hubs, this impression is less pronounced, but especially in the open world, it seems somehow dead to him. Monsters wait to be defeated; NPCs await their rescue. Gannicus would have liked more wandering mobs and quest givers.

Overall, he sees potential in the game but is also skeptical.

A great and atmospheric quest system

User Apokh, on the other hand, has already become an enthusiastic fan of The Elder Scrolls Online during the beta. He cannot agree with others’ criticism of the graphics at all. TESO has the best graphics for an MMO overall. Comparing it to Age of Conan or Morrowind is absurd to him.

Especially the quest system has captured him. Unlike other MMOs, often it is not enough to just look at the log here, but you need to think a bit. Especially a treasure quest on the Daggerfall side has particularly impressed Apokh.

The Elder Scrolls Online
In The Elder Scrolls, you sometimes have to look within yourself to solve a task.

The only problems Apokh had during the beta weekend were, besides forgivable lags, the level of the community on the American test server. He hopes it will be different at release.

Cheering among role-players: Finally the shared padded cell

In the forum for TESO role-play, there has been great cheer in a thread. On February 14th, the moderator announced the happy news: Role-players in TESO will come into a phase with other role-players.

A phase refers to an instance of the game world that is shared by certain players. Two players in the same location who are in different phases cannot interact with each other… just like (spoiler alert) the ghosts in “The Others”.

Some had previously predicted that on the massive mega-server, space for role-players could become tight. They would have to deal constantly with non-role-players, ruining their immersion. This is called complete immersion in a game world.

The Elder Scrolls Online: Rollenspiel
The world invites you to engage in role-playing.

The post immediately garnered applause and relief. A planned role-play guild will be put on hold for the time being. The idea that in The Elder Scrolls Online, as a role-player, you only encounter other role-players even earned the comment “Hooray, a padded cell for all”.

English as a fantasy language

In general, however, the topic is dicey and doubts will arise in the coming weeks. Will there really be a pure role-play phase, or will “role-play” just be counted as one of many indicators by which players are placed into shared phases? And what will happen if an English-speaking role-player appears next to a German player? That would ruin the illusion for him.

User Angier has a clever solution: You could simply pretend that English is some fantasy language that you just don’t understand.

Overall, the role-players of the forum are very much looking forward to the release of The Elder Scrolls Online. They have come together in this forum to form guilds and to embark on the journey in Tamriel together.

Shadow Wolves discuss the trading system

In the Shadow Wolves guild forum they are extensively discussing our article about the missing auction house in The Elder Scrolls Online and the resulting consequences for the in-game economy.

The Elder Scrolls Online

Here you can read our article on this topic:

The Elder Scrolls Online: The Rich, the Poor, and the Beautiful in Tamriel – completely without an auction house

User Anti Snow has been excited about the idea of a trading system without an auction house from the beginning. Networking, interacting with other players, and talking in general – he finds that really great in an MMORPG. In the few days of the beta, he experienced more epic moments than in years of other games.

Now that he is informed about the trading guild system, it makes sense for him to be in multiple guilds. He plans to become a member of the main guild, the Shadow Wolves, and perhaps join four other trading guilds that would give him access to exquisite materials and items.

He can already imagine that when one of the Shadow Wolves gains access to an elite trading guild, that will lead to benefits for all other guild members.

His excitement has definitely increased again (“Excitement +1,” writes Anti Snow). He wants to settle down for the time being before diving into the topic further.

Great anticipation: Many can hardly wait any longer

If you, like mein-mmo.de, ask around in the forums about The Elder Scrolls Online, you get the impression: Many are ready and can hardly wait any longer.

The Elder Scrolls Online
YES, it’s starting soon! The anticipation is huge in the TESO forums.

But of course: In the TESO forums themselves, mainly fans of the title and past Elder Scrolls games will be around. That’s why we will also let the other side have its say in one of the next articles. But that’s a song that can be sung next time.

During our strolls through the taverns of Tamriel, we met interesting people and listened to their stories. Every player out there has their own past and looks forward to The Elder Scrolls Online and the adventures that await them for different reasons. Discussions in the forums are heated, and expectations are huge.

We will surely see each other in Tamriel

– and until then, we will keep you updated on the most important aspects regarding The Elder Scrolls Online.

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DC Universe Online: Casual Brawling or Super MMORPG?

The free-to-play superhero MMORPG DC Universe Online is known to anyone who watches more than five minutes of TV a day from the constant advertising spots on Pro Sieben.

We pulled our underwear over our pants, shaved our heads luthor-like, practiced the creepiest Joker laugh this side of Gotham, and played DC Universe Online for you.

Brilliant idea to establish the setting

One thing up front: The backstory of how the player becomes a superhuman is fantastic.

This was not at all to be expected. Because DCUO faced a serious problem: Most of us know the DC universe. We know about Superman and Batman, we know the Joker, the Penguin, and General Zod. So, who on earth are we supposed to play? The cool hipster guy who can play Kraftklub out of a ghetto blaster? The mighty hairdresser Scissoria? Captain Arroganto? Or even Aquaman?!

All the superheroes and supervillains that now serve as player characters would certainly have stood out, don’t you think?

Well, DCUO had a stroke of genius. Because they elegantly solve their continuity problem in a typical nerdy way: Parallel universe!

What remains of Earth

The intro begins with an apocalyptic final battle, the great hero deaths. Lex Luthor has done everything in his power to finally get back at his arch-nemesis Superman. For this, he has gathered supervillains, devised brilliant plans, and surely hasn’t slept for two weeks until he has driven the heroes into a corner with an army of cyborgs, supervillains, and a mad Joker, defeating and annihilating them one by one.

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At the moment of his greatest triumph, the old egghead looks up at the sky and realizes that the final battle for the fate of Earth has attracted unwanted onlookers: An alien invasion fleet commanded by Braniac! Without superheroes and supervillains who have worn each other down in endless battles, the Earth is defenseless against Braniac’s invasion.

New heroes are needed in the parallel world

Now, two or three plot points are skipped. Luthor switches to a parallel dimension, informs the heroes and villains there that an invasion is imminent, and releases a virus (or … cryogenetic multi-textual monochrome thingamajig) that turns the muggles of the parallel world into superhumans! Because they were endowed with the powers of the superheroes and supervillains of the annihilated Earth. And now Braniac is already making an appearance.

DC Universe Online

The player begins their career as one of these freshly baked superhumans. The character creation process is highly praised for the numerous possibilities to design the costume and customize the superhuman exactly to the player’s needs.

But here one of the game’s weaknesses is revealed: The selection overwhelms the player. Should they play a fireball-throwing mutant being or become a higher ice monster based on technology?

And should they reach for their wallet the first time or stick with the free-to-play options? And how does everything differ in gameplay?

While the game roughly provides templates of existing superheroes and supervillains, it is unclear how a Bane or a Catwoman would feel in the game. Additional explanations would have been beneficial here.

BAM and ZOINK: Action-packed gameplay

Once in the game, a lot of joy becomes evident during the tutorial mission for the new superhuman. The graphics look smooth, the combat sequences are action-packed and entertaining. Although the combat system is certainly not innovative, it reminds one of a beat’em-up in its best moments.

DC Universe Online

Highlights of DC Universe Online also include the way one explores the world. Because of course a superhero does not take the street or the bus, but jumps over rivers, flies, or climbs on skyscrapers and chooses the shortest path from A to B.

In these moments, DC Universe Online feels like a superhero game

It’s just as great when one is suddenly caught up in a quest and meets someone familiar from the DC universe. While the Joker’s voice on the phone wears a bit thin, meeting Killer Croc or Catwoman in a warehouse or taking on one of the superheroes from childhood—these moments make DC Universe Online a lot of fun.

The wheel hasn’t been reinvented

Unfortunately, DC Universe Online also has some cons and flaws, especially in gameplay and quest design. The game was only released in 2011, but it feels a little like it’s a generation behind. The feeling of being a true superhero or supervillain and turning the world upside down is hard to reconcile with the sometimes very monotonous quests. I’ve never seen in a comic that the Joker bribed 12 police officers until 3 said “Okay, I’ll do it!” The new car smell of the combat system also fades quickly.

The other problem is the DC license. In recent years, Marvel has outpaced the DC universe with Iron Man, Spiderman, Thor, and other heroes, especially in terms of movies and pop culture. However, Marvel still has no MMORPG.

A game like DC Universe Online thrives on the fact that one comes from a movie or from the visitor of their comic book collection in the home storage and now urgently wants to experience the adventures of Spiderman or Iron Man in an MMORPG. Unfortunately, the brand DC has gone a bit quiet since the excellent Batman films with Christian Bale. Man of Steel, for example, was quite a stinker.

DC Universe Online: Superman

But rather for casuals?

Many fans have unfortunately not been able to be thrilled by the game during its run, especially the long-term motivation is lacking in DC Universe Online. This is undeniable.

All of this sounds negative; however, it is not that bad. It’s just that DC Universe Online is hard to reconcile with the expectations many hardcore MMORPG players have for the genre: There is hardly any addictive factor. Only a few will spend months and years of their lives playing the game and conquering it in every corner.

DC Universe Online: Joker

Not every game has to be the next WoW. DC Universe Online is at least free-to-play, caters to a niche with its superhero setting, and has a lot to offer. Especially the short-term kick is ensured by the game’s action-packed combat system. And who wouldn’t want to feel like a superhero for once?

Who is the game for?

We at mein-mmo.de can recommend DC Universe Online to the following players:

  • Anyone who is simply a passionate supporter of the DC universe. Those who grew up with Smallville or, better yet, with a complete comic collection from Batman to Aquaman (okay, just kidding… no one has Aquaman comics) – for them, DCUO is worth a trip.
  • Anyone who needs a quick kick from a fresh game – DCUO impresses with a fresh setting, good graphics, many strong ideas, and high-quality voice acting. The game is worth downloading just for its intro and the first levels. Especially if you have a fast internet connection.
  • Anyone who has always wanted to hop on the rooftops of the city: The moment when one realizes “Hello, I’m a superhero—Why don’t I just jump onto the roof of the skyscraper?” – priceless.
  • Anyone who misses the “beat” in beat’em up. The game sometimes resembles a top-down beat’em up more than an MMORPG. One can lift cars and throw them through the air and polish the faces of a variety of opponents in the best Bud Spencer style.
  • Anyone who enjoys coming up with their own superheroes or supervillains. The superpowers of the heroes are diverse, and the characters can be tailored precisely to the player’s needs. Here, the imagination has little limits, and much is possible.
  • Casuals, meaning occasional players. For them, the game is definitely worth a visit. There are no fees, and the game is wonderfully suited to log in and get started. In half an hour, you can accomplish quite a bit, and there is no pressure to hurry so you don’t lose playtime.

Conclusion: DC Universe Online is worth a download and a visit for casual players and fans of the genre. Expectations should, however, remain in realistic dimensions. It does not play in the same league as World of Warcraft or Guild Wars 2 – but it also doesn’t cost anything and is significantly better than many careless standard free-to-play games lurking on the net.

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World of Warcraft: Epic Healer Nerf is Coming!

Over the weekend, a bomb exploded in the American forum of World of Warcraft, which will excite healers.

In the Dev Watercooler section, the game developers share insider stories. For the next expansion Warlords of Draenor, comprehensive changes for healers have now been announced.

The Problem

Healers became too strong with the best items

For many players, it’s clear: the stronger the character becomes, the more fun it is to play. At least, if you play as a tank or damage dealer. As a tank, you take less damage, while damage dealers deal more damage.

But what is a healer supposed to do when they can heal more and more, but the fights are over faster due to better damage dealers, and the tank with more resilience needs less healing anyway?

Boredom in the endgame?

Thus far, it has been the case that healing classes became more boring as the raid got better geared and more coordinated. Raids quickly began to forgo one healer and instead bring another damage dealer. The raid nights became dull for healers when facing bosses that the group had already defeated several times.

Healers with better gear and unlimited mana also posed problems for designers: Boss fights increasingly required an instant kill to remain exciting, meaning a mechanic that players had to avoid to not die.

World of Warcraft

Blizzard’s Solution

Changes affect all healing classes

For the expansion, Blizzard is now announcing significant changes for healers. Across all classes, scaling with items will be reduced: Healers will not benefit from better gear as much as they do now.

Healers will be forced to prioritize healing the most critically injured in an emergency. Also, so-called smart heals will be weakened. With these, the healing spell automatically selects the target in most need of healing.

Many instants will disappear

But that’s not all: Blizzard is also targeting the instant healing spells of the classes. According to Blizzard, they have increased so much in recent years that they are harming the overall gameplay experience. In PvP, it has become nearly impossible to interrupt or silence a healer, as so many abilities no longer require casting time.

World of Warcraft

How Blizzard sees it

  • Blizzard emphasizes that all these changes are not to be understood as a nerf, as they affect all classes. The intention is simply to bring back some elements to the game that have disappeared over the years. The gameplay experience as a healer should remain dynamic and characterized by difficult decisions about which target to heal with which priority in each situation.
  • Blizzard is confident that they have learned the right lessons from past expansions. They believe that these changes are the right step towards making the gameplay experience for all healers more dynamic and attractive.

How you see it

How do you see it: Can you get used to healing without instant heals again? Are you looking forward to deciding who in your group will live and who will die? Or do you see the changes as a nasty attack from Blizzard on your favorite character? Is the balance even at risk? Share your opinion with us!

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Allods Online: The transfer to Mail.ru is progressing

A few days ago, the gPotato team announced that Allods Online will move to the servers of the developer Mail.ru later this month. As early as the end of February, the transfer process was initiated, which you likely did not notice, except that you had to enter your current email address in the game client. In the background, a new user account was then created at Mail.ru with this email, in which your gaming achievements will later be saved.

On March 18, 2014, the virtual moving boxes will be packed, and the servers in the gPotato data center will be shut down. How long the downtime will last is still unknown, but the Mail.ru team is doing everything possible to make the move as smooth and quick as possible.

Are you wondering why gPotato is giving up the online role-playing game Allods Online?

Without the continuous support from Mail.ru, the excellent development team of Allods Online, we would never have been able to make Allods Online a success. It was a fantastic 4-year collaboration in which both teams worked together to shape the game according to the needs of European and North American players, introduce more exciting features, and take Allods Online to a whole new level!

For both companies, full commitment to the Allods community has always been the highest priority. In 2013, it became clear that this dedication to Allods could suffer, given Webzen’s further planning for 2014. This year includes the release of several major new titles and a revamp of the portal and user interface.

After lengthy discussions and deliberations between both companies, it became evident that we would have to make a tough decision, and we came to the agreement that ultimately it is best for the players and the game if both the European and North American operations are directly taken over by Mail.ru and its partners.

We can imagine that you have some questions about the transfer and your user data and hope to alleviate some concerns with the following overview:

  • Your account name and password will remain the same after the move.
  • You will not need to download the Russian client to play.
  • Your characters, achievements, and the contents of your inventory will of course be preserved.
  • Even if you miss logging in by March 18, 2014, to authorize the transfer of your data, you can easily catch up on it.
  • If you already have an account on a Russian server, you can continue to use it.
  • However, it is not possible to merge two accounts, for example.
  • The release of the next expansion will not be affected by this move.
  • The balance on your gPotato account will be preserved.
  • You should consume Boutique coins by March 18, 2014, as you cannot take them with you! However, if you buy something, the new item will be transferred.
  • The quest “Blessing of the Martyr” and “Loyal Customer” will remain available.
  • You can still enter into same-sex marriages.
  • Open tickets will, of course, be processed until March 18.
  • There will still be German, English, and French support from Mail.ru. You can also continue to play in these languages!
  • It is planned to align patch times in Russia and the EU.
  • Update 5.0.00 will be available on March 18, 2014.

Basically, little will change for players, and you should approach the move with calmness. As soon as new information about the transfer becomes available, we will of course keep you updated!

This is an AI-powered translation. Some inaccuracies might exist.

Star Wars: The Old Republic – Housing announced!

Oh, dreams do come true! During a livestream about Star Wars: The Old Republic, the developer Bioware personally surprised fans with a teaser video called “Welcome Home”.

There are no further details about Housing yet, but this is definitely the best answer to the upcoming wave of high-profile MMORPGs in 2014! The apartment shown in the video is clearly located on the planet Coruscant. Are there more places to follow? I also suspect that it is an instanced housing system (it would be awesome if there were open housing zones on the planet where players could settle), but this is purely speculation in this case.

We can also expect an announcement on the official site soon, which will likely provide more in-depth information!

What do you actually think about Housing being introduced in SW:TOR? Does it maybe bring back memories of Star Wars Galaxies? For a long time, fans of the Star Wars MMORPG have constantly expressed the wish to integrate this popular feature into the game. Let’s hope that the implementation will not be too superficial.

Mein-mmo.de definitely gives a +1 for player accommodations for now! Who’s joining?

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The Elder Scrolls Online – Darion and the ghostly story

Elder Scrolls games are known for placing great importance on storytelling. The Elder Scrolls Online is no exception. In the MMO, various small stories are hidden that you can encounter in the world if you just keep your eyes open.

In this video from the beta, Darion presents one such story to you. The special thing about this story is that it completely does without battles. A good story doesn’t always need fights to be interesting – though they don’t hurt either.

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The Secret World: Make Legos, not Zombies

The developer company of The Secret World, Funcom, has been sailing through stormy weather in recent years. In their financial report, they are now providing updates.

The two oldies Age of Conan and Anarchy Online remain stable at a low level, while The Secret World is falling short of expectations. Funcom’s war chests are empty. With an injection of 5.5 million dollars, the promotional drum for the savior Lego Online is to be beaten. And as if that weren’t enough, they also have a peculiarity of the Norwegian state at home.

The oldies Anarchy Online and Age of Conan are chugging along

If game developers were football clubs, Blizzard could certainly be compared to Bayern Munich – and Funcom to HSV. Somehow, the Norwegians have not had luck for years. In every generation of MMORPGs, something gets in the way.

Anarchy Online launched in 2001, even before the big hype around MMORPGs. It is one of the longest-lasting MMOs and has been Free-to-Play since 2004. Despite an announced graphic overhaul and relatively stable player numbers, Anarchy Online is likely no longer a mainstay for Funcom.

Age of Conan was once considered the next WoW killer, but it never fulfilled its high ambitions or did justice to the renowned license. For years, it has been threatening to disappear from the players’ radar.

Both Anarchy Online and Age of Conan still have a loyal player base, still make money, as Funcom now reports. The numbers for the two games developed “relatively stable, given the difficult competitive situation,” according to Funcom.

Perspectives sound different.

The Secret World is taking on water

Things seem more serious for the situation of The Secret World. The title was supposed to fill Funcom’s coffers but sank against Guild Wars 2 and Diablo 3.

The problem with MMORPGs: In the development phase, a title only costs money. Only when the servers go live and players buy and pay for the title does a game generate money. The Secret World is not managing to recoup the invested money in sufficient quantities.

But The Secret World fans don’t need to panic just yet. Shutting down the servers would be even more expensive for Funcom. Also, further patches and content are planned. However, some compromises and delays are to be expected.

This has economic consequences:
While Funcom was still able to earn 7.8 million US dollars in the last quarter of 2012, it was only 4.3 million in the last quarter of 2013. Profit shrank from 2 million to about 200,000 dollars.

Employees have already been laid off. Furthermore, Funcom is dealing with particularly aggressive NPCs in-house. The Norwegian unit Økokrim is responsible for economic crimes. Funcom announces full cooperation in the report but also expects fines for the coming year.

The Legos as a lifeboat

As a beacon of hope, Funcom sees the release of Lego Minifigures Online. The game is entering beta this summer. To ensure marketing for the title, Funcom has borrowed 5.5 million US dollars from its main shareholder KGL Investments.

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Funcom further confirmed in the financial report the new strategy active since 2012. According to this, smaller titles will be developed simultaneously, instead of focusing on a few large titles.

Mein-mmo.de thinks: How one can read from the numbers that “everything is okay, everything is running” is a mystery to us. The market for MMORPGs is becoming harsher. There is no longer room for all titles. While previously full-price titles had the path to free-to-play open, so many MMORPGs have now had that path that it is also getting tight here.

The talented designers of Funcom games and the long-time fans can only hope that the Legos from Lego Online can pull it off.

With the existing titles, Funcom apparently still managed to stay afloat in 2013.

With the upcoming release of WildStar, The Elder Scrolls Online, Warlords of Draenor, Everquest Next and numerous other titles, it seems clear: The flood is coming.

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MMO Magazine #01: What is an MMO?

In the first issue of the MMO Magazine, the fundamental question is what exactly an MMO is and what you can expect from this series. Nowadays, there are many different subgenres of Massive Multiplayer Online Games, all characterized by very specific traits. It is very easy to lose track there. This video presents the most important categories and dispels the common misconception that an MMO does not always have to be an MMORPG.

In the “MMO Magazine”, Darion explains various things from the world of gaming, especially regarding Massive Multiplayer Online Games (MMOs). You can reach his YouTube Channel via this link).

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Dragon’s Prophet: Election of the Council of Osira

Do you also know the feeling when your favorite online role-playing game seems to be heading in the completely wrong direction? It becomes too difficult, too easy, too expensive, new features take forever to arrive – or whatever. Yet your feedback seems to go unheard? We have a great tip on how you can contribute to the improvement of Dragon’s Prophet.

The team from Infernum, which has also made a name for itself as the publisher of Runes of Magic, is known for its unconventional ideas – For example, the new Council of Osira. Since early February, fans of the MMO could apply not only to adorn themselves with a new title but also to work side by side with the community team in the future. The goal of this action is to involve the European gaming community more in the decision-making process, and thus in the further development of Dragon’s Prophet.

The Council of Osira is to become the first player-elected council in Dragon’s Prophet that represents the community. Players can now vote for their favorites.

Now that the first phase is finished and all applicants are known, it is up to you to choose the community representatives by March 7, 2014. They will participate in council meetings where they will be advised on which improvement proposals should be implemented. In addition, the three will write a newsletter to the player base every two months, in which they will report from their perspective on how things are progressing and what else awaits you in Dragon’s Prophet. Of course, the elected council members should also have an open ear for your concerns. How exactly you can contact them will be announced after the election.

So what are you waiting for? Head to the official forum, read applications, and vote for the best candidates! If the Council of Osira is truly integrated as promised, it is important to select engaged players for it. Take your time reading applications, as there are really many!

What do you think of such actions? Is that a great idea or should community managers focus on other things?

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SW:TOR: Patch 2.7 on the test servers!

First of all, the developers are fulfilling their promises and continuing to take care of “Galactic Starfighter”, this mode will be provided with a new map and two new starfighters that are primarily meant to function as support. They can repair hull damage to their allies or enhance maneuverability, which will provide new incentives for coordinated squad flights.

But there are also innovations in the “good old” PvP: From now on, players can battle on a new Huttball map set on the toxic planet Quesh – new, deadly traps included of course. Additionally, the first PvP season ends and the second begins, meaning a new equipment set will be made available to all battlefield veterans, which can be purchased as usual with the tokens from ranked warzones.

Star Wars: The Old Republic

But there are also new contents for PvE lovers: A new tactical flashpoint has been added on Korriban and Tython, the home worlds of Sith and Jedi respectively. As with the “Kuat Drive Yards”, these instances can be visited at any level and with any group without necessarily relying on tanks and healers.

Finally, there are still a whole lot of class changes, for example “Force Sweep” or “Shatter” is weakened in PvP and only deals increased damage to the primary target; Exfiltrate can now only be used twice in a row before a cooldown occurs – however, the activation costs have been completely removed.

However, all balancing changes may still change over time, as a whole month will pass until the release of these adjustments – if any further major announcements are made, we will of course keep you updated!

A complete list of the current changes can be viewed here; unfortunately so far only in English.

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WildStar: No Beta Keys? Open Beta?! You must remain calm.

Gaming sites fuel speculation about whether a tweet announcement from the WildStar team, stating that no beta key waves are expected in the near future, indicates an upcoming open beta. We took a closer look at this. Is this just a clickbait or is there a little more to it?

It takes quite a bit to see the starting signal for the open beta of WildStar in the sentence “We will not distribute any more beta keys at this stage,”. While we also believe that a bigger announcement is expected soon, deriving that from this sentence seems quite abstract.

Actually, this sentence from the WildStar community management only says that no major beta actions are to be expected concerning this phase of the beta. That implies to me that further phases will follow. That is my interpretation.

Moreover, there was also a statement on Twitter, indicating again on Twitter, that they “would not send keys for now, but certainly had plans to offer interested players a chance to experience the planet Nexus over the weekend.”

In any case, they reacted to the discussions about a possible open beta and tweeted a message that should, at least for now, stifle the speculations:

Hold on! That’s not all. Then came, out of nowhere, a mysterious message that allows for more interpretations:

What could that mean? More information about an upcoming open beta or even a release date? Or that the Chua will be able to reproduce in the game?

Update March 18, 2014: As we now know, this was most likely referring to the release announcement of WildStar. It all starts on June 3!

By the way, after the winter beta, the so-called beta weekends will continue:

Between the start of the pre-order phase and the release, the beta will take place over four partner weekends. And while everyone else has to obtain a code to participate, you have immediate access to every event. Here are the current dates for the weekends:

  • Friday, March 21, 3:00 PM CET, to Monday, March 24, 7:59 AM CET
  • Friday, April 4, 4:00 PM CEST, to Monday, April 7, 8:59 AM CEST
  • Friday, April 18, 4:00 PM CEST, to Monday, April 21, 8:59 AM CEST
  • Friday, May 2, 4:00 PM CEST, to Monday, May 5, 8:59 AM CEST

You will receive the code for this, among other things, through a pre-order, which also brings you further advantages (an exclusive accommodation called “Rocket House”, 3 days early access, storage bag in-game, etc.). You can pre-order WildStar from, among others, Amazon:

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As soon as we know when the open beta starts, we will of course update this here. In the meantime, read our WildStar preview or an article about housing.

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Neverwinter: New Information on Module 3: Curse of Icewind Dale

When the sun rises over Icewind Dale in Neverwinter these days, nothing is as it once was. The inhabitants of the once peaceful Icewind Dale are corrupted by a dark magic, the black ice. Rumor has it that the vile wizard Akar Kessell is behind it, who was once killed by Drizzt Do’Urden in the fantasy novel by Robert Anthony Salvatore. But true to the saying “those presumed dead live longer”, Akar is back – and he wants to take control of Icewind Dale.

After already giving you a brief preview of Module 3: Curse of Icewind Dale over the weekend, new information about the upcoming expansion of the online role-playing game from the Dungeon & Dragons universe has finally been revealed. The most important locations will include Caer-Konig, the charming fishing village in Icewind Dale, Icewind Pass, and the Dwarven Valley. While you can engage in normal activities and crafting at the former, PVP and PVE enthusiasts among you will find much to enjoy in the other two zones. Numerous new campaigns with repeatable quests await you there.

Neverwinter Icewind Dale

The particularly brave among you should pay a visit to Kessell’s Refuge, the hideout of the undead Akar Kessell, to put an end to him. In doing so, you should use the dark magic of the black ice to craft helpful new armor with strong bonuses thanks to the new crafting profession.

If you want to learn more about the changes in PVP, we refer you to this news from February. It was previously unknown that there will be faction-based battlegrounds where the Arcane Brotherhood fights against the fighters of the Ten Towns. Which side will you choose?

But equipment for PVE is also being refined to make gear improvement more interesting. For dungeons, you will need certain dungeon keys before you can explore them.

Unfortunately, it is still unknown whether there will be a new class in the expansion Curse of Icewind Dale, but the watchful rangers among you can at least look forward to a new paragon path, the scout.

We really hope that the release of the third module won’t be delayed much longer – are you also this excited?

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TESO: Racial Bonuses and Racial Skills

The Elder Scrolls Online: The Complete Overview of All Races and Their Skills

Some time ago – even before the NDA was lifted – we compiled and presented you with the preliminary racial advantages in TESO. Now, as we are allowed to report directly from the beta, we update everything and also make it a bit more visually appealing. It is indeed more fun to browse such lists when the post looks a bit stylish. 😉

Now, long story short, here is the complete overview of the current racial skills from the beta weekend. Note: We had to obtain the bonuses of the Imperials from another source, as the guys and girls were unfortunately not yet playable. But all future Imperial tanks can look forward to it. See for yourself! 😀

The Bretons

Race in Elder Scrolls Online: Bretons

Affinity for Light Armor: Increases experience gain with light armor by 15%.

Gift of Magnus: Increases max Magicka by 4%. [1/3]

Spell Resistance: Increases spell resistance by 14. [1/3]

Magicka Mastery: Reduces the Magicka cost of spells by 1%. [1/3]

The Orcs (Orsimer)

Race in Elder Scrolls Online: Orcs

Skill with Heavy Armor: Increases experience gain with heavy armor by 15%.

Muscular: Increases max health and stamina by 2% [1/3]

Robustness: Increases health regeneration in combat by 5%. [1/3]

Swift: Reduces sprinting costs by 4% and increases your sprint speed by 3%. [1/3]

The Redguards

Race in Elder Scrolls Online: Redguards

Shield Affinity: Increases experience gain with a shield and one-handed weapon by 15%.

Momentum: Increases stamina regeneration in combat by 3%. [1/3]

Fortification: Increases max stamina by 4%. [1/3]

Adrenaline Rush: Melee attacks restore 1 stamina. This can only occur once every 3 seconds. [1/3]

The High Elves (Altmer)

Race in Elder Scrolls Online: High Elves

Destruction Skill: Increases experience gain with destruction staffs by 15%.

Spell Charge: Increases Magicka regeneration in combat by 3%. [1/3]

Gift of Magnus: Increases max Magicka by 4%. [1/3]

Elemental Skill: Increases the damage of cold, fire, and shock effects by 2%. [1/3]

The Wood Elves (Bosmer)

Race in Elder Scrolls Online: Wood Elves

Archery Skill: Increases experience gain with bows by 15%.

Momentum: Increases stamina regeneration in combat by 3%. [1/3]

Innate Resistance: Increases your poison and disease resistance by 7 and your max stamina by 1%. [1/3]

Furtiveness: Reduces detection radius while sneaking by 1 meter and increases damage dealt from sneaking by 3%. [1/3]

The Khajiit

Race in Elder Scrolls Online: Khajiit

Feline Skill: Increases experience gain with medium armor by 15%.

Robustness: Increases health regeneration in combat by 5%.  [1/3]

Furtiveness: Reduces detection radius while sneaking by 1 meter and increases damage dealt from sneaking by 3%. [1/3]

Bloodbath: Increases the chance of critical melee hits by 1% and increases damage from critical hits by 5%. [1/3]

The Argonians

Race in Elder Scrolls Online: Argonians

Restoration Skill: Increases experience gain with restoration staffs by 15%.

Amphibious Lifestyle: Increases your swimming speed by 50% and the effectiveness of potions by 5%. [1/3]

Argonian Resistance: Increases your max health by 1% and your poison and disease resistance by 7. [1/3]

Fast Healing: Increases the healing received by 2%. [1/3]

The Dark Elves (Dunmer)

Race in Elder Scrolls Online: Dark Elves

Ambidexterity: Increases experience gain with dual-wielding by 15%.

Dynamic: Increases max Magicka and stamina by 2%. [1/3]

Flame Resistance: Increases your fire resistance by 10 and your max Magicka by 1%. [1/3]

Flame Talent: Increases the spell strength of flame effects by 1. [1/3]

The Nords

Race in Elder Scrolls Online: Nords

Skill with Two-Handed Weapons: Increases experience gain with two-handed weapons by 15%.

Robustness: Increases health regeneration in combat by 5%.  [1/3]

Frost Resistance: Increases your frost resistance by 10 and your max health by 1%. [1/3]

Toughened: Increases your armor by 2. [1/3]

The Imperials

Race in Elder Scrolls Online: Imperials

Shield Affinity: Increases experience gain with a shield and one-handed weapon by 15%.

"Tough": Increases max health by 4%. [1/3]

Fortification: Increases max stamina by 4%. [1/3]

Red Diamond: Melee attacks have a 10% chance to restore 2 health. [1/3]

Everything Remains Different!

So, since nothing is as constant as change, a lot can happen until the TESO release. But for now, these numbers and facts should be helpful to you. Of course you are welcome to share the post and post it vigorously in your forums! Meanwhile, we will also stay active and see what else we can conjure up for you from the beta chest. If you haven’t seen it yet, here is our (almost) first TESO Let’s Play. 🙂

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World of Warcraft: Digital Deluxe Edition is disappearing – Warlords of Draenor coming?

Oh my, the latest announcement on the homepage of World of Warcraft once again makes fans’ hearts race: The Digital Deluxe Edition of Mists of Pandaria is unexpectedly available only until March 10. If you want to make a last-minute decision to upgrade your standard version or start as a newcomer in World of Warcraft, you should hurry!

If you don’t care for frills, the regular package is perfectly fine. You get access to levels 86 to 90 in both versions and can explore the beautiful Mists of Pandaria. Those who choose the Digital Deluxe Edition will also receive the following:

  • The proud Imperial Riding Mount which you can majestically ride or fly through the dense forests and green meadows of MOP.
  • Loyal by your side will be the Lucky Qilin Cub running alongside you.
  • If you also play Diablo, you can show off your adventures in Pandaria with an exclusive banner sigil and an ornament with the iconic badges.
  • All StarCraft II players will receive two new stylish portraits in Horde and Alliance style.
Warlords of Draenor

But what does all of this have to do with the upcoming expansion Warlords of Draenor? So far, the Digital Deluxe Editions of expansions have always disappeared shortly before the pre-sale of the new expansion started from the online shop of the online role-playing game. This means that if the DDE of Mists of Pandaria is disappearing now, it’s a good hint that you will soon be able to pre-order the Digital Deluxe Edition of Warlords of Draenor!

Those who decide early to continue playing WoW will receive some bonuses in addition to the immense anticipation: You can boost a hero of your choice to level 90 for free, fly on a representation of Anzu, the Raven God, and receive the mini-version as a pet for free. As soon as the pre-sale starts, we will of course keep you updated! What the Warlords of Draenor expansion has to offer, we have summarized here.

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TESO: A small atmospheric impression from the Beta

The Elder Scrolls Online: The (Almost) First Let’s Play from Mein MMO

We don’t want to fully consider it a Let’s Play yet, but in our latest video, we would like to take advantage of the moment – the lifting of the NDA – to briefly demonstrate the wonderful atmosphere of TESO. Deliberately, we distance ourselves from louder LPs that often focus more on the action in the game, and just play casually for a bit. After all, that’s a large part of the game and it strongly reminds us of Skyrim. 😀

TESO Panorama 1

And what exactly are we playing?

Wood Elf (Bosmer)

Yes, yes, The Elder Scrolls Online, that’s clear. No, so a Wood Elf (Bosmer) that is accordingly (at least in the beta) located in the starting area of the Aldmeri Dominion. We are exploring a serpent cave, helping the crew of a stranded ship, and towards the end we prevent the summoning of an admittedly impressive storm caused by sea elves in the literal sense. We don’t tell much about the story here or in the video. Just watch and enjoy it quietly. 🙂

If you liked the little impression and you need to “convince” your friends to follow you to Tamriel, then simply use the video and feel free to share it on Facebook and Co.

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Logitech G600 Gaming Mouse – The MMO Mouse Test

Once, a mouse was dull. Just the little brother of the keyboard. My first mouse belonged to a Commodore Amiga. If I’m not mistaken, that thing had two buttons and was quite bulky. 

Nowadays, mice have evolved: From a mere tool to a piece of art. But not only in design have mice evolved: These little critters can do much more now.

G600 Overview

Especially in MMO games, the functions of modern mice are essential for the gaming experience. I have tested and tortured several of these “Human Interface” devices, and ultimately, I settled on a Logitech G600.

With its 20 buttons, I can configure the Logitech G600 exactly as I need it for a specific MMO. League of Legends has very different requirements than a round of WoW. And even within WoW, there are differences. A casual round of solo questing with my rogue feels quite different from raid night with my hunter or the battleground with my dwarf priestess.

The buttons are divided into three main buttons, twelve thumb buttons, and a clickable scroll wheel. The wheel can also be tilted to the side. Additionally, switching profiles and DPI settings is easy. No driver is required under Windows! I have no idea how it works with Linux or Apple.

The Gaming Mouse in the MMO Test

So many buttons and functions are perfect for gaming. For some games, the mouse is even perfectly set up right out of the box.

  • Pleasant: Despite heavy use, there are no significant signs of wear, which unfortunately does not apply to every MMO mouse that has fallen into my paws.

With 8200 DPI, the mouse is somewhat oversized – I don’t push it to the limit – but it doesn’t hurt either. For someone using 8200 DPI for the first time, the mouse may seem hypersensitive, but thanks to the settings in the profiles, you’ll soon appreciate this accuracy! This makes it possible not only for MMORPGs but also a few rounds in Defiance, daredevil maneuvers in League of Legends, or headshot sessions in Planetside 2.

Logitech G600 Test

Most of the G-buttons are easily reachable with the thumb. A sign that the designers put a lot of effort into it and deserve their bread in the right job. I have functionally mapped the G-buttons using the Logitech Gaming Software, and I now use the mouse together with a Logitech Gaming Keyboard (G510S) – a satisfying combination for me. Even when working with Office, the buttons can be utilized if configured properly.

  • Especially useful for online role-playing games like World of Warcraft, Aion, or Star Wars: The Old Republic, these additional buttons are extremely helpful for quickly and conveniently accessing numerous skills. An immense advantage! Not only can skills be activated quickly, but also emotes, buffs, or food.

Instead of just jumping on the defeated enemies in the BGs like a beginner, you can perform an elaborate victory dance consisting of a series of emotes with the Logitech G600!

The Thing About Hand Size

In my opinion, the only weak point of the Logitech G600 is its size. Players, especially female players with small hands, will have difficulties handling the somewhat wide G600 (the mouse has probably eaten too much cheese…). I occasionally notice that I have to stretch my thumbs a bit – you need pianist fingers (or larger hands than mine) for the front row.

  • Maybe three rows on the left side would have been enough, especially since there is still the special G-Shift button on the right side that allows for additional assignments (as the saying goes: less is sometimes more). On the other hand, I simply mapped the buttons so that I mainly use those that are easiest for me to reach.

The “Swiss Army Knife” among MMO mice offers such a high range of functions that the device cannot be a micro mouse. That’s clear. In handling, I see small advantages with the Razer Naga or the R.A.T. mice.

Conclusion Logitech G600

The Logitech G600 is an excellent mouse for MMO games. Even after long and intensive use, it operates precisely. The buttons have good resistance. Those who enjoy this will appreciate the various lighting modes – others can also disable this option.

A little tip on the side: You will need a bit of adjustment time at first, probably more than with conventional mice. This can be a bit frustrating, but after some time, you’ll learn to appreciate the many functions if you use them.

And which mouse do you use for gaming? Or do you have other recommendations? Feedback is welcome!

This post was written by Frank, an avid WoW player and hardware fan who just wanted to contribute a visitor post (the text has been polished a bit by us).

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Allods Online: Celebrate the Birthday of Yasker

March not only brings the beginning of spring, but also the birthday of the legendary Yasker, the ruler of Sarnaut. If that’s not a reason for all fans of the free online role-playing game Allods Online to celebrate!  For this special day, the members of the committee in the capital have prepared a big party where you can snag the following items until March 10, 2014:

  • A gramophone that will play classical music for one minute.
  • The pickle jar with five delicious pickles – as they say, sour makes funny.
  • Each pickled cucumber restores health points and increases your stamina for 45 minutes.
  • In line with the motto “A little drink in honor, no one can refuse,” tasty wheat schnapps must not be missed!
  • For each glass of schnapps, you will regain useful mana in the online role-playing game Allods Online and increase your willpower for 45 minutes. But beware – watch out that you don’t become helpless due to too much alcohol.

Since celebrating together is much nicer, you can of course share these items for the birthday in the online role-playing game with your imperial colleagues to spread even more party spirit! Oh, and Kanians, Elves, or Gibberlings are of course not welcome – but the next reason to celebrate will surely not take long to come!

So if you’re already in a party mood, you shouldn’t miss the birthday in Allods Online. After all, it’s celebrated only once a year. So it’s worth paying the game a visit again.

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