Guild Wars 2: Guild Halls are getting sandbox PvP arenas!

In Guild Wars 2, players will soon have new ways to eliminate differences: custom arenas can be built!

Morituri te salutant!

With the Heart of Thorns expansion, Guild Wars 2 brings back the long-awaited guild halls to Tyria. In the latest developer blog, one of the most important features of these halls was discussed: the arenas. Here, players can host their own PvP tournaments or other events and even design the battlefield themselves!

Guild Wars 2 Tier 1
In the guild arenas, you can let loose – and fight to your heart’s content.

What needs to be done?

To start building their own arena, players must visit the NPC “Castor Roar” (which is definitely the best name for a PvP commentator) and assist him with a small quest. At the end of this quest, the guild gains access to a circular arena with a spectator stand. At the same time, 2 more NPCs appear, each assigned to a team: red or blue. When players speak to the characters, they become a member of the respective team and can enter the arena. What this will bring? That’s up to the players! PvP tournaments among rival guilds, arena fights for the amusement of the masses as an RP event, or a big showdown for who has the meanest little plant (Sylvari) on the server.

Walls, jump modules, and traps - PvP friends can unleash their creativity.
Walls, jump modules, and traps – PvP friends can unleash their creativity.

The sandbox elements

Because a circular arena alone is not enough to keep players entertained for long, and to stimulate creativity, it doesn’t stop there: The arena can be modified! Numerous pillars can be placed to define the existing combat area, and jump pads can also elevate the fights to multiple levels.

The deadly abyss at the edge of the arena can be secured and fenced if necessary. While ordinary decorations from the guild halls cannot be placed, there are otherwise hardly any limits to the design possibilities. Through various upgrades, it can even be further expanded: In addition to a third team, a deathmatch mode can be unlocked!

This feature seems perfectly suited for the community to create their own content. If the building space is not enough, there’s no need to despair: The developers are already working on an update to offer another, larger arena. But even now, teams of up to 20 players can easily have their fun.

This is an AI-powered translation. Some inaccuracies might exist.

The Lord of the Rings Online: Update 17 brings Minas Tirith, Patch 16.5 removes pies

In the fantasy MMORPG The Lord of the Rings Online the year 2015 is so far marked by restructuring. Patch 16.5 takes care of minor details.

The theme of The Lord of the Rings Online this year: The move of the servers to new hardware and the server mergers. The specific events in The Lord of the Rings Online in 2015, in the game itself have been relatively quiet for half a year: the last update 16 brought Osgiliath, which came in the spring.

This week a smaller patch, 16.5, was released that addressed small comfort changes and bug fixes amidst all the major issues.

So city services from the shop now last six hours instead of one hour as before. The mysterious pie from the farmer’s festival will be removed from the inventory upon task completion and the entrance to Haudh Nogbenn should no longer float above the ground. That was just a selection, you can read the full patch notes here.

With all the changes happening in the background, a bit of normalcy is quite nice.

HdRO-Minas

Update 17 brings Minas Tirith

The next major update 17, Minas Tirith, is planned for late autumn. On October 2, the patch notes for the test server Bullroar were released, marking a sign of life.

Update 17 brings 3 regions, two epic battles, a new crafting tier, an expansion of the legendary weapon system, and much more. This will certainly be presented in detail in the coming weeks.

We have linked the first images and patch notes in the sources.

It looks like soon at The Lord of the Rings Online, people will be talking about something other than server mergers. The matter of Mount Doom still needs to be accomplished.

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World of Tanks destroys Paris and Berlin with 10.0

With World of Tanks, version 10.0, the “Rubicon” update, a milestone is coming. In a teaser, Paris is laid to waste.

The real Paris was largely spared from the destruction brought by World War II. In the teaser trailer for Rubicon, that is now being rectified: The Eiffel Tower must fall.

What does the teaser for 10.0 tell us?

The upcoming update 10.0 will bring two historically significant maps, Paris and Berlin, and with “Rampage”, a new mode where players can enter with reserves and switch to other vehicles.

Rampage-WoT

Additionally, as seen in the teaser, players will soon be able to order airstrikes. The game engine will also be improved, a PvE tutorial will be introduced, and much more. A lot has been planned for the anniversary.

This is an AI-powered translation. Some inaccuracies might exist.

WildStar: Community Sends Pizza Instead of Complaining

In the SF-MMO WildStar , a small part of the community sent pizza to the stressed technicians in the office, while the vast majority unleashed their frustration.

WildStar Chua

WildStar was supposed to be the “Feel-Good” story of the week. After the Free2Play relaunch as WildStar Reloaded, they finally have the players they had been longing for months. But the servers couldn’t handle it, resulting in lags, huge queues, and major problems.

Some players who wanted to check it out are upset: Installed, logged in, 18 hours of queue, immediately uninstalled! Or: Now the Free2Play players are ruining everything for us! I pay and should be stuck in the queue!

Amid all the understandable frustration, it is forgotten that there are also people on the other side working hard. And that far beyond the normal limits. A WildStar technician posted that he had worked 52 out of the last 65 hours and desperately needed a break.

But not everyone forgets the other side over their own anger. Part of the community, the role-players, has this empathy. The WildStar roleplay community took a moment for the devs, passed the virtual hat around, and sent the developers some pizzas instead of frustrated messages.

Nice gesture, as the developers will not only feel a warm feeling in their stomachs due to the pizza, but also feel a bit of the community’s love. In the meantime, backup servers for WildStar are online. Whether this went a bit quicker thanks to the carbohydrate-and-love boost or not might not even be that important, or what do you think?

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Echo of Soul: Patch brings new class Occultist

The fantasy MMORPG Echo of Soul will soon have a new class, the Occultist.

With all the annoying news about Echo of Soul, here is a positive message that also affects gameplay. As announced several times in the past weeks, the Western version of Echo of Soul will soon receive its sixth class with the Warlock, the Occultist.

It is set to happen on October 14. Then Episode 1.5 will be released.

The Occultist is both a melee and ranged fighter, featuring a damage-over-time role for one and damage-per-second for the other.

Occultist-EoS

Alongside him in the next patch:

  • the new starting zone of the Occultist Kardilla
  • two new group dungeons Destroyed Kardilla and Vermilion Fortress
  • and the start of a fresh PvP season with rewards of item level 140
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For more information on the other 5 classes, you can find it in this article: Echo of Soul: The classes of the MMORPG

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Dragon’s Prophet: The MMO with the collectible dragons is closing in the USA

For Dragon’s Prophet, an Asian MMO with collection factors, it is coming to an end in the USA. The service is closing.

Dragon’s Prophet is developed by the Taiwanese MMO studio Runewaker Entertainment and has been distributed in 3 regions so far. Now, the US publisher Daybreak Game Company is withdrawing. The former “Sony Online Entertainment” typically only publishes its own games.

Dragons Prophet Dragons

The servers will close in mid-November in North America. There’s not much fuss about it. They say it was a tough decision and thank the players for their support. In recent weeks, they intended to provide additional seasonal content and items. Character transfers to Europe, for example, will not be supported.

They assure that this will not affect the European and Asian versions. Here in Europe, the German publisher Infernum distributes the game. There have been significant issues in the meantime. Last October, they filed for bankruptcy, and they managed to avert bankruptcy in March.

If you want to get an overview of the game: Here is our test. Or check out the current video:

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If you want to test the European version: You can register at dragonspropheteurope.com for that.

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Destiny Guide: This is how infusion works, how to improve your weapons and armor

In the MMO shooter Destiny there is a way to improve items through Infusion by dismantling other items. Through Infusion, players increase their Light.

The mechanic of sacrificing items to strengthen or feed others is called “Infusing” or “Infusion” in Destiny. This was newly introduced with The Taken King.

This mechanic is important for later increasing in Light level. With Infusion, you can still get something good out of items that you would otherwise delete. And you can actually take items that are too weak but that you like to the maximum level.

Infusion is important for achieving a higher Light level and you can obtain a unique gear this way. Through this mechanic, all exotic and legendary weapons and armor pieces from Year 2 in Destiny can reach the maximum value of 310.

Destiny-Infusion

This is how Infusion works in Destiny

The basics are clear:

  • You sacrifice an item with a higher attack value (weapons) – or defense value (everything else) to help a weaker item reach a higher attack or defense value.
  • Beneficiaries of such infusions can only be legendary or exotic items that have the property to do so, which all TTK items have.
  • Rare (blue), legendary (purple), and exotic (gold) items can be “sacrificed.” They must be “unlocked,” in your inventory, and they must have a higher value than the item you want to strengthen.
STillpiercer-Destiny
  • The item that is “sacrificed” and the one that is “fed” must fit into the same item slot: Chest armors feed chest armors, primary weapons strengthen primary weapons. It does not matter whether the Guardian can use the item: A Hunter can also feed Titan armor.
  • In addition to the weapon or armor piece itself that is being sacrificed, you also need some items such as weapon parts (weapons), armor parts (for everything else), Glimmer (always), Light particles (legendary items), legendary marks (always), or exotic shards (exotic items). This depends on the item that is to be strengthened.
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How much stronger does a weapon or armor piece become when Infusing in Destiny?

There is still debate about the exact formula. That is where some nuances still need to be worked out.

Currently, it is assumed that legendary items become 80% of the difference to the sacrificed item stronger (if you feed a 300 weapon with a 310 item, a 308 weapon results). However, exotic items become only 70% stronger (they would only reach 307 in the example). Thus, the Light increases through Infusion.

If the difference between two items is only 6, the item to be strengthened gets the full value. However, that is still somewhat in doubt.

Some say: For Exotics, the difference may only be 4 for the maximum value. Others say it has to do with whether the weapon that is sacrificed is upgraded or not.

This video describes the Infusion of special weapons with the Black Spindle, as it comes with 300 attack value from the weapon blueprints, you can easily get any special weapon up to 300 – that is supposed to be fixed soon:

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Here is a page that calculates for you how Infusion will work in practice

A reddit user has created a page that calculates what the result of Infusion in Destiny should look like. Here is the page with the Infusion calculator.


Related to the topic: Our guide for Light levels in Destiny.

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The Elder Scrolls Online: Witch Celebrations in October

In the fantasy MMORPG The Elder Scrolls Online, everything is about Halloween in October, at least in the Crown Store.

Data miners had already discovered something spooky in the Crown Store of The Elder Scrolls Online a month and a half ago. Now October is here, and with it, Zenimax reveals what they plan to bring to the people this month. The TESO equivalent of Halloween is the “Witch Festival.”

As a title image, we have used the Ghostly Pumpkin Transformation. This Scarecrow strikes a similar note. Players can transform into both. It will be available from October 22 to November 2.

TESO-Scarecrow

In line with this, there is a mount called the Zombie Horse.

Zombie Horse-TESO
Imperial Battle Mages-TESO

Starting October 8, players can dress as Imperial Battle Mages …

… or as Imperial Officers.

Imperial Officers-TESO

A bit macabre: With the Soul Snatched Appearance, one transforms into one of the unfortunate souls whose soul was ripped from their body.

Soul Snatched Appearance-TESO

Information about new game content is still sparse for now: In 2015, it has been confirmed again that the DLC Orsinium will be released. There will be no increase in veteran rank associated with it, and a new trial will still take some time.

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Source(s):
  1. ESO

Star Wars Battlefront: But nothing with “Offline” in the beta

The beta of Star Wars Battlefront will not offer the possibility to play it offline.

In the meantime, the Battlefront world thought that one could also play offline in the beta of Star Wars Battlefront, which is starting soon.

Battlefront Tight

Because one mode, the survival missions, has been presented as playable offline. Here, one or two players serve the Rebels against a horde of attacking Imperial troops. These “Survival Missions” will also be playable offline in the final Battlefront. Console players can use the couch co-op to play split-screen with a friend.

However, there will be no option to play the survival missions on Tatooine offline during the beta. Players must always be online. This was reiterated on the website reddit. No reasons were provided.

The beta for Star Wars Battlefront will take place from October 8 to October 13. On Playstation 4 and Xbox One, the beta is about 7 GB in size, while on PC via Origin it will be 11 gigabytes. No registration is required.

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Source(s):
  1. Gamespot

ArcheAge, Rift: Free2Play-MMORPGs are getting more expensive

The Free2Play MMO Rift will become more expensive with Patch 3.4. This change has already occurred with ArcheAge .

Trion Worlds is adjusting the prices. Players have already complained with ArcheAge that everything has become a bit more expensive indirectly.

This is announced with the Patch 3.4 by Trion Worlds also for Rift. They are shrinking the credit packages and reducing the quantity discount for multi-month subscriptions.

Rift

Subscriptions will become more expensive …

  • The 1-month subscription remains unchanged. It stays at €12.99.
  • 3 months will soon cost instead of €35.97 €38.97.
  • The 6-month subscription will rise from €59.94 to €62.94.
  • One year of Patron in Rift is currently available for €107.88, with 3.4 it will cost €113.88.

Trion Worlds states: Current patrons can extend their subscription at the old conditions as long as it is not interrupted.

… and Credits too

Credits will also become more expensive. The package sizes are changing.

  • Currently, there are 975 credits for €5. The smallest package will now include 750 credits for €4.99.
  • The €20 package currently gives 4220 credits, from 3.4 only 3250.
  • For €50 one currently receives 11,050 credits, soon only 8500.
  • And for €100 one currently gets 24,050 credits – with 3.4 it will be 18,500.
ArcheAge

The change has already occurred last month with the sandbox MMO ArcheAge. There too, the credit packages were “standardized” and reduced (to 825, 3575, 9350, and 20350). The “quantity discount” for multi-month patron status has been reduced – the prices for one, three, or six months of patron status correspond to those in Rift from Patch 3.4.

Trion Worlds cites exchange rates between markets as the reasons for these measures.

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Source(s):
  1. ArcheAge
  2. Rift

Marvel Heroes 2015: All New, All Different – starts with a promotion

The action MMO Marvel Heroes 2015 is undergoing a revamp for some heroes.

Miss-Marvel-Heroes

The diablo-like Marvel Heroes 2015 is closely tied to the comic universe. One tries to keep up in the ever-changing Marvel cosmos over time. And there, heroes, especially those from the second tier, occasionally change their identities, getting a “reboot.”

Therefore, in Marvel Heroes 2015, “Miss Marvel,” Carol Danvers, will officially be the current version, Captain Marvel, starting in October. This costume has already existed; now it will be the new standard.

Those who own Miss Marvel will basically just receive a new costume, with the option to wear the old outfit as an alternative. New buyers of Miss Marvel will only receive the Captain Marvel costume.

This is to happen as part of an “Everything-new, everything-different” phase in October. Other heroes are also set to receive a makeover. Marvel Heroes 2015 itself will undergo this soon and reboot as Marvel Heroes 2016.


For more on the new action RPGs, including Marvel Heroes: The new generation of action RPGs: Is this still Hack’n’Slay or already MMO?

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Source(s):
  1. comicbook
  2. MO

Destiny: Secret Room Found in Raid

In the MMO shooter Destiny , players have discovered a secret room in the Kingsfall raid. However, they have no idea how they got there or how to proceed from there.

In the night from yesterday to today, strange events occurred in Destiny again.

The community has found secrets in the Destiny raid

We remember: Since the Black Spindle was found on a daily mission, half of the community has been in a frenzy: Everywhere they smell secrets. The developers encouraged players to walk in Indy’s footsteps, hinting that there is still a lot hidden, directing players’ attention to the raid.

Now Brazilian Guardians have indeed found a secret room in the raid that looks entirely like “secret.”

Destiny relic

We neither know how we got here nor what we are supposed to do here

The spicy part: How the room opens is still not clear to anyone at the moment. What can be done in the secret room is also unclear. And how to proceed from there is completely a mystery.

In the Hive ship, 6 pylons need to be lit in the correct order at a specific spot. In some configuration, they open the door to a room. Players are putting their long-time Bungie expertise on the table, saying: This must have something to do with the 7! It was the same in Halo 3; you had to play the theme song… but no one really knows for sure.

If that is somehow accomplished, a Blade Dancer with the sword has to perform a complicated jump glitch to get into this room. Then platforms form, and other players can now enter the secret room.

Destiny Blade Dancer 310

In the secret room itself, a relic spawns that can be “dunked” just like in the rest of the raid. If you do that 6 times, the players receive an Overcharge; beyond that, nothing more is known.

The US fan site Planet-Destiny has made a video summarizing what is known. They shrugged and said: This is as far as we have come. If you have any ideas on how to proceed, let us know. If more people gather data, we might solve the mystery as a community faster.

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Update: The secret sequence seems to have been figured out, at least according to a poster on Reddit. For PlayStation: 165243. For Xbox: 416523.


What does all this mean? Is the room even finished? Is it intended for Guardians to find it? We don’t know.

What we do know: There are 3 chests in the raid that have already been found and are findable. In this article, you will learn where they are.

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Aion: Patch 4.8 is rolling out, birthday celebrations are ongoing

The Free2Play-MMO Aion patch 4.8 “Winds of Destiny” has been released. Additionally, a series of birthday events are being held.

On Wednesday, it finally happened: Patch 4.8 “Winds of Destiny” was released for Aion in Europe. However, they faced difficulties at launch and had to take the servers down due to skill issues.

4.8 brings among other things:

http://youtu.be/ZZl1S8uEjRc
Aion birthday

That’s not all that is happening in Aion. With the update, a series of events have also come to accompany the sixth birthday.

Until October 14, “The Alchemist’s Gift,” “Shugo Game,” and “Atreia Lottery” are still ongoing.

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Evolve: The Month of Monsters begins with the Kraken Challenge

At Evolve, the Monster Month of October is starting, promising many free skins for all monster types.

C’thulhu throws lightning

Evolve continues the tradition of weekend challenges. The month of October, fitting for Halloween, will be entirely focused on monsters. There will be a total of 4 challenges where the community must achieve specific goals to unlock special skins.

Starting off is the Kraken with the Lightning Strike Challenge. Throughout the entire weekend (Friday to Sunday), players have time to achieve a total of 60,000 hits with the “Lightning Strike” ability. If successful, the developers will offer 2 Kraken skins: The Frostbite Kraken is new, while the golden “Turtle Rock” skin has been obtainable in the past – for those who don’t have it yet, this might be the last chance to get it.

Evolve kraken lightning challenge

For the challenge, it doesn’t matter which role you play. As long as the monster is a Kraken and uses Lightning Strike, your participation in the challenge is guaranteed. Of course, it doesn’t hurt to willingly throw yourself into the Lightning Strike a few times – especially if the monster is named “Cortyn”.

If the community succeeds in completing the challenge, the skins will be distributed to all participants by October 8th.

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Source(s):
  1. evolvegame.com

SWTOR: Players in turmoil over level synchronization

A change for the SWTOR expansion has only just been announced, and the player base is divided.

“SWTOR is dead now!”

It is always interesting to see how quickly player opinions can shift from “This is the best addon of all time” to “Oh my God, what a piece of junk”. Just three weeks before the release of the SWTOR expansion Knights of the Fallen Empire, BioWare announced a new feature that will affect all players: Level Synchronization.

In plain terms, this means that your character will always be on par with the threats in their current location. If a level 60 Sith Lord returns to Korriban, they will only be as strong as a level 5 character.

SWTOR: You are the Leader
Many players are disappointed and feel tricked. They would not have subscribed if this change had been known.

Although there are some players who welcome these changes, there is currently a real shitstorm in the official forum. The complaints are numerous, and the reasons at least understandable:

  • “You are taking away players’ ability to experience old content solo and to play the game the way they want!”
  • “I don’t want to deal with low-level mobs when I’m doing RP on old planets!” (by the way, the best reason ever)

The demand from most players is clear: Make the system optional! Anyone who wants a lower level to play with low-level friends should be able to do so. But nobody should be forced into it.

Whether BioWare will backtrack in the last 3 weeks or simply hopes that the complaints will die down remains to be seen. Many players feel cheated and rightly ask: Why has this been kept secret for so long?


More about the game, the Knights of the Fallen Empire expansion, and the story can be found on our SWTOR topic page.

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Bless still has a lot of work ahead of him

With Bless, the closed beta has come to an end. Observers are not very enthusiastic.

Recently, we already gave you a first impression of the Closed Beta phase of Bless, a Korean MMORPG that had high expectations.

However, those expectations do not seem to have been confirmed during the closed beta. Asia expert Steparu has come away quite disillusioned. The combat system is reportedly nothing special, according to his report, which he again backs up with a lot of video material. This time, he was playing as a Ranger in the north.

The Ranger plays rather stationary and has many skills that need to be charged.

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However, the game has high visual appeal – the graphics and sound are excellent. The north also has different monsters and zones than the south, which was seen last time. The areas are reportedly quite distinct.

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As Steparu reports, the developers still have a lot to do either way. Over 650 bug reports have been submitted.

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Source(s):
  1. steparu

World of Warcraft: October is marked by the Hallow’s End

October brings numerous in-game events to World of Warcraft, with celebrations taking place almost throughout the month!

From One Party to the Next!

For many years, World of Warcraft has brought new celebrations into the game world. While there was almost only the Lunar Festival in January about a decade ago, almost every month now has one or even several celebrations. There is particularly a lot to do in October. It continues until October 6th with the Brewfest, but is almost immediately accompanied by the Darkmoon Faire starting on October 4th.

After the wild carousel rides and petting zoo visits, players can take a breather for a week before the Hallow’s End starts on October 18th – the WoW counterpart to Halloween lasts until the end of the month.

WoW Hallow's End Headless Horseman

As in previous years, the Headless Horseman will again attack the starter areas of the various races and set everything ablaze, then hide in the Scarlet Monastery and wait for player hordes trying to steal his mount. In addition to the rewards from previous years, there are new costumes, pets, and even a small new quest line, the content of which we still have to wait for (at least it has already been mined from the game data).

The Timewalking event is currently ongoing, where players can visit the old instances of The Burning Crusade. Those who want to equip their twinks quickly should fire up the group finder a few times.

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Source(s):
  1. eu.battle.net

Destiny: Late Retribution – Now the testers like it

The MMO shooter Destiny is now receiving some love from gaming magazine testers. The rating aggregator Metacritic is climbing by 10 points.

“The best 6 out of 10” of all time, was joked in between. Because when Destiny was released in September 2014, the sales success was enormous, but the testers’ enthusiasm was not.

Ratings for the base game came in quickly and harshly

The ratings settled at 76 out of 100 (PS4) on Metacritic. That’s not exactly something you can triumphantly parade around with. With the rating systems that circulate in the gaming industry, that’s approximately a 3, maybe a 3+. Disappointing given the effort and high expectations.

The first reviews came early, even before the first raid opened, and they showed the weaknesses of the game: Confusing story, no satisfying conclusion, falling short of expectations. 60 positive reviews were met with 34 mixed and one negative from the professional testers.

Major and important US sites like Gamespot or Polygon even gave the game a 6 out of 10. The equivalent here would probably be “Well, it’s not that terrible.”

Destiny-Polygon-Shirt
The US site Polygon gave Destiny an infamous 6/10, and the creators of the hit game wore it proudly and defiantly on their chest.

Destiny: The hottest 6 out of 10 of the year

This very 6 out of 10 was later worn by the Destiny developers in a kind of defiant statement on T-shirts. The nickname “the hottest 6 out of 10 of the year” circulated. Subtly, Bungie made it clear that they felt poorly treated and reduced to the weak story. They hinted that many of the testers who rated it so poorly had spent hundreds of hours in Destiny after their tests, and their ratings would look very different now.

But, the mood changed increasingly: Even the sites that wrote weak reviews reported essential information about Destiny throughout the year and found themselves in a dilemma explaining how a “6 out of 10” could receive so much attention.

Destiny-Oryx

Expansion of Destiny “The Taken King” receives more love

A year after the release of the base game, “The Taken King”, the new expansion, has now been released. Bungie has expanded the story, extended the campaign, addressed some of the weaknesses. Now the reviews look very different.

Metacritic has seen an 8-point rise. It is slowly settling at 84 (PS4). 53 professional reviewers give a positive rating, with only 4 having a mixed review, and there are no more negative ratings.

That’s quite good. A solid 2, perhaps a 2+. From major US sites like IGN, it now receives a 90. Game Informer, who rated the base game strong at 88, has gone up to 95, Polygon to 85.

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And as is customary in such cases, they took bold and praising words from critics and the highest ratings and stitched together a “The critics love it! Buy it, it’s great” trailer. That would have been difficult a year ago.

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Hearthstone: Ogre-themed card back in October!

Blizzard has introduced the new Hearthstone card back for October. After the Ninja Ogre, now comes the Mage Ogre.

Highmountain Mage Ogre

Every month, players of Hearthstone can earn an exclusive card back. In October, the magical ogres of Highmountain will make their appearance, which can be visited in World of Warcraft in a raid instance. The card back fitting the theme consists of an ancient, stone rune and has been hastily patched up, while the blue arcane shimmer is already seeping through the cracks.

Hearthstone Cardback Ogre Oktober small

To grab the Highmountain card back, players must reach at least rank 20 in ranked mode by 31.10.2015. Up to this rank, players do not lose rating points, so players of any skill level can qualify for the card back with just a few matches.

Starting on November 1, you can pick up the card back from your reward chest, the content of which is based on your highest rank achieved in the previous month – ambitious players should not stop at rank 20 to earn additional golden cards and arcane dust.

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Drop or Crafting – Where should the strongest items come from?

Crafting plays an important role in many MMORPGs. However, players definitely want to receive valuable rewards during their adventures. Should therefore found items, known as Drops, or self-crafted ones be better?

To forge a sword in an MMORPG, a considerable effort is required. One needs to gather and combine the appropriate raw materials and then craft the weapon from them. Additionally, a high skill level is needed. Often, items created this way can be improved with special materials or gems, as well as an even higher crafting skill, allowing a truly skilled “Crafter” to create extremely powerful weapons.

ArcheAge Crafting
Should one be able to craft the most powerful items through crafting? (ArcheAge)

Many MMO fans love to create their own items and then sell them to other players. This creates a functioning economy. But what about ancient artifacts that can be found in dark dungeons?

Artifacts, Self-crafted or both?

World of Warcraft Raid Loot
In MMOs like WoW, the best gear usually comes from boss monsters

Some players are less engaged or do not engage at all with crafting and prefer to embark on adventures and fight monsters instead. Especially during tough battles or in ancient ruins, it is indeed possible in some MMOs to find weapons or other relics from long ago. Should such artifacts, which were conceived by the game developers, be more powerful than self-crafted items? In games like World of Warcraft, the hunt for epic items constitutes a large part of the gameplay, while this plays a lesser role in sandbox games.

The upcoming “Selective Multiplayer RPG” Shroud of the Avatar aims to ensure that crafted items are the most powerful in the entire game. Even players who do not wish to play or trade with others – for example, in single-player mode – will have access to them.

Everything that players create will flow into the world. Monsters can also drop player-crafted weapons. Therefore, it is possible that adventurers find a particularly powerful axe in a dungeon after a tough battle, which, however, is not a relic from the past but rather made by another player.

Shroud of the Avatar Crafting
SotA attempts to find a healthy balance in the best items.

This brings us to another issue: If there is a legendary sword in an ancient crypt, is it only available once in the world or can everyone find this artifact? If only one player can have it, others might feel unfairly treated. If everyone can find it, it loses its uniqueness. Finding a good balance here is always difficult. Moreover, such artifacts could disrupt the economy of an MMO, especially if it is determined by self-crafted items.

What do you think? Should artifacts created by the developers appear in an MMORPG or do you believe crafted items should dominate? If both exist, which should be more powerful?

This is an AI-powered translation. Some inaccuracies might exist.