The missing game Kingdom under Fire 2 was now playable on Playstation 4 for the first time. A trailer shows the monsters and armies in action.
Kingdom under Fire 2 was supposed to create a stir a few years ago: 10,000 units simultaneously on one screen, action and strategy mixed, great graphics, that caused quite a buzz back then – but nothing came of it. The game is currently only running on a few servers in Southeast Asia and on PC – and even there it’s tight. The local publisher is pulling out of the PC market.
A glimmer of hope: At the last fair in Korea, the G-STAR 2015, the game was reportedly playable on the Playstation 4 for the first time and there was a new trailer. It’s still impressive to see what there is, and it explains why there is still a stir around the game.
This is an AI-powered translation. Some inaccuracies might exist.
In Skyforge , the Pantheon Wars will be introduced with the next patch. These are battles between two guilds.
The last patch was not that long ago, and now the Pantheon Wars are coming soon. The patch War’s Onset will be released on December 2. Skyforge has already showcased the guild wars extensively, featuring battles of 100 versus 100 on various fields: PvE and PvP play a role. There are also decisive battles. The system is pretty well thought out and looked exciting and interesting in the preview.
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In ARK: Survival Evolved, players mostly fight as weak humans against the harsh nature. This consists of dinosaurs, other nasty animals, and players who are all too eager to pounce on the prey. How nice it would be if one could slip into the scaly skin of the dinosaurs to give those humans a proper stomp in the face back?
Exactly this was probably also thought by FinntasticGames, who quickly created a mod that allows just that. Right on the beach, a dinosaur can be selected, with which one then roams the island.
https://www.youtube.com/watch?v=hhyq9a4S4GQ
But since being alone is boring in the long run, the dino players can lay eggs (which takes a full 30 minutes!) and then hatch more dinosaurs (each takes 10 minutes). With the push of a button, the new companions can be commanded to either follow as a herd or stay at a location.
The system is not particularly sophisticated yet, so it becomes a bit monotonous after a short time, but it definitely offers a first taste for interesting game modes that the developers (and also the community) can still explore.
If you want to try it out yourself, you can find a link to the mod in our sources.
P.S.: Yes, you can also play as a Dodo.
You can find out more about the dino success on our ARK: Survival Evolved theme page.
This is an AI-powered translation. Some inaccuracies might exist.
Next week, things look bleak in Hearthstone. Due to an American holiday, the 3rd wing will not be released.
Thank you, Thanksgiving!
While it’s hard to say something bad about holidays, it’s precisely these that are causing problems for Hearthstone players. Next week, there will be no new wing of the League of Explorers, the adventure is on pause.
Only the following Thursday (December 3rd) will the explorers pick up their weapons (hats, pickaxes, Indiana Jones comics) again, and the whole thing will continue with the third wing. “Blame” goes to Thanksgiving, or as one would say in Azeroth: “Pilgrim’s Bounty”. This is a bit annoying for all Hearthstone players outside of America, but this year it simply falls on an inconvenient date.
If you are currently struggling with the heroic bosses, our guides with some tips and hints might help you out.
In the MMO shooter Destiny , the first exotic weapon that is coming has now been revealed. Additionally, the Trials of Osiris started on November 20th.
That was quick. Just yesterday, Bungie announced that a new batch of exotic items will be released in December, mainly Year 1 items that will be upgraded to Year 2 level, but also two “fresh” items.
The MIDA Multi-Tool is a fan favorite, especially in PvP many players used it in Year 1. It is considered a weapon for connoisseurs, as it offers superior speed and gives the player an overview.
The Trials of Osiris have been active since 7 PM. This time, the map being played is “Rusted Lands.”
Remember to complete the bounties, as that’s where the loot is. You can earn bronze, silver, and gold packages for them. That’s the real “loot source.” It helps if you solve your Boons on the ticket, as you only need to go for a 7-1 instead of a 9-0 run to still be considered flawless.
This week, rewards are again hidden on ranks 5 and 7, which are the same for everyone.
At rank 5, there are armor pieces, this week it’s gloves.
At rank 7, there is a weapon, which will be a shotgun.
In Defiance , the Thanksgiving holiday is celebrated with a quirky event.
Defiance also resembles the pioneer days in some ways. Only instead of encountering natives, you meet mutants, and the world is not “untouched,” but rather “too much touched by civilization.” Regardless – turkeys are delicious, just like they were back then. It is quite fitting that they appear more frequently in Defiance during Thanksgiving time. Turkeys are said to be just as resilient as they are tasty!
The Free2Play shooter on PC, PlayStation 3, and Xbox 360 celebrates its own “Thanksgiving” until November 30. During this time, there is a special pack available where you can obtain an injector that shoots turkeys.
Additionally, there are new missions to complete and the title “Borderland Fighter” to earn. For some ridiculous reason, mutants also celebrate Thanksgiving… but they interpret it a bit more hostile.
This is an AI-powered translation. Some inaccuracies might exist.
The second wing of the Hearthstone expansion “The League of Explorers” is open – we will show you how to defeat the heroic bosses!
Uldaman – a place of Troggs and treasures
Since last night, Uldaman has opened, and most players have already shown the bosses who is boss on normal difficulty. However, the heroic variants are a bit tougher in most cases and require planning and a good deck. We will show you how to retrieve the staff head from Uldaman also in heroic mode.
Chieftain Scarvash – Troggs hate everything
The first boss, Chieftain Scarvash, is a gigantic Trogg and hates spells. Minions do too. Actually, everything. For this reason, his hero power switches every round, making spells cost 2 more mana and then minions – switching constantly. As befits a chieftain, Scarvash throws all kinds of Troggs at you that you must defeat.
In heroic mode, things get even a bit tougher. Here minions and spells alternate costing 11 mana – making them impossible to play. It is therefore important to maintain a good balance between spells and minions in the deck. As if that weren’t bad enough, Scarvash also starts with 2 Troggs on his side that become stronger through spells.
For both modes, this Shaman deck is particularly suitable. It has a balanced mix of spells and minions and can hinder opponents early on with tanks like Annoy-O-Tron. You should attack Scarvash directly as often as possible in order to take him down with 4 or 5 minions, along with a hefty Bloodlust combo, as early as possible. Unfortunately, this fight heavily relies on RNG – bad luck with draws can quickly mean the end.
Thrilling Minecart Ride – Indiana Jones Brann Bronzebeard sends his regards
As in last week’s “Escape from the Temple”, the “Thrilling Minecart Ride” is another type of boss fight. Again, you need to survive a total of 10 rounds to defeat the “boss”. The fight itself is rather unspectacular, but planning and foresight are still required. The game sends you 2-3 random Troggs each round that will attack your life points in the following turn. Brann Bronzebeard provides you with his own deck that contains certain minions and spells. All cards you can play cost just 1 mana – but your maximum mana never goes above 2, which means you only have 2 actions per round.
Bring your mechanical parrots onto the field early, as they can effectively trade and prepare the field so that you can clear the entire board at once with “Kaboom!”. Save “Full Speed Ahead!” for the last rounds – use it only when the field is completely clear otherwise.
In heroic mode, nothing changes in this encounter at all. Unless you have to fight against some 6/6 Troggs on the first turn (and have no dynamite on hand), you should not have any difficulties at all.
Archaedas – The Potter Master
Finally, the Titan construct Archaedas awaits the players and separates them from the headpiece of the staff. The hero power summons a 0/2 statue for both players every round, which is not much of a problem at first. As expected, however, Archaedas is capable of buffing his minions, while your statues only block the board. The goal is to make your own statues useful and prevent Archaedas from destroying many statues simultaneously with a spell (which causes damage equal to the statues).
Brann Bronzebeard is the new Legendary of the wing.
In heroic mode, the health points of the construct summoned by Archaedas increase to 5, while your own remain at 2. As if that wasn’t annoying enough, almost all of Archaedas’s cards have gotten better, allowing him to give all his minions +3/+3 and taunt. At the same time, one card can smash all statues (including yours!) and deal 3 damage for each destroyed construct. And yes, he can also directly deploy this against your health points. The difficulty, therefore, lies in making your own statues functional while defeating Archaedas’s statues quickly.
Particularly effective in this is this Shaman deck, which (like with Scarvash) tries to defeat the enemy with a Bloodlust combo. Minions like the Flame Tongue Totem and the Sunstrider’s Guardian make your constructs useful and ensure that Archaedas must attack them.
Once you have completed all challenges (normal mode is enough), numerous new cards await, including Brann Bronzebeard himself, who will surely inspire many new decks.
This is an AI-powered translation. Some inaccuracies might exist.
A new video promotes the level boost of World of Warcraft – in a very crazy way, where a goblin gets hurt.
Goblins torture – what a monkey theater!
With World of Warcraft: Legion, the level booster is improved. It not only increases the character level to 100 instead of 90, but also brings (in the future) a tutorial in which you can try out a boosted character first before the boost is consumed.
To promote this a bit, the team responsible for Machinimas at Blizzard has released a new video that addresses the everlasting conflict between gnomes and goblins. Watch goblin Krazzel Crashfuse as he tries to uncover the secrets of level 100 (and amusingly fails several times).
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Here you can see again in my opinion what talent the people at Blizzard have who are responsible for cinematics. The little commercial goes far beyond the quality of the in-game cinematics of Warlords of Draenor, which gives me hope that the quality will make a big leap forward with Legion.
This is an AI-powered translation. Some inaccuracies might exist.
The Norwegian MMO studio Funcom has unveiled its quarterly results. According to this, LEGO Minifigures Online has been a flop.
The LEGO Minifigures Online, intended for children, “has continued to fall short of expectations.” The switch to a Buy2Play model didn’t help either. Investment has been reduced to a minimum to meet obligations, but internally, the project has already been written off. This is evident from Funcom’s quarterly report.
The quarterly report paints a bleak picture of the present. The “live MMOs” The Secret World, Anarchy Online, and Age of Conan are still profitable, but are generating less revenue as they age.
The Park is coming to consoles Xbox One and Playstation 4
A ray of hope is perhaps “The Park”, which is the first game following the new Funcom strategy.It is said to have met its own internal expectations both financially and otherwise. The Park is set to release for Xbox One and Playstation 4 in the first quarter of 2016 in addition to the PC.
“The Park” is a “small game”; perhaps one or two hours of pure playtime. It is aimed at YouTubers who enjoy showcasing such horror games – some have built a career scaring audiences.
The German YouTuber Gronkh made 6 “The Park” episodes. The first received over 500,000 clicks, while the other 5 are between 200,000 and 300,000 views.
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Back to Funcom: For 2016, they aim to fully transition into the “new mode”: releasing many more games based on existing franchises. A “major title” is planned for 2016. Later in the year, two “small, experimental games” are set to be released – similar to “The Park.”
Whether the major title from Funcom will at least be an MMO is uncertain. It seems rather doubtful at the moment.
This is an AI-powered translation. Some inaccuracies might exist.
The tanks of World of Tanks are rolling onto the Playstation 4. A first beta weekend has now been announced.
From December 4th to December 6th, Wargaming’s tanks from World of Tanks will find a new battlefield on the Playstation 4. This is an open beta.
Participants will receive two exclusive tanks: the T1E6-PS with Elite camouflage and an M22 Locust with a color scheme reminiscent of the first Playstation.
Games will be played on two maps: “Ruinberg” and “Scorpion Pass” – the latter being the largest map in World of Tanks to date.
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Also on the Playstation 4, WoT will be a free-to-play title. Playstation Plus will not be needed. The PS4 version supports Share Play, Playstation Vita Remote Play, and of course the Dualshock 4.
In the MMORPG The Elder Scrolls Online, the veteran ranks are slowly being addressed. The balance in PvP in Cyrodiil continues to trouble the developers.
TESO runs like a clock, bringing out a DLC every quarter. That’s the plan, and it must be fulfilled. However, there have been two major issues in PvE and PvP for a long time that remain persistent.
Since the launch of The Elder Scrolls Online, the balance in mass PvP has been problematic. Even now, there are major threads on the subject. So much has changed, players have been forced into a “meta”, many mechanics are perceived as unfair and easily exploitable, the AoE cap is annoying – some even feel that the PvP was simply better a year ago.
Rich Lambert, the Creative Director, says: “The performance in Cyrodiil is something we really need to improve.” There is still a lot of work to be done.
PvP head Brian Wheeler presents a list of things that are supposed to come in the next patch. Among other things: return of the forward camps, revision of siege damage, reworking the guards at the Elder Scrolls, and much more.
The message is : We are listening to you, we know your problems, we need more time. We want Cyrodiil to be a zone with many fronts, where battles can happen everywhere. Everyone should be able to have fun here, everyone should be engaged … and it should all run smoothly. They are aware of the difficulties, and they are working on it.
By the way: On Xbox One, the EU campaign Frostweaver has been closed to keep player numbers balanced. In the USA, 2 campaigns each have been set on PS4 and Xbox One.
Now Lambert says: With the next update, we are not increasing anything. There will be no VR 18 with the Thieves Guild.
Additionally, they are continuing to work on the transition. This is all still in flux. The team envisions that players will receive the veteran rank of their highest character in champion points. The factor is approximately 1 veteran rank = 2.5 champion points. Players with a VR 16 would then receive 40 points.
But all of this is still up in the air. The items will probably require “a minimum of champion points” instead of the veteran ranks as before. But they assure us that this will happen cautiously, with no big leaps.
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming MMO Crowfall is a very interesting candidate for fans of PvP battles. The next pre-alpha phase has now started, and the developers are steering towards the next production phase.
Yesterday, Thursday, the new pre-alpha phase of the MMORPG Crowfall started, in which 4,000 players can currently participate. The core elements of the game, group play, and the combat system are being tested. New in this phase is the Champion as an additional class. He is a warrior that can literally crush his opponents.
He is referred to as a “massive skull-crusher, towering over his enemies and pulverizing everything in his path” and represents the currently fourth playable archetype alongside the Knight, the Confessor, and the Myrmidon. Additionally, in this alpha phase, the graphics are being improved. The environments are about 90 percent designed, with the remaining 10 percent to follow in the coming weeks.
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It’s progressing, nearly 6 million dollars for development!
The developers of the so-called throne war simulation also explain that they are now entering the next phase of the game’s development. “We are in a critical phase of development,” explains Gordon Walton, ArtCraft founder and Executive Producer of Crowfall. “In this round, we are testing core elements such as monsters and group combat. We are also improving performance to make combat more direct and intense.” Furthermore, it states: “Our team philosophy is: Deliver more than expected. As with our last test, we reveal more features and more content than announced – and we do it on time,” says J. Todd Coleman, ArtCraft founder and Creative Director of Crowfall.
The MMORPG Crowfall can look back on a successful Kickstarter campaign, but the crowdfunding continues. The amount raised by fans to finance the MMO now stands at almost 6 million US dollars. A beta will start next year, for which more than 95,000 players have already registered on the official website.
https://youtu.be/vBOkezliLU4
P.S. If you’re wondering: The Crowfall website is currently being gradually excluded from Google’s search results via a command in the source code. Is that intentional?
@CrowfallGame Hey guys, you have set a “noindex” robots tag, thus kicked yourself out of the Google index. On purpose?
Today we want to know from you which aspect of MMOs you actually like the most – PvE or PvP?
So much to defeat – but who?
For some the greatest fun, for others incredibly boring – raiding in MMOs.
Once again, we have gloriously survived a week and left the stressful everyday work behind us. What could be better than frolicking in one of the countless online worlds, letting your fingers fly over the keyboard and simply emptying some opponents’ HP bars?
But in most games, there is more than just a specific task. No matter if you are exploring the Nexus of WildStar, the vast world of World of Warcraft, the planet Shear in Evolve, or any other world, players can almost always choose between two major areas: PvE and PvP.
Today we ask you: Do you prefer PvE or PvP? What do you like better about one than the other?
Are you seeking glory more in PvE or PvP?
Cortyn says: I’m quite ambivalent about this question. Until a few years ago, I thought that games without a PvE component would have a tough time, but especially MOBAs have convinced me otherwise, and in shooters like Evolve, I could easily do without battles against bots.
In MMORPGs, the situation looks completely different. Alone, because story constitutes one of the most important elements of these games for me, I couldn’t manage without PvE components. At the same time, I sometimes enjoy “mindless grinding” just to unwind and listen to a podcast or an audiobook.
The thrill of the hunt – that’s what Cortyn loves about PvP.
On the other hand, I love PvP. I love the thrill of competing against other players and constantly improving myself. Even seemingly “stupid” actions in Heroes of the Storm are funny when you know that a player on the opposing side must be laughing just as much at their mistake as you are at your own. I enjoy lurking in Evolve or roaming around with my Esper in the battlefields of WildStar – all too often that’s the only reason I log in (apart from RP, which you never let me get away with anyway!)
Or to put it simply: Well-designed PvE pulls me into a game, and well-designed PvP keeps me there.
But enough about me, let’s talk about you: What do you like best in games? Do you enjoy the constant thrill of battling against other players or are you more in search of perfection in the battle against raid bosses? Let us know in the comments and discuss eagerly!
This is an AI-powered translation. Some inaccuracies might exist.
Numerous videos provide a first impression of all the existing characters of the team shooter Paladins by HiRez.
7 Heroes in Preview
A few days ago, the closed beta version of Paladins was launched and the chosen players can now roam in the team shooter. Those who do not want to wait for luck can also enter the beta by purchasing a starter pack for €20. The folks from mmoculture have released several gameplay videos featuring the various characters, which we want to present to you here, along with the (sometimes really funny) backstories of the heroes.
Ruckus – A Goblin in Elven Armor
When the Elven King Boltanas died, he sealed his soul in a sword to continue defending the people against the goblins even after death. Unfortunately, the goblin Ruckus found this sword, melted it down, and built a mech from it, with which he now rampages across the battlefields. A hard fate for the old king, who is constantly reminded of how much he hates the green-skinned folk by the goblin even in armored form.
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Raised in Cobalt Keep, Cassie is the daughter of the legendary hunter Arturos. Since coercion does not fit into the plans of the redhead at all, she has sneaked away with her bow and her faithful bird Zigs to experience her own adventures.
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Like all dwarves, Barik is loud, offensive, and not particularly sensitive. Exactly the right traits to plunder ancient ruins to get to the buried treasures. His own inventions serve only the purpose of enrichment, and he has now made a name for himself throughout the area of Crosswind Hold. Famous and notorious at the same time.
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Normally, assassins try to operate in secret and let no one know of their deeds. Not so Skye, the elf was trained by the Silver Moons monks and has since broken every vow she once made. Skye loves the attention of all and strives to get more of it.
Especially wives should watch their husbands, as a single glance from her is said to be capable of breaking men’s hearts. That she looks a little like Widowmaker from Overwatch is surely just coincidence.
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Pip did not make many friends when he decided to steal the secret of liquid fire from the alchemists of the Iron Shrine. With this secret, he now possesses great power, but also constant pursuers on his heels, whom he is trying to escape.
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For an orc, Grohk has always been a little strange. The other orcs could make nothing of him and were even glad when he left the Fire Orc tribe. When he returned, they laughed at him, as he claimed to be the prophet of Vex, the god of lightning. When Grohk executed them all with lightning, the laughter ceased. Now he travels the world as a shaman of the lightning orcs, trying to interpret the will of his god.
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Fernando is a true gentleman. So courteous that he even crowned himself a knight to ensure he does good deeds in the world. He loves to tell stories about himself and his heroic deeds (which he still has to achieve). Besides that, he chases nearly every damsel in distress. Yes, even his shield surely just coincidentally looks like Reinhardt’s from Overwatch (who is also a knight…).
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In the future, there will be more hero classes (or as it is officially called: “Champions”) added to the game. For now, however, they want to test and balance the existing characters.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny on Friday, November 20th, the alien Xur will offer his wares. What exotic weapons and armor does he have this time?
Last night, Bungie announced the December patch, which will also bring new exotic items. Mainly, Guardians are likely to see some old acquaintances from Year 1 again, but there are also supposed to be two new Year 2 exotics. Additionally, patch 2.1 will shake up the weapon balance; hand cannons and auto rifles will become stronger, while pulse rifles will become weaker.
There was one consequential mistake. They promised that “the raids will be more challenging.” Many excitedly thought, “Raids! Plural!!” and that also applies to the old raids, the Glass Vault and Crota’s End. But game director Luke Smith quickly burst that balloon: No, the Challenge Mode is only coming to King’s Fall.
All about Xur, Agent of the Nine, on November 20, November 21, November 22
When does Xur arrive and when does he leave again?
Xur arrives on November 20th at 10:00 AM in the Tower or the Reef of Destiny. He leaves on November 22nd, Sunday, at 10:00 AM.
Where is Xur?
Xur is at the jukebox.
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The developers of the sandbox MMORPG Albion Online have now presented the revised combat system in more detail.
In Albion Online, there are no predefined classes. You determine your role through your equipment. If you wear armor and carry a sword, you are a warrior. If you take off your clothes and grab a pickaxe, you are a craftsman and gather resources. This classless system is also transferred to the combat in the game. During the summer alpha, testers could already try out this combat system.
Clearly visible: This character wears a mage equipment, making them more or less one.
A lot of feedback from this test has now led the developers of Albion Online to expand the combat. In particular, armor and weapons are supposed to be given more variety and depth. The system aims to allow players to shape their characters in such a way that they can take on certain roles in combat depending on their equipment.
More specializations will be possible
To take on even more specific roles in combat, new equipment items have been introduced. The introduction of light and heavy armor sets, as well as a complete overhaul of the spells on items and weapons, enriches the combat. Until now, the individual “builds” played very similarly, which is supposed to change due to the revision.
Light armors ensure that, for example, damage is boosted. Someone wearing light armor and using daggers as weapons will become a deadly assassin. On the other hand, those wearing heavy armor can withstand a lot of damage and can therefore plunge directly into battle to prevent, for example, wizards from casting their spells. A new video explains exactly how the revised combat will play out.
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In the MMO shooter Destiny, new exotic items are coming soon, and the weapon balance is also changing.
The Weekly Update was released late last night, around 2 AM. However, there was some information shared.
New Exotic Items in December
With the December Update, new exotic items will be introduced. Most likely, these will be weapons and armor from Year 1 that are now getting a Year 2 version. Some of these items will contain surprises, so they will not simply correspond 1:1 to the old items.
The Refer-a-Friend program, which includes two emotes, a shader, and similar rewards, is set to start on November 23rd. That’s next Monday. They want to explain in more detail how it will work. It seems like the friend needs to buy the game Destiny for the program.
This is how Destiny is changing the weapon balance with Patch 2.1
The vast majority of information was shared about the new weapon balance. These changes are coming in December, along with other items like Worm Spore and Aetheric. They explicitly mention the Titan, as they will also share thoughts on that. But first, the planned changes to weapon types.
Auto Rifles will deal more damage, increasing their base damage by between 3 and 7% – depending on the type. Those with medium fire rate, like the Zhalo Supercell, benefit the most from the buff at 7%.
Pulse Rifles will lose 2-9% damage (most losing 8%). However, this is primarily intended for PvP; in PvE, the damage multiplier will increase. The problem with the weapons is that they are currently so strong that they leave no room for the other 3 primary weapons.
For Hand Cannons, accuracy will be increased when the player aims down sights.
For Shotguns, reload time and the time it takes to ready the shotgun will increase. Additionally, the speed will decrease when moving with the shotgun. In PvE, damage will increase. Shooting while sprinting will take 2 frames longer. Damage reduction at range has also been adjusted.
For Fusion Rifles, PvE damage will be increased, but they will have less ammunition and the weapon will be made more predictable: they will have reduced stability when fired from the hip, but more when aiming down sights. Slowly charging fusion rifles like the Thesan FR4 should be useful at long range, which will require anticipating enemy movements. Quickly charging fusion rifles should be more suited for close range.
For Sniper Rifles Roulette will only increase the damage of precision hits (likely to nerf the Body Shot Eirene), and damage reduction at distance will be minimal, unless they are “really, really far away.””>
Sidearms will be quicker to draw and ready to fire.
This is how Destiny is changing the exotic weapons with 2.1
The First Curse will gain more range, and the namesake perk will bring more stability, greater aim assist, and the damage drop-off will occur at greater distance. Oh, and the magazine will be refilled. The perk activates upon achieving precision kills. It’s basically the scout rifle among hand cannons.
Fallen Moon will have less range, and the “bonus bullets” will only deal 1.2 times damage instead of 1.3 times as before. Due to the “aim down sights” change, the weapon had otherwise been too strong.
The Chaperone will inflict less base damage but will increase precision damage.
The Fabian Strategy will be fundamentally redesigned. Stability and reloading will be improved, the perk “Frontlines” will now max out the rate of fire, but the bullet damage will change to a different value, making the weapon a rapid-fire weapon. The “Frontlines” perk activates when “the enemy is near.” The old version of the perk had so little “noticeable effect” that many considered it buggy.
The Black Spindle will no longer have a scope upgrade grid (only one scope available), but will have upgrades for the barrel.
Sleeper Simulant will get 9 instead of 7 ammunition, and the weapon now benefits from armor perks that increase heavy ammo.
More about the Raid next week
So much for the Weekly Update; next week, there will be information about the challenge mode in the raids.
Today, on 20.11 at 0:00, the Hearthstone fun continues. In the second wing of the adventure “The League of Explorers,” players are taken to the ancient ruins of Uldaman. In the ancient ruins of the Titans, the world shapers conducted initial investigations and creations of various species, such as the Troggs and the predecessors of the Dwarves. In these ruins, the second part of the Staff of Origination must be found. Overall, players must go through 3 different bosses or events.
In Uldaman, the hunt for the Staff continues.
The first battle is against the Trogg Leader Scarvash, who greatly increases the cost of all spells. In the second encounter, there is a crazy ride in a minecart, where Brann Bronzebeard actively assists the players. The final battle is against Archaedas, a construct created by the Titans to guard this place. As a guardian should, he summons numerous statues that can benefit both the player and the boss.
These cards are waiting for you
Those who complete the challenges of the second wing will be rewarded with new cards.
Chieftain Scarvash
Chieftain Scarvash
Mine Cart
Mine Cart
Archaedas
Brann Bronzebart ist das neue Legendary des Flügels.
Tera improves the player experience for newcomers in Europe, while in America they are already planning the next patch.
New Island, New Story
In the MMORPG Tera, the publisher Gameforge finally follows suit and released the latest patch today. This brings not only the new starting area of the Dream Tree Island but also numerous improvements, such as to character creation, chat channels, or the returning experience for veterans who have been abstinent from Tera for a while. We have already reported extensively on the innovations.
On the new island, it is harmonious – for a few minutes.
Soon, Fists Will Fly
In the USA, preparations for the next patch are already underway.
Besides the brawler, the patch will also bring two new instances, one of which is a creepy mission on stormy seas that leads across several ships (Kalivan’s Dreadnaught), and the other is a creepy, abandoned island (Forsaken Island) that holds many secrets.
There is still no European date for the new class.
More about the game and the current patches can be found on our TERA topic page.
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The survival MMO with dinosaurs Ark: Survival Evolved is set to come to Xbox One very soon.
Ark: Survival Evolved was the Steam hit of the summer on PC. Without preparation or marketing campaign, Ark appeared out of nowhere, riding the dino wave from the blockbuster film “Jurassic World” and conquered the PC platform Steam with impressive sales figures.
However, the optimization was not very good; you needed a monster PC to handle it. But it improved over time, and the developers proved to be diligent and close to their audience. Update after update was released, bringing more life to the survival game.
The questions from PlayStation 4 and Xbox One players grew louder: “When is Ark coming to us? When will it be available on PlayStation 4 and Xbox One? For a long time, the answer was: We definitely want to bring it. But only at the official release, around June 2016.
The problem: Ark was and still is in “Early Access,” in an early version. Sony and Microsoft do not offer such games on their platforms, at least it seemed that way for a long time. But at Gamescom, Microsoft announced: “Ark will come to Xbox One in winter, in an Early Access state.”
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Since then, nothing has been heard – until now. Studio WildCard announced that the release of the Xbox One version of Ark is “imminent.”
A release as part of the “Game Preview” program is planned. This should allow Xbox One players to try it for free. However, it is unclear whether this version will already include all features and updates from the PC version.
The complete launch of Ark on PC, Xbox One, and PlayStation 4 is scheduled for 2016.
This is an AI-powered translation. Some inaccuracies might exist.