The Division: Character Creation – Options in the Video

In the upcoming shooter “Tom Clancy’s The Division”, you will be able to create your own agent. We show you the character creation in the video.

In recent days, journalists and YouTubers have been able to properly play the upcoming RPG shooter The Division for the first time. They were in Malmö for so-called “hands-on” events, or “Now you can try it too.” YouTuber Arekkz was able to create a video about character creation that shows the individual options.

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As the developers say, this is just a preliminary selection of settings. More will be available at release. In Malmö, they had a “nearly finished version” of The Division, but not a final one.

Division character creation man

These are the options you have to customize your agent according to your vision

Under Basics, you define whether your character should be a man or a woman. Then there are various pre-made faces to choose from, as well as choices for skin and eye color.

For Hair, you can choose from different hairstyles and hair colors. As a man, you can also add impressive facial hair.

In the special Features, there are scars, war paint, and tattoos. Especially the war paint and tattoos have caught the YouTuber’s interest – with various saturations, motifs, and placement options, one seems to have quite a bit of creative freedom. If you like painting your character, you should be happy here.

In the “Accessories“, there are piercings for the nose and lips and some glasses to choose from. Again, there are numerous different motifs with which you can shape the agents according to your will … God have mercy on their poor souls.


The opportunity for you to get your hands on The Division will be at the end of the month, then the closed beta will take place. The release of The Division is scheduled for March 8 for PC, PS4, and Xbox One.

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Star Citizen: Alpha 2.1 is live, bringing new flyable ships and more stability

With the Space Opus Magnum Star Citizen, Alpha 2.1.0 is now live. In addition to balance improvements and more stability, there are other ships.

Alpha 2.1. had already been on the test server before Christmas, but it was not yet ready to go live to avoid unnecessary risks over the holidays. Now in January, it has arrived: Alpha 2.1. is on the live servers.

Mainly, it brings a number of bug fixes and balance changes. Thanks to the help of diligent testers, stability has significantly increased compared to 2.0 and the player experience has improved.

Freelancer-Star-Citizen

Two ships are now flyable: MISC Freelancer and Aegis Vanguard Warden. The latter ship has turned out to be the announced surprise. Additionally, another ship, The Aegris Sabre, is now ready for the hangar.

Numerous other innovations, such as a new mission type, can be found in the patch notes at RSI.

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Destiny: Goosebumps video celebrates everything that is beautiful and right about Destiny

The MMO shooter Destiny has a fan-made video that celebrates everything about Destiny that fans love.

At the moment, dark clouds are gathering over Destiny. The mood is somewhat tense, especially since players do not know how things will proceed, when new game content will arrive, or what it will look like. Even months after the release of the expansion “The Taken King” there are hardly more than vague hints. Additionally, further hotspots of unrest in the game seem to be flaring up even more lately.

Into this mood of dissatisfaction bursts the elaborate video “Welcome to Destiny” by a fan and his friends. The clip celebrates the landscapes, the characters in the Tower, and especially the camaraderie among players, those great moments when a team achieves something together. In short: Everything that is beautiful and right about Destiny.

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Several viewers have reported goosebumps or deep emotional impact. We would never suggest that about you. But the question must be asked: How do you feel about this video?

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Final Fantasy XIV: Game Director trauert um ermordete Synchronsprecherin

In Final Fantasy XIV , the English voice actress of Yugiri Mistwalker, Sian Blake, has been murdered. This affects the game’s director.

We reported 10 days ago about the tragedy surrounding the English actress and voice actress Sian Blake. She, along with her two sons, had been missing for some time. Then the English police found three bodies in the garden of her house. It is now known: These were the bodies of the actress and her two young sons. Her partner was also missing. He is considered a suspect and is currently under arrest in Ghana.

A few days ago, the voice agency informed clients of the passing of Blake and her two sons. Blake had also lent her voice to the character Yugiri Mistwalker in the MMORPG Final Fantasy XIV. Yugiri was long masked as she belonged to the Au Ra people, who remained concealed until the expansion “Heavensward”. In addition, the character helped introduce the Ninja job. Yugiri played a key role in Final Fantasy XIV: A Realm Reborn. She also had a part in the story during Heavensward, when the deceased took over the voice acting.

The game director of Final Fantasy XIV, Naoki Yoshida, expressed his shock in a statement. Sian was a gifted actress, and her masterful portrayal of Yugiri left a lasting impression on fans. Yoshida had hoped for many more of her appearances in the world of Final Fantasy XIV. He is deeply saddened by this tragedy and will include Sian and her children in his prayers.

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Source(s):
  1. Dualshockers

Winning Putt: Publisher of Dark Souls releases Golf MMO

Bandai Namco, the publisher of hits like Dark Souls, is now heading to the golf course. With Winning Putt, they are releasing a golf MMO.

The Japanese company Bandai Namco, known primarily for the Dark Souls and Tekken series, unveiled a project by the South Korean game developer Webzen Onnet just hours ago, which is said to be almost complete: a free-to-play golf MMO that will immediately launch with an open beta.

In Winning Putt, that’s the name of the MMO, you can prove yourself on the virtual golf field with your buddies. Because that’s primarily what it’s supposed to be: a golf simulation.

The gameplay is based on a simple three-click system: the first click initiates the swing with the golf club, the second click sets the power behind it, and the third determines the accuracy. Here, precise timing is essential. Otherwise, the ball will end up in the nearest woods or puddle.

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Experience Points, In-Game Currency, and Cool Golf Hats!

Additionally, you collect experience points with each stroke, and you earn in-game currency with each ball you sink. Both are needed to improve your character’s skills and acquire additional skills. For example, with the necessary XP, you can unlock the ability to skillfully curve the ball around objects that would otherwise be inconveniently in the way.

The currency can be invested in new equipment, from the golf hat to shoes. Some of these will only be cosmetic, while others bring useful bonuses. So far, Webzen has no official real-world companies as partners, but the developer shows great interest in integrating authentic golf equipment into Winning Putt in the future.

Winning-Put-Abschlag

A Golf Simulation…and what else?

Winning-Put-Bunker

At the launch of the full game, seven golf courses with 18 holes each will be available, designed with varying structure and difficulty. The weather will also play a role: there will be day and night, sun and rain.

The club area is a place where you can team up with other golfers. This area will be populated by human players and NPCs. The latter are supposed to represent a lively menu system. For example, you’ll need to find a specific character and talk to them if you want to participate in a ranked match. There will be the possibility to start guilds, although Webzen has not yet revealed concrete details on what these will look like and what options they will open up for you.

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Basically, the game is designed so that virtual golfers will pay with time or real money to progress in the game ‒ although the ratio between these two options is still unclear.

Whether the game will be a success remains to be seen. But as the American professional golfer Lee Trevino once said, “Golf is the greatest fun you can have with your pants on!”


Here is where you can sign up for the open beta of Winning Putt.

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Source(s):
  1. Gamespot
  2. Gamespot

SMITE: Remove the login rewards! Instead, a quest system like in HotS

In SMITE, some significant changes are being made. The login bonus is being removed, and active items can no longer be purchased.

Active Items for Everyone! For Free!

In SMITE, like in almost all major MOBAs, there is a wide gap in the skill level of different players. According to the developers, this results in a large portion of players never buying an active item. Although these items usually do not provide attributes, they can be used at the push of a button to remove stuns or teleport the character a few meters. Instead of completely removing these active items from the game, they are being given away!

Each god can choose one of the items, which will be renamed “Jewels,” at level 1 and another at level 12. The jewels will no longer be upgradeable; they will thus have their full strength immediately, although this may be slightly weaker than before. The developers hope this will lead to much more frequent use and ultimately a better gaming experience for newcomers.

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Daily Quests

“Goodbye” is also said to the system of daily login rewards. This has led to frustration for many players. You must log in every day to earn valuable jewels over the course of a week. If you miss a day, for example, because you weren’t at your PC, your progress resets, and you must start again.

Smite Amaterasu Header
A quest for Japanese pantheons could still become somewhat boring.

Instead, a quest system is being introduced, similar to what is already known from Heroes of the Storm. Depending on the account level, players will receive different numbers of tasks. Examples include “Complete 3 games as a mage” or “Win 2 games as a Hindu god.” Jewels will then be obtained through a meta-quest, that is, a mission that requires players to complete a certain number of other quests. The great advantage of this is that progress will never be reset, and players are not punished for not logging in for a day.

The discussed changes will be implemented in the coming weeks with a new patch. There is no fixed date for this yet.


For more about the game, such as the latest goddess Amaterasu, check out our SMITE topic page.

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Source(s):
  1. gamespot.com

World of Warcraft: Das steht in der neusten Alpha-Version von Legion an!

The alpha version of World of Warcraft: Legion is making progress. More and more content is being implemented, including new specializations!

More Creatures for the Legion

The alpha test of WoW: Legion is back from hibernation and brings some new files into the game. While no new zones are unlocked, many specializations and new models for various enemies and mounts have been implemented. Work is also slowly being done on the professions.

WoW Legion priest discipline
The discipline priest can now be tested!

A total of 7 new specializations are available for testers to choose from. The developers hope for numerous feedback on the talents and the general feel of the class. Newly added are:

  • Demon Hunter (Vengeance)
  • Druid (Restoration)
  • Druid (Guardian)
  • Hunter (Marksmanship)
  • Priest (Discipline)
  • Shaman (Enhancement)
  • Shaman (Elemental)

Impressive are also the new textures and models that have made their way into the fresh build. We have a small selection here, almost every category has received new designs. This ranges from battle pets to regular mobs to new versions of bosses, like in this example Xavius.

WoW Legion Corgi Black
WoW Legion Tortoise Mount
WoW Legion Xavius Version2

However, my personal highlight are the new, small lore snippets that are slowly finding their way into the game. With “Legion”, they wanted to publish information about this faction, and they are now following through on that. Initial projects from the side profession Archaeology are uncovering – at least for role players – exciting details. Who would have thought, for example, that succubi keep diaries or imps have their own cups?

The patch has brought many other things, such as countless adjustments to existing talents, a lot of equipment and quest items, as well as new dialogue options in different sequences. A complete list of all new features would probably exceed the scope of this news dozens of times, but you can view it in our sources.


For more information about the game, visit our World of Warcraft topic page.

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Destiny: Trials of Osiris bring a new old map on January 15th

In the MMO shooter Destiny , the Trials of Osiris are active on Friday, January 15th, bringing back the old map Blind Watch to the activity.

Fortunately, there is no door in the Trials of Osiris that can open or not open. Therefore, the PvP activity started on schedule at 7:00 PM and will last until Tuesday.

The map selected by Bungie this week is “Blind Watch,” a map on Mars that has been around for a long time but has never been selected in the Trials. The Trials of Osiris are 3-vs-3 Deathmatches where gear and light level count. It’s mainly about denying revives to the opponents while getting your own casualties back on their feet as quickly as possible, and then you, so to speak, take the opponent down until they are dead.

The bulk of the rewards are once again through the quests. For the really tough ones, there’s the Lighthouse on Mercury and a chest with Adept primary weapons and the chance for an exotic item: To achieve this, you need to end with a score of 9-0 on your ticket. You can also activate 3 buffs that make it not as monstrously difficult as it sounds. However, the more victories you have recorded, the tougher opponents you will face. Bungie tends to pick players who have similar statistics on their tickets.

Blind-Watch-Gif

As “fixed” rewards, there are also:

  • 5 victories for an arm piece.
  • 7 victories for the Pulse Rifle Summoner.

Good luck, Guardians.

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FIFA 16: TOTY – Storm player ratings revealed, includes best card in the game

In FIFA 16: Ultimate Team, the last player ratings of the TOTY are now known. The forwards of the “Team of the Year” are impressive.

Messi, Cristiano Ronaldo, and Neymar ‒ we have known since Monday that these three superstars are dribbling in the TOTY forward positions, when the FIFPro World XI was unveiled during the Ballon d’Or Gala. From today, 7 PM, they are available in the sets in FIFA 16: FUT. Let’s take a look at their player ratings.

  • Cristiano Ronaldo: Until now, CR7 had a rating of 93, one of his In-Form cards even has an overall rating of 96! The “blue Ronaldo” takes it up a notch with a 98.
  • Lionel Messi: Until now, Messi had an overall rating of 94, making him the strongest standard card. Interestingly, he hasn’t received a single In-Form card yet. The TOTY Messi is impressive – a solid overall rating of 99! This is the strongest card in the game in terms of overall rating!
  • Neymar: Neymar da Silva Santos Júnior, as the young Brazilian is fully named, had an overall rating of 88 until now. One of his In-Form variants even has a rating of 91 overall. With 97, he significantly improves as a TOTY player.
Neymar Messi Ronaldo TOTY FIFA 16

Don’t forget that the TOTY midfielders will no longer be available in packs after 7 PM, only these three artists will remain. The entire Team of the Year is expected to be available in the sets from January 16th to January 18th.

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ARK: Mistkäfer machen aus Unrat nützliches Öl!

In ARK: Survival Evolved, there are two new creatures. A new dino and a dung beetle…

How to Turn Dung into Black Gold

A new update was announced for the survival hit ARK, which has enriched the game world with two new species. While the Dimetrodon may not be particularly surprising, the dung beetle can be described as “strange”.

The dinosaurs in ARK: Survival Evolved are not exactly known for their cleanliness. How useful would it be to have a meaningful use for all the dung they produce? This is exactly the concept behind the introduction of dung beetles. They feed on dinosaur dung and convert it into valuable oil that can be used either as fuel for generators or as fertilizer.

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The Dimetrodon has a relatively large “sail” on its back. This is more than just a pretty accessory, as players can use it to either protect themselves from the sun’s heat or warm up in the cold. This is basically the perfect air conditioning of ARK.

For those who can’t relate to the new creatures and would rather “get a real buzz” virtually, they will surely enjoy the latest items in the game. Resourceful craftsmen can build beer mugs, in which the corresponding drink is stored. This gives different buffs – but with excessive consumption, it also leads to a heavy hangover.


For more information about the game, visit our ARK: Survival Evolved topic page.

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Heroes of the Storm: New matchmaking rules now live!

In Heroes of the Storm, the first changes to matchmaking are active. We reveal what is changing for you!

Full team, full frustration?

Matchmaking is one of the core issues of Heroes of the Storm. Too often, matches are significantly unbalanced and players are literally stomped into the ground by the opposing team. Blizzard is aware of this and has been trying for some months to get the calculations behind matchmaking under control, aiming to minimize these frustrating experiences.

Rexxar-Hots
Will the matches really be more balanced? We’ll see!

The latest change introduced a rule aimed at ensuring that individual players do not have to face an organized overpower. Matchmaking will now consider the following:

  • Solo players will no longer compete against groups of 4 or 5 people.
  • Duo players will no longer compete against groups of 5 people.
  • Three-person groups can compete against any group size.

This is primarily meant to address situations where a 2+1+1+1 group faces a full 5-player team, which often wins due to increased coordination. However, these new rules are secondary! This means that in some cases, it can still happen that complete groups face a team of complete strangers if the system concludes that this allows for a “balanced” game. However, the likelihood of this has been drastically reduced.

Where are the cursed mines?

Hots Haunted Mines

There was also a new statement regarding the cursed mines. The map has dropped out of rotation for a while and is sorely missed by some players. It has now been clearly stated that the cursed mines will not be returning anytime soon. They need to be completely redeveloped before they can find their way back into the game. And, it is said further, that they are currently not working on it.


More about the game, including a highly subjective impression of Graumähne, can be found on our Heroes of the Storm topic page.

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Source(s):
  1. heroesnexus.com

The Division: No microtransactions, no cash shop, says Ubisoft

In the upcoming MMO shooter The Division, there will be no microtransactions, meaning no cash shop.

In recent weeks, it has been a topic: How does Ubisoft finance The Division? Are they planning a cash shop? It was almost assumed. Especially after an appropriate interface was seen in a trailer.

The-Division-Mtx

The German website “Gamestar” has now inquired with Ubisoft and received a clear statement on the matter. Because at Ubisoft, they have been assured by the developer that there will be NO microtransactions in The Division, not even for “vanity items,” that is, cosmetic stuff.

Whether this will change in the future, like with Destiny, where such microtransactions were introduced after a year, is still uncertain. For the moment, however, it seems that this question has been clearly answered.

One can probably assume that “The Division” will be financed through game content (DLCs) or later expansions.


The 3rd-person shooter with MMO elements, Tom Clancy’s The Division, will be released on March 8 for Xbox One, Playstation 4, and PC. For the end of this month, a closed beta is planned, although it will only last a few days.

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Source(s):
  1. Gamestar

Bless Online: Nächste MMORPG-Hoffnung startet in Korea – hier sind 2 Trailer

The Korean MMORPG Bless Online is now about to enter an open beta soon.

Bless Online has long been considered one of the games from Korea to watch. 200 developers have worked on the game, millions flowed into its development. It runs on Unreal Engine 3, so it looks really good, considered a AAA MMORPG.

Bless Online is doing roughly this: great trailers have already been seen, there are also some plans that sound great, the game looks fantastic in screenshots, and they’ve got Hans Zimmer on board as a top musician. But somehow the game didn’t really impress during the closed beta events. The combat system felt off, and that quickly drains an MMORPG’s lifeblood.

Now they have taken a few months to tweak things here and there and are now ready to go into an open beta. This is practically equivalent to a release for free-to-play games in Korea.

http://youtu.be/b0PRxcDVsaE

Today it was announced when it will start: It will be on January 27. They are already significantly further along than we might have thought.

Bless will launch with 6 classes, RVR, PvP, crafting, raids, and much more. As initial reports suggest, it is similar to WoW, a game dominated by the conflict between two kingdoms. However, with a significantly stronger emphasis on PvP than is the case with our genre leader here.

http://youtu.be/0SKzuM4qbgw

The three Korean Bs – Black Desert, Blade and Soul, Bless

Bless was one of three Korean MMORPGs we had on our radar last year. Blade and Soul, the veteran among the three, is finally launching in Europe today, as the head start begins. Currently, for Black Desert, we are still waiting for information about the second closed beta in Europe and its launch. That is expected to be “relatively soon.” There are no news about a western release for Bless just yet.

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Source(s):
  1. MMO Culture

Destiny: Closed Door Week at Bungie – Xur has moved to a new location

In the MMO shooter Destiny there is the week of closed doors. Xur has moved today on January 15th and has a new location.

While others promote “open house days”, it is currently closed doors making headlines at Bungie. On Tuesday the Nightfall was closed for several hours: The doors simply wouldn’t open. Today, man found Xur, the Exotic vendor, back in the Reef.

And this time, like last time when Xur was in the Rift, players complained they simply couldn’t find him. Because Xur was in a locked room and the door just wouldn’t open – at least not for everyone. For some, the “log-out-and-log-back-in” tactic worked, while others remained unsuccessful.

Bungie has therefore repositioned Xur, as they did last time when the problem occurred.

Xur is no longer in the Rift, but in the Tower.

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Thanks to our reader Nexxoss for the tip!

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Blade & Soul: Heute startet das koreanische Hit-MMORPG bei uns im Westen

Finally, the Western version of Blade & Soul launches, opening the doors for all who secured access to the head start.

More than three days ahead

The long years of waiting are over, as the game formerly popular mainly in Korea officially kicks off its release for the West today. However, not all interested players have access yet. Only those who decided to purchase a founder’s package in advance can dive into the game world starting this evening (01.15) at 7:00 PM, thus gaining a significant advantage. The rest of the players can experience the free-to-play MMORPG only from January 19th at 6:00 AM, when the head start phase ends.

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In the last few days, there have been some issues, particularly the name reservation sparked discussions. You can find more information about the game on our Blade & Soul thematic page.

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Source(s):
  1. massivelyop.com

The Crew: How the January Patch Tunes the Racing MMO

The open-world MMO The Crew will receive a major patch this January. Players can look forward to some pretty cool content. Numerous improvements will also be made, especially regarding gameplay and vehicle handling. Here are the patch notes:

New Content:

  • Speed Camera Challenge: This new feature will be introduced on January 25 as part of the “Summit” championships. In this challenge, you must prove yourself as skilled drivers and pass through the speed cameras placed along the track at maximum speed. The final result is based on the average speed of all five speed cameras. So put the pedal to the metal!
  • Photo Mode: This new function will allow players to take in-game screenshots. It should be possible to use it whenever and wherever while driving outdoors, and it comes with various menus and options. More detailed information will come “very soon”.
  • “The Summit” Monthly Reward: During “The Summit,” you can win an exclusive vehicle if you have the necessary skill: the chances of winning depend on your performance in the last week of the month. Participation in the qualification for the month may yield a bonus that increases your chances of winning.
The-Crew-Rewards

Improvements:

  • Monster Truck Gameplay: Several adjustments have been made to the monster trucks to improve gameplay mechanics during the Monster Arena challenges. New tricks and combos are set to increase the fun. The scoring system has also been fine-tuned.
  • Crew Time Trial Missions: The crew missions in the qualifications and “Summit” championships can now also be started by two or three players.
  • Drift Missions: The scoring system of the drift missions has also been overhauled. If you have what it takes for very long drifts, you will now be rewarded with even more points.
  • Improved handling of the following vehicles: Chevrolet Camaro RS 1969, 2012 Grand Cherokee SRT8, Chevrolet Impala Sport Sedan 1967, RUF 3400K, Alfa Romeo 8C Competizione, Chevrolet Corvette ZR1, 2014 Chevrolet Corvette Stingray, 2013 Chrysler 300 SRT8.
The-Crew-Speed

General Bug Fixes:

  • Improved handling when using steering wheels, manual shifting, and clutch.
  • In some missions, the respawn position has been revised.
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Source(s):
  1. Gamespot

SWTOR: How to farm 1 million credits in an hour! – A small credit guide for 2016

We tell you how to earn a proud million credits in Star Wars: The Old Republic with little effort. Just about an hour is enough!

You can never have enough cash

Credits hold a very special significance in the world of Star Wars: The Old Republic. Primarily, it is the normal in-game currency, which can be used to buy repairs, speeders, and other items, but it also affects the cash shop (or ” cartel market “). Almost all items that can be purchased with cartel coins can then be resold to other players for “regular credits”. Therefore, it is worthwhile to always have a large amount of credits to grab the latest objects from the cartel market for “free”. We tell you how to easily rake in a whole million!

Bounty Hunter in SW:TOR
The easiest solution in the galaxy

If you think that there is a big trick to getting the credits, you are mistaken. You only need a character at level 65 and 3 friends (or willing strangers) who have the same goal. Then, as a group, you head to your faction’s fleet and head straight to the terminal for the hero missions, which is located in the inner circle. The following missions need to be accepted.

  • Tatooine: Prison Work, Flight Log, Jawa Trade, Spice War, Supply Lines
  • Hoth: Stolen Vault Chest, De-ice Efforts
  • Belsavis: Republican Secrets, Breakthrough
  • Balmorra: Poison Bombs, A Matter of Motivation, Firestar, Payday
  • Alderaan: Spring Melt
swtor_hutte
Rich as a Hutt – no problem!

If you calculate the quest rewards in your head, you only come to about 450,000 credits. However, the real trick is a change in the way missions are handled in a group. If the bonus objective is completed in a group, all players receive the amount – per player who completes it. In bare numbers, if a bonus mission actually offers 10,000 credits, then in a group of 4 you get a whopping 40,000 credits!

This is why it is also important to complete the bonus missions before the main tasks, as the quests are automatically submitted! If you are too hasty and complete too many quest goals, you miss out on the big bonus, which often exceeds the normal reward by many times.

swtor_kotfe_screenshot

The great advantage is that you can teleport directly to all quest areas. Long travel times are eliminated. In just under an hour, the missions can be completed, which guarantees 1,000,000 credits, plus any junk that you can still sell. This procedure can be repeated once a week, as soon as the weekly hero missions have been reset.

The original guide comes from massivelyop and can also be viewed in the sources.


For more information about the game, check out our Star Wars: The Old Republic topic page.

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Source(s):
  1. massivelyop.com

Mein MMO fragt: Wie viel Hintergrundgeschichte wollt Ihr in Euren MMORPGs?

Our question to you today is: How much value do you place on a highly detailed game world and its background story in MMORPGs? Or is it perhaps often too much?

Lore, that is, the background story of an MMORPG, is very important to many players as it lends credibility to the world. But doesn’t this also spoil some mysteries?

The Elder Scrolls Online Beginner Guide
Too much lore can also be too much

I am a fan of Pen & Paper RPGs, have played Dungeons & Dragons for a very long time, but now I can hardly bear worlds like the Forgotten Realms and there is a specific reason for this: It feels to me like every inch of the world has been explored. There is an elaborate background story for every little place, and there is nothing left that could surprise me.

This became very clear to me when I bought the rulebook for the Pen & Paper game Symbaroum. The map of this world is small, almost tiny. The area where the stories take place is only around a large forest. There is a background story, but it leaves many questions unanswered and does not explain everything ad nauseam.

This gives me as a player and game master enormous freedom. I can think about what lies beyond the borders of the world map or why certain ruins stand in place. My imagination then goes wild, and that motivates me to want to play in this world.

Another example from the film sector: When I saw the first Star Wars films as a child, the Clone Wars raged in my imagination, and I wondered how the Jedi Knights could have been wiped out. When Episodes 1 to 3 explained this, my illusion was shattered. The whole magic was destroyed.

Does lore ruin the atmosphere?

Neverwinter-XBox

I feel the same way about many MMORPGs. In World of Warcraft, everything is so detailed that I no longer need to use my imagination at all. Every jack-of-all-trades I encounter tells me in detail all the events of the past thousand years in the world of Azeroth. The same is currently happening with The Elder Scrolls Online. As someone who also loves the single-player games, I feel that with the MMORPG and the increasingly detailed lore, part of the magic is being lost.

Of course, lore is important to a certain extent, as only then does a world become credible and alive, but does it have to be elaborated down to the smallest detail?

What do you think? What is your opinion on lore in an MMORPG? Can there never be enough of it, or would less perhaps be more?

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 3: Season 5 starts today – But at what time?

In the hack ‘n’ slash Diablo 3, Season 5 on PC starts today, January 15th. But at what time?

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The Patch 2.4 has been out for two days already. For console players, it has already begun. Many PC players enjoy the seasons and play a new character from level 1 and naked upwards, without help from Paragon points and the big bank.

The season journey rewards are enticing, and generally, starting fresh without a full inventory is a great thing. One enjoys the frequent improvements in equipment. The inner minimalist laughs when one jumps into the jungle with just a small knife and a loincloth instead of eight suitcases and three Sherpas in tow.

This fun begins today, January 15th, on PC again. Specifically at 5:00 PM German time. Then Season 5 will start.

How about you? Has the Diablo fever hit you again? Will you be heading to Sanctuary?

What changes with Season 5 in Diablo 3 is detailed in this article.


Here we have two videos for players looking for tips and tricks on how to launch at 5:00 PM:

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And this is a power leveling guide for Diablo 3 – Season 5:

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World of Warcraft: Massive tank reductions in Legion!

In World of Warcraft: Legion the tanking should become more challenging again. However, the changes may not be liked by everyone…

Take less, suffer more

Wow Fanart Chenbo Female Slaughter

With the upcoming expansion “Legion” for Blizzard’s flagship “World of Warcraft”, the aim is to make tanking and healing in group play exciting again. In the official forum, plans have now been presented that at least broadly explain how this goal is to be achieved. It is directly warned that most changes here can simply be seen as “nerfs”, but there is hope that the community sees the “big picture”. The goal is to make healing and tanking fun tasks again.

These are the goals set for tanks with WoW: Legion:

  • Tanks should require more direct healing.
  • Active abilities (like Shield Wall) should feel rewarding and powerful.
  • Healers should consider mana costs and casting times and act according to the situation.
  • Abilities with long cooldowns from tanks and healers should count as a valuable resource. They should be strong but not available in every situation.
  • Tanks should have more survivability skills but not necessarily be “sturdier” so that there is no big difference among group members. Otherwise, dangers would become trivial.
  • In raids, tanks should spend more time tanking rather than waiting to finally taunt.
  • Tanks should be able to handle solo content alone. Their damage should be lower than that of damage classes, but the difference does not need to be significant.
WoW - Warlords of Draenor 2

With the aforementioned goals in mind, the following changes have been planned, which will soon be reflected on the alpha test server of Legion.

  • Tanks will take more damage and will not be able to reduce damage as much.
  • Active protection abilities will have a longer cooldown.
  • Passive healing will be reduced.
  • The fights in the instances will be adjusted to these changes. Ongoing damage should occur more frequently, in contrast to gigantic damage spikes.
  • The damage from enemies that must be tanked as a group will also be reduced.
  • All tanks will deal more damage, and this damage will scale better with gear to be improved similarly to damage dealers and healers.

Mein-MMO says: At least on paper, the changes sound good and right. Tanking has been trivialized throughout the last expansion, and while the adjustments are definitely to be understood as “nerfs”, they should significantly improve the gameplay feeling of tanks and healers. However, whether it will be as much fun as planned on paper remains to be seen.

This is an AI-powered translation. Some inaccuracies might exist.