In the fantasy MMORPG Blade and Soul , there will be a login emblem on the evening of January 23rd. After being kicked from the server, players are having trouble logging in again.
Not only have you just been kicked from the European servers, everyone has experienced this. The writer of these lines has too: so it is not your problem, but the servers were unreachable for a brief moment.
In the meantime, while logging in worked again, there are issues with the “eternally long intro.” Or the error message “This is an incorrect server address. Please restart the launcher” is displayed.
We will keep you updated should NCSoft say anything about the server problems. Hopefully, it’s just a short hiccup.
A half hour later, they tweeted that the servers were back up. Logging in is slower than usual, you need to wait about 5 minutes after entering the 6-digit PIN.
#BladeandSoul servers are now back online. Logging back on may be slower than usual (~5 minutes wait after entering your PIN).
Last week, patch 17.2 was released. It added new quests in Minas Tirith . Additionally, it brought the long-anticipated “Emote collection.” With this, players get an overview of which emotes they already have, which ones they still need, and what they need to do to obtain these missing emotes.
In this video by YouTuber Eikoweis Lautenreißer, the new emote list is presented in German, especially regarding its relevance for role players.
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Fans hope to decipher the mystery of how to obtain the legendary /fart emote. It is in the game but locked. Strangely, Turbine believes someone might abuse it.
In a few days, Evolve will receive new support – and the lady has had monster DNA applied.
“I am the nightmare behind your eyes!”
After a few months have passed for Evolve, a new hunter will be released next week. The Support “Kala” joins Cabot’s team and will look after things on Shear in the future. Although that might be too much of a good thing, because Kala has a dark past herself. In order to master the monsters, she implanted the DNA of the creatures into herself to be able to use parts of their powers.
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This creates a pretty interesting set of abilities:
The Siren Missiles are directly stolen from the Kraken and are her primary weapon. She fires small electric projectiles. Alternatively, they can be placed on the ground, making them slower, seeking targets, and stronger.
Teleport Pads are already the nightmare of every monster. Once placed, they connect any two points on the entire map. Yes, this also works as an escape from the arena and will ruin the day for some monsters.
The Armor Reducer also comes from the category of “The Monster’s Nightmare,” as the weapon can disable the monster’s armor as long as it is being channeled, allowing the rest of the team to attack the vulnerable hit points directly. If the beam is interrupted, the armor regenerates quickly.
Finally, like every support in the game, Kala also has the Invisibility Cloak for the whole team.
Kala is sad. Maybe a manicure will help?
With these abilities, Kala definitely has the chance to become one of the strongest supports in the game. Whether it plays as powerfully as it seems in the trailer remains to be tested.
Kala will be released on January 27 on all platforms and is part of the “Hunting Season Pass 2”. Those who own the “Monster Race Edition” of the game will also get her for free.
Find more information about the 4v1 shooter on our Evolve topic page.
This is an AI-powered translation. Some inaccuracies might exist.
Heroes of the Storm (HotS) gets new heroes, stylish skins, and fresh mounts – the Moon Festival is just around the corner!
Prince Arthas invites to the Blood Dance
Because World of Warcraft has quite a significant influence on the Nexus of Heroes of the Storm, the next “event” is soon on the agenda. The Moon Festival of the Night Elves is making its way into the Nexus and dresses many of the old and new heroes like the two Diablo newcomers Li Ming and Xul in the noble garments of the festivities.
The most impressive outfit is “Crimson Count Arthas“, turning the former Prince of Lordaeron into a bloodthirsty dragon knight vampire. Because vampires understandably do not ride mounts, this form even comes with its own mount – a gargoyle transformation!
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If you prefer something more flashy and can’t get enough of Japanese pop culture, grab the “Star Princess Li Ming” costume for the sorceress from Diablo 3. As befitting a Japanese “idol”, it comes with plenty of frills in the form of flying stars and hearts.
Loads of love and positive energy is brought to the game by the “Love Doctor Lt. Morales“, who loves lots of pink hearts with which she heals, explodes, and lets her patients fly across the map.
If you’re into noble ladies, you can get “Lunar Jaina“, who appears in a traditional Japanese outfit and has dressed her water elemental in a dragon costume.
The “Star Chariot” mount makes you a superstar.
Three new mounts, including a flying platform for aspiring superstars, the Egyptian-esque Cloud Serpent, and an Asian party dragon.
Whether the Moon Festival, aside from all the visual aspects, will also be associated with quests and other celebrations is not yet known. Perhaps at least new profile pictures or one of the mounts await diligent players.
In the upcoming online shooter The Division, updates and DLCs are currently being worked on. The aim is to avoid the impression that something has been cut from the game.
In an interview with Gamespot, Ubisoft Massive’s Creative Director, Magnus Jansen, spoke about the plans for the game. The questions aimed at: “When you lift such a franchise off the ground, you surely have many plans for the future. Do you have stuff ready that you want to bring out later?”
The Creative Director was rather defensive in his responses. He stated that whether planning a franchise or a single game is the same. The goal is always to create a living world. If that is achieved, ideas for further parts come as if by themselves. And with The Division, that has been accomplished.
The Creative Director wants to dispel concerns that The Division has been fragmented to have material for sequels. With The Division, nothing is held back. Everything that is available goes into the first game.
So far, everything has been given for the base game, only recently did paid DLCs begin
Only now, as the base game is completed, has there been an increased focus on working on updates and the DLCs. Everything is not yet set in stone to be able to respond to player feedback. Until very, very recently, all of this had only been ideas. Only when the development of the main game was nearing completion did the focus shift more towards the DLCs and updates.
As a distinction between updates and DLCs, the Massive guy says: Updates mean “free game content”; DLC refers to paid content. They are working on both.
Does that mean nothing comes shortly after launch? Well …
My MMO believes:It is interesting how cautiously The Division must step to avoid every pitfall that lurks along the way.
Two years ago, when The Elder Scrolls Online was released as an MMORPG with a subscription model, it was entirely logical that the developers already had entire zones and contents ready and held them back to bring them into the game after a month or later. Those who wanted to play had to have a subscription in the second and third month as well. With World of Warcraft one goes the same way and makes no secret of it. No player is upset that the second raid tier does not come at the launch of an expansion, but only half a year later.
In MMORPGs, it is undisputed how important it is to keep feeding the game with updates after release, providing players with new activities for the maximum level. If developers started programming and creating these only shortly before the deadline, a boring phase without new content would be inevitable shortly after release.
A first “So, did you cut that out?” controversy revolved around Brooklyn.
With the much younger Destiny , it was quickly clear that quite a bit was already in the drawer and more or less finished – it would have been impossible to launch the thing between release and the first DLC in such a short time. But exactly this behavior, where Destiny had content “on the disc” but not “unlocked yet,” brought the MMO shooter bad press and cast it in a negative light. The word “rip-off” circulated. There are rumors that have not been dispelled to this day.
In Star Wars Battlefront , fans threw their hands over their heads when EA spoke of “4 DLCs in the first year”: So those are the features we miss in the base game – such was the tenor.
Apparently, they want to avoid all these troubles with The Division.
Trained by the controversy of single-player titles “You exclude this and that and sell us that extra for additional money,” they seem to want to avoid this impression at all costs with The Division. It should not look like they already have something in the drawer. If it is indeed true that they have only recently started working on “updates and DLCs,” that could mean for The Division: After the release, there will be a while with nothing.
The scenario seems quite unlikely to us. After all, they are already selling a season pass. They surely wouldn’t refund the money if they couldn’t deliver after all…
More about The Division can be read in about this article:
The Free2Play MMORPG Age of Conan has a new Game Director: the Lead Designer of The Secret World.
The Conan franchise plays a larger role in Funcom’s future plans. At least one new title is set to be released in 2016. However, the MMORPG “Age of Conan” recently experienced a departure: Game Director Matthew Bennet left the project.
The solution presented by Funcom is in-house: Romain Amiel, the Lead Designer of Funcom’s latest MMORPG The Secret World, is taking over the vacant position at Age of Conan. Since there is no information suggesting that Amiel is leaving The Secret World, he is likely doing both jobs simultaneously. The situation is somewhat unclear.
At The Secret World, Amiel became the key figure in March 2015 when the previous Game Director of TSW, Joel Bylos, moved on to another job within the company for the single-player game “The Park“. Since then, the position of “Game Director” at The Secret World has likely been vacant, but Amiel effectively filled it as Lead Designer.
In his letter to the fans of Age of Conan, Amiel now promises no major changes, but reflects a bit nostalgically on his time in the development of Age of Conan. In 2007, when he joined the team, he worked as a game designer for levels 1 to 20 and later contributed significantly to “Rise of the Godslayer”.
Amiel now states that he is getting up to speed. Then he plans to present Funcom’s plans for Age of Conan in 2016.
The “dual job for Amiel” could be seen as a cost-cutting measure. Game Director and Lead Designer are typically high-level positions in an MMORPG, and they command significant salaries. However, there may be promotions or restructuring coming in the future, and this unusual situation might just be a temporary solution.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, they changed matchmaking in the Crucible, causing more lag. The plans were apparently so secret that not even one of the key PvP designers knew about it.
It is quite difficult to see through the patterns of people and names to understand who is actually responsible for what in Destiny. Luke Smith, who was a lead contributor to The Taken King, has stepped back into the background in recent months.
Derek Carol has been the “PvP guy” in recent months; active on Twitter and rather extroverted, he was one of the talkative designers. Carol’s pet project is the Trials of Osiris, where he tweets every Friday about which map was selected and faces criticism. In such a position, he gets a lot of questions and occasionally answers some.
In December, he apparently said on Twitter: Nothing will change with matchmaking. At that time, they had already internally switched to skill-based matchmaking.
Information Gap Among Bungie’s Designers
Now, in the last Weekly Update, there was an announcement from Lars Bakken, a lead designer: We have changed matchmaking. We have been collecting data for months, have progressively expanded the new skill-based matchmaking, and told you nothing so that you wouldn’t feel influenced by it.
Oh, hey, Destiny Twitter. So, about that thing I said about “nothing changing” wrt matchmaking in December: I was wrong, plain and simple.
Carol then reached out to the fans and said: “Do you remember when I told you we were changing nothing about matchmaking? I was wrong.” In the background, plans had changed, and Carol had no knowledge of it.
Changes were made behind the scenes that I wasn’t aware of at the time. Now you guys have the official word from Lars in the BWU.
Carol adds that while much is kept secret, and they are also closed-lipped, he can rarely tell the WHOLE story (for business reasons), but he doesn’t want to mislead anyone with his statements. He just didn’t know.
Community Manager DeeJ Feels the Fans’ Mockery
The Community Manager DeeJ currently puts up with a lot for revealing so little about the plans. He is actually only there to say, “We are working on it,” as it is said in the heart of the Destiny community on Reddit. The now almost ritualized “Weekly Updates” shine with many words and very little content.
As if the position of a Community Manager wasn’t already hard enough:
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DeeJ understands the fans; he knows all of this. Still, it sounds a bit desperate in the Reddit forum when he says: Lars Bakken has now promised to help me keep you updated on the Crucible.
Allegedly in possession of Lars Bakken! – Wait, who is Lars Bakken?
This comes a few weeks after the community was fed false patch notes, because the PvP designers had overlooked double-checking the information they provided to the players. And the misinformation went unnoticed for a long time until the players had the changed weapons and realized: Wait, something is wrong here.
In this climate, an article from Kotaku appeared yesterday, which mentions that the “higher powers” at Bungie often decide on changes at short notice, and it takes a while for everyone on the team to be aware of the current state of affairs and the plan. With that part of the article, they are definitely correct.
This is an AI-powered translation. Some inaccuracies might exist.
In Armored Warfare, players can now give their tanks camouflage paint thanks to a new patch.
Armored Warfare is on track. Development there is really progressing quickly. There is also a lot to catch up on: After all, the leading tank game World of Tanks has several years of head start, more tanks, more features, and Obsidian wants to hurry up.
The latest patch weighs 573 MB and brings not only balance changes but also a color and camouflage system. This has been sorely missed; although players could stick some stickers and flags on their favorite colossus, there was more to it.
What you need to camouflage and color your tanks in Armored Warfare
The color is unlocked through achievements in the game – achievements that you have already earned also count. However, you need to complete a battle to receive the colors you earned. They can then be chosen for all tanks.
The camouflage works either through gold or the in-game currency credits. It provides a small 3% buff to the camouflage value. Depending on the type of environment, a tank with a camouflage net will automatically select the appropriate camouflage pattern for the map (forest, desert, and snow)
Here in the trailer you can see more details:
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In Star Wars Battlefront the planned update in January will not bring a map to Tatooine after all. To be precise: No new map will be released.
We reported that a video on EA Brazil’s channel announced a new update for January. According to the video, the Battlefront patch should also include a map on Tatooine. The developers have since denied that. The video from EA Brazil contained some misinformation. Therefore, no new map is coming. Nevertheless, it should be a great patch.
Developers are frustrated about false information from EA Brazil
The developers are frustrated about the blunder. It raises expectations. Then players are disappointed, even though they have worked so hard to make them happy. That’s what the “Lead Lighting Artist” Oscar Carlen told Videogamer.
Carlen also tweeted: The hype is strong for the patch. Better manage your expectations.
January patch hype is strong. Manage your expectations please! #battlefront
There is still no new official information on what will actually be included in the January patch. The Brazil video mentioned private matches, daily challenges, and some other great things.
But an announcement should come soon; there isn’t much January left.
This is an AI-powered translation. Some inaccuracies might exist.
In the Free2Play martial arts MMORPG Blade and Soul the rush continues. More new servers are coming.
Many Free2Play titles burst at the seams at launch. But a rush like the one on Blade and Soul is still rare. NCSoft is pleased with this success. A few days ago, they launched with 22 servers. There was an overwhelming response. The 22 servers were quickly filled, they say in a statement on the B&S forum.
Iron reserve increases server count to 32 – NCSoft has already ordered new servers
4 more servers will be going online soon. That was the “iron” reserve. After that, they have nothing left in reserve. But NCSoft has already ordered new hardware. It will take a while before they can deploy that as well.
With the 4 servers coming now, they will be at 32. The two newest EU servers are called Twin Wagons and Spirit’s Reset.
This is an AI-powered translation. Some inaccuracies might exist.
When Blizzard tinkers with the ship missions of WoW, a little pet gets its big revenge: The abandoned shark floods the inventories.
Shark, Shark, Left Shark
Not too long ago, Blizzard significantly altered the ship missions in World of Warcraft. Previously, players rarely experienced so-called “rare” missions, which could offer a lot of gold, Apex crystals, pets, or heirlooms. However, since the special quests were as rare as an A’lar drop from Kael’thas, they listened to fans’ complaints and increased the spawn rate for rare missions.
The winner of this change is not only the players, but also the abandoned shark, originally known as “Left Shark”, which was a reference to the dance performance during a Katy Perry song. Instead of seeing the little pet about once a month as before, the shark is now virtually always available. Many players complain that it often appears immediately after completing the mission. This would not be particularly dramatic, but it also blocks the valuable spawn spot of another rare mission.
What was once a cool prestige item is now the cheapest pet in the auction houses on almost all servers. The price has been in free fall since the change – where around 50,000 gold were initially paid, there are now only a few silver coins. That’s barely enough to drown one’s frustration in a dwarven stout.
However, those who are into fish have been able to build a whole collection of these gluttonous creatures, like imgur user Aryssal.
One can only hope that the developers will show mercy and send the shark back to its limits (or rather, its swimming pool).
Hardly a week after the release, Blade & Soul is already teasing the new content for 2016. A new teaser trailer helps with that.
Hot Enemies and Cool Mountains
The action MMORPG Blade & Soul has not even been out for a week, yet the creators at NCsoft are pulling out all the stops and flooding fans with fresh material. At least in the form of a new teaser trailer, they show players what more to expect throughout this year.
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Alongside some sexy adversaries that players wouldn’t really want to beat up, new areas, solo instances, and raids will be added, expanding the already wide variety of endgame content. In particular, the Tower of Mushin will offer exciting challenges for solo players, and the new class “Warlock” should draw hardcore players back into the MMO.
Play will take place on the map Asylum. This is considered a very good 3vs3 map, so there shouldn’t be as many complaints as usual.
The majority of rewards are available through the bounties. On Mercury in Destiny there are special rewards waiting for those players who reach it without defeat on the pass.
Destiny 2, a planned sequel to the MMO shooter Destiny, is allegedly said to have been delayed.
The US site Kotaku released a disclosure report on the origin story of Destiny a few months ago. They cited several anonymous sources that were said to be within the game’s environment. The result was an interesting and quite coherent story, which Bungie remained silent about.
Apparently, there is still close contact with these sources. Because once again there is a supposed revelation, which Kotaku reports exclusively. They again refer to anonymous sources and insiders.
Allegedly, Bungie’s leadership decided to delay the big September expansion known as “Destiny 2” . This decision was only made by the “Higher Ups” last week. It hadn’t even reached all Destiny employees yet.
Surprise!
They allegedly told the live team responsible for events and ongoing operations to focus on content, on DLCs for 2016. The live team is supposed to fill the gap created by the delayed expansion Destiny 2. However, the team is not sufficiently staffed for this.
The spicy part is: Activision has not yet announced Destiny 2 or any equivalent. Officially, nothing is known about it. Fans and journalists expected a Destiny 2 in September, because it emerged from a contract that became public during a legal dispute. It is assumed that a large expansion is hidden behind Destiny 2 in the style of “Taken King.”
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According to Kotaku’s sources, the development of Destiny is constantly in flux. Therefore, Bungie cannot reveal anything about the future at the moment, as much as fans might want. Time and again, Bungie has discarded plans.
Bungie’s leadership does not want to announce anything, nor give hints about something they are not absolutely sure they can deliver.
The future is simply not yet set, plans change constantly, feedback is being integrated, and they want to give no suggestions.
These two ideas could be implemented
According to further information from Kotaku, there are plans to bring the section “Pyramidion” to Destiny, which is an area on Mars with a new strike and raid.
Allegedly, they removed the activity “Dares of the Nine” from “Taken King”, a type of custom game as known from Halo. Players had to complete certain tasks in dynamic scenarios.
But whether something like this will come as a bridge or something else is unknown. Those are just speculations. Kotaku knows nothing concrete about the future of Destiny and how it will proceed.
Reports about something we will only learn about in summer
Mein MMO thinks: We should take all of this with caution. This is the type of story that currently tells players what they suspect and want to hear. Why doesn’t Bungie tell us anything? It doesn’t make sense; there must be a reason for it. Something is not right here. With Kotaku’s story, they explain what players suspect and feel.
However: A Destiny 2 would have been announced at the earliest at E3. That is still a long way off. It will take place from June 14 to June 16, 2016. Whether there are really problems with Destiny 2 (or with a fall expansion), as reported by Kotaku, we will probably only find out in 5 months, should Bungie really remain silent at the fair or announce something “small”.
The reports now show, in any case, that fans urgently want “concrete statements” about the future of Destiny. Because the Guardians invest many hours into the game and want to finally know how it will continue, if there is still more to come.
Such an article that makes a lot of noise, like the one from Kotaku, might provoke an official statement. In recent months, developers have repeatedly tried to reassure players: Everything is fine. A lot is still coming. They will talk about it soon.
It seems that these reassurances currently aren’t satisfactory for many anymore.
This is an AI-powered translation. Some inaccuracies might exist.
The operator of the Korean version of TERA is bringing new servers – and is working on a “TERA 2”.
Server Transfer and Mobile Game TERA 2
At the end of last year, Nexon secured TERA in Korea and has since been responsible for the further development and maintenance of the game. After the server transfer was initiated in December (with 60% of the transferred characters being Humans), the new Nexon servers are set to launch on January 26.
At the same time, Nexon has also secured the rights for a mobile game that is currently being referred to as “TERA 2”, until new information is available. TERA is considered to be relatively successful in Korea, having had 5 years of development time and won numerous gaming awards. The game has already received several spin-offs in other genres, such as “TERA: Elin Expedition” for Android and iOS systems. Whether the ominous “TERA 2” will also be merely a casual game or will be more extensive is currently not known.
For more information about the game, you can visit our TERA topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The online shooter The Division is launching soon. What are the official system requirements for PC? What does your PC need to run The Division?
For a long time, there have been various made-up system requirements for The Division. You can trust them as far as one of those great emails: “Hello, I have 95 million in the bank, but I’m stuck in a prison in Ghana and need 10,000 euros to pay the lawyer. Please transfer it to my account in the Cayman Islands. It won’t be your loss!”
Now Ubisoft has released the official system requirements for PC in a blog post. They answer the question: Can my PC run The Division?
By the way: According to information from pcgamesn, The Division is also capable of satisfying more demanding players with its graphical capabilities. The Snowdrop Engine supports multi-GPU configurations. It is also possible to display across more than one monitor – although no details are known yet. There is both built-in support for 4k and an unlocked framerate.
But here are the system requirements for The Division (PC):
The minimum configuration to play The Division on PC
Operating System: Windows 7, Windows 8.1, or Windows 10 (only 64-bit version)
Processor: Intel Core i5-2400; AMD FX-6100 or better
RAM: 6GB
Graphics Card: Nvidia GeForce GTX 560 with 2GB VRAM (equivalent to a GTX 760); Radeon HD 7770 with 2GB VRAM or more
DirectX: Version 11
Hard drive space: 40 GB
The recommended configuration to play The Division on PC
Operating System: Windows 7, 8.1, 10.0 (only 64-bit version)
Processor: Intel Core i7-3770; AMD FX-8350 or better
RAM: 8 GB
Graphics Card: GTX 970; R9 290 or better
Hard drive space: 40 GB
Direct X 11
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In a new video blog, Executive Producer Andie Nordgren discusses new features of the MMO EVE Online.
The team is currently working on several new features for the space MMO EVE Online, including the Citadel expansion. This is set to be released this spring and will allow you to build and expand space stations, the Citadels. These are gigantic constructs that you need to build together in a team. Additionally, an interesting feature is coming to the game: the control of fighter squads. You will be able to send them into battles and choose formations, for example.
Trade with your skill points
Another major topic is skill trading. This feature will allow you to remove gained skill points that you do not need from the skills and then sell them. The buyer can then simply use them and improve as a result.
This provides another way to improve in the game, especially for players who have a lot of money available but less time to earn skill points themselves. The skill trading feature is expected to be introduced in February with an update.
A new launcher is already available, which makes it easier for you to access the game’s test server. Here, you can try out new features before they go live. In the options of EVE Online, you will now also find new camera options. These are designed to provide additional perspectives on the action.
EVE Online looks positively to the future
If you want to learn more about the upcoming features of the space MMO EVE Online, you can watch the video where Executive Producer Andie Nordgren presents them. Fans of the online game can look forward to plenty of interesting innovations that will be introduced with the upcoming updates and the major addon Citadel.
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Finally, the time has come: Riot has announced which mages in LoL will be revamped next.
As we reported in the past, developer RiotGames wants to revise the mages in the game League of Legends . Until today, it was not clear which mages would be involved. We only knew that it would be champions who are not particularly mobile. Back then, you had good ideas in the comments under our article about which heroes needed a revision.
These 6 mages are on the list in LoL
Malzahar, Vel’Koz, Brand, Vladimir, Cassiopeia, and Zyra are on the list of mages in LoL that will be worked on next. Similar to the major changes to marksmen , 6 mages are to be changed. Whether it will ultimately be these 6 champions is not 100% certain, as they are waiting for feedback from the community on which champions deserve a change and which do not. The developers chose these 6 champions because they believe they can make some solid changes to these LoL heroes.
In the comments in the official League of Legends forum, several players asked why Swain is not on this list. This question is valid, as Swain could indeed use a bit of “love” from the developers to bring him back up to date in the game. The developers responded more positively than expected. Swain is not on the list because he will not just be getting a “bit” updated, but rather a rework, similar to Sion or Poppy.
3 points that developers focus on in the update
Uniqueness – a specific reason to choose this champion in the game
Context – The champion must still fit into their story and fantasy gameplay
“Healthy” – It should be fun to play with or against him. Additionally, he should be “balanced”.
In addition to these 6 champions, they also want to make general “smaller” changes to other mages. These changes are comparable to the fine-tuning of Twitch and Lucian that they received during the marksman update.
When the update will come is still not exactly determined. However, the thread in the official League of Legends forum is titled “Mid-Year Mage Update” – so we are roughly aiming for summer.
What do you think, which LoL champions are missing from the list? Or is Riot doing everything right and has chosen the right mages?
This is an AI-powered translation. Some inaccuracies might exist.
Flying in Blade & Soul? As a hacker, no problem! Cheaters are currently dominating the arenas of the new MMORPG.
Flying through the air with the teleport hack
With the release of a “new” MMORPG, numerous problems usually arise. While Blade & Soul had a pretty solid launch, aside from the overcrowded servers, more and more hackers are being spotted, especially in the arena, cheating to gain a significant advantage. As players are meant to walk upon the earth, hackers simply fly through the air and destroy their enemies from there.
As if that weren’t annoying enough, some hackers can teleport all over the place. You can tell that people don’t take themselves too seriously when they name their characters things like “Exploit”, as some streamers on Twitch have lamented.
Since it takes some time to investigate and confirm hacks, it will likely be a few days before NCsoft issues the first ban waves. Until then, players have no choice but to take it with humor – but flying girls with big eyes do have something quite fantastic, don’t they?
On Reddit, players blame the anti-cheat software Gameguard – it is outdated, easily bypassed, and practically invites others to ruin the fun for players. In the past, Korea imports like ArcheAge had problems with hackers here. In Korea, players must provide their “ID” when starting an MMO. If hackers get caught, they face a lifetime ban. Here in Europe, a ban in a game comes with fewer consequences.
It has only been a few days since Season 5 of Blizzard’s Diablo 3 started and already players are battling for the best ranks.
During the three-month season, there are players who are excited to create a new character and play it to Level 70. After that, they grind a few Paragon levels and are thrilled when they can increase the difficulty level thanks to new equipment. That may be enough for many and provide plenty of fun. On the other hand, there are also players, about whom our Schuhmann already wrote, who are infected with a sort of virus and desperately want to compete in large Nephalem Rifts with other players.
Top 100 is the goal
Greater Rifts are pretty much the end-game in Diablo 3. The faster you complete these rifts by killing all monsters and a rift boss, the better. For average players, these rifts are achievable at Level 20 and maybe even Level 30. For Greater Rifts starting at Level 50, you need very good equipment. And if you can also play particularly well, you can make it onto the top rankings of the respective Diablo 3 season. Currently, there are almost only Crusaders, Sorcerers, and Barbarians up there because the sets of these classes seem to be the best suited to master these rifts the fastest.
As an example of such a run with a Crusader at Level 84 (currently Rank 1!), here is the player Alkaizer:
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If you show this “gameplay” to someone you want to convince of Diablo 3, that person will probably turn around and leave because it really doesn’t look particularly exciting. The fun comes for these players when they can find themselves on the top lists afterwards.
The funniest build in Diablo 3
However, if you want to have real fun and want to make enemies explode at lightning speed disguised as an Angry Chicken, I can only recommend this build to you. The “Angry Chicken” Witch Doctor is not only incredibly fun to play but also clears Nephalem Rifts in a good time. If you’ve always wanted to throw other animals at enemies or just want to find joy in the game again, you should definitely try it out.
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