Winning Putt: So spielt sich das Golf-MMO – Ersteindruck

Bandai Namco, the publisher of hits like Dark Souls, recently unexpectedly revealed the golf MMO Winning Putt. Immediately afterwards, the open beta for Winning Putt, developed by Webzen Onnet, was launched. We tested the game, which, according to official sources, is already nearly completed.

This is how your virtual golfing life begins

First, it is necessary to download over 3 GB before the open beta can be started. Once this hurdle is overcome, you create a nickname and off you go.

At the beginning, you create a male or female golfer. There are surprisingly many customization options available. Not only can the appearance be designed in detail, but you can also choose your clothing and even your voice.

Winning-Put-Character-Creation

Of course, Winning Putt cannot compete with the customization options of The Sims series, nor the graphics of Fallout 4, but this character customization feature is quite convincing for a golf game. At the end, you decide whether your golfer should focus more on power or accuracy (the option “Balance” could not yet be selected) and off you go to the green.

After a brief intro, where beautifully designed golf courses and happy golfers are shown to you in stunning graphics, you enter the “Golf Academy.” Here, you can learn the rules of the sport and the game controls through some challenges. They even try to make this somewhat entertaining, as the academy director Christina is always trying to offer funny remarks. However, most of the time it just remains an attempt.

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This is how golf is played here!

Tee-Off

But back to the game mechanics: In the image on the right, you can see a bar at the bottom of the screen that fills from left to right when you press the shot button. When the bar reaches the turquoise square, you must click the shot button a second time with the mouse to set 100% power for the shot. If you click too early or too late, the ball will fly significantly shorter.

Without pause, the bar now fills from right to left; here you must click a third time when the bar is at the height of the green marking, just above the shot button. This controls your accuracy. If you press before or after the green area, the ball will be deflected left or right. Essentially, it relies heavily on reaction and precision.

Put-Calibrating

One thing that I really enjoy about Winning Putt is putting, which means getting the ball to drop into the hole only by rolling it, without it going through a flight phase. Here, precise accuracy, and probably also experience, is necessary.

As can be seen in the picture, the grass in front of you is divided into a grid pattern; the white markings on the green lines indicate the slope of the surface accurately. The white markings move in the direction of the slope. This indicates whether you need to put more or less force into the shot and how to aim for the hole.

If the slope goes from the top right to the bottom left, you need to aim significantly to the right of the hole. The grass is rarely uniformly shaped, making it a real challenge to predict the ball’s trajectory and ultimately sink it.

Put-Social

Here you can meet other golfers!

The place you come to next is both a meeting point and the main menu. In this golf campus, you will meet other human golfers, can play some games with them or just chat. There is also the possibility to form guilds. However, this function was not available to me during the open beta.

Non-playable characters (NPCs) must be approached to play certain modes or to access the shop. They essentially form a living main menu.

Putt-Group
Put-Cars

Basically, aside from the Golf Academy, I could only play friendly matches offline and online, as the other functions are not yet available or require a much higher level than I have currently reached. As can be seen in the picture, many other online golfers are in the same boat, which is why there is usually a crowd present during friendly matches.

This golf campus area is actually quite spacious. Here, I am far outside the main area. While you can admire the sea and check out cars outside, there’s not much more to do at the moment. However, you can also find golf caddies, which are small golf carts that you might be able to drive around in later. At the moment, this is still not possible.

How is the online experience?

So far, I have completed some games against three other golfers. Sometimes in a free-for-all mode, sometimes in a two-person team mode. At first, I found it quite slow, as each player has 30 seconds (this time can be individually adjusted; sometimes everyone had 45 seconds) to make their shot. You find yourself waiting quite a while until it’s your turn again. However, I quickly discovered one thing that can make the whole experience much more enjoyable: the chat window at the bottom left.

Put-Logo

If you know other online games where you are continuously insulted by teenagers, Winning Putt is a true paradise. So far, I have only encountered decent golfers, with whom I had a lot of fun. I particularly fondly remember a game against a Canadian, an English teenager, and Dirk from Niedersachsen. None of us was particularly good at the game, but we had a blast!

What remains in the end?

Winning Putt is a really good golf MMO that gently introduces beginner golfers like me to the sport: you have to pay attention to the slope of the grass, always keep an eye on the wind markers, and make intelligent shots with various golf clubs.

Furthermore, you gain experience points with every shot, allowing you to level up continuously, unlock new skills, and earn clothing and equipment for your virtual athlete. It should be possible to progress successfully and grow into a professional golfer also without investing money, but rather with a lot of time. The community that has already formed has been positively noticeable, although there is no guarantee that this will remain so.

I noticed some audio issues negatively. Occasionally, there are rustling and crashing sounds in the background. The background music somewhat resembles the build menu music from Sims. The controls on the golf campus were not always smooth, but everything on the golf course itself ran smoothly; I can’t complain there.

Put-Tee-Off

I believe Winning Putt provides entertainment for golf newcomers, at least in the short term, and can be a genuine alternative for avid golf fans. However, it remains to be seen how the final game will turn out. So far, I’ve had fun with it!


More about Winning Putt and also a way to sign up for the beta and get started yourself can be found in this article:

This is an AI-powered translation. Some inaccuracies might exist.

Skyforge: What’s Coming in the February Update “March of Knowledge” – Here’s How to Master the Shadows

The action MMORPG Skyforge will receive its next patch, March of Knowledge, on February 10. Here’s what’s included.

Skyforge’s next update is set to arrive in about two weeks. “March of Knowledge” is likely to be a smaller update that brings some so-called “Quality of Life” improvements, making the game more enjoyable overall.

  • This Invasion System will receive an update. Each invasion will require only one resistance.
  • The items “Legendary Ancient Rings” are being introduced into the game and will surpass the bonuses of current rings. They can be upgraded through the Order system.
  • And the “Photo Mode” is making its way to Skyforge, allowing you to move the camera freely and take screenshots just like the Skyforge team does.

Additionally, there will be new features for classes, the interface, and bug fixes.

The Shadow Master in Video

Last week, the focus of Skyforge was the class “Shadow Master,” the Slayer. A video showcased the class. In a detailed blog post, which is also available in German on my.com, the team outlined the abilities of this feared PvP class.

If you’ve already unlocked the class, but haven’t dared to try it yet – maybe now is the time.

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WoW: Das Problem mit der doppelten Vorbestellung

Anyone who likes Collector’s Editions and loves pre-order bonuses quickly finds themselves in a conflict with World of Warcraft

Replacement Code for Double Buyers

Anyone who decides to buy a Collector’s Edition of the current World of Warcraft expansion has had to grit their teeth for a few years now. Since Blizzard introduced digital goods, they also offer purely digital versions of the game that often entice with pre-order bonuses, leaving players torn.

Should you jump in early and just get a Digital Deluxe Edition? Or should you wait until release day and pick up your Collector’s Edition from the retailer?

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Already with Warlords of Draenor, there was a solution for these fans by refunding the purchase price; now a similar procedure is being introduced for “Legion”: If you first buy a digital version and later also get the physical Collector’s Edition, you will be refunded an access key for Legion. This is how to proceed:

  1. Secure a digital version of Legion in pre-sale (and benefit from the bonuses).
  2. Buy a physical Collector’s Edition as soon as it is released.
  3. Enter the code for the Collector’s Edition on your Battle.net management page
  4. Contact customer support, explain your case, and request a replacement code.
  5. Profit A second game code!

The method was presented by Blizzard itself in the WoW forum of Battle.net.

The second code can then be wonderfully gifted to a friend who managed to keep their hands off until release day. Alternatively, you can use it later to potentially lead others back into addiction…

What do you think of this system? A lot of effort or is it actually a nice gesture that this is possible?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EU Battle.net
  2. 2p.com

Destiny has been secretly working on the Crucible for months, causing lag, frustrating players

In the MMO shooter Destiny , matchmaking has been changed over the past months without informing players.

In the last Weekly Update from Bungie, the developers admitted that since The Taken King they have been relying more on skill-based matchmaking in the Crucible. This results in more challenging and balanced matches, but it also affects connection quality. As the skill level becomes more important in match creation, the connection quality between players becomes less significant.

Because this was not communicated properly, but rather admitted only afterwards, many PvP players are quite upset with Bungie.

Destiny-Chaosfaust

That’s why so many are outraged with Bungie right now

It was easy to overlook in the Weekly Update. In the “internal interview” between Community Manager DeeJ and PvP designer Lars Bakken, it was as cozy as a foam party in Taka-Tuka-Land. Both made sure not to use harsh words in their answers.

For example, DeeJ didn’t ask: “Hey, there’s a lot of lag in the Crucible lately and people are losing their minds, do you want to address that?“, instead, DeeJ chatted: “Hey, how are you? Rumor has it that the situation in the Crucible has been a bit tense lately.

No one really admitted to problems or spoke – heaven forbid – plainly. Instead, they promised solutions for issues that they didn’t even fully acknowledge. As a reader, you had to know exactly what was going on to understand what they were really talking about.

Destiny-Trials-of-Osiris
Here players expect tough matches, otherwise not so much.

Stressful matches with more lag or sometimes one-sided matches with less lag – Bungie has decided for you

Bakken said: We had many problems with one-sided matches in the first year, that’s why we introduced a new system with The Taken King to provide Guardians with “tighter games”.

The system was gradually extended to more areas until it was finally applied everywhere in December. Players were not informed to avoid manipulation of the system.

Translated, this means: The increasing lag that you’ve all noticed is because we are matching you with opponents who match your skill level. We’ve been doing this for four months now. But we didn’t tell you so you wouldn’t exploit it.

Destiny-Schmelztiegel-Kuppel

Less lag, more transparency in the future

Players have indeed noticed in recent months, that lag has significantly increased. Questions to Bungie designers like Derek Carol about whether any changes were made were denied. They simply didn’t know. All these changes happened behind the scenes. Players felt that PvP in Destiny was simply becoming pointlessly terrible and getting worse.

Now Bungie has at least stated that they want to reduce the “lag” caused by the new matchmaking method and that soon. Furthermore, they want to be more transparent the next time they adjust the Crucible.

http://youtu.be/Rlm5lsqRi2g

Top PvP player says: You are killing the game

Well-known PvP players like tripleWRECK are extremely disappointed with the development. Not only is transparency terrible, but a “skill-based matchmaking” where each match hangs by a thread is also absolute nonsense. Such systems have ruined other games. Certain modes in Destiny could have skill-based matchmaking, but that should be optional: players should have the choice of whether to compete “normally” or “hard” against equally matched players.

Destiny-Team

Bungie is trying to solve a non-existent problem here and is killing Destiny, as tripleWRECK states in a video.

Most of the time, players just want to relax and have fun in the Crucible of Destiny. One-sided matches are not a problem; they just happen. Sometimes you dominate, sometimes you get dominated, sometimes it’s close, sometimes it’s clear – that’s how games are. As long as the lag goes away and it’s fun again, that’s the opinion of tripleWRECK, which is surely shared by many players.

This is an AI-powered translation. Some inaccuracies might exist.

Blade & Soul: 9th Class “Soul Fighter” only for 2 Races!

The 9th class of Blade & Soul will be the Soul Fighter – but only a few races can learn this profession.

The Soul Fighter

Blade & Soul just launched a few weeks ago, and players are speculating about when the next content, especially the 8th class “Warlock”, will be available. In Korea, they are already much further along and are about to release the 9th class, which is known so far as the “Soul Fighter”.

The Soul Fighter will play like a mix between a Force Master and a Kung Fu Master. Depending on the situation, he can freely switch between his two stances, thus either brawling with enemies up close or pounding the enemies’ health points down from a distance.

https://www.youtube.com/watch?v=UslO33006oo

Furthermore, a Chinese MMO site has now revealed that only two races can choose the “Soul Fighter” class: the Gon and the Yun. Since the Yun consist solely of women, a relatively large number of Gon players are traditionally expected to dive into adventures with the new class.


For more information about the game, you can find it on our Blade & Soul topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p.com

Blade and Soul: Login Issues on January 23rd.

In the fantasy MMORPG Blade and Soul , there will be a login emblem on the evening of January 23rd. After being kicked from the server, players are having trouble logging in again.

Not only have you just been kicked from the European servers, everyone has experienced this. The writer of these lines has too: so it is not your problem, but the servers were unreachable for a brief moment.

In the meantime, while logging in worked again, there are issues with the “eternally long intro.” Or the error message “This is an incorrect server address. Please restart the launcher” is displayed.

We will keep you updated should NCSoft say anything about the server problems. Hopefully, it’s just a short hiccup.

Blade and Soul is currently extremely popular, NCSoft has already announced that more servers will be added. The two new EU servers have been available since this evening, by the way.

Blade and Soul has now confirmed the issues.

A half hour later, they tweeted that the servers were back up. Logging in is slower than usual, you need to wait about 5 minutes after entering the 6-digit PIN.

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The Lord of the Rings Online becomes more emotional, Minas Tirith larger and one is on the trail of a fart

A new patch has been released for the fantasy MMORPG Lord of the Rings Online. 17.2 expands Minas Tirith and introduces a collection for emotes.

HdRO-Emotes

In Lord of the Rings Online, you come closer to Mount Doom year after year. With Update 17, you are now at the important battle on the Pelennor, one of the highlights known from the film adaptation.

Last week, patch 17.2 was released. It added new quests in Minas Tirith . Additionally, it brought the long-anticipated “Emote collection.” With this, players get an overview of which emotes they already have, which ones they still need, and what they need to do to obtain these missing emotes.

In this video by YouTuber Eikoweis Lautenreißer, the new emote list is presented in German, especially regarding its relevance for role players.

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Fans hope to decipher the mystery of how to obtain the legendary /fart emote. It is in the game but locked. Strangely, Turbine believes someone might abuse it.

You can read the version notes for 17.2 here in the English translation.

This is an AI-powered translation. Some inaccuracies might exist.

Evolve: Neuer Support Kala – halb Mensch, halb Monster

In a few days, Evolve will receive new support – and the lady has had monster DNA applied.

“I am the nightmare behind your eyes!”

After a few months have passed for Evolve, a new hunter will be released next week. The Support “Kala” joins Cabot’s team and will look after things on Shear in the future. Although that might be too much of a good thing, because Kala has a dark past herself. In order to master the monsters, she implanted the DNA of the creatures into herself to be able to use parts of their powers.

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This creates a pretty interesting set of abilities:

  • The Siren Missiles are directly stolen from the Kraken and are her primary weapon. She fires small electric projectiles. Alternatively, they can be placed on the ground, making them slower, seeking targets, and stronger.
  • Teleport Pads are already the nightmare of every monster. Once placed, they connect any two points on the entire map. Yes, this also works as an escape from the arena and will ruin the day for some monsters.
  • The Armor Reducer also comes from the category of “The Monster’s Nightmare,” as the weapon can disable the monster’s armor as long as it is being channeled, allowing the rest of the team to attack the vulnerable hit points directly. If the beam is interrupted, the armor regenerates quickly.
  • Finally, like every support in the game, Kala also has the Invisibility Cloak for the whole team.
Evolve Kala Sadness
Kala is sad. Maybe a manicure will help?

With these abilities, Kala definitely has the chance to become one of the strongest supports in the game. Whether it plays as powerfully as it seems in the trailer remains to be tested.

Kala will be released on January 27 on all platforms and is part of the “Hunting Season Pass 2”. Those who own the “Monster Race Edition” of the game will also get her for free.


Find more information about the 4v1 shooter on our Evolve topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. evolvegame.com

Heroes of the Storm: The Moon Festival is coming – Many skins and mounts, also for the 2 new heroes

Heroes of the Storm (HotS) gets new heroes, stylish skins, and fresh mounts – the Moon Festival is just around the corner!

Prince Arthas invites to the Blood Dance

Because World of Warcraft has quite a significant influence on the Nexus of Heroes of the Storm, the next “event” is soon on the agenda. The Moon Festival of the Night Elves is making its way into the Nexus and dresses many of the old and new heroes like the two Diablo newcomers Li Ming and Xul in the noble garments of the festivities.

The most impressive outfit is “Crimson Count Arthas“, turning the former Prince of Lordaeron into a bloodthirsty dragon knight vampire. Because vampires understandably do not ride mounts, this form even comes with its own mount – a gargoyle transformation!

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If you prefer something more flashy and can’t get enough of Japanese pop culture, grab the “Star Princess Li Ming” costume for the sorceress from Diablo 3. As befitting a Japanese “idol”, it comes with plenty of frills in the form of flying stars and hearts.

Loads of love and positive energy is brought to the game by the “Love Doctor Lt. Morales“, who loves lots of pink hearts with which she heals, explodes, and lets her patients fly across the map.

If you’re into noble ladies, you can get “Lunar Jaina“, who appears in a traditional Japanese outfit and has dressed her water elemental in a dragon costume.

Hots Star Chariot Mount
The “Star Chariot” mount makes you a superstar.

Three new mounts, including a flying platform for aspiring superstars, the Egyptian-esque Cloud Serpent, and an Asian party dragon.

Whether the Moon Festival, aside from all the visual aspects, will also be associated with quests and other celebrations is not yet known. Perhaps at least new profile pictures or one of the mounts await diligent players.


You can find more information on our Heroes of the Storm theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com

The Division will avoid the DLC and scam trap that Destiny fell into

In the upcoming online shooter The Division, updates and DLCs are currently being worked on. The aim is to avoid the impression that something has been cut from the game.

In an interview with Gamespot, Ubisoft Massive’s Creative Director, Magnus Jansen, spoke about the plans for the game. The questions aimed at: “When you lift such a franchise off the ground, you surely have many plans for the future. Do you have stuff ready that you want to bring out later?”

The Creative Director was rather defensive in his responses. He stated that whether planning a franchise or a single game is the same. The goal is always to create a living world. If that is achieved, ideas for further parts come as if by themselves. And with The Division, that has been accomplished.

The Creative Director wants to dispel concerns that The Division has been fragmented to have material for sequels. With The Division, nothing is held back. Everything that is available goes into the first game.

Division-Save-you

So far, everything has been given for the base game, only recently did paid DLCs begin

Only now, as the base game is completed, has there been an increased focus on working on updates and the DLCs. Everything is not yet set in stone to be able to respond to player feedback. Until very, very recently, all of this had only been ideas. Only when the development of the main game was nearing completion did the focus shift more towards the DLCs and updates.

As a distinction between updates and DLCs, the Massive guy says: Updates mean “free game content”; DLC refers to paid content. They are working on both.

Division-Playstation4

Does that mean nothing comes shortly after launch? Well …

My MMO believes: It is interesting how cautiously The Division must step to avoid every pitfall that lurks along the way.

Two years ago, when The Elder Scrolls Online was released as an MMORPG with a subscription model, it was entirely logical that the developers already had entire zones and contents ready and held them back to bring them into the game after a month or later. Those who wanted to play had to have a subscription in the second and third month as well. With World of Warcraft one goes the same way and makes no secret of it. No player is upset that the second raid tier does not come at the launch of an expansion, but only half a year later.

In MMORPGs, it is undisputed how important it is to keep feeding the game with updates after release, providing players with new activities for the maximum level. If developers started programming and creating these only shortly before the deadline, a boring phase without new content would be inevitable shortly after release.

Division-Brooklyn
A first “So, did you cut that out?” controversy revolved around Brooklyn.

With the much younger Destiny , it was quickly clear that quite a bit was already in the drawer and more or less finished – it would have been impossible to launch the thing between release and the first DLC in such a short time. But exactly this behavior, where Destiny had content “on the disc” but not “unlocked yet,” brought the MMO shooter bad press and cast it in a negative light. The word “rip-off” circulated. There are rumors that have not been dispelled to this day.

In Star Wars Battlefront , fans threw their hands over their heads when EA spoke of “4 DLCs in the first year”: So those are the features we miss in the base game – such was the tenor.

Apparently, they want to avoid all these troubles with The Division.

Division-Tarot

Trained by the controversy of single-player titles “You exclude this and that and sell us that extra for additional money,” they seem to want to avoid this impression at all costs with The Division. It should not look like they already have something in the drawer. If it is indeed true that they have only recently started working on “updates and DLCs,” that could mean for The Division: After the release, there will be a while with nothing.

The scenario seems quite unlikely to us. After all, they are already selling a season pass. They surely wouldn’t refund the money if they couldn’t deliver after all…


More about The Division can be read in about this article:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

Age of Conan und The Secret World teilen sich jetzt den Game Director

The Free2Play MMORPG Age of Conan has a new Game Director: the Lead Designer of The Secret World.

The Conan franchise plays a larger role in Funcom’s future plans. At least one new title is set to be released in 2016. However, the MMORPG “Age of Conan” recently experienced a departure: Game Director Matthew Bennet left the project.

The solution presented by Funcom is in-house: Romain Amiel, the Lead Designer of Funcom’s latest MMORPG The Secret World, is taking over the vacant position at Age of Conan. Since there is no information suggesting that Amiel is leaving The Secret World, he is likely doing both jobs simultaneously. The situation is somewhat unclear.

Age-of-Conan-Barbaren

At The Secret World, Amiel became the key figure in March 2015  when the previous Game Director of TSW, Joel Bylos, moved on to another job within the company for the single-player game “The Park“. Since then, the position of “Game Director” at The Secret World has likely been vacant, but Amiel effectively filled it as Lead Designer.

In his letter to the fans of Age of Conan, Amiel now promises no major changes, but reflects a bit nostalgically on his time in the development of Age of Conan. In 2007, when he joined the team, he worked as a game designer for levels 1 to 20 and later contributed significantly to “Rise of the Godslayer”.

Amiel now states that he is getting up to speed. Then he plans to present Funcom’s plans for Age of Conan in 2016.

Mein MMO says: It is understandable that they do not emphasize the fact that Amiel will oversee both MMORPGs in such an important role. Funcom’s financial situation is known to be tense. Both MMORPGs are still profitable, according to the business reports, but revenues decline as they age.

The “dual job for Amiel” could be seen as a cost-cutting measure. Game Director and Lead Designer are typically high-level positions in an MMORPG, and they command significant salaries. However, there may be promotions or restructuring coming in the future, and this unusual situation might just be a temporary solution.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Funcom
  2. MO

Destiny: Manche Dinge sind so geheim, dass sogar die Designer nichts wissen

In Destiny, they changed matchmaking in the Crucible, causing more lag. The plans were apparently so secret that not even one of the key PvP designers knew about it.

It is quite difficult to see through the patterns of people and names to understand who is actually responsible for what in Destiny. Luke Smith, who was a lead contributor to The Taken King, has stepped back into the background in recent months.

Derek Carol has been the “PvP guy” in recent months; active on Twitter and rather extroverted, he was one of the talkative designers. Carol’s pet project is the Trials of Osiris, where he tweets every Friday about which map was selected and faces criticism. In such a position, he gets a lot of questions and occasionally answers some.

In December, he apparently said on Twitter: Nothing will change with matchmaking. At that time, they had already internally switched to skill-based matchmaking.

Destiny-Zavala-Cayde

Information Gap Among Bungie’s Designers

Now, in the last Weekly Update, there was an announcement from Lars Bakken, a lead designer: We have changed matchmaking. We have been collecting data for months, have progressively expanded the new skill-based matchmaking, and told you nothing so that you wouldn’t feel influenced by it.

Carol then reached out to the fans and said: “Do you remember when I told you we were changing nothing about matchmaking? I was wrong.” In the background, plans had changed, and Carol had no knowledge of it.

Carol adds that while much is kept secret, and they are also closed-lipped, he can rarely tell the WHOLE story (for business reasons), but he doesn’t want to mislead anyone with his statements. He just didn’t know.

Destiny-Cayde-6

Community Manager DeeJ Feels the Fans’ Mockery

The Community Manager DeeJ currently puts up with a lot for revealing so little about the plans. He is actually only there to say, “We are working on it,” as it is said in the heart of the Destiny community on Reddit. The now almost ritualized “Weekly Updates” shine with many words and very little content.

As if the position of a Community Manager wasn’t already hard enough:

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DeeJ understands the fans; he knows all of this. Still, it sounds a bit desperate in the Reddit forum when he says: Lars Bakken has now promised to help me keep you updated on the Crucible.

top-secret-1076813_960_720
Allegedly in possession of Lars Bakken! – Wait, who is Lars Bakken?

This comes a few weeks after the community was fed false patch notes, because the PvP designers had overlooked double-checking the information they provided to the players. And the misinformation went unnoticed for a long time until the players had the changed weapons and realized: Wait, something is wrong here.

In this climate, an article from Kotaku appeared yesterday, which mentions that the “higher powers” at Bungie often decide on changes at short notice, and it takes a while for everyone on the team to be aware of the current state of affairs and the plan. With that part of the article, they are definitely correct.

This is an AI-powered translation. Some inaccuracies might exist.

Armored Warfare: 573 MB-Patch lässt Euch Eure Panzer tarnen und färben

In Armored Warfare, players can now give their tanks camouflage paint thanks to a new patch.

Armored Warfare is on track. Development there is really progressing quickly. There is also a lot to catch up on: After all, the leading tank game World of Tanks has several years of head start, more tanks, more features, and Obsidian wants to hurry up.

The latest patch weighs 573 MB and brings not only balance changes but also a color and camouflage system. This has been sorely missed; although players could stick some stickers and flags on their favorite colossus, there was more to it.

Camouflage-Armored

What you need to camouflage and color your tanks in Armored Warfare

The color is unlocked through achievements in the game – achievements that you have already earned also count. However, you need to complete a battle to receive the colors you earned. They can then be chosen for all tanks.

The camouflage works either through gold or the in-game currency credits. It provides a small 3% buff to the camouflage value. Depending on the type of environment, a tank with a camouflage net will automatically select the appropriate camouflage pattern for the map (forest, desert, and snow)

Here in the trailer you can see more details:

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If you are interested in Armored Warfare, you can check out our test of the free military MMO.

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Source(s):
  1. AW

Star Wars Battlefront: Hype about nothing – Next update brings no map to Tatooine

In Star Wars Battlefront the planned update in January will not bring a map to Tatooine after all. To be precise: No new map will be released.

We reported that a video on EA Brazil’s channel announced a new update for January. According to the video, the Battlefront patch should also include a map on Tatooine. The developers have since denied that. The video from EA Brazil contained some misinformation. Therefore, no new map is coming. Nevertheless, it should be a great patch.

Developers are frustrated about false information from EA Brazil

The developers are frustrated about the blunder. It raises expectations. Then players are disappointed, even though they have worked so hard to make them happy. That’s what the “Lead Lighting Artist” Oscar Carlen told Videogamer.

Carlen also tweeted: The hype is strong for the patch. Better manage your expectations.

There is still no new official information on what will actually be included in the January patch. The Brazil video mentioned private matches, daily challenges, and some other great things.

But an announcement should come soon; there isn’t much January left.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamespot

Blade and Soul: Player count continues to rise – Martial Arts MMORPG gets 4 more servers

In the Free2Play martial arts MMORPG Blade and Soul the rush continues. More new servers are coming.

Many Free2Play titles burst at the seams at launch. But a rush like the one on Blade and Soul is still rare. NCSoft is pleased with this success. A few days ago, they launched with 22 servers. There was an overwhelming response. The 22 servers were quickly filled, they say in a statement on the B&S forum.

They then started increasing the server capacity and, when that didn’t help, launched 6 new servers.

Those are already full as well.

Blade.and-Soul-Fliegen

Iron reserve increases server count to 32 – NCSoft has already ordered new servers

4 more servers will be going online soon. That was the “iron” reserve. After that, they have nothing left in reserve. But NCSoft has already ordered new hardware. It will take a while before they can deploy that as well.

With the 4 servers coming now, they will be at 32. The two newest EU servers are called Twin Wagons and Spirit’s Reset.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. B&S Forum

World of Warcraft: The Revenge of the Left Shark

When Blizzard tinkers with the ship missions of WoW, a little pet gets its big revenge: The abandoned shark floods the inventories.

Shark, Shark, Left Shark

WoW-Left-Shark

Not too long ago, Blizzard significantly altered the ship missions in World of Warcraft. Previously, players rarely experienced so-called “rare” missions, which could offer a lot of gold, Apex crystals, pets, or heirlooms. However, since the special quests were as rare as an A’lar drop from Kael’thas, they listened to fans’ complaints and increased the spawn rate for rare missions.

The winner of this change is not only the players, but also the abandoned shark, originally known as “Left Shark”, which was a reference to the dance performance during a Katy Perry song. Instead of seeing the little pet about once a month as before, the shark is now virtually always available. Many players complain that it often appears immediately after completing the mission. This would not be particularly dramatic, but it also blocks the valuable spawn spot of another rare mission.

WoW Left Shark auction

What was once a cool prestige item is now the cheapest pet in the auction houses on almost all servers. The price has been in free fall since the change – where around 50,000 gold were initially paid, there are now only a few silver coins. That’s barely enough to drown one’s frustration in a dwarven stout.

However, those who are into fish have been able to build a whole collection of these gluttonous creatures, like imgur user Aryssal.

WoW Left sharks

One can only hope that the developers will show mercy and send the shark back to its limits (or rather, its swimming pool).


For more information about the game, check out our World of Warcraft theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Blade & Soul: Ein Blick in die Zukunft und auf einen Trailer – Inhalte 2016

Hardly a week after the release, Blade & Soul is already teasing the new content for 2016. A new teaser trailer helps with that.

Hot Enemies and Cool Mountains

The action MMORPG Blade & Soul has not even been out for a week, yet the creators at NCsoft are pulling out all the stops and flooding fans with fresh material. At least in the form of a new teaser trailer, they show players what more to expect throughout this year.

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Alongside some sexy adversaries that players wouldn’t really want to beat up, new areas, solo instances, and raids will be added, expanding the already wide variety of endgame content. In particular, the Tower of Mushin will offer exciting challenges for solo players, and the new class “Warlock” should draw hardcore players back into the MMO.

What exactly these contents will be has already been announced by the developers: We reported on this in our article “Blade & Soul: The starting shot has been fired! Launch trailer and plans for 2016“.


For more information about the game, you can visit our Blade & Soul topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

Destiny: Das könnt Ihr bei den Prüfungen von Osiris ab dem 22.1. gewinnen

In the MMO shooter Destiny the Trials of Osiris are active. Here’s what you can expect in terms of rewards on January 22nd, and this is the map.

With the big news about Destiny 2 supposedly being delayed, we won’t make a big fuss about the Trials of Osiris today.

They started at 7:00 PM and will end on Tuesday at 10:00 AM (the Iron Banner starts that evening.)

Play will take place on the map Asylum. This is considered a very good 3vs3 map, so there shouldn’t be as many complaints as usual.

Destiny-Asylum

The majority of rewards are available through the bounties. On Mercury in Destiny there are special rewards waiting for those players who reach it without defeat on the pass.

At 5 wins, there are also leg armor, and at 7 wins, the shotgun. Good luck out there, Guardians. You know whose example you should follow.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 allegedly postponed

Destiny 2, a planned sequel to the MMO shooter Destiny, is allegedly said to have been delayed.

The US site Kotaku released a disclosure report on the origin story of Destiny a few months ago. They cited several anonymous sources that were said to be within the game’s environment. The result was an interesting and quite coherent story, which Bungie remained silent about.

Apparently, there is still close contact with these sources. Because once again there is a supposed revelation, which Kotaku reports exclusively. They again refer to anonymous sources and insiders.

Update from 11.02.2016: Destiny 2 announced for 2017, expansion coming in 2016, next PvE update in spring.

Allegedly, Bungie’s leadership decided to delay the big September expansion known as “Destiny 2” . This decision was only made by the “Higher Ups” last week. It hadn’t even reached all Destiny employees yet.

Surprise!
Surprise!

They allegedly told the live team responsible for events and ongoing operations to focus on content, on DLCs for 2016. The live team is supposed to fill the gap created by the delayed expansion Destiny 2. However, the team is not sufficiently staffed for this.

The spicy part is: Activision has not yet announced Destiny 2 or any equivalent. Officially, nothing is known about it. Fans and journalists expected a Destiny 2 in September, because it emerged from a contract that became public during a legal dispute. It is assumed that a large expansion is hidden behind Destiny 2 in the style of “Taken King.”

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Plans constantly in flux

According to Kotaku’s sources, the development of Destiny is constantly in flux. Therefore, Bungie cannot reveal anything about the future at the moment, as much as fans might want. Time and again, Bungie has discarded plans.

Bungie’s leadership does not want to announce anything, nor give hints about something they are not absolutely sure they can deliver.

The future is simply not yet set, plans change constantly, feedback is being integrated, and they want to give no suggestions.

Destiny-Trio

These two ideas could be implemented

Destiny-Cabal-Attacke

According to further information from Kotaku, there are plans to bring the section “Pyramidion” to Destiny, which is an area on Mars with a new strike and raid.

Allegedly, they removed the activity “Dares of the Nine” from “Taken King”, a type of custom game as known from Halo. Players had to complete certain tasks in dynamic scenarios.

But whether something like this will come as a bridge or something else is unknown. Those are just speculations. Kotaku knows nothing concrete about the future of Destiny and how it will proceed.

Reports about something we will only learn about in summer

Mein MMO thinks: We should take all of this with caution. This is the type of story that currently tells players what they suspect and want to hear. Why doesn’t Bungie tell us anything? It doesn’t make sense; there must be a reason for it. Something is not right here. With Kotaku’s story, they explain what players suspect and feel.

However: A Destiny 2 would have been announced at the earliest at E3. That is still a long way off. It will take place from June 14 to June 16, 2016. Whether there are really problems with Destiny 2 (or with a fall expansion), as reported by Kotaku, we will probably only find out in 5 months, should Bungie really remain silent at the fair or announce something “small”.

Destiny-Queen
Destiny-Fallen

The reports now show, in any case, that fans urgently want “concrete statements” about the future of Destiny. Because the Guardians invest many hours into the game and want to finally know how it will continue, if there is still more to come.

Such an article that makes a lot of noise, like the one from Kotaku, might provoke an official statement. In recent months, developers have repeatedly tried to reassure players: Everything is fine. A lot is still coming. They will talk about it soon.

It seems that these reassurances currently aren’t satisfactory for many anymore.

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Source(s):
  1. Kotaku

TERA: Nexon will release Tera 2 in 2016

The operator of the Korean version of TERA is bringing new servers – and is working on a “TERA 2”.

Server Transfer and Mobile Game TERA 2

At the end of last year, Nexon secured TERA in Korea and has since been responsible for the further development and maintenance of the game. After the server transfer was initiated in December (with 60% of the transferred characters being Humans), the new Nexon servers are set to launch on January 26.

Tera Mobile Elin Expedition

At the same time, Nexon has also secured the rights for a mobile game that is currently being referred to as “TERA 2”, until new information is available. TERA is considered to be relatively successful in Korea, having had 5 years of development time and won numerous gaming awards. The game has already received several spin-offs in other genres, such as “TERA: Elin Expedition” for Android and iOS systems. Whether the ominous “TERA 2” will also be merely a casual game or will be more extensive is currently not known.


For more information about the game, you can visit our TERA topic page.

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Source(s):
  1. 2p.com