The Division: So sieht die Grafik auf PC, PS4 und Xbox One aus

The Closed Beta of The Division has given many gamers an insight into Ubisoft’s upcoming MMO shooter. Now, the testing phase is coming to an end. We focus on one essential aspect: the graphics.

The release of The Division on March 8 is approaching. Therefore, the developers cannot make too many changes to the graphics settings, which is why a keen look at the edges and details of the game is worthwhile. While you can extensively customize the graphics settings on PC, you have significantly fewer options to change the graphics on consoles. But such options do exist.

The Division graphics

How beautiful the apocalypse looks on Xbox One and PlayStation 4, and here are the graphics settings

One thing right away: the PlayStation and Xbox show no significant differences in the graphics settings. On both platforms, the graphics are great. According to an analysis by vg247, the PlayStation 4 has a “slight” advantage over Microsoft’s console. There is a small performance edge for Sony’s box, but the game runs remarkably stable on both devices. Therefore, graphics should not be a trigger for another console war regarding The Division.

The Division Screenshot 8

In the Closed Beta, you can enable and disable the Chroma Shift. This allows you to toggle chroma shifts of the UI elements on or off. What does that mean? Essentially, it’s a “post-process effect,” similar to a motion blur slider.

It was developed to imitate the properties of a camera lens, which makes the high contrast points on the screen visible and divides them into their red, green, and blue components. A bit complicated, then. The result is meant to give the game a stronger sense of decay and corruption. Does everyone like that?

At least this option only affects the image quality, not the frame rates. It’s best to play around with the Chroma Shift switch and judge for yourself whether you like it.

Division-Singlefighter

Additionally, there is a Sharpness Slider available. The sharpness slider lets you focus or soften all elements on the screen. These setting options have been rather unusual on consoles so far. But it’s up to everyone whether they want to use this option or not.

You can also disable the HUD in the settings, so that parts of the bottom half of the screen are not permanently covered. However, the display cannot be completely turned off. Therefore, you might as well leave it activated. Of course, the brightness can still be turned up as much as you want ‒ but you can’t change much else on the consoles.

This is what the apocalypse can look like on PC

If you meet the system requirements, you can properly crank up the settings on PC. In this context, you are much freer on PC than on consoles. In the following video, you can watch the YouTuber Arekkz Gaming play the game with ultra settings.

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He particularly highlights the lighting effects, which you can admire even in the 18-minute video. According to Arekkz, the game would run much smoother on PC than on consoles. However, he also admits that the console versions still look excellent; the atmosphere and light entry at ultra graphics settings are still currently the benchmark.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer
  2. VG247
  3. VG247

Destiny: So beautiful, so terrible can Destiny be

In the MMO shooter Destiny , great moments and frustrating struggles with lag go hand in hand. This is shown in two new video montages.

Destiny-Dual-Banjos

On Friday Derek Carol complained when he presented the new Osiris map: For some it is the best map ever, for others the worst. Some love it and thank us, others hate Pantheon and curse us for it. And that’s how it goes every week.

Yesterday we took a look at the Iron Banner in Rift mode. A part of the community complains like a swarm of angry birds about this unusual mode. Another part finds it great and fun.

What is going on with the community, one might ask? Can’t they decide? Well, a lot is certainly personal taste. Do you prefer to play alone or in a team? Do you enjoy lying in wait as a sniper, or do you prefer “Close and Personal” with a shotgun in hand?

Even with this weapon, the No Land Beyond, opinions are divided in Destiny. Is it great and for connoisseurs or totally useless and a joke?

No-Land-Beyond

But the main reason why opinions are currently divided is the lag. The players’ experiences shape their opinions, and for this quality of gameplay for the Guardians, lag or the absence of it is so important.

If there is none, Destiny can be as beautiful as seen in this video montage showcasing extraordinary sniper skills.

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But the Crucible in Destiny also has an ugly side. You can marvel at this in the video, which is quite entertaining and with a wink:

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Currently, Bungie is working on reducing lag with matchmaking settings. Initial results seem to be encouraging, Bungie stated. But before they introduce the changes, they want to take more time for consultation.

This is an AI-powered translation. Some inaccuracies might exist.

LoL: New champion selection is hardly here, and Riot already wants to change it

For several days now, the new champion selection of League of Legends has been running more or less flawlessly on the EU-West servers.

While many of you are probably still diligently farming the bonus IP, which Riot Games distributed at the start of the new champion selection in an event, you may have noticed that the selection is still improvable in some areas. Many suggestions are surfacing in various threads on Reddit or in the LoL forum on how to improve the champion selection in League of Legends and which features are not well liked.

LoL Champion Selection Pre-Selection

Riot Socrates has now addressed these points in the LoL forum and explained what changes will be made to the champion selection in the near future.

These changes are planned by Riot for the new champion selection of LoL

1. The champion selected in the pre-selection to show your team who you want to play will no longer be visible to the opponents when it is your turn in the champion selection. This feature has been deemed completely unnecessary by many players and will be removed soon.

2. A filter will be added, allowing players to sort champions by their roles. (Support, ADC, Mid, Top, Jungle) – This is currently partially possible if you type the respective role into the search field – but this function will probably become available as an extra button.

3. The champion grid, which is the window listing all champions, will soon be collapsible at all times. Currently, it is only visible during banning and when selecting your champion.

4. Reducing pre-selection, selection, and banning times in the champion selection. Especially the long time in the pre-selection has already led to many negative comments on Reddit and in the forums.

LoL Skin Selection Purchase

5. Purchasing a skin during the champion selection will be possible again. This was possible in the last champion selection and even in ARAM – hence it will be adjusted in the new champion selection.

These bug fixes are coming for the new champion selection in LoL

A few errors also need to be fixed.

  • The correct display of the time spent in the queue.
  • Fixing issues with entering/leaving a champion selection. (A time penalty was applied if you accepted an invitation to another champion selection during an ongoing champion selection.)
  • The weekly free-to-play champions will (again) not be available in ranked games.
  • The client will in the future come to the forefront during the AFK check, banning/selecting a champion.
  • The freezing of the game when entering and leaving lobbies will be fixed.

This list is not final but only indicates what Riot Games has already planned for improvements.

What do you think of the new champion selection?


You can find more about LoL on our topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Riot Forum

Conan Exiles: New survival game will be bloody, naked, and harsh

The new survival game from Funcom, Conan Exiles, is said to be twice the size of the world of Skyrim and apparently at least 4 times as bloody.

Listening to Joel Bylos and Lawrence Poe in their interview with IGN, everything sounds so logical. Survival games are trending and the ultimate “survivor” is Conan. In the new game Conan Exiles, players will meet the barbarian in his mid-twenties during his wandering years. But it’s not about Conan himself, but about the wild land where his story takes place.

Conan-Exiles

No classes, a single massive map per server

At Early Access, Conan Exiles will offer a single 53 square kilometer map without loading screens, but with a variety of different landscapes. There will be no classes in the game, and freedom will be at the forefront. Players can serve different gods, even change religions if they wish.

Not much can be gleaned about the actual gameplay from the interview. Players can gather resources to build houses, also in various architectural styles of the different peoples. If many players work together, fortresses and castles should be possible as well.

The world itself is contained, but looting NPC hordes can invade from the outside, which players must defend against.

It is planned that there will be both private and public servers. Administrators should be able to configure many details.

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Heads should not roll, but fly

Funcom’s Bylos talks most about the game’s atmosphere: It is said to be bloody, with heads and limbs flying during fights. There are plans for fast-paced combat with direct feedback. It is intended as a first-person game, although there will also be a 3rd-person perspective.

There will also be nudity in some form in the game. Players will be able to capture other players and sacrifice them to their gods. But don’t worry, Bylos assures, this will not be a long martyrdom where players humiliate, feed, and torture the captives; rather, it’s more like: Ritual, tear out the heart, done.

It seems that Funcom still has a lot planned before the game starts Early Access on PC in the summer. It will then come to consoles later.

Conan-screen1

Plenty of warning signs: Studio needs quick success

Mein MMO says: In the interview, Conan Exiles seems like a massive project – very different from The Park, which was initially planned as a “small game”.

One can’t help but wonder how Funcom intends to pull this off in a relatively short time and with certainly limited budget. Especially since they repeatedly emphasize how much they value production quality.

According to reports, Funcom is under pressure for success and time. Whether that can be reconciled with high quality seems questionable.

Conan-Exiles

The “Early Access” model is not exactly associated with a quick production in survival games. It often seems that a “rough version” is sold very early through Early Access. Players see a lot of potential, there is a brief hype, but it fades when players realize that there are still many work-in-progress and construction errors that persist for months or even years.

Because the actual finishing touches on early access survival titles progress terribly slowly. At least that has been the case with many similar projects. One exception is undoubtedly the summer hit 2015 Ark: Survival Evolved. Maybe Funcom can follow in its footsteps. One would wish that for the Norwegian studio.
Currently, where there are only ideas and a few screenshots, we remain skeptical for now.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

SWTOR: Sex mit der Ex? Kaliyo wirft romantische Fragen auf

Kaliyo returns as a companion in Star Wars: The Old Republic – can former agents rekindle the fire of love? And what does the rest of the crew think?

A fling with the anarchist

In the recent developer livestream of Star Wars: The Old Republic, Charles Boyd and Alexander Freed talked a lot about the story of the past 9 chapters of the current expansion Knights of the Fallen Empire. With the introduction of “Chapter X: Anarchy in Paradise“, the cunning Kaliyo returns, and players had many questions about her.

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The most interesting encounter is for former agents. Kaliyo was not only the first companion but also a romance option, at least when playing a male agent. But now 5 years have passed, and Kaliyo has taken her own path – how does that affect the opportunity for a renewed romance? We have translated some of the most interesting questions on the topic for you. Of course, if you don’t want to be spoiled, you should not continue reading!

Swtor kotfe valkorion

“I was an agent and had a relationship with Kaliyo. In KoTFE, I then had a relationship with Theron Shan. If I meet Kaliyo again, can I resume the relationship?”

“That depends on the individual characters and where they are [story-wise]. […] You can certainly try to rekindle that. Whether she is even in a position where she has an interest in getting back into it, you’ll just have to play and see.”

“Will other characters find out if I resume a relationship with Kaliyo?”

Rawr - Kaliyo has made a name for herself.
Rawr – Kaliyo has made a name for herself.

“Yes, it’s a big alliance, but word spreads if you have two relationships at the same time. Other characters will find out if you continue a relationship from before carbonization.. and they might not react very positively to it.”

In conclusion, they also talked a bit about whether other key companions would reappear in the story and how long it takes to implement such things. It is a “great investment” to bring even a single one back, as noticeably more dialogue options are needed for the different classes that have already encountered that character.

Additionally, they only want to do this if it “fits the story” and the character has “room to shine”. So it is probably not to be expected that all “old” romances will reappear in Knights of the Fallen Empire.

P.S.: The title comes from Schuhmann. I would never be so uninhibited.


Find out more about the game on our Star Wars: The Old Republic topic page.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: Wann endet die Beta auf PC, PS4 und Xbox One? [Update]

In the upcoming MMO shooter The Division, there is currently a beta running, but when does it end?

Update: The beta has been extended by 24 hours at short notice. The new end date is Tuesday, February 2, at 12:00 PM our time.

There was a lot of information surrounding the start of the beta. For a long time, we only knew: The beta ends on January 31, which is today. Now we know the exact end date of the beta and the time. There is good news.

The beta of The Division on Xbox One, PC, and PlayStation 4 ends on Monday at 12:00 PM our time.

This means we have half a day more than expected; no one has to worry that the plug will be pulled on The Division tonight.

Also good news: Today there will be no maintenance like in recent days. You will also be able to play through the lunchtime.


We have dealt with the Dark Zone of The Division in this article:

The Division: I predict tears – PvP concept Dark Zone will frustrate many

 
This is an AI-powered translation. Some inaccuracies might exist.

Warcraft Movie: Actor has become lazy, fat, and happy due to WoW

The actor of Orgrim Doomhammer from the Warcraft movie admits: Playing WoW has saved his life.

A big, happy Orc

That World of Warcraft has contributed to some players gaining a bit of weight is probably more than just a stereotype. But when someone claims that WoW has literally saved a player’s life, society often frowns upon it and labels the person as eccentric. It is all the more delightful when celebrities also open up about their experiences.

Robert Kazinsky, the actor of Orgrim Doomhammer from the Warcraft movie, was a guest on Conan O’Brien last week, a well-known comedian and entertainer. There was hardly any talk about the upcoming movie, but rather about the game and how it influenced Kazinsky’s life.

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Kazinsky reports how much his job as an actor has taken a toll on him. In a British cult series, he played a tough guy. This led to lightly intoxicated individuals often provoking and even hitting him in pubs to show off to their friends: “I smashed the tough guy from the series.” They did not see the actor, but the characters he portrayed. This, along with the growing recognition, affected him so much that he hardly wanted to be seen on the street without disguising himself – and then came World of Warcraft.

The happiest time of his life

For a long time, he was immersed in the game and especially enjoyed the social contacts he made there. His guild members did not know who they were playing with, which created a relaxed, honest, and carefree interaction. The rewards the game provided boosted his self-confidence.

“World of Warcraft saved my life,” he says with a smile. And he is convinced of that, even though he played for long periods of 18 hours a day and barely left his apartment. Then he adds with a grin, “It made me happy, but also fat.”

Orgrim Warcraft Movie

To conclude, there was a confession that one does not often hear. “I have a great life, the perfect girlfriend, wonderful work. But I was never as happy as when I was fat, playing video games, and had no expectations on me.”

Mein-MMO says: A nice story that will surely help to further bring the stigmatized games into the right light. If more famous people publicly shared their experiences with online games, the image of “isolating computer games” would likely change soon. This example beautifully shows that games can connect people in a way that situations in “real” life often cannot.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Albion Online in 2016: Das Januar-Update ist live – bringt die Walking Dead und andere Untote

The big January update has been released for the sandbox MMORPG Albion Online.

Finally, fans of Albion Online are getting new content, as the big January update introduces a whole range of new features – including the undead!

Albion Online Marketplace
The living dead are here!

You will primarily encounter the shambling corpses in the two new dungeons “Sunken City” and “Tomb”. In these dungeons, you must defeat all monsters per level. Whoever succeeds will open a gate to the next deeper level. This way, you fight your way through and face ever-greater challenges. New monsters such as ghouls and cursed skeletons will stand in your way.

What would dungeons be without bosses? You will face off against two particularly nasty enemies, the Necromancer and the Governor. In the deepest dungeon, the Reaping Pit, you will ultimately confront the particularly nasty Soul Reaper!

Albion Online becomes a bit more comfortable

Albion Online Missions

Additionally, the user interface has been revamped and specifically optimized for PC players. They will now find a target display for spells, allowing for even more effective combat. Sorting of equipment, automatic stacking of resources, an option for quickly equipping all gear, and simplified controls are among the new features.

It is now possible to send items from the inventory to the bank or vice versa by holding Shift + clicking the left mouse button. Also new is a friends list, which aims to bring the social aspect of the game more to the forefront.

The developers continue to state that they are already working on more major features and content for the MMORPG. Fans can look forward to the coming months, as new updates for Albion Online will be released regularly. While this time PvE has received some love, soon it will be the PvP fans’ turn again.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Armored Warfare: The next patch 0.13 brings Chinese tanks, a third dealer

In the military MMO Armored Warfare, the next patch brings Chinese tanks, a third dealer, and much more.

In Armored Warfare, the player takes on the role of a mercenary. He acquires his tanks from two dealers, one selling Western goods from Europe and North America; the other is based on the offerings of the Eastern Bloc.

These 7 tanks are coming to Armored Warfare on February 11

The next patch, which will be released on February 11, will introduce the dealer Zhang Feng and he will have 7 Chinese tanks. They are:

  • Type 59 (Tier 3)
  • Type 69-II (Tier 4)
  • Type 80-II (Tier 5)
  • WZ-1224 (Tier 5 Premium)
  • Type 85-IIM (Tier 6)
  • Type 90-II (Tier 7)
  • Type 98 (Tier 8)
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Feng will expand his offerings in the coming months to include tanks from other nations. A preview of which tank will come to the game was given in November already: Armored Warfare is now getting more tanks, and will eventually get a lot more

Also in the February patch, there will be a new PvE map, the reward system will be revised, further balance changes will be introduced, and matchmaking will be updated.


For more about the patch, read it at Armored Warfare itself – also in German. More about the game can be found in our MMO review.

This is an AI-powered translation. Some inaccuracies might exist.

Fractured Space – The spaceship MOBA is free this weekend!

On Steam, the space MOBA Fractured Space is being given away for free – we took a quick look at the unusual game.

Space battles for free

There are now MOBAs everywhere you look. Whether Heroes of the Storm, League of Legends, SMITE, Dota, or another representative of this genre, the number has become seemingly endless. The currently alpha game “Fractured Space” joins the list of these games – and yet it is quite different.

Unlike usual, in “Fractured Space” you control a spaceship over the battlefield instead of a hero. The typical 2D environment has also been left behind, as you can move up and down in space. This creates – at least in theory – exciting situations, as the areas are peppered with asteroids and space debris behind which you can hide to avoid enemy fire or to set an ambush.

Fractured Space Screenshot 1

As for the “abilities” of the ships, it uses a mixed system of the known competitors. While ordinary shots and some rockets do need to be aimed with a crosshair, other abilities can be fired at a marked target as long as it is within range.

The basic principle is similar: There are three play areas that resemble the “lanes”. On each lane, there are several mines that players can capture for themselves. This increases the team’s resource gain (basically experience points), allowing for faster upgrades. At levels 3, 6, and 9, you can distribute specialization points, deciding whether to become more penetrating or more robust.

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For a limited time, the game is completely free, you can grab it for free until Sunday night, January 31st. However, this is not a “Free Weekend” but a permanent deal. Whoever adds the game to their Steam library now can keep it forever. This link takes you directly to the game’s Steam page.

Cortyn says: Well, what can I say? I played the game for a while after I was forced I was kindly advised to play it. The spaceship movements are so slow that I was several times worried that the game had simply crashed – it just doesn’t move forward. When I think of space battles, I always think of a bit more realism.

Fractured Space warum schuhmann warum
As a nice coloring of the screen, it is definitely suitable.

I believe that Fractured Space is a game for masochists enthusiasts who cannot deal with the much faster MOBAs. Anyone who likes spaceship battles might still enjoy this game. Due to the slower pace, it might also be worth a look for long-term strategists.

But best make your own impression, as the game is still free. However, I cannot recommend it – sometimes even free feels too expensive to me.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn.con

The Division: I predict tears – PvP concept Dark Zone will frustrate many

In the MMO shooter The Division, the Dark Zone will be a culture shock for many who just want to give it a try, predicts our author Schuhmann. 

Let’s start with the blessed past to understand what makes it so special that The Division today focuses on “open PvP.”

I can still remember a time when there were “Open PvP” games. Well, actually that’s nonsense. The concept isn’t extinct today; it simply changed its target audience and has become a niche solution, particularly in MMORPGs. Games like H1Z1 or DayZ use the system today and enjoy a wonderfully toxic community and a terribly bad reputation, attracting sadists.

In the past, one didn’t have to consciously decide for such a “rough” game to experience open PvP. Even in MMORPGs, it was quite normal to enter a PvP zone without any idea of what awaited you there. Whether you would be playing 20 against 20, or 15 against 50.

When games like The Elder Scrolls Online try to do this today, it splits the community. It is already a special thing to see the system today and then at such a prominent place as in The Division.

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If one wants to play solo while the others are out in groups of eight

To understand what The Division is planning and what the problems are, let’s take a look at one of the games with open PvP and what types of players went in:

  • in Dark Age of Camelot, for instance, there were single players in the huge border areas who operated as assassins. They were the lone wolves.
  • small groups of 2 or 3 assassins and archers worked together in stealth, so to speak as small task forces.
  • “Full groups” of 8 players were out there, working as a team, striking like an elite unit and could disappear quickly.
  • then there were several full groups, for example, from a guild, working together to gain an advantage, regiments so to speak.
  • and one encountered the so-called “Zerg,” large uncoordinated masses of players running after a leader and flattening everything that came in their way. An army.
Camelot Unchained Heavy Fighter
By the way: In Camelot Unchained, they attempt to revive the spirit of DAOC.

Even back then, over 10 years ago, Dark Age of Camelot was incredibly marked by frustration and mutual hostility. Because: Whenever one of these groups met another, they overran them and spoiled “their fun.” Because actually, everyone wanted to maintain their play style. Solo players wanted to face others. 8-man groups against other 8-man groups. And the people who were in the Zerg had fun when they could face another “army.”

In practice, however, the “solo players” were consumed by small groups, the small groups by 8-man groups, and the 8-man groups by the Zerg. Unfair, echoed over the years from a thousand guys.

The accusation was always: You can’t do anything, so you “cheat” and flatten me, come on with the same strength as us, then you’ll see. And the other would say: Mimimi, I can’t hear you, you’re dead.

Guild Wars 2 Legendary 3

The solution for many was: Structured PvP or Zerg

In recent years, actually for the last 10 years, we have moved away from this open idea of how PvP should be and have basically chosen two different concepts to solve these problems.

In newer games like The Elder Scrolls Online or Guild Wars 2, which wanted open PvP, they emphasized from the start with an even stronger focus on group PvP: We want you to be out in larger groups. If you don’t run with the Zerg, then we can’t help you. There are a few things you can do with fewer people, but basically it’s about sieges and castles, and for that you need masses. Also, they are no longer as open as before, with hidden caps implemented.

On the other hand, in many games, “Structured PvP,” closed PvP, has prevailed: You enter a sandbox that has clear game rules. Whether you now call it battleground, arena, or melting pot is ultimately irrelevant. From the beginning, it is clear: 2 against 2, 6 against 6, or even 20 against 20. Everyone knows what to expect here. These are the rules. All who enter have the same goal. It’s fair. That’s the gameplay style that most are used to today.

So it is all the more astonishing that The Division deviates from this.

Destiny-Osiris-Herz
Currently successful titles like Destiny or WoW focus exclusively on “structured PvP.”

The Division will be a surprise for many in the target audience

In The Division, they opted for a new system, the “Dark Zone”. It’s a relatively open PvP area, though not nearly as large as in DAOC back then. In terms of dimensions, it resembles a closed PvP area more. Only that players are not divided into equally strong teams, but generally operate alone, though they can team up.

So the conflict in the Dark Zone is actually only between players who operate alone and those who work together in a team.

Already in the first hours, you hear complaints from players who are not used to such a system: There are four people working together. You can’t go in alone. I’ll be shot immediately. I don’t stand a chance. Unfair. I don’t want to play like this.

As an alternative, the solo players, which the developer surely wants, would now have to form teams, defend themselves against the four allies lurking at one of the key points. If necessary, the “individuals” would have to go against the team with 8 or 12 players. For this, The Division has even planned additional rewards with the rogue system.

But this “in necessity we work together as a team” requires a change in thinking from players that they have not wanted before. The lone wolf does not hunt in a pack. He simply does not want to. And many in the target audience of The Division are, it must be made clear, lone wolves. Massive knows this too: they marketed with the “You can also play alone” thing.

Division-Endgame

In The Division, an additional frustration element is added: Once loot is acquired in the Dark Zone, it can only be secured at certain locations after a nerve-wracking ordeal. If you are eliminated beforehand, it can be completely lost. A cooperating four-man team can effectively rob “solo players” and maintain a lucrative playstyle with minimal personal risk. The perceived unfair playstyle of 4 against 1 still pays off. This further ensures that the Dark Zone is already keeping players busy.

One can say that The Division in this regard relies on an unusual flavor that many players in the target audience do not know today and that will not be to everyone’s taste. The question will be: Who can warm up to the new taste, and who will at least approach it openly?

The-Division-Winter-Soldier

Now, one should not blame The Division: Anyone who only walks in worn-out paths will not find themselves in any interesting place. The open world concept has always found its friends, who react to the thrill of an ever new situation. A “fair PvP concept” would not have fit into the scenario of The Division, as it follows the motto: War is not fair either.

But it’s strange: For a game that clearly focuses on the mainstream, on shooter players like The Division, the Dark Zone is a surprisingly bold choice. It remains to be seen whether the concept will be maintained and how players will accept it in the long run.

This is an AI-powered translation. Some inaccuracies might exist.

ArcheAge: Dragon Riding as a King

What would a true king be without a loyal dragon? In ArcheAge you can fly over your realm on a mighty fire-breathing dragon.

A royal mount

While western players are currently engaging in a hot dance battle with blood singer Aria at the Mistsong Pinnacle , the Korean version of ArcheAge is already ahead. Currently, update 2.9 is live there. As reported by 2p, with 2.9 players can create their own kingdoms with cities and fortresses. The dragon serves to protect these kingdoms.

At the head of every proper kingdom stands the king, and he wants to be carried into battle in style. This does not happen on a silly steed, but on a house-sized dragon that brings death and destruction to all who dare to oppose the realm. This little video shows just how impressive that actually looks.

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While the king glides across the landscape on his mobile lighter, the dragon, by the way, patrols independently to set the opponents on fire all by itself.

It will probably take some time until the corresponding patch also goes live with us. We will report as soon as a release date becomes apparent.


More about the game, such as the cool soundtrack, can be found on our ArcheAge topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p.com

Final Fantasy XIV: Patch 3.2. Revises Tanks, Brings Hildibrand – Additionally: Winter Collection in the Video

In the fantasy MMORPG Final Fantasy XIV, the next patch 3.2 will be released at the end of February. Tanks will be reworked and Hildibrand returns.

This morning, Naoki Yoshida announced details about patch 3.2, which will be released on February 23. We summarize a few details from the usual detailed producer letter.

Tanks will be healthier – will soon need Vitality in Final Fantasy XIV

One of the most important changes: For tanks in Final Fantasy XIV, the “Vitality” value will be taken into account for the power of physical attacks starting with 3.2. They can then spec into that instead of Strength.

For tanks, it will be sufficient to only wear Vitality gear. Especially the Paladin will be significantly reworked with 3.2.

FF14-Tank-Job

The Machinist can look forward to a small buff to deal more damage. The Astrologian will have their ability “Shuffle” reworked so that the same card cannot be drawn again.

The Mentor System in FF 14

Interesting are also the changes to the mentor system. To be accepted here, one needs 1000 completed dungeons or instances and more than 300 recommendations. Players can then choose a “Combat Role” for which they want to give mentor tips.

Crafters or gatherers need either over 100 produced “Collectables” or they must have collected 300 of them.

Meintor-FF

Anyone who is a mentor can invite beginners into a special channel. In addition, they will tackle activities of the “Duty Roulette Mentor” type.

FF14-Gear-of-Change

There will not be a massive amount of new rewards for mentors. Mentors will receive a toggleable crown next to their name, rewards, and accomplishments when they complete content with a mentee that they have not completed yet. They also receive preferential treatment in these queues.

Hildibrand returns and there is a new winter collection

As a surprise for players: the popular Hildibrand, a self-proclaimed master detective, will return in 3.2. Additionally, Final Fantasy has introduced the winter collection.

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The producer letters from Yoshida are always detailed and this one covered numerous other aspects, such as PvP with the new “Feast” event, exploration missions, or the new primal “Sephirot, The Fiend.” However, it is also a somewhat chaotic live format and in Japanese.

For more information, one can look at this live document, where at some point the English translator was criticized.

sephirot

Normally, Square Enix later explains these modes and details more thoroughly in easy-to-digest bites, with videos and screens. We have already introduced the planned “changes” for 3.2 and will surely cover the details again.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Square Enix

Destiny: Rift im Eisenbanner spaltet Community

In the MMO shooter Destiny , the new Iron Banner is causing a stir. While some love the Rift mode, it annoys others greatly.

Iron Banner is the monthly PvP event of Destiny. For a long time, it was the best way for solo players to acquire powerful gear. Because you can also die to the “high rewards”. You get coins for losses, which can be exchanged for reputation points after a victory.

In the first year, Bungie was still conservative with Iron Banner, which took place in the Control mode, the standard PvP mode of Destiny. In year 2, however, they experimented and allowed Iron Banner to take place in the American Football mode of Destiny, in the “Rift,”. This divides the community.

Here in the video from Planet Destiny, you will find some tips on how to handle Rift:

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What the critics of Rift as an Iron Banner mode say

The critics of the new mode are mainly disturbed by one thing: The unfamiliar mode favors teams that can communicate. In Rift, the goal is to carry a ball, the Spark, to the center of the enemy base. For this, teamwork and communication are essential. The “Runner” needs, like in football, his teammates to clear the way so he can break through. Otherwise, he will be shamefully taken out by the standing defense.

But is the Runner now the star and dictates the tactic? Or does he have to subordinate himself to his teammates and react to their actions? It’s not so easy when you can’t coordinate over voice chat.

In the regular modes, players can often compensate for such “communication disadvantages” by map knowledge and tactical understanding. Almost everyone has understood the basic principles of Control today.

Destiny-Rift

For solo players who have previously used the Iron Banner to acquire gear that was otherwise only available in teams, this week is a frustrating experience, being on the losing side so often.

Especially the “Runner” bears great responsibility in the Rift mode. If he plays impatiently, running into enemies too often, it quickly turns into frustration for his team. He then becomes the ego player, only concerned about his stats. He becomes the scapegoat, with the dark Rahool placed upon him.

What the supporters of Rift as an Iron Banner mode say

Players who enjoy Rift are usually team players. They praise the dynamism of the concept and appreciate the variety it brings. The fights are fast, exciting, and fun. There is much more emphasis on mobility compared to before.

They particularly celebrate spectacular actions like in this video here:

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What do you think about the new mode? Prefer no more experiments? Or do you like to see new things more often?


In this article, we have outlined the rewards of the Iron Banner:

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 16: Pro Clubs – tips and tricks for your club

In FIFA 16, the Pro Clubs mode is one of the most popular modes in the game. We give you some tips on how to lead your club to glory and honor.

What is Pro Clubs?

For many fans of the FIFA series, Pro Clubs is the only true mode to play the football simulation right. In most other modes, you have to rely on ten AI players while you can only control one player yourself. In Pro Clubs, you and your buddies each take on a position, meaning that each person only controls one player – their Virtual Pro. This allows you to team up with up to 10 other players, making thrilling 11vs11 matches possible. Of course, in reality, there are usually fewer human players on the field since you don’t always have eleven people to play with.

FIFA 16 Pro Club Ranking

Pro Clubs requires you to have enormous tactical teamwork. This likely explains the fascination of this mode. Currently, there are around 470,000 clubs on PlayStation 4 alone. Considering that each club has numerous players involved, it shows just how popular the mode is. In a leaderboard, you can always track who the best in the world are and what place you currently hold.

My Virtual Pro – Size, Weight, Attributes

FIFA 16 Pro Clubs Pro

It all begins with the creation of your Virtual Pro. In character customization, you have various options: the face is freely adjustable, you have numerous hairstyles available, some even modern, and in the end, some nice shoes await you. However, many philosophies clash on what kind of shoes to wear. Ultimately, though, it doesn’t really matter for gameplay what kind of hair or shoes you have.

The size, weight, attributes – and also the decision of whether to be right- or left-footed have significant effects.

As for size, the following rule generally applies: the taller, the slower. However, you do have some advantages when a cross comes sailing towards your head. How you want to utilize your size is up to you. The best advice is probably: on the wings, you need pace dribblers; if you play with a central striker who is waiting for high balls, make him tall! You can read more about pace, acceleration, and speed here.

The relationship between size and weight is somewhat more complicated. This can best be explained with the following example:

Assuming your Pro should be 173 cm tall (a very commonly chosen size), then his weight additionally affects his attributes. Let’s focus here on speed: a normal weight of about 75 kg results in standard values of 86 acceleration and 86 speed, which is quite balanced.

However, if you think that the lighter the player, the faster he will be, that’s not quite true. If the Pro weighs, for example, 56 kg and is visibly underweight, this adversely affects his attributes: he only has 82 acceleration and 82 speed.
If the body weight is 82 kg, acceleration decreases compared to 75 kg (84), but speed increases (88).

Fifa 16 Duels

All other attributes react similarly; depending on weight and size, they increase or decrease. You need to play around a bit to create your desired Pro. In my opinion, you can play quite well with a wing striker of 173 cm height and a weight of 71-81 kg. Just try out different settings and discover your preferences. After all, you can also enhance all your attributes by completing achievements. How to unlock them is always indicated with the respective achievement.

Finally, it’s worth mentioning that over time you unlock traits such as bicycle kick, driven pass, or second wind. You can only select five traits at a time. Which ones are best for your play style depends on the position you play. Since I have never scored a bicycle kick goal in countless games, I can confidently advise against this trait.

The right formation makes the difference

Once you have passed the first hurdle of creating your character, you need to form a lineup with your friends in any formation. While a five-defender formation was almost game-changing in FIFA 15, nowadays a four-defender setup is often sufficient.

FIFA 16 Pro Clubs Formation

In FIFA 16, 4-3-3 formations are very popular; you encounter them in many game modes. Up front, this provides a broad, variable play style, but you must also work back particularly hard. It should be mentioned that you still encounter opponents with a five-defender formation. Here it is usually harder to find gaps. However, these opponents do not often come in front of your goal.

The formation always depends on how many players you are, whether only attacking positions can be filled, or if you also have human defenders who can clean everything up on their own.

Over time, a diamond formation (4-4-2) has crystallized in my club. Up front, two strikers open numerous attacking options, the CAM distributes the balls diligently, and additional players provide a secure, defensive support.

There is unfortunately no “perfect” formation, you have to find the one that suits you and your friends the best. Which one do you play with?

The formation also depends on whether you play with an “Any” or not. We want to explore what this looks like on the next page, among other things.

This is an AI-powered translation. Some inaccuracies might exist.

Star Trek Online, Neverwinter: Embarrassing PR Blunder – this Advertising Deal is Offered to YouTubers

A marketing company has now approached the wrong person for advertising on behalf of the MMORPGs Neverwinter and Star Trek Online.

It is no secret that some YouTubers and gaming sites earn money by advertising a specific game. When everything is above board, they also say: This is an advertising format, it’s “Sponsored.”

The calculation of the advertisers: If a YouTuber, whom his fans trust, makes an advertisement for our game, it is worth a lot. Then we use his reach, his image, and his relationship with his fans for our purposes. Similar to well-known TV hosts passionately eating gummy bears.

Normally, however, one never learns under what conditions such advertising deals come about and what is in the fine print. This time it’s different.

Neverwinter-Tiamat-XBOX

PR agency makes immoral offer … but to the wrong person

Perfect World has hired an advertising agency that is supposed to ensure that good videos and press coverage for the two MMORPGs Star Trek Online and Neverwinter are obtained.

The problem: The advertising agency contacted not only YouTubers but also the US site Kotaku. They are known for leaking supposed internal information from the gaming industry. They seem unfazed by any conflicts with angry publishers.

Just recently, Kotaku expressed indignation in an article that they were allegedly on Ubisoft and Bethesda’s “black list” after they thwarted their plans and leaked details about their blockbuster games early in the past.

Kotaku feels a bit like an outlaw in this role. They are somewhat proud of it.

Neverwinter-XBox

They are now receiving an offer from a PR firm to say nice things about Star Trek Online and Neverwinter for money. They were allegedly offered $120 and then additional money for each person who registers in the game due to the video.

$120 upfront and then more for everyone who signs up through you

Kotaku had no interest in such deals: The two MMORPGs do not play a role on their site. Additionally, they seem to find the $120 that would have come with the offer a bit insulting. “That’s enough for two whole video games. Woohoo!”, they wrote.

However, Kotaku pretended to be interested, reported interest so that the agency would release details about the deal, and now published a fresh article about how it would look if they had shot an advertising video for Neverwinter or Star Trek Online.

This is a real trailer, just to hear the advertising messages in the original:

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Say in your own words how awesome we are

In the campaign recommendations, there was a series of messages that they would like to have included in the video, such as that Neverwinter is a “Large-Scale PvP game” or that in Star Trek Online you can become a warrior of the Klingons. In principle, the content of the advertising trailers of the two MMORPGs.

The advertising campaign also advised YouTubers to “find something in the game and make friendly fun of it, but absolutely do not curse or use bad words.”

For the end of the video, they recommended phrases like “You should definitely try out Neverwinter and play with me. It’s completely free and you can download it here under the link.”

One thing that Kotaku appreciates about the somewhat naive advertising agency is that they clearly demanded in the campaign that YouTubers make it clear: This is sponsored content.

Perfect World is certainly not an isolated case, companies usually are more skillful

Mein-MMO says: Fairly speaking, one has to say that Perfect World is certainly not an outlier here. Such tactics are likely employed by a number of companies when looking around on YouTube. Not just in the MMO sector. And at least, Perfect World insisted that everything be properly labeled as advertising.

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By the way, such practices have long also arrived in this country: The German YouTuber Gronkh had to face criticism from Golem when he appeared in a commercial for “The Evil Within”. Gronkh’s fans found that not cool at all from Golem.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

WoW: Legion – How stylish is the new elf zone Suramar!

With Legion, new zones await the players of WoW (World of Warcraft). First images from the elven city of Suramar show how idyllic these areas can be.

Center of Night Elf High Culture in WoW: Legion

The alpha version of World of Warcraft: Legion received a new update that significantly polished the area “Suramar”. While the new area still lacks NPCs, both allies and enemies, an alpha tester was able to get an impression of the zone. When he lost his internet connection, the game did not throw him back to the login screen – this allowed him to explore the new, still unfinished zone and take numerous screenshots, which he quickly uploaded to imgur. We would like to briefly present some of his images; you can find the complete list in our sources.

WoW Legion Suramar Forrest

In Suramar, you can see many influences from all the other “elven areas” from previous expansions. The warm colors are reminiscent of the Sunstrider Forest of the Blood Elves in Quel’Thalas …

WoW Legion Suramar Catacomb Entry

… but many cool colors are also in use. The blue shimmer of arcane energies and the overgrown entrances of buildings are found everywhere. One is never quite sure: Is it simply overgrown? Or are there druidic influences?

WoW Legion Suramar Seaside

A view of the sea is also worthwhile, because if you look closely …

WoW Legion Suramar Under See

… you can see the devastations on the seabed. When the Well of Eternity exploded, magic spilled over the world – these effects are still visible on the ground after 10,000 years.

WoW Legion Suramar Crystal Tower

Even though not all textures are present, I personally like the new area visually so much that I sincerely hope that large parts of it are also “peacefully” accessible without running into an enemy every 5 steps – I can hardly imagine a prettier location for roleplay at the moment. I even claim that Suramar will be one of the most beautiful zones of Legion – if not of the entire game. It was about time that the Night Elves got a little more shine, even if it is now in the guise of the “Nightfallen”.


For more information about the game, check out our World of Warcraft topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com
  2. imgur.com

Star Wars Battlefront: Behandelt Battlefront II die neuen Filme?

The business with Star Wars: Battlefront is booming. Is the next installment already in the works at Electronic Arts?

When is the next “Battlefront” coming out?

Star Wars: Battlefront will likely go down as one of the major successes in the history and business records of Electronic Arts. With 11 million copies shipped and over 1 million bundle sales of the PS4 version of the game, the equation worked perfectly. When Chief Financial Officer Blake Jorgensen announced the quarterly figures of the publisher Electronic Arts, some comments were made about a potential sequel. The conversation was that customers unexpectedly preferred a physical version of the game over a digital one.

Jorgensen stated that this could indeed be the case, “if we make the next Battlefront,” but added that there are no concrete plans for it yet. While this is not a definitive commitment, it is clear that this possibility is already being discussed internally.

Star Wars Kylo Ren
Kylo Ren in the next “Battlefront”? That is quite likely.

Fans can be sure of one thing. The footage from the new trilogy (Episode VII – IX), including characters, starships, vehicles, and other technological advancements can be used in a future game – but not in DLCs for the current games. The reasons behind this are likely of a legal nature. Will Kylo Ren rage across the battlefield in the next Battlefront instead of Darth Vader? We will see.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers.com

Destiny feiert Scharlach-Woche mit Shadern, Emblemen, Gesten und Geistern

In the MMO shooter Destiny , the Valentine’s Day event “Crimson Days”, Scarlet Weeks, has been introduced.

The Weekly Update arrived, as announced, on Friday evening. Those who thought there would be any mention of the controversies of recent weeks or the leadership change will be disappointed. Not a word about it. There is also no information regarding the future.

You could say: Bungie currently sees Destiny through “rose-colored glasses”, well, actually – scarlet.

Scarlet Week

These are the rewards for Crimson Days, the Scarlet Week

Instead, the announced Valentine’s Day event Crimson Days is presented. In English, we fear it will be called Scarlet Week. Sounds a bit like something you should be vaccinated against, but it is a new one-week PvP event starting on Tuesday in a week.

It will be a kind of “Trials of Osiris for Couples” – players will compete in pairs in 2v2 teams. The mode is “Elimination”, you must win 5 rounds to achieve victory. The special twist: When a team member is dead, the partner becomes “angry.” They have a Broken Heart and draw faster, recover faster from damage. In gameplay terms, maximum values for armor, agility, recovery, and weapon handling will be provided.

Crimson Days Rewards

The rewards will include:

  • two shaders
  • two emblems
  • and ghost shells that can drop up to Light 320.

The emblems will be obtainable through searching, shaders, and ghost shells by playing Scarlet Doubles, so probably as rewards at the end.

Unlike the Trials of Osiris, the event is meant to be “casual-friendly.” It is designed so that one player can carry the other to the rewards.

Additionally, five new emotes will be added to the cash shop. One “awkward” and one “weird dance”, a secret greeting, a fist bump, and a “seductive” emote.

Gestures Scarlet

The mode starts on February 9 and ends on February 16. There will again be new quests and bounties from Lord Shax.

Nothing new on matchmaking, more next week about the February update

In the Iron Banner, there was currently on Friday evening a third change to the matchmaking rules (it should be active from 10:00 PM to 12:00 AM). They promise to evaluate the data they are collecting now and have collected, and then do something with it. According to the first feedback, the initial changes to matchmaking have been received “fairly positively”.

However, it will take a while before they expand this and changes come. Bungie wants to talk about it only when they have precise plans. Then they will consider how to apply the current Iron Banner experiment to the rest of the crucible.

Bungie also states that the “February update” will bring more than just Crimson Days, next week they want to talk more about the update that will also affect the lifestyle of the Guardians.

This is an AI-powered translation. Some inaccuracies might exist.

Warframe: “Ring of Fire” Update for Consoles heats you up

Since last night, Xbox One and Playstation 4 players of the online shooter Warframe can finally hunt for a fiery companion – Nezha. We show you what else the update includes.

If January hasn’t been warm enough for you so far, Warframe has exactly what you need to get you and your console revved up. With nearly 12 GB in size for the ‘Ring of Fire’ update, some consoles (or internet connections) might be sweating a bit.

This large amount of data that you need to download once is not solely due to the new content. Rather, it optimizes Warframe’s storage, which according to developer Digital Extremes will allow for smaller updates in the future and bring faster loading times.

New Warframe ‘Nezha’

If you have been sitting on hot coals waiting to finally get back into the game, you can jump right into the sweat-inducing missions to get the parts of the new Warframe Nezha.

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Overview of Nezha’s Abilities:

  • Firewalker: Players ignite their path, burning enemies and purifying allies.
  • Flaming Chakra: They throw a ring of fire that burns enemies and triggers a wave of healing upon their death. Re-activation teleports them to the location of the flames.
  • Defensive Halo: Players create a protective ring of fire that stuns enemies who venture too close.
  • Holy Spears: They impale nearby enemies with spears that burst from the ground.

New Weapons

Warframe Tenno Nunchaku Shaku
Nunchaku Shaku

In addition to this fiery companion, you can get your hands on new weapons. These include:

  • Shaku: With this lightning-fast nunchaku, enemies won’t know what hit them.
  • Sydon: A massive Grineer trident for maximum devastation.
  • Destreza: The long-awaited Tenno rapier that turns their combat skills into an art form.
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With this, you can stylishly heat up your enemies.

New Customization Options

If you also want to look good, you can look forward to some new appearances, such as the Deluxe Skin ‘Knave’ for the tricky Loki. With the Nari and Vali skin, you can turn your Dual Kamas into a sword and dagger combo. Additionally, there’s a new hull for the Scimitar landing craft.

However, these two changes are only included in the large Loki Deluxe Skin package and are not available separately.

Warframe Loki Deluxe Skin
Loki Deluxe Skin

This is rounded off by three new nature-inspired Syandanas and the alternative helmet ‘Loxley’ for the huntress Ivara, all in the tradition of Robin Hood.

By the way: If the heat of anger gets to your head, since Nezha’s parts are only available as rewards from the missions, here’s a cool drink for you; his components are tradable. So, if you get something extra, just use the chat to find someone to trade with.

Recommended for new players: Warframe: The Ultimate Beginner’s Guide for New Players.

This is an AI-powered translation. Some inaccuracies might exist.