Now they are introducing “Conan Exiles”. It is set to be an “Open World Survival” game and will be released this summer. It will support both single-player and multiplayer.
It is being developed for PC and consoles (which typically means Xbox One and Playstation 4 today, although that is not explicitly stated).
On PC, it is expected to be released this summer as an Early Access title, with a full release to follow “later” on PC and consoles. Conan Exiles will support both private and public servers.
More information than the video description and the accompanying video is currently not available.
Mein MMO thinks: All in all, it sounds quite similar to Ark Survival Evolved, the summer hit of 2015. With “The Park”, Funcom had already created the impression of jumping on a currently popular trend to become “as viral as possible for the least cost” – apparently, they have taken a liking to that.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy/SF MMORPG The Secret World , players are receiving two long-awaited features today: an automatic group finder and the PvP zone Shambala.
In The Secret World, the announcement schedule has been a bit mixed up. The patch that was supposed to be presented in the last live stream, originally scheduled for Friday, is actually being released today. However, “The Streaming Ones” was canceled, aptly due to snow chaos.
Shambala is somewhat like the “Atlantis” of Tibetan Buddhism. Just not submerged somewhere, but hidden in an icy valley. The new PvP scenario will be released today as part of a patch and will be free of charge.
Patch 1.13.2 also brings the long-awaited group finder feature. It is designed to work automatically and assign players to instance groups, a mechanic similar to what you might know from World of Warcraft.
This is an AI-powered translation. Some inaccuracies might exist.
In Star Wars: The Old Republic (SWTOR) the crafting system is further refined – top-notch equipment can then be crafted by players themselves.
Crafting – Soon the easy alternative to raiding in SWTOR?
Although BioWare’s Star Wars: The Old Republic’s crafting has already been significantly revamped with the introduction of the “Knights of the Fallen Empire” expansion, it hasn’t felt very relevant until now. The crafted clothing was too weak and players couldn’t derive enough benefits from the professions in general. This issue will be thoroughly addressed with the upcoming patch.
Crafting is set to become useful again!
Crafting is not only set to become relevant, but also to provide a real alternative to flashpoint and operation gear. Therefore, the profession limit will be raised to 550 and numerous new crafting materials will be introduced. The maximum craftable item level will range between 216 and 220 – it can therefore easily keep up with the more challenging content of the MMO. By the way, this is also a lucrative source of income, as the crafted items can be sold on the Galactic Trade Network for plenty of credits to wealthy players.
Those who like to spend their money on cartel coins and the associated packs might be pleased with the latest adjustment to them. With patch 4.1, all cartel packs have a chance to contain a “Grand Chance Cube” – basically a chest within a chest. What it contains varies greatly but overall offers players even more chances for the most valuable items. Particularly handy: if the “Grand Chance Cube” contains armor pieces, it always contains the entire set!
But there are also some unpleasant changes ahead. Players who start their character boost directly at level 60 will receive a relatively solid starting gear – this was previously bound to the legacy. After the patch, this clothing will always remain with the character who received it – thus soulbound.
NCSoft will bring the MOBA MasterXMaster to the West in the second half of 2016. It is considered a sort of “Asian Heroes of the Storm.”
MOBAs continue to be very popular. Hardly any genre is played so intensively and generates such revenue. Clearly, other companies beside Riot and Valve want to get in on this market.
This includes NCSoft (GW2, Blade and Soul, Aion). The company announced both as publisher and developer the new game Master X Master, short MXM. But with MXM, they don’t just want to copy the well-known MOBA formula; they want to offer something new. During battles, it will be possible for you to quickly switch between two selected heroes, the Masters, using the tag-team system. This is designed to create surprise moments and suddenly shift the battle in new directions.
Become a Master
At the launch of the game, which is set for the second half of 2016, there will be 30 Masters, each with different abilities. These Masters are known heroes and characters from NCSoft games such as Blade & Soul, Guild Wars 2, and WildStar. In addition, there will be plenty of new characters. With hundreds of different Master combinations, they aim to provide a special tactical depth.
From the games we know, WildStar and GW2, they have Rytlock and Mondo in their repertoire.
Active Control
The developers want to place a lot of value on the design of the battlefields, which should not only be tactically challenging but also look stylish – the eye is known to play along.
In addition to the well-known PvP battles in various modes, MXM offers you the opportunity to team up with other players and engage in cooperative PvE missions. Another new feature is the control. While in most MOBAs, you control your heroes via “Point and Click,” in MXM you do so using the WASD keys. This is designed to promote a more active gameplay experience, where even dodging and jumping are important components.
MXM is not meant to play exactly like a typical MOBA, but rather like a mix of MOBA and action RPG. Active, fast, and still tactical. More details about the game will be coming soon.
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Many ideas and wishes are circulating on the internet, which the community of the MMO shooter Destiny hopes to see implemented. We present five interesting wishes.
Since its release in September 2014, Destiny has seen a steadily growing community. This community is by no means a bunch of nonchalant Guardians that accept everything that is thrown their way. No! Rather, the Guardians are very opinionated and definitely voice their concerns in various forums when something doesn’t suit them.
One seemingly endless issue is the lag in the Crucible, with recently announced that Bungie is taking action against lag. The developer constantly emphasizes that they are aware of all the problems and wishes of the community. However, not all ideas can be implemented overnight. A suggestion from the community, the Sparrow Racing, was introduced to the Destiny universe in December. However, there are still numerous other ideas floating around on the internet that could make Destiny an even better game. See for yourself and judge:
Rank 5: Introduction of a Cosmetic Surgeon
“Cosmetic surgeries are rarely free. Most of the time, they cost you your face.”
Even though this saying mostly holds true in reality, many Guardians are clamoring for the option to change the appearance of their characters. Perhaps the haircut looked great during character customization, but it is not something one can show off in the Tower in daylight. Luckily, there is the option to wear the helmet permanently…
If your Guardian looks utterly pathetic and even the best armor does not help, the desire to be able to revise the virtual appearance once again is great. Therefore, Destiny needs a cosmetic surgeon – who also has a hairdressing qualification – to create the perfect Guardian one envisions.
Even though the following may not be what hardcore Destiny fans want to hear, it could also open up opportunities for Bungie to offer new hairstyles, facial customizations, etc. in the Eververse for real money. For some, it would surely be worth a silver coin or two.
Find out on the following pages what other innovations the community is longing for.
This is an AI-powered translation. Some inaccuracies might exist.
Among them are many “old acquaintances” from Destiny, such as KingGhothalion, who currently leads with 8000 viewers. He is the largest streamer of Tom Clancy’s The Division right now, having about 3 times the viewers as the official stream of the developers – which is in second place. We are embedding the official stream:
Broman, Datto, and other old acquaintances are also streaming, so everyone should find a favorite.
Bless Online starts its open beta phase in Korea – but is already experiencing issues with too many players.
Luxury Problems at Beta Launch
While there is only marginal coverage of the upcoming MMORPG Bless Online on our side, it is making waves in its homeland Korea. Since yesterday, the developer Neowiz Games has opened its servers for the public beta test – but they were nearly overwhelmed at launch.
The interest in the title is also demonstrated by the published numbers. Between January 15 and January 24, more than 200,000 players are said to have registered for the game. So far, 12 servers for the game have been opened, but 11 of them were already full – whether participants of the open beta still have a chance for a spot is questionable.
The most popular race is, by the way, the new Masku – the cute beings inspired by monkeys have quickly won the hearts of the testers.
A first trailer for the game gives a rough impression of the world and the combat system.
As Bungie, the studio behind the MMO shooter Destiny, announced, they have a new CEO and lost a president.
Last night, Bungie announced on their website that the longtime president of the studio, Harold Ryan, is stepping down. Pete Parsons will take on the role of Chief Executive Officer (CEO). This is the head of the studio. With this change at the top, they are not only changing the personnel but also the management form from “President” to “CEO.”
Parsons has also been on board since 2002 and previously served in a role as “Chief Operating Officer” (COO) – essentially the operations manager.
You haven’t seen our best work yet
In a letter, Parsons thanks Ryan for his work and passion. To the Destiny players, he specifically states that he sees it as his top priority to create great games that can be shared together. Parsons believes that Destiny is a unique experience. But he also believes: The players haven’t seen Bungie’s best work yet.
And that they will still deliver it, Parsons promises.
The outgoing president could have told you if there was a 6th chest – but he didn’t
In recent years, there hasn’t been much heard about the leadership at Bungie. The “highest position” that was usually visible was Jason Jones, the project lead of Destiny. Harold Ryan was jokingly referred to as the person who knows all the secrets. Only he could have told players, they joked at Bungie, if there was a sixth chest in the Glass Chamber. Of course, he never did.
Whether Ryan, who has been at Bungie since 2000, will remain with the company is not yet known. The reasons behind the leadership change are also unclear. The fact that only Parsons, the “new one,” is allowed to speak suggests that Ryan may not have left voluntarily. Initial speculations point to a restructuring of Bungie’s organizational form, moving from a president model to a CEO model, also because recent difficulties seemed apparent.
At Hearthstone, there are many internal, established rules. We show you how to easily circumvent the maximum hand size of 10!
A Nerubian still fits in
Although Hearthstone has quite sophisticated mechanics, there are still small bugs and errors that can spoil the fun or lead to strange situations. It’s no wonder that some players have made it their mission to find out exactly what bugs exist and how to reproduce them. Occasionally, this can even break the general rules of the game – as in this case.
Typically, each player’s hand size is limited to 10. Once an 11th card is drawn, it is literally “burned” and removed from the game without triggering any effect.
This limitation of hand size was an unchangeable law – until now. The YouTuber Disguised Toast shows in his video how it is possible as a rogue to have a total of 12 cards in hand.
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However, this only works if you use the hammer method, that is, your opponent has to cooperate. Preparing the game board is also not very easy, as the priest friend must have 4 knife jugglers and a violet instructor on the board at the same time, and the rogue player must have 2 Anub’arak with a maximum attack power of 2 – these are circumstances that are quite difficult to achieve.
But it gets even thicker: the rogue must already have 8 cards in hand and the priest must hold “Dark Madness” twice. In summary, it’s a constellation that is equivalent to winning the lottery when playing normally.
But what happens then? A whole series of events whose sequence allows the exploitation of this bug.
The priest casts “Dark Madness” on Anub’arak, which first triggers the Violet Instructor – this creates an apprentice.
The apprentice triggers the 4 knife jugglers, which kill the Anub’arak.
The death rattle of Anub’arak causes him to move to the rogue’s hand.
Only now is Dark Madness processed – and steals the Anub’arak from the rogue’s hand!
Steps 1-4 are repeated.
The priest clears the board with “Revealed Doom” and plays a Depthlight Oracle to bring the rogue’s hand to 10.
At the end of the turn, “Dark Madness” also ends – and the rogue gets both Anub’arak back! He now has 12 cards in hand.
What do you think about this? Pretty cool, such a convoluted way to discover or an infinite waste of energy?
So you can get started right away when logging in and make the most out of the limited time you have, Ubisoft now provides a detailed instructional video on what to expect when you enter the beta of The Division and find yourself in the streets of New York for the first time.
The video is provided with German subtitles, so everyone should be able to take away anything from the video that interests them.
From now on and in the following days, those who play League of Legends with their friends will receive particularly much IP (Influence Points) as a reward!
As we announced a few days ago, RiotGames rewards its players at the start of the new season in LoL with up to 450% more Influence Points.
To get the most Influence Points, you need to play together with 4 additional friends. In the table, you can see how the distribution of IP is structured.
This event was actually supposed to start last week, but there were difficulties at the start. These problems have now been resolved, and the point collection can begin. Players who still need rune pages, runes, or certain champions in LoL can look forward to the following days. It is still not 100% clear how long this event will last, but originally it was planned for 5-6 days.
Are you lonely in LoL like Amumu?
If you have the same problem as Amumu and are missing friends, there is among other things the chat room “RedditLFG” in the game. If this room is full, it continues with “RedditLFG2” etc. There you will find players who, like you, are looking for more premades to get the maximum IP event bonus.
Have fun farming!
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter The Division, there are 6 gestures that can be used. Here are the emotes.
In a video, YouTuber Arekkz shows the 6 emotes from The Division. A few of them are also used as “code”: For instance, someone doing a wild gymnastic exercise might signal, “I am doing nothing, I just want to get my stuff out of the Dark Zone.” How this emote is reacted to is left up to the players themselves.
In other games, “Friendly, Friendly” serves as a catchphrase for “I am aiming, I am aiming.”
The 6 emotes can be selected on consoles via the D-Pad, there’s a circular menu, as you might know from other games.
The six gestures signify:
giving up
calling for help
saluting
friendly waving
clapping (likely used only sarcastically)
and the gymnastic exercise “Jumping Jack”
This is an AI-powered translation. Some inaccuracies might exist.
A new patch is coming soon for the MMORPG Cabal 2 – it’s supposed to be bigger than all previous ones.
The Calamity of War
Cabal 2 regularly offers new content to its players in patches – each time adding a bit more. The next update titled “Calamity of War” is expected to surpass its predecessors.
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The patch introduces the new zone “The Great Wall”, which players can enter starting at level 45. Here, they must make a choice and join one of three factions for which they will seek to gain dominance in the area. Depending on the level of control, players earn more experience points and gain access to special traits and abilities.
The most valuable are the various instance accesses, which can also be controlled by the three factions – the so-called “Cartels”. Those who want to visit the dungeons must first gain control over them.
But even if one is not into PvP, “Calamity of War” still offers some exciting new features, such as new world bosses or stylish gear for all classes.
Oh – and there is of course a new level cap, so that playing in the “Great Wall” has a purpose. All heroes can then reach level 50!
The patch is now available and ready for all players to enjoy.
Update: The patch was actually planned for yesterday, but due to technical issues, it has been delayed a bit. Players of Cabal 2 have since been granted a 50% bonus on all in-game currencies, including experience points, for 24 hours. They apologize for the delay. As soon as the technical difficulties are resolved, they intend to go live with the patch.
This is an AI-powered translation. Some inaccuracies might exist.
Well, this was probably not expected so soon – John Smedley has canceled the Kickstarter campaign for his new action MMORPG Hero’s Song – but the game is still set to be released.
Moreover, there were no physical items offered, something that usually encourages nostalgic fans to spend a bit more money if they receive a nice box with a disc, a map, and a manual. John Smedley explains that they made some mistakes in the Kickstarter campaign and that’s why they are now discontinuing it. They had raised around 136,000 dollars by then. But that does not mean that Hero’s Song will not be released.
Hero’s Song will still be released
Smedley believes that they have investors on board who have now agreed to cover the full funding amount for the game. This means Hero’s Song will also be released normally, and there will be no need to approach a publisher. They want to continue to be transparent with the community and keep them informed about all developments. For example, they are already planning Twitch live streams that will showcase the development of the MMO.
Write your own story
Hero’s Song features some interesting gameplay mechanics. Each player can create their own world, which differs from other worlds in terms of landscape and races based on the choice of gods. There should not be a main quest. Every player writes their own story through their actions. Hero’s Song is expected to enter beta at least later this year.
This is an AI-powered translation. Some inaccuracies might exist.
With the freshly announced MMORPG Riders of Icarus (PC), mounts and their taming take center stage.
The new MMO from Nexon and WeMade Entertainment immerses you in a vast fantasy world. In this world, you will discover many creatures that you can tame. Those who catch an animal can train it and turn it into a mount. These mounts can ultimately be trained with special abilities, making each mount in your collection something unique.
Ground and aerial combat with mounts
During your travels through the landscapes, you will decide which mount you want to use. In a team, it becomes important to see who is using which mount and therefore which abilities. Depending on which animals you tame, you can ride the mounts either on the ground or even in the air. A giant bear, for example, instills fear and terror on the ground, while soaring through the skies with a dragon delivers intense aerial combat against other players and monsters.
The battles in Riders of Icarus are very action-oriented, which is especially meant to make the boss fights something special. A total of several hundred animals will be available for you to tame and turn into mounts.
The beta starts soon
“With Riders of Icarus, we want to expand the MMORPG genre with a brand new action element: thrilling aerial battles,” says Seok Hoon, producer at WeMade Entertainment. “There are numerous games with dragons and other flying mounts, but they usually have no real impact on the battles. In Riders of Icarus, the mounts create excitement and new challenges by adding vertical gameplay to the action-packed ground battles.”
Riders of Icarus will launch tomorrow in the USA in a closed beta. This will last for several days. A beta is also planned for Europe, but a date has not yet been set. However, anyone who wants to participate can already register on the official MMORPG website and, with a bit of luck, gain access to the test phase.
This is an AI-powered translation. Some inaccuracies might exist.
The big winter patch of Guild Wars 2 is live – numerous changes and improvements were on the agenda.
Mastering the Balance
The winter update has a lot of changes in store for PvP players. With the expansion “Heart of Thorns”, the balance has gone quite out of whack – while some classes are mercilessly falling behind, others are hardly conquerable.
The whole thing is rounded off by a better matchmaking system, which should now match players more frequently against opponents of the same skill level.
https://www.youtube.com/watch?v=jzyggG4ZuBw
The Return of the Shatterer
Many players associate the Shatterer with their first big boss encounter. If you followed the event series, you had an inkling that something big was coming. However, when the dragon known as “the Shatterer” lands in front of you for the first time, goosebumps are guaranteed. Unfortunately, this feeling of fear has significantly decreased in the past 5 years, as almost all of the dragon’s attacks can be avoided – until now!
With the end of January, the Lunar New Year returns to the world of GW2. Divinity’s Reach is richly decorated again and offers plenty of fun activities to enjoy the event. However, time is running out – the festival is only active until February 9. So stock up on fireworks and take part in the Dragon Ball PvP – rewards will be available as well.
Gliding in Old Tyria
The last big feature is the ability to glide in the “old” world, specifically in the Tyria of the base game. There are no conditions for this – anyone who is already gliding through the Maguuma can start gliding in Old Tyria without delay.
However, it should be noted that there are some no-fly zones to keep jumping puzzles exciting and not trivialize them. Furthermore, there are no updrafts in Old Tyria – apart from the battle against the Shatterer.
Gliding over Lion’s Arch? Now possible!
These are just a few of the highlights, as the big winter update brought countless other innovations, such as a fresh champion of the Mists, numerous bug fixes regarding the procurement of legendary weapons, and for drink enthusiasts a “Brew of the Month” club that offers new treats every 30 days. The list with the complete changes can be found in our sources.
When does the Iron Banner start? When does it end?
The Iron Banner began yesterday at 7:00 PM on January 26. It ends on February 2 at 9:00 AM. So two hours before the reset.
These are the 3 “normal” class items:
What rewards are available for purchase from Lord Saladin?
In addition to the standard reputation items that never change, there are these items from the vendor this time:
At Lord Saladin, you can purchase a class item at Rank 3 and another special class item for PlayStation players.
At Rank 4 you can purchase chest armors and the scout rifle Colovance’s Duty.
At Rank 5 you can get the fusion rifle Aschrabenfluch.
These items have all “fixed stats.”
The three chest armors are available for purchase at Rank 4:
What items can drop after fights?
These items can drop after a fight:
From Rank 2 there will be boots.
From Rank 3: chest armor and the scout rifle, PlayStation players also have a chance to get a special helmet, those are the Camelot things.
From Rank 4: The fusion rifle.
These items can drop with randomly selected attributes and stats. For the calculation of what can drop, the rank of your highest reputation guardian counts.
These are the 3 PlayStation class items available for purchase from Saladin:
The special reputation packages – Here lies the grand prize
At Rank 3 and Rank 5, players also receive special reputation rewards in the form of a package. To avoid any bugs, you should open the Rank 3 package before receiving the Rank 5 package.
In the Rank 3 package, there is a rare 310 artifact. Additionally, there were always 4 light particles and 4 strange coins.
From the Rank 5 package, you can obtain a ghost shell with 310 and either a weapon or armor from the Iron Banner with a value of 310 or higher.
Those were the packages that were available in the last two Iron Banners. One can assume that they will be stocked similarly again.
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The scout rifle Colovance’s Duty has interesting stats with Zen Moment, Hidden Hand, and Smallbore/Field Scout/Fluted Barrel. But it is neither top tier in PvE nor PvP.
The Void fusion rifle Aschrabenflug has similar stats with Hot Swap, Hidden Hand, and Enhanced Battery/Polygonal Rifling/Accurized Rounds. They are good, but not the monsters like the first Felwinter’s Lie or the Nirwen’s Mercy from before.
Both weapons should not be a reason to play Iron Banner at all costs.
How do I best gain reputation, what do I need to know about the Iron Banner?
The Iron Banner will take place in the Rift mode this time. This is quite unusual and predominantly favors groups.
The standard rules still apply: In case of defeat, you earn “coins” that you can exchange for reputation in the event of a victory. So stay until the end in matches, even if you are sure to lose.
The most important thing: Complete bounties. You can submit the weekly bounties later in the week if you only want to reach level 5 with one character. Remember to wear the reputation items when you submit the big bounties.
If you want to play with multiple guardians at rank 5 to earn the “big package” multiple times, keep in mind: If you have one guardian at a higher rank than the others, they receive double reputation until they reach the highest rank.
In principle, there are two goals: to reach reputation 5 with one guardian or with more than one – it is always important that you are already “on the next rank” with one guardian when you pull the others along, to benefit from all bonuses.
The “Hardened” bonus is now automatically active. It gets stronger throughout the week.
In line with the launch of the Dynamic Queue for League of Legends (LoL) and the new champion selection, there is now information about what will follow in 2016.
In an interview with Travis Gafford (Gamespot), League of Legends Design Director Greg “Ghostcrawler” Street shared some exciting details about what Riot Games will offer us in 2016. Over the past months, some of the new features have already been tested and implemented on the PBE servers. Some of these features are now close to completion.
The new client is set to give LoL a fresh look
Probably the news that most of you are looking forward to the most: Finally, the long-announced new client for League of Legends is coming. We can finally say goodbye to the outdated system (and especially Adobe AIR!). With this new client, players will get a completely new gameplay experience, almost as if they are playing a completely different game. Unlike the old, outdated client, the new one should feel like something from the 21st century.
A lot has been refined visually. One should see a solid concept that runs through every area of the client. Similar to what you know from the Hextech Crafting System or the new Champion Selection . For example, when you earn mastery points, IP, or XP, animated bars now fill up in the client – this is meant to make the game feel much more modern, instead of the confusing bars distributed across various points in the current game.
The LoL shop will also be revamped
If you have ever looked for a new hero or skin that you might want to buy in League of Legends, you will have noticed that the shop is cluttered, and you have to sift through many pages.
With the new client, this clutter is intended to be eliminated so that players have a better experience while “shopping”. In the past, Riot has experimented a lot with suggesting champions to players based on the champions they frequently play. If you often played a certain AD carry, an AD carry with a similar playstyle was suggested to you. This seemed to work so well that Riot was often praised for this feature, and it will now be integrated into the new client.
Game HUB similar to Battle.net
Although the current focus is on League of Legends, developer Riot Games will launch more games in the future. So that you do not have to part ways with your friends you have in LoL, there will be a GameHub through which you can stay in contact with friends while playing different Riot Games games. Currently, you know this from Battle.net, when you can communicate with your friends in Diablo while playing Hearthstone.
Updates for LoL will happen step by step in 2016
Similar to the introduction of the new “Summoner’s Rift” map, the changes of the new client will be implemented step by step. Players should not be overwhelmed and feel like they no longer recognize the game.
The PBE server will start with ARAM maps and possibly create an event that is only temporarily available to then check the feedback. If the feedback is positive, additional new features will be implemented so that by the end of 2016, one can say “Okay, THIS is League of Legends – the old client is completely gone”.
I personally am very much looking forward to the new client because the recent changes have pleased me a lot. The new champion selection simply feels better and is a significant step in the right direction visually. Especially important in my opinion is that we say goodbye to Adobe Air. There were just too many problems and bugs. If you want to watch the interview with Ghostcrawler yourself, you can do that on the Gamespot website. Here is the article on Gamespot.
What changes are you most looking forward to?
This is an AI-powered translation. Some inaccuracies might exist.
According to a recent report by market research firm SuperData, League of Legends was also the game with the highest earnings in 2015.
League of Legends Unchallenged at Number 1
The MOBA from Riot Games leads the revenue ranking of the highest-grossing video games from SuperData by a significant margin. Estimated at $1.626 billion, the game brought in revenue for its operators. Only three other games managed to exceed the magical mark of $1 billion in revenue last year: two on PC, popular primarily in Asia (CrossFire and Dungeon Fighter Online) and one on mobile devices (Clash of Clans).
Publisher of WoW and Destiny Leads the Market
While Riot Games can celebrate the highest-grossing single game, publisher Activision Blizzard can also pop the champagne: measured by revenue, they remain the market leader in the computer and video game sector in 2015. Several blockbuster games from the publisher made it to the upper ranks of the SuperData list, such as World of Warcraft with $814 million, Call of Duty: Advanced Warfare ($355 million), Destiny ($291 million), and CoD: Black Ops III with $212 million in revenue.
PC is the Highest-Grossing Platform, but Consoles Are Also Rising Significantly
When looking at the platforms individually, PC games achieved the highest total revenue of $32 billion. Games on mobile devices brought in $25 billion.
The console games only accounted for $4 billion. Here, digital sales (often through microtransactions) are still not as widespread as on PC or mobile. However, the $4 billion represents a 34 percent increase compared to the previous year. The console charts were almost exclusively dominated by Activision (Call of Duty series) and EA (FIFA series and Madden NFL). Only Bethesda and Take-Two managed to break into the upper ranks, thanks to Fallout 4 and GTA V.
Across platforms, $61 billion was generated through digital sales for game developers and publishers, which is 8% more than the previous year. Below are the rankings from SuperData, sorted by platform.
Digital Revenues 2015: PC
1. League of Legends (Tencent/Riot Games) –$1.628 billion (The English billion stands for billion) 2. CrossFire (SmileGate) — $1.110 billion 3. Dungeon Fighter Online (Neople) — $1.052 billion 4. World of Warcraft (Activision) — $814 million 5. World of Tanks (Wargaming.net) — $446 million 6. Lineage I (NCSoft Corporation) — $339 million 7. Maplestory (Nexon) — $253 million 8. Dota 2 (Valve Corporation) — $238 million 9. Counter-Strike: Global Offensive (Valve Corporation) — $221 million 10. Grand Theft Auto V (Take-Two Interactive) — $205 million
Digital Revenues 2015: Console
1. Call of Duty: Advanced Warfare (Activision) — $355 million 2. FIFA 15 (Electronic Arts) — $332 million 3. Grand Theft Auto V (Take-Two Interactive) — $322 million 4. Destiny (Activision) — $291 million 5. Call of Duty: Black Ops III (Activision) — $224 million 6. FIFA 16 (Electronic Arts) — $212 million 7. Fallout 4 (Bethesda Softworks) $108 million 8. Star Wars Battlefront (Electronic Arts) — $106 million 9. Madden NFL 16 (Electronic Arts) — $76 million 10. Madden NFL 15 (Electronic Arts) — $73 million
Digital Revenues 2015: Mobile
1. Clash of Clans (Supercell) — $1.345 billion 2. Game of War: Fire Age (Machine Zone) — $799 million 3. Puzzle & Dragons (Gungho Online Ent. Inc.) — $729 million 4. Candy Crush Saga (King Digital) — $682 million 5. MonsterStrike (Mixi) — $674 million 6. Candy Crush Soda Saga (King Digital) — $518 million 7. Fantasy Westward Journey (NetEase) — $451 million 8. Colopl Rune Story (Colopl Ni Inc.) — $356 million 9. Disney Tsum Tsum (Line Corp.) — $326 million 10. Boom Beach (Supercell) — $297 million
This is an AI-powered translation. Some inaccuracies might exist.
But we decided on Blade and Soul as the MMORPG of January. Although there are currently some technical issues. But overall, there is simply too much in favor of the Asian gem that has made it to the West after many years to overlook Blade and Soul.
Blade and Soul – robust martial arts from Korea
Blade and Soul is a Wuxia MMORPG. Wuxia is known from the Kung Fu movies that play at night on channels that you can switch to somewhere in the high 30s with the remote control: The hero does not want to save the world, but he wants to take revenge.
The stories are often characterized by oversized weapons and characters. Everything is exaggerated.
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Blade and Soul has been on the market in Korea since the summer of 2012, writing a success story in Asia. However, the port took a long time. There were many false starts, many pauses in communication, NCSoft did not cover itself with glory in that respect.
But during the three and a half years that fans were eagerly waiting here, the game was solidly and reasonably developed in Korea, provided with new PvE content, and an eSports scene in PvP also emerged.
In contrast to many other MMORPGs in Asia, which start off hot and then fizzle out, it is clear: Blade and Soul has come to stay.
The long lead time now means that we are starting with a solid base version of Blade and Soul and can expect steadily new content in the coming months. The first patch, bringing new content, is expected to come in 2 weeks.
Here are 5 reasons why Blade and Soul is our MMORPG of the Month January
The combat is great. When players want a new MMO, they often list various features and possibilities that they would like to have. This is understandable, but practice shows: Without a strong combat system, all of that is not worth much. And the combat in Blade and Soul, inspired by a fighter, is really fun. You feel the weight in the hits, the power of your own hero.
The movement system is fun. What does a player spend their time on in an MMORPG apart from fighting? Running to the next enemy or to the next quest area. In Blade and Soul, you sprint over water, glide through the air, and hop through the landscape in a martial arts sequence – very good! The two basics, fighting and running, have rarely been as much fun as in B&S.
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The game is currently packed. These are the early days in B&S – which means, every area is filled with players, it is lively, communities form, discuss, guilds and friendships arise, Blade and Soul is the topic of the hour among Free2Play players and Asia-affine gamers who have been waiting for the next big thing.
There is instant action. Without a tank or healer, groups form in no time. Thanks to an exemplary dungeon lobby, no one has to wait around for half an hour. It continues quickly. Ideal for making progress in short gaming sessions, grabbing items, logging out a bit stronger than you logged in.
It is free. Anyone can take a look, there is no barrier – the waiting times are high during prime time and tempt you to buy a premium status. However, those who have time or play at unusual hours can avoid that.
Blade and Soul is our MMO of the Month in January. What was yours?