At SWTOR , the Eternal Championship has been postponed to a later date. We have all the information for you.
The arena still needs polishing
The planned “Eternal Championship” in Star Wars: The Old Republic, an arena for the player where they are supposed to experience 10 different fights that will also help them significantly in developing their character, has been postponed again.
Thus, it will not be part of Chapter 11 (Patch 4.2) of the “Knights of the Fallen Empire” storyline. Community Manager Eric Musco announced this in the official forum and provided some reasons for this decision. They are still not convinced that they can deliver a fun feature that meets their own quality standards.
They have also decided to bring the Eternal Championship to the test realm to have it thoroughly tested by the community beforehand. However, there is still no fixed date for this, and it seems there won’t be one in the near future – because they plan to provide new information only in “4-6 weeks”.
The postponement also means that the announced Wookiee companion Bowdaar, who is a “reward” for the arena fights, will also not be included in Patch 4.2 (thus Chapter 12).
Mein-MMO thinks: Postponing announced content once is already annoying, twice is just irritating for the fans, as the people at BioWare surely know.
Given how long and thoroughly the Eternal Championship has been discussed, it is surprising that the feature is still in a state that they don’t want to subject to the players. There is a great risk that the PvE arena is slowly turning into a running gag, but one that is not funny.
The decision to bring the Eternal Championship to the test realm now seems a bit desperate: “Tell us what doesn’t work” could be inferred from this move. It’s no wonder that comments on Dulfy.net (source) are already tearing it apart.
For years, Fortune magazine has released a list of the “100 best companies to work for.” This list garners much attention, aimed primarily at the high achievers of tomorrow, the people every company seeks after. In 2016, Google regained the number 1 spot for the seventh time in 10 years.
Two major names in the gaming industry are also represented.
If Rioters do not feel well, they can stay home
Riot Games, the developers behind League of Legends, rank 39th. Last year they were at 13.
At Riot, there are some interesting concepts. Employees can leave within 60 days of being hired and receive up to 10% of their annual salary, up to a maximum of $25,000. This ensures that no one works there if they do not feel it is right for them.
Moreover, Rioters can set their own work pace. It is also okay for them to stay home if they do not feel well. The goal is to prevent burnout. The aim is to achieve a high pace that can be sustained over years and at which one feels comfortable.
Nearly 1900 employees work for Riot, 561 of whom are outside the USA.
The most common statements about the company are things like “It is fun to work here,” “I am proud to tell others where I work,” or “The people here care about each other.”
Call of Duty Day turns into a water battle
At the giant Activision Blizzard, there are over 7000 employees. This year they are ranked 77th on the list, last year they were at 96.
Activision Blizzard has franchises like Call of Duty and World of Warcraft in its portfolio. On the day of the new Call of Duty release, all employees come together, dress in costumes, and participate in a company-wide water gun battle. One of the employees describes it as “The best day of my life… every year.”
At Activision, 17% of employees are women, and 31% belong to minorities. The majority of the minority consists of Asians (16.4%) and Hispanics (9.6%).
Many statements from employees here also revolve around being proud of what they do and who they work for. Additionally important: employees can be themselves in the company.
Both Riot and Activision have commented on their placements and acknowledged them with some pride. Both companies emphasize how important employees and a positive corporate culture are for their success.
For the ranking of the 100 best employers, Fortune evaluates employee surveys (which count for 2/3) and considers hard facts such as hiring methods, healthcare, internal communication, and similar factors.
In Destiny, there are many different weapon perks, each of which has a different effect. Usually, you can tell from the name what advantage the respective perk offers. But what about “Sword of Aegeus”, “Hannibal” and “Malleus Maleficarium”?
The weapons in Destiny are characterized by various perks that offer the Guardian customization and enhancement options for their weapon. In general, the higher the weapon rank, the more options are available for perks. Often the name of the perk reveals what it does. Otherwise, there is always a description text that clarifies most uncertainties. But why are some perks named as they are? We want to look at the perks “Sword of Aegeus”, “Hannibal” and “Malleus Maleficarium”.
The meaning behind the Sword of Aegeus
Sword of Aegeus is a random perk that various weapons can have, such as the legendary pulse rifle Griff von Malok.
The description reads:
This weapon deals bonus damage to Vex Minotaurs.
But why specifically against Vex Minotaurs? What does a Sword of Aegeus have to do with it? Both Aegeus and the Minotaur are figures of Greek mythology.
Aegeus was the father of Theseus, a later king of Athens.
The Minotaur was a creature with a human body and a bull’s head, which was trapped in a labyrinth created by King Minos of Crete.
And to cut the story short: Theseus, the son of Aegeus, killed the Minotaur.
Aegeus also left his sword under a heavy stone. Once Theseus was strong enough to roll the stone away, he could take hold of the sword.
This establishes the relationship between Vex Minotaurs and the Sword of Aegeus
What is the perk Hannibal about?
The Hannibal perk is also part of the random perk selection and can enhance several weapons, such as the legendary scout rifle Star Threads.
The description reads:
This weapon deals bonus damage to Cabal Centurions.
Why is that? The Carthaginian Hannibal is considered one of the greatest generals of antiquity, who inflicted several severe defeats on the Roman Empire during the Second Punic War. Centurions were officers of the Roman Empire who commanded “hundreds”.
It is noteworthy, however, that Hannibal lost the war and the perk is named after a general who ultimately fell to the centurions. Nevertheless, he certainly dealt them solid damage.
What does Malleus Maleficarum mean?
Now we come to a perk that many may find difficult to imagine just by hearing the name. Malleus Maleficarum is a random perk that can be selected for various weapons.
The description reads:
This weapon deals bonus damage to Hive witches.
And what is the connection between the name and the description?
This time, the name takes us into German history. The Latin term means “Hammer of Witches”. The Hammer of Witches is a work that legitimized witch hunting. According to current research, the first edition was published in 1486 by Heinrich Kramer, a Dominican, in Speyer.
This written treatise aimed to justify witch hunts against those who opposed them. However, this work received neither ecclesiastical nor secular recognition.
This is how Malleus Maleficarium relates to the Hive witches.
At Bungie, there are evidently some employees who are also somewhat familiar with history. Have you ever wondered about the names of these perks? Whether yes or no, now you have ammunition to bombard your friends with.
More curiosities about names in Destiny can be read here:
The survival game “The Culling” is now in Early Access. Four days ahead of schedule.
On March 8, “The Culling” was supposed to launch in Early Access on PC and Steam. Apparently, they couldn’t wait any longer and surprised all fans by going live already on March 4.
The game has been marketed as a “brutal Battle Royale.” 16 players fight each other with fists, poison arrows, melee, or firearms until only one remains. Crafting and looting corpses for their gear is also part of the game.
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The survival genre is currently popular among developers, after the zombies from H1Z1 and later the dinosaurs from Ark: Survival Evolved were successful last year.
In The Division there are various ways to customize and improve your agent. Arekkz Gaming gives you tips on how to create a healer build that your squad will appreciate.
The launch of The Division is just around the corner. Many future agents are already planning their journey through the apocalypse of New York. After all, a lot is already known about what will shape the gameplay of the MMO shooter. For example, we already know all the skills that will be available at launch. You must decide during your journey whether to focus on the Medical, Technology, or Security tree. Or you can avoid specializing in one area and unlock the skills of the various trees as parallel as possible. The choice is yours.
In this article, we will focus on the Medical area and examine whether it is possible to create an “ultimate healer” with the available skills and talents. We will use the work of YouTuber Arekkz as a template.
How to create the “perfect healer build”
Focus on the attribute “Electronics”
Before we talk about the skills, let’s discuss attributes. According to Arekkz, only one attribute is crucial for a healer: Electronics.
Electronics influence the strength of your deployed skills. The higher the skill power, the more effective your skills are. This means that your agent’s quality as a healer will be significantly increased.
Alongside Electronics, there are Firearms and Stamina as attributes, but for the “ultimate healer,” especially Electronics are of great benefit.
Use these skills and skill mods
If you want to assemble an agent who takes care of the health of themselves and their teammates, you must choose the right skills. There are three skills that you can select simultaneously.
First Skill: First Aid: This is a first aid kit that heals you and your allies within a certain range. Can also be thrown.
Each skill has skill mods that allow you to improve or change that skill. Arekkz recommends the mod “Defibrillator”, which allows you to revive allies from a distance and grant them a portion of their health.
Second Skill: Support Station: You place a device that can heal and revive allies.
Here, he recommends the mod “Life Support”, which gives the device the ability to revive allies within a radius.
Additionally, you can choose “Ammo Cache”. This mod replenishes your allies’ ammunition when they reload. It also reduces the skill cooldown.
Recovery Link – Signature Skill: Heals you and your allies. It can even restore more than the maximum health (“Overheal”).
These talents should be chosen
In total, 4 talents can be selected at the same time. Arekkz recommends these:
Triage: When you heal an ally with a skill, skill cooldowns are reduced by 15%. This allows you to use your medical skills again soon.
Battle Buddy: When you revive a teammate, damage taken for both agents is reduced by 50% for 10 seconds. This is particularly beneficial in the heat of battles.
Combat Medic: When you use a medkit, you heal your group members and other allies within 20 meters by 40%.
Here is the advantage: Even if your medical skills are not yet available, you can heal your allies with medkits.
Critical Save: Use a medkit when low on health to increase damage resistance by 40% for 10 seconds.
This talent would be chosen by Arekkz as the fourth. If you cannot heal from a distance due to the cooldown of skills and need to make your way to your allies, you will have more damage resistance.
Here is the video from Arekkz Gaming:
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Note: This combination of medical skills is primarily suited for playing in a team. If you wander through New York alone, definitely other combinations are recommended. But any unit would appreciate a healer with such skills.
In Black Desert one indulges in a Korean peculiarity: players are rewarded for leaving their computers running, even when they are not sitting at them.
Those who sleep, win. In some games, it is lucrative and advantageous to keep the computer and the game running while the actual player does something completely different, perhaps not even being at home.
The first time I encountered this “peculiarity” was in a MOBA that today hardly anyone knows. Players would place their characters on a kind of “marketplace” with a player shop and then go to bed while their PC stayed on. Their character would sit there for 8 hours, offering goods. During that time, one could do nothing else in the game – so they could go AFK. A completely ridiculous action from my perspective back then. I couldn’t explain for many years who came up with such ideas. And why the developers didn’t just implement an auction house, like in other games.
Later in ArcheAge, it was the same: players regenerated energy faster when they were online, so people just stayed logged in for hours while they were actually working or at school. Then the Western publisher realized: This is blocking our servers and other people cannot play. Endless long queues and a lot of stress at release were the consequences.
Normally, such players would have been kicked out of the game by an “AFK auto-kick.” But ArcheAge didn’t have that at the beginning, and when it was later introduced, it was easy to bypass. Because in the Korean version, that was not provided at all.
ArcheAge: By the way, all of them were AFK back then.
Again, a strange situation that no one could understand for a long time: Why does ArcheAge have such huge queues? It was then sold as “We are just incredibly popular.” That may have been true, but it surely also included a bit of “people will do anything to not log out” in the mix.
In Black Desert, AFK playing is really worthwhile – there is even a top 5 for clever AFK play in Black Desert
In the new MMORPG Black Desert, players gain even more benefits by simply letting their computer run: The “workers” they employ only repeat their tasks when the player is “logged in.” Otherwise, they just finish their current job and then become unproductive. Gathering materials goes AFK significantly faster. Those who log out as soon as they stop playing are at a disadvantage.
Moreover, players regenerate energy faster and – the crown jewel – can even “AFK fish.” A game mechanic where the character simply fishes automatically. The whole mini-game normally associated with fishing is ignored. The unattended hero fishes slower than when manually controlled but steadily. This brings gold, increases fishing skill, and is intended by the game. No bots, dubious macros, or anything else are required – fishing bots have been common in games like WoW for a while now.
Here, a YouTuber created a top 5 list of things you can do AFK in Black Desert. No. 5 doesn’t work in our version because you can’t create patrol points, but the other things work well. It may look like real satire, but it’s meant seriously:
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Now, from our perspective, this sounds completely nonsensical: Who benefits from computers running at night or during the day when no one is sitting in front of them? What kind of ridiculous game design is that?
This is due to a peculiarity of the Asian MMO model. People play in so-called “PC cafes”, in PC bangs, and rent a computer by the hour. The money they pay for that partly flows back to the publishers of the game. For the developers in Korea, such “AFK hours” are profitable as long as someone pays for their seat in the café.
This peculiarity should disappear from ports
In Europe, such mechanisms are unnecessary and should disappear from the ports. Here we play at home. No one at Daum benefits if players are logged in AFK. They have no deal with our energy suppliers or internet providers.
For many reasons, I do not want to let my computer run at night or when I am not sitting in front of it: electricity costs, material wear, a rudimentary environmental awareness, and it’s also loud. If I have it running in a second window while I do office work, it distracts me and makes the computer unnecessarily hum.
This is the problem with Asian ports, not the gender lock
This example shows why ports from Asia are often so difficult. You can feel the cultural differences. In Korea, it is “worth it” for the provider to incorporate extreme time sinks into the game. 20 minutes in which one can be AFK while something is being produced, or a distance is being covered. Here in the West, such game mechanics that expect us to sit idly in front of the computer during that time simply seem inexplicable and strange.
Our games go different ways. Instead of riding for 20 minutes, a Western game would have a portal or allow fast travel. If one crafts the same item x times in Guild Wars 2, then the production process accelerates towards the end. Why would ArenaNet want me to watch bars slowly fill up for 20 minutes? They gain nothing from it. However, their colleagues in Korea would benefit from it, as I would have to rent an additional hour in the PC café.
In the column about gender lock, I advocated for accepting games from the East as they are – with their peculiarities like gender lock and aesthetics. But this AFK thing – that would be a “meaningful localization” of games if such mechanics did not make it to the West. Or what do you think?
This is an AI-powered translation. Some inaccuracies might exist.
At Guild Wars 2, Colin Johanson, the head of the game, is stepping down. His boss will take over for now.
As was announced yesterday during a Q&A session, the Game Director of Guild Wars 2, Colin Johanson, will be leaving ArenaNet. Johanson has been with the company for 11 years.
According to his own statements, this is not an amicable separation. Johanson is looking for something new, and moreover, the new job is closer to his home and family. He has nothing but love for the team, the game, and the community of Guild Wars 2 and wishes them well. Although he does not say where he is going, the US site Massively Overpowered speculates that a job at Amazon is awaiting him. They are currently attracting several veterans.
His successor will initially be Mike O’Brien as Game Director. He is currently also the President of ArenaNet, so the top boss. He co-founded the studio and was the Executive Producer for Guild Wars and Guild Wars 2. However, O’Brien will not be able to do both jobs in parallel for long; it would be too much of a burden. In O’Brien’s words: “I’ll say it upfront, I’m ultimately going to have to hire someone to replace me. Believe it or not, running a company is a lot of work too.”
I’m curious to see who will be presented to us as the Game Director of Guild Wars 2.
This is an AI-powered translation. Some inaccuracies might exist.
Dragomon Hunter has received its biggest update yet. This brings new monsters, areas, and even fresh classes.
In Dragomon Hunter, the monster-collecting MMORPG with cuddly graphics, the largest update so far was released on March 3. It is packed with fresh content and expansions.
After the Samurai was added a while ago, now the Cavalier (also called “Knight”) awaits players who want to rush into battle with him. He takes on the role of a tank, as he can block most attacks with his shield.
A new update for Dragomon Hunter wouldn’t be complete without the titular monsters, which is why there are also some new beasts that can be tamed, bred, and used as mounts.
Moreover, grinding and collecting continue, as the level cap has been raised. The maximum character level is now 60 (previously 50) and the hunter level has been increased to 99 (previously 75).
The MMORPG Rift is celebrating its fifth anniversary. The developers have prepared some improvements.
Plenty of new content
In the upcoming April, RIFT will already be 5 years old. This means the return of the “Festival of the Chosen” event, where players can grab a variety of rewards. To celebrate this small anniversary properly, there will be significantly more to gain this time than in previous years.
The update will be packed with content. In addition to new daily quests and a story quest, the Shimmering Sand arena will feature a total of 6 new raid encounters, and a fresh instant adventure will be available in the Storm Bay. However, since content of this type is only half the battle, there will be numerous new items, such as mounts, masks, backpacks, emotes, dimension keys, new minions, and new minion adventures.
Rift is already turning 5 years old.
Those who desire more customization should have already noticed with patch 3.6 that there is a new soul for each calling. Going forward, the following souls will be addressed with significant changes aiming to make them more interesting and engaging: Chloromancer, Preserver, Archon, Ranger, and Beastmaster.
But technically, there are upgrades as well: With the update, Rift will finally support multicore technology, which should lead to noticeable performance improvements on many systems. Anyone who felt uncomfortable in Rift despite a good machine due to poor performance should definitely give the game another chance.
And this is by no means all. The patch also brings daily login rewards for all players, numerous changes to the PvP economy, and an entirely new tier of level matching. This is just the first part of the update, with the second part set to follow in May.
However, there should already be a small “preview event” in March, which will set the stage for the celebrations and precede the actual update.
You can find more news and articles about the game on our RIFT topic page.
This is an AI-powered translation. Some inaccuracies might exist.
In The Elder Scrolls Online, the winner of the millions is determined. To everyone’s dismay, he seems to be quite a nice guy.
I know, the one million dollars that ESO raffled off actually belonged to you, and now people want to know which guy won instead. Bad news: He seems to be a really nice guy that it’s hard to begrudge.
Ryan Rager has won. The 30-year-old lives in Costa Mesa, California, and works as a service technician for a company that designs and builds home theaters and smart homes.
Rager plays a Dark Elf Dragonknight, has been a long-time fan of the Elder Scrolls series, but only started with TESO in October. He is a console gamer and plays on Xbox. With the winnings of one million dollars, he wants to buy a new TV first.
Additionally, he will be among those who have also “leveled up their private relationships” through an MMORPG. Although Ryan did not meet his fiancée through ESO, with the money he is now receiving, he will finance their wedding and make her his wife after four years.
By the way, Rager will not receive the million dollars all at once but in the form of an annual pension of 50,000 dollars over a period of twenty years.
1000 players are to be contacted by Zenimax via email in the coming days: They each have won 3000 crowns. That is the second prize.
This is an AI-powered translation. Some inaccuracies might exist.
You can grab one of 20 hefty Skyforge bundles that provide substantial bonuses and advantages in the game!
The Great Love for 20 People
Valentine’s Day may be a while behind us, but love is always needed, right? That’s why we’re giving away 20 “Love Packs” for the game Skyforge, filled with all sorts of useful items and even unlocking 2 new classes – Monk and Kinetic!
Skyforge is a free-to-play MMORPG where players assume the role of a lesser god, striving for more power and overcoming numerous adventures. Thanks to extraordinary classes, impressive graphics, and an action-packed combat system, the game stands out significantly from its competitors.
The “Love Packs” contain a whole lot of unlocks and goodies. Each of them has a value of 35.99€. The following digital goods are included in each of the 20 packs:
The classes “Monk” and “Kinetic”, each with a legendary weapon and epic shield hand
30 days of premium status
The accessory “Armor’s Wings”
500,000 Credit Cores
25,000 Argents
5,000 Spark Replicators
3,000 Victory Medals
2,500 Ether Cores
1,000 Holy Texts
With this equipment, you can secure a solid start in the game or further increase your power if you are already a veteran.
Participating in the giveaway is easy. You just need to enter a valid email address in the field below, and you are in the draw!
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The giveaway and the opportunity to participate ends on 08.03.2016 at 18:00. After that, the winners will be automatically informed via the provided email address. The giveaway is conducted through Godankey, data will not be stored for commercial purposes but only used for the drawing of the Love Packs. Participation is free and the legal process is excluded. No exchange, self-collection, or cash payment of the prize is possible.
We wish you good luck!
Further news and articles about the game can be found on our Skyforge theme page. If you want to check out the free-to-play MMO, you can sign up here on the official website of Skyforge.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , a classic map was chosen for the Trials of Osiris on March 4th.
Today, on Friday at 7:00 PM, the Trials of Osiris started on the map Burning Shrine. This is the classic one. This map was originally intended for the mode, it was presented in live streams on the map. It is the home map of the Trials.
The Trials of Osiris for this week starting from March 4th will last until Tuesday at 10:00 AM.
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Apart from rewards through loot activities or if one makes it to Mercury, 5 victories will reward players with the chest armor and 7 victories will grant the legendary scout rifle from Osiris.
Good luck to all Guardians. Except for the evil and nasty ones (you know who you are), I wish you nothing but the worst!
This is an AI-powered translation. Some inaccuracies might exist.
Battleborn shows the last two heroes and their abilities. Now all 25 characters are gathered.
The Grandpa and the Wrestler
It will only be a few more months until the hero shooter Battleborn is released on May 3, 2016. Until now, only 23 of the 25 characters were known, but now the last two heroes have also been revealed, whom we don’t want to withhold from you. The crazy scientist Kleese and the professional wrestler El Dragón join the battle for the last planet!
Kleese – The Crazy Scientist
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Kleese is a human scientist who is already a bit past his prime. As compensation for his advanced age, he doesn’t have to move himself anymore but glides over the landscape in a pretty cool chair. Because technology has advanced significantly in the future, the cyber-grandpa can produce a lot of effects.
For example, he can quickly drain entire shield energy from opponents, cover large areas with mortar fire, and even set up healing beacons that protect allies and harm enemies. If all that isn’t enough, he simply creates a black hole that gathers opponents and disposes of them properly. Easy prey for Kleese and his teammates.
The coolest detail: he pets a holographic kitten …
El Dragón – Cheerful Muscle Mountain
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Significantly younger and more agile is the former professional wrestler El Dragón, who has lost his natural arms and replaced them with cybernetic prosthetics. As a true wrestler, the hero primarily beats his enemies in close combat with hard blows.
However, to cover distances quickly, he can rush in (and plow through all opponents) or leap onto his adversaries with a hearty jump. If the situation becomes hopeless, he simply explodes with physical power, inflicting high damage and amplifying his already painful close combat attacks for a few seconds.
In contrast to the numerous other hero shooters, such as Overwatch or Paladins, Battleborn also focuses on an exciting story that can be experienced in multiplayer with some friends. This should definitely enhance the connection to the game world and the characters.
More information and news about the game and the other heroes can be found on our Battleborn topic page.
This is an AI-powered translation. Some inaccuracies might exist.
PvP in World of Warcraft is an honorable affair. And sometimes you just don’t want to let someone escape. Just like here …
The wild battles of player versus player in World of Warcraft are mostly impersonal. In many cases, you find yourself in the middle of the “Zerg” and just hit some red bars – at least in the battlegrounds.
Occasionally, however, there are very personal confrontations, as the streamer Bajheera demonstrates with his Paladin. He has targeted a Mage and relentlessly pursues him. That he completely disregards the objective of the actual battle can surely be overlooked, as the chase is extremely entertaining.
Such a glider is only carried by a few players … one would think.
After the Mage first blinks through the river, flees up a ramp, and regenerates health in an ice block, he seems to escape with the help of a Goblin glider – but not with Bajheera. He also has a glider and continues the chase. The probability that two players have this thing is quite low. You should check it out for yourself!
For more news and articles about the game and the upcoming expansion “Legion”, you can find them on our World of Warcraft topic page.
This is an AI-powered translation. Some inaccuracies might exist.
Ubisoft has just released two new TV spots for The Division in the USA. We will show them to you.
Only three more sleeps until the servers of The Division go live. Now Ubisoft is launching another advertising offensive and supplying US television with impressive commercials: a “Cinematic TV Spot” and a “Gameplay TV Spot” have been released.
This is the Cinematic TV Spot
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In this spot, a breaking news alert about a smallpox virus interrupts the normal television program. There is panic and chaos on the streets of New York. In this darkest hour, an organization is activated that represents the last hope: The Division.
This is the Gameplay TV Spot
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This spot also addresses the downfall of New York. The city fell within a matter of days. The last line of defense is now The Division. Alongside action and gunfights, several reviews praising the game are also displayed.
The official release of The Division is on March 8. However, the servers will go live on March 7 at 2:01 PM our time.
In the MMO shooter Destiny, the hand cannon “Fate of All Fools” received a Year 2 edition since The Taken King. We will examine what it can do in PvE and PvP.
In the first year of Destiny, the hand cannon “Fate of All Fools” was very popular – at least among PlayStation 4 users, as it was then exclusively available for Sony’s console. This weekend, Xûr has the gun available for everyone. We ask: Is the Fate of All Fools still worth it in Year 2?
How do I obtain the Fate of All Fools?
There are several ways to obtain the exotic hand cannon:
Nighthawk Strike: The Fate of All Fools can drop after a successful completion of the Nightfall.
Kingsfall Raid: In the “new” raid where you visit Oryx, there is also a chance to receive this exotic item.
Xûr: Finally, the Agent of the Nine might have the Fate of All Fools available for sale. Coincidentally, he has a large supply of it this weekend.
You need to own the “The Taken King” expansion to obtain the Year 2 edition.
What makes the Fate of All Fools special in Destiny?
The exotic hand cannon Fate of All Fools is a primary weapon that deals kinetic damage. It has good impact, however, it has lost some range compared to the Year 1 version. The hand cannon impresses with respectable stability, magazine size, and reload speed. Here are the other stats:
These are the perks of the Fate of All Fools:
Roulette: A random round in the magazine causes bonus damage (+20%).
Double Ace: Two additional, randomly chosen rounds in your magazine cause bonus damage.
You can also choose between Quickdraw, Hammerforged (increased range and precision), and Hand Loaded (which allows you to draw the weapon quickly).
Additionally, you can experiment with Field Choke, Enhanced Ballistics, and Aggressive Ballistics to adjust range, impact, and recoil.
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The Year 2 edition of the Fate of All Fools is still a good weapon. It is not as dominant as it was in Year 1, as its wings were clipped, but it is still a solid gun and reliably does its job.
In PvE, thanks to its power and magazine size, it creates decent alarm. The rounds that deal extra damage are welcome guests. However, if you want to eliminate opponents from a distance, the Fate of All Fools is the wrong choice. Nevertheless, you can successfully fend off the darkness with this weapon:
“Hunt your prey and sink your claws into the darkness.”
Another drawback that often appears in PvE is the low reserve ammunition. You can only fully reload the Fate of All Fools a few times if you can’t find more primary ammo. It is relatively common to have to carve a path through hordes of enemies without ammunition to find somewhere to get bullets for the weapon. This, however, is a problem that many hand cannons suffer from.
In PvP, the Fate of All Fools excelled in Year 1 primarily due to its immense range. You could take down Guardians with scout rifles or even snipers before they even understood what was happening.
Although the Fate of All Fools is not as dominant in Year 2 as before, it still has its value as a primary weapon in the Crucible. It is not the first choice in PvP, but it can ruin the day of other Guardians. The Fate of All Fools remains a powerful hand cannon that should not be underestimated even in the second year.
Even if some Xbox players may not understand how this weapon once “terrorized” the Crucible, the old danger of the Fate of All Fools flickers up now and then. And who knows, maybe Bungie will eventually return its former strength.
What do you think of the Year 2 edition of the Fate of All Fools? Would you recommend acquiring it from Xûr?
The action MMORPG Neverwinter will return to Icewind Dale in 2016. Meanwhile, they are still struggling with the 1-year-old expansion Elemental Evil.
In the action MMORPG Neverwinter (PC, Xbox One), they are still working on the April expansion from 2015, “Elemental Evil.” In a long, really long letter from the producer, they take a look at the state of the game in 2016. Simply put: Everything is fantastic and they have even more fanatical plans, but the expansion “Elemental Evil” is still somewhat annoying, and they are still trying to iron out the mistakes made there.
https://www.youtube.com/watch?v=b_xurmyn410
Upon his appointment, the new Lead Designer Scott Shicoff apologized for “Elemental Evil” . Producer Overmeyer echoes the same sentiment in the new letter: Changes to the gameplay that came with the module made Neverwinter too slow, taking away much of the action that characterizes the game:
We adjusted many numbers to support this new foundation, but many of these changes were made without adequately considering the bigger picture. The result was apparent at launch. Progression and difficulty were heavily affected. The fast-paced and action-oriented game that everyone knew and loved became slower and threatened to lose what set it apart from other MMOs. That was a big misstep for us and Neverwinter.
In 2016, Neverwinter returns to Icewind Dale
One of the plans for 2016 will be to revisit the “Elemental Evil” campaign. To change systems so that the player experience becomes smoother and there are more rewards. In March, the new expansion “The Maze Engine” is initially coming, and later in 2016, a return to Icewind Dale is planned.
This is an AI-powered translation. Some inaccuracies might exist.
In Black Desert costumes wear out, which creates a pretty cool effect. Check out the worn costumes here!
Tearing the Good Fabric
A lot has been promised about the costumes in Black Desert in recent months. They not only look outstanding because the already very stylish graphics boast numerous details, but they also have a very special feature: As the gear slowly gets dents, it is reflected in the character: The armor wears out and deteriorates.
Usually, this leads to the character showing much more skin and looking like he or she just had the bar fight of their life. Understandably, not every body part can be revealed, and as soon as it comes to underwear, only the color of the clothing fades. In the video by the colleagues from dualshockers, you can see the effects in preview mode, where you can adjust it via a durability slider.
Especially commendable: Costumes can be destroyed for both genders.
For more news and articles about the game, check out our Black Desert topic page. Particularly interesting topics include:
However, the patch will be delayed by 6 weeks to mid-June.
Interestingly: Players did not hear this from the developers, but a reddit user extracted it from a financial statement issued by the developers. A planned communication of information surely looks different.
David Braben, the mind behind Elite, then commented on reddit and reassured: The delay is about 6 weeks, that is true. But this is good for everyone, as this delay will ensure increased quality and it will turn out to be a good thing for the game. It’s finished when it’s finished. This means you will have to wait a bit longer, but it will be worth it.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, the Year One content was announced yesterday. A key question arose: Are the Incursions the Raids? Additionally, trading options were confirmed.
In The Division, the view already looks far into the future. Yesterday, Ubisoft outlined all content for the first year. While we know that some things are coming, we don’t know what exactly it will be. Are the Incursions the Raids?
“Incursions” and Trading in the first free update
The Incursion update is set to release in April and will feature endgame content. However, according to YouTuber Arekkz Gaming, this Incursion activity will not be the Raid that players hope for.
As stated in Ubisoft’s announcement, Incursions (Incursions) are “only” group activities for a squad of four players. You will fight against high-level enemies for particularly valuable loot, but it seems we must refer to them as “Raid-like activities”.
In his video, Arekkz recognizes a health bar above a tank. Will players also face military vehicles in the Incursions?
This update will also introduce Loot Trading in The Division. However, trading will likely only be available for players in a squad during a coop mission. The trading options are therefore very limited. How exactly trading will work remains to be seen.
What about Raid activities for a large number of agents?
In the second update in May, another raid-like Incursion is expected to be introduced, set in the familiar Columbus Circle. Ubisoft seems to be betting on these Incursions as an endgame activity.
However: These are designed only for four players. If one wants to draw a comparison to Destiny, the Incursions might be best viewed as Strikes.
Arekkz suspects that a future activity that could deserve the title “Raid” is in the third expansion “Last Stand”. It is mentioned that players will need to recruit other agents to tackle the threat. However, it remains unclear whether this refers to only one squad, or if it will be a large raid for significantly more agents, which we all hope for. Only the future will tell.