Die Brutalität des Heilens im MMORPG Revival

In the upcoming MMORPG Revival , you won’t simply be able to heal with a potion; you’ll need to visit a surgeon.

If you get your leg smashed by a war hammer, you generally can’t walk. However, in MMORPGs, that’s different. You can quickly swallow a healing potion or have the healer cast a spell, and you’ll be hopping around again in no time.

Revival Screenshot 05
First aid but no healing potions

In the upcoming MMORPG Revival, this will work differently. The game aims for a high degree of realism while not neglecting the fun of gameplay. If you are wounded in a battle, you can quickly heal minor injuries using first aid. Then you can immediately dive back into the fray. However, you may also sustain more serious injuries, like the aforementioned smashed leg. In that case, first aid won’t help anymore.

Off to the butcher, pardon me, to the doctor

Revival Screenshot Prostituierte

In such a case, you seek out a surgeon who tries to help you with brutal, medieval methods.

Of course, one can also take on the role of a surgeon. Then you examine the patient and see their injuries based on their surgery skill. Depending on how high the skill is, you can make a more precise diagnosis.

The so-called “Fleshmending” skill plays as much of a role as the medical knowledge you have acquired in various parts of the world. The higher your knowledge and skills, the better you can examine a patient and the more precise your diagnosis will be.

Subsequently, medieval tools, tinctures, and bandages are used to treat the wound. In the case of the smashed leg, you first need to realign the bone, clean the wound, cauterize and stitch it, and then apply a bandage and a splint. Depending on your skills, you might also inflict damage on the patient during the process. The entire procedure will unfold in a rather stomach-churning and brutal mini-game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Star Wars Battlefront: These 2 somewhat different heroes are coming in the March DLC Outer Rim

In Star Wars Battlefront, the DLC “Outer Rim” is coming, bringing two extraordinary heroes.

We suspected it already, now it’s official. With the Outer Rim DLC, which will be released in March, two supporting characters from the films, Nien Nunb and Greedo, will join Battlefront as playable characters. Greedo will be a villain. He was a bounty hunter who was chasing Han Solo on behalf of Jabba. The Rebel pilot Nien Nunb will be a playable hero.

That’s not all that Outer Rim adds to Battlefront. In the new game mode “Extraction”, players will bring cargo shipments to their transport ships as rebels. As a member of the Empire, you must prevent them from doing so.

Weapons and power-ups include the Relby V-10 Rifle and the DT-12 Blaster Pistol; Scatter Gun, Dioxis Grenade, and Adrenaline Stim Star Cards are added.

New locations are factory facilities on Sullust and Jabba’s throne room on Tatooine.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EA

Destiny: 40 hours for 40 seconds – the Guardian takes down Crota in the ‘most annoying and difficult’ way

In Destiny, a Guardian has set himself a very special challenge: he wanted to take down Crota solo, in Hard Mode, and without weapons, all while Crota was enraged. He succeeded, but how.

Currently, there is really nothing to do for PvE fans in Destiny. Maybe a Nightfall strike here, another Oryx down there – and just like that, you have completed your weekly tasks. Few are venturing into the old raids. Unless you create your own challenge.

Destiny-Crota-World-First

Since Bungie has been stingy with PvE content lately, Guardians are setting new goals for themselves, like this eager Reddit user here. He wanted to dance with Crota again: only this time, Crota was to fall in a new, unique way, which the user himself called “the most annoying and difficult challenge yet”.

His conditions: Solo, Hard Mode, no weapons, and all during Crota’s rage. Crota is allowed to kneel only once before he must be defeated.

It reportedly took over 40 hours for the Guardian to kill Crota under these conditions. His successful run only lasted 40 seconds. You can watch it in the following video.

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The user points out several aspects that made this challenge so “insane”:

Destiny-Crota

1. Every time he made a mistake, he had to wait 10 minutes to start the next attempt. This was terrible and “evil”.
2. Hard Mode means that health does not regenerate. Every OverSoul ruthlessly takes away health, even if blocking with the sword. Since no weapons are allowed, even the Red Death is useless.
3. Crota’s rage continues to spawn OverSouls one after the other, as well as Thralls and Ogres. The Bombers appear “mega aggressive”. Additionally, the user complains that the screen shook wildly and the music was very loud. 4. Perfect timing was everything: the first OverSoul takes away your Super; killing the sword bearer without weapons, grabbing his sword, dodging enemies, positioning, creating a bubble, etc. must all happen before the first OverSoul appears. You can marvel at the perfect run in the video above.
5. He also had problems with the two grenades: only about 60% of the time did they force Crota to kneel. He often failed here.
6. The buff “Weapons of Light” is needed for every sword hit. However, the user usually lost the buff before the final hit. So he had to be very quick here too.

Destiny Crota

7. Furthermore, the user often had the issue of delays with the sword hits. He suspects that this was caused by the grenades, which detonate twice. Because of this “glitch”, he almost gave up. In the end, however, he managed to complete this self-imposed challenge.

He also apologizes for the noises he makes in the video when he achieves his goal. But that moment was just so relieving.

What do you think of this Crota kill?


There are many other curious methods by which Crota has already been taken down. For example, he was beaten to death with drums.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

The Division: Sooner than Expected! The servers will go online in Germany at this time

In the MMO shooter The Division, we now know when the servers will go online and when The Division will launch.

The MMO shooter The Division will launch in Germany on March 7 at 2:01 PM. This is because it will already be 12:01 AM on March 8 in Australia. They are 10 hours ahead of us.

So from Monday afternoon at 2:01 PM, we should be able to play in Germany. Then the servers will be online.

There is a catch: At 2:01 PM on Monday, only players with a disc version of the game will be able to start. Those who have the digital version for Xbox One or Playstation 4 will not be able to play until March 8 at 12:01 AM. PC players can start The Division at 6:01 AM. This was announced by Ubisoft via Facebook.

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Ubisoft says: This is also the earliest time that the press will have access. One should therefore not expect complete tests or reviews this early. What appears will be based at most on earlier versions.

At this time, the preload of The Division starts on Xbox One, PC, and PS4

Anyone who wants to download The Division ahead of the release can do so.

The preload starts on Xbox One today. PC players can begin the preload on Thursday at 6:00 PM. Players on Playstation 4 can start it on March 6, as soon as it turns 12:01 AM in their region.

It starts 10 hours earlier than expected. It seems to be the friendliest solution for everyone. What do you think, do you need to rearrange your plans now?


If you still want to prepare for the big day, here we have compiled all skills.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Ubi Blog

Black Desert Guide: 10 Einsteigertipps zum Start

For the right start in Black Desert we have some beginner tips for you. Then nothing will stand in the way of fun even as a beginner!

10 Tips for a Good Black Desert Start

Fans have been waiting a long time for the MMORPG Black Desert, and now the Western launch has finally arrived. We have compiled a series of tips from the YouTuber Fevir for you to ensure a fun and successful game start. Enjoy!

Tip 1: Keep an eye on healing potions!

Healing potions are important and sensible in most MMORPGs, but in Black Desert they also have a pretty significant disadvantage: They weigh too much. The game’s inventory weighs all items, and healing potions are not exactly a light snack. Additionally, you often get potions thrown at you in dozens for many tasks, which quickly leads to an overly heavy inventory. Whenever you have the opportunity, you should deposit excess healing potions (and also silver) in the bank to free up storage space in the inventory for more important items.

Black Desert PvP Slaughter

Tip 2: Pay attention to exchangeable items!

While you grind through the game world, you will keep finding lots of junk that you can only sell. Occasionally, however, items appear that already indicate in their description that you can exchange them and what you will get in return when you have accumulated a certain number of them. By right-clicking on the item, you can select “Find NPC” to see on the world map who exactly wants these items.

Since these rewards are often very good, you should consider spending half an hour farming to complete these “bonus goals”.

Tip 3: Filter quests!

BD-Quest-Zeiger

At the beginning of the game, it may still be sensible to display every single mission, but sooner or later the sheer number of quests becomes overwhelming. Therefore, it can be very useful to hide certain types of quests so that you don’t have to follow 30 objectives at the same time. For example, if you don’t want fishing or combat quests, you can simply hide these in your quest log. Moreover, many missions are also repeatable – less is often more.

On the other hand: If you feel like you are standing in the rain with no quests available, you should check to see if you might have too many filters active.

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Tip 4: Collect energy!

Almost everything not related to combat in Black Desert consumes energy in one way or another. This makes energy a valuable resource that should be accumulated and increased. This is mainly achieved by benefiting from the extensive knowledge system and discovering new things. Whenever the character learns something “new” (talks to a new NPC, catches a new type of fish, cuts down an unknown tree), they learn something about the world and gain energy. Even if you are not interested in lore and story, you should still try talking to every NPC. It will pay off.

Tip 5: Make use of the family name!

Characters on an account that belong to the same family share numerous advantages. Storage, mounts, knowledge, and even maximum energy are shared among all characters – however, energy regenerates individually for each character. Therefore, second and third characters benefit greatly if the main character has already discovered quite a lot. Conversely, twinks can use their high energy to support the main character. A large family with many side characters is worthwhile!

Black Desert Dragon Fight

Tip 6: Never let energy reach the maximum!

Energy regenerates over time and is an important resource for many activities in the game. For this reason, you should always ensure that energy never reaches the maximum. Because if it does, the character can no longer regenerate energy, which would be wasted energy.

BD-Energie

So spend it before you reach the maximum – even if you are putting it in seemingly “useless” things like fishing, in the long run, it will pay off to have good energy management.

Tip 7: Increase friendships with NPCs

If you have no use for the aforementioned energy, you can also directly channel it into NPCs in the “worst case”. There you can win their trust in a small friendship mini-game and unlock new quests and other bonuses piece by piece with certain NPCs. So, if you just want to quickly “burn” your energy, you should try your luck with the NPCs.

Black Desert Sorceress

Tip 8: You can’t do everything, ultimately achieving nothing

In Black Desert, there are seemingly endless opportunities to have fun. At every corner of the game, you’ll be tempted by other activities, and the golden rule applies: If you do a bit of everything, you end up doing nothing right. Occasionally, you should focus on certain aspects of the game, such as resource gathering, to feel real progress.

BD-Rang

This is facilitated by leaderboards – so who is the “best fisherman” on the server can celebrate at the top of the leaderboard (and surely receive the odd whisper to catch a fish).

Tip 9: Find other players

This is actually a bit of a given in an MMORPG, but it’s worth emphasizing: Look for other players and join a guild. Black Desert is gigantic, and no list of beginner tips can match the knowledge that can be gained from other players – not to mention the nice bonuses available in a guild.

Ninja-Black-Desert

Tip 10: Tweak the graphics

Black Desert looks fantastic. In fact, sometimes so fantastic that one might feel overwhelmed by all the graphical effects. Therefore, every player should take a look at the graphics options to disable bloom effects or blurriness if they find them disturbing.


You can find more news and articles about the game on our Black Desert theme page.

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Nest: After data fiasco, publisher from Shanghai takes over the EU servers

At Dragon Nest , the publisher for the EU version is changing. It’s moving from a company based in Germany to one based in Shanghai.

For a long time, Dragon Nest in Europe was managed by Shanda Games International Europe. They are located in Berlin and are part of the Chinese publisher Shanda Interactive. Now, Cherry Credits from Singapore is taking over. They have been managing the Southeast Asian version of Dragon Nest since 2011 – and are also part of the Shanda company group, as is the game’s developer Eyedentity Games.

Casually speaking, from the outside it seems: The Chinese parent company is taking the game away from its German subsidiary and handing it over to the one from Singapore.

The change is set to take place on March 16, when the “Machina” class will also be released in Europe.

Dragon Nest Squirrel

As Shanda Games assures, not much will change for the players. The server and client will remain the same, only the publisher is changing. A FAQ regarding the publisher change has been prepared.

The shift comes just weeks after a server crash caused quite a stir among Dragon Nest players. Important game data was lost. Whether the upcoming change has anything to do with that remains unknown.

At Shanda, they say: We had a great run. Our team was never very large, but we always gave our best. Unfortunately, our story ends here.

The story of Dragon Nest EU continues.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dragon Nest

The Division: Pandemic Threat in Germany? Ubisoft Releases Video Series

In The Division, Ubisoft Germany has released a documentary series where experts comment on the catastrophe in The Division.

In less than a week, the launch of The Division will occur. Just before that, Ubisoft Germany wants to shed light on the disaster scenario in the game and question how it is possible for a smallpox virus to spread so quickly and bring entire cities to the brink of annihilation in a very short time.

Division-Launch

The developers of The Division have spoken with experts and tried to create the most realistic setting for a pandemic. In The Division, the consequences are dramatic: public life and healthcare have collapsed in New York, the streets are deserted, electricity is only available sporadically – chaos reigns.

In the first part of the documentary series titled “The Collapse“, scientists investigate whether such a pandemic scenario is also possible for us and discuss what countermeasures governments are taking. How prepared is Germany for such a catastrophe?

Is a pandemic scenario conceivable for us?

In principle: a similar disaster scenario as in The Division cannot be excluded in reality. You can never prevent a catastrophe; you can only prepare for it.

There are only a handful of disasters that can take on global dimensions. Examples include an asteroid impact, a global nuclear war, or indeed a pandemic.

Division-Concept

On May 8, 1980, the WHO announced that the smallpox virus, which is also addressed in The Division, had been eradicated worldwide. There are only two places where smallpox viruses are stored: in the USA and in Russia, in specialized high-security laboratories.

The smallpox virus should not be completely eradicated so that materials can be available for any re-emerging smallpox outbreaks, and vaccines can be produced – or to take countermeasures, should smallpox be used as a biological weapon.

It is not unthinkable that these smallpox viruses could fall into the wrong hands. An infected person only needs to sit on a tram for a while, and many other people could be infected. The virus would spread quickly, especially since no one is vaccinated against smallpox anymore. After all, the virus is considered eradicated worldwide.

Division-In-Game

How are we prepared for a pandemic?

Since 2005, following the outbreak of avian influenza, the WHO has called for all countries to prepare for a pandemic. Recommendations and measures have been forwarded to hospitals and doctors. Businesses have also been involved to ensure, for example, that food supply chains remain intact.

The-Division-Missing-Persons

A scenario like that in The Division would declare a state of emergency in Germany, and the federal government could deploy armed forces. However, whether the Bundeswehr would be able to maintain order in the country cannot be said: controlling and possibly quarantining entire cities seems impossible. One could slow down the speed of spread, but not stop it completely. Difficult decisions must be made.

Germany is indeed prepared against smallpox, as there is a smallpox alert plan in place. We have smallpox vaccines in stock that can be quickly accessed. In addition, there are already antiviral medications in Germany that prevent the virus from spreading in the body.

Division-Fight

It can be stated: We are prepared, but whether these protective measures would really work can only be shown in a real emergency.

In The Division, the apocalypse has broken out. But even there, there is hope, thanks to antibodies from survivors and dedicated scientists working on a vaccine. Humanity is resisting the plague.

You can watch the documentary, with all background information, in the following video:

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Man vs. Chaos

In the second part of the documentary, an outbreak of a deadly virus is simulated. To prevent its spread, the area must be sealed off. People, especially those who are not infected, create conflict potential in quarantine. There are no laws here; it is the law of the stronger.

The following video sheds light on the issues of containment and crisis management as an individual.

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Rise of The Factions

In the third part of the documentary series, human society is examined. Humans need rules that provide them with safety and stability. In the apocalypse, a power vacuum has arisen that must be filled. Groups are forming, factions that want to enforce common interests by any means available.

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Are you prepared for the apocalypse in The Division? In this guide, you can get an overview of all unlockable abilities.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. UbisoftDE
  2. reddit

Overwatch: How Roadhog Plays – A Life as a Rampage Pig

We spent some “intense hours” with the Overwatch character Roadhog. You’ll learn why it’s so much fun in this report.

Roadhog – The likable big guy with breathing problems

In the coming days and weeks, we want to report a bit more intensively on Overwatch and focus on individual characters from Blizzard’s upcoming hero shooter. Because instead of just being able to introduce the heroes through a video, we’ve now gotten a taste for it ourselves. We start with the tank Roadhog.

Roadhog, the big guy, doesn’t look like much, and I would trade him for Widowmaker or Mei at the next street corner. Still, he has become my absolute favorite. After all, it’s the inner values that count, right?

To refresh our memory, let’s take a quick look at Roadhog’s abilities:

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  • The shotgun has a wide spread but causes (for a tank) very high damage in close combat. In the alternative fire mode, the spread only kicks in after a few meters, making him effective at medium range as well.
  • The Take a Breather ability allows Roadhog to regenerate a whopping 300 hit points over 2 seconds – that’s half of his max HP!
  • The Chain Hook is thrown at a target. If it hits, the target is briefly stunned and pulled right in front of Roadhog’s gun.
  • The ultimate ability Whole Hog allows Roadhog to fire a “minigun” for 9 seconds, damaging and knocking back enemies with each hit.

The tank that doesn’t want to tank

Even though Roadhog is actually described as a tank, he lacks truly defensive abilities (aside from his self-healing). He is hardly suited to charging into enemies. If you charge in with Roadhog like with Winston or Reinhardt, you often find yourself in the respawn area. No, Roadhog is best when played cautiously and sneaks up – which is not so easy given his size.

Overwatch Roadhog Hook
If he has you on the hook, the game is over in most cases.

But the most satisfying moment of any match is when the Chain Hook hits. It’s that half a second when you realize that the opponent is “on the line” and the opponent knows, “Damn.” For that very brief moment, it feels as if you could look through the screen at the other player. Because what happens next is the same for almost all characters. A well-aimed hook almost always results in a precise headshot and a direct hit to the face. That takes out all offensive and support characters in 99% of cases.

The excitement about these moments is hard to put into words when you finally pull the annoying Widowmaker off her roof with the hook or drag the lousy Bastion out of his supposedly safe hideout to shoot a nice load of scrap between their eyes. The best part: You can counter almost all ultimates with it! McCree whispers again, “It’s high noon…”? Reaper rages with his “DIE! DIE! DIE!”? A hook to the face and the troublemakers are quiet. Is it brutal? A little. Is it fun? You bet!

Overwatch Roadhog Closeup

Roadhog is fun. If you’re struggling with the fast, fragile characters like Tracer but still don’t want to be carted off to the retirement home together with Reinhardt, you should keep this character in mind or better yet, give him a chance.

Yes, Roadhog may not be the rendezvous of the century in terms of looks. But that isn’t too important because one thing you can be sure of with this big guy: He will hook you.


For more news and articles about the game, check out our Overwatch thematic page.

This is an AI-powered translation. Some inaccuracies might exist.

Paragon: MOBA Guide for Beginners – These 8 Tips from the Developers You Should Know

The MOBA Paragon gives newcomers in the MOBA genre 8 tips. These can serve as a small beginner’s guide not only for Paragon.

A MOBA requires a lot of prior knowledge and follows its own rules, which experienced players in the genre have absorbed along the way and may not even be fully conscious of, as they have become second nature to them.

But what should beginners pay attention to in a MOBA? What should they definitely know?

Epic Games now provides 8 tips for the new MOBA Paragon (PC, PS4) that can also be used as a basic guide for all MOBAs. Games like LoL or HotS largely follow the same design principles as Paragon.

https://www.youtube.com/watch?v=GjTW8TmRWOc

Do not tank the tower

Tip 1. Push your lane. To win, you need to master one of the 3 lanes, take down the towers, and destroy the enemy core. It is called “pushing” a lane when you support your minions in taking out the enemy minions and destroying the towers and ultimately the core. This is the objective in a MOBA.

Paragon-Rampage

Tip 2: Towers are important and powerful – your own should be protected and used as a defense against enemies. Enemy towers should be taken down cautiously.

Always last-hit

Tip 3: Let your minions do the work. Especially at the beginning of the game, you should stay behind the minions and let them absorb the enemy’s hits. Also, the tower’s hits should go to minions, not to the heroes themselves. When battling enemy minions, you should definitely try to deal the final blow to them, as this grants gold and EXP.

Tip 4: Always upgrade. At the beginning, all heroes are relatively weak, but they become stronger as the game progresses, provided they remember to buy cards and upgrade abilities.

Paragon-Titel

Paragon is a MOBA, not a shooter

Tip 5: Know your range. Paragon is a MOBA, not a shooter. Range is therefore important. You can tell if a skill still deals damage by checking whether the crosshair turns red or not. Red means “It still does damage.”

Tip 6: Stay alive. Better to flee cowardly than to die heroically. Because each death strengthens the enemy champions, which should be avoided.

Paragon Combat Trailer

Tip 7: It’s faster in travel mode. If you want to move a longer distance, switch to travel mode. You can recognize it by the blue “Woosh” movements around you. However, this is not a mode suitable for combat.

Tip 8: Get the right cards. Start with a mana and a HP potion and then build the items you need for success. Every time you are in the base, you should go shopping and get new cards or upgrade your existing ones.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 3: New Level Now Started – The Event for the Immortal Throne

To bring some fresh air into Diablo 3, Blizzard’s developers have now launched a fun event.

Since today, you can use the immortal throne in the ruins of Sescheron. In the past, this throne would only give you a message stating that the time has not yet come. However, if you visit the immortal throne now, the torches there will begin to burn, and none other than Elder Kanai will rise to open a portal to his hunting grounds for you.

Diablo 3 Kanai's Hunting Grounds Event

Muh muh …. muh?

In this portal, you will find particularly many…

… cows. Yes, it is a cow level. But not in the way you know it. In this cow level, there are no shrines, no queen, and no chests. Instead, there are plenty of cows. Additionally, Kanai will show you that he is still very good at fighting and what tricks he has learned from his barbarian friends.

Diablo 3 Cow Level

It is unclear how long the event will be active – so try it out quickly before it’s too late!

Employees Wanted for Secret Diablo Project

While we’re on the topic of Diablo. On Blizzard’s career page, positions as “Senior Concept Artist”, “Senior Character Artist”, and “Lighting Artist” for a unannounced project in the Diablo universe have appeared. Looking at these job postings, it quickly becomes apparent that this new project is still far from release.

What do you think? Is it Diablo 4 that is being developed there or something completely different, but with references to Diablo?

Diablo 3 Career Blizzard
Here is an excerpt from the job description

As is customary with Blizzard, we will probably have to wait a long time for more detailed information. Nevertheless, we are excited about what the next “hit” Blizzard has in store for us.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Live Stream of the Tomb Ship Tonight – Watch it here

In Destiny the developers will examine the Grave Ship in a live stream today.

The new policy of Destiny is: Twitch! It’s a friendly approach and provides a more personal connection to the viewers. They have now set up a dedicated streaming studio, and the wild ride of the live broadcast is set to start tonight at 20:00 our time. In German, they chose the catchy name “Grave Ship Carpool“. Now, that rolls off the tongue.

The topic of the evening will be the Grave Ship, Oryx’s “impenetrable, loot-filled fortress.” Senior Artist Andrew Hopps will explain how the concept vision for the Dreadnaught became pixel reality. How from the picture above, practically the whole area was created. Senior Designer Brian Frank will talk about gameplay and loot. There is certainly a lot to discuss, as in the first weeks after “The Taken King,” almost everything was centered around the Dreadnaught and the many quests.

With a bit of luck, it will be hosted by DeeJ.

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If you want to check that out, you can do so here. We have linked the stream above. For those who opt out, we have somewhat mediocre news: We will probably summarize the most important things in a separate article.

Destiny-Roadmap

In our own interest: This time without a German live ticker, that will come when they present new content

At some point in the coming weeks, there should also be “concrete information” about the content expansions they are planning through the stream and the magic of the internet. They are currently keeping that under wraps.

We will accompany the “content live streams” as we did in the past, with a live ticker in German, making bad jokes and missing crucial Champions League games again. We always look forward to that here in the editorial team.

This is an AI-powered translation. Some inaccuracies might exist.

Blade and Soul offline: Maintenance on 2.3 brings Warlock

The Asia MMORPG Blade & Soul is offline for maintenance on March 2nd.

Today, on March 2nd, the second major patch for Blade and Soul is here, accompanied by server downtime.

The maintenance work started at 1:00 PM. The servers will be down for the next few hours. If you try to log in after downloading a patch, you will get “You cannot start the game. When the usage time begins, restart the launcher.”

By around 5:00 PM, at least that’s the plan, the update should be complete, and Blade and Soul and its servers should be running again, after which the usage time, which the cool kids on the street always talk about, will resume.

What the patch “Unchained” brings today besides the Warlock, we have presented in this article.

This is an AI-powered translation. Some inaccuracies might exist.

The Division Guide: All Skills, Talents, and Perks – an Overview of the Abilities

In The Division, the skills play an important role in your character development. We present all skills, talents, and perks clearly and compactly.

Ubisoft’s MMO shooter is much more than just a simple third-person shooter: Like an RPG, The Division offers numerous skills that allow you to customize and enhance your character. To not lose track of all these customization options, we present them as clearly as possible below.

The-Division-Open-Beta-Explosion

What different skills are there?

First, one must be aware of what skills actually exist and how they can be categorized. The skills include skills, talents, and perks.

  • Skills: The skills support you diligently in combat. However, you must use them yourself in order to benefit from the abilities. You can choose offensive or defensive skills, depending on your personal playstyle. Skills also have modifications that you can unlock to improve them. There are a total of 12 skills.
  • Talents: These are passive abilities that activate automatically in certain situations and support your agent. You can select up to four talents at the same time once you have unlocked the slots for them. There are a total of 24 talents.
  • Perks: Unlike skills and talents, perks are permanently available to you once they have been unlocked. So you don’t have to choose between them. This leads to a higher-level agent always having advantages over a lower-level agent. There are a total of 40 unlockable perks.

All these abilities can be assigned to specific areas: the Medical, Technology, and Security trees.

Division-Menü
Here you will find all skills.

Now we want to present ALL skills sorted by these areas.

These are all skills in The Division

Medical Tree Skills

Pulse: You activate a scanning pulse that allows you to detect your enemies. Both friend and foe become visible even through walls.

First Aid: This is a first-aid kit that heals you and your allies within a small radius. Can also be thrown.

Support Station: You place a device that can heal and revive allies.

Recovery Link (Signature Skill): Heals you and your nearby allies. Revives downed allies within range. It can even restore more than the maximum health (“Overheal”).

Technology Tree Skills

Sticky Bomb: This is a sticky grenade that is detonated remotely.

Turret: You place a small turret that attacks nearby enemies autonomously. However, this turret has a time limit if it is destroyed beforehand.

Seeker Mine: This is a mobile mine that targets enemies and detonates near them.

Tactical Link (Signature Skill): Increases your agent’s damage and chance for critical hits. This also applies to your allies.

Security Tree Skills

Ballistic Shield: You activate a shield for defense. However, you can only use the sidearm while using it.

Smart Cover: The cover is reinforced. Increases the damage of the user while reducing the damage taken by all allies behind the cover.

Mobile Cover: You create a temporary cover that provides you with protection.

Survivor Link: Reduces damage taken and increases movement speed. Nearby allies also receive the same ability.

Here is an article where you can view all skill modifications.

Division-Darkzone

These are all talents in The Division

Talents in the Medical Tree

Adrenaline: Use a medkit when you are not at full health to receive an “Overheal”. This temporarily increases your maximum health.

Shock and Awe: Suppresses an enemy to increase your speed by 25% for 10 seconds. This is useful for quickly escaping a fight.

Critical Save: Use a medkit when at low health to increase damage resistance by 40% for 10 seconds.

Combat Medic: When you use a medkit, you heal your teammates and other allies within 20 meters by 40%.

Strike Back: At low health, you reduce the active skill cooldown time by 20%.

Shrapnel: When you inflict “bleeding” on an enemy, there is a 30% chance to transfer that effect to all enemies within 10 meters (Bleeding Wound).

Battle Buddy: When you revive a teammate, the damage taken by both agents is reduced by 50% for 10 seconds.

Triage: When you heal an ally with a skill, skill cooldowns are reduced by 15%.

Talents in the Technology Tree

Tactical Advance: This talent activates when you perform a cover-to-cover move, i.e., a move from one cover to another. For 10 seconds, your weapon damage increases by 2% per meter. Therefore, the benefit is greater the further the cover-to-cover move is.

Police Up: Kill an enemy with any skill for a 25% chance to fully refill all ammunition types.

Evasive Action: While performing a cover-to-cover move, damage taken is reduced by 30%.

Division-Open-Beta

Wildfire: Similar to “Shrapnel,” there is a 30% chance to inflict an effect on all enemies within 10 meters when you cause the effect on an enemy. However, this is not “bleeding,” but rather “burning” (On Fire).

Death by Proxy: If you prevent a skill used by an enemy, your skill power is increased by 20% for 30 seconds.

Tech Support: Kill an enemy while an active skill is present to extend the skill’s duration by 10%.

Fear Tactics: Similar to “Shrapnel” and “Wildfire.” Only this time with the effect “Shock.”

Demolition Expert: Kill an enemy with an explosion to increase explosion damage by 40%. This lasts for 15 seconds.

Talents in the Security Tree

Steady Hands: When you go into cover, the recoil is reduced by 25% for 10 seconds.

Precision: With a headshot, your enemy is marked for 10 seconds.

Desperate Times: At low health, shooting accuracy when firing uncontrollably from cover, “blind fire,” is increased by 20%.

Repo Reaper: Kill an enemy with your sidearm (handgun) to receive a full magazine (or 30 rounds) for your primary weapon.

One is None: If you hit an enemy with a headshot, there is a 50% chance that the bullet will not be consumed. It effectively bounces back into your magazine.

Stopping Power: Suppresses an enemy (suppressive fire) to increase headshot damage by 25% for 10 seconds.

Chain Reaction: If you damage multiple enemies with an explosion, the explosion damage increases by 40%.

On The Move: If you kill an enemy while moving, damage taken is reduced by 30% for 10 seconds.

The-Division-Hund

Below are all perks in The Division

The perks in the Medical Tree of The Division:

Medkits (3x): Expands the medkit inventory by one slot (starting at 2, max: 5).

Protective Measures (3x): Increases the virus protection by 1 (thus allowing you to enter areas of greater contamination. Without these perks, you would die over time in these areas).

Canned Food: Increases the duration of canned food by ten seconds (canned food increases your healing).

Supplier: Once per hour, you can collect canned food, energy bar, water, and soda at the base.

Contamination Intel: Reveals all contaminated areas on the map.

Hazardous Materials: Expands the Dark Zone inventory by one slot.

Rigger: Once per hour, you can collect “Fabrics” in the medical wing, a crafting material.

Credit: Increases credit income by ten percent.

Talents: Unlocks an additional talent slot.

These are the perks in the Tech Tree

Inventory: Expands your inventory by 10 slots.

Hazardous Materials: Expands the Dark Zone inventory by another slot (see Medical Tree).

Division Tech Materials: Transforms division tech crafting materials into other materials at the crafting station.

Engineer: Once per hour, you can collect “Electronics” in the technology wing, another crafting material.

Soda: Increases the duration of the effect by 10 seconds (reduces the cooldown time of skills by 30%).

Water: Increases the duration of the effect by 10 seconds (increases damage dealt to enemies).

Craftsman: Once per hour, you can collect “Tools” in the technology wing, a crafting material.

Energy Bar: Increases the duration of the effect by 5 seconds (heals all negative status effects and protects against further effects for 5 seconds; with this perk, it’s 10 seconds).

Resource Assessment: Reveals all division tech crafting nodes on the Dark Zone map.

Stat Switch: Allows swapping item stats at the improvement station. You can find out how the improvement station works here.

Dark Zone Funds: Increases the loot of Dark Zone currency by 10%.

Stash: Expands the stash by 10 slots.

Division-Preload

All perks in the Security Tree:

Experienced Agent: Increases XP from all activities by 10% (best to unlock early in the game).

Grenades: An additional slot for grenades.

Advanced Weaponry: Unlocks a vendor for advanced weapons in the Security Wing.

Combat Veteran: Increases XP gain from awards by 25 percent.

Hazardous Materials: Expands the Dark Zone inventory by another slot (see above).

Black Market Vendor: Unlocks purchases with Dark Zone currency at the operations base.

Clothes Vendor: You get a clothing vendor at the operations base.

Explosive Bullets: Increases the duration of explosive bullets by 10 seconds.

Gunsmith: Allows you to collect weapon parts (crafting material) in the Security Wing once per hour.

Scavenger: Collect items from the Scavenger Box in the Security Wing every 12 hours.

Incendiary Bullets: Increases the duration of incendiary ammunition by 10 seconds.

Special Ammo: Collect incendiary and explosive ammunition in the Supply Line once per hour.

Shooting Range: Increases accuracy at greater distances.

Intel Discovery: Reveals all collectibles in a zone once all side missions and encounters have been completed.

Collector: Increases the loot rate by 15%.


The Division will be released on March 8, 2016. You can find all the information, news, and guides here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

LoL: Looking to the Stars – A new Aram voice has appeared

League of Legends developer RiotGames has been generous with teasers lately – there’s news about LoL again.

A few days ago, a video titled League of Legends featuring the title “He has returned” was released. Of course, our article about it sparked some speculation about what this video might signify.

Now there’s another new video – this time with voice! It is titled “Look to the Stars – ARAM Announcer”. Here you can listen to the video and ponder what this voice might be about.

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In the comments on YouTube and also on Reddit for LoL, speculation is already buzzing about what this voice might imply. Some are convinced that this will be the new voice of Taric, which he will receive after his announced rework, while others think the voice sounds like a dragon, and thus it could be a teaser for the new champion Aurelion Sol.

Connections are also being made to the release of the revised Gangplank, who also previously entered League of Legends as an announcer before this release. The video also states in essence: “Oh, you destroyed a tower? Wow. I destroy mountains – by the way, they are bigger.” Does that allow any conclusions to be drawn?

It should also be noted that the announcer only speaks 7 lines. That’s not enough for a full ARAM set, but just an addition. So it remains exciting! As soon as there are news, you will of course read about it here.

This is an AI-powered translation. Some inaccuracies might exist.

Complaining Wednesday: Let’s make the path to the reward so disgusting that players would rather buy it

This week Cortyn doesn’t taste what you can buy in full-priced titles. When you buy a reward, is it still a “reward”?

Let’s get straight to the important part. I currently don’t like how the gaming market is developing, at least in the multiplayer titles sector. More and more games are relying solely on brutal, fast action without narrative depth. Matches only last about 5-10 minutes and real rewards for “loyal players” who invest a lot of time can usually just be bought with a well-filled wallet.

Hots Li Ming Blastwave
Everything is getting shorter, faster, wilder. Or are we just getting old?

Where money flows, fun is throttled

The biggest aspect that bothers me immensely is the microtransactions. I explicitly do not mean free-to-play games, as they have to generate revenue somehow, and I understand that. No, what really bothers me is in full-priced titles, even if it’s just so-called “convenience” items. For me, this had a noticeable start back in Mass Effect 3, when you could buy reward crates for real money in the multiplayer – which, by the way, was incredibly good – that you otherwise had to earn over long, hard matches.

Here, developers have to walk a fine line, because on the one hand, it must be ensured that all players can somehow access the rewards, but on the other hand, it must be so inconvenient and time-consuming that a large part of the players say, “Oh, I’d rather just put another 20 euros on the table.” And exactly that is a philosophy that stands in stark contrast to what games should really be about: the fun.

Mass Effect 3 Banshee Asari
Especially the ending of Mass Effect 3 frustrated many players – yet they were never promised 16 endings.

Because let’s be honest for a moment, put your hand on your virtual heart and speak plainly. If the game wants to lure us into buying things that could also be gained just through playing, then the thought behind it is: “Make it as annoying as possible, then money comes easier.”

That very point bothers me immensely. I don’t even want to blame the developers for it because nobody enjoys creating a game that should be fun, only to artificially trim it back so that fun is missing at certain points and can only be extracted through thick dollar signs.

This trend continues to grow. Even newer titles like Overwatch are considering such a system, which directly diminishes my initial joy in such games.

Or to end with the cabaret artist Jochen Malmsheimer: “Nothing was better back then. But back then there were things that were good. And they would still be today if we had left them alone.”

What do you think about it? Does this not bother you? Or have you already come to terms with the fact that it “only goes this way” in gaming?

P.S: If you have a topic that is suitable for Mecker Mittwoch, let me know. I like to get upset sometimes. Then I don’t have to take it out on Schuhmann all the time.

This is an AI-powered translation. Some inaccuracies might exist.

Chronicles of Elyria: Release-Datum, Kickstarter und ein Gameplay-Video

The Soulbound Studios have announced a whole range of news for the upcoming MMORPG Chronicles of Elyria.

chronicles of elyria new

In an interview with Gaiscioch magazine, it was explained that they plan to start the closed alpha at the end of 2016, with early access expected in the first or second quarter of 2017. They are then expecting the official release in the third quarter of 2017. However, this will not work without funding.

Update 30.7.2017: A new roadmap has been published. The release date for Chronicles of Elyria is slated for the second half of 2019.

Game Development Costs Money

The developers state that they currently still have reserves, but they will soon run out. The team founder explains on the official website of the MMORPG that he had to sell a property on which he planned to build his dream house. He invested this money plus some savings into Chronicles of Elyria. Currently, the production of the MMO costs around 40,000 US dollars a month and they need to hire more team members.

This means that they are now launching a Kickstarter campaign. It is set to start on May 3. They aim to raise 900,000 dollars through it. They have gathered a lot of feedback from the community, which currently has around 30,000 members. 900,000 dollars is not too much to be off-putting but also not too little to run the risk of running out of money in the middle of development.

This is what the MMO looks like

chronicles of elyria Ruined Watchpost

The story of the MMO takes place in a medieval fantasy world where a catastrophe thousands of years ago caused the world to split into different planes of existence. Magic has long been forgotten and the gods seem to have abandoned the world. However, one can slowly sense their presence again and magic appears to be returning. This could be an indication that the planes of existence are slowly drifting back together to unite.

If you want to know how Chronicles of Elyria currently looks in motion, the developers have now released a first gameplay video. However, this is still a very early pre-alpha version.

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This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Weapon Day on March 2nd brings long-awaited Suros DIS-47

In the MMO shooter Destiny on March 2nd, Banshee-44 arrives with a weapon day. He brings a long-awaited scout rifle, the Suros DIS-47.

Banshee-44 works like this:

  • You need to gain reputation with him by testing weapons for him.
  • At ranks 3 and 5, there are quests for exotic weapons.
  • Regardless, you can place orders for weapons with him every week. He offers 5 to choose from. You can buy a preorder token for the weapon and carry it around for a week.
  • Next week in Destiny (on Wednesday), Banshee will bring these weapons – in various variants, with different attributes. You can take one variant per weapon for which you have a preorder token or say: No, nothing here, I’ll check back next week. I’ll keep the token for now.
Destiny-Pikass

These are the test weapons this week

A pulse rifle from Suros aims for precision hits.

A fusion rifle from Omolon prefers the Crucible.

A hand cannon from Häkke wants Crucible kills.

With a pulse rifle from Häkke, you should achieve precision hits.

And a shotgun from Häkke also wants Crucible kills. The weapons are pretty bloodthirsty this week in Destiny.

Suros-Dis-47

These 5 weapons you can order this week

There are the two rocket launchers JLB-42 and JLB-47. The 47 has better stats, you should choose that one. With good perks, it can be quite powerful.

The pulse rifle Herja-D is a decent weapon with high stability but relatively low range. Currently, pulse rifles aren’t really recommended, and if they were, there would be interesting alternatives like the Suros PDX-41.

The sniper rifle Aiofe Rua-D isn’t really impressing anyone except for people you shoot in the face with it. High range, low stability, medium impact. There are several sniper rifles of this kind. Most Guardians prefer snipers with high impact like Eirene RR4.

The highlight this week is clearly the scout rifle Suros Dis-47. It comes with relatively high fire rate and stability. The smaller brother, the Suros Dis-43, has been on sale several times as the “long-distance scout”, the 47 is more of a rapid-fire weapon. Some Guardians have been waiting forever for this thing, for them it’s like Christmas. They hope for a low “time to kill” with the Dis-47 because the shots come out quickly. It remains to be seen if the weapons live up to their expectations.

Recommendation: Clearly the Suros Dis-47, coming in second place is the JLB-47 rocket launcher.

Destiny-Tuonela

These weapons this week have strong rolls

The scout rifle Tuonela SR4, a recommendation from Bungie,  comes this week with the scope Torch HS2, Fireball, Life Support, and either Chambered Compensator or Extended Mag. For some, this is a god-roll.

The old lady Lyudmila-D, a pulse rifle, is getting an extremely strong roll today with Hand-Laid Stock, One-Man Army, and Balance Exchange. Delicious.

The pulse rifle Suros PDX-45 comes this week with Balance Exchange, Perfect Balance, and Fluted Barrel. This is probably categorized as a god-roll.

In this video, you can see the complete rolls of the weapons from last week: Arminius-D, Gaheris-D, Tuonela SR4, Strongbow-D, Uzume RR4.

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There should be several more strong rolls. Apparently, Banshee is doing well this week, making up for what he missed in the past weeks. When we have the exact details, we will update them.

This is an AI-powered translation. Some inaccuracies might exist.

Swopper: The ergonomic chair in test – movement and health while sitting?

swopper

More movement and better health. This is what the Swopper from Aeris aims to achieve with 3D ergonomics. Will it succeed?

Those looking for a gaming chair typically expect the obvious things: back and armrests, a padded seat, and perhaps wheels instead of stable feet. Some may prefer executive chairs, oversized chairs filled with foam. However, their back may not appreciate that.

The Swopper from Aeris has none of these obvious features. It is a stool with a spring. The latter allows movement in all directions: left and right, front and back, up and down. The body has a lot to do to maintain balance, keeping the back muscles constantly engaged. Thus, several questions arise:

  • Is it comfortable to sit on? And also still? After all, some games require precision and a steady hand.
  • Or does it rather feel like you could fall off the chair at any moment?
  • Is the back muscle excessively strained so that sitting for prolonged periods does more harm than good?

These and other questions will be addressed in the following test.

My expectations

swopper 8

My expectations were not particularly high. I doubted I could sit still in the Swopper, after all, it advertises movement. My old office chair had to remain within reach. Nevertheless, I intended to use the Swopper as much as possible. I prepared to forgo drawing, as I probably wouldn’t be able to draw even a straight line. And I expected my back to protest.

Assembling the Swopper is extremely simple. It comes with three parts: base, spring, and seat. Nothing needs to be screwed; you just plug everything together. Once you sit on the chair, the components anchor themselves so firmly that they cannot be separated again. According to the manufacturer, this can only be done at the factory with special tools, which is why they offer special transport boxes for returns. Additionally, the spring has an adjustment option, allowing it to be adapted to one’s weight.

A new sitting experience

swopper frau

The Swopper is not a rigid office chair that can only move thanks to wheels on its feet. Rather, it can move in all directions. But nobody needs to worry about falling off the chair immediately—unless they want to lean back, as there is no backrest. After a period of adjustment, a suitable sitting position can be found.

However, those who want to remain in that position are poorly advised with the Swopper. Even small changes in position lead to the need to move and balance the chair again. Through the spring, the spine and intervertebral discs are pleasantly relieved. Nonetheless, a somewhat steady sitting posture is possible, even though it is not the intention of the chair.

swopper 5

The absent—but optionally purchasable—backrest seems a bit daunting at first. However, within a short time, one will no longer depend on it. Thanks to the regular activation of abdominal and back muscles, along with a not-so-rigid sitting position, one does not feel the need to lean back. After all, when walking or standing upright, you don’t have that urge either. Even after several hours of walking, your legs may feel slightly tired, but not your back.

Those sitting at a desk may have the habit of leaning slightly forward. Whether it’s to reach items at the opposite end of the workspace or because they prefer to rest their hands on the table rather than on armrests. This hunched posture is avoided by the Swopper. If you lean forward, the chair simply moves with you, allowing you to maintain an upright position.

Initial difficulties – my sitting experience with the Swopper

swopper 6
swopper detail 2

Love at first sit feels different. The first few minutes are still very pleasant. I playfully test how well it moves with the stool. It’s a lot of fun and varied. But shortly after, a disillusionment sets in. The seat is hard and uncomfortable. I still miss the back and armrests, and the feeling of potentially falling off the chair lingers. For the first while, I have to force myself to use the chair. This isn’t a matter of hours, but rather days or even weeks.

It does not make it easy for you. After all, the perseverance is not rewarded with a better sitting experience, but with more pain: a sore muscle. This is certainly not love, but more of a hate-love relationship.

Once I overcame these initial difficulties, the negative aspects were over. The sitting experience noticeably improved, and the fact that I experienced sore muscles even proves that the body is being challenged. While it does not serve as a replacement for exercise, it is an excellent complement, especially for those who sit a lot.

Additionally, it is said that back pain will be a thing of the past. Since I have fortunately remained spared from them so far, I could not verify this. However, the fact that almost every positive comment in the Amazon reviews mentions this positively can at least be seen as an indication of less pain.

Health

There is a lot of advertising with various information that sounds plausible to the layman and unfortunately cannot be verified for their accuracy. Here are two quotes from the manufacturer’s official FAQ.

Especially at the beginning, one may find the seat too hard. Eventually, you will get used to it, but the question remains why that is the case. This is because the chair is deliberately shaped in such a way. The reason is aptly stated:

The resulting pressure distribution on the sitting bones automatically leads to the spine slightly tilting forward in the lower area (lordosis), which corresponds to the natural shape of the spine when standing. Conventional seats, which often feature a seat hollow, do the opposite.

The advantages of vertical swaying are also explained further:

Swopping strengthens the back muscles and promotes the nourishment of the intervertebral discs. Additionally, there are no stagnations in the legs, and you feel fit and lively throughout the day. Sitting on the Swopper automatically puts you in the correct position and thus helps prevent back pain.

The problem here is that one must trust the accuracy of such statements. Intervertebral discs absorb nutrients like a sponge. Under load, they are compressed and release used fluid. During relief, they can then absorb new fluids again. For optimal nutrient supply, a constant alternation between loading and relieving is necessary. This is simply achieved through walking. Therefore, long periods of rest, like those one has while lying down, or prolonged loading, which occurs while sitting, are detrimental.

swopper 2

However, whether the movement enabled by the Swopper is sufficient to adequately relieve the intervertebral discs cannot be easily found out. Perhaps the intervertebral discs are not relieved at all, or perhaps they are somewhat relieved. But not enough to really promote nourishment. However, it may also be true as stated, and every intervertebral disc rejoices over this chair.

A medical verification, a check to see if the manufacturer’s claims are true, this test cannot provide. Unfortunately, science does not offer any rescue. There are studies showing that there is no difference between using a rigid office chair or a movable one. Of course, there are also opposing studies. It is therefore best to test the device yourself.

Configure and test yourself

swopper 4

And that is exactly possible. Thanks to the classic right of withdrawal, practically everything is testable for 14 days. Many vendors even offer 4 weeks right. As mentioned before, you need to take a little more time here. With 28 days, it’s okay to take a few days off due to muscle soreness without feeling pressured for time. Thus, everyone can decide for themselves whether the device meets their expectations or not. The manufacturer has published a few tips for getting started on its website.

One single chair can never be perfectly tailored to individual needs. For this reason, the Swopper is extremely variable; you can view the options in the product configurator.

In addition to color, numerous adjustments can be made. For example, regarding the cover, you can choose whether it should be made of microfiber, leather, or be more hygienic and anti-bacterial. The model can also be changed: the Swopper Air features softer seat comfort due to cushioning, and the Swopper Saddle has a saddle-like seat. Furthermore, there is the choice between gliders and wheels as a base ring, and a spring strength between 40-70kg and 60-120kg. A backrest can also be added. Overall, it is very extensive.

Conclusion

swopper 7

Fortunately, my initial fears did not come true. I didn’t even fall from the seat! And the sitting experience was very pleasant—after an appropriate adjustment period. Sitting quietly is possible, but it shouldn’t be done permanently because you bought the Swopper for the movement. However, I would only choose calm games. Something hectic, where precision and reaction are important, could become problematic. In such cases, you would have to remain tense and could not move, as that would be distracting.

In conclusion, I am satisfied with the device; however, I would not buy it for a price of over 500€. That is also due to the fact that I am quite satisfied with my old office chair. Anyone who is generally willing to pay that price can test the Swopper beforehand.

https://www.youtube.com/watch?v=ukBqDmICtBQ

The chair was provided for testing by the manufacturer.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. aeris.de/swopper/

Blade & Soul: March update goes live today, new class “Pactitioner” is here!

With Blade & Soul, the next content update is set to be deployed to the live servers today. We have the details for you.

Summoner live today

The highlight of the update is probably the new class “Summoner,” which most players will likely know as “Warlock.” As the name suggests, the Summoner harnesses dark powers and subjugates demons to fight in their name.

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To celebrate the release of the new class, a challenge is being announced for all players. Players have three weeks to level a fresh character to level 45. If successful, there are a whole range of rewards, here just a small selection:

  • The outfit “Temptation”
  • Warrior’s Mark x 30
  • Siren’s Emblem x 20
  • Pirate’s Emblem x 20

A complete list of rewards can be found in our sources.

The new character doesn’t necessarily have to be a Summoner – but that’s what we all want to play, right?

More content for endgame fans

Apart from the Summoner, there are also more contents that players can look forward to. On one side, the new dungeon “Naryuan Labyrinth” awaits for 4-man and 6-man groups facing the ever-changing challenge, as the labyrinth is configured slightly differently with each visit. There are thus many possible combinations and obstacles leading to the three bosses, which are intended to enhance long-term motivation and replay value.

Blade and Soul Mushin Tower

Solo players, on the other hand, can look forward to a new level in the Tower of Mushin, where they must face the three manifestations of Mushin himself in order to obtain new equipment.

You can find more about the new content in this article.

Duration of maintenance for Blade and Soul on March 2nd

Blade and Soul Clown

Unfortunately, a new patch always comes with some server maintenance to deploy the new update. For this reason, the servers will not be available on March 2nd from 1:00 PM to approximately 5:00 PM.


You can find more news and articles about the game on our Blade & Soul topic page.

This is an AI-powered translation. Some inaccuracies might exist.

Black Desert: Noble, new costumes in Korea

In Korea, there is a large batch of new costumes for Black Desert. They are not only elegant and stylish but also quite detailed.

In the Korean version of Black Desert, the developers from Pearl Abyss have implemented some new costumes, which are presented by the YouTuber rendermax in his video. Especially impressive are the attention to detail and the (already known) possibility of giving the costumes a different “damage model”. The new garments clearly show in which respect the game can definitely score points: the aesthetics.

Meanwhile, there are still complaints about the cash shop here, as the prices are quite hefty. Although Daum has backed off a bit at the last moment, complete costumes with weapon still cost a proud 29€.

Whether and when these costumes will also come to our western version of the game is still uncertain.


For more news and information about the game and the upcoming launch, you can find it on our Black Desert topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers.com