The space MMORPG EVE Online is losing three employees. One of them has a request for the community: Stop with the bashing.
Fans of games do not hold back. Especially when it comes to an MMORPG – and particularly EVE Online. Moreover, there is the generally rough tone that often prevails on the internet. This creates an explosive mix that is currently erupting in the EVE Online community.
The bashing must stop!
The players of EVE Online believe that the developers should stay out of the game and express this opinion loudly and sometimes below the belt.
Lead Game Designer CCP Scarpia, Senior Game Designer CCP Ytterbium, and Technical Designer CCP FoxFour have resigned – however, according to their own statements, not because of the tone but for personal reasons.
CCP Scarpia and CCP Ytterbium will leave the company at the end of March, CCP FoxFour in June. One of them, Ytterbium, shared the background with the community on reddit: It has nothing to do with Eve dying or anything. As a Southern Frenchman, he does not feel particularly comfortable in Iceland. After 9 years, it is time for a change.
But he also says: “You guys destroy anyone who touches Sovereignty or Capital Ships. We all know how important those pixel ships are to you. The community makes the game special. But frankly: The bashing must stop. It has a destructive impact on people who work in the gaming industry.“
He himself has made mistakes that had no consequences, while some of his colleagues wrongly have to serve as scapegoats from the community.
EVE fans are a special breed
CCP Games has not yet commented on this. They will probably prepare an official statement that should not add more fuel to the fire. The relationship between the developers of EVE Online and the players is at best difficult.
Any change is taken badly by the development studio, as it represents an intervention in the economy – which should only be managed by the players. However, the developers want to update EVE Online, offer new content, and ensure that the game does not stagnate.
This intense relationship between players and developers seems to be taking its toll.
This is an AI-powered translation. Some inaccuracies might exist.
On the test server from Moba League of Legends (LoL), the nerf hammer swings while buffing other areas simultaneously.
After the last major changes in patch 6.4, fine-tuning follows now. Additionally, champions like Talon, who are currently played in many matches, are being examined more closely. The popular jungle item enchantment “Devourer” will also be adjusted.
It should be noted that these are changes on the PBE server – meaning these changes are not 100 percent confirmed and will not necessarily come to League of Legends.
Champions:
Kog’Maw: Attack speed per level increased to 3.5%. On the live servers of LoL, this value is currently at 1.5%. This increase is related to the removal of the passive attack speed of his ability Bioarcane Barrage (W) on the test servers. His ultimate ability is also currently being adjusted, so that Living Artillery (R) now deals damage in relation to the opponent’s current health.
Soraka: Soraka’sStarcall (Q) will receive new functionality. For example, it will no longer restore health immediately when it hits someone with this ability, but will receive a HoT (Heal over time), presumably “Renewal”, that gradually restores health and scales with AP. Additionally, she gains 15% movement speed when hitting an opponent with Q and she does not run towards an enemy.
The benefits of this new Starcall can now be transferred to allies when they are healed with her Astral Infusion (W) while Soraka is under the effect of “Renewal”. The duration of this buff depends on how many points Soraka has invested in Starcall.
Talon: Shadow Assault (R) is probably the first ability that comes to mind when thinking about a nerf for Talon. The developers thought the same, and so the cooldown was increased from 75/65/55 seconds to 100/80/60 seconds.
Talon is so strong that LoL must intervene
RiotMeddler responded to a player’s post in the official forum questioning these changes to explain what lies behind these nerfs.
“We believe that assassins fit best into the game when a large part of their burst damage is behind a high cooldown… … Talon is not the only assassin champion that needs to be adjusted in this area.”
“We find that Talon is too strong. He has always been quite good in ranked games, but was rarely played, which is why we could wait with the nerfs. Now, however, he is so strong that we have to do something about it.”
“In the long run, we want to change Talon even more fundamentally. If there is a general assassin update in League of Legends, Talon is one of the most likely champions to be significantly changed. His ability kit offers many options that unfortunately currently only trigger standard things.”
Items changing on the LoL test server
Enchantment: Devourer: One of the most popular enchantments for jungle items currently available in LoL. Champions like Master Yi or Warwick are particularly favored to be played with this enchantment. To adjust this item, the additional magic damage per hit has been reduced from 30 to 25. Additionally, the stacks required for the item to transform have been increased from 30 to 35.
This means your junglers will now farm “AFK” in the jungle for an even longer time, until they suddenly emerge from the river right at 18 minutes and 13 seconds to show you with a double kill that they are still participating in the game.
Guardian Angel: To make this item as attractive as it once was, there is now an attempt to reduce the cost and adjust the health restoration. The cost has been reduced from 2900 gold to 2700 gold. If the resurrection is triggered, it now restores not just 30% of maximum health, but either 700 health points or 30% of maximum health, depending on which value is higher.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, there are some rewards available for the full version in the Ubisoft Club. We would like to present what they are below.
The launch of The Division is getting closer. Currently, there’s not much to do except twiddle your thumbs and occasionally watch a few fresh gameplay videos. However, you can already prepare a little for the apocalypse and unlock cool rewards in the “Ubisoft Club” that will be available to you at launch.
When you log into your Ubisoft Club account, you will discover some cool rewards you can snag for The Division. In total, there are 16 available items. Some of these are alpha and beta-specific, like the jacket, weapon skin, and cap.
Additionally, you’ll find pretty free rewards such as The Division wallpapers, concept art, and a “Go Bag”. Unlocking the latter allows you to pick up some “essential items” from the reward vendor, so your new agent can start their adventure well-equipped. Along with three medkits and 500 credits, there should also be a selection of crafting materials available.
For all those who have already played Ubisoft’s Rainbow 6 Siege on the platform where they will also play The Division, there is a Tactical Suit.
Not all rewards are free
Some items can only be obtained if you purchase them with “U-Points”. You earn this currency by completing certain challenges. You may have already accumulated some U-Points from other Ubisoft games, such as the Assassin’s Creed series. You can now spend them on The Division items if you wish.
These are the items that cost Uplay credits:
Spray Stripes – Urban Snow Weapon Skin (20 U)
Iconic Division Jacket (30 U)
Tom Clancy’s The Division Soundtrack (30 U)
Centurions Basketball Fan Pack (30 U)
Broker Outfit (40 U)
Dark Zone Keys (30 U)
Phoenix Credit Pack (40 U) (little is currently known about this currency, only that it is an in-game currency and can be used to acquire high-level gear).
Master Crafting Kit (30 U) (with this, you can pick up two of each rare crafting material).
After you unlock these rewards in the Ubisoft Club, all you have to do is visit the full version’s reward vendor and pick up the items.
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Soon a new character will join the Nexus. The Necromancer Xul is joining the battle in Heroes of the Storm!
Maintaining Balance in Death
On the night from Tuesday to Wednesday, that is on March 2, 2016, a new hero will be added to Heroes of the Storm. The Necromancer Xul, whom veterans might know from Diablo 2, will plunge into battle, sending undead servants, a scythe, and some nasty poisons at his enemies. In line with the release this week, Blizzard has created a new “Spotlight” video showcasing the specialist.
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The passive ability Raise Skeletons creates skeletons from fallen enemy minions that fight for Xul for 15 seconds. A maximum of 4 skeletons can be active at the same time.
With Bone Armor, he receives a shield for 3 seconds equal to 25% of his maximum health points.
Spectral Scythe is summoned at a target location and travels towards the hero after a short delay, damaging all enemies in its path. This is basically a “reverse” skillshot.
Cursed Harvest gives Xul’s auto attacks an area “Cleave” effect, which also reduces the attack speed of enemy heroes by 50% for 2 seconds.
Bone Prison roots the targeted hero in place for 2 seconds after a 2 seconds delay.
The first heroic ability Poison Nova fires poisonous projectiles after a short delay, dealing massive poison damage to all affected enemies over 10 seconds.
The second heroic ability Skeleton Mages summons 4 undead mages in a straight line that attack nearby enemies and slow them by 30% for 2 seconds. The mages last up to 15 seconds.
The Poison Nova swiftly takes care of all enemies when used strategically.
But Destiny fans are definitely getting big eyes: some well-known weapons, such as the Thorn and The Last Word, have been produced with a 3D printer. We present to you some prints.
In Destiny, there is currently little to do. You can mess around a bit in the Crucible, take down Oryx for the hundredth time, or just hang out with friends in the Tower. Or you can simply print some weapons from the game – if you happen to have a 3D printer on hand.
Who among us wouldn’t want to have a cool gun from Destiny hanging above their own fireplace? At least this creative Destiny fan thought so and fulfilled a wish that others can only dream of. He has 3D printed some items from Destiny that he can proudly showcase now.
“jonyman123” is the name of the man behind this fun. The artist describes himself as an “amateur prop maker” and “Nerf customizer.” The Last Word is his latest artwork, which he had come out of the 3D printer. He hopes to one day make a career in prop making. His Destiny weapons are definitely impressive.
Below, you can admire more pictures of the print of “The Last Word”:
The Thorn has also been diligently printed:
This print comes very close to the original “Monte Carlo”:
The amateur prop maker can not only create weapons, but also Ghost shells. This specimen was available during the Scharlach Week as a reward:
The reactions in the reddit forum are overwhelmingly positive and full of praise for the artist. One user wants to know immediately who he can give his money to for it. Another user calls him “God.”
Even though this title may be a bit too high, the prints from jonyman123 definitely come close to the originals from Destiny.
Our author Schuhmann is looking forward to Black Desert and has been thinking about dead cats lately.
I’ve been thinking a lot about a dead cat lately. There was one back when the PC world was still alright, in Icewind Dale 2. That was sort of the last game in that classic “Baldur’s Gate” arrangement from Black Isle Studios. The dead cat was a quest item that you found early in the story and just dragged around with you because you knew you were supposed to do that in these cases.
You find an item, you keep an item, it will surely be useful for something. That’s the law of RPGs; we’ve been conditioned that way. The harder it is to get such an item, the more important it becomes in the long run. I was proud of my dead cat because I had found it!
But then NPCs would ask you what in the world you were doing with a dead cat. It was gross to drag a dead cat around with us. Also, kind of dangerous: diseases and all! Why in the world are we actually doing this?
“Why are you dragging a dead cat around?” “I thought it would be the solution to someone’s problem and I could learn something from this experience!”
That was back then, almost 15 years ago, the first time I thought about that and also asked myself: Why am I actually doing this? And that’s exactly what I think about lately when I play Black Desert.
The Knowledge System in Black Desert is like a toy box
The new MMORPG Black Desert has a knowledge system, it has interfaces with collections and toy boxes that we want to fill. Simply because they are there. Like back in the days, sticking pictures in Panini albums – just so that wherever one belongs, one is there. No one questions: Why am I doing this?
The knowledge system tells us: In the NPC collection of the first village, you are still missing someone. You still have gaps in your knowledge here, and you haven’t fully understood all the goblins yet.
Every time we gain “knowledge” in the world, it is displayed at the top with a message: “You now know the names of the three cats of the little girl,” it says there when we fetch a cat for a girl from a well in the first real city. Then it is neatly noted and entered into a “big golden book”. Well, actually more into an interface.
And I have that feeling again: It will surely be useful for something to know the names of the three cats of the little girl. Maybe someday a giant or an archdemon will ask about it. They do that! Everyone knows that.
My expensive knowledge about “the coastal cave” or “repair” will surely be useful for something! And the fact that I broke my neck while jumping down the slope will also be good for something! Just like my 4 in math back then or the fact that I watched 10 seasons of Grey’s Anatomy.
Somehow, one misses the meaning of being
It worries me a bit that I have no idea anymore what the dead cat in Icewind Dale 2 was actually useful for. But that after 15 years I still believe it is beneficial to know the names of the 3 cats of the little girl and that it gives me a good feeling… I find that somehow beautiful.
Maybe I like the feeling that the world is alright when every action and every deed leads to something, has some hidden meaning, is noted, written down, and collected. That there is someone who makes sure that all threads lead somewhere, that everything has some meaningful consequence.
And if it isn’t like that, then at least it’s a nice thought.
This is an AI-powered translation. Some inaccuracies might exist.
Although The Division is set to release in just a few days, the MMO shooter already has numerous followers. Now, a fan-made short film has been released that is worth watching.
“Outliers” is the name of the fan-made short film, which did not win an Oscar yesterday (and probably won’t for a while), yet it is definitely worth a watch.
This film was developed and released by the team of the YouTube channel “Frisky Biscuit” and is supposed to be based on Tom Clancy’s The Division. According to their own statements, they worked on the short film for months and started filming even before there was much information about this game.
Nevertheless, the film features some elements that most of us discovered during the beta phases – the recognition effect with The Division is certainly present. Furthermore, there is no shortage of blood and gunfights. A little sprinkle of humor makes this fan-created short film at least an entertaining pastime.
If you have a good nine minutes to spare or don’t know how to pass the excruciating wait until the launch of The Division, it is worth taking a look at this short film.
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On World of Warcraft there was some commotion in the forum regarding the planned changes to the Water Striders. They should soon stay on land.
Will the Water Striders Stay on Dry Land?
If players of World of Warcraft cannot stand one thing, it is the retroactive devaluation of hard-earned rewards. The latest patch on the alpha servers of the upcoming expansion “Legion” should allow just that. The problem was the so-called “Water Strider” mounts, which were introduced with Mist of Pandaria. These are – as the name suggests – capable of marching over most bodies of water and thus provide a significant advantage over almost all other mounts, especially when flying is not permitted in an area.
Since these mounts are often associated with a high farming effort – in Warlords of Draenor, you had to catch 100 very rare fish for it – the community was outraged when it was said: In Legion, the mounts would no longer be able to walk on water.
This sparked a heated discussion in the forum, during which Blizzard initially explained that the changes were important to avoid “forcing” players to certain mounts – after all, there are over 300 cool mounts and only a handful of Water Striders.
The community defended the Water Striders and stated that there are quite a few other methods to walk on water. There was no reason to take away something of its unique ability – because it is not that unique.
After initially proposing a compromise, where the Water Striders would only stay on the ground in the areas of “Legion”, a complete reversal of the changes was ultimately decided. After internal discussions and considering the feedback, it was concluded that Water Striders would continue to walk on water in Legion. Somehow, “Water Strider that can only walk on certain water” would also be a very impractical name for a mount.
In ArcheAge , the possibility for server transfer is available again. However, certain conditions must be met. We have the details for you.
No Bindings on the Old Server
After a long demand from the fans, as of today, February 29, 2016, there is again the possibility to move characters from one server to another in ArcheAge. For each transfer, 2700 credits must be paid to purchase the corresponding item in the Glyph shop. This also means that free-to-play players can earn a transfer without spending real money through some clever auction house purchases. However, to embark on the new server journey, certain conditions must be fulfilled, and we have a few here for you:
The character must not have any mail in the mailbox or auctions in the auction house
The character must not own any land
The character must neither be in a guild nor in a family
You will find a complete list of the requirements and restrictions in our sources.
https://www.youtube.com/watch?v=9cfuhTvQ9BE
Apart from the character transfer, there are also some new items in the shop. The highlight is probably the new Thunderous Pegasus, which can be obtained from certain chests. For the first time, it can also be sold through the auction house, providing an additional benefit for free-to-play players, who can thus enjoy the mount.
For more news and information about the game, you can find it on our ArcheAge topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The wait for Tree of Savior is coming to an end soon, the international version will soon enter an open beta phase.
When is Tree of Savior coming to the West? No fixed date, just “soon”
As early as December of last year, the MMORPG with the picturesque cuddly graphics Tree of Savior launched in Korea. Now it has been announced that an international version will follow soon. Although there is still no specific date, the official announcement states:“Yes, the open beta for Tree of Savior is coming soon to a statue of a goddess near you!”
Along with this change, the official website has also been redesigned and visually enhanced to be a bit more appealing.
However, the eagerly awaiting players are expressly asked to read the terms and conditions carefully in advance.
Meanwhile, there are some minor changes in the Korean version of the game. Those who have achieved rank 5 or better will now find a statue of their character in the city of Klaipeda, which can be admired by the whole world.
This is an AI-powered translation. Some inaccuracies might exist.
In this FIFA 16: FUT guide, we take a detailed look at the best players in the game. We sort them by their attributes and leagues and present them in leaderboards.
In FIFA 16, every footballer has individual attributes, which are characteristics that determine their quality on the pitch. With the winter upgrades, which are now complete, some players have been assigned improved values by EA Sports. We now want to take an in-depth look at which players are now the best in the FIFA 16 Ultimate Team mode and how the power dynamics have shifted.
Our approach is to first look at the best players in FUT sorted by their attributes. Next, we zoom into individual leagues and examine their best players. We will take a closer look at the 1. Bundesliga, the Premier League, the BBVA, the Serie A, and the Ligue 1.
In this guide, we will only focus on the standard cards, as TOTY cards, In-Forms, etc., would only distort the picture. The TOTY players would of course dominate all leaderboards. We also do not want to consider the legends – only the standard cards that are available on all platforms.
These are the best players in Ultimate Team mode
The 50 best players by overall strength
1. Lionel Messi – FC Barcelona (94) 2. Cristiano Ronaldo – Real Madrid (93) 3. Neymar – FC Barcelona (90) 4. Luis Suárez – FC Barcelona (90) 5. Arjen Robben – FC Bayern (90) 6. Eden Hazard – Chelsea (89) 7. Zlatan Ibrahimovic – PSG (89) 8. Mesut Özil – Arsenal (88) 9. Robert Lewandowski – FC Bayern (88) 10. Sergio Agüero – Manchester City (88) 11. David Silva – Manchester City (88) 12. Thiago Silva – PSG (88) 13. Iniesta – FC Barcelona (88) 14. James Rodriguez – Real Madrid (87) 15. Jérôme Boateng – FC Bayern (87) 16. Toni Kroos – Real Madrid (87) 17. Luka Modrić – Real Madrid (87) 18. Gareth Bale – Real Madrid (87) 19. Cesc Fàbregas – Chelsea (87) 20. Franck Ribéry – FC Bayern (87) 21. Sergio Ramos – Real Madrid (87) 22. Giorgio Chiellini – Juventus (87) 23. Philipp Lahm – FC Bayern (87) 24. Gonzalo Higuain – Napoli (86) 25. Ángel Di María – PSG (86) 26. Diego Godin – Atlético (86) 27. Paul Pogba – Juventus (86) 28. Kevin De Bruyne – Manchester City (86) 29. Thomas Müller – FC Bayern (86) 30. Sergio Busquets – FC Barcelona (86) 31. Marco Raus – Bor. Dortmund (86) 32. Alexis Sánchez – Arsenal (86) 33. Arturo Vidal – FC Bayern (86) 34. Diego Costa – Chelsea (86) 35. Mats Hummels – Bor. Dortmund (86) 36. Karim Benzema – Real Madrid (86) 37. Carlos Tévez – Boca Juniors (86) 38. Bastian Schweinsteiger – Manchester United (86) 39. Wayne Rooney- Manchester United (86) 40. Miranda – Inter (85) 41. Ivan Rakitić – FC Barcelona (85) 42. David Alaba – FC Bayern (85) 43. Edinson Cavani – PSG (85) 44. Naldo – VFL Wolfsburg (85) 45. Piqué – FC Barcelona (85) 46. Santi Cazorla – Arsenal (85) 47. Vincent Kompany – Manchester City (85) 48. Yaya Touré – Manchester City (85) 49. John Terry – Chelsea (85) 50. Antoine Griezmann – Atlètico Madrid (84)
The 10 best goalkeepers by overall strength
1. Manuel Neuer – FC Bayern (90) 2. Petr Čech – Chelsea (86) 3. De Gea – Manchester United (86) 4. Thibaut Courtois – Chelsea (86) 5. Hugo Lloris – Spurs (85) 6. Joe Hart – Manchester City (84) 7. Bernd Leno – Bayer 04 (84) 8. Iker Casillas – FC Porto (84) 9. Gianluigi Buffon – Juventus (84) 10. Claudio Bravo – FC Barcelona (83)
The 20 fastest players in the game
1. Pierre-Emerick Aubameyang – Bor. Dortmund (96) 2. Mathis Bolly – F. Düsseldorf (96) 3. Theo Walcott – Arsenal (96) 4. Héctor Bellerín – Arsenal (95) 5. Ernest Asante – Stabæk Fotball (95) 6. Jürgen Damm – Tigres (95) 7. Dominic Oduro – Montreal Impact (94) 8. Kekuta Manneh – Whitecaps FC (94) 9. Ryo Miyaichi – FC St. Pauli (94) 10. Fahad Al Muwallad – Al-Ittihad (94) 11. Innocent Emeghara – SJ Earthquakes (94) 12. Marco Sau – Cagliari (94) 13. Jonathan Biabiany – Inter (94) 14. Gareth Bale – Real Madrid (94) 15. Leon Bailey – KRC Genk (93) 16. Williams – Athletic Bilbao (76) 17. Marcel Heller – Darmstadt (93) 18. DeAndre Yedlin – Sunderland (93) 19. Alex Kiwomya – Chelsea (93) 20. Miłosz Przybecki – Pogoń Szczecin (93)
1. Adil Rami – Sevilla FC (98) 2. Ronny – Hertha BSC (95) 3. Hulk – Zenit (94) 4. Cristiano Ronaldo – Real Madrid (94) 5. Lukas Podolski – Galatasaray SK (93) 6. Zlatan Ibrahimović – PSG (93) 7. Fredy Guarín – Inter (92) 8. Naldo – VfL Wolfsburg (92) 9. Bradley Johnson – Derby County (91) 10. Eddy Bosnar – Central Coast (91)
The TOP 10 by finishing
1. Cristiano Ronaldo – Real Madrid (95) 2. Lionel Messi – FC Barcelona (93) 3. Gonzalo Higuaín – Napoli (91) 4. Sergio Agüero – Manchester City (91) 5. Robert Lewandowski – FC Bayern (90) 6. Diego Costa – Chelsea (90) 7. Zlatan Ibrahimović – PSG (90) 8. Luis Suárez – FC Barcelona (90) 9. Thomas Müller – FC Bayern (89) 10. Mario Gomez – Beşiktaş JK (88)
The TOP 10 of the best passers
1. Andrea Pirlo – NY City FC (93) 2. Cesc Fàbregas – Chelsea (90) 3. Mesut Özil – Arsenal (89) 4. David Silva – Manchester City (89) 5. Xabi Alonso – FC Bayern (88) 6. Toni Kroos – Real Madrid (88) 7. Ivan Rakitić – FC Barcelona (87) 8. Francesco – Totti Roma (87) 9. Antonio Cassano – Sampdoria (87) 10. Parejo – Valencia CF (87)
The Top 10 of the best dribblers
1. Lionel Messi – FC Barcelona (95) 2. Neymar – FC Barcelona (93) 3. Eden Hazard – Chelsea (92) 4. Arjen Robben – FC Bayern (92) 5. Franck Ribéry – FC Bayern (91) 6. Yacine Brahimi – FC Porto (90) 7. Iniesta – FC Barcelona (90) 8. Cristiano Ronaldo – Real Madrid (90) 9. Paulo Dybala – Juventus (89) 10. Sergio Agüero – Manchester City (89)
ALL 5-Star Skillers
1. Cristiano Ronaldo – Real Madrid 2. Neymar – FC Barcelona 3. Franck Ribéry – FC Bayern 4. Douglas Costa – FC Bayern 5. Juan Cuadrado – Juventus 6. Nani – Fenerbahçe SK 7. Hatem Ben Arfa – OGC Nice 8. Quaresma – Beşiktaş JK 9. Andrés D’Alessandro – Internacional 10. André Carrillo – Sporting CP 11. Mbark Boussoufa – Lokomotiv 12. Giuliano – Grêmio 13. Adel Taarabt – SL Benfica 14. Hatem Ben Arfa – OGC Nice 15. Sofiane Boufal – LOSC Lille 16. Yannick Bolasie – Crystal Palace 17. Alexandru Maxim – VfB Stuttgart 18. Matías Fernández – Fiorentina 19. Aiden McGeady – Everton 20. Ricardo Kishna – Lazio 21. Wellington Silva – Bolton 22. Élton – Al-Fateh 23. Kelvin – Palmeiras 24. Salem Al Dossari – Al-Hilal 25. Michael Arroyo – América 26. Mohamed Elyounoussi – Molde FK 27. Fidel Martínez – U.N.A.M. 28. Gary Mackay-Steven – Celtic 29. Nadir Çiftçi – Celtic 30. Hachim Mastour – Málaga CF 31. Jordan Botaka – Leeds United
The TOP 10 of players with the best physicality
1. Cheikh N’Doye – Angers SCO (91) 2. Callum Paterson – Hearts (89) 3. Jelle Van Damme – Standard Liège (89) 4. Victor Wanyama – Southampton (89) 5. Marouane Fellaini – Manchester United (89) 6. Gary Medel – Inter (89) 7. Juraj Kucka – Milan (88) 8. Daniel Amartey – FC København (88) 9. John Obi Mikel – Chelsea (88) 10. Cheick Tioté – Newcastle Utd (88)
The 10 players with the highest strength value
1. Adebayo Akinfenwa – AFC Wimbledon (98) 2. Christopher Samba – Dinamo Moskva (96) 3. Cheikh N’Doye – Angers SCO (95) 4. Abdoul Ba – RC Lens (95) 5. George Elokobi – Colchester (95) 6. Román Torres – Sounders FC (95) 7. Jámison Olave – Real Salt Lake (95) 8. Felipe Baloy – Atlas (95) 9. Kalidou Koulibaly – Napoli (94) 10. Alfred N’Diaye – Real Betis (94)
The 10 defenders with the highest defense value
1. Giorgio Chiellini – Juventus (90) 2. Thiago Silva – PSG (90) 3. Miranda – Inter (88) 4. Diego Godín – Atlético Madrid (88) 5. Per Mertesacker – Arsenal (88) 6. Andrea Barzagli – Juventus (88) 7. Naldo – VfL Wolfsburg (88) 8. Mats Hummels – Bor. Dortmund (88) 9. Branislav Ivanović – Chelsea (87) 10. Ezequiel Garay – Zenit (87)
The 10 best free-kick takers
1. Hakan Çalhanoğlu – Bayer 04 (95) 2. Andrea Pirlo – NY City FC (93) 3. Zlatko Junuzović – Werder Bremen (92) 4. Juan Arango – Tijuana (91) 5. Memphis Depay – Manchester United (90) 6. Lionel Messi – FC Barcelona (90) 7. Mehmet Ekici – Trabzonspor (89) 8. Rasmus Elm – Kalmar FF (89) 9. Alban Meha – Konyaspor (88) 10. Hiroshi Kiyotake – Hannover 96 (87)
The 3 tallest players
1. Fejsal Mulic – 1860 Munich (203cm | 6’7″) 2. Lacina Traoré – AS Monaco (203cm | 6’7″) 3. Adam Bedell – Orlando City (201cm| 6’7″)
The 3 smallest players
1. Abdulaziz Hamsal – Najran (155cm | 5’1″) 2. Joao Plata – Real Salt Lake (157cm | 5’1″) 3. Saleh Dowes – Najran (158cm | 5’2″)
On the next pages, you will find the best players sorted by attributes and leagues:
We take a look at the cheapest games on Steam that have also been rated the best by users. Some titles might surprise you…
As the largest digital provider of games, Steam has an almost unshakeable monopoly in the market. In addition, it offers nice and transparent features for the community, such as the ability to rate games and view player ratings at any time. This ensures a good overview of which games are popular and which are flops.
Today, we take a look at games that cost less than €10 on Steam and have received the best ratings – at least according to the community. Get ready for the top 5.
Rank 5: Primordia
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It just made it into the top 5, the point & click adventure Primordia. The graphics may not blow anyone away (and didn’t even do so at its release), but that’s not what makes this genre appealing.
In a futuristic world where humans have disappeared and only robots roam the landscape, you experience the story from the perspective of Horatio Nullbuilt, a robot whose energy source has recently been stolen.
The story is filled with humor and simultaneously bitter seriousness, as the world is dying. A must for point & click fans, but even genre opponents might be able to warm up to it.
In The Division, they are celebrating 1 million Facebook likes with a weapon skin that they want to distribute to everyone. Additionally, the National Guard Gear Set will be unlockable for every agent.
Ubisoft is feeling generous: On one hand, they want to celebrate the 1 million Facebook likes with the entire community by throwing around weapon skins, and on the other hand, the publisher silently releases the National Gear Set for everyone. This not only brings joy.
For the Facebook celebration, there’s a weapon skin
But first, about the free weapon skin: On this official page from Ubisoft, all agents are invited to celebrate the 1 million Facebook likes with the publisher. If you sign up on the page, you will receive an “exclusive weapon skin” after March 15, 2016.
The National Guard Set will be available for everyone
However, the decision from Ubisoft that the National Guard Set will be available for everyone is causing unrest. According to the Division Zone website, the publisher made this decision quietly and did not communicate it clearly. Until now, it was assumed that the set was actually intended as an exclusive purchasing incentive for the “Tom Clancy’s The Division Gold Edition”.
The National Guard Set will not only be available for Gold Edition buyers.
Gamers who ordered the Gold Edition a while ago to receive this “exclusive skin” are now disappointed.
How to get the National Guard Gear Set:
Buyers of the Season Pass will receive the set from day one – the Season Pass is included in certain game editions, such as the Gold Edition.
Every agent unlocks the set at some point during their gameplay progress.
By the way: The set has nothing to do with pre-order bonuses.
What do you think of both announcements?
Feeling like watching a short gameplay trailer that shows The Division in its best form? Then check out this article.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, there are some items that are already known but have not yet been discovered by any Guardian. For example, the ship “Fatal Vision” and the shader “Chalcedon” can be mentioned.
Some Guardians are still desperately searching for mysterious items in the Destiny universe, about which little is known but a lot is speculated. These include the ship “Fatal Vision” and the shader “Chalcedon”.
In the Tower of Destiny, in addition to collections for exotic items, there are also Item Collections for emotes, ships, sparrows, shaders, and emblems. These hold items that have already been unlocked for Guardians, which can be retrieved there even if they have been dismantled.
These collections can also be viewed as databases. Therefore, Guardians know that there are still items somewhere in the Destiny universe, as these items are already visible in the collections. Just like the jump ship “Fatal Vision”. Guardians have been wondering for ages how to get their hands on this interstellar vehicle.
Over two months ago, there was hope that the Fatal Vision would be obtained after collecting 50 calcinated fragments. But the hope of obtaining this beautiful ship this way quickly dissipated into the sand. There was only the “Beltane Shader”.
Speaking of shaders – what about the Chalcedon? This sporty shader is also found in the database and is high on the wish list of Guardians. Numerous other shaders are still undiscovered. What about those?
Bungie: Items are not available
Now Bungie has spoken up – a relaxed 5 months later, after Guardians first raised these questions. And the statement is more than sobering:
Some items that are visible in the Item Collection cannot currently be obtained in the game.
The items in question are as follows:
Emblems:
Knowledge Stream
Spectral Theory
Shaders:
Anahata
Old Land
Beowulf
Chalcedon
Heroic Deeds
Cicero
Gilgamesh
Lion Dancer
Lost City
Valsgärde
Last Night
Walkabout
Ships:
Fatal Vision
Important: For clarification, as we receive some comments: Some of the shaders listed here were available in year 1 and were quite widespread. So you are not a unique snowflake if you have one of those things. “CURRENTLY,” says the nice uncle from Bungie, they are no longer obtainable.
Guardians are not pleased with this meager announcement
The reactions online are as expected. Guardians are outraged that Bungie has only now decided to speak up and make statements about these items.
Furthermore, there is dissatisfaction that Bungie merely stated that these items are currently not available, and not when they will be available. Moreover, it is already known that they cannot be obtained at the moment; otherwise, clever Guardians would have discovered them long ago. This raises the question: Why can they not be obtained yet? The developers, however, remain silent on this.
Weapon skins were scarce in the Open Beta of The Division. Not everyone was lucky enough to style their weapon with a fresh skin. We showcase some skins that were discovered in the Open Beta.
In the shooter community, it is popular to customize one’s weapons and proudly display them. The customizations go far beyond a new sight and stock – the favorite weapon must also look good. To spruce up the gun, one can apply a nice skin to it.
The Division will also have weapon skins so you can change your firearms cosmetically. Although some skins were already available during the beta testing phases, very few of us were lucky (or had the time) for a skin to drop. These coveted cosmetics were in short supply.
Arekkz Gaming shows us in a new video what weapon skins he and his friends received in the Open Beta. His skin dropped on the last day of the Open Beta. Check it out:
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Note at this point: These are by no means all the weapon skins available during this testing phase. There are also reports of pink and neon green weapon skins.
Would pink be something for you?
In general, not much is known about the skins, what versions and ranks they will have. Only speculation can be made at this point. The video shows the following colors: “Solid – Light Blue”, “Solid – Dark Blue”, “Solid – Highland Green”, “Solid – Orange”, and “Solid – Stealth Gray”. The preceding info “Solid” suggests that the skins will have different ranks.
We have already reported in this article that the developer Massive Entertainment announced that there will be a vendor offering several weapon skins. Until now, the skins have simply been too rare, and the distribution hasn’t matched up. With the option of a vendor, significantly more players can procure the coveted skins and customize their characters.
This vendor will be waiting for you at the Operations Base with stylish and sporty skins. And you should be able to pay and acquire the skins with in-game currency. There is still a chance that there will be no microtransactions in The Division at all.
What do you think of these weapon skins? Which colors did you adorn your weapons with in the Open Beta?
The digital sales of games are booming. The top games in January 2016 are now League of Legends, WoW and Call of Duty: Black Ops.
Superdata Research creates various reports full of analyses. Data for this comes from developers, publishers, and payment service providers – the data from 47 million paying players worldwide, according to their own statements. The goal is to sell it to companies. However, a part is also presented publicly.
This time, it all revolves around their favorite topic, the digital game market. It continues to boom, increasing by 8% in January compared to the previous year. PC and console games are rising the most, as players are now not just buying DLCs or small items digitally, but the full games.
In the Free2Play games, we see 3 well-known names, 2 exotic ones
In the Free2Play MMOs, it looks like this. Superdata identifies games here that do not have a subscription function, nor an optional one:
In this segment, little has changed for years. LoL and World of Tanks seem to be market leaders in their areas, their position is probably quite cemented. There’s a bold thesis: There is actually no MOBA genre, there is only LoL and others that try have a hard time. Even software giants like Blizzard or Valve may be successful with their MOBA titles, but are far from the dimensions that League of Legends achieves.
When you see images or videos of the two Asian games, you can’t help but rub your eyes in amazement as a Westerner. But well, LoL or Dota 2 aren’t exactly beauties whose fascination is evident at first glance.
And yes: Superdata defines the term “MMO” much broader than most do here. That MOBAs like LoL or DOTA 2 fall under it is normal for the analysis company. While here, people would debate heatedly whether World of Tanks even falls under the term.
TERA stronger than Star Wars: The Old Republic and Blade and Soul
In the MMOs that have a subscription option, the revenue rankings in January are as follows:
The definition of “Pay2Play” as “One can take out a subscription” is quite debatable and might seem arbitrary to some readers. But here, there is indeed an interesting mix of games. The top two are the respective giants and silverbacks in the West and East, which is not so exciting. But that TERA, SWTOR, and Blade and Soul particularly hold places 3-5 tells an interesting story.
Each of the games has its own strengths and weaknesses. TERA was long underdeveloped due to a lawsuit, SWTOR was almost written off after a difficult release, but EA just wouldn’t let it die, developing it further because of the great license, and B&S took ages to get a Western release. But despite all the differences, the games have one thing in common: success.
The franchise rules: Destiny and FIFA 16 also top in January
In console games, the digital revenue looks like this:
In consoles, there are no major surprises. Destiny is the only title that doesn’t signal through a numeral: “Hello, I am a big franchise”, although Destiny is explicitly aiming to become one. The numbers show why the console market, like Hollywood, is firmly in the grasp of “series, franchises, and sequels”: They simply make the most money.
Genuine surprises in this weight class are probably rare.
This is an AI-powered translation. Some inaccuracies might exist.
In the action MMORPG TERA the “old” starting area gets a major overhaul. From now on, max-level monsters will roam here!
From Starting Area to Endgame Zone
At EnMasse, it has been announced that the next patch for the US version of TERA will be deployed on March 1, 2016. This brings fresh air to the story surrounding the Twilight Island, as it was recently replaced by the new “Dream Tree Island” as the starting area and has since lain fallow without quests and resources.
This will now be changed, as the Twilight Island will be significantly revamped with the upcoming update. The old enemies of levels 1-6 will be replaced by BAMs (TERA’s version of “Elite” foes), providing plenty of opportunities for daily and weekly quests. The story will also continue, as it needs to be explored how the World Tree could be destroyed.
But there are also some new features away from the Twilight Island. A new difficulty level is available for the “Forsaken Island”, an endgame dungeon. In hard mode, players can face particularly tough bosses and collect valuable armor and crafting materials. According to the presentation, it is said to be really difficult this time, as the visit is only for the “best of the best of the best”.
Finally, the Dreadspire, the terror peak, returns once again and brings a total of 22 challenges for players brave enough to face the individual levels.
Although there will also be maintenance work at Gameforge this coming weekend, the patch for our EU version has not yet been announced there. So, we will have to wait a few more days.
For more news and articles about the game, you can find them on our TERA themed page.
This is an AI-powered translation. Some inaccuracies might exist.
The Black Desert starting today has problems with the head start. An unexpected error has occurred. Players are unable to log in.
At 9:00 AM this morning, Black Desert was supposed to start, but network issues are affecting BD like many MMORPGs before at launch.
Important: A short patch was released just before the launch. It may help to close the client and restart it to pull the new patch.
Currently, players are receiving the error message “Unexpected error -100.” There seem to be network issues behind it. This seems widespread. On reddit, posts like “Can anyone else not log in?” have popped up like mushrooms.
Surely expected somewhere, in the first minutes of many MMORPGs it went this way. Hardly one was spared. However, since players had to pay quite a bit for the head start, it is still a surprise. And also unpleasant for the publisher, after all, players spent quite a lot to start immediately.
We will keep you updated in this thread about how things develop.
Update 9:23: It looks like they got the issues under control relatively quickly and a bunch of imps are also at the start. Good!
Head Start for pre-order players of the Conqueror’s Package has begun! Help us with that imp plague! /go pic.twitter.com/VhL4sm5LD6
Over time, many items have been lost in World of Warcraft. We have listed some of the rarest items for you and reveal their origins.
Lost in Data Nirvana Over the Years
With its 5 expansions so far, World of Warcraft has undergone many changes and transformations. It is no wonder that some items that could only be obtained in Classic have since met their demise and are no longer available in the game. Many “newbies” also have no idea where these items actually come from or what purpose they once served. We have compiled a handful of tidbits (with some input from Kotaku) that are rarely found in WoW.
Some of them can even be sold for a lot of money. Maybe you’re rich and don’t even know it?
Haunted Memento
Those who participated in the starter event for Wrath of the Lich King will remember the Haunted Mementos. They were thrown around during the Scourge invasion, and every player probably had several of them. “Back then,” you could even throw these items to your fellow players and thus transfer them to their inventory. Many players only noticed the effect late: If you had the memento with you, a small, transparent wraith would follow you, lurking at your heels.
Since then, the memento has been changed multiple times: you can no longer throw it to other players, and the wraith appears only rarely, often lasting just a few seconds. Rumor has it that the item caused several server crashes at the launch of Warlords of Draenor – is there some truth to that?
Today, it is rarely seen, especially when some returners sell it or long-time owners want to part with it. Essentially useless, but worth several thousand gold pieces to many players.
On the second page, you will find a particularly rare robe and probably the most sought-after dragon in the game.
This is an AI-powered translation. Some inaccuracies might exist.
The Asia MMORPG Black Desert will go into Headstart on February 28th. Before that, there will be a few announcements.
Originally, Black Desert planned to start with 2 servers in the USA and 2 in Europe. Due to the “incredible growth” in the player base, this has been increased to 3 each. This was announced the night before the first Headstart. Each server will have 9 channels, 7 of which will be open.
The EU servers are named Croxus, Jordine, and Alustine. Jordine and Alustine were planned, Croxus is now new in the mix.
By the way, Daum is ready to intervene in the feared “bottleneck” with the Imps when necessary if players get stuck again. In the Beta, these were always horribly over-farmed quest areas, right at the beginning.
The patch that players have to download before the start of the servers is said to be approximately 700 MB in size.
Costume Price Reduced
The price of complete costumes with weapons in the cash shop has been reduced. There has been a heated discussion about this. It goes down from 3200 pearls (32€) to 2900 pearls (29€). Skeptics already say: They only did this so that no one can say a costume is more expensive than the game itself.
From March 3rd to March 14th, the price will be reduced to 2500 pearls. This allows buyers of a Conqueror package to take advantage of their 2,500 pearls. During this time, pets will also be 20% cheaper. Headstarters should perhaps wait with purchases until the release.
As a “last-minute change,” a relatively complex loot system for groups has been added. This comes fresh from the Korean servers. Players can either roll for an item or auction it off in a sort of auction.
When does Black Desert start? At what time does it go live?