Last night Overwatch premiered: Showmaster Conan O’Brien and two stars from Game of Thrones played a trial.
As expected, it was astonishingly entertaining and also surprisingly indecent what happened yesterday in “Clueless Gamer”, a segment of Conan O’Brien’s comedy show.
Dinklage, who plays fan-favorite Tyrion Lannister in Game of Thrones, initially acted innocently, curiously looking at the controller in his hand and asked “What is this thing?” before he then decimated his poor series sister Lena Headey as Gorilla Winston.
The highlight of the show was an “Everyone plays Widowmaker”, who caught the interest of the three with her revealing outfit. And she always moans when she falls. A George R.R. Martin look-alike then presented the winner Dinklage with Conan’s head on a spear. What he did with it, you best see for yourself.
This is an AI-powered translation. Some inaccuracies might exist.
Maintenance work is taking place today, May 24th, for The Division. The server status will be “offline” for several hours on PS4, Xbox One, and PC. The “Conflict” update will be deployed.
Today is the day! “Conflict”, the second major update in The Division, is coming our way. On this occasion, maintenance work will take place today starting at 9 AM our time. The servers will be taken offline, so you will not be able to stay in post-apocalyptic New York.
The maintenance is expected to last for three hours, so you can log back in at 12 PM. However, you will first need to download Patch 1.2, because after the maintenance work, the “Conflict” update with all its innovations will be available.
But until then, and until you can face the fresh challenges, you now have the opportunity to read all the important information about the update. Because, as Massive itself says: Knowledge is power!
New information on the ranked game mode and the future of lore
In a recent “developer update,” Jeff Kaplan addressed the community’s questions on Facebook. Many are concerned that the announced ranked game mode will not be released soon. Although Kaplan makes no firm commitments and emphasizes that it is only a “rough plan,” the ranked game mode is expected to be patched back into the game by the end of June – though this is not a promise. A season is then planned to last not one month, as it did during the beta, but approximately 3 months.
But there will also be further releases regarding the backstory. After the overwhelming feedback from the first 4 shorts, Blizzard is planning more films of this kind. In the developer update, the first 4 episodes were even referred to as a “season,” which gives hope for the future that Blizzard will deliver many more works.
Lastly, it was mentioned that the balance on Xbox One and PlayStation 4 may differ from the PC version, as “auto-aim” on consoles brings both advantages and disadvantages. As an example, Symmetra’s turrets were mentioned, which “distract” actual heroes.
Microtransactions at release
As reported by pcgamesn, Overwatch will offer the announced microtransactions upon release. This means that it will be possible to purchase the so-called “loot boxes,” which can be obtained by leveling up in the game, for real money as well. Exact prices will only be announced when the game starts. Keep in mind that all items from the loot boxes can also be obtained in the game, and they are purely cosmetic items.
To adequately prepare yourselves in the last hours, check out our various guides to the game that we have prepared for you:
In Ubisoft’s MMO shooter Tom Clancy’s The Division, an agent on the Playstation 4 has managed to complete the raid “Falcon Lost” solo – and that in Challenge Mode.
Two weeks ago, we reported on an agent who apparently succeeded as the first player to complete the raid in The Division alone on “Challenging” . This impressive feat was achieved on PC.
Now a PS4 user shows that this is also possible on consoles. He documented his success in a YouTube video.
Agent masters raid solo – in Challenge Mode – on PS4
GoogleMySkills is the user who seems to be the first to accomplish this feat on a console. However, it took some time: After about 1.5 hours, he could finally destroy the MTW:
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Many agents struggle with this challenge even in a team of four. However, this agent had no teammates to revive him in an emergency. But what makes GoogleMySkills’ achievement even more impressive is: His stats are far from outstanding:
For skills, he uses Mobile Cover and constantly switches between Pulse and First Aid. He spends most of the raid in the middle, in the “trench”.
The community is consistently impressed by this solo run in Challenge Mode. Especially the fact that he faced the LMB with only 67,740 health points is remarkable.
In the following imgur image series, the agent showcases all his used items and stats:
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Battleborn is getting cheaper! And coincidentally right before the release of Blizzard’s Overwatch.
In the USA, the retail version of Battleborn suddenly became much cheaper. The price dropped today from previously $60 to only $40. Even the deluxe version is affected by the price drop – and this is only 3 weeks after the release.
The reason for the discount of as much as 30 percent is most likely the upcoming release of Overwatch at 1:00 AM on May 24, 2016. Because even though there are significant differences between Battleborn and Overwatch, both titles are vying for the same player base.
With Overwatch launching the open beta coinciding with the competitor’s release, it seems they are now reacting to the price drop.
The German prices are also affected, on Amazon the PC version in the steelbook costs only €29.97 instead of €49.99! The versions for Xbox One and Playstation 4 are available from €39.97. Only the Steam version is curiously still available for the original price of nearly €50.
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This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny Bungie has chosen the videos of the week.
Yes, that was the week without Osiris and without Iron Banner and with the leak for the autumn expansion. Bungie ironically awarded a PvP video as the “video of the week” in a “PvP-poor” week.
This Titan catches them all, a few he scratches off the windshield at the last second.
A classic “Look how aesthetically I can edit my sniper kills” montage in second place. Apparently, the Destiny audience just can’t get enough of it. They just have something.
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In The Division, the patch notes for update 1.2 are known.
In the special report last Thursday and in the latest States of The Game, the developers have already discussed the conflict update of The Division, which is now imminent. However, the patch notes still hold a few surprises: these have just been released. We pick out a few interesting points that were previously unknown.
Here are the patch notes for update 1.2 in The Division
The patch notes initially list the known information about the raid “Clear Sky”, the new gear sets, the “HVTs”, and the looting mechanics in the Dark Zone.
Regarding the “Sealed Caches” in the Dark Zone, it is indicated that these sealed containers can drop in four quality levels: Specialized, Superior, High-end, and Gear Set.
In addition, alongside the new high-end weapons Hungry Hog, Centurion, Medved and Historian, the shotgun “Showstopper” will be implemented into the game. However, this will only be available with update 1.3.
Other new features:
The handling of weapons will be improved when you are in cover. “Blind fire” will also be improved.
Your average gear score will now only consider the equipped weapon with the highest gear score. This is intended to prevent agents from intentionally reducing their value.
The required stats for “Falcon Lost” will be increased: for “Hard” it is now 160, for “Challenging” it is 180.
The “Special Gear Vendor” will now be called “Special Equipment Vendor”.
The talent of the “Call of the Watch” set will now only work with semi-automatic weapons: pistols, shotguns, and marksman rifles.
In the Dark Zone, the helicopter will now stay for 60 seconds during pickups.
Additionally, numerous bugs and errors will be fixed, including some PC-specific ones. The talents Reckless, Balanced, Brutal and One is None as well as some gear sets will now work as intended by Massive. Furthermore, adjustments have been made to the Mobile Cover: as a result, agents can no longer access areas outside the map.
The upcoming shooter MMO Escape from Tarkov is becoming a highly interesting game. Now, about an hour of gameplay has been shown.
The developers held a live stream of the current version of Escape from Tarkov. In this, it is visible how the online game plays currently. So far, they have only shown some parts of the game, such as fights or how a house was searched. However, how everything plays together and what the vast world looks like as a whole could only be guessed until now.
Exploration and Battles
The video shows a large area of the game world around the fictional Russian city of Tarkov. The developers state that you can discover many secrets and find hidden places everywhere. The “Exploration” aspect is therefore not neglected in the game. It is even very important to explore the entire area, as this allows you to obtain important items such as ammunition, better weapons, food, bandages, and more. You should always be vigilant, as you can encounter enemies everywhere, which can lead to fierce firefights. In this regard, cover and teamwork play an important role.
The developers also explain that they have greatly improved the game. In addition to bug fixing, they worked on many new features and revised the netcode. Additional interaction options have been added, and the behavior of NPCs has also been overhauled. The interface, animations, sound system, and many visual effects were also improved. Especially interesting: There is no HUD while playing!
You can watch the video right here:
https://www.youtube.com/watch?v=FIpsx6JzfC8
Andreas thinks:
It is amazing how Escape from Tarkov reminds of a kind of online Fallout. The RPG elements and exploring the world work excellently with the shooter features. The video also shows that Escape from Tarkov can only be partially compared to The Division, although both games may look similar at first glance. Escape from Tarkov is developing into something of its own, an exciting hardcore RPG simulation with fast shooter battles and a focus on teamwork.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, Update 1.2 is on the horizon. A patch will be available for Playstation 4, Xbox One, and PC. We summarize all the important information you need to know about this.
When will the patch for Update 1.2 be released?
Little is known about Patch 1.2 so far. The update goes live on 24.5. on all platforms, but Massive has not yet announced what time the patch will be released and how they will handle server downtime. We also do not know how large the patch will be.
In Update 1.1, the patch was rolled out on Tuesday during a three-hour maintenance window. The servers were shut down at 9 AM, and the update went live at 12 PM. At this point, we assume that Massive will handle the “Konflikt” update similarly.
If there are any new updates, we will inform you promptly.
Update: As suspected: Maintenance will take place on 24.5. The patch is expected to be available at 12 PM.
What new features will come with the “Konflikt” update?
At the heart of the new update is the endgame group activity “Clear Sky.” Along with this new incursion, fresh features will be added to the Dark Zone. The open world will also be revitalized.
This is the incursion “Clear Sky”
“Clear Sky” sends you against the Rikers and takes place at Columbus Circle. Unlike “Falcon Lost,” you are outdoors and thus exposed to weather events. The recommended gear score is 160.
Agents everywhere will feel the brutality of the Rikers. You will need to devise a strategy to overcome this challenge. There will be a checkpoint.
The Challenge Mode of this incursion will, by the way, be available only a week later.
Changes in the Dark Zone
The PvP area of The Division, the Dark Zone, will receive new features. The developers want to keep the tension high in loot pickups: You will have to be careful with your loot even after you have attached it to the chopper’s rope. Other agents can cut the rope and seize your loot.
As soon as you press the button to cut the rope, you will be marked as rogue for 19 seconds. If you fully cut the rope – which takes a few seconds – you will reach a rogue level of 1 and receive a 90-second timer. During this time, you will be an easy target.
Moreover, a new class for agents with a gear score of 200+ will be introduced in the Dark Zone, supply drops will become more lucrative but harder to obtain, and “Sealed Caches” will be added: These contain random items such as Division Tech, DZ currency, high-end gear, and gear sets.
Before you can open these sealed containers, you must first extract them and pick them up at the base. With Update 1.2, there will be additional storage in the checkpoints of the Dark Zone.
In the open world, search and destroy missions and “High Value Targets” are coming
Once you have successfully completed all side missions and battles in an area of the open world, you can access the board for search and destroy missions in the safe houses. These new missions are intended to be diverse and scattered throughout the open world.
Upon completion, you will receive “Intel Tokens.” You need these to track High Value Targets. At the Operations Base, the “Daily HTV Officer” and the “Weekly HTV Officer” are waiting for you, where you can spend these tokens to activate the HVT missions. The most challenging missions will provide you with the best loot: high-end items valued at 204 and gear sets with 240.
In addition to these new game contents, agents can look forward to the following:
Massive wants to be more generous with the loot, both in quantity and quality. Loot dropped by enemies should become the most profitable source for high-quality items. Both in PvE and PvP, you can expect the best loot. We have extensively covered the changes in loot here.
Four additional gear sets will come to The Division. These are Final Measure, Hunter’s Faith, Lone Star, and Predator’s Mark. The equipment sets coming with Update 1.2 are presented in detail in this article.
Four new named high-end weapons are coming: The M60 LMG Hungry Hog, the M1911 pistol Centurion, the SAIG A12 shotgun Medved, and the M1A sniper rifle Historian.
In FIFA 16: FUT, two new Team of the Season squads are available in packs starting today. These are the Latin America TOTS and the TOTS of the Russian League.
The TOTS weeks are in full swing in FIFA 16’s “Ultimate Team” mode. Currently, the TOTS players from the Spanish Liga BBVA are available in packs until Friday. More TOTS players will be added this evening.
EA Sports has also created Team of the Seasons for the Russian League and for the leagues from Latin America. This honors players who have shown outstanding performances for their clubs in the last season.
This is the “Russian League” TOTS
The TOTS of the Russian League features an outstanding card of the Brazilian Hulk: He has an overall rating of 95 and all his attributes, except for defense, are above 90!
Starting XI
GK: Soslan Dzhanaev – FC Rostov
LB: Vitaliy Densiov – Lokomotiv Moskva
CB: Bastos – FC Rostov
CB: Vasiliy Berezutskiy – CSKA Moskva
RB: Igor Smolnikov – Zenit St. Petersburg
CDM: Alan Dzagoev – CSKA Moskva
LM: Oley Shatov – Zenit St. Petersburg
RM: Quincy Promes – Spartak Moskva
RM: Hulk – Zenit St. Petersburg
RF: Pavel Mamaev – FC Krasnodar
ST: Fedor Smolov – FC Krasnodar
Substitutes
GK: Sergey Ryzhikov – Rubin Kazan
CB: Bablo Fontanello – FC Ural
CB: Andreas Granqvist – FC Krasnodar
CDM: Pontus Wernbloom – CSKA Moskva
CM: Alexandru Gaţcan – FC Rostov
CAM: Oleg Ivanov – Terek Grozny
ST: Artem Dzyuba – Zenit St. Petersburg
Reserves
GK: Alexandr Selikhov – Amkar Perm
RB: Mário Fernandes – CSKA Moskva
CM: Christian Noboa – FC Rostov
RM: Alexandr Samedov – Lokomotiv Moskva
ST: Evgeniy Lutsenko – Mordovia Saransk
This is the Latin America TOTS in FIFA 16
This Team of the Season includes players from Argentina’s Primera División, Chile’s Campeonato Scotiabank, Colombia’s Liga Dimayor, and Mexico’s Liga Bancomer MX. Here, Carlos Tévez of Boca Juniors stands out with an overall rating of 91.
Starting XI
GK: Franco Armani – Atlético Nacional (Colombia)
LB: Luis Fuentes – U.N.A.M. (Mexico)
CB: Javier Pinola – Rosario Central (Argentina)
CB: Oscar Murillo – Pachuca (Mexico)
RB: Julio Buffarini – San Lorenzo de Almagro (Argentina)
CM: Fernando Manríquez – Universidad de Concepción (Chile)
CM: Jaime Valdés – Colo-Colo (Chile)
CAM: Edwin Cardona – Monterrey (Mexico)
CAM: Vladimir Hernández – Junior Barranquilla (Colombia)
ST: Marco Ruben – Rosario Central (Argentina)
ST: Andre-Pierre Gignac – Tigres U.A.N.L (Mexico)
Substitutes
GK: Jorge Carranza – CD O’Higgins (Chile)
CB: Víctor Cuesta – Independiente (Argentina)
CDM: Daniel Torres – Independiente Medellín (Colombia)
RM: Carlos Sánchez – Monterrey (Mexico)
CAM: Diego Valdés – Audax Italiano (Chile)
ST: Mauro Boselli – León (Mexico)
ST: Carlos Tévez – Boca Juniors (Argentina)
Reserves
CB: William Tesillo – Independiente Santa Fe (Colombia)
Ultimates in Overwatch are quite powerful. With the right sense, they can be quickly recognized and reacted to.
Enemies are louder than allies – Make use of this knowledge!
In Overwatch, there are numerous ways to quickly meet your demise. However, the most obvious kill-bringers are definitely the ultimate abilities of the various heroes, commonly referred to as “Ultimates”. But precisely because these abilities are particularly strong, they also have a relatively long “charge time”, as you only gain access to the corresponding ability after dealing, blocking, or healing enough damage.
Even when the ultimate is triggered, it is usually very obvious, as every character utters a special line when using their most powerful ability. Everyone is probably familiar with McCree’s typical “It’s high noon…” when he prepares for his headshot or Reinhardt’s “Hammer down!” when the big stun cone comes crashing down on the enemies. This video shows how you can react to the different abilities:
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It is also important to know that you hear the voices of enemies much louder and clearer than your allies. Therefore, even in the heat of battle, it is quickly recognizable whether a friend or foe is triggering their ultimate. Also noticeable: When allies use an ultimate, they may also deliver “alternative” lines (Reaper can shout “Clearing the area!” and Mercy can say “Heroes never die!” both in English and German), whereas enemy ultimates always play the “original sound” to help you familiarize yourself with it.
The Ultimates of Overwatch in detail
Genji’s Dragonstrike is accompanied by a loud, Japanese exclamation, after which he draws his sword and can deal massive damage in close combat. However, he loses his ranged attacks during this time. The only salvation is to create distance between yourself and Genji, kill him from afar, or simply “wait out” the ultimate.
Announced by “It’s high noon…” McCree activates his Deadeye ability. He targets all enemies in his line of sight and delivers a headshot after a short delay. While he is aiming, he is significantly slowed down. Kill him quickly or break line of sight so he cannot hit you. A stun will also end the ultimate.
Pharah’s Barrage is heralded by the phrase “Justice rains from above!” after which she fires numerous mini-rockets that cover entire areas with high damage. However, she cannot move while doing this – shoot her down quickly from the sky or take cover.
The Deathblossom of Reaper is accompanied by the infamous “DIE! DIE! DIE!” Be cautious when Reaper positions himself “in the midst of the enemy group”; he usually wants to unleash his ultimate. He deals high damage in an area around him, and the only salvation is to break line of sight, kill Reaper quickly, or use a stun.
The Tactical Visor of Soldier: 76 gives him a top-notch aimbot. As long as the player is generally looking in the direction of an enemy, all of his bullets will hit an opponent. Simply back away during “I’ve got you in my sights.” and take cover, or kill him quickly. You will rarely survive a “fair” gunfight.
Tracer’s Pulse Bomb can be initiated by several lines and is hard to counter. Once the bomb is placed anywhere, a thick warning appears on the screen so you can dodge it. If the bomb “sticks” to you, then only an immunity ability can help.
Bastion’s Configuration: Tank is initiated by the loud beeping of the robot. For 8 seconds, Bastion is a tank and can fire explosive, powerful projectiles. Typically, a duel is not a good idea, and dodging is the right strategy. With a stun, you might be able to take him down quickly.
Hanzo’s Dragonstrike, like Genji’s, is initiated by a Japanese phrase and the subsequent loud roar of the dragon. The dragon flies in a straight line across the entire map and through all obstacles, causing high damage. However, you can easily evade it by simply stepping aside; the danger will pass after a few seconds.
The RIP-Tire of Junkrat is announced with a loud “Fire in the Hole!” before the whirring and buzzing of the tire is heard across the map. At the press of a button, the tire explodes and kills everything in its immediate vicinity. However, if the tire is destroyed beforehand, the explosion will not occur. With good hearing and quick reactions, the explosion can thus be prevented.
Mei’s Blizzard begins after she shouts a Chinese formula. Her little robot is deployed and freezes all enemies in a medium radius. If you are at the edge of the ability, you can still dodge with a movement ability; otherwise, you are unfortunately left to fate and must pray not to be shot during the stun.
Torbjörn’s Molten Core is recognized by the loud “MOLTEN CORE!” For 10 seconds, Torbjörn’s turret is at level 3, deals massive damage, and should be avoided at all costs. The hero himself fires at an increased rate, has additional armor points, and can repair his turret extremely quickly. Sitting it out and hiding is the strategy here.
Widowmaker’s Infra-Sight grants the entire team the ability to see enemies through walls. The ultimate is not loudly announced but only lasts for a few seconds. There is no real counter to it, other than waiting a few seconds.
D.Va’s Self-Destruct begins with the loud “Nerf this!”, after which she exits her mech and it starts to glow. After a few seconds, it explodes and kills everything in a massive radius. There is usually enough time to take cover, just break line of sight with the mech, and you will not take any damage.
The Earthshatter of Reinhardt is initiated by the loud “HAMMER DOWN!” and then it’s already too late to react. The stun affects all enemies in a cone-shaped area in front of Reinhardt and leaves them helpless for a few seconds. If you fear this ability is coming, either keep your distance or break line of sight with Reinhardt.
Roadhog laughs pretty crazily when he pulls out his Chain Hook. For several seconds, he causes high damage and repeatedly knocks all enemies in his line of sight back. However, he is quite slow during this and cannot heal himself – a flank attack can quickly take him out, otherwise breaking line of sight is enough.
The Primal Rage of Winston is distinguished by the red-sheated monkey that screams loudly. During this time, Winston has a lot of health points but can only jump, perform melee attacks, and push people around. Do not stand near edges so that he cannot push you off, otherwise concentrated fire will quickly take down the wild primate.
Zarya’s Graviton Surge is accompanied by a Russian phrase. After this, all enemies in the target area are captured by a gravitational vortex. A movement ability may save you with some luck; otherwise, an immunity effect. When in doubt, shoot as much as you can, as during the duration of the ability, you are easy prey for other enemy ultimates.
Lúcio loudly calls out “Let’s drop the beat!” and then grants all allies a strong shield that diminishes over a few seconds and then disappears. There are hardly any counter-options except to quickly shoot down the additional health points or simply wait a few seconds.
The Resurrect of Mercy is executed after loudly announcing “Heroes never die!” All of her allies who fell in the last 10 seconds are revived at the place of their death. Mercy herself is temporarily trapped in this animation, so she can be quickly killed. The best protective measure against this ultimate is to simply ensure that Mercy dies first.
Symmetra’s ultimate is not announced by herself but by someone on the opposing team. Someone from your own ranks warns you with a statement like “The enemy has a teleporter…” so that you are informed. The Teleporter allows Symmetra’s team to return directly from the spawn area into the fight. Find and destroy the teleporter (shoot the technology on the ground, not the “blue portal”) so that no further reinforcements can arrive.
Zenyatta’s Transcendence is announced with a loud “Pass into the iris.” Zenyatta is completely immune to all effects for a few seconds and massively heals allies in his vicinity, making them (almost) immortal. Just wait until the ability is over and use the time to regroup.
We have prepared additional guides and articles for you here:
In the future, you will be able to end unfair League of Legends (LoL) games with a single command.
We have already reported that LoL wants to abolish one of its most annoying issues, but the system at that time was not yet fully developed. It is always particularly frustrating when you start a LoL game and a player does not participate from the very first second. You then have to decide whether to gather all your strength to win the game 4 against 5, wait for the opponents to destroy the Nexus, or play until the 20th minute to be able to surrender.
With Patch 6.11, there will be a remake function in League of Legends
At least on the North American servers, the new feature will be integrated into the game with Patch 6.11. With this feature, you can restart the match – but without the person(s) who disconnected. This is how it works:
If a player is shown as AFK or Disconnected for at least 90 seconds (when reaching the 3-minute mark of the game) – and no ‘First Blood’ has occurred yet, the players of the disadvantaged team will be asked in a chat message after a /remake.
All players of this team have 1 minute to participate in the vote by typing /remake in the chat.
This vote requires at least 2 out of 4 players (30% of the players in the game) to agree in order for the game to end.
All players who participated in the game will not face any consequences from this game. There will be no gain or loss of LP/IP/XP and no changes in the won/lost statistics.
The players with disconnect will lose LP as if it were a normal defeat and can also have a promotion game counted as a defeat. Additionally, they will be marked for the Leaver Buster.
Important for ranked games: From a rank of Diamond 5 and above, the players in a premade group with the disconnected player will also receive a defeat counted. This is important to prevent abuse of the system. Riot will also keep an eye on this feature to see if it is necessary in ranks below Diamond.
With Patch 6.11, this feature will be tested on the NA servers. So it won’t be long before it is available on the other servers as well.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, Update 1.2 is right around the corner, but there are already hints at possible content for the upcoming expansion “Underground”. Will “Broadcast Center” be the next incursion?
Little is currently known about the first major paid expansion: It will be called “Underground” and is set to be available on Xbox One starting June, with a release for PC and PS4 a month later. Agents will have to explore the underground world of The Division and face enemies in a seemingly endless network of tunnels.
Last Thursday, a brief moment in the Special Report on Update 1.2 (around minute 25) allowed us to catch a glimpse of the symbol of another unknown incursion, as the developers showcased the High Value Targets on the map: This one is called “Broadcast Center” and is located in the “Hell’s Kitchen” area. You can find the building north of the operations base and the Lincoln Tunnel:
“Broadcast Center” – a new incursion in The Division?
The Broadcast Center is a large building that likely has several floors. However, the exact nature of the incursion remains speculative at this time.
If Update 1.2 is released tomorrow, we will likely know a bit more about it. After all, we were able to recognize the symbol of the new incursion for 1.2 and read which faction we will be up against after the release of Update 1.1.
However, the past has shown that we should take this early information about incursions with caution. The title “Falkennest” ultimately became “Falcon Lost,” and “Zerbrochener Kreis” became “Clear Sky.” Even the previous in-game information about the gear score of “Zerbrochener Kreis” is not accurate.
It is therefore quite possible that the incursion “Broadcast Center” will appear under a different name. It is not even certain whether it will be introduced with the “Underground” expansion. The “Survive” and “Last Stand” expansions will also be released in the first year of The Division.
Even before the release of Overwatch the first copy appeared. Following the motto “Brash wins,” everything has indeed been plagiarized…
The Legend of Titan – Overwatch for the Poor
Not surprisingly, but still repeatedly amusing, is the fact that good games quickly get a very “similar” product in China. This has now happened to Overwatch, which has seemingly been copied by a Chinese company. According to 2p, the displayed screenshots are apparently only concept ideas so far, but to speak of “ideas” would be exaggerated.
Not only has the character design been taken from Overwatch; the entire interface, abilities, and even the level design (those who look closely will immediately recognize the map Watchpoint: Gibraltar).
So, who recognizes Bastion?
From Tracer’s pistols to Bastion’s configuration: Turret to Reaper’s shotguns, every detail of the Blizzard template has really been copied precisely.
To top it all off amusingly, the game will be called “Legend of Titan,” so that no one forgets which game Blizzard has canned and from whose “ruins” more or less Overwatch was created. According to the manufacturer, Legend of Titan is supposed to be a mix of First Person Shooter and MOBA (how surprising!), but the game is supposed to run on several mobile platforms, including the iPhone 3GS. So far, a total of $760,000 has been invested in the game, although little of it likely went into creative ideas.
However, whether the “game” will ever be released or whether it has already been legally challenged into the ground during the planning phase by Blizzard is still unknown.
For more news, articles, and guides about Blizzard’s hero shooter, you can find them on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
There will be no further titles for Assassin’s Creed this year, but Ubisoft is planning a mobile MMO specifically for the Chinese market.
The games from the Assassin’s Creed series have so far been very similar in gameplay, but now a MMO in the Assassin’s world is set to be released specifically for the Chinese market. But not just any MMO, it will also be a special mobile MMO, designed for mobile devices like smartphones or tablets.
For this, Assassin’s Creed publisher Ubisoft has teamed up with the Chinese mobile publisher Ourpalm: Work on the MMO version of Assassin’s Creed in Beijing has been ongoing since 2014. Further information about the game and whether it is also intended for the western market is still not available.
China – different countries, different customs
In China, some franchises known in the West, such as Borderlands or Call of Duty, have MMO offshoots – this is rooted in the differing gaming culture in the East compared to the West. Many Chinese computers would not be able to properly run current Western games. Additionally, online games are popular in China.
Some suspect that this is due to the effects of the now-discontinued “One-Child Policy” and other peculiarities, which have made “PC cafés” a social meeting point for Chinese youth, while we in the West prefer to game at home. However, in recent years, the trend in Asia has strongly shifted towards mobile gaming. Ubisoft seems to be acknowledging this trend now.
The Overwatch trailer “Dragons” showcases the two ninjas Hanzo and Genji in full action, including their dragon ultimates. However, the truth is that Hanzo has a completely different superpower – he can create arrows out of nothing!
The CGI speaker films for Overwatch are among the best game trailers available today, and the beautiful and dramatic trailer “Dragons” is no exception. It features a wild duel between the two ninja brothers Genji and Hanzo, where the latter unleashes his typical bow-and-arrow attacks.
But if you look closely, a few curious details come to light. Hanzo actually starts with seven arrows but seems to continuously create new ones out of thin air throughout the film, as the YouTuber Hankshaw meticulously counted and came up with a total of 15 existing arrows, of which only twelve were actually fired. Two broke, and one arrow even disappeared without ever being shot.
Hanzo has superpowers!
Since according to the laws of mass and energy, matter cannot actually be created from nothing, it seems that Hanzo possesses god-like powers! – just like heroes in films used to have in westerns and action movies, but mysteriously, they lost them over time.
If you want to experience Hanzo’s power for yourself, we’ve embedded Hankshaw’s video here. Enjoy counting! Overwatch is actually releasing tomorrow at 01:00 AM, so there are only a few hours left until you can play the divine ninja Hanzo yourself.
The Alpha 2.4 of the space MMO Star Citizen is being extensively played on the public test server, and now it can be discussed what the update brings.
The biggest new feature of the update, and therefore a significant step towards an MMO, is the introduction of persistence in the online world.
This means that everyone who receives an invitation to the test server and can now see Alpha 2.4 will find that any earned money, the Alpha-UEC, as well as everything you buy, your configurations in the hangar, your ships and cargo, the armament, and everything related to your character, such as reputation in the world, will be saved.
So when you log out and back in, you will find your character and your items as they were during your last gaming session. In Port Olisar, you will now find many shops with items that you can use to customize your character.
Everything will be saved – until the wipe
However, the developers state that they will still conduct wipes from time to time. After all, this is still an alpha, and a lot of work is still being done. Thus, persistence in this early phase of development of Star Citizen is just a “test” to check certain features and innovations. However, at some point, Star Citizen will also have the “final wipe”, after which everything will be saved permanently. But it will probably take a while until then.
New ships and revamped controls
In addition to this major innovation, Alpha 2.4 also introduces the ability to pilot the Starfarer ship and view the new vessel Reliant in the hangar. With the new feature “Port Modification System”, you can now customize your hangar. Due to player feedback, the developers have also adjusted the controls. Currently, there is no date for when Alpha 2.4 will be deployed on the regular servers of Star Citizen. However, it should only be a matter of a few days.
This is an AI-powered translation. Some inaccuracies might exist.
Soulbound Studios cracks the first stretch goal and talks about the future funding model of the sandbox MMO with aging process – Chronicles of Elyria.
After only a few days, Chronicles of Elyria – the upcoming sandbox MMORPG from Soulbound Studios – had already raised nearly 1 million dollars on Kickstarter and reached its first goal. The first stretch goal has now even been unlocked.
Gambling / Gaming is the 1,500,000 USD stretch goal, which should provide a lot of fun in taverns.
This prompted the developers to announce their funding plans for the time after Kickstarter, with especially German players likely to be pleased with the latest announcement. Because to the dismay of many Europeans, Kickstarter currently only accepts credit cards, which prevents many German players from “backing”, as credit cards are still quite rare and unpopular in this country compared to other countries like the USA.
To not leave all these players out in the rain, the developers from Soulbound Studios decided to extend the current promotion. They want to offer the current “Original Tiers” for another 30 days after Kickstarter on their own homepage, where they can also be paid via PayPal.
For 1,750,000 USD, tunneling is set to come to the game, allowing for the construction of underground player dungeons.
Likewise, they want to give players who have already supported Chronicles of Elyria – the MMORPG where you age and die – the opportunity to upgrade their previous pledges within these 30 days to the current “Original Kickstarter Tier”.
Those who decide to upgrade later will no longer be able to choose any of the “Original Kickstarter Tiers” after the 30 days, but will only be able to receive one of the new “Post-Kickstarter Tiers” that will be released then, which will differ in price and rewards from the current tiers.
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The plan is to start the closed alpha at the end of 2016, to then enter the early access phase in the first or second quarter of 2017. The official release is expected for the third quarter of 2017.
In the MMO shooter Destiny, a key art for the next expansion “Rise of Iron” has been circulating on the internet for a few days now. We will explore some theories that the Guardians have put forward so far.
This poster depicts a Titan in the center, surrounded by wolves, wielding a flaming axe (or hammer?). In the background, a shattered wall rises.
So far, there is no official information about this expansion, but Kotaku claims that there will be a new raid featuring the Fallen. The image has sparked numerous speculations over the weekend, despite or precisely because of the lack of information available. We want to introduce some theories collected by the YouTuber MoreConsole.
The Setting – Where does the “Rise of Iron” expansion take place?
We can assume that Bungie has packed this poster full of hints that point to upcoming content. The wall reminds many Guardians directly of the Cosmodrome on Earth. And clever Guardians have found a logo that reveals the specific location on this poster:
This logo is the emblem of the Russian Federal Bureau of Aeronautics, an organization that operated in the Cosmodrome during the Golden Age. The symbol on the wall is already findable in the game: right where the journey of our Guardians begins:
What role does Lord Saladin play and what is the Iron Banner?
Many Guardians are sure: The Titan in the image is Lord Saladin, whom we all know from the monthly Iron Banner event. The armor in the image matches that of Lord Saladin, and the wolves seem to leave no doubt: after all, the wolf is the ubiquitous symbol of the Iron Banner. However, it may also be an unknown Titan.
Speculations are being made here: Does the “Rise of Iron” expansion possibly tell the story of the “Iron Lords” and the “Iron Wolves”?
These are groups that defended the Last City in its early days. So far, little is known about them: both the Iron Lords and Iron Wolves are honored in the Iron Banner tournament – the names of the weapons are named in honor of the Iron Lords. The speculation strongly suggests that we will learn more about these mysterious groups and the early defense of the Last City in the fall.
So far, we have only encountered Lord Saladin in the Iron Banner through PvP. How this will change with the update remains to be seen.
But what role does Lord Saladin play in this? The edges of the wall breach in the poster show flames licking at the edges. Did Lord Saladin – if it is indeed him in the poster – break through this wall with the flaming axe himself? What could be the reason for that? And what is the meaning of the axe?
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The community is divided on whether it is truly an axe or rather a hammer that the Titan proudly holds in his hands. However, the tendency clearly leans towards an axe. And just as the axe is ablaze, the Guardians are also fired up about this new potential melee weapon.
With the “King of the Taken” expansion, swords found their way into the game, allowing players to eliminate enemies up close. Will axes now emerge as a fresh weapon type this fall? And will there be different elemental damage types? This could mean that the Titan on the poster wields a Solar axe.
A clever Guardian may have already found this axe in Destiny: The Titan emblem “Thalor’s Golden Maul” depicts a golden axe. According to its description, this symbolizes Thalor, a victor in the Crucible. It seems Bungie has already envisioned Titans with axes in advance. An early concept art of the Titans suggests this as well:
If the axe is introduced as a new weapon type, it is still unlikely that only Titans will wield the axes. Hunters and Warlocks would probably not be pleased.
The Wolves – more than just a symbol of the Iron Banner?
The poster shows the Titan surrounded by three wolves. These are not the Fallen from the House of Wolves, but the “real” pack animals. Reading through the speculations of the Guardians, one often comes across the pious wish that these wolves should play a larger role in the game:
They should be found directly in the game: for example, as controllable units for combat. Guardians want to interact with them; they should be more than just the symbols of the Iron Banner.
Will every Guardian stride through the Destiny universe with wolves by their side in the future? This speculation seems quite unlikely. But who knows what Bungie will pull out of the hat this fall.
What do you think of these speculations? Do you have different theories on the matter?
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard’s first new franchise in 20 years, Overwatch, launches today. When will new heroes come?
Blizzard has already announced that there will be more heroes released for free after the “starter heroes”. In the meantime, there have already been rumors about the new heroine “Sombra.”
In a Japanese interview, Scott Merce, one of the key designers of Overwatch, has now revealed more information. Players probably won’t be able to expect the new heroes anytime soon. They are currently in the prototyping stage. Blizzard plans to add “some more” before the year ends.
The same applies to new maps: they plan to add some within a year after the launch.