Bless: Ohoh, MMORPG-Hoffnung hat bald nur noch zwei Server

The Korean MMORPG Bless will soon only have two servers.

From a distance, it is hard to say what is going on with Bless. But the MMORPG produced with a lot of effort by Neowiz will soon undergo its second server merger in a few months. The first time it was said in February that they were switching to “Mega-Servers” for better balance.

After the first merger, there were still 10 servers left. Now it is going down to 2 servers. This is supposed to happen on June 8.

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These are certainly not great news for a newly launched MMORPG in Korea, about which surprisingly little is heard. Already after the last open beta, there were warning signs. Apparently, they were not satisfied with the feedback from testers and pushed Bless back into development.

A Western port was recently confirmed. Aeria Games is supposed to take over Bless Online in the USA and Europe. Then the number of servers globally might increase again.

You can read an experience report from the beta here:

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Source(s):
  1. mmoculture

The Division: Over 500,000 Toughness! With this build, you dominate in the Dark Zone

In The Division, we present a PvP build that is primarily focused on toughness.

Since update 1.2, agents need to reorient themselves: Which gear sets should I focus on now? What build should I create? How do I best survive in the Dark Zone?

Regarding the latter question, the YouTuber MarcoStyle has found an answer: He admits that his build is not “perfect,” but it works outstandingly in the Dark Zone. Unlike many other agents, he does not rely on firearms and high DPS values. These are the “foundations” of his build:

  • The highest priority is on toughness. You want to become a bulletproof tank in the Dark Zone that can take a lot of damage. With the build, you achieve over 500k toughness!
  • Skill power plays an important role.
  • This build only works in a team: Since the Dark Zone is currently not recommended for solo agents, you should always organize in fireteams.
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This is the Toughness Build for the Dark Zone

Two aspects are crucial for high toughness values: Armor value and health. Both can be improved with the right armor pieces that boost armor and stamina. MarcoStyle utilizes four set pieces of the Tactician’s Authority and two pieces from the Final Measure set:

  • Chest Piece – Tactician: +721 stamina with 1781 armor. Additionally, there are bonuses for armor and “Exotic Damage” resistance. The vest has one mod slot: stamina and armor are enhanced here.
  • Backpack – Tactician: +819 stamina and 596 armor. Important bonuses are additional skill power and resistance to the burning status. Furthermore, the YouTuber has installed a mod with stamina and skill power.
  • Gloves – Tactician: +673 stamina and 475 armor.
  • Holster – Tactician: Here, all attributes are improved: +666 firearms, +649 stamina, +593 electronics. The armor is at 907. Additionally, there is a bonus to armor.
  • Mask – Final Measure: +567 firearms, +144 stamina, 604 armor. A mod also further increases stamina and armor.
  • Knee Pads – Final Measure: +677 stamina and 1026 armor. An important bonus here is additional armor.
divisin-zähigkeitbuild

The gear scores of all set pieces are 240.

The four pieces of the Tactician’s Authority provide you with the following bonuses:

  • 2 pieces: +4000 skill power
  • 3 pieces: +20% haste (reducing skill cooldowns)
  • 4 pieces: Talent “Tactician’s Authority”: When dealing a total of 60k damage as a group, you gain 1% skill power up to a maximum bonus of 100%. However, the bonus decreases by 1% every second as long as the group does not deal any more damage.

Especially in the Dark Zone class 201+, you will deal enough damage as a group that this talent will be of great service. With the increase in skill power, you can distribute your attributes differently – namely to stamina.

The set bonus from the two Final Measure pieces increases resistance to Exotic Damage by 50%. This is especially beneficial in fights against the pesky flamethrowers in the Dark Zone. They currently pose significant issues for many agents as they deal extreme amounts of exotic damage.

division-dark-agent

The weapons used take a secondary role in the build. After all, you are not a damage dealer. It is not your job to deal massive damage. Therefore, you have complete freedom in choosing your weapons. How about the best weapons currently in The Division?

For skills, MarcoStyle uses different ones depending on the situation. Primarily, he relies on First Aid (Overdose) and Pulse (Tactical Scanner). However, he also utilizes the Sticky Bomb (Monstrosity Grenade) and Support Station (Charge). The personal skill is the Survival Link.

division-dark-kampf

His talents are Medical Assistance, Field Medic, Chain Reaction (especially when he has Sticky Bombs equipped), and Triage. The selection of his talents strongly depends on his skills.

How the Build Performs in the Dark Zone

The advantages of this build are obvious: You can absorb an incredible amount of damage, allowing you to survive longer than other players.  

The high toughness and the improved “Exotic Damage” resistance will keep you standing against the “Monsters” in DZ06, the flamethrowers. Other agents will also have a hard time taking away your health points.

division-dark-zone-schaden

Once your health points start to get low, the “Tactician’s Authority” set shines: With your increased skill power, you can effectively use the skills and, for example, recover all the valuable health points. In case of emergency, you still have medkits, which are enhanced by the selected talents.

However, there are two drawbacks:

  • You deal little damage with your weapons: It takes longer to defeat enemies. For this reason, the build only works well in a team so that other agents can deal the damage for you.
  • It is not easy to put this setup together: You will need to invest a lot of time and effort until you have all the items with the required stats – especially if you have not been in the endgame for long. You should visit the upgrade station at the Operations Base frequently for this purpose.

MarcoStyle boasts that now even some four-man groups would come out worse against him in the Dark Zone, whether he is hunting rogue agents or is rogue himself. Even during supply drops, he can steal the loot with the use of his personal skill because he just cannot be brought to his knees. He expects to wreak havoc in the Dark Zone with this build for a long time to come.

What do you think of this build? What toughness do you have?


How is toughness calculated in The Division? Find out here.

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No Man’s Sky: Morddrohungen nach Release-Verschiebung

At No Man’s Sky, a journalist and the founder of Hello Games have received death threats. The reason: The postponement of the release date.

No Man's Sky1

In most cases, developers are pleased when fans passionately engage with their games and eagerly await the release dates. In the case of No Man’s Sky, however, this emotion has far exceeded the limits of good taste: Both the founder of Hello Games, Sean Murray, and Kotaku author Jason Schreier have received death threats because No Man’s Sky is being postponed. Kotaku learned of the delay early from “various sources” and was the first site to report on it.

Death threats after the release postponement of No Man’s Sky

The release was originally scheduled for June 22. Recently it has been officially confirmed that No Man’s Sky will launch in Europe on August 10.

Although Kotaku was ultimately correct and already relied on various sources for the rumors, the author of the article is now a victim of internet hate at the lowest level. Both on reddit and through private messages, he has been showered with harsh criticism and personal attacks:

https://twitter.com/jasonschreier/status/736151267215560705

No Man’s Sky developer takes death threats with humor

Murray also shared via Twitter that he received a ton of death threats:

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The following response to the tweet shows that Murray is taking the unjustified hate with humor – they have secured the office with marbles and oil, inspired by “Home Alone.” However, such animosity is by no means a pleasant situation for those involved:

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In previous Twitter messages, Murray justified the decision that No Man’s Sky needs to be postponed. It was a tough decision, but the right one. The team is still working as intensively as possible on the game. He also apologizes for not being able to discuss the postponement earlier: This had legal and external reasons.

No Man’s Sky will be released on August 10 for PS4 and PC.

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Absolver: New Online Melee Game Announced for PC – Also for PS4 and Xbox One?

Devolver Digital and Slocap have revealed a new online melee game: Absolver. What is it about?

Absolver is being developed by the indie studio Slocap. If you haven’t heard of this French studio before, that’s not surprising: it was founded just over a year ago and has worked under the radar in secret.

However, they are making a big entrance into the gaming world: Absolver, an upcoming melee game in an online setting, will be released next year. The team, consisting of experienced programmers, designers, and artists, aims to create an outstanding online action game with a strong focus on “Martial Arts” style combat. The project has been in the works since May 2015.

Absolver takes place in a fantasy world where you will seamlessly encounter other players on your journey. The decision is then up to you: Will you fight each other to the death, or will you become allies?

With the impressive reveal trailer, you can get a first impression of Absolver:

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This is Absolver

In Absolver, you awaken in the ruins of the fallen “Adal Empires” – with a mysterious mask on your face. This mask is a work of the “Guides”, the rulers of these lands. They test you to see if you are worthy of becoming part of the elite unit of the “Absolvers”. Apparently, you have taken certain vows and oaths in the past, which is why you must pass this admission test.

absolver-trio

On your journey, you will meet other players from whom you can learn new combat skills, acquire weapons and equipment, and team up with them to succeed in battle arenas – unless you simply challenge them to a duel directly.

These are the featured features:

Smooth real-time fights: In real-time battles, you will need to demonstrate tactical skill and execute devastating attacks. You must dodge or parry your opponents’ offensive efforts. Stay in motion while you are in a duel or in intense 3vs3 melee combat.

Customizable combat style: Players will define their individual playstyle by choosing their combat style and weapon and designing a unique “attack flow”.

absolver-hilfe

Online multiplayer action: The aspirants and “Absolvers” will seamlessly encounter other players in this world and generate unique stories dependent on the actions and decisions of the players. There should be tension in the air: It is never certain whether a fight is imminent or whether players want to interact peacefully. The encounters have lasting consequences: Will you become friends or enemies, find mentors or students?

PvP and PvE: You will explore a dynamic world that contains PvP battle arenas: Winners will be rewarded with prizes and advance in the ranks of the Absolvers. There are also PvE dungeons where players must cooperate to obtain rare loot from the depths of the “Adal Mines”.

Absolver is set to release in 2017 for PC and consoles. The specific consoles have not been announced yet, but we strongly assume that they mean PS4 and Xbox One.

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Overwatch: Cheats and Hacks – Aimbot and Wallhack are circulating – and these are not Ultis

First cheats are circulating for the PC version of Overwatch .

The Aimbot from Soldier:76 and the “Wallhack” from Widowmaker are legal and are intended in the game by Blizzard as limited-time Ultimates. Both abilities are based on long-known and established cheats for shooters. The “illegal variants” seem to have made their way into the game as well.

According to the Asia-focused site 2p, an Aimbot is being offered for $30 on the largest Chinese shopping site (Taobao, something like a Chinese ebay), which has already had around 100 sales.

overwatch-bot
Image source: 2p

According to sources, the bot operates on a “subscription model.” The bot advertises with Wallhack, “Instant Auto-Reload,” recoil reduction, and auto-aiming. You can even stream with the bot; viewers do not notice it.

As noted by PcgamesN, this is likely not a problem unique to China. Comparable bots are offered for sale/subscription in “notorious forums.”

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Blizzard’s Overwatch seems to be quite unsuitable for tools whose use ends in bans, due to its high entry price. An in-game report system and other means to report cheaters are already implemented. Blizzard has also stated, that there will be no mercy towards cheaters: Once someone is caught, a permanent ban will follow.

But despite everything, it seems that a “cheater” problem is also looming for this shooter.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p
  2. pcgamesN

The ruling of the BGH could make Germany a botland in World of Warcraft, Diablo 3

In October, the BGH will be meeting regarding World of Warcraft and Diablo 3. The verdict is eagerly awaited and could have significant repercussions.

In recent months, we have repeatedly reported on legal (and also out-of-court) battles between Blizzard and the company “Bossland”. Bossland is based in Germany and provides bots for Blizzard games like World of Warcraft or Diablo 3.

WoW Bot

Blizzard and Bossland have been entangled in various legal disputes for 6 years now. Sometimes one company won, sometimes the other achieved a triumph. Blizzard and Bossland are litigating through all instances.

Is it even illegal to develop a bot?

There is debate over whether what Bossland offers is legal and that they make money from it. And whether it is legal for Blizzard to tell them that it is illegal. Who ultimately owns the games? And what can the customer do with them after purchasing? Are these terms of service that one signs even worth the digital paper they are printed on, or can they be safely ignored?

World of Warcraft - Warlords of Draenor 2

On the English IT business site venturebeat, Marian Härtel, a German lawyer specializing in IT and media law, has engaged with the topic and clarified what is at stake in October when the Federal Court deals with the issue. Many of the topics have never been legally examined at such a high level.

These are all issues that have not been legally resolved in Germany yet.

Härtel summarizes the four most exciting points:

  • Does using a bot really harm Blizzard’s business? Or does it help in retaining users?
  • Does the development of such software fall under the law of unfair competition? Or is using third-party software a matter of contract between publisher and customer?
  • Can games that are sold be used only privately or also for commercial purposes?
  • Are Blizzard’s “Terms of Service” legally binding?
Wow Gold Bank

Härtel believes that a BGH ruling could not only have repercussions in Germany but throughout Europe. And not just for gaming, but for software in general.

If the BGH decides in favor of Bossland, Härtel speculates that this could lead to German startup hotspots like Hamburg or Berlin welcoming new customers from around the world: companies wanting to benefit from the then liberal jurisprudence.

A hearing of the BGH is scheduled for October 8. So we will be hearing more about this story in the coming months.

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Source(s):
  1. venturebeat

Dual Universe: Science Fiction MMO will maximale Freiheit bieten

As open and enormous as the worlds in many MMORPGs are, players are usually still limited. With the MMO Dual Universe, these limitations are intended to be lifted.

The online game places you in a vast universe made up of several planets, all of which can be explored. There will be no shards, no zones, no instances, or other restrictions of the game world. All players operate in the same world. This is intended to fill the universe with millions of players who can all interact with each other. The planets will be procedurally generated.

dual universe city
Absolute Freedoms

The entire world will also be influenced by players. This means that landscapes can be completely changed. You can dig caves into the ground, create new places yourself, and place buildings wherever you want. Since players can change everything, it is not necessary for the developers to design the planets by hand, as players will anyway change them according to their ideas.

From the Planet to Space and Back

dual universe space

The freedoms also extend to what you can do. Because players determine for themselves what happens in the sandbox. You form alliances that can declare war on each other. The economy is completely controlled by the players. Therefore, crafting and trading play an important role. It is possible to build your own spaceships that you can also design yourself. With the ships, you then seamlessly fly from one planet to space and also land seamlessly on another world.

Regarding quests and battles, the development team has not yet spoken. It is also still unclear when to expect a release of the very ambitious MMORPG Dual Universe. Currently, it is in a pre-alpha.

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Overwatch: “Above Expectations” – Sales Figures Delight Retailer

The hero shooter Overwatch and a sales tactic from Blizzard are ringing the cash registers for retailers.

Gamestop is one of the largest retail chains, especially in the USA. Here, they are currently excited about Overwatch. Chief Operating Officer Tony Bartel stated during a conference call:

“Overwatch has exceeded our expectations. It was a very strong launch for us.”

Especially praised by the Gamestop representative is that Activision Blizzard allowed the sale of “physical”, i.e. “box games”, two days before the servers went live. Bartel notes that this is “very progressive”.

Overwatch Reaper Victory
The retail chain is in favor of prioritizing box games – “a very progressive step

This allowed for two full days to sell the game before the server launch, resulting in a “significant increase, well above expectations.” However, Gamespot did not release any exact sales figures.

Bartel believes that this type of launch will spread throughout the gaming industry. It is thought that Blizzard Activision also benefited from a stronger overall sales due to this tactic.

Even at an international level, outside the USA, this phenomenon has been noted; the preference for the physical version leads to increased sales. Gamestop believes that the opposite strategy of favoring “digital sales” would have the exact opposite result: retailers and developers would sell fewer games.

Overwatch Winston Trailer

Mein MMO says: Certainly, Gamestop, as a “retailer” that focuses on box sales, is tooting its own horn. In recent years, digital sales have become increasingly strong. Not only on PC, where Valve has established a dominant position with Steam, but also on consoles like PS4 and Xbox One. There, it has also become normal to download games digitally. A practice that is not embraced by everyone in Germany: fast internet is not the norm in our regions.

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Source(s):
  1. dualshockers

Shroud of the Avatar: Wie sollten Gefährten in RPGs sein?

With Release 30 of the selective multiplayer RPG Shroud of the Avatar, the first NPC party member was introduced.

Fiona FitzOwen is a bard that you meet in the city of Ardoris. She wants to experience the hero’s deeds live and therefore offers to accompany you. Once in a while, she comments during the journey, sings a song, and supports you a little in battles. However, only in the offline mode of the game. In online mode, Fiona also exists and talks to you, but she does not accompany the hero.

Shroud of the Avatar PvP 3
NPC companions in an MMORPG?

The way Fiona is integrated into the game raises some questions about how companions should be integrated into an RPG and also how they could function in an MMORPG. Sure, an MMO is designed for adventuring with other players. However, Shroud of the Avatar offers a single-player online mode where you explore the online world alone. Companions have now been introduced to make it easier for players who play alone. Defeating a large dragon alone is quite a challenge. This is where the NPC party members come into play.

In offline mode, you ask Fiona FitzOwen (and later others) if she wants to accompany you, and then you walk together through the world and fight dragons together. In single-player online mode, however, she does not join you, even though you face the same problem. Then you have no choice but to switch to the friends mode or open mode and ask other players for help. Not a big deal, but it’s a bit awkwardly resolved. Wouldn’t NPC companions also be nice in online mode? However, the balancing might suffer if everyone carries an NPC – especially if they’re all the same.

Companion or pet?

In offline mode, Fiona acts like a talking pet. She behaves completely independently. There is no way to manage her inventory or her skills. At least for Episode 1 of Shroud of the Avatar, this is not planned. This has led to discussions within the game’s community. Some think it’s good that you don’t have to be a “babysitter” and decide every aspect of the NPC yourself. But others find it illogical that companions always roam around with the same equipment. The hero finds better weapons and armor along the way and cannot give them to their companion?

Shroud of the Avatar Discussion
In SotA, heated discussions are almost a daily occurrence.

Some in the community have suggested that the NPC’s AI should handle this. If you find a better weapon, the NPC wants to use it. You then hand it to the companion, and he uses the weapon or the new armor. But what happens to the old equipment? Can you take it back and sell it? Will it just be dropped? What if you want an item back? Or if you have multiple companions and want to trade items among them? Can an AI handle such things?

There’s still a lot to do

A management system for companions would therefore be beneficial and certainly necessary. If Fiona constantly runs around with her little crossbow and a dress while the hero equips a magical two-handed sword and plate armor, one wonders why Fiona doesn’t want to equip herself better…

About this system (and about several others), the developers of Shroud of the Avatar should definitely think again and expand it before the “release”. But at least the first NPC companion represents a start.

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The Division: Sign of the Predator – This set controls the masses

In The Division, we present the gear set “Predator’s Mark”. What makes the set special in PvE and PvP?

With the “Conflict” update, four new gear sets were introduced in The Division. We will gradually present them in detail. Let’s start with the “Predator’s Mark” set.

What “Predator’s Mark” does in The Division

division-set-prädator

The Predator set is tailored for assault rifles. It consists of a total of six pieces. You can find these by completing certain activities in The Division, such as the new raid “Clear Sky”. You can also purchase holsters, gloves, and knee pads from the special equipment vendor at the Base of Operations.

If you collect some of these pieces and equip your Division agent with them, you will receive additional bonuses. With the fourth equipped set piece, a unique talent is unlocked.

These are the bonuses of “Predator’s Mark”:

  • 2 pieces: +20% Optimal Range
  • 3 pieces: +800 damage with assault rifles and +700 damage with pistols
  • 4 pieces: Talent “Predator’s Mark”: Hit the same target 10 times in a row to inflict Bleeding Wounds on them. This effect deals 100% of the damage that these bullets inflicted.
    division-in-game2

YouTuber Arekkz Gaming is skeptical about these bonuses and points out their pros and cons: The “Optimal Range” bonus seems somewhat weak compared to the bonuses of other sets. However, it serves useful purposes for the unique talent: It makes it easier for you to hit enemies accurately, allowing you to activate the talent quickly.

The additional damage from assault rifles and pistols may sound tempting at first, but this advantage can be dismissed as “not very useful.” There is no compelling reason to leave SMGs on the shelf and switch to assault rifles. Arekkz recommends waiting for the weapon balance changes. These are supposed to come “at some point” after update 1.2, once Massive has collected more data.

division-prädator-talent

The Talent “Predator’s Mark” is, however, exciting. The 10 hits required to activate the talent are displayed to you on the right side of the weapon:

This talent is useful in PvE for dealing additional damage. You can bring down the tougher foes more quickly with it. An added benefit comes from the bleeding: This allows you effective “Crowd Control,” meaning controlling the masses. Enemies are hindered in their movement speed while they happily bleed out.

In PvP, you also benefit from the talent: If you inflict Bleeding Wounds on enemy agents, you gain speed advantages (and additional damage) against them. With the rapid-fire weapon types submachine gun and assault rifle, the 10 hits can quickly be achieved. Thus, the Predator’s Mark is an interesting option in PvP.

By the way: If a shot happens to go astray and dissipates in the sand, the required hits for the talent will not be reset. You just may not hit another target while the effect is “charging.”

Additionally, you can only start stacking your shots again once the inflicted bleed has subsided. So it is not possible to inflict one bleeding wound after another for all ten shots.

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Overall, the Predator’s Mark does not seem to be an OP set that all agents must now desperately hunt down. Compared to the previously established sets, like the Striker or the Watcher’s Call, it does not set any new standards. However, if you enjoy spending time in the Dark Zone and want to inflict the nasty “Bleeding Wound” effect on enemies, you can complete this set without hesitation.

Have you already obtained the set pieces? What do you think of Predator’s Mark?


In this article, we present the “Watcher’s Call” set in The Division.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Intellect, Discipline, Strength – How to reach Tier 12, “the final frontier”

In Destiny, Guardians can improve their Intellect, Discipline, and Strength stats with certain items. How can you maximize these stats?

Are you already at Light Level 335? Do you have all your dream weapons and are you completely satisfied with your Guardian? Then you can set the following goal to get even more out of your Guardian: Tier 12!

This “Tier 12” has become increasingly important in discussions about Destiny in recent weeks. For example, during the spontaneous Iron Banner on Reddit, it was immediately asked: “Are there any Tier 12 pieces?”

destiny-hueter

To be part of the conversation in the future, you should read this article.

How to Achieve Tier 12 in Your Stats in Destiny

Tier 12 (or short: t12) is the term for the maximum you can achieve in your Intellect, Discipline, and Strength stats. These affect:

  • Intellect: Reduces the cooldown of your Super, allowing you to use it more often.
  • Discipline: Reduces the cooldown of grenades. Thus, you can throw grenades more often.
  • Strength: Reduces the cooldown of your melee ability, allowing you to perform powerful attacks at close range more often.

Your armor pieces, class items, artifacts, and ghost shells provide you with bonuses to these stats. Each stat can be improved by a maximum of 5 levels, and you can distribute a total of 12 “Tiers”.

user-interface-destiny-ttk

If a Guardian refers to a 5/5/2 distribution, they have maximized Intellect and Discipline while also unlocking two fields of Strength. There are several distribution possibilities, such as 5/2/5 or 4/4/4. But how do you even achieve the maximum?

Not all items provide you with the best bonuses: You need to search for those that are capable of full potential for Intellect, Discipline, and Strength. Even items with the highest Light level sometimes only deliver 80-90% of the possible bonus maximum.

Which items can take you to the limit is not visible in the game itself. However, there are third-party apps that make these stats more transparent. If you want to take advantage of this, you can look for “Destiny Item Manager“, “Ishtar Commander” for Apple and Android, or “Tower Ghost“.

The following Titan gauntlets, for example, only reach 85% of the possible maximum:

With these, you cannot achieve Tier 12 and must look for better ones. Tier 12 capable pieces are, by the way, quite rare. In the current Iron Banner offering from Lord Saladin, only the Titan chest achieves the “Tier 12 capable” badge.

Is Tier 12 Worth It?

Tier 12 requires tedious and lengthy grinding, which not every Guardian may want to undertake. However, for the perfectionists among you, this can be a worthy goal to strive for: Because unless t12 is achieved, you haven’t gotten the best out of your Guardian yet. And since it will likely take a while until fresh content is delivered, you have a lot to do.

Destiny-Cosplay

Because it is by no means easy to find the “perfect” items: After all, they not only provide you with bonuses to the stats, but also additional advantages that influence things like reload speed or ammunition capacity. If the item now has the highest stat potential but boosts the wrong weapon type, what sacrifice are you making?

It is probably more fruitful in practice to “only” run around with t11, for example, being able to reload faster with your preferred weapon type. By the time you have the “perfect” items for yourself, a considerable amount of time will likely pass.

Have you already reached Tier 12? Are you still aiming for this goal?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PlanetDestiny

The Division: Hungry Hog – What is the hungry LMG worth?

In The Division, we present the Light Machine Gun Hungry Hog. This is one of the new named weapons from update 1.2.

So far, there have been no weapon balance changes in The Division. However, the new gear sets from the Conflict update are intended to shift the focus towards other weapon types. The set “Lonely Hero” is specifically designed for shotguns and light machine guns.

division-hungry-hog

A candidate for this is the new named LMG “Hungry Hog”. Is it worth keeping an eye out for this weapon?

This is what makes Hungry Hog special in The Division

You cannot acquire Hungry Hog from vendors or craft it at the crafting station. You obtain it as a random drop from elite enemies with unique names. A frequently mentioned source for the LMG are the enemies in the Dark Zone. However, there are also occasional reports of this weapon being spotted outside the Dark Zone in daily missions in Challenge Mode.

division-hungry-hog-stats

The Hungry Hog can fire 500 rounds per minute and has a base magazine size of 100. The stats are as follows:

Since it is a named weapon, you cannot apply other weapon skins to the Hungry Hog. Similarly fixed are the talents:

  • Predatory: When you take down a target, health regenerates by 13.5% over 5 seconds. Requirements include all attributes: 1547 in firearms and electronics, as well as 2579 stamina.
  • Stable: Stability is improved by 47% (Requirement: 1547 firearms, 2063 stamina).
  • Meticulous: When you kill a target, you have a 23.5% chance that the magazine will be refilled. This talent is always active.
division-hungry-hog-schießstand

These talents are rather average. Unfortunately, the Hungry Hog is fixed to this.

According to Arekkz Gaming, it is incredibly fun to roam the post-apocalypse with this weapon. When you can extend the magazine and shoot 200 rounds without needing to reload, you feel like a Terminator.

However, light machine guns currently belong to the “Lower Class” of weapon types in The Division. Even the “Lonely Hero” set does not significantly enhance them. Therefore, it is not worth farming the Hungry Hog in the Dark Zone to boost your agents.

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If you still want to approach the LMGs, the Hungry Hog is recommended as a fun weapon. After all, some players also report in the reddit forum that they are very happy with this weapon combined with “Lonely Hero.”


In this article, we provide you with an overview of all new gear sets in The Division.

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Source(s):
  1. vg247
  2. reddit.com

Doom: New Weapons in the “Oldschool” Setting

Fans have recreated some weapons from the latest installment of the shooter series Doom in the “Classic Doom” setting.

doom-oldschool-style

In the ZDoom forum, three Doom fans present their dedicated project: DBThanatos, Major Cooke, and Michaelis want to bring the weapons of the latest Doom installment into the “Doom 1 and 2” setting with a gameplay mod.  

This project is called Doom for Doom and can be followed by curious fans of the series in the ZDoom forum until its completion.

A reason for this action is also mentioned: The modder Neccronixis has already created some weapons in the old school Doom style. These look so good that they must find a way directly into the game.

Currently, there is no fixed release date for the mod, other than the note “Coming Soon”. According to the modders, however, the waiting time will not be too long. A teaser trailer for Doom for Doom can already be found online:

https://youtu.be/DNl7S1z0zXk

What do you think of this project?

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Source(s):
  1. vg247

Project Gorgon: Großes Update führt Gildenquests ein

The MMORPG Project Gorgon has been expanded with a new update that allows guilds to complete special quests.

Currently, Project Gorgon is still in development, but players can participate in the Alpha to provide valuable feedback to the developers. This is intended to further develop the MMO together with the players. The Alpha has now been expanded with a large update.

Project Gorgon Housing
Quests for Guilds

This update introduces a lot of new features, such as the way the camera responds in the game or the field of view of monsters. However, the biggest new feature is the introduction of guild quests. Each guild member can participate in a guild quest, but only one mission can be active at a time. By successfully completing a guild quest, the guild receives XP to level up. Currently, these levels do not have any effect yet, but later, higher-level guilds will be able to recruit new members. Activities in the guild can also be scaled to the number of members.

Return to Ancient Times

Project Gorgon Character

The loot, dungeons, and boss monsters have also been adjusted with the update. Overall, the MMORPG is taking more shape and evolving into a rounded game.

Project Gorgon is an MMORPG that aims to revive the times of classics like Everquest 1. Group play is of the highest priority. Here, the focus is on experiencing adventures with friends, exploring dangerous dungeons full of boss monsters, uncovering treasures, and improving one’s character. Therefore, combat is also at the forefront.

However, activities outside of combat also play a role, such as crafting and trading. For those who miss the times of Everquest or Meridian 59, Project Gorgon might be just the right title.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Black Desert: Update postponed – Valencia will not come next week

The fantasy MMORPG Black Desert has postponed its Valencia update.

On June 1, Tuesday, the next big update for Black Desert was originally scheduled to be deployed: The desert region Valencia with camels, hundreds of quests, and much more.

Publisher Daum will not be able to meet the deadline. In a statement, Daum said: They did not make the decision lightly, but it is unavoidable. The siege module has not yet been sufficiently adapted to the server structure. As part of the changes, they also plan to combat bots and unauthorized third-party software.

A new release date for Valencia has not yet been set, but they promise the update will come as soon as possible.

black-desert-rot

Mein MMO believes: Fans will surely be able to forgive this. So far, Black Desert has consistently provided content rapidly, which was imported from Korea. Overall, the months since the launch have gone smoothly. The team that was specifically assembled for the project could not have expected that.

Now there’s the first stumble – given the tight schedule they set for themselves, this was almost inevitable.

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Source(s):
  1. black desert

Skyforge: Not just Cryomancer and Marksman – June update changes class balance

On June 1st, the next major update for the MMORPG Skyforge, titled Cybernetic Alliance, will be released.

This update will introduce several changes, including class balancing. With the new Symbol of Unity in the Progress Atlas, the power of a group’s damage dealer will increase by 25% for each additional ally from a different damage class within 40 meters. This aims to prevent players from forming teams solely composed of Gunners and Cryomancers .

Skyforge Distortions
More Balanced Groups

Additionally, archers will be improved, becoming more effective and dealing more damage. Many abilities for the Witch will also be enhanced, encouraging more players to choose this class. The adjustments made to the Gunner aim to ensure it retains its potential while being adapted. Overall, the changes to the game are designed to create more balanced groups, allowing for effective and enjoyable play with every class.

Skyforge-Berserker-2

Regarding equipment, the update for Skyforge will also bring several changes. The mastery particles will be removed from the game and replaced by a system that limits the maximum rank based on proficiency. This means players will no longer need to collect hundreds or thousands of additional resources. The enhancement stones will also be replaced by a new currency that shares the same name but cannot be bought or sold on the market. They can be obtained by dismantling unnecessary equipment, which will deduct 300 credits from the maximum cap per stone.

The new system aims to ensure that players do not have to spend credits and stones, but rather have the choice. The costs for upgrades will also be reduced. Additional changes are expected, such as those related to the D2 distortions.

If you like the soundtrack of Skyforge, you can now listen to the melodies outside the MMORPG on YouTube. Here’s a preview:

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Minecraft: New PvP mini-game mode announced!

Soon there will be mini-games in Minecraft: The first will be a PvP multiplayer competition!

In Minecraft, the main focus is on mining blocks in a randomly generated world and crafting new things. You can build huts, houses, or even castles. Additionally, crafting weapons from gathered materials is possible and is part of the game’s objectives.

New Multiplayer PvP Competition Mode in Minecraft

Minecraft Sword
Source: Planetminecraft

The developers behind the popular sandbox game will integrate a whole set of new mini-games in Minecraft. The new PvP mode is expected to be released in June for the console version. The update is set to be free for all players on the console. Microsoft states that there will be purchasable maps for these modes in the future to support the project.

“Battle” is the name of the new mode in Minecraft

The marketing manager of Microsoft, Jaime Limon, explained “Battle” as follows:

Minecraft Mini-game

With Battle, you can start a multiplayer survival match where not only speed and strategy matter, but sometimes sheer luck decides who the winner is. Players in Battle use randomly generated resources found in chests placed on special PvP maps. In an exciting free-for-all deathmatch, players fight until only one survivor remains.

When you are dead, you can still participate as a spectator in the Battle and fly over the map as a bat to watch the fighting players. Battle games can be played with up to 4 players via split-screen or up to 8 players online via Xbox Live. Additionally, there is a matchmaking system that can add players with similar skill levels to your team when needed.

Although there is currently no more specific statement regarding the release date than “in June” – it won’t be long now.

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Overwatch: Aimbots and clichés – What bothers me about Overwatch

Overwatch is a good game that is incredibly fun. However, some things disturb the overall impression.

First of all: Overwatch is one of the absolute highlights of the year for me and Blizzard’s hero shooter has the potential to be a total mega-hit. But nothing is perfect and a few aspects of the game annoy me even more, especially since the game is otherwise so devilishly polished. Here is my list of annoyances in Overwatch.

Annoyance #1 – Overwatch is too beginner-friendly

Overwatch follows Blizzard’s concept “Take a genre, break it down to the basics, and make it beginner-friendly.” This worked well for Heroes of the Storm and allowed me a smooth entry into the MOBA genre, which games like LoL never achieved.

overwatch-waffen

But Heroes of the Storm is – thanks to different game modes and various talents – a complex game that only offers a quick and uncomplicated entry but still presents a lot of depth.

Success experiences that are not

Overwatch, however, goes too far in my opinion with the beginner-friendliness. Here, on average, I have three skills that I can use from the very beginning and that do not change anymore. And then there are heroes that are designed so much for newcomers that it almost hurts. Soldier: 76, for example. That guy has an aimbot as an ultimate. Seriously?!? Even total noobs, who usually can’t hit a barn door, can easily rack up 5-kill streaks.

Overwatch Soldier76 Screen
Soldier: 76 makes it too easy for one again.

In my opinion, that’s too much of a good thing, because aimbots and wallhacks (like Widowmaker uses) are not without reason extremely popular cheat tools in shooters, quickly ruining the fun for all other players. And yes, of course, you can also fail spectacularly with an aimbot ultimate and the aim assist is not always active, but still, the skill is simply “cheap” in my eyes.

The same goes for other ultimates, like Hanzo’s dragon strike or Bastion’s tank mode, which require little skill and still lead to high kill numbers. Greater kill streaks should in my opinion be something special that only good players achieve. But here, everything is somehow devalued because of such skills.

Annoyance #2 – Original game modes, please report!

Next, what annoys me are the game modes. They are focused on capturing and holding capture points. Ancient shooter fare that I have honestly seen and played hundreds of times. Sure, it’s fun, but considering that Blizzard has created original maps with special victory conditions in Heroes of the Storm, the creative desolation of the game modes in Overwatch stands out even more.

Overwatch Dva Soldier76
Most game modes revolve around capturing points on the map. Not exactly very original…

The escort game mode doesn’t change much either. It is indeed more original than the other modes, but often devolves into frustrating trench warfare that is not fun at all. In contrast, if you consider Battleborn, which transferred the MOBA game principle perfectly into a shooter, especially with the “Meltdown Mode”, I am even more disappointed by Blizzard.

Annoyance #3 – Story relevance, please report!

I am a big fan of background stories and especially with Overwatch, I find the setting interesting and the backgrounds of the heroes fascinating. Well, it’s just unfortunate that you don’t notice anything of that in the game, as Overwatch is just a pure PvP shooter.

Overwatch Winston junior Lore
Overwatch has a lovingly designed story – unfortunately it is completely irrelevant in the game!

It’s nice that there are organizations like Talon, Overwatch, or the Omnics. It’s just completely irrelevant, because in the game, Widowmaker, Tracer, and Junkrat can effortlessly face off against Winston, Reaper, and Roadhog and freely shoot each other to pieces. Even worse for immersion in the game world are the clones of the heroes, as two Genjis and three Tracers can easily zip around.

I seriously wonder why Blizzard even bothers to present a complex story when it is so completely trivial and contradictory to the actual game. Here, it becomes quite clear that Overwatch emerged from the ruins of Blizzard’s MMO flop Titan and they wanted to utilize the whole Titan story somehow. An alternative PvE mode with small missions – like in Battleborn – would really be an enhancement.

Annoyance #4 – Hello cliché!

As much as I like some of the heroes from Overwatch, they annoy me too. Instead of really creating cool and unique characters, Blizzard often resorts to clichés in my opinion.

Overwatch Reaper Wallpaper
He is sooooo evil!

McCree is a cowboy and of course he MUST fulfill almost every western stereotype, High Noon anytime and anywhere! He could as well be named “Eastwood”! Or Widowmaker, who could only top her cliché-ness by being called “Femme Fatale”.

Reaper is totally evil, we get it!

Or Zarya, who already corresponds to the cliché image of the Russian “manwoman” and then also waxes poetic in every second sentence with a comical accent about her preference for Siberian bears. All of this is only surpassed by Reaper, who, with his cloak, overly deep voice, and pseudo-cool moves, is sooooo evil. Muhawhawhaw! He even crushes Winston’s glasses in the trailer, the villain!

[iframe id=”https://www.youtube.com/embed/FqnKB22pOC0″ align=”center” mode=”normal” autoplay=”no”]

Blizzard simply overdoes it with the stereotypes and fails to create more profound heroes – especially villains – and instead reverts to platitudes. I think Gearbox does this better in Battleborn. The quirky heroes there are so extremely exaggerated that they are cooler and more original than most Overwatch characters.


But enough complaining. Maybe I am just artificially getting upset about little things. Or what do you think? Do these things annoy you too? Or does it not matter at all as long as the game is fun? Or are there perhaps completely different things that bother you about Overwatch? Write it in the comments and let us know!

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WoW: Legion – Shaman, these are the artifact weapons

We present to you the three artifact weapons that shamans can obtain in World of Warcraft: Legion.

In World of Warcraft: Legion, a lot revolves around artifact weapons. These are given to players early on and grow with their bearers over the duration of the entire expansion. Each talent specialization receives a unique weapon, which is why shamans have a total of 3 artifacts available. Let’s take a look at the individual weapons.

Elemental – Fist of Ra-Den (Artifact Weapon for Elemental Shamans)
WoW Legion Artifact Shaman Fist of Ra-Den

Backstory: The primarch of the Titan Pantheon, Aman’Thul, created this artifact and gave it to his greatest servant, Highwatcher Ra.

Ra used his power to awaken the Mogu and lead them into battle against the black empire of the Old Gods. After Ra lost this weapon, it fell into the claws of Xuen, the Celestial Exalted, who was aware of the weapon’s power and decided to hide it from the world until a worthy shaman would use it for righteous purposes once more.

WoW Legion Artifact Fist of Ra-Den

Properties of the Fist of Ra-Den: As a pure spell specialization, most properties directly increase the shaman’s damage. Noteworthy is also the option that each cast Lava Burst reduces the remaining cooldown of the Fire Elemental.

  • All start with Stormkeeper, a spell with a short activation time that ensures that the next 3 Chain Lightnings or Lightning Bolts deal 200% additional damage.
  • Fury of the Storm improves the ability “Stormkeeper” (see above), so each time a powerful Lightning Elemental is summoned for 8 seconds, assisting the shaman in battle.
  • Power of the Maelstrom grants your Lava Burst a chance to trigger elemental overload for each of the next 3 Lightning Bolts.
  • With Vulcanic Inferno, Lava Burst is granted a chance to create a small volcano under the target that damages all enemies in a small radius over 6 seconds.

Enhancement – Doomhammer (Artifact Weapon for Enhancement Shamans)
WoW Legion Artifact Shaman Doomhammer

Backstory: The Doomhammer was forged from the lava flows of Draenor, deeply connected to the wild elements, and thus regarded as one of the most powerful weapons for shamans. For a long time, it was passed down, and only those who could speak with the elements were aware of its true power. Once it was the weapon of Orgrim Doomhammer before being handed over to Thrall, the former leader of the Horde, years later. He still wields this hammer to this day.

WoW Legion Artifact Doomhammer

Properties of the Doomhammer: Most properties of the Doomhammer enhance the shaman’s various attacks and reduce cooldowns. An interesting option is to heal a significant portion of lost hit points with Astral Shift.

  • At the beginning, there is Doom Winds, which every 45 seconds causes automatic attacks to trigger Wind Fury and increases damage from Wind Fury by 400% for 6 seconds.
  • Unleash Doom grants Stormstrike a chance for special attacks to infuse the target with additional elemental damage.
  • Doom Wolves enhances all spirit wolves of the shaman with the power of fire, frost, and lightning, teaching them a new special attack each.
  • Doom Vortex gives Lava Lash a chance to create a fiery vortex that damages all enemies in the immediate vicinity of the target over 3 seconds.

Restoration – Sharas’Dal, Azshara’s Scepter (Artifact Weapon for Restoration Shamans)
WoW Legion Artifact Shaman Sharasdal

Backstory: Once, the Scepter was wielded by Azshara, the Light of Lights, the Queen of the Night Elves. This weapon channels the pure waters of the Well of Eternity, granting it strong magical power and powerful healing abilities. When Azshara was swallowed by the sea at the end of the War of the Ancients, the scepter fell into the hands of the leftover Night Elves, who were unaware of its power. The scepter was handed to an unknown priestess in Azsuna, where it still waits to be found by someone who knows how to wield this power…

WoW Legion Artifact Sharasdaljpg

Properties of Sharas’Dal, Azshara’s Scepter: As a specialization for healers, the properties of the scepter are also designed for this purpose. Almost all abilities enhance healing or reduce cooldowns. The interesting option is to increase healing done during Combat Readiness/Battle Cry by 25%.

  • Starting off with Gift of the Queen, healing up to 6 nearby group members by a large amount and increasing their maximum health points by 10% for 6 seconds.
  • Tidal Pools grants the deluge a chance to summon a totem at the feet of the target, healing nearby allies by a moderate amount over 6 seconds.
  • Cumulative Upkeep ensures that each time Healing Tide Totem heals an ally, the healing received from this effect increases by 10%. This is stackable up to 10 times.
  • Queen’s Decree improves the Healing Stream Totem so that each target hit is additionally healed over 6 seconds by a moderate amount.

For more news and articles about the upcoming expansion Legion, you can find them on our World of Warcraft gaming page.

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 16: Dieses deutsch-italienische Talent ist eine exklusive Turnier-Prämie in FUT

In FIFA 16: FUT, the TOTS tournament of the Italian Serie A is running. The reward is an exclusive TOTS player card.

Since Friday, the teams of the season from the French and Italian leagues can be found in the sets. These bring numerous top players to the “Ultimate Team” mode of FIFA 16. However, EA Sports is still holding back two TOTS cards: One of them can currently only be obtained through the “Serie A” TOTS tournament.

The TOTS card of Nicola Sansone is only available as a reward for the “Serie A” tournament

The German-Italian winger Nicola Sansone, who grew up in Munich and went through the youth department of FC Bayern Munich, will also be rewarded with a TOTS card for his strong performances last season.

sassuolo-fifa16

He plays as a left winger for Sassuolo Calcio and has solid pace, shooting, and dribbling stats. With an overall rating of 82, he is not an overpowered player, but he can enrich some Ultimate Teams.

You will receive this card exclusively through the “Serie A” tournament.

These are the participation requirements
:

  • Exactly 18 players from the Serie A in the starting lineup and on the bench.

These are the online rewards:

  • For the first win: TOTS card of Nicola Sansone
  • For the second win: Gold pack and player card of Dries Mertens
  • For the third win: Premium coin pack (at least 4000 coins) and Martin Cáceres
  • Further wins: Premium gold packs with at least 4000 coins

These are the offline rewards:

  • First win: Premium gold pack
  • Further wins: Coin pack with at least 2000 coins.

The TOTS card of Sansone and the cards from the packs are all untradeable, meaning they cannot be placed on the transfer market.

fifa16-tots-turnier-italien

The tournament will run until May 30th. So you don’t have much time to grab the rewards.

The Ligue 1 tournament will start on Monday, as soon as the current tournament ends. From then on, there will likely be another exclusive TOTS card.


Here we present the current French and Italian TOTS in FIFA 16.

This is an AI-powered translation. Some inaccuracies might exist.