In FIFA 17, we look at some screenshots of players and managers from the Premier League.
In terms of graphics and atmosphere, FIFA 17 will significantly improve compared to its predecessors. This is made possible by the Frostbite engine, which is being used for the first time in the FIFA series.
The faces, expressions, and movements of the players are set to appear even more authentic and realistic. The site FIFAUTEAM has now published numerous screenshots via Twitter, showing the protagonists on the field with in-game graphics.
Screenshots of Premier League Managers
In FIFA 17, you can see the familiar managers from the Premier League gesturing wildly on the sidelines and observe how they give instructions to the team. Especially in the new story mode “The Journey”, you should be able to experience the coaches up close. Here are some screenshots:
Player Faces in FIFA 17
So far, the following new screenshots of players have been shown. If more appear in the coming days, we will add them here.
Let’s start with a close-up of Sergio Agüero:
Cristiano Ronaldo is also in the game:
Here we see Diego Costa:
Arjen Robben in the national jersey:
Zlatan Ibrahimović:
Thibaut Courtois:
Kanté from Chelsea FC:
That’s it with the new screenshots. Here are a few more player faces that are already a bit older:
In The Division, the phase of major changes is now beginning. However, these require time.
In yesterday’s (August 25th) State of the Game, Massive stated that there have been changes to the Year 1 content planning. Update 1.4 will now be released in October, separate from the “Survival” expansion.
Update 1.4 will bring large-scale changes. The entire player experience will be overhauled. This primarily involves:
Bug fixes and resolution of known issues.
The loot drops are intended to become more relevant.
The difficulty of enemies will be adjusted.
Gear sets and weapons will be rebalanced.
The solo player experience will be improved.
The balance of the Dark Zone and PvP will be tweaked.
Numerous innovations that enhance the player experience and are based on community suggestions.
However, no new content will come with Update 1.4. Only the existing content will be redesigned and improved. When will new content arrive?
Survival: This expansion is expected to be released later this calendar year. Currently, the priority is on Update 1.4, so a release date cannot yet be set.
Last Stand: The final expansion of Year 1 is being moved to early 2017. There is also no exact date available yet.
In the coming weeks, the focus for Massive and The Division will be entirely on Update 1.4. The developers want to involve the community in this process. You can already share your opinion. The first survey has started.
Survey: The most annoying bugs
So you can directly communicate your concerns with Massive, a section called “Agent Intel” has been established in the Ubi forum. This aims to bring developers closer to the community and be able to receive direct answers to specific questions.
In this sub-forum, there will be:
Open discussions on specific topics,
Surveys (quick and direct feedback)
and Theory Crafting, where Massive presents certain scenarios and asks you for solutions.
All types of constructive feedback are appreciated. Update 1.4 is expected to incorporate many community wishes.
This way, Massive aims to create a clear roadmap to quickly address the most urgent issues. So far, several lists have been created by the community – while this article is being written, there are already a total of 16 pages.
Off to Sweden – Massive is paying!
As previously announced, they want to invite agents from the community to Sweden, where they can discuss the game and its future with Massive. This will start in two weeks.
If you want to express your opinion vigorously, you don’t have to be a big YouTuber, world-renowned streamer, or podcast hero. You just need to submit a form and apply for the discussion. Some agents will then be invited to the studio. From now on, you can find the form here.
You should be available from September 7th to 9th. Massive will cover flights, hotel, and meals.
This week we want to know from you which games shaped your childhood and, above all: How did they do that?
The Corrupted Youth: Too Much Gaming!
It’s Friday again and on the last day of the work week, you have to put in a bit of effort because we have a question to answer again – it’s time for Mein-MMO asks! Throughout a gamer’s career, one has played many games. But some games remain more memorable than others – often because one forms an emotional connection to the story or other aspects. Perhaps there was a particular scene that was so memorable that one never forgets that one game.
The question is simple, although one can think about it for quite some time: Which video game particularly shaped your childhood?
Cortyn thinks: Reflexively I could have shouted “Pokémon (Red)!” or later “World of Warcraft!” and that would have been somewhat correct. But since I define “childhood” as “a bit younger,” another game comes to mind: Final Fantasy IX. The ninth installment of the series was the first one I truly played.
Since I didn’t have a PlayStation back then, I even had to persuade a friend to buy the game – with his own birthday money (I was already a manipulative demon back then, ha!). Fortunately, the game captivated him just as much as it did me back then. Many hundreds of hours of gameplay were spent, and often I played late into the night at low volume after I had borrowed the PlayStation (months later).
The story surrounding Zidane, Princess Garnet, the Esper, and cloned Black Mages immersed me so much that I often thought about how the plot could continue while at school. I even wrote my first (and thankfully only) fanfiction to somehow fill the damn annoying lunch breaks at school.
Zidane particularly stayed in my memory, who (in contrast to almost all other Final Fantasy heroes) always had a positive attitude towards everything in life and was a prime example of civil courage. That may be a bit exaggerated, but my (very childish mind) had already decided back then to adopt many traits. And now I’m at Mein-MMO and complain every week. Hm. Almost worked out.
But enough about me, let’s talk about you! Which game particularly shaped you during your childhood? Was it perhaps just a single key scene? And what did you take from those gaming experiences? Share it with us in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
In Heroes of the Storm you will soon be able to commend friends and foes when they have achieved special feats.
Special Recognition for Special Feats
A few days ago, we reported that Blizzard wants to introduce a commendation system in Heroes of the Storm, similar to what is found in Overwatch. A second look confirms what the first already suggested: It will be exactly like in Overwatch.
Blizzard once again adopts ideas from its own games to improve existing systems.
In plain language, this means that players will see a series of “cards” at the end of a match, displaying the outstanding achievements of players. All players (friends and foes) can then cast their vote for the player they considered the most important in that match.
Cannon Master: Dealt the most damage to the Fort’s structures.
Treasure Hunter: Turned in the most coins in Blackheart’s Bay.
Anesthetist: Achieved the longest combined crowd control duration on enemy heroes.
It is thus obvious that the selected “cards” at the end of a match depend not only on the different roles (Tank, Support, Assassin, Specialist) but also relate to the respective map.
However, the entire system brings no gameplay benefit, just like in Overwatch. There are no rewards given for receiving a particularly high number of commendations. It is solely about appreciating other players who have performed well.
Completely independent of this, the game names a character as the “MVP” after each round, who stands out due to their combined performance.
Today, the arrival of the exotic vendor Xur is expected in Destiny. Let’s see what he has to offer from August 26 to August 28.
Currently, Destiny is experiencing a calm before the storm. The turmoil of Gamescom 2016 is gradually subsiding, and now the eyes turn to the release of “The Rise of Iron”.
This evening, the effects of this expansion are already being felt: The Trials of Osiris will take place for PS3 and Xbox 360. Guardians on the current consoles will also need to look for other activities in the coming weeks. You can find the important info about the Trials here.
Now let’s look at the vendor with the exotic goods: Xur is coming. Does he bring something more exciting than just the “Three of Coins”?
All about Xur in Destiny on August 26, 27, and 28 on PS4 and Xbox One
When does Xur arrive? When does Xur leave?
Xur appears on Fridays at 11 AM in the Reef or the Tower. He eagerly presents his inventory to the Guardians, for which he wants Strange Coins. On Sunday, August 28, he has had enough by 11 AM and heads back home.
Where is Xur? What is his location this weekend?
Xur selects specific locations where he likes to spend the weekends. These places randomly change from week to week. This time he is at the large door across from the Speaker. Our friends from ProNDC will guide you there:
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A new graphical interface makes Pokémon GO a completely new game!
Among the players of Pokémon GO, there are always suggestions on how to improve the game. Often these improvements target the new “Nearby” feature or other specific areas of the game. There are even ideas on how to make use of the many caught Pidgeys. A Dutch designer has come up with a completely refreshed interface that presents the game in a different style.
This is how cool Pokémon GO could look
Wendy Borgis the designer who developed a concept for a new interface. However, the concept is not only about graphical improvements. Some mechanics are also intended to be redesigned. Pokémon nearby should be recognizable within a radius of up to 200 meters. Rare Pokémon hide a little better and are harder to find. Trainers could adjust their route based on the Pokémon on the map and wouldn’t have to roam the streets completely without a plan.
Source: Behance.net
The trainer profile should reveal more about the respective trainer. On the profile, one can see their own statistics. Opponents can get an impression of you by viewing your achievements and class title. The title changes based on the team. For example: An “Ace Trainer” is defined by a balanced, developed team with high levels.
Player versus Player – Finally fight properly
What would a new game design of Pokémon GO be without the demanded battles against other players? Fighting only against other Pokémon in arenas is too boring for many trainers. This is partly because the defending trainer doesn’t even control their Pokémon. Here again, Wendy Borg has come up with something:
Source: Behance.net
By scanning the environment in AR mode, the game recognizes the surroundings. For a battle, the Pokémon from you and your opponent are projected into this environment. If you allow player-versus-player encounters in the options, a battle against other trainers in your vicinity will automatically start.
To better coordinate with friends or other trainers on your team, the concept also includes a chat. Here you can plan strategies with other players on how to take over the next arena, for example. The concept includes many other points that would significantly enhance the game.
The latest update of Evolve brings the first “real” coop map – and it’s pretty spooky.
The Queen of Gorgons Lays Her Eggs
Since Evolve transitioned to a Free2Play model and is now called “Evolve: Stage 2”, the developers are doing everything to keep the game alive. For August, they announced the “Month of Shear Madness”. Every week a new update was scheduled, expanding the game with new characters, maps, and game modes. The latest addition is the update “The Deepest Dark”, a purely coop experience that players can only overcome as a group against the AI. The gameplay takes place on a heavily modified version of the “Wraith Trap” map: The environment is significantly darker (as it is night) and the path through the map has become more linear.
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The whole spectacle is accompanied by a little story: Shear is infested with monsters, most hunters and inhabitants of the planet have long fallen. The world is littered with the eggs of the Gorgon Queen, just waiting for her brood to hatch and subsequently devour the entire universe. The last hunters are trying to prevent the apocalypse and destroy the queen.
Apart from the new map, there are also some changes to the game’s balance. For instance, the Kraken can no longer fly as high on some maps as it could before. This should make it “easier” for hunters to fight Krakens from a distance.
Otherwise, it is now a little bit more difficult for hunters to keep the monster from feeding at long distance, as weapons now deal less damage at very long range.
The update is already live and can be played directly – at least on the PC version of the game. A complete list of all changes can be found in our patch notes.
For more news and articles about the 4vs1 monster shooter, you can find them on our Evolve game page.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, the final trials of Osiris are taking place today for PS3 and Xbox 360. For PS4 and Xbox One, they are suspended for several weeks before “Rise of Iron”.
In the “This Week at Bungie,” they reflect on the tumultuous days of Gamescom. The time was described as a “wonderful, pretzel-fed, hyped dream.” But now, they look ahead. In early September, Bungie will head to PAX West. There, the focus will be on PvP: Private Matches and the “Control” mode can be extensively tested.
Short Break for the Trials
Furthermore, the last dates for Osiris’ trials before “The Dawning of Iron Lords” have been announced. They will be influenced by the expansion in the following manner:
PS4 and Xbox One: After the weekend of September 2nd, the Trials will take a break. They will return on September 30th (Friday) at 7 PM.
PS3 and Xbox 360: This coming weekend, from August 26th to August 30th, the last trials will take place on the old consoles. This weekly PvP event will no longer appear in the navigator from then on. If you want to participate in the Trials in the future, you will need to upgrade to the current console generation.
By the way: You must own “The Dawning of Iron Lords” to be able to play Osiris’ trials starting September 30th.
Note: The Level 25 class packages are no longer available on PS4 and Xbox One. If someone purchased them “by accident” on the old consoles, they can contact PlayStation or Xbox support.
Last night, there were temporary issues with the Destiny servers. Guardians reported Tapir error codes. Bungie announced within a few minutes that the problems were resolved.
In FIFA 17, we take a look at some screenshots that showcase several European stadiums.
FIFA 17 is approaching us at great speed. At the end of September, you can lace up your virtual soccer shoes in the new football simulation from EA Sports and test the new features that FUT, Pro Clubs, and the Career Mode provide.
Thanks to the Frostbite engine, football is supposed to be portrayed as authentically as never before. It provides improved graphics and a realistic atmosphere in the stadiums. FIFAUTEAM recently released some screenshots of the stadiums in FIFA 17 via Twitter. What do you think about it?
The most fresh images showcase the Signal Iduna Park:
From the Allianz Arena, you can find these screenshots:
The Old Trafford cannot be missed:
Here are images from the Etihad Stadium, home of Manchester City:
The FC Arsenal plays in the Emirates Stadium:
Stamford Bridge, FC Chelsea:
The Wembley Stadium is also on the list:
The Estadio Santiago Bernabéu, home of Real Madrid:
The Amsterdam Arena: To conclude, we have Anfield Road:
In The Division, there are big announcements. Update 1.4 will change everything. The Survival expansion will come afterwards.
Just now, the State of the Game took place. And it was significant. The community developers Hamish Bode and Yannick Banchereau talked about the future of The Division, bringing both good and bad news.
The good news: Update 1.4 will be massive! It is set to fix numerous problems, bring balance changes, and significantly improve the player experience.
The bad news: Update 1.4 will not arrive until October. And the Survival expansion will arrive even later.
The current issues should be solved before new content arrives
With this strategy, Massive aims to ensure that the current contents of The Division must run properly before they deliver new content. They do not want to transfer the current issues into “Survival” and do not wish to cover them up with new content.
For this purpose, with 1.4, Massive will not only eliminate individual problems or nerf or buff this or that, but completely repaint the picture of The Division.The core game will be overhauled.Large-scale bug fixes and balance changes will vastly improve the overall experience.
The October date is indeed quite late, the developers admit. However, they want to take their time this time to do it right. Because the entire system needs to be reworked. They will not repeat the old mistakes. They are talking about a redesign of the complete experience.
Note: Update 1.4 will be released on PC, Xbox One, and PS4 simultaneously. It is a free update. Only “Survival” will again be paid and will have time exclusivity for PC and Xbox One.
With this, not only will the major issues be tackled but also a variety of small annoyances. For example, in the future, you will be able to run from the Operations Base to the Terminal.So far, the agent slowly shuffles up and down there.
By the way: Update 1.4 will not deliver new gameplay content. Only the existing content will be revised and improved. Only with “Survival” will there be new things to do.
Moreover, they mention that after 1.4 it will not be over. They will continue to improve the player experience. This is an endless process.
What will happen in the coming weeks?
There’s still a while until October. What happens in the meantime? During this time, they want to communicate directly with the community – directly with you.And really directly! Soon (likely starting tomorrow), a survey will be set up where you can express why you want to talk to Massive about The Division. If selected, you can travel to Sweden and directly present your solutions, opinions, and experiences in the State of the Game.
Everyone should be eligible to be selected – not just the big YouTubers and streamers. Because everyone has an opinion. And Massive wants to hear them.
Are you interested in a comeback to Destiny? We’ll tell you what you need to know.
In recent days and weeks, the Destiny hype train has picked up steam again. Gradually, numerous details about the upcoming autumn expansion “Rise of Iron”, in German “Das Erwachen der Eisernen Lords”, have been released. At Gamescom 2016, Bungie’s MMO shooter was also among the most exciting highlights.
Many former players who left their Guardian gear collecting dust for months became intrigued and are now pondering whether they should give the game another chance. After all, Bungie is finally delivering what players have long been yearning for: Fresh content.
What is Destiny?
Destiny is a first-person MMO shooter set in a fictional future. You are the Guardians of the last city on Earth and must use the Traveler’s power to repel the darkness. The game offers extensive cooperative and competitive activities.
Destiny has always been praised for its gunplay. It simply feels great to run through the Destiny universe with a weapon in hand. This MMO shooter possibly offers the best gunplay on consoles. As a new or returning player, you can look forward to this.
However, the Destiny world was not exclusively painted in rosy colors, especially in the first year. There were also some issues and “growing pains” that the developers had to chase after initially.
With “The Taken King” and the dawn of Year Two, the game reached a new level: In addition to a lot of fresh content, the core mechanics, such as the leveling and loot system, were overhauled. Much of what was criticized in the first year has been improved. The progression system and endgame are now much better received. So if you stopped playing just a few months after the launch of Vanilla Destiny, it might be worth taking another look at this MMO shooter. Because the brilliant gunplay is now built on a solid foundation.
“The Rise of Iron” builds upon this foundation and fills it with more substance. The core mechanics remain intact, but new content is added for PvE and PvP alike. There is again plenty to do.
The connection is quickly made
If you have dropped out early, you can purchase all previous content and “Rise of Iron” bundled with “Destiny: The Collection”. This collection edition includes the main game, the two expansions from Year 1, “The Taken King,” and the upcoming expansion “Rise of Iron.” We have summarized the info on “Destiny: The Collection” here. If you already own TTK, you can preorder RoI individually for 30 euros.
Note: If you have been playing on PS3 or Xbox 360 until now, you will need to upgrade to the current console generation PS4 or Xbox One. RoI and all future content will only be available on these two consoles. You can find info about account import here.
If you are new to Destiny but want to “skip” all previous content to jump straight into the fresh stuff, you will receive a Character Boost to Level 40 with “Destiny: The Collection.” This allows you to dive directly into RoI content. Of course, it is also possible to start from the beginning, experience all the adventures, and level up gradually.
What new PvE content does “Rise of Iron” offer?
For many Guardians, the PvE content is the highlight of Destiny. Fighting against nasty NPCs together as a team is probably unique in this form. Raids, which are extensive group activities designed for six players, are particularly celebrated.
In “The Rise of Iron,” story missions about the Iron Lords, quest lines, a new strike, revised strikes, and a new raid called “Wrath of the Machine” will be added.
Additionally, there are plenty of fresh toys: from weapons and armor pieces to eight unique artifacts that have game-changing abilities. Furthermore, the maximum light level is increased.
You will also be traversing a new zone called the “Plaguelands” and a new social space called “Felwinter Peak.” The new enemies are called Sparkers.
The biggest innovation here is the Private Matches and Custom Games. This makes organized PvP matches possible. The door to tournaments and all sorts of fun matches is opened.
For all former Guardians who say: “Yeah, the gunplay was okay, but otherwise Destiny simply had too little to offer,” taking a look at “Rise of Iron” might be worthwhile. The major growing pains of the MMO shooter have been overcome. And with the collection edition and the Level 40 boost, your entry and connection are made extremely easy.
Hanzo received particularly strong enhancements, as his arrow speed was increased by 30% while the projectile hitbox was enlarged again. At least the size of the projectile is now shrinking by a considerable 33%, so only part of the original buff remains active. Overall, it is still a strong improvement compared to the live version.
Even the aging Soldier: 76 has to undergo some changes. The spread of his weapon now increases after just a few shots, causing his accuracy to drop slightly. To compensate, this spread decreases much faster when Soldier is not firing. The desired effect is that “burst fire” becomes even more effective, making Soldier: 76 a bigger threat at long range.
Additionally, the “Quick Melee” attack is now prioritized differently. Activating a quick melee attack should no longer interrupt most abilities. There are some exceptions, such as special movement abilities. Examples include Tracer’s “Blink” or Pharah’s Rocket Boost.
All changes are now live on the PTR and can be tested. Whether they will be implemented in the live version of the game remains to be seen.
For more information and news about Blizzard’s hero shooter, you can find them on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
Horror scenario at Funcom: A lot of user data fell into the hands of hackers.
Thousands of forum accounts from Funcom compromised
At the creators of The Secret World and Age of Conan, there was a major issue with equally large consequences over the past weekend. As Funcom reports, there was a complication in the forum software that allowed hackers to read all user data from the forum accounts. This includes account names, email addresses, and passwords of the respective forum accounts. The affected websites are:
TheSecretWorld.com
AgeofConan.com
Anarchy-Online.com
LongestJourney.com
Although this only involves the forum accounts and not the actual game accounts, Funcom urges all players to change their game account passwords as well, especially if they have used the same password for both the forum and the game.
As an immediate measure, Funcom has reset all passwords for the forum accounts. Those logging in to the forums next time will receive the message that the current password is no longer valid and a new one must be created.
According to Funcom, they take “the situation very seriously and are taking steps to ensure this does not happen again.” The error that allowed this hacking opportunity has been found. The forums are temporarily offline so that Funcom can search the system for further issues before normal operations are restored.
This is an AI-powered translation. Some inaccuracies might exist.
In the meantime, according to Bloomberg, the numbers for Pokémon GO are declining. In July, there were about 45,000,000 users worldwide playing the game simultaneously. By early August, there were “only” just over 30,000,000 active players simultaneously.
The latest patch allows players to have their Pokémon evaluated by the various team leaders. Through this evaluation, one gets a rough idea of where the strengths and weaknesses of your Pokémon lie. This feature could give more players a chance to engage with the game again, as many had left due to the lack of transparency regarding the Pokémon’s stats.
This is an AI-powered translation. Some inaccuracies might exist.
Unlike what the name of the game suggests, Escape from Tarkov is not over when you have escaped.
In the MMO-FPS Escape from Tarkov, the storyline revolves around how to escape from the Russian city of Tarkov. The city is fictional and, according to the game, located in the north of Russia. As a player, you are supposed to escape the city together with your friends.
Once you have accomplished that, the game is not over yet. In an interview, the developers have announced that there is more content in the game.
“There will always be something to do”
Nikita Buyanov, the lead game designer of Escape from Tarkov, stated in an interview that there is still much to discover after fleeing Tarkov.
It may sound paradoxical, but nowadays no good game ends with an endgame. There is always something to do, such as improving skills, playing side quests, or exploring hidden locations. After fleeing Tarkov, players can return to explore and for quests. There will also be DLCs.
It won’t be easy to escape from Tarkov. You will have to complete quests or trade with other players to obtain important items. Improving your skills is essential to defeat difficult enemies and survive raids. A particular challenge is the hardcore nature of the game. If you die, you lose your loot. However, there are ways to reclaim that loot – Buyanov explains how:
If the character had a specific item, such as an emergency beacon or a flare, at the time of death, those items can be automatically activated upon death. This allows teammates to be brought onto the server (in limited numbers), or you can try to recover your lost items.
The second option is insurance. However, not in the form of money, as that could lead to “insurance fraud”, but in the form of the items themselves. To get the items back after death, they must not have been looted from your body yet. For example, if your character died in a hard-to-reach place or just before the raid ended, there is a chance you will recover your items.
What awaits you at the center of the galaxy in No Man’s Sky is a single disappointment for many explorers.
In the months leading up to the launch of No Man’s Sky, Sean Murray, the founder of Hello Games, emphasized on numerous occasions that the main goal of players would be to reach the center of the galaxy.
And many fans wondered and eagerly discussed what could possibly be waiting for them there. In No Man’s Sky, discovery is particularly emphasized. What could possibly be at the center of the galaxy that is so special and is proclaimed as a grand goal?
When you start No Man’s Sky, you have a lot of freedoms. You can linger on the first planet for hours, you can stay in your star system, you can wildly hop from one planet to another – or you can race towards this ominous center. There must be something cool there. But no, for many users, curiosity turned into frustration when they arrived.
From here a clear spoiler warning. If you have not been to the center yet and want to find out the secret for yourself, you should not scroll down any further.
The end is not the end
If you expect to find a god-like being or the ultimate revelation at the center, you will be greatly disappointed. For there is nothing of the sort to be seen here.
The game zooms through the universe in the same way it did at the beginning of the game. You see heaps of stars and systems. And that’s it. Then you are in another galaxy and start over. In the following video, you can see “the secret”:
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Just in the reddit forum, people do not hold back in expressing their frustration with colorful words. A massive thread has been opened specifically for this, in which it is discussed bluntly. Reaching this goal gives no feeling of achievement whatsoever. The whole journey there was a waste of time.
Have you already reached the center of the galaxy? What were your experiences with it?
This is an AI-powered translation. Some inaccuracies might exist.
Respawn responds to feedback from the community. Titanfall 2 is receiving changes.
Last weekend, curious shooter fans were able to try out an open beta phase of Titanfall 2. This tech test will continue this coming weekend, starting tomorrow, but with changes.
According to the developers, they extensively reviewed the feedback from passionate Titanfall fans, and although the tech test build is already a few months old and development has progressed, they were able to gain some valuable information from it. Several new features have already been implemented and can be tested starting tomorrow. Other changes will be ready for the final game, they promise.
Pilot Mobility
The mobility of the pilots will be adjusted. Air speed and wall running speed will be increased. If you chain wall runs together, you can gain and maintain speed.
Titan Meter
The titan meter now fills up a little every few seconds. The goal is for every player to receive a guaranteed titan per match. The fastest way to obtain one is by completing specific objectives. This will remain the same, but the titan meter will now also fill up depending on the time played.
The Titans
In the future, titan dashes will recharge faster. Additionally, the titan survivability and mobility will be revised. However, these are among the more complex issues. The exact changes can be found here on the Titanfall website.
The following concern is also being addressed: The overloaded HUD can be “cleaned up” at the launch of Titanfall 2 and certain features can be toggled on and off. Furthermore, enemies that are at a great distance will no longer be so easily visible.
Additionally, more maps will be introduced in the coming weeks, including traditional Titanfall maps.
The Sombra countdown from Overwatch has expired. But a new puzzle has already popped up – this time we’re counting up.
Sombra is uploading data
Yesterday we reported that Blizzard might reveal the new character Sombra through a forum post. However, when the corresponding countdown expired, nothing happened at first. Quickly, the concern among the “investigators” grew: Could it have been not a countdown, but a timer showing how long they had left to solve a certain puzzle? Were not all clues discovered again (as so often)?
That does not seem to be the case, because instead of a new countdown… Blizzard is now counting up. On the website “amomentincrime“, which is connected to the earlier announcement of Junkrat and Roadhog, a new message from Sombra has appeared.
Translated, that means:
“Connecting…”
“Protocol ‘Sombra’ version 1.9 initiated…”
“Transmitting data to active Omnics… 5%”
“Ending connection…”
Anyone who regularly refreshes this website will notice that the percentage display is slowly increasing. Since only 5% has been achieved since last night, most fans assume that it will take much more than a week to complete this process.
Furthermore, a comment from Sombra has been hidden in the HTML code of the page.
This means, translated:
“Well done, you have my key.”
“Hacking this channel was child’s play.”
“Wait for what is to come.”
The problem is: Players are slowly losing patience. Even among the “investigators”, voices are beginning to grow louder that Blizzard has stretched this scavenger hunt too far. Curiosity and excitement are slowly turning into frustration. Moreover, many fear that Sombra may no longer live up to the expectations built over months.
What is happening now?
The most common theory currently prevailing is that Sombra will be revealed in a few days in the form of a new cinematic. After all, that would also fit well “story-wise” with the previous events. After all, Sombra, with the help of the players, has now taken over a television channel and is currently transmitting data to “all active Omnics” – what could be better than playing a video on all Omnics so it is displayed worldwide? Is Sombra possibly the catalyst for the second Omnic crisis… and have the players given her this power? Hopefully, we will find out soon. Because patience is running low.
For more news and articles about Blizzard’s hero shooter, check out our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, we look at the last moments of Lord Saladin in the Tower.
It was simply a part of it: Every month, Lord Saladin returned to the Tower and brought the Iron Banner event with him. This had been the case since the Destiny beta – but now it’s over. The Iron Lord must face great dangers along with you. He is moving to the Felwinter Peak.
A Guardian feels the change particularly hard. The user HeyFitzy has extensively dealt with the Iron Banner in the past and provided interesting data on the loot system. This time, he brings no numbers, but a screenshot and a video showing the last march to Lord Saladin in the Tower.
He took the following screenshot when the Iron Banner had long been finished and the Weekly Reset had been performed:
While he was hanging around in the Tower all alone, he took several pictures, with this one being the most highly rated in the community.
He stayed in the Tower for more than two hours after the actual reset. As the user writes, it was really hard for him to leave the area. Before he logged out of Destiny and the Iron Lord finally disappeared from the Tower, he walked over to Lord Saladin once more and bowed to him. See for yourself:
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Nevertheless: This is neither the end of the Iron Banner nor the end of Lord Saladin. Next month we will see both of them again. Only then in a changed form.
In September, you can look forward to a total of 4 cool Xbox games that you can add to your library for free!
With Games with Gold there is a selection of 4 games available in September. There are 2 free games for Xbox One and 2 free games for Xbox 360 – thanks to backward compatibility, you can also play the 360 games on your Xbox One. It is already known which games will be waiting for you in September.
Free Xbox Games in September 2016
Specifically for Xbox One, there are two interesting games available in September at no additional cost for you:
Earthlock: Festival of Magic – $29.99 Free from September 1 – 30, 2016 for Xbox One. In this RPG, you enter a beautifully designed game world where you must save Amon’s uncle. Additionally, your goal is to uncover the mystery of Earthlock.
Assassin’s Creed Chronicles: China – $9.99 Free from September 16 to October 15, 2016 for Xbox One. In this Assassin’s Creed, you travel through the legendary landscapes of China. There, you encounter historical figures and explore the Great Kingdom.
For Xbox 360, there are 2 classic games to look forward to:
Forza Horizon – $19.99 Free from September 1 – 15, 2016 for Xbox 360 and Xbox One. In this racing game, there is both action and racing fun. In the dynamic, open world of Forza Horizon, there are more than 300 cars that you can unlock.
Mirror’s Edge – $14.99 Free from September 16 – 30 for Xbox 360 and Xbox One. Running, climbing, and jumping across rooftops is part of the daily routine in Mirror’s Edge. Breathtaking views are part of the rewards when you have safely landed on the buildings.
From the Games with Gold promotion in August, you can still get WWE 2k16 for free for Xbox One until September 15.
In order to take advantage of these benefits and add the games to your library at no additional cost, you need to be an Xbox Live Gold member. A subscription costs €6.99 for 1 month, €19.99 for 3 months, and €59.99 for a whole year. In the video, you will see a little preview of the games that await you in September.
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