Overwatch: Fear of Ana – Help, a Nanoboost!

The Nanoboost in Overwatch is Ana’s ultimate – but not all players love it.

The ultimate of the latest Overwatch hero, Ana, massively boosts a player temporarily. Genji, Reinhardt, and Reaper regularly fight for Ana’s attention to get her Nanoboost. This often ends in insults in the chat when a certain player was not buffed.

With great power comes great responsibility

Overwatch Ana Gameplay Trailer

But there is also the other side of the coin: a large part of the players fears Ana’s Nanoboost. Because although the buff significantly increases damage, speed, and resilience, it also comes with a pretty hefty downside: responsibility. Whoever receives the Nanoboost suddenly feels the pressure on them and the eyes of all other players. For some, the burden is too great, which then leads to rash actions: a Reinhardt charging straight into the abyss or a Reaper using his ultimate when no enemy is in sight.

The truly negative feeling sets in only when the Nanoboost has worn off and you hardly hit anyone with it.

Kotaku reports on how there is already a whole wave of memes about Ana’s Nanoboost and the chaos it causes. Some of them we have here for you.

https://twitter.com/Random_Factor/status/777053189346430977
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Cortyn says: I admit it here, as I like playing Ana. I love using the Nanoboost on “unsuitable” characters sometimes. A D.Va who is not in her mech? Check! Mercy has pulled out her pistol? Here comes the syringe! It is always amusing to see how the Nanoboost triggers a reflex in many players to want to do something, which usually ends in a very blind rush. Quite often, this results in some pretty funny gameplay moments that entertain both teams. So, fun had, mission accomplished.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Destiny: The Offer of the Merchants in Rise of Iron – Factions, Artifacts, Weapon Day

In Destiny, we list what the vendors have after the “Rise of Iron” expansion.

If you haven’t checked in with all the NPCs at the Tower for a while, it might be worth a visit now. “Rise of Iron” has significantly changed their inventory and offerings. You’ll also find vendors in the new social space Felwinter Peak waiting with tasty items for you.

Most items can be purchased with Legendary Marks. They are at Light Level 350.

Tyra Karn, Lord Saladin, and Shiro-4

In Felwinter Peak, there are three important NPCs from whom you can buy items. Particularly exciting is Tyra Karn, the Cryptarch and Archivist. She has Legendary Engrams for you – and “Iron Lord” artifacts!

These artifacts rotate weekly on Tuesday at 11 AM. This week you can snag Jolder’s Remembrance, Silimar’s Remembrance, and Timur’s Remembrance. But be careful: You can only choose one per week. You can read all about the artifacts in Rise of Iron here.

destiny-felwinter-peak

To obtain an artifact, you must master the quest “Artifacts of the Iron Lords” to ultimately receive an “Heir of the Iron Lords.” In the quest, you must perform Noble Deeds. You do this by taking down Splicers in the Plaguelands. Every 10 Splicers you kill increases the progress bar by 1%.

Lord Saladin currently only has tokens and shaders, which you can purchase for Glimmer. At the start of the Iron Banner event, he will likely bring Iron Banner weapons and armor pieces again.

Shiro-4, the Vanguard Scout, is located near the bridge in Felwinter Peak. He has “Iron Lord” bounties for you, weapon parts, armor pieces, and syntheses.

Destiny-Variks-Haendler

He has a class item for each class that you can purchase for 5000 Glimmer and a Legendary Engram (!).

Variks, Brother Vance, and Petra Venj

In the Reef, at the Vestian Outpost, you are still welcomed by Variks of House Judgement. He offers you the Elder Seal, syntheses, bounties, and class items at Light 350. Additionally, the sword Grave Reaper at 280.

At Petra, there are Taken bounties, tokens, shaders, and a ship available.

destiny-turm-sprecher

Brother Vance currently has no items available.

Vanguard, Crucible, and Factions After RoI

In the Tower, in the Vanguard Hall, Zavala, Cayde-6, and Ikora Ray are waiting with armor, class items, and ghosts, depending on what Guardian class you are.

Vanguard Quartermaster

If you go to the Vanguard Quartermaster in the Hangar, he has the following weapons available:

  • The Continental (Auto Rifle)
  • Parthian Maneuver (Pulse Rifle)
  • The Angel’s Advocate (Scout Rifle)
  • How Dare You (Hand Cannon)
  • Ex Astris (Fusion Rifle)
  • Teacups Storm (Sidearm)
  • Principle of Parsimony (Shotgun)
  • Seventh Sense (Sniper Rifle)
  • Bonebreaker (Machine Gun)
  • Something Required (Rocket Launcher)
    Destiny - Lord Shaxx

Lord Shaxx and the Crucible Quartermaster

Shaxx has the bounty “The Hunt for Glory and Honor” available. He also has ghost shells and “Raku Gwener Type 1” armor pieces. The swords at Light 220 are also available.

The Quartermaster has a variety of weapons available:

  • Zero-Day Dilemma (Auto Rifle)
  • B-29 Guest Gift (Pulse Rifle)
  • The Hero’s Formula (Scout Rifle)
  • The Palindrome (Hand Cannon)
  • Every New Day (Fusion Rifle)
  • 44 Appearance Bow (Shotgun)
  • Anton’s Rule (Sidearm)
  • Event Horizon (Sniper Rifle)
  • Neutral Chaotic (Machine Gun)
  • Something Evil (Rocket Launcher)
    destiny-toter-orbit

Dead Orbit

Dead Orbit has ghost shells and all Endling armor pieces available.

The Weapons:

  • Extremophile 011 (Auto Rifle)
  • Nucleus 01 (Scout Rifle)
  • The Coming World 001 (Fusion Rifle)
  • A Final Attempt 001 (Shotgun)
  • Bitter Edge 001 (Sniper Rifle)
  • Dust to Dust 00 (Rocket Launcher)

Future War Cult

The Future War Cult has ghost shells and all Aeon Seeker armor pieces available.

The Weapons:

  • The Lament (Hand Cannon)
  • The Waltz (Pulse Rifle)
  • The Waiting (Fusion Rifle)
  • The Wounded (Scout Rifle)
  • The Wormwood (Sidearm)
  • The Warpath (Rocket Launcher)
    destiny-kriegspfad

New Monarchy

The New Monarchy brings ghost shells and all Supreme Command armor pieces in Rise of Iron.

The Weapons:

  • Assembly II (Auto Rifle)
  • Free Will II (Hand Cannon)
  • Malpractice Accuser V (Sidearm)
  • Bad Advice IV (Shotgun)
  • Interrogation VII (Sniper Rifle)
  • First Citizen IX (Machine Gun)

By the way:

destiny-waffenschmied-banshee

At the Speaker and Eris Morn, you can find class items that are also at Light 350.

Weapon Day on September 21

Additionally, today is Weapon Day in Destiny. The weapon master Banshee-44 has the following field test weapons available:

  • An auto rifle from Häkke wants to be used against Fallen.
  • A pulse rifle from Häkke aims for the Crucible. Also available is a sniper rifle from Omolon.
  • A Häkke sniper targets Cabal Centurions.
  • An Omolon sniper wants to take down Fallen Captains.

You can order:

  • Suros DIS-43 (Scout Rifle)
  • Omolon Thesan FR4 (Fusion Rifle)
  • Häkke Lyudmila-D (Pulse Rifle)
  • Suros PDX-41 (Pulse Rifle)
  • Suros JLB-42 (Rocket Launcher)

The orders he brings are at Light Level 320.

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In this article, you will learn how to play the Iron Song on the bells at Felwinter Peak.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: New release date for the public test servers (PTS)

In The Division, the public test servers will start tomorrow, on September 22, but not for everyone.

Originally, the PTS, the public test servers, were supposed to start a few days ago. However, due to issues with the build, Massive wanted to fix them first, which led to the delay. Now they have a new release date.

division-seil-agent

On September 22, at 9 AM, the technical test of these PTS will begin. Agents who applied for the “Elite Task Force” will gain access. If this test is successful, all PC agents who own The Division will gain access on September 26.

What are the PTS in The Division?

The test servers are set up so that parts of the community can test the new features of update 1.4 in advance. This is to avoid major bugs and exploits at the launch of 1.4 in October.

division-agent-dark-zone

The PTS are exclusively available for PC agents. This is because Massive is more flexible on PC. On the consoles PS4 and Xbox One, updates must first go through a certification process before they can be released. With the PTS, the developers want to respond quickly to community feedback, which is currently not possible on consoles. However, they are exploring options to bring the PTS to PS4 and Xbox One in the future.

To access the PTS, you need to download a completely new game client, which you can find on Uplay and Steam. You do not need to create a new character, as all data will be transferred to the PTS. However, it may also happen that you need to create a new agent for testing purposes.

Any progress you make on the PTS cannot be transferred to the main game.

The servers will remain open for as long as necessary. Massive wants to receive as much feedback as possible. Therefore, an exact end date has not yet been announced.

You can find all information about the PTS in the Ubi-Forum.

Are you participating in the tests?


Here you can read about which major changes update 1.4 will bring.

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Mecker Wednesday: Hearthstone Arena – The Absurd Ban List

I wish you all a nice Wednesday. After spending the last few weeks first in joy (Legion!) and then in grief (Legion developers!), it is now time for me to finally focus on a topic that I have been putting off for a while. Hearthstone and its new special rules in the Arena. Since the last patch, a total of 45 class cards can no longer be drawn in the Arena.

Honestly, I must say that I could understand the ban of most cards related to C’Thun. It was just pointless to have cards in the deck that solely supported a specific Legendary – I understood that. It made sense.

Arena ban list without sense and reason

But the changes now? I have no understanding for that. In the official blog post from Blizzard, it even stated that they made sure not to take away “iconic cards” from the classes. Ultimately, that is, of course, a very subjective view, but with some of these cards I can only roll my eyes.

WoW Hearthstone Succubus
Warlock without Succubus. You can’t even explain that with alcohol.

A warlock without “Detect Demons” and “Succubus”? Hello? What could possibly be more iconic than the Succubus? Priest without “Mind Blast”, “Holy Nova” and “Inner Fire”. Especially the last ability has been with priests since Warcraft 3. So either my view of “iconic” deviates greatly from Blizzard’s opinion or they just wrote a nice “blah blah” text around these changes.

In general, I consider it a moderate disaster to ban cards from the Arena. Because the appeal of the Arena has always been the random factor in deck building. The excitement of being able to get the best out of the offered cards.

Moreover, one now basically has to memorize even more than before. I still have to remember all the cards in the game (because different effects can still be triggered), but at the same time have to keep in mind the list of cards that I definitely cannot draw. That annoys me. Very much.

Hearthstone Draenei Embrace the Shadow Artwork Header

I do understand that some mage cards cause problems. But couldn’t they have simply increased the rarity of the corresponding cards so that they are no longer drawn as often? Why must it all end with a sledgehammer?

What do you think about these ban lists in the Arena? Am I getting upset for no reason or do you miss some cards?

Oh, what the heck… I am already saving gold for the next expansion anyway. Because the Arena is still my favorite mode. I hope that the ban list doesn’t change that.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. hearthpwn.com

Destiny: The Bells of Felwinter Peak – How to “Sing the Iron Song”

In the MMO shooter Destiny, there is a trophy and an achievement called “Sing the Iron Song.” To achieve this, you need to ring the bells in Felwinter Peak in a specific order. We will show you how to do it.

“Rise of Iron” is full of secrets. One place where there are many puzzles to decipher is Felwinter Peak – the new hub where you will spend a lot of time in the coming months, as important NPCs are located there.

For example, after a climb in dizzying heights, there is a reward (almost) right at the top of Felwinter Peak, which you reach through a difficult and long jumping puzzle. Additionally, there are whispers that a secret room will be unlocked or something cool will happen once you activate all the artifacts at the statues. However, we will likely only be able to uncover this secret in a few weeks.

Then there are also several bells in the Iron Temple, which you can find at the outer edge of the statue room – the mausoleum. If you ring them correctly, you will receive an unlockable achievement.

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The order of the bells in Felwinter Peak

First: You need a strike team consisting of at least two guardians. Ideally, you should have 5 guardians. Alone, you cannot ring the bells quickly enough.

Next, you need to number the bells. There are a total of 6 of them, although you can ignore the sixth. The large bell that stands alone and adorns our title image is number 1. Then you walk to the left. The remaining bells are numbered 2 to 6 from left to right.

Now you divide your strike team. One guardian must stay at number 1 the entire time. The other guardians operate bells 2-5. The sixth bell is not needed.

Then you quickly let the bells ring in the following order:

1-2-3-1-5 – 4-3-2-3-1

Another source on reddit states that you need to play two more tones for the Iron Song:

1-2-3-1-5 – 4-3-2-3-1-3-4

Here you can see a video in German about this:

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In German, the translation actually turned out to be a bit unfortunate. Here, “Ring Bell” was translated as “Klingel drücken”. So guardians, let the bells ring!

Note: Some guardians are still puzzling over the meaning of the sixth bell. Is it needed for another secret? Or can it only be used to play more songs? Some players also use the bell as a reset bell if they make a mistake in the sequence.

Are you going to play the Iron Song soon?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamesradar

FIFA 17 Web App: Unable to log in – Server issues, no invitation

In FIFA 17, signing into the FUT17 web app is causing issues. Players are reporting that they are not invited to the web app. 

Update: According to EA Sports, the web app is now available. The transfer market function is also working.

Last night, on September 20th, the web app went live. However, the excitement was limited – and turned into frustration for many fans. Only a small fraction of all FIFA fans gained access to the app. The others were dismissed with the statement that they were not invited to the early access and should please wait until the release of FIFA 17. The web app is not functioning for many.

fifa-17-neuer

Actually, all players who already have an existing “Ultimate Team” club should now be able to log in. However, EA Sports is on it. According to community manager Rob Hodson, the issue is being investigated.

Login Issues with the “FUT 17” Web App

According to Hodson, EA Sports is currently working on the invitations to the web app. His last update was today around 8 AM, stating that work is still ongoing.

It is therefore likely that you might get early access to the web app at some point during the day – or in the coming days. However, a specific time cannot be given at the moment.

web-app-fifa

By the way: The login screen at the web app has changed for everyone who still does not have access. It no longer states that you were not invited, but rather that the servers are currently unreachable. Improvements are being made, and users are asked for patience. The app may finally run smoothly after these maintenance works.Update: The previous screen is now displayed again:

fifa17-webapp
No Access to the “Web App” Transfer Market

Some fans are already in the app and were able to open their first packs yesterday. However, they could not use the items in the transfer market yet. Apparently, there are problems with the transfer market, and no transfers can currently be made. One should play FUT 17 on the respective platform to unlock the transfer market.

At the moment, there’s probably nothing to do but: wait and drink tea. But the fans agree: it is extremely unfair that some could collect their daily gifts yesterday while many are still waiting for the invitation.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Twitter

WoW: Legion – Raid “Emerald Nightmare” and “Mythic +” dungeons available!

WoW gets fresh tasks: Raids, “Mythic+” dungeons and rated PvP start today!

The warm-up phase of World of Warcraft: Legion is over. Since today’s maintenance (09/21/2016), the first raid of Legion has opened its gates. New tasks are added in the difficult “Mythic+” dungeons as well as plenty of enemies in the rated battlegrounds.

Xavius lures from the nightmare

Players can now take on the Emerald Nightmare in normal and heroic difficulty starting today. A total of 7 bosses are waiting in the raid instance to be beaten by players, with Xavius being the final boss. The former night elf is now just a satyr of the nightmare and ripe for a proper beating.

Over time, the wings will also be unlocked in the “LFR” mode. We have a complete list of all raid openings here for you.

WoW Legion Tyrande Sadface
Will Tyrande finally get her revenge after 10,000 years? We might find out in the raid.

Additionally, starting today the keystones drop, with which the “Mythic+” dungeons can be tackled. These dungeons become harder each time but also offer better rewards depending on how far you manage to upgrade the respective keystone. If a dungeon visit fails, the keystone is reset. But don’t worry: There will still be a reward at the end of the week. In the first week, the maximum item level from the rewards is 850 – more is possible in the coming weeks.

PvP players can look forward to the start of the first PvP season of Legion. This now makes rated battlegrounds and arenas accessible, which lure with better rewards and more honor, allowing the new honor talents to be unlocked faster. At the same time, you can gain significantly more artifact power through rated battlegrounds than through the “normal” battlegrounds and arenas.


For more news and articles about Blizzard’s MMORPG, visit our World of Warcraft game page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmo-champion.com

Destiny: Test on Release Day – Really?!

On the new DLC for Destiny “Rise of Iron”, reviews will be available on release day. Our author Schuhmann has a problem with that.

At 6 PM yesterday, one could read the first review of Rise of Iron on a large German gaming site. What was said wasn’t so foolish. It was the smallest common denominator that the Destiny community has agreed on for months.

The gunplay in Destiny is great (everyone knows that for 2 years), but the new content is actually too little, just a bit of recycling (which has been true for every DLC so far), now the big hit should finally come, now it’s time for Destiny 2 (which every Destiny player probably wishes for).

The German site wasn’t alone with its review – Gamesradar, a US site, has meanwhile published a massive review, apparently having played a lot in advance at review events and formed a solid opinion, which they express quite competently and eloquently. In the end, the review scores 4 out of 5 points.

destiny-rise-hüter
Destiny Review on Release Day: You can do it this way, but it’s bad

My problem with this: The raid is not yet available. And anyone who has paid a little attention over the last 2 years should know that the quality of the raid is largely, I would say 70%, responsible for how good Destiny is in each phase.

It’s the raid that keeps players engaged week after week – not the story campaign, which can be completed in an afternoon. Writing a review of Destiny without having seen the raid is like rating a “Mission Impossible” movie when you’ve only seen a pre-release version that didn’t include the stunts and special effects. You can do it this way, but it’s bad.

Destiny-Polygon-Shirt
The US site Polygon gave Destiny an infamous 6/10, and the developers of the hit game took that proudly and defiantly on their chest.

What particularly annoys me: Exactly this was the major mistake in the Destiny reviews two years ago. Reviewers played through the story and wrote their “6 out of 10 – it’s okay” reviews without ever engaging with the Glass Chamber or the addictive loot system, which is at the core of Destiny. And then the same sites had to report on every little scrap of a game they’d rated as at best average for six months – because the fans flooded them with demands.

Two years later, the media should really have learned their lesson. No matter how important and lucrative it is to have a review out on release day. It can’t be taken seriously.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgames
  2. gamesradar

League of Legends: Ivern – Fähigkeiten vorgestellt

The abilities of the new League of Legends Champion Ivern have now been revealed through a video presentation. Watch here how the hero plays.

At first, it was a voice heard in the jungle of League of Legends, then there was a short video teaser. This way, Riot introduced the new champion Ivern to its fans. After the teaser video, many questions remained as the exact abilities were not presented. Now, developer Riot Games has released a new video that goes into more detail and showcases Ivern’s various abilities.

Abilities of Ivern, Friend of the Forest

As his title suggests, Ivern has a strong connection with the forest. For example, he can place additional bushes on the map. He can use these bushes to hide behind or restrict vision. The presentation video also shows that he has a kind of channeling ability that allows him to take buffs without violence.

Abilities: These ability descriptions are not officially from Riot Games, but what can be seen in the footage shown in the video.

Passive – Friend of the Forest: Because Ivern would never harm jungle monsters, he frees them instead. When clicking on a camp in the jungle, Ivern creates a Grove at the cost of some health and mana. After a certain time, the grove matures, and only then can players release the jungle monsters by clicking on the grove. Gold and experience rewards are still given. If you use Smite on a camp with a grove, you release the monsters immediately. Starting at level 5, you can create copies of the red and blue buffs. The buffs leave behind a sapling that allied players can pick up.

Q – Rootcaller: A root deals damage to the first enemy hit and roots them in place. Allies wishing to make a normal attack on this target will automatically jump into range for that attack.

W – Wonderwucher:

(Passive) If Ivern is in high grass, his normal attacks deal increased magical damage and have increased range. After Ivern leaves the high grass, this effect lasts for a few seconds.

(Active) Ivern conjures a bush that temporarily reveals the surrounding area. If the bush is placed against a wall or other bushes, it covers a larger area. After a certain time, the conjured bushes will disappear on their own.

E – Thorns of Fire: Gives an allied player a shield that detonates after a time and deals damage to enemies in the area. Enemies hit by the detonation are also slowed.

R – Bloom: Ivern summons a creature called Bloom. After a few automatic attacks, Bloom triggers a knock-up on the hit target. Additionally, enemies in a straight line behind the target are also knocked into the air. If you activate the ability again, you can direct Bloom to new targets.

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Once the official video of Ivern has been released, we can provide more accurate information about the abilities. Currently, there are technical difficulties with Riot, which is why only this presentation video is available. If necessary, we will update the abilities described above. Riot’s official presentation of Ivern is now online – We have adjusted the ability descriptions accordingly. On the official Ivern website, you can find out more about his story and abilities.

In addition, there is a preview video of Ivern’s first skin:

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Rift – Legendary abilities revealed from the expansion Starfall Prophecy

Rift will soon receive the expansion Prophecy of the Stars which will include new regions and items as well as legendary abilities. These will enhance our existing skills with useful additions.

In the Prophecy of the Stars, an asteroid full of monsters and under the control of a god is hurtling towards the world of Trion’s online RPG Rift. To stop the rock and save the world, our heroes have a few useful tools at their disposal. In addition to items and levels, there will also be new legendary skills.

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More Complexity with Skill Variants

However, these are not entirely new abilities. Rather, the legendary powers expand the action spectrum of already existing skills. We can delve quite deeply and build curious skill builds. For example, there is a legendary power for druid clerics that lowers the enemy’s defense against all attacks that are NOT druidic. So it’s ideal for hybrid builds that distribute their powers across different specializations.

Rift-Sternenfall-Prophezeiung04

Per level up from level 66 to 70, we can make one skill legendary. Up to three legendary skills are allowed per soul, and not every power qualifies. More information about the legendary skills and further case studies can be found on the official Rift website.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Rift-Webseite

Battlefield 1: This parody video shows the funniest glitch highlights of the game

Good entertainment was provided during the Battlefield 1 testing phase not only through the gameplay, but also through funny glitches.

The beta of Battlefield 1 was the most successful beta in all of EA’s history. Over 13 million players tried the game during the open testing phase and scrutinized it. Since the game was not yet completed, players found bugs and glitches in various situations that were entertaining. A parody video by CrowbCat amusingly summarizes the glitches of the alpha and beta phases of Battlefield 1.

Glitches in World War I

The video summarizes the various glitches that could be found on Youtube and other platforms. It features horses that suddenly appear frozen in mid-air, or soldiers who sprint while crawling. Others literally tried to go head-first through walls. Especially interesting, aside from the breakdancing movements of the soldiers, are the tanks that also showcased their athletic side.

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If you enjoyed these glitches, then you should check out our collection of the bizarre glitches and issues in Battlefield 1.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. VG247

Guild Wars 2 – Episode 2 played: The funny lava circus

In Guild Wars 2 the latest episode of the Living Story is coming and this time we are heading back to the Ring of Fire islands. There we will encounter strange foes and cool new modes of transport.

Guild Wars 2 brings us a completely new area in the second episode of Season 3 of the Living Story, which veterans might remember from the first Guild Wars game: the Ring of Fire. That is where the final battle of the base game took place, and even now there are important reasons to pay a visit to the inhospitable islands. We were out with the developers from ArenaNet before the release of the next episode and took a look at the innovations.

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The Great Lava Theme Park!

The volcanic islands of the Ring of Fire are a dangerous and inhospitable place, but there must still be some fun! Because alongside lava monsters and other dangers, the islands are home to a stranded circus for which we have to complete all sorts of silly tasks. For example, we are to (more or less) feed giant snails! Also, the good old ‘Heart Quests’ from the base game are returning, through which we can become popular with the respective NPCs on the islands.

Guild-Wars-2-Episode2-04
With the new mastery from Episode 2, we shoot ourselves across the lava islands as living (and burning!) cannonballs!

The fun continues because, as in Episode 1, there is again a new mastery ability. This time we can use the lava tubes scattered across the islands to launch our hero like a cannonball! It looks funny and allows for short travel routes. Also recommended: the ability “Ley-Line Gliding,” as the developers have built a roller coaster of ley lines that we can joyfully sail over the islands.

Warning Spoilers! – The Story of Season 3!

Watch out: Before you read further, be warned! The following text contains information about the first two episodes of the third season of the Living Story of Guild Wars 2. So if you want to experience everything for yourself, better not read on!

The story of Season 3 progresses much faster and more epic than the rather leisurely start of Season 2. While in the previous season, the threat from Mordremoth gradually and stealthily approached, a corporeal Mursaat returned in Episode 1 of Season 3, and the old dragon Primordus is stirring again. But that’s not all! Right at the beginning of the second episode, the brilliant yet quite eccentric Asura Taimi reveals to us that the old dragon Jormag is also stirring. So alongside the old fire dragon, the ice beast is likely to join as an enemy!

Guild-Wars-2-Episode2-01
The slightly crazy Asura wonder child Taimi is, as always, one of the highlights of the update!

And since two old dragons are not enough, Taimi also has bad news: the old dragons absorb the powers of their predecessors and thus become even stronger. Therefore, Primordus now not only has his own power over earth and fire, but has also inherited the power of plants and the dominion over the death of Mordremoth and Zhaitan.

Double Trouble

What this means is visible on the Ring of Fire islands, as numerous “Destroyers,” the servitors of Primordus, are running around here. These creatures are normally stone insect beings out of which lava glows. Now they either appear as toxic green plant/stone hybrids or as ominous figures that look like scarecrows and wield death magic.

Guild-Wars-2-Episode2-03
In the midst of splashing lava fountains, we encounter the new destroyers, who have either internalized the plant power of Mordremoth or the death magic of Zhaitan.

To protect ourselves against this threat, we must first enter a kind of holodeck instance created by Taimi along with Moto – the inventor of the Super Adventure Box. There we train to fight against the destroyers and then head to the Ring of Fire to learn more about Primordus and his machinations. However, we do not want to reveal where the trail ultimately leads.


Jürgen says: I haven’t played Guild Wars 2 in a while, but at the start of Season 3, ArenaNet’s MMORPG has fully caught my interest again. The storytelling is perfect and the numerous cool and quirky NPCs – especially the wonderfully quirky Taimi – are still a delight! And the fact that my character is fully voiced in the dialogues enhances the atmosphere enormously! Only the experience point grind to achieve the necessary mastery unnecessarily slows down the story development.

This is an AI-powered translation. Some inaccuracies might exist.

Skyforge: Invasionen bekommen mehr Zeit im Ascension-Update

In Skyforge, the gods MMORPG from my.com, our peaceful godly world is regularly attacked by vile alien scum. These invasions are meant to be more orderly and spaced out with the upcoming update Ascension.

The world of Aelion in Skyforge is a hotly contested place and just about every alien in the galaxy is eagerly licking its tentacles when it sets its googly eyes on this flourishing world. Therefore, swarms of enemies regularly descend upon Aelion, only to be thrashed again and again by the divine defenders of this world.

Skyforge map of the regions

In the past, the aliens were so eager for Aelion that they all came at once and in disarray. However, that was not favorable for the players, who would have preferred to take their time with each invasion. Therefore, the developers have made improvements. With the Ascension update, the invaders will arrive one at a time and no longer overlap. Moreover, they will stay for 8 weeks each until they have received enough beating and crawl back home.

More from Everything for Everyone!

By the way, with each new invasion, the equipment level increases, and even players who do not participate in invasion events receive better gear. Additionally, with Ascension, all heroes who have achieved a divine form are allowed to participate in distortions, even if they are in no guild or pantheon. It will still be challenging, so joining a guild is still a good idea.

Skyforge-Boss01

Finally, there are particularly dangerous raid bosses, the avatars of the old gods. We can attack these super creatures in training mode or as a champion incarnation. The latter offers us fat loot and an avatar trophy with which we can further develop our own godly form. More information about the new invasion game mechanics can be found on the official Skyforge website.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Skyforge-Seite

Destiny: “Year 3” Gjallarhorn – The path to the Iron Gjallarhorn

In Destiny , the exotic rocket launcher Gjallarhorn returns with “Rise of Iron.” How do you get your hands on this weapon?

Guardians who pre-ordered “The Awakening of the Iron Lords” can now find the Iron Gjallarhorn in their post office. However, there is a problem: the robot at the post office is not just handing it out. You first need the Year 3 Gjallarhorn. How do you get this weapon?

The Echoes of the Past lead you to the Year 3 Gjallarhorn – Quest

Bungie responded via Twitter to the question of how to acquire the Gjallarhorn rocket launcher in Year 3. On one hand, it requires a good dose of bravery; on the other, a quest.

The quest is called “Beauty in Destruction.” You obtain it through the quest line “Echoes of the Past”. At the end of the quest, you will obtain the G-Horn and you can pick up the Iron Gjallarhorn.

You can access the “Echoes of the Past” quest line early in the game, even before you have completed the campaign. At the end of the 5 story missions, the second step begins in the new social space Felwinter Peak with Tyra Karn.

Here is a detailed walkthrough of the quest, at the end of which you can use the Gjallarhorn or Iron Gjallarhorn.

What does the Iron Gjallarhorn do?

These are the perks of the Iron Gjallarhorn:

  • Wolfpack Rounds: Rounds split into tracking cluster bombs upon detonation.
  • Tracking: Projectiles fired from this weapon track their target.

You have the choice between:

  • Quickdraw: This weapon can be drawn quickly.
  • Snapshot: Aiming is super quick with this weapon.
  • Fast Reload: Reload this weapon faster.

With Soft Launch, Smart Drift Control, and Linear Compensator, you can adjust recoil, range, and speed.

Below is another in-game screenshot of the hefty weapon:

Destiny_20160920172339

By the way: The Sparrow named Iron Gjallarwing is available to you (the pre-order customers) immediately when you log in and go to the post office. Additionally, you get a Gjallarhorn horn. Otherwise, you can also purchase this Sparrow in Eververse for 75 Silver Dust.

Did you pre-order Rise of Iron to soon have the Iron Gjallarhorn in your hands?


Here we introduce the raid armors and the exotics in RoI.

This is an AI-powered translation. Some inaccuracies might exist.

Heroes of the Storm: Overwatch’s Zarya on the PTR and price increase for Muradin

The latest patch of Heroes of the Storm is now on the test servers and brings two major new features. The first is Aleksandra Zaryanova, better known as “Zarya” in Overwatch. She joins the fight in the Nexus, bringing all the abilities that players love about her in Overwatch. The second new feature is the fresh map “Warhead Junction”, which is part of the “Machines of War” update.

Zarya – The Defender of Russia

But let’s start from the beginning. As the newest hero, Zarya appears in the Nexus. Let’s take a quick look at her abilities – Overwatch players should be quite familiar with these:

  • The passive ability Energy ensures that Zarya’s energy level increases by 1 every time one of her barriers takes 10 damage. Each point of energy increases Zarya’s damage by 2%. After 0.5 seconds, the energy begins to decrease by 3 per second.
  • Particle Grenade deals damage in a small target area. Buildings only take 50% of the damage.
    Heroes-of-the-Storm-zarya
  • The Personal Barrier protects Zarya with a shield that absorbs damage for 3 seconds.
  • Shield Ally is the well-known counterpart: an ally is given a protective shield for 3 seconds.
  • The first heroic ability is Graviton Surge. After a delay of one second, the projectile explodes and pulls all enemies to the center of the explosion for 2.5 seconds.
  • The second heroic ability is Expulsion Zone. Zarya fires a projectile that creates a feedback zone. Enemies who enter this zone are pushed back and are slowed by 50% for one second.

New Map: Warhead Junction

The new map is also heavily inspired by StarCraft 2. In “Warhead Junction”, the goal is to collect various warheads that appear all over the map and use them to bombard the enemy fortifications. But beware: the warhead must first be brought within range of the respective fortification. If you die while carrying a warhead, it will drop to the ground and can be picked up by any other players.

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Finally, the prices of some heroes are also changing. For example, Muradin, which was previously available for 2000 gold, will soon be offered for 4000 gold. Diablo, however, will decrease in price and will only cost 2000 gold coins in the future. Since Muradin is also part of the starter pack, it will be even more worthwhile to get this in the future.

Currently, all these changes are only on the PTR. There could still be changes before the release.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. heroesnexus.com

Mechs vs Minions: League of Legends is getting a board game with Yordle power!

Developer Riot Games now wants to excite its fans with a board game in the style of League of Legends.

With a board game, the developers from Riot Games want to showcase a completely new style of play with familiar characters from League of Legends. Just like “oldschool” you control the characters by hand on a game board. You can choose to play as Corki, Heimerdinger, Tristana, and Ziggs. With these Yordles, you can play Mechs vs Minions cooperatively with 2-4 players and your friends. 

Mechs vs Minions available in October

After 3 years of work, a small team from Riot Games has completed the board game Mechs vs Minions. The story behind the game revolves around some of the Yordles from League of Legends. Rumble has invited Corki, Tristana, Ziggs, and Heimerdinger to his school to learn how to use their new Mechs. These Mechs help you fend off the evil minions that want to attack Runeterra. In the campaign, the Yordles must work together to fend off the nasty minions.

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In the campaign, there will often be chaotic situations where you have to try to make the right decisions. The game is expected to be available on October 23rd. The price is about $75 plus shipping costs.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

Destiny: The new raid gear and the exotics in Rise of Iron

In Destiny, there are hundreds of new items in the database that will come with Rise of Iron. These include the Exotics and the Raid Gear.

Bungie recently updated the database, the “Armory”, for the launch of “The Rise of Iron”. It features numerous new items that you will encounter in the coming days, weeks, and months. There are some surprises among them.

destiny-exotics-rise

So finally come the lost exotic armor pieces that were already expected with “The Taken King”. Here you will find a list of the Exotics – including the weapons:

destiny-raid-gear
destiny-raid-schwarz

Moreover, unique armor sets from the “Wrath of the Machine” raid will come for each Guardian class. The Titan receives Cosmoclast items, the Hunter Nanomania items, and the Warlock Miasma items. There are “regular” sets that are predominantly red, while the SIVA version – presumably the Hard Mode exclusives – are designed in black:

Plenty of Queen’s Wrath items

destiny-königinnen-wache

It was not previously known that many Queen’s Wrath items would come with RoI. We might expect a return of the “Queen’s Wrath” event, which took place early in Vanilla Destiny.

destiny-siva-key

Furthermore, there are many other items that we cannot present in this article. The database contains several quest items, shaders, and objects like key fragments that you need for the raid:

Interestingly: Some weapons that we have already seen in trailers and videos are currently still missing from the database. When they will be implemented is not known yet. However, this could mean that new weapons might come into the game in future updates. Some objects are still “hidden”.

Additionally: 31 “Dormant SIVA Clusters” have been discovered in the database.

In the following video, you will find some of the new contents from Bungie’s Armory:

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Otherwise, you can enter the “Armory” here and browse a bit.


In this article, we reveal to you which new features were integrated into Destiny on September 20th at 11 AM.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247

Guild Wars 2 – New PvP Map Eternal Coliseum comes with Episode 2

Guild Wars 2 had an arena PvP mode but so far no arena map! It is high time for this to change, so with the upcoming update to Episode 2 of the Living Story, alongside the Fire Ring and the new story, there will also be another PvP map inspired by a classic gladiatorial arena – The Eternal Coliseum!

It’s called ArenaNet, the company behind Guild Wars 2, but there has not been a proper PvP arena in the game until now! Therefore, the developers have finally made improvements, and for the upcoming update for the second episode of the third season of the Living Story, PvP enthusiasts will also get a real gladiatorial arena with spectator stands, from where the crowd cheers or jeers at the fighters!

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The new arena is called “Eternal Coliseum” and features a classic amphitheater, but is also filled with various obstacles. Therefore, the battles will be more chaotic and allow for more tactical maneuvers. To win, we must capture and hold as many of the three capture points as possible. As a special twist, there are two special artifacts:

  • The offensive artifact grants the bearer and the entire team a 20 percent bonus on all damage, whether from conditions or weapons. Additionally, it can automatically finish off any downed enemy (which pleases the audience a lot)!
  • The defensive artifact, on the other hand, provides an additional 5,000 hitpoints and 100 additional toughness for the bearer and their team. Moreover, there is an instant revival for the bearer.

As is customary in structured PvP in Guild Wars 2, five players from one team fight against an equally strong enemy team.  The Eternal Coliseum will be part of the regular PvP map rotation and will appear on September 20, 2016.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dulfy

WoW: Legion Guide – Training of the Withered Army

Training the Withered is an important task in World of Warcraft in Suramar. We will tell you how to proceed effectively.

In Suramar, there is a very special world quest that appears every 3 days: The training of the Withered army. Completing this mission allows access to a scenario in which you can train your Withered – at least that’s the story behind it. In reality, it’s about loot in the form of toys, artifact power, and reputation with the Nightborne. We will tell you how to perform better in the scenario.

What needs to be done during the training?

The “Training the Withered Army” scenario is basically a type of mini-game that Blizzard included in World of Warcraft: Legion. The goal is to guide an army of “zombies” (which are essentially what the Withered are) through a large ruin. Enemies must be defeated and treasures collected, which then await as rewards at the end of the scenario.

The main task of the player is to keep their Withered (and themselves) alive and push as far into the tunnels as possible. Every defeated enemy earns points that can significantly increase the reward at the end.

The number of Withered

WoW Legion Withered Cost

Before starting the scenario, you decide how many Withered you want to take with you. There is basically only one thing to consider here: more is better. You gain access to the scenario by spending “Ancient Mana“. Spending 400 Mana will provide you with the base set of 8 Withered. If you dig deeper into your Mana pockets and exchange 2000 units, you can start with 20 Withered.

Number of Withered
Cost in “Ancient Mana”
8400
10650
12900
151300
202000

The more Withered you have, the more damage you can deal, and the more treasures can be recovered. Therefore, it is always worthwhile to farm a bit of Ancient Mana first (this can be done in the vineyards within 10 minutes) before starting the scenario.

The right approach

In this scenario, planning and strategy are the most important. Therefore, we have some points for you to consider.

WoW Legion Withered Spawn
Behind the two begins the scenario. Rumor has it that there are people who can’t even find the right entrance.

The Withered have 2 different attack modes. They can either follow you and focus on your target (default) or activate a frenzy mode. While this causes them to deal 75% more damage, they also attract threat from all enemies in a large radius – plus, they no longer follow you. It’s best to keep the Withered in “Follow” mode for better success.

Interrupt enemies whenever possible. Especially the “Unstable Spirits” deal massive area damage. Below 30% of their health, they will begin to self-destruct. Interrupting is no longer possible then, but stunning them is! Save a stun for the crucial moment and kill the spirit before it explodes.

WoW Legion Withered Wraith
The spirits will quickly take down your Withered. Stun and interrupt them to win.

Thalyssra will often give you important hints. When she shouts “One of your Withered is running away!” immediately check which Withered she means. This one will then have a “Fear” symbol above its head. You need to click on the Withered in time, or it will disappear – and your army will shrink.

The same applies if you are moving too fast for your Withered – you will receive a warning then too. Make sure they can keep up so that you do not lose them.

Chests and supplies

As you fight your way through the ruins, besides enemies, you will also find chests repeatedly. You can safely open small chests, as they usually contain a bit of gold, Ancient Mana, some artifact power, and other useful items. You should initially ignore normal and large chests – but remember where they were. Why? The larger chests cannot be opened directly but need to be transported to the entrance of the scenario. For this, you will need to sacrifice a certain amount of your Withered. A normal chest costs 5 Withered, a large one even 10. Since you are thus reducing your own strength, you should only collect the chests at the very end (or when your Withered’s health points are low).

WoW Legion Withered Reinforcements

In addition to the chests, you will frequently find “Withered Exiles” on your way. These friendly Withered can be clicked on and added to your army. Always keep your eyes open, as there are up to 40 of these additional Withered in the ruins, making your progress much easier!

The Leywalker Dro

It should be noted separately about Leywalker Dro, who can appear anywhere in the scenario. Contrary to rumors, he does not spawn when players are too slow, but completely randomly. With his 20 million HP, he is quite strong and quickly takes down both you and the Withered. The first Arcanist will warn you (“Look out!”) when he spawns. Kill him as quickly as possible and use all defensive cooldowns! Cloth-wearers can take hits of up to 300,000 damage from him.

WoW Legion Withered Map
With a bit of luck, Dro will appear very early. With skill (or better gear), you can survive that as well.

Use all stuns and slowing effects. Druids can wait out the problem with “Entangling Roots,” while the Withered take care of the rest. All other classes must act quickly and cleverly. Occasionally, Dro will appear at the beginning of the scenario – then victory is hardly possible or only with a lot of luck (or skill). As a reward for victory, you will receive a key that opens another door in the ruins.

General tips

For the conclusion, we have some general tips for you to consider to make the scenario a bit easier.

  • There is no time limit. I cannot emphasize this enough. You can take all the time in the world to wait for cooldowns to refresh after each fight.
  • The scenario ends if you die (falling to 1 health points is enough in this case) or if all your Withered have died, been exhausted, or fled.
    WoW Legion Suramar Husk
  • Strong bosses are often behind locked doors. Some doors have access requirements, such as especially upgraded Withered. It’s best to tackle the bosses in the second or third run when you have already looted a large part of the chests and have a fresh, strong army.
  • Your Withered’s attacks are area attacks with a very small radius. Slow down enemies so that your Withered can deal damage.
  • When you collect chests, they often contain items that upgrade your Withered in your next visit. Just use these items, their effect is permanent and takes effect as soon as you enter the scenario again (at the earliest in 3 days).
  • More than 400 points do not help. After that, the reward in the final chest (reputation) will not increase anymore.
  • The lower the health points of your Withered, the more likely they are to run away. Keep their health points high at all costs!

Do you have any further tips on how to get through the scenario well? Let us know in the comments!


We have more tips and tricks in our guide article on Legion.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Destiny: Light level of items in “Rise of Iron” – Xur, Strikes, Engrams, Faction Packages

In Destiny, the “The Rise of Iron” expansion is live. Bungie released the major update notes.

The launch of Rise of Iron is anything but smooth. First, there were Tapir error codes, and then the guardians were put on eternally long waiting lists.

In the meantime, Bungie released a list of the patch notes, which were integrated into the game on 9/20 at 11 am. This is currently only available in English. We pick out some aspects:

The maximum light level is now up to 385

From now on, these general updates apply:

  • The campaign of Rise of Iron is unlocked.
  • The max light level is at 385. (With the Raid (Heroic), it should later go up to 400).
  • There are new Vanguard and Crucible bounties.
  • The “Year 2” Moments of Triumph end today at 7 pm and cannot be continued.

Additionally:

  • The strikes have been updated. The heroic SIVA crisis strike playlist is being added. Recommended light level 350. For the normal SIVA strike playlist, the recommended light level is 320.
  • For the Nightfall strike, the recommended light level is 360.
    destiny-elendes-auge

What rewards are there in the strikes?

  • “Normal strikes” allow rewards up to 340 light level.
  • Heroic strikes allow rewards up to 365 light level.
  • The “Skeleton Keys” drop in the Nightfall and in the heroic SIVA strikes and TTK strikes. With these keys, you can obtain strike-specific rewards. These go up to 385 light level.

The Nightfall strike is also supposed to bring fewer ghost shells as rewards but more of the other cool stuff.

You will receive one free Radiant Treasure per account when you play a heroic strike for the first time in the week.

Engrams, Variks, Factions, and Xur

  • Variks rewards you with weapons and armor pieces up to 365 for the Challenge of the Elders scorecard completions.
  • Rare engrams offer items up to light 340.
  • Legendary engrams offer items up to light 365. From light 350, however, you will receive fewer items with higher light levels. Before that, progress is faster.
  • Exotic engrams go up to 385 light.
  • The reward packages from factions also include items up to 385 light.

Vendors

The vendor items that you can purchase for Legendary Marks go up to light 350.

destiny-xur

Also, Xur’s exotic items go up to 350 light.

Below, we embed all changes – currently still in English. Most of it is already known:

General
  • Rise of Iron campaign unlocked
  • Requires Destiny: Rise of Iron and minimum Character Level 40
  • Max Light increased to 385
  • New Vanguard & Crucible Bounties are now available
  • Year 2 Moments of Triumph will end at 10:00am PDT on 9/20/16 and cannot be progressed
 
Activities
Daily Heroics
  • Will now include selections from Year 1, Year 2, and Year 3
  • Increase Light to 350
Vanguard Strike Playlists
  • Vanguard Playlist is now called The Taken War Strike Playlist but is otherwise unchanged
  • The SIVA Crisis Playlist consists of Taken King and Rise of Iron Strikes at 320 Light
  • The Taken War Heroic Strike Playlist is available for players who have not purchased Rise of Iron and is accessible in the Vanguard Strike Playlist page
    • No longer rewards Vanguard Marks
  • The SIVA Crisis Heroic Strike Playlist is now available to players who have purchased Rise of Iron
    • This Playlist replaces the Taken War Heroic Playlist in the Vanguard Strike Playlist
    • This Playlist is also the Weekly Heroic Strike featured Playlist
    • Recommended 350 Light
Nightfall
  • Requires Rise of Iron
  • Recommended 360 Light
 
 
Economy
Activities
  • Normal Strikes will now grant rewards up to 340 Light
  • Heroic Strikes will now grant rewards up to 365 Light
  • Strike-specific Skeleton Keys now drop in the Nightfall Strike and the SIVA Crisis Heroic and Taken War Strike Playlists
    • Skeleton Keys allow you to open Strike Hoards to guarantee a Strike-unique reward
  • Strike unique rewards will now drop up to 385 Light
  • Nightfall will now reward the player with Ghosts less often so other rewards will drop more often
  • Players can receive one free Radiant Treasure per account through their first Heroic Strike Playlist completion per week
  • Variks will now grant Weapons and Armor for Challenge of the Elders scorecard completions up to 365 Light
 
 
Engrams
  • Fixed an issue where, after enough kills were accumulated, players would never see Uncommon item drops again
    • This resulted in players being starved of weapon and armor materials
    • Uncommon drops will be in addition to, not in place of, Rare and Legendary drops
  • Rare and Legendary Engrams will now attempt to give you rewards equal to or higher than your current Light
  • Rare Engrams can now decode up to 340 Light
  • Legendary Engrams can now decode up to 365 Light
    • Legendary Engram Light value will slow from their fast progress at 350, up to 365
    • Within that range, Engrams will grant the player something with higher Light about half the time
  • Exotic Engrams can now decode up to 385 Light
 
 
Faction Packages
  • Faction Packages now drop items up to 385 Light
  • Fixed an issue where vanity items (Ships, Sparrows, Shaders) were dropping less frequently than intended
  • Queen’s Wrath faction packages now contain Queen’s Guard armor and Chasing Infinity
  • Previews have been added for the Queen’s Wrath and Crota’s Bane Factions
  • House of Judgment Faction Packages now grant a Weapon each time
    • House of Judgment Class Items now drop in addition to Weapons rather than in place of
  • Dead Orbit, New Monarchy, Future War Cult, Vanguard, and Crucible Packages now allow the player to choose one of three options: Weapons, Armor, or Chroma Armor
    • New Faction Ghosts and Sparrows have been added to these Packages
    • They can be found in all three Package selections (Weapons, Armor, and Chroma Armor)
    • TTK Armor and Weapons have been removed from the Faction Packages and are replaced with new ROI Weapons and Armor
    • The following Weapons will remain in their respective Faction Packages (Crucible and Vanguard):
      • Shadow Price
      • Badger CCL
      • Lord High Fixer
      • Grim Citizen III
      • The Saterienne Rapier
      • The Devil You Know
      • The Swarm
      • Zombie Apocalypse WF47
      • LDR 5001
      • Y-09 Longbow Synthesis
      • Two to the Morgue
      • The Comedian
Armsday/Gunsmith
  • Removed the SUROS TSR-10 Rocket Launcher Test Weapon that required Crucible kills
  • Removed the Häkke Test-A Shotgun Test weapon that required Crucible kills
Vendors
  • Vendor items purchased for Legendary Marks have been increased to 350 Light
  • Xur’s exotics for sale have been increased to 350 Light
  • Xur now sells two Exotic Weapon Ornaments per week for Silver Dust
  • Xur can now carry Legacy Boot Engrams
Items
  • Year 1 Class Items are now available as new Rise of Iron Legendary Class Items. This does not include Year 1 Raid Class items. The new Class Items are found in the following locations:
    • Strike Hoards
    • Crucible End of Match Rewards
    • Legendary Engrams
    • Iron Banner
    • Trials of Osiris
    • Faction Packages
    • Rise of Iron Vendors
  • 22 Exotic Weapon Ornaments have been added
    • Applying an Exotic Weapon Ornament has a cost of the Exotic Weapon Ornament and 1 Silver Dust
  • Players who have obtained Laurels can apply them to their corresponding Armor set to unlock Armor Ornaments
    • Armor Ornaments cost 1-2 Laurels plus 5 Silver Dust to apply
      • Trials of Osiris Laurels can be obtained from Trials Flawless Chests, 1 per character per week
      • Raid Laurels can be obtained from the Heroic Raid challenge modes, 1 per character per week
      • Iron Lord Laurels can be obtained from Radiant Treasures. Additionally, players will obtain one Iron Lord Laurel from the Rise of Iron Record Book
  • Record Books now appear in their own section on the character progress UI screen
Eververse
  • Silver Dust is now available
    • Obtained from Radiant Treasures and by sharding Exotic Weapon Ornaments
    • Used to purchase unique Eververse items, purchase Chroma from Eva Levante, purchase Iron Engrams from Lord Saladin, and apply Ornaments to Armor and Weapons
  • New Emotes have been added to the Eververse Store
  • April Update Emotes have been removed from the store and added to the new “Spring 2016 Emotes” bag
  • Radiant Treasures can now be purchased from the Eververse store
    • Radiant Treasures contain Exotic Weapon Ornaments and Vanity Items
  • Reputation Boosters are now available for direct purchase on the store
 
 
Crucible
Private Matches
  • Rise of Iron Maps and Modes are now available (Requires Destiny: Rise of Iron)
Playlists
  • Supremacy, Clash, Control, Rift, Skirmish, Rumble are now core Playlists
  • Elimination will be available every day of the week until Trials of Osiris returns on 9/30
  • Rise of Iron Crucible Maps Floating Gardens, Last Exit, Skyline, Icarus (PS Exclusive) added to core playlists with strong weightings to feature them (these will normalize over the course of a few weeks)
  • The Taken King Crucible maps added to Classic playlists (These are now free for anyone who owns the base game)
  • Rotating featured playlists updated to include Rumble Supremacy, Inferno Supremacy, Salvage, and Combined Arms
Rewards
  • Core playlists now reward a new collection of Crucible Legendary Weapons:
    • Hex Caster ARC
    • 77 Wizard
    • Ill Will
    • Unending Deluge III
    • Hopscotch Pilgrim
    • Steel Oracle Z-11
    • Cryptic Dragon
    • Matador 64
    • 20/20 AMR7
  • Classic playlists now reward the Year 2 collection of Crucible Legendary Weapons
    • Red Spectre
    • Eyasluna
    • In Times of Need
    • Split Shifter Pro
    • The Revelator
    • The Ash Factory
    • Party Crasher +1
    • Spare Change.25
    • NL Shadow 701X
  • Crucible Class Items added to the Crucible Legendary loot pool
  • Crucible Legendary drop rates slightly increased
Quests and Bounties
  • New Supremacy Quest is available from Lord Shaxx
  • New Supremacy Bounties are now available when Supremacy is the daily featured playlist
  • Shaxx Weekly Bounty design has changed and now features a single multi-objective Bounty for a specific featured 6v6 mode
  • Daily Crucible Bounty availability updated for Rise of Iron
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie