WoW: Legion – When Gaming Tarnishes Family Honor

WoW ruins family honor. At least in a South Korean commercial.

In many cultures, games are still considered something negative, and every young person who spends their time on this hobby is “throwing away their youth.” However, in recent years, games have increasingly become part of mainstream society (at least in other countries), making the topic perfect for parodies and advertising.

The Secret Hobby of the Father

Particularly in Asia, values such as “sense of duty” and “family honor” are still held in high regard, which is why these terms can be played with particularly well. What could be better than a serious “heart-to-heart talk” between a successful family man and his son, who is approaching 30 and still stuck in his studies?

After all, it’s well-known that “Time is money” is plastered on the walls of our society everywhere. A father can’t let his son waste his entire youth on games! Or can he? Check out the following three-part commercial and remember to switch the subtitles to “English”.

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The commercial also plays with the stereotype that games are still frowned upon by the older generation. A similar commercial was released back then for Hearthstone, featuring the same actors (and generally the same theme). Remember to check for English subtitles here as well.

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Cortyn says: I find ads like this entertaining and much more effective than the typical German “We hold the product in front of your face for 30 seconds,” because humor indeed packs a better punch – at least for me. But South Korea is known for often adding a unique twist of humor to many things. Generally, I think it’s cool to break a little with “social expectations” to generate attention. Sure, in the end, it’s still advertising and purely financial interest – but at least it’s funny!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Overwatch: New patch buffs Junkrat and Widowmaker, changes Ana

The latest patch for Overwatch brings improvements for Junkrat and Widowmaker, but also modifies the healer Ana.

Season 2 of Overwatch is in full swing, and Blizzard is currently working on the next patch, which aims to fix some bugs and issues. At present, the patch is already on the official test server and can be freely tested there. The focus is on changes to three characters.

Less ultimates for Ana

Ana

  • The ultimate Nanoboost now requires 20% more charge to be activated.
  • The radius of the biotic grenade has been increased from 3 to 4 meters.
Widowmaker Overwatch

It is also noteworthy that all heroes now have a specific line when affected by Nanoboost, so both teams are acoustically warned who just received the boost.

Widowmaker

  • The zoom animation has been accelerated from 0.5 to 0.3 seconds.

Junkrat

  • The ultimate RIP-Tire is now activated faster.
Overwatch Symmetra Screenshot

Additionally, there are also several bug fixes. For example, there was a bug that allowed players to still be healed by the payload even while under the negative effect of Ana’s biotic grenade. There are also some changes to the achievements that displayed incorrect requirements (Symmetra’s “Car Wash” now only requires 6 lasers instead of 7) or could not be fulfilled correctly (4 kills with Junkrat’s RIP-Tire).

The public test server is only available for the PC version, but the changes will also be applied to PS4 and Xbox One at release.

You can view a complete list of all changes in detail in our sources.


For more news, articles, and guides about Blizzard’s hero shooter, you can find them on our Overwatch game page.

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Destiny: The start of “Wrath of the Machine” – Watch here in the livestream

In Destiny, you can face the dangers in the “Wrath of the Machine” raid starting tonight.

Today, on September 23rd at 7 PM, it begins: The fourth raid in the Destiny universe. This will be introduced in the “Rise of Iron” expansion and is kindly named “Wrath of the Machine”.

Bungie announced yesterday that with the launch of the raid, a race begins. Which fireteam will master the raid as “World First” and become the unforgettable raid legend?

If you can’t start directly at 7 PM or prefer to watch others struggle with Wrath of the Machine comfortably, we embed a livestream below. Our friend Nexxoss Gaming will take you into the dangers that lurk in the raid:

https://www.twitch.tv/nexxossgaming

What is the true origin of SIVA? What awaits us in the raid? And which fireteam will manage to complete “Wrath of the Machine” first? Tonight, we shall find out.

This is an AI-powered translation. Some inaccuracies might exist.

The Division bleibt das meistverkaufte Spiel in 2016

The shared-world shooter The Division is the best-selling game of the year so far, says Ubisoft.

For several weeks and months, The Division has been facing severe turbulence. Ubisoft’s shooter is currently not enjoyable for many agents in the endgame – as the developers themselves admit. The upcoming October update 1.4 is expected to provide relief, bringing extensive changes. Numerous innovations will affect character balance, which we will present in detail here.

division-dark-zone

Despite the current crisis, The Division remains the main contributor to Ubisoft’s success in 2016. The publisher recently released a statement regarding its success in sales this year, citing market researchers NPD Group and GfK.

The Division is number 1

According to Ubisoft, The Division remains the number 1 among the “best-selling games” in 2016. Thanks to the MMO shooter, Ubisoft’s market share is 16% in the USA, 14.9% in Europe and Australia, and 13% in Canada.

Important games also include Rainbow Six Siege and Far Cry Primal. The company generates revenue not only at launch but also through “robust post-launch content, services, and support.” Particularly, with the “Skull Rain” update in Rainbow Six Siege, there was a 40% increase in active players.

division-survival-agent

Two paid expansions are still pending for The Division: Survival and Last Stand. Before they are released, the game is set to be revamped with update 1.4 to restore fun in the post-apocalypse of New York. Specific release dates for both DLCs have not yet been announced.

Currently, the technical test of the PTS, the public test server, is underway. The start of the PTS for all PC agents is scheduled for September 26. Then you can preview – and above all test and influence – how the future of The Division will unfold.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameSpot

Pokémon GO: Update 1.9.0 announced for iOS and 0.39.0 for Android – Here are the patch notes

The new update of Pokémon GO is currently being made available to trainers all around the world. These are the changes.

Niantic has now announced a new update for Pokémon GO that will gradually be available to everyone. It is currently being distributed. It is unclear when exactly it will be ready for download for trainers in Germany. The last Update 1.7.0 or 0.37.0 was released for German trainers with a delay. The new update will include minor improvements to the game.

Changes with Patch 1.9.0 iOS/0.39.0 Android

On the official Pokémon GO website, the update was presented. It includes improvements for gameplay with Pokémon GO Plus and catch statistics.

  • Catch location: On the info screen of a Pokémon, you can now see where you caught the Pokémon.
  • Pokémon GO Plus and incense: Trainers now have the ability to catch Pokémon with the “GO Plus” device when incense is activated.
  • Minor bug fixes

Additionally, it is stated on the Pokémon GO website that the developers appreciate the support from trainers. “Soon”, there will be exciting features and changes that trainers can look forward to. However, it is not revealed whether the PvP battles and the trading feature will be part of these exciting changes and features.

What function or feature would you like to see next in Pokémon GO?

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Source(s):
  1. Pokemon GO

Wenn China-MMORPGs in den Westen wollen, braucht es viel mehr als nur eine Übersetzung

Analyst Mantin Lu deals with what Chinese MMORPGs or other games need to achieve success in the West.

An interesting article by Mantin Lu has been published on Gamastura. He is part of the US branch of the Chinese publisher Seasun and shares insights. In the article, he tries to explain why so few MMORPGs from China are successful in the West, even though the Chinese market itself is thriving. Because, although the games generate a lot of revenue in China, he hasn’t seen one that is also successful in the West.

Localization is much more than just a translation

In the past, people believed: If you want to bring a game from one market to another, you only need a translation. Today, we have come much further: Localization is needed. This also involves art style, game design, and monetization.

Compared to the West, the art style is quite different in China. The characters have different proportions, facial shapes, and colors are handled differently. The user interface is also different. In China, players are used to complicated and packed interfaces – in the West, players prefer a sleek look.

If Chinese games bring their art style unchanged to the West, it creates a disadvantage for them, Lu believes.

Monster Hunter Online Title
Monster Hunter Online – some are probably waiting for this port in the West.

Furthermore, the backgrounds of games are often difficult. In China, the “Romance of the Three Kingdoms” saga is frequently used. This is not known in the West; instead, it is better to use the European Middle Ages as an equivalent.

Chinese players also progress through content significantly faster than the audience in the West. They prefer a faster game pacing. Adjusting this to slow it down for the West requires differentiated and precise changes to gameplay mechanics, including skills, attributes, and rewards. It is often easier to design a completely new game than to adapt an existing, well-functioning game.

For Chinese players, it’s okay to pay to skip a hard level

In China, monetization through a Free2Play model works much better than in the West. Chinese players are used to it and have a high tolerance for Pay2Win, although Lu addresses this critically. Unlike Western players, Chinese players have no problem paying to defeat a boss or skip a difficult level.

Romance-of-the-three-Kingodms
The characters from Romance of the Three Kingdoms – everyone knows them in China, hardly anyone in the West.

In general, it is also difficult to convince the Chinese designers of the necessity to bring their game to the West. They have games that make millions upon millions – and then rethinking for a smaller market is challenging for them. Their mentality tends to be: Make even more money in the Chinese market rather than embark on an uncertain adventure in the West.

Despite all the difficulties, Lu believes it is important for Chinese publishers to make their way to the West. Especially the mobile sector is so competitive in China that additional revenue from the West is welcome. However, as one can read between the lines, Lu prefers the idea that Chinese studios design specific games for the West, also with the help of Western staff or a partner studio, rather than bringing established games over.

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Source(s):
  1. gamasutra
  2. MO

Star Citizen: Former employees say Roberts demanded the impossible from them

Former employees speak out about Star Citizen and say that Chris Roberts sets impossible demands.

The UK edition of Kotaku has published a lengthy report on Star Citizen and its development history. Former employees accuse Chris Roberts of having completely unrealistic expectations. For instance, he had played The Order:1886 and then told the CIG department that the character models in Star Citizen should be at the level of this single-player shooter.

They couldn’t comprehend this. Everyone knows that you can’t expect that from an MMO or an open-world game. Anyone who has worked on video games knows that.

Terrapin-Star-Citizen

In another instance, Roberts had played Kingdom Come: Deliverance and liked the inventory system so much that he said, “We need this for ourselves.”

According to Kotaku, those developers at Star Citizen who were responsible for the inventory said, “Yes, that works for them, but not for us.” They then spent four months proving to Roberts that it really doesn’t work.

Roberts himself says about these stories that while they did happen, he sees his role quite differently. Because all the changes he proposed are indeed feasible. By now, CIG has the same or even higher quality than The Order. The new inventory was introduced with patch 2.4.

Star-Citizen-Oldman

For Roberts, the people who constantly say, “No, that won’t work,” are exactly the problem. He can’t deal with them, and those are also the people who don’t stay long in his company. Roberts continued: If he is allowed to use a cliché, he wants Americans, not “Amerikannichts.”

For Roberts, something great can only emerge if one is willing to push the limits. Even if it is difficult. He compares it to the moon landing and JFK’s statement. You don’t do it because it’s easy, but because it’s hard.

No one said it’s easy to work for a visionary…

Mein MMO says: It’s quite a great anecdote that also shows how exhausting it must be to deal with a visionary who has high demands on everyone else in everyday life. He plays something new, sees something he likes, and then says: I want it that way. Do it.

Employees also accuse Roberts of “overscoping,” continuously adding more features and ambitions, so the game never gets finished. But on the other hand, Roberts seems at peace with himself and leads his project the way he sees fit.

The passage is just a small excerpt from the huge Kotaku report on the development history of Star Citizen. Here is the original Kotaku story.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn

Destiny Guide: Reach Light Level 385 – How to Quickly Level Up to the Maximum

In Destiny, we provide you with a step-by-step guide on how to efficiently improve your light level in “Rise of Iron”.

With the “The Rise of Iron” expansion, the maximum light level has been raised. Currently, 385 is the maximum set by Bungie that Guardians can achieve. Once the “Wrath of the Machine” raid is unlocked on heroic mode, you can even climb to 400. However, there is no specific date for this yet.

destiny-eiserne-lords

Therefore, in this guide, we show you how to efficiently reach light level 385. We divide this path into 4 steps.

1. Reach Light Level 340

Before RoI, the maximum was 335, so for most Guardians, the 340 barrier is not far away. Generally, this is easy and quick to achieve. We mention three simple methods:

  • Complete the story missions. Then you should be close to 340.
  • Do normal strikes, which grant rewards up to light level 340.
  • And the best source: Rare (blue) engrams. Have these decrypted by the Cryptarch. This way, you will receive items up to 340.

2. Reach Light Level 350

To quickly reach 350, there are numerous options available to you: namely, all vendors who sell items for Legendary Marks. These objects are at light level 350. Xur also sells his exotic goods with 350 light. The Artifacts at Tyra Karn are also 350.

destiny-axt

Up to light level 350 the Legendary engrams are really effective. With these, you can acquire many items that are above your current light level. According to Bungie, after 350, the progress with Legendary engrams slows down significantly.

3. Reach Light Level 365

And with that, we are already on the way to reaching light level 365:

  • Continue to have the Cryptarch decrypt Legendary engrams. You will get fewer items with higher light level this way, so the progress goes slower, but they can still grant items up to 365 light.
  • Variks calls! The Prison of Elders challenge is still worthwhile for this step. If you fill the Elder Seal, you will receive weapons and armor pieces up to 365.
  • The most efficient way for this is probably: Complete heroic SIVA crisis strikes. In these strikes, you get loot up to light 365. Currently, the Omnigul farming method is proclaimed as the most efficient way to level up. This method has already been used for the Grip of Malok and largely depends on the weekly modifiers.

4. Reach Light Level 385

So, what options are left to achieve the current maximum light level?

  • Exotic engrams: Rare and Legendary engrams have become obsolete. Now only exotic engrams can help you reach 385.
  • Strike-specific loot: With Skeleton Keys and the Strike Loot, you can also reach the current maximum.
  • Reward packages from factions: It’s also worthwhile to increase your reputation with the factions. With each rank increase, you can choose a reward package (weapon, armor, chroma) that delivers items up to 385.
  • Archon Forge: The new PvE arena, which is a mix between the Dreadnaught and Prison of Elders, offers items up to 385 light.
  • Wrath of the Machine: Finally, you can also reach the maximum light level through the new raid.
    destiny-rise-raid

General Tips

What should you keep in mind when leveling up?

  • You always make only small steps in the light level progression system. Compared to TTK, this system has not changed. You do not need to readjust.
  • Thus: Before having engrams decrypted, equip your best gear! This gives you the chance to receive higher quality items.
  • Many of the options mentioned above, such as decrypting exotic engrams or playing the Archon Forge, can also be done in earlier steps. However, some activities, such as raiding, can only be started and mastered from certain light levels.
  • The PvP area has not yet been included in the upper list. However, you can assume that you can also reach 385 with the Iron Banner event and the Trials as soon as they become available.
    destiny_rise_of_iron_new_crucible_maps_pvp_skyline
  • Always take the available bounties to increase your reputation and collect the reward packages. Multitasking!
  • Your first public event of the day gives you Legendary Marks and engrams – per character.
  • Use Three of Coins diligently. Exotic engrams help you from “the very bottom” up to 385. Learn how to “properly” use Three of Coins here.

Note: Some Guardians already report that they have been able to exceed 385. Whether Bungie will do anything about it is not yet known.

What tips do you have up your sleeve?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247

Finally dying again! – A WoW column

Cortyn was in the Emerald Nightmare of WoW on Wednesday. There were plenty of dead characters.

The first raid of World of Warcraft: Legion opened last Wednesday, and the guilds are now busy in the normal and heroic modes of the “Emerald Nightmare.” Somehow, I’ve also found my way back into an active raid group through several detours.

Fully buffed and without a brain, we face the enemy!

A bit overzealous, we ran into the first trash group without any plan and were promptly torn apart. Who could have guessed that you shouldn’t pull several of the large “Blubbs” at the same time before the dragon lady Nythendra? But every good evening starts with a trash wipe. Old Draenei rule. We managed to blow away Nythendra herself on our first attempt without much tactical discussion – but it seems many groups had the same experience; the lady wasn’t particularly challenging.

WoW Legion Nightmare Old God

After that, Il’gynoth, to put it mildly, really gave us a hard time, which both the boss and my artifact weapon found very entertaining. A fight with countless adds, a lot of tentacles, blood drops, eye lasers, and damage zones on the ground. Pure chaos that kept wiping us and could only be organized very slowly. But what can I say? Hours of dying haven’t been this much fun in a long time. I was genuinely disappointed when, after two hours, the raid leaders said we should now try one of the other bosses – I’m sure I could have gone on for another 4-5 hours to improve a little bit each time.

So we went to Ursoc, the old bear god of the Furbolgs. He was more our size and went down pretty quickly after some initial coordination problems.

WoW Legion Nightmare Erelya
Farewell with ö, my big bear.

To be fair, it must be said that both defeated bosses weren’t actually difficult, and all problems arose due to lack of preparation and ignorance (after all, hardly anyone had read guides). Therefore, the two victories didn’t feel particularly “hard-earned” – because they weren’t. But I am sure that this will be different with the upcoming bosses.

WoW Legion Nightmare Nythendra

In hindsight, I also found it interesting how quickly the “elitist behavior” returned to me. It really annoys me when some people in the raid come unprepared and without potions or enchantments – that’s just a deficiency that has to be compensated by everyone else. Or when someone can’t read the clock during a 15-minute break and makes all the other players wait another 5 minutes. Ugh, it really stinks like sulfur in my apartment.

It’s been a long time since I’ve been so caught up in raid fever. And to be honest, I’m dreading that the LFR will open in the coming weeks – I’ll probably completely avoid that this time. I’ve long missed the nice feeling of really earning a boss kill – even though it only became clear to me on Wednesday how much I missed it.

It’s probably just a matter of time until the raid becomes so easy in normal mode that you just roll over the bosses – especially with the loot from the “Mythic+” dungeons, this could happen quickly. But until then, I will enjoy the time. I’m really excited for hours of wiping.

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: Ihr könnt die Lockboxes, über die Ihr Euch so aufgeregt habt, nun selbst testen

In The Elder Scrolls Online, the lockboxes that have caused so much excitement are now on the test server.

It was the topic of excitement in The Elder Scrolls Online in recent weeks: Lockboxes are to be added to the game, from which players can randomly draw rare mounts, pets, costumes, or other cosmetics. For example, there are supposed to be mounts included that were actually strictly limited and can no longer be obtained in any other way.

The lockboxes are essentially like a lottery; the main prizes are rare, and players never know what they will get when they buy one for 400 crowns. This has led fans to vent their frustrations on reddit and in the official forum for pages regarding this new idea from Zenimax. There is a “safeguard”: If players draw something from the lockbox that they already have, they receive crown jewels for it – which they can then exchange for items in the Crown Store.

Thieves Guild - ESO

Now that the excitement has subsided, the Crown Crates are on the test server. Everyone can find out for themselves whether these things are really the devil or maybe not as bad as initially feared.

More things from the test server:

The Elder Scrolls Online: The new Monster Sets with One Tamriel

The Elder Scrolls Online: These are the new Ultimates of the Weapons

 
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Source(s):
  1. mmorpg

Defiance lädt zum Ballern ein – „Neo-Votanis-Freibeuter“

The SF shooter Defiance has an event running and increases patron rewards.

Until October 10, the Free2Play shooter Defiance unites the Shrill with the Neo-Votanis Front, causing chaos in the Bay Area. Shooting is worth it here – equipment from supply crates and arc falls is waiting for you. A good opportunity to try out all the new nano abilities that drop.

For regular players, known as patrons, a new karma system is being introduced in Defiance. Regular players get an extra chance at jackpots and have a better chance when they play longer.

Defiance was originally launched as a “tie-in” game to a television series. However, that has since been canceled – the SF shooter from Trion Worlds continues to run. According to the developers, it benefited greatly from the shooter hype surrounding Destiny. Because it is not available on PC, many are said to have turned to the alternative Defiance.

This is an AI-powered translation. Some inaccuracies might exist.

League of Legends: ARURF Spielmodus startet heute – So wird’s gespielt

Today, the random URF mode starts in League of Legends. Here’s what you need to know about the mode.

ARURF is the URF mode with a large portion of randomness. There is also a 80% cooldown reduction and an infinite mana reserve. However, you no longer choose the champion you want to play. Randomness decides which champion you will play in the Summoner’s Rift. You have the chance to try this mode until Monday morning.

ARURF – Urf with Randomness

As already mentioned, this game mode is played in the Summoner’s Rift. The randomness principle in champion selection works like in ARAM – the system selects from the champions you own and the weekly champion rotation. Like in ARAM, you also have a chance to use a reroll in ARURF to get assigned a different champion. The rerolls are shared with those from ARAM. The recharge of rerolls has been increased, so you receive a new charge after 1 to 2 games.

Tahm-Kench-League-of-Legends

Penalty Times: The penalties after leaving an ARURF game in champion selection have been increased. Now, there are 10- and 20-minute bans for ARURF and normal queues after dodging. This is particularly due to the fact that dodging after a random selection is considered cowardly and unnecessarily prolongs the game for other players. If you are unhappy with your champion, you can trade with other players from your team during the champion selection.

In this mode, you can earn champion mastery points and also have the chance to obtain chests and keys for Hextech Crafting.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. League of Legends

My MMO asks: The Destiny raid is a race – Are you ready for it tonight?

In today’s “Mein-MMO asks”, everything revolves around Destiny: Rise of Iron. More specifically, the new raid with the inviting title “Wrath of the Machine”. This goes live tonight, on September 23rd, at 7 PM. Bungie has already called for a race: The fireteam that masters the complex PvE challenge first will be able to call themselves “World First”. Bungie will be watching you play and will likely crown the winner sometime tonight. Therefore, we want to know from you: Are you already itching to get started, or are you taking it easy?

What? The raid starts today?!

The first question everyone must ask themselves is: “Am I even ready for this?” Because the recommended Light level is a proud 360. Those who have to work all day and can only dedicate a few hours in the evening to their duties as Guardians might not have had enough time since Tuesday to get close to 360.

destiny-raid-zorn

Therefore, the raid may come a bit too soon for some to face the Wrath of the Machine well-equipped. For others, however, the recommended Light level poses no hurdle at all. They are already at the currently maximum level of 385 – and according to some user reports, even with values beyond that.

I’m just going to put my feet up

Ttime says: I think, overall, there are three ways to handle the start of the raid tonight.

  1. You take on the competition: Do you have a fireteam assembled with daring and high-level Guardians and think you can take on the best raiders in Destiny? Then you can start right at 7 PM and hunt the Splicers in the raid with knives between your teeth while eagerly searching for solutions to the puzzles and jumping sections. Are you thinking about becoming a raid legend?
  2. You go for it today, but at a slower pace: I count myself among this faction. With my group, I will poke my head into the raid tonight. But we want to take our time with it. Because to be honest: We know that we will likely not be the first to finish the raid. Some of us are still well below 360. It’s not about competition, but exploration and fun. Most likely, we won’t even complete the raid tonight. If we even get far. But that’s okay. Then we’ll just continue in the coming days. However, since we are just as curious as everyone else, we definitely want to get started today – without any prior knowledge.
    Destiny - Chillin on the Moon
  3. There is still time in the coming days. You can also take it easy. This weekend, you want to first increase your Light level. And then you’ll take a look at the raid at some point. Maybe you don’t even want to solve every puzzle yourself, but wait until the first guides circulate on the internet. Or you isolate yourself from the information flood and explore the raid on your own in the coming days. This is also a legitimate option.

Because at this point, a reminder: You don’t have to start the raid directly tonight. Recent history has shown that it’s not always the smartest idea to jump into new events in Destiny right at launch. Keyword: Tapir.

But now it’s your turn: Are you ready for the raid? How are you approaching the fun?


Here you can find the trailer for “Wrath of the Machine”.

This is an AI-powered translation. Some inaccuracies might exist.

H1Z1: King of the Kill schafft Daybreak Cash ab

The PvP variant “King of the Kill” of the zombie MMO H1Z1 will no longer offer payments with Daybreak Cash in the future.

However, this will not abolish optional in-game purchases, but merely change the currency. Instead of paying with Daybreak Cash, players will now pay with Crowns. Those who still have Daybreak Cash can convert it 1:1 into Crowns. However, this conversion will only be possible until December 31 of this year. It is not possible to convert Crowns back into Daybreak Cash.

H1Z1-Fire
From Daybreak Cash to Crowns

However, Daybreak Cash is still needed if you are also playing the sandbox MMO H1Z1: Just Survive (or one of the developer’s other games), as the old currency is still in use there. The new Crowns can also be used in H1Z1: King of the Kill to open crates, for which special keys were previously required. With Crowns, players can also purchase locked crates. Anyone who still had keys will receive standard crates, which are unlocked.

H1Z1-producer

Duplicate skins and other items can now also be converted into scrap in the inventory. The scrap can then be exchanged at the junkyard for new items. Airdrop tickets will completely disappear from the game, and anyone who had some in their inventory will receive 100 scrap for each one.

The MMO H1Z1: King of the Kill is currently in early access and will remain there for a while.

More articles about H1Z1:

H1Z1: Unpunctual Zombies – Release Date Fails, No Summer Release

H1Z1 King of the Kill: Release Date Known – Console Versions Delayed

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Hearthstone: Replays abspeichern leicht gemacht

A fan project enables detailed replays in Hearthstone. Recording is easy.

In Hearthstone, especially cool game scenes happen quite often, mostly when RNG strikes again. However, unless you are a streamer, such moments quickly fade into oblivion. And a cool Yogg-Saron story with 30 different spells doesn’t sound as exciting in retelling as the actual gameplay.

All matches in detailed replay

Hearthstone OniK Title

Unfortunately, Hearthstone still does not offer a built-in replay function, so players have to rely on external help. Some fans have taken on this issue and launched the new website HSReplay.net. The team is also responsible for the Hearthstone Deck Tracker, which allows players to see which cards are still remaining in their deck while playing. The use of the Deck Tracker is explicitly allowed by Blizzard since all information could also be written down with pen and paper. The Deck Tracker is also necessary for the replays. Once you use the Deck Tracker, you log in with your Battle.net account on the HSReplay site (authentication happens through Blizzard), and the setup is complete. When you then play some matches with the Deck Tracker activated, the data is automatically uploaded to the database and can be accessed on the website at any time.

Sure, the presentation is not as action-packed as in the actual game because a large part of the animations is missing. However, the fan project is definitely suitable for error analysis or recounting a cool story.

The system is not entirely error-free yet. With some cards, like Prince Malchezaar, there are still small “logic gaps” where you cannot directly understand why a deck, for example, has grown. But these are still growing pains that will certainly be resolved in the coming weeks.

Hearthstone Replay Polygon
Image source: Polygon

Do keep in mind that the use of external software is at your own risk.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. polygon.com

Destiny: Xur today – Location and Inventory from 23.9. – 25.9.

In Destiny the exotic vendor Xur is making his appearance for the first time after the release of “Rise of Iron”. What offer does he have from September 23 to September 25?

The excitement is rising! So many eyes have not been on the vendor with the noodle face for a long time. Xur, the Agent of the Nine, is appearing for the first time after the launch of the “The Taken King” expansion. What could he possibly have?

At this point, we usually summarize the events of the past week briefly and give an outlook on what the near future brings in Destiny. But this time, the important information should be very present for all Guardians: On Tuesday, RoI was released, and tonight the raid “Wrath of the Machine” starts at 7 PM. You can find small info bites about the upcoming Iron Banner and the Trials here.

But now let’s turn to Xur. First question: What’s new in his inventory? According to Bungie, he can now bring fresh RoI exotics, he sells two exotic weapon ornaments for strange coins each weekend, and he may now have legacy leg armor engrams. Additionally: All his exotic items are at light level 350!

Let’s welcome Xur now.

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He probably won’t be hanging around up there

Everything about Xur in Destiny on September 23, 24, and 25 on PS4 and Xbox One

When does Xur come? When does Xur leave?

Unless Xur has received a new schedule with RoI, he will appear on Friday at 11 AM. He will spend some nice hours with the Guardians and show them his inventory. On Sunday, September 25, he will pack his things at 11 AM and head home.

Where is Xur? What is his location this weekend?

Xur has his specific locations in the Tower and the Reef where he spends the weekend. Week after week, he chooses a location randomly, whereupon the Guardians diligently search for him. Whether he will also have locations on the Felwinter Peak – in the Iron Temple – is still unclear. This time he is in the Reef. ProNDC shows you the way:

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What does Xur have in Destiny? What is his offer today?

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As a weapon, he has the auto rifle Monte Carlo. It costs 23 strange coins.

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Titan: Dämmerbruch-Garnison – chest armor with 57 intellect and 56 discipline

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Hunter: Heavenly Night Hawk – helm with 39 intellect and 45 strength

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Warlock: Transversive Steps – leg armor with 50 discipline and 53 strength

All armor pieces cost 13 strange coins.

Ornaments: Super Spy (Monte Carlo) and Aviation Office (Khvostov). These cost 25 strange coins.

The legacy engram is gauntlets. They cost 29 coins.

What are you getting?

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Legion – Nomi in Patch 7.1, das Getrolle geht weiter

The chef Nomi from WoW will be better in the next patch. However, players will still be trolled.

If you want to level the cooking profession in the current expansion of WoW, you are dependent on Nomi’s help. Because only the Pandaren is able to create new recipes from meat and fish. At least in theory.

Nomi burns all materials

WoW Legion Nomi Food
Nomi’s food will soon receive an upgrade.

In World of Warcraft: Legion, there is currently hardly a better option to more accurately lead farmed cooking materials to complete uselessness than to hand them to Nomi. The Pandaren chef, who gets drunk while working, only very rarely manages to develop a new recipe from the materials entrusted to him. Almost always you only receive “Heavily Burned Food,” which sells for only a few silver.

But Blizzard has promised that Nomi would get better over the course of the expansion – and the developers seem to keep their word. Even if not in the way players expected! With the latest version of the test server, Nomi no longer produces “Heavily Burned Food,” but instead “Slightly Burned Food.” This is no longer a gray item but actually white and restores 1,400,000 health points over 20 seconds – without any additional effect.

Wow Monk Artwork
We’ve known Nomi since MoP – he really hasn’t gotten better.

Blizzard seems to be having quite a bit of fun with this, as the item features the yellow flavor text: “Burned Food: Rank 2”.

WoW Legion Slightly Burned Food

Whether Nomi will additionally output useful recipes more frequently with these changes, or if the gray trash is now just white trash (since nothing else is this food) remains to be seen for now. At least a step forward. Even if a very small one.

Cortyn says: Luckily I had to catch many fish for the artifact fishing rod, otherwise Nomi would have frustrated me many days ago. Honestly, what has that guy been doing since Mists of Pandaria? We surely didn’t teach him that back then.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Battlefield 1: The melee combat should be fair and balanced

Melee weapons should be relevant and frequently used in Battlefield 1 and the developers are now providing insights into the system.

In the “Battlefield 1” beta, we already saw various melee attacks. This included the bayonet charge, which allows players to quickly take down enemies. There are also 3 additional classes of melee weapons, each with its own advantages and disadvantages. If one prefers a quieter kill with a melee weapon instead of rushing at the enemy yelling, one can use knives, clubs, or blades/special weapons.

Differences of Melee Weapons in Battlefield 1

Tommy Rydling states on the official Battlefield 1 website that knives, clubs, and blades/special weapons are a rough classification of melee weapons. The individual classes differ in 3 main aspects: How quickly one can swing the weapon, how much damage it inflicts, and how easily one can achieve a brutal takedown with this weapon. The developers drew inspiration from the circumstances of World War I for these weapons. Soldiers had to proceed quietly when attacking a trench.

Among other things, the confined spaces and the lack of mobility at that time were reasons why various melee weapons were used. Some soldiers used small trench knives while others used simple objects as weapons for close combat.

Knives: A knife inflicts low damage, but it is the fastest weapon when performing multiple attacks in succession. Additionally, the takedown zone is significantly larger than that of other melee weapon types. For example, one has the largest possible takedown zone when attacking an enemy soldier from behind with a knife.

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Clubs: Clubs are rated “medium” in various areas. They have a moderate attack speed, inflict moderate damage, and have a medium-sized takedown zone. 

Blades/Special Weapons: This category includes weapons like a shovel, a pickaxe, or an axe. These weapons are very effective but also some of the slowest melee weapons. The takedown zone of these weapons is the smallest compared to the other categories.

Bayonet Charge: This attack offers various advantages. If you use this attack, you run faster than sprinting. While performing this attack, you also take less damage from gunfire. If you hit an enemy with this attack, you take them down with an unblockable takedown. Disadvantages of this attack include that enemies are warned by the loud shout. If the attack fails, you cannot sprint during the cooldown. Although this attack carries high risk, it is deadly when you hit.

At the beginning of the game, you have access to knives, clubs, and shovels. As you progress, you can equip better weapons that can even cut through barbed wire. With some special weapons, you can even destroy wooden barricades or damage light vehicles. Despite the brutal melee combat, Battlefield 1 has received a USK 16 rating.

On the maps already available in the release content, you can choose which melee weapon you prefer.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Issues after Rise of Iron – When will the Iron Banner return?

In Destiny, the developers discuss the issues they are currently investigating following the launch of “The Rise of Iron”.

On Tuesday at 11 AM, the Fall expansion went live in Destiny. Well, not for everyone, as the servers couldn’t handle the surge, causing most Guardians to start their journey to the Iron Lord only minutes and hours later.

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In the open letter to the community, Bungie speaks of “turbulences” that occurred in the first hours. However, these have now been resolved – you will no longer be overwhelmed with Tapir error codes or bothered by an annoying waiting list. However, not everything is running smoothly.

The Following Issues Are Being Investigated

The Player Support team lists the following:

  • Void Grenades: The Void grenades are currently causing inconsistent damage when they stick to certain surfaces.
  • Strike Rewards for “The Monstrosity Heist”: Phogoth, now known as a Hive Monstrosity, is not dropping the intended items. The strike rewards in the “The Monstrosity Heist” strike are not at the expected Light level.
  • Dorn: Players who have unlocked the exotic hand cannon Dorn from Year 1 see a marker above the Tower when they are in orbit. However, the marker disappears in the Tower.
  • Grimoire: You may lose new Grimoire cards if you delete the character who earned them. Therefore, Bungie advises: be careful when deleting characters!
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Additionally, it is stated that the issues related to the “Destiny The Collection” upgrade should now be resolved.

First Raid, Then Iron Banner

Tonight, on September 23 at 7 PM, the new raid in Destiny starts. Bungie released a short trailer to set the mood for you. They also note that the launch of “Wrath of the Machine” is not just the most complicated challenge but also a race.

Because a “World First” status will be awarded. Possibly, by the end of today, 6 of you will become legends.

Via Twitter, Bungie mentioned that this weekend will focus entirely on the raid. Only next week will there be information on when to expect the return of the Iron Banner and the Trials. However, the time for a “September Iron Banner” is running short.

By the way: A few weeks ago, Bungie revealed that the Trials of Osiris will return on September 30.

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Source(s):
  1. Bungie

Sea of Thieves: Entwickler sprechen über das spektakuläre Beleuchtungssystem

Light and lighting is important in every game, as it creates the right atmosphere. The developers of the upcoming online game Sea of Thieves place a particular emphasis on realistic lighting in the game world.

In a new video, the developers discuss the lighting system, which changes the intensity, color, and warmth of light every 10 minutes. While the system is roughly divided into morning, noon, evening, and night, transitions between these times are needed, ultimately leading to a change in light every ten minutes, with the transitions being seamless.

Sea of Thieves naval battle
Light creates atmosphere

Moreover, special attention is paid to how light rays refract and reflect on different surfaces, and the sun plays a special role. Ultimately, one wants to present rich, deep red sunsets over the ocean that enchant the players. In this regard, a little trick is used, as the sunset will occur slightly slower than the rest of the time in the game so that it can be enjoyed longer. Additionally, the sun will appear larger then (and at sunrise) to create an optical illusion.

The developers state that they are satisfied when others think the sunset looks very good instead of saying that the lighting in the game is very good. The lighting system is not meant to be noticeable to the players, but only the atmosphere it creates.

Sea of Thieves will enter beta later this year and will be released in February 2017 for Windows 10 PCs and Xbox One.

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More articles about Sea of Thieves:

Sea of Thieves: How to board a ship

Sea of Thieves: New information about the pirate online game from gamescom!

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Source(s):
  1. MassivelyOP