In Overwatch pros only play 3 tanks and 3 healers – but it’s not fun.
That the meta of Overwatch has shifted over the past few months is certainly intended and makes sense. However, at present, the game, at least in the competitive scene, is in quite a crisis of meaning. No matter which game you look at, there is basically only one really sensible team composition: 3 tanks and 3 supporters.
Who needs defense or attack heroes?
You might think that such a team lacks the firepower to effectively clear opponents – but that’s far from true. Especially with Ana on the team, even a rather weak tank can become an unstoppable killing machine. However, this isn’t particularly exciting, because basically, the tactic relies solely on the tanks taking some damage so the healers can charge their ultimates and ultimately unleash them together. Effective – but not particularly fun.
In an interview with Powerwatch, Artur Bischof (art1er) from Team Dignitas said:
“We call the triple-tank meta the “Cancer Meta”. It used to always be Genji and Winston, but not anymore. The meta doesn’t make much sense to us right now. The tank just goes forward and takes damage while Ana heals him and charges her Nanoboost. For me, this playstyle has nothing to do with skill. After that, it just takes a few swings from Reinhardt’s hammer and you’re done. It’s simply exploiting the game mechanics.”
What do you think of the current pro scene in Overwatch and the stagnant and very boring meta? Does it urgently need a change or is this just “part of the game” and should be countered by other combinations?
This is an AI-powered translation. Some inaccuracies might exist.
Many players have been eagerly waiting for the new SkyforgeAscension update for weeks now. However, until now, only what is included has been known, not when the addon will be released. This secret has just been revealed!
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The cat is finally out of the bag, and the update Ascension for the god MMO Skyforge finally has a release date! It will kick off on October 19, 2016, and all Skyforge players can enjoy numerous new features for free. These include:
Improved combat system where we can use weapons and body parts of the opponents.
The update is free as mentioned, but those who want a little starting help can buy the Gunslinger starter pack and start with the gunslinger and some additional in-game currency.
This is an AI-powered translation. Some inaccuracies might exist.
According to reports from “Pokémon GO” players, different Pokémon are now appearing at nests and spawns.
In the “Augmented Reality” game Pokémon GO, there are various Pokémon nests and spawns distributed all over the world. The same Pokémon appear regularly at nests. So if you are looking for a specific monster, you can search for nests of this kind. Currently, players are increasingly reporting that these nests are now showing different Pokémon. Trainers are also reporting new spawn areas for individual monsters.
New Pokémon in the Nests
More and more players are reporting that the Pokémon in the nests have changed. For example, a Pikachu nest now has Scyther or Magmar appearing. However, there has been no official announcement from Niantic regarding how the nests and spawns have been changed. In the subreddit TheSilphRoad, some players report that the timing of the spawns is now “more random”. Additionally, the locations of the spawns have been changed. Whether this is a buff or a nerf has not yet been confirmed. Although some players report that their favorite spawn is no longer available, other trainers are happy about many more spawn points than before.
It is likely that the process for changing the nests and spawns is still active, which is why some players are not seeing any changes. In our “Pokémon GO” Facebook group, some players are already reporting changes at nests and new spawn points.
On Reddit, a user reports that 3 additional spawn points have been added to his usual 3 spawn points. The new spawns are located only 10 meters from the “normal” spawn points; however, the Pokémon appear there at different times than at the “normal” spawns.
Have you also noticed new nests or spawns, or have you not seen any changes yet?
This is an AI-powered translation. Some inaccuracies might exist.
The new Bikers DLC for GTA 5 Online will be released in just a few days, this has now been confirmed by Rockstar Games.
Many GTA 5 players are already looking forward to the announced DLC, which mainly involves motorcycles and gangs. In an initial preview, the developers hinted at what features the Bikers DLC will bring. There you can form your own club and engage in criminal activities with the members. As Rockstar Games now announces, the update is right around the corner.
Bikers DLC releases in October – Here are screenshots
As mentioned in an official news post, the DLC is expected to be released on October 4. You can look forward to new game modes that will promote cooperative gameplay. The DLC will be released with an automatic update for PC, Xbox One, and PS4. So you don’t have to perform any manual downloads to play the new content.
Further features of the expansion have been announced with various screenshots:
Don’t ride too close to each other when you’re on a motorcycle. New close-combat attacks on the bike bring a new fighting feel to the game.
To get promoted in your club and rise in rank, you must earn the respect of the club’s presidents.
There is a selection of close-combat weapons you can use while riding any motorcycle. This includes the new Western Rat Bike.
Bring your motorcycle club members along for new missions. You will need the reinforcements.
With the Bikers DLC, the developers at Rockstar Games are fulfilling a great wish for many players. The expansion of GTA 4 “The Lost And Damned” already received positive feedback and was popular among many fans.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, the Guardians are eagerly trying to solve a new ARG.
On the night of September 26th to 27th, a message echoed through the Destiny Reddit forum: A new ARG is live! This stands for “Alternate Reality Game,” which the diligent Guardians are currently trying to decode.
If you also want to participate in this community puzzle, you need to first log in on Bungie.net and then visit a
With the upcoming Update 1.4, major changes to the weapon balance are coming to The Division.
It is not too surprising that Update 1.4, which aims to change the entire player experience, will also tweak and adjust the weapons in Ubisoft’s MMO shooter. However, it is surprising to what extent Massive is changing the weapon balance. Your SMGs and the overpowered M1A sniper rifles will no longer have the power you once knew after the patch.
The YouTuber and Division expert Skill Up has now presented the balance changes with Update 1.4 in two detailed videos. These are the “World Exclusive” revelations. The developers themselves have not yet spoken about the innovations.
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After 1.4, The Division should feel more like a shooter again. With weapon mods, it will no longer be possible to max out all stats of a weapon. For example, if you want to increase weapon damage, the fire rate or stability will suffer as a result. The handling of your guns will noticeably change. You can read the information about the changes to weapon mods here.
How is the damage output of the various weapon types changing?
Assault Rifles
The assault rifles largely survive the patch unscathed. Only the G36 weapons will be nerfed by 5% in base damage.
The M60 and M249 LMGs are getting extreme buffs, making them the weapons with the highest “damage per bullet” – excluding sniper rifles. However, a note at this point: During the current PTS phase, a lot of data is being collected. The numbers stated here can still change before the launch of Update 1.4.
Sniper Rifles
The best sniper since the release of The Division in March is the M1A. Massive has tinkered with this weapon several times, but now it is getting a massive nerf:
M1A: -35.5% base damage
SVD: -5% base damage
SRS: +20% base damage
SCAR-H: +28.5% base damage
Submachine Gun
The SMGs have always been the strongest automatic weapons in the game. Here, Massive is making extensive changes:
SMG-9: -20% base damage
MP5: -18.6% base damage
PP-19: -24.2% base damage
AUG: -20% base damage
Vector: -20% base damage
MP7: -31.1% base damage
T821: -23.4% base damage
Burst MP5: +11% base damage
As a result, the submachine guns will be ruthlessly and brutally nerfed. Only the MP5 will be buffed.
Note: Named weapons will not receive changes with 1.4. These will only be adjusted in future updates.
What do you think of these changes? Keep in mind that these are currently being tested with the PTS. These innovations are therefore still not final.
In Destiny, the weekly reset takes place today, on September 27th. There are new tasks to complete – and Tyra Karn has new artifacts for you available.
Last week, the big reset was both spectacular and frustrating. Because at 11 a.m. the “The Rise of Iron” expansion went live, bringing along many new contents. However, there were also severe, hours-long server issues. The Tapir error code haunted the Guardians.
This week’s reset should run much more smoothly. Although not less exciting: For example, the Cryptarch in the Iron Temple will bring fresh “Iron Lord” artifacts. Let’s see what the week brings.
Nightfall Strike in Destiny from September 27th on PS4 and Xbox One
We reveal how you can get the hidden artifact weapon skins of the Hunter in World of Warcraft.
In World of Warcraft: Legion, artifact weapons not only have many different designs but also a few hidden skins – each specialization has its own. We reveal where you can get the special skins for the two specs of the Hunter.
Beast Mastery – Titan’s Arm
All Hunters with the Beast Mastery specialization have it quite easy in World of Warcraft: Legion – at least if they want to get their hidden design “Titan’s Arm”. They just need to go to Dalaran and visit the local engineering supplies vendor. The NPC Hobart Grapplehammer sells the artifact weapon skin for a low price of 8,000 gold pieces. Especially for enemies of guns, this skin should be appealing, as it makes the weapon look like a bow!
Marksmanship – Ravenwatcher
There is also a hidden skin for Marksmanship Hunters. Acquiring it is not too complicated but requires a bit of perseverance in completing world quests. A respectful reputation with the “Farondis Court” faction is necessary. After that, you can simply visit Veridis Fallon, the “Ambassador” of the court, who also sells the reputation rewards and can unlock the Ravenwatcher for you for 1,700 gold pieces.
Survival – Might of the Bear Spirit
All Hunters with the Survival specialization have to put in a bit more effort as they even have to venture into a raid instance. In the Emerald Nightmare against the bear boss Ursoc, with a bit of luck, the item “Last Breath of the Forest” can be obtained for Hunters. This item just needs to be used, and the new artifact weapon skin will be yours.
In summary, unfortunately, hunters have received (comparatively) boring methods to obtain the alternative skins.
The images of the artifact weapon skins used are from wowhead (see sources).
Not everyone can handle criticism. Digital Homicide wanted 18 million dollars from their own criticizing players.
We have reported several times in the last few days about the Steam reviews, but it is rarely as bizarre as in this case on Valve’s gaming platform.
With a lawsuit against the customers
Of course, many developers do not like it when players write bad reviews about their games, as this scares away potential customers who might have bought the game. However, the developer “Digital Homicide” took this a step further and sued the players for a hefty sum of 18 million dollars. The justification for the lawsuit: defamation. They demanded that Valve delete the corresponding game reviews and provide the real names along with addresses to Digital Homicide.
At Valve, they did not think much of the idea and promptly removed Digital Homicide from the platform – none of this developer’s games can be purchased there anymore. They did not intend to continue doing business with people who have such a hostile attitude towards their own customers.
Digital Homicide had previously not exactly distinguished themselves positively. The two developers behind the name tried multiple times to get games onto the platform through the Greenlight system. After failing, they simply changed the title of the games and tried again. Lawsuits had already occurred beforehand, as they attempted to sue a game critic for 10 million dollars. Particularly amusing: They intended to raise the money for the court costs of the lawsuit through a crowdfunding campaign.
Cortyn says: These are entirely new attempts of the old motto “Being audacious gets you further” – fortunately, this does not work in this case. Although the whole situation has become a “Positive PR” campaign for Steam, it clearly sends a signal against all developers who value their players and customers as little as these two gentlemen do. On the other hand, not a stupid idea: If the game doesn’t succeed, simply sue the few customers. Perhaps the two are just a very failed version of real satire – nobody knows for sure.
This is an AI-powered translation. Some inaccuracies might exist.
In recent days, Blizzard has been working on a hotfix that will have quite significant impacts on class balance. The dials for damage, healing, and mitigation have been adjusted on almost all specializations. However, some classes have received such massive changes that their playstyle will change subtly – and certain abilities may become completely useless.
The biggest complaints come from the Priest and Demon Hunter forums, as both “Shadow” and “Destruction” have to endure severe cuts. Blizzard is trying to calm the waters and announces via Twitter:
“Note: The tuning hotfixes are not final. We are still discussing the changes, especially for Shadow/Destruction, and following the constructive discussions.”
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With Legion, the developers have given Shadow Priests a new playstyle. After a while, “Voidform” can be activated, which then depletes the resource “Insanity” faster and faster until the form ends. The longer you manage to stay in Voidform, the stronger you will be after the form. And this is exactly where the developers are trimming the playstyle of the class.
The spell “Dispersion” has always been a “deal with the devil” for Priests. When activated, they receive 60% less damage for a short time but cannot use any abilities. In Voidform, this was something special because, although you do not deal damage, Voidform lasts longer (and generates stacks) – this is precisely what is now being changed. This makes Dispersion a “dead” cooldown since the ability now only serves for damage mitigation – and “60% for 5 seconds” does not justify the fact that you cannot do anything during that time.
It also doesn’t help that the damage of “Mind Blast” (an area spell) is increased by 50%. Because even with that, the spell is still so weak that even a Holy Priest can deal more damage with “Holy Nova”. Or rather cynically: 50% of 0 is still 0.
The mood is quite heated in other class forums as well – perhaps with the small exception of Warlocks, from whom only loud party music is heard (but hey, they deserve it too).
In Rift the inhabitants of the world of Telara have a hard time. Monsters from other planes attack at regular intervals and threaten to overwhelm the world. But that is about to change, because with the upcoming update “Starfall Prophecy” we can turn the tables!
For over five years now, our heroes in Rift have been patiently waiting for another rift to form, allowing all sorts of monsters and creatures from another existence to descend upon the world of Telara. But why do we keep accepting this? Isn’t it time to give those stupid beasts a good kick in the rear before they devastate our beautiful world?
That should soon be possible, because with the upcoming update Starfall Prophecy, our heroes can travel to the planes of the enemies and beat them up there before they can open their dreaded dimensional rifts. This annoys the enemy and brings us a lot of joy. Even better: We will also receive sweet loot for our counter-invasion! More info about the planar assault adventures can be found on the official Rift site under the provided link.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, there are excellent Videos of the Week to watch today. Bungie delivers three videos, we deliver one video.
Bungie has a weekly ritual. Once every 7 days, they sift through all video submissions and crown the “Videos of the Week.” Today we want to take a look at the first “Movies of the Week” after the launch of “Rise of Iron.” In this context, a video featuring Lord Saladin has claimed the title.
“Video of the Week” featured the university life of the Iron Lord. Really good!
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To conclude, here’s a brilliant video that shows a true hero in the Crucible. A signum in the new PvP mode Supremacy rolls off the edge of the map. But then the selfless hero shows up. The music in the background is naturally epic (better turn the sound down):
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Actually, Bungie has another music video up its sleeve, but unfortunately, it is not available in Germany. Therefore, we cannot show it here.
So now let’s take a look at a video from our community. The submissions this week were indeed quite limited, which is why we only have one video to showcase. In the first week after the launch of “Rise of Iron,” many Guardians are likely busy elsewhere rather than editing videos.
This video comes from klangkarusell edits. It features a lovely montage of the Guardian Brenni007:
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So, that’s it for this week. Now you have another week to capture your creative ideas and impressive performances in Destiny on video, upload it to a well-known video portal, and send us the link. You might find your clip in our article in 7 days. Send us your works via the Mein-MMO contact form. We guarantee one click from us. But we promise nothing more.
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In FIFA 17 we look at the best goalkeepers in FUT 17. These are the goalkeeper stars Top 20.
On the football field, it’s not just about strong outfield players but also about a talented goalkeeper who can keep the goal clean. Since you often have to rely on the AI in FUT 17, you should aim to secure a reliable support with excellent attributes. There’s not much more you can influence yourself.
EA Sports released a list of the best goalkeepers in the “Ultimate Team” mode. Keep an eye out for these as you build your team.
Put these stars in goal
Among the top 20 best goalkeepers are four Germans. Manuel Neuer from FC Bayern greets from 1st place. Here are the other placements:
Place 20: Marc-André ter Stegen
The goalkeeper from FC Barcelona had an overall rating of 82 in FIFA 16. Now he is making a step forward.
Place 19: Danijel Subašić
Place 18: Yann Sommer
Place 17: José Reina
Place 16: Rui Patrício
Place 15: Joe Hart
Place 14: Ralf Fährmann
Fährmann started FIFA 16 with a total of 81 and was later upgraded to 82. In FIFA 17, he starts with a strong 84 points in the overall rating!
Place 13: Claudio Bravo
Place 12: Steve Mandanda
Place 11: Stéphane Ruffier
Place 10: Keylor Navas
Place 9: Bernd Leno
Bernd Leno will probably be a strong backup keeper for Manuel Neuer in many Bundesliga Ultimate Teams. With an 86, he has an excellent overall rating, but should still be relatively affordable. By the way, in FIFA 16, he had 84.
Place 8: Jan Oblak
Place 7: Samir Handanović
Place 6: Petr Čech
Place 5: Gianluigi Buffon
Place 4: Hugo Lloris
Place 3: Thibaut Courtois
Place 2: David De Gea
Place 1: Manuel Neuer
The world goalkeeper now has an overall rating of 92. Compared to the previous year, he has improved by 2 points.
In just a few days, the DLC One Tamriel for the MMORPG The Elder Scrolls Online will be released, opening up the game world for everyone.
This means that all content can be completed regardless of level or faction affiliation. Everything will be scaled to ensure better gameplay flow and give players more freedom. Only in PvP does the player’s level still matter. Zenimax’s Rich Lambert has now commented on these changes.
Level hardly matters anymore
He explains that the biggest challenge was separating the story from the player’s level. In principle, with One Tamriel, any quest can be completed regardless of level, and the same applies to dungeons. Those who want a bit more of a challenge can play any dungeon in veteran mode – which is only possible if they have already reached champion levels. As for scaling, every player will be upgraded to the maximum level.
The LFG tool allows you to find suitable members for your group, where level no longer matters. Additionally, they want to better guide players to dungeons so that they can’t be overlooked as has sometimes been the case in the past. Each dungeon will also have its own item set and you will find the new monster sets in them. Furthermore, the equipment level will be raised when the level cap of the champion system is increased in the future. When it comes to loot, you will always find items that exactly match your level. Items you already have will be automatically adjusted.
Barriers are being removed
With these changes, they aim to cater especially to solo players, allowing them to experience the game as they wish. One can simply jump into the game and have an adventure without the need for grinding. The new system should also be better for groups, as there’s no need to worry about the level of group members. This is particularly evident in Kargstein, an area that previously posed an extreme challenge for solo players. While the area will still be demanding, it will also be doable solo. Overall, One Tamriel aims to remove many barriers of the MMORPG The Elder Scrolls Online.
The DLC will be released on October 5 for PC players. Those playing on Xbox One or Playstation 4 will have to wait until October 18.
We tell you how to get the hidden artifact weapon skins of the Demon Hunter in World of Warcraft.
In World of Warcraft: Legion, the artifact weapons not only have a lot of different designs but also a few hidden skins – each specialization has its own. We tell you where to find the special skins for the two specs of the Demon Hunter.
Havoc – Veil of the Deathwalker
Demon Hunters with the Havoc specialization must have at least an artifact knowledge level of 5 before they can start searching for the Veil of the Deathwalker. Once that is done, as many world quests in Suramar as possible should be completed. For each quest, there is a chance to receive the item “Candrael’s Lucky Charm.” You bring the charm to Candrael Twinshadow, south of the Soulforge (also Suramar) on a hill.
Candrael will launch you into the air, where you must fight the Felbat Doom. The fight is relatively difficult, as it must be done in mid-air, with the opponent knocking you back and into the air repeatedly – good gliding abilities are a must. If you manage to kill Doom, you can loot the Veil of the Deathwalker from him.
Vengeance – Bulwark of the Iron Guardian
To secure the Bulwark of the Iron Guardian, a special upgrade level of the Order Hall is required. “Whirling Nether” must be researched on the second research level. Once the upgrade is complete, the Demon Hunters can teleport into the Sanctum below the Artifact Hall – the teleport crystal is located right next to Loramus.
Once a day, a demon can be summoned there. But beware! The demons are strong elite opponents, and it is best to team up with other Demon Hunters (who also need this upgrade level). The Bulwark of the Iron Guardian can be left behind by the demons there, but it is quite rare. Since the opponents can only be looted once a day, farming may take a while.
But what items lie dormant in the chests of the various strikes? What springs forth when you open one of them? Which strike do I have to play to get “The Devil’s Dawn”?
There are no precise hints from Bungie regarding this. Therefore, eager guardians have recently collaborated on reddit to create a list of all strike-specific items, which we now present to you – in German – but first a note: This list is not official.
In which strike are which items available?
The loot from the strike treasures can reach light levels up to 385 – which is the current maximum. It seems that a chest can contain an exclusive weapon/armor or a new class item, and/or a remade class item.
The developers of this controller have combined the best features of PC and console peripherals to create the ultimate controller.
With this controller, you can experience a whole new gaming feel. The Russian developers Alex and Eugene Nesmeev present to the world the R-Handle. This prototype shows you entirely new possibilities for controlling your video games. According to the developers, this controller uses the whole hand and not just a few fingers. How this looks when playing has now been demonstrated in connection with Doom, Counter-Strike, and other games.
Analog sticks are too imprecise
On the developers’ blog of the R-Handle, it is stated that the analog thumb sticks of common controllers are too imprecise, which forces game developers to create simpler and less exciting console games. “When you also consider the growing enthusiasm for virtual reality, the standard gamepad is practically impractical anyway.”
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In the comments on YouTube, the developers say that there will soon be a second prototype. This one is supposed to be even more precise than the current gamepad. So far, the R-Handle has 90% of the accuracy that a computer mouse offers, says Alex Nesmeev in the comments on YouTube.
Especially in multiplayer shooters, a difference can be seen between controller and mouse. However, in games like Counter-Strike, the controller is said to perform well. In another game test, Alex Nesmeev, shows how he moves with the R-Handle in Counter-Strike over maps like Dust or Italy.
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The controller is being developed by Alex and Eugene Nesmeev not only for games. Its use in VR games or drones is quite possible. Other unmanned vehicles could also be controlled with the R-Handle. In the official press release of the R-Handle, you can find more information and game tests.
Would you give the controller a chance or is it not to your taste?
This is an AI-powered translation. Some inaccuracies might exist.
In Overwatch, the enthusiasm for pornography involving the game’s characters has not diminished.
Overwatch is Team Fortress 2 with waifus, some say. And indeed, it is quite extraordinary how much people are attracted to the individual characters in the game – sexually speaking.
This trend apparently reaches a new peak now, as the porn company Brazzers has announced it will release a porn parody of Overwatch. This is supposed to happen today on September 26. A trailer has already been released ahead of time.
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A lousy combination of Mei and Zarya results in many kills in Overwatch – and a lot of laughter.
The various ultimate abilities of the heroes in Overwatch can often be combined in interesting ways. Even now, several months after the release of the game, players continuously find new combination possibilities that are often only possible on specific maps.
Gravity into Death
On Reddit, user DeadLightLock recently showed a little gameplay scene on the map “Ilios” that demonstrates a unique connection. At the control point “Well,” there is exactly the namesake well located centrally in the middle of the map – players are often sent into direct death by being pushed off.
Zarya’s ultimate is only partially suitable for racking up a lot of kills here – at least not through free fall. However, in conjunction with Mei, who places an ice wall so that it protrudes directly over the well, Zarya’s Graviton Surge can be positioned in such a way that all pulled enemies float above the abyss. What then happens… well, just see for yourself:
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For many players, this is just another proof that Mei was sent directly by the devil. The corresponding post on Reddit has already received over 5,000 upvotes within a few hours and has been shooting through the roof since then.
Of course, this example is “only” in a fight against bots, and in a real match, the situation where all enemy players are so close to the well at the same time is unlikely to occur – but even then, you could surely throw two, three, or even four enemy players into the abyss. For a laugh, this combination is certainly good.
For more news, articles, and guides about Blizzard’s hero shooter, you can find them on our Overwatch gaming page.
This is an AI-powered translation. Some inaccuracies might exist.
This afternoon, on September 26th, the public test servers for all PC agents of The Division are set to go live.
With the PTS, the public test servers, all PC users who own The Division will receive free early access to the changes that update 1.4 will bring. This way, the new features can be thoroughly tested before they are released sometime in October. This aims to eliminate bugs, glitches, and balance issues in advance.
For a few days now, the technical test of the PTS has been running. During this test, only a limited number of agents are roaming the servers to check the build and stability. Apparently, this test was successful, as Massive has now announced the start time of the PTS for all PC agents:
Today, September 26th, at 2 PM, it is set to begin.
How long the PTS will be available is not yet known, by the way. Massive stated: As long as necessary.