Riders of Icarus has only been on the market for a few months, but that doesn’t stop the developers from celebrating a proper Halloween event. In addition to the obligatory pumpkins and candies, there is also a headless rider that can appear in dungeons. If you encounter the knight, you can take him down from his horse and steal his spooky steed!
Riders of Icarus has come up with some fun events for Halloween. First of all, you might notice the many pumpkins that are suddenly lying around everywhere in Nexon’s mount MMORPG world. You can smash this fall vegetable and maybe find some cool loot inside.
I want your armor, your candy, and your mount!
Furthermore, the beasts in Riders of Icarus have stocked up on candy in addition to their regular loot. When we take down the critters, we also receive the sweets, which we can exchange with a special vendor for unique Halloween loot.
But the coolest is the headless rider. This creepy mini-boss occasionally appears in the regular dungeons of Riders of Icarus. If we hunt down and defeat the rider, we can loot his armor and even mount his spooky steed and get it as a mount ourselves! The beast looks too cool not to try.
In FIFA 17, a web app is available for the “Ultimate Team” mode and a companion app can be downloaded. Are these companion features worth it?
In the world of FUT 17, there is always something happening. There are deals waiting on the transfer market, flash offers in the shop, or time-limited squad-building challenges. Whole tournaments can also only be played on certain days. To ensure you never miss out and can manage your Ultimate Team even when you’re not at home, EA Sports provides the web app (desktop version) and the companion app (mobile version) for free.
You can find the FUT web app on the official EA Sports page, and the companion app can be downloaded and installed for iOS from the App Store and for Android from the Google Play Store. It is also available for download in the Microsoft Store.
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Start and Login – Getting Started with the Web App and Companion App
Before you can use these services, you need to purchase FIFA 17. The supported platforms are PS4, Xbox One, PC, PS3, and Xbox 360.
The second step is to create a FUT club. This must be set up on the console or PC. A security question is also required that you will need to start and log in to the app.
The third step is to download the companion app, install it, and log in to the app. For the web app, you only need to click on the “FUT Web App” tab under “Ultimate Team” and log in.
Features of the FUT 17 Web App
The web app is excellent for trading efficiently and in an organized way, as you have full access to the transfer market. Read more about trading in FUT 17 here. In the app, this is faster and more convenient than on the console, which is why the FUT web app is essential for any FUT player who wants to earn coins by trading smartly on the transfer market.
Furthermore, in the web app, you have access to leaderboards, your team management, the shop, and all cards in your club. In the shop, you can invest coins or FIFA Points to purchase packs. For some promo packs, the remaining time may have already expired by the time you’re back at the console. But with a few clicks on your PC or laptop, you can immediately access the app to snag a deal or bargain.
Therefore the conclusion: The web app for FUT 17 is definitely worth it to successfully play the “Ultimate Team” mode. If you have a free minute at work or are currently in your university library, you can quickly check what FUT has to offer. It is also worth it to trade from home.
What can the FUT 17 Companion App do?
The companion app for your smartphone is designed so that you have FUT 17 literally at your fingertips, anytime and anywhere.
With the companion app, you can even master squad-building challenges: assemble teams, trade in cards, and claim – sometimes – unique rewards. In the app, you can secure the rewards immediately or plan the respective team and finish everything later on the console or PC.
The transfer market is also available in the companion app. You can browse the transfers, list cards, or place bids on items.
Important note: If you’re starting your FUT career with FIFA 17, you’ll need to play a few FUT matches on the console or PC first to unlock access to the transfer market in the companion app. Returning “FUT 16” players have direct access.
With this app, you can also manage your team and your club. Thus, you can prepare for important matches while on the go and get started directly when you’re home. In the FUT shop, you can also purchase packs with coins or FIFA Points using the companion app.
The reviews of the companion app are mostly very positive. It runs smoothly and impresses with its clarity. It is an excellent companion for on-the-go.
The companion app is already useful just for the reason that you can immediately take a screenshot of your team and send it to your friends. This way, you can discuss together which positions in the team need improvement. Therefore, the recommendation is: The app is practical and free, so you should at least try it if you want to successfully start in FUT 17.
This is an AI-powered translation. Some inaccuracies might exist.
In World of Warships, the Royal Navy of Great Britain is next in the game. However, we can already encounter the first ships from Her Majesty’s fleet on the seas, as Wargaming has already distributed the first instances of the premium cruiser “HMS Belfast” to selected testers and YouTubers.
“Rule, Britannia! Britannia rule the Waves!” This verse from the unofficial British anthem can easily be applied to the HMS Belfast. This powerful light cruiser is a premium ship at Tier 7 and was issued to selected test players and well-known YouTube streamers even before the release of the regular British cruiser line.
British Barbecue at Sea
One of the lucky streamers is EiKarrRamba, who had a lot of fun with the Belfast recently. He was able to record a total of 7 kills with the British cruiser. This is partly due to the ship’s dangerously powerful HE shells, which have an astonishingly high probability of setting enemy ships on fire.
Additionally, the Belfast can install a smoke generator as a cruiser, an additional module that is usually only used on destroyers and provides excellent concealment at sea. At the same time, the Belfast also has advanced detection systems, consisting of sonar AND radar.
All-rounder
With this, she can still optimally detect her enemies even in fog or bad weather and, above all, spot torpedoes from a distance and evade them. As a cruiser, she is agile enough to usually accomplish this, and her superior armament makes her a terror for all destroyers and light cruisers. However, she has no torpedo launchers.
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Therefore, the Belfast is considered almost too good by many players, and it is expected that the ship will only come to the shop nerfed after testing. But whether she is too strong or not, the HMS Belfast has announced the British with a great fanfare and makes one crave for more.
This is an AI-powered translation. Some inaccuracies might exist.
In Battlefield 1 there are some differences compared to the previous entries in the series. We will show you what has changed.
Battlefield 1 officially releases on October 21 and comes with some cool features and functions. Compared to the previous Battlefield games, there are several innovations. We will address the most important changes here. These tips are not just for veterans, but also for “new players.”
The unlocking of weapons is level-dependent
The system for unlocking weapons and gadgets in Battlefield 1 works similarly to Battlefield 4. This means you also need to reach a certain rank to gain access to new weapons. However, you cannot use them immediately, but must buy the weapons with in-game currency Warbonds. Warbonds are earned when you reach new character levels.
It is the class ranks with which you unlock weapons, and not your overall level. If you want new weapons for the sniper, you must play with that class and level up to unlock new rifles or gadgets.
Less selection of weapons
Compared to games like Battlefield 4, the current installment has fewer weapons. However, the weapons that are available are varied and have different versions. There are options for better aiming accuracy when shooting from the hip or improvements for distant targets by mounting a scope on the weapon. Therefore, before you buy a new weapon, you should definitely compare the stats of the weapons to ensure that you purchase the right weapon for your playstyle.
LMGs become more accurate the longer you shoot
The light machine guns have a special behavior in Battlefield 1. The accuracy of the weapon increases the longer you shoot it. Therefore, you should not take single shots with these weapons, but play in continuous fire mode to achieve more accuracy. Each time you restart shooting, the accuracy resets. LMGs are used by support players.
Source: http://www.battlefieldcp.com/
The weapons are meant to keep enemies at bay. While they may not be particularly accurate at the beginning, they have a large magazine to keep enemies at bay.
SMGs are weak at range
It makes sense that submachine guns are not designed to kill enemies at great distances. Nevertheless, these weapons were quite strong in some previous games. However, this has changed in Battlefield 1. Here, submachine guns are used for close-range combat. They lose a lot of damage at greater distances and are virtually useless in these situations. Since even single shots with an SMG at greater distances do not show improvement, one should focus on targets in close proximity. If you see an enemy at a greater distance, you should rather switch to your pistol to deal damage.
You can adjust the recoil of a weapon
In shooters, one is used to having a certain recoil when shooting. Especially with automatic weapons, you often have to counteract when the weapon pulls to the left, right, or upwards. In Battlefield 1, the recoil or pull of a weapon is always the same. As a default, a weapon always pulls upwards. Therefore, you need to counteract downwards to work against the recoil. If you want, you can adjust this feature by setting how the recoil behaves.
You have the option between left, right, and center. If you set the recoil to “left”, the weapon will pull more to the left when shooting. This way, you can adjust the game to your specific controller settings, if you have any.
Revives without charging
To revive your teammates, you do not first have to charge a defibrillator for a few seconds. In Battlefield 1, there is a syringe with which you can bring killed teammates back to life. To apply the syringe to a teammate, you need to be in close proximity to them. Although reviving at such a short distance is risky, you can also do the opposite and kill enemies with it.
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With the revision of the class system, the typical engineer is no longer present. When it comes to weapons, the Assault class comes quite close to the engineer. They can equip shotguns and SMGs, but cannot repair vehicles. The new vehicle class takes care of repairing vehicles.
For armored targets, the Assault class is recommended. Equipped with anti-tank grenades and anti-tank rocket launchers as well as dynamite, you can cause a lot of damage. An anti-tank mine is part of the gear that you can unlock as Assault.
Try the new vehicle class as a Tank Driver or Pilot
If you spawn in a battle as the driver of a vehicle, you belong to the vehicle class. This class comes in 2 variants that are similar. As a Tank Driver, you can equip a primary weapon, a secondary weapon, an anti-tank grenade, and a repair tool. As a Pilot, you have the same primary weapons as the Tank Driver, a different secondary weapon, a flare gun, and a repair tool. You can choose one of 6 weapons as the primary weapon for both Tank Drivers and Pilots.
Although there is the option to repair a vehicle from the inside, this is not always the best solution. During automatic repair, incoming enemy fire interrupts the process. If you repair a vehicle from the outside, incoming shots do not interrupt this process.
The Sweet-Spot with Sniper Rifles
Many of the sniper rifles in Battlefield 1 have what is known as a sweet spot. This means that a weapon is most effective at a certain distance and causes the most damage. This gives you the opportunity to kill an opponent with just one body shot. As a sniper, this is a great advantage.
Finding the sweet spot for the various weapons is not easy and requires a lot of experience. It pays off to shoot frequently with a specific weapon to determine this point.
This is an AI-powered translation. Some inaccuracies might exist.
After series creator David Brevik announced on Twitter that he would be working as a consultant on a game that aims to take the hack-and-slash genre to new heights, everyone believed that the announcement of Diablo 4 was imminent.
The Diablo series celebrates its 20th anniversary this year. Would there be a better time to announce a new game in the series? When David Brevik made his Twitter post, many fans connected the dots from that and the previous hints Blizzard had given at Blizzcon, believing that Diablo 4 was coming. However, David Brevik quickly backtracked and also stated on Twitter that he is neither currently nor in the near future working on the Diablo series.
No Diablo 4?
Does this mean that Blizzard is not working on Diablo 4? Apparently not with David Brevik, at least. Furthermore, it might be a bit too early for an announcement of the successor to Diablo 3. Diablo 3 was released in 2012. Announcing Diablo 4 in 2016 would somehow not fit Blizzard’s usual style. The studio typically takes a long time to develop a new game. Approximately twelve years passed between Diablo 2 and 3!
Diablo will play a role at Blizzcon
However, Blizzard will likely not miss the chance to announce something related to Diablo at Blizzcon. This could be another expansion to Diablo 3 or a remake of Diablo 2, which is rumored to be in development. Diablo 4 seems somewhat unlikely. But what did Davin Brevik suggest with his Twitter post? He is proud to be the consultant for the game that aims to take the genre to new heights… Maybe he is working on a Diablo-like game for another studio? One will probably have to wait until an official announcement follows.
Even though everyone who was waiting for Diablo 4 is now surely disappointed: Blizzard will continue to support the series. A Diablo 4 will definitely come at some point. However, it will probably take a while longer…
In Destiny, today, on October 18th, it is the weekly reset. New tasks and artifacts are available.
There is a lot happening today in Bungie’s MMO shooter. On one hand, the weekly reset is at 11 AM. On the other hand, an update will be deployed for PS4 and Xbox One at around 7 PM, which increases the light level to 400 and prepares everything for the heroic mode of “Wrath of the Machine”. This is actually the third highlight of the day: The heroic mode of the new raid starts at 11 PM. Bungie has once again declared a race for the “World First” status.
Note: Since the light level of the Guardians and the light level of the loot for some activities will not be increased until this evening around 7 PM, we recommend waiting to complete these tasks until then. If you are still far from the current maximum of 385, you can also complete the tasks worry-free right after the weekly reset.
Nightfall on October 18th on PS4 and Xbox One
This week you have to face the Shield Brothers in the Nightfall. Modifiers are:
Epic
Solar Flare
Juggler: No ammo deliveries for the equipped weapon.
Grounded: You take more damage while in the air.
Catapult: The grenade recharge speed is significantly increased.
In the heroic SIVA strike playlist, the modifiers are Heroic, Void Flare, Sidearms, and Fresh Troops.
The “Iron Lord” artifacts this week
If you fly to the Iron Temple, Tyra Karn has three artifacts for you on offer. However, you must first complete Noble Deeds in the Plagued Lands before she hands out the items. The following are in the inventory:
During a live stream, Zenimax’s Creative Director Rich Lambert stated that future MMORPGs will focus on a specific target audience and will also be smaller in scale.
It is clear that in recent years no major triple-A MMORPGs have been announced by well-known studios or publishers. The reasons for this are manifold. Zenimax Online’s Rich Lambert, who works as Creative Director on the MMORPG The Elder Scrolls Online, spoke during a live stream about the future of the genre.
MMORPGs will change
The Elder Scrolls Online is doing quite well. While Zenimax does not release official numbers, just looking at Steamcharts shows that several thousand players are always online at the same time. Many use Steam or play on Xbox One or PlayStation 4. Nevertheless, Rich Lambert sees the future of the genre in a slightly different direction. He believes that future online role-playing games will focus more on a specific target audience, but will also be significantly smaller.
In this way, for example, one could have a PvP-heavy MMORPG that only appeals to PvP fans, without offering a huge open game world with a lot of content, but rather a small world where player versus player battles take place. Another MMO could appeal to housing fans, and a third focuses on telling an exciting story. Online games that offer innovations in social areas could thrive.
From Large to Small
Developing very large open game worlds is associated with a high financial risk for many studios. Then hoping to reach many players when they are already focused on “their” MMO and luring players away from other MMOs is very risky. There are simply too many MMOs on the market; one needs to find their niche and serve the target audience. Trying to do too much can be counterproductive.
Perhaps in the future we will have to say goodbye to Massively Multiplayer Online role-playing games as we have known them. Then there will not be hundreds of thousands or millions of players exploring the vast game world with you, but rather smaller games with smaller worlds, where only a few hundred or thousand players roam. However, these will be tailored specifically for the game. Can you imagine that?
The classes in WoW are becoming more diverse again, because with “Bring the player, not the class” it was overdone back then.
Longtime fans of World of Warcraft surely remember that Blizzard announced a long time ago the phrase “Bring the player, not the class” (“Take a player, not their class”). The design idea behind it was that raid leaders or group leaders should be able to take friends and acquaintances into their groups and not prefer an “unknown” player just because they have the right class that was still missing.
This core idea has also led in the past to the classes in World of Warcraft becoming increasingly similar (especially in Mists of Pandaria and Cataclysm it was extreme).
In the recent interview between Josh Allen (Community Manager) and Ion Hazzikostas (Game Director), they admitted that in past times they had kind of overdone this philosophy.
That is why since Warlords of Draenor they are also trying to give the classes distinct abilities again that no other class brings – one example would be the Warlock’s portal, which allows you to quickly bridge large distances in a boss fight.
Cortyn says: Ultimately, this philosophy will probably lead to a healthy middle ground. I still remember a time when you had to have a shaman in the raid if you wanted to be successful. Because only they had the Bloodlust back then – mages didn’t have Time Warp yet, and you couldn’t summon War Drums either. I don’t want to go back to such a rigid raid schema where every raid needed 6 mages, 3 paladins, and 4 hunters. However, I consider more variety among the individual classes to be worthwhile. The artifact weapons (and some legendary items) are a good way here.
The hints of a new game in the “Red Dead” series by Rockstar Games are intensifying. Teaser images suggest Red Dead Redemption 2. Will the game perhaps even have an online mode like GTA 5?
Update:
It seems that a Red Dead Online is indeed on the way, as publisher Take-Two Interactive has secured the domain reddeadonline.com. Although visiting the site currently redirects you directly to the news section on the Rockstar Games website, this is still a pretty clear indication that something is being planned. Red Dead Online could actually be the online mode of Red Dead Redemption 2!
A teaser image on the Rockstar Games website shows seven Western heroes against a setting sun. This image could contain more clues than it seems at first glance. On one hand, it seems to suggest that multiple characters may play an important role in the storyline. Perhaps you are the leader of a gang consisting of seven members. Maybe you play a kind of Billy the Kid, who wreaks havoc in towns with his gang.
Is Red Dead Online coming?
Or the story is based on the film “The Magnificent Seven”, in which a group of mercenaries must protect and free a town from an evil mine owner. Managing a gang, perhaps even including a hideout, would be a nice idea for a new Red Dead Redemption.
However, the seven characters could also mean that Red Dead Redemption 2 will have an online mode. Similar to GTA Online, you are not the only player in the game world, but together with many others. You team up with them or declare war on them.
Gang wars would fit perfectly into the Western scenario. Perhaps a train must also be robbed, but another gang catches wind of it. The gunfight decides who gets the loot. Bank robberies or duels in High Noon style would also be feasible. Perhaps even clashes over the ownership of important mines or farms. With an online mode and how to monetize it, Rockstar Games is already well acquainted thanks to GTA Online.
An online mode just makes sense
A Red Dead Online would absolutely make sense, considering how successful GTA Online is. The only question is whether many fans of GTA Online would then migrate to Red Dead Online and thus take players away from Rockstar Games. The scenarios of both games are different, yet many players would surely switch… But maybe that would be a good thing, as Rockstar Games could then fully focus on a GTA 6 regarding Grand Theft Auto.
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I am actually quite sure about two things: firstly, that Rockstar Games will soon announce a Red Dead Redemption 2, and secondly, that it will have an online mode. I rule out a real MMORPG, as Rockstar Games have simply focused on story-driven single-player games. The developers will certainly not neglect this even if the game has an online mode – see GTA 5 and GTA Online. Now all that is missing is the official announcement. I am very curious!
This is an AI-powered translation. Some inaccuracies might exist.
The latest card chaos from Hearthstone demands a lot – but also entices with gigantic prizes.
Do you love risk and big wins? Then the latest card chaos is probably made just for you. For the first time, the developers present a “Heroic Brawl” and charge an entry fee for it. As in the Arena, players must pay gold or real money to be able to play a match.
However, the entry costs are steep: a single run costs 1000 gold or 9.99€.
After that, participants can build a “Brawl Deck” – according to the rules of the Standard format and only from the cards they already own. Once the deck has been logged in, it cannot be changed again – just like in the Arena! After that, you compete against other Brawl participants, also like in the Arena. Up to 12 victories can be accumulated, and after 3 defeats, you’re out. However, unlike in the Arena, the possible rewards are many times larger – just like the stakes.
Anyone who walks away with 12 victories will receive the following items:
50 card packs of the current expansion “Whispers of the Old Gods”
3 golden legendary cards
around 1100 Arcane Dust
around 1100 gold
The developers wanted to try something different and also create a Brawl that appeals to the more competitive players who like to weigh “Risk vs. Reward.” Those who are proficient in English can hear from the game designers Dan Emmons and Pat Nagle themselves what they had in mind with this game mode.
https://www.youtube.com/watch?v=OhPfoIs2ZAI
The new card chaos will only be available for one week. If you don’t have the gold, the money, or the desire to try out this mode, you will find a “familiar” card chaos next week, which will be free to enter.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, we look at the videos of the week. Bungie delivers four extremely creative masterpieces. But there are also excellent videos from our community.
This week, the “Movies of the Week” will showcase a true fireworks display of creativity. Bungie probably thought: “Enough PvP montages seen in the last months, this time we will show only creative outpourings from the community!” Every Guardian involved in one of the selected clips will receive a special badge as recognition.
However, there is also a little dampener for our loyal readers: Because two of the videos we have already presented separately a few days ago. Also the video of the week: Here you can see spectacular things that can be done with Radegast’s memories: Playing Tennis and Baseball in Destiny:
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Finally, there is an exception of not being a montage! From Grafgurke, we received this fresh “Top or Flop” episode. Enjoy:
https://youtu.be/PXarZHpVKGU
What do you think of all the videos?
Are you also skilled with controllers and video editing programs? Then send us your videos via the Mein-MMO contact form. We will definitely take a look at it. We can’t guarantee anything more.
This is an AI-powered translation. Some inaccuracies might exist.
Failed bonus rolls in WoW are frustrating. Soon, they might not give any gold anymore.
As in almost every MMORPG, the loot from the toughest boss enemies is often the most rewarding and the biggest motivator to keep playing the game. It’s great that you can increase your chances of loot by buying 3 Seals of the Devastated Fate each week. Each seal can be used once to roll again on a boss to see if you might get some loot. In the best case, this ends with a good item from the boss’s loot list; in the worst case, with a few dozen gold as a consolation prize.
Ion Hazzikostas answered a viewer’s question during the livestream about whether the system could be revised in the near future, so that you might get artifact power instead of gold. Hazzikostas directly agreed and confirmed that the current system is not optimal. The whole principle of “bonus rolls” comes from a time when this additional loot distribution was really only understood as a possible bonus and not perceived by many players as a significant part of character progression.
However, as Hazzikostas stated, this adjustment is not as easy as some fans wish. It requires some changes to the “hard code” that would be quite difficult to implement and therefore would only come in a later patch.
Until then, players will have to live with buying a bonus token for 1000 gold, which in the worst case results in 32 gold bonus loot.
Cortyn says: For me, bonus rolls were never anything other than lottery tickets, and I personally don’t think a change is necessary. Anyone who buys a token for 1000 or more gold knows in advance that it’s just a chance at additional loot. For my part, that can stay as it is.
In The Lord of the Rings Online players are eagerly waiting for the last big addon that is supposed to lead our heroes to Mordor and the finale of the story. In a livestream, the developers talked about both Mordor and the features of the current update 19.
“One cannot simply walk into Mordor!” notes the unfortunate Boromir in The Lord of the Rings ominously as it concerns the planned path into the dark land of Sauron. And similarly, the journey to Mordor is just as arduous in the online role-playing game The Lord of the Rings Online. Because this year we all won’t be going to Mordor!
But currently, we can at least admire the Black Gate to Mordor on the test server, even though the dark portal remains closed for now. Currently, there is still update 19, which brings some changes to the game balance. Especially thieves and hunters can look forward to hefty damage bonuses and improve their DPS.
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Final Fantasy 14 will receive a new expansion called Stormblood in 2017. In it, we will experience new adventures from the desert city of Ala Mhigo, continue the story, and level up our heroes to level 70. Additionally, there will be a new feature that allows us to share our skills between classes.
At the “Final Fantasy XIV Fanfest 2016” in Las Vegas, the developers from Square Enix announced the title of the new expansion for Final Fantasy 14. The new addon is called Stormblood. It takes us to the desert, specifically to the city of Ala Mhigo. There, and in the surroundings of the metropolis, we can expect a lot of new adventures. By the way, these will already be initiated with the upcoming updates in Final Fantasy 14.
At least as big as Heavensward
According to the developers, we don’t have to worry about the contents of Stormblood. The new expansion is expected to be on par with the already known addon Heavensward in size and at least just as extensive. That’s good news, as Heavensward offered a decent selection of content.
Unfortunately, we still have to be a little patient because Stormblood is not expected to be officially released until summer 2017. In the meantime, the upcoming regular updates – like Patch 3.4 Soul Surrender – for Final Fantasy 14 should keep us entertained and build anticipation. Additionally, there is an exciting render trailer for the addon.
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The new Halloween emote from Ana in Overwatch brings a lot of joy – and plenty of new friends.
For a few days now, the Halloween update for Overwatch has been live, and most players have already received a variety of loot boxes, thus gaining different Halloween-themed cosmetic unlocks.
Especially notable are not only the legendary skins of Mercy, Reaper, Roadhog, and Junkrat, but also the “only” epic skin of Ana, in conjunction with the new emote. Players can make Ana pull out a pumpkin bowl at the push of a button and spread some candy on the ground in front of her.
The YouTuber and player Escobario took this opportunity to look for some new friends and not spend Halloween in Overwatch with violence, but to supply enemies with candy. This involves shooting selected (and of course only well-behaved) players with the sleep arrow and then showering them with candy.
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Contrary to expectations, a large part of the players reacted positively and did not resist even after waking up. Instead, they thanked politely or even wanted more candy.
In one round, distributing candy even caused the match to come to a complete standstill. Friends and enemies sat comfortably at the payload and were delighted with candy from several Anas. It doesn’t always have to be violence – not even in a shooter.
Have you encountered such friendly players in Overwatch, who occasionally put aside their weapons to have a bit of “nonsense”?
In The Division we ask the question: Will you create a new character with Update 1.4 or will you continue your journey with your existing agents?
The end of the PTS phase is in sight, the release of Patch 1.4 is already visible on the horizon. Slowly but surely you can dust off your agent outfit and start thinking about how to proceed. Many former agents have turned their backs on the post-apocalypse weeks and months ago, but now and then they still glance at how the shared-world shooter is supposed to change with Update 1.4.
Massive admitted in August that their game is currently no longer fun, that there are too many bugs and too many issues in the past. Some of you have therefore checked in every now and then to see how the game is supposed to be saved – partly out of curiosity, but also to see what more you get for your money. After all, many bought the season pass early, from which two major DLCs are still pending.
And now it is almost time. Update 1.4 seems to be mature. The launch is imminent.
New experience, new agent?
The update 1.4 is supposed to completely overhaul the player experience – from the progression system to the loot system to the power of your agents and all skills, talents, and gear sets. There is essentially no area in The Division that has remained unscathed by the changes. You can find all the major new features of Update 1.4 here.
Your agent(s) will not be the same as before. Some items and mods have been equipped with new rolls and skills. You will need to check what the agent can do now – and what not. For example, if you built around the B.L.I.N.D. set, your agent will now look completely different. Because B.L.I.N.D. is no longer available. It has been replaced by the Banshee set.
Moreover, some of you may not have set foot in The Division for weeks or months. This raises the question: Wouldn’t it be better to start fresh?
Ttime says: I can think of four ways to handle it after the launch of Update 1.4:
A new character: Creating a new character (you don’t have to delete the old one right away) indeed has some advantages. On the one hand, the game from level 1-30 was really good. In the past, almost everything in The Division was criticized – however, the story missions and the game before the endgame were not. Experiencing this again is certainly worth it. On the other hand, the progression system has been drastically overhauled. Even in the endgame, you now “logically” level up from one world tier to the next. Furthermore, an important note: Until the Survival DLC there are no new activities to play. Only the existing content has been revised and improved. So you definitely have enough time to level up another character.
No, creating a new character is not an option for you. You have invested an incredible amount of time and effort into your agents. Therefore, they should endure all future adventures in the post-apocalypse. Although you haven’t played in a while, you’ll get back into it and see what the agent can do now and improve him further.
You have been actively playing The Division in recent weeks and have followed all the changes that Update 1.4 brings. You continue playing without a major break and are looking forward to the new features.
Or Patch 1.4 comes too late for you. You let the agent outfit gather dust in the closet and wait to see what new content Survival brings.
How do you deal with Update 1.4?
This is an AI-powered translation. Some inaccuracies might exist.
This “Battlefield 1” gimmick is as simple as it is effective – If it works, the opponent looks old.
This week, Battlefield 1 will be released, allowing waiting players onto the servers. Those with Early Access on Origin or EA can already play the game and try out the various features, weapons, maps, and game modes. If you are among the players who will start playing with the official release on Friday (October 21), you can check out a trick here on how to confuse snipers.
The old “Head-on-a-Stick” trick
The trick is already known from old movies or comics, but still amazes some people today. Snipers in Battlefield 1 come equipped with a Decoy that you can use to mislead your opponents. For this, you have a “Head on a Stick” that you can position on the map. If this head is placed in a good spot, it is difficult for opponents to distinguish it from a player. On the YouTube channel of Giraffes R Loose you can see how well this gadget works.
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After the opponent has destroyed your decoy, you have a window of time to attack the confused adversary. The decoy also reveals the position of the opponents. In the video, you can see a good example of “Counter-Sniping,” for which your teammates will likely thank you if you do it similarly. This way, the enemy snipers are eliminated by your own snipers, and the team on the ground has it a bit easier.
Try to position your sniper decoy so that only a piece of the head (and preferably not the stick) is visible. This way, opponents will be automatically tempted to shoot your lure.
This is an AI-powered translation. Some inaccuracies might exist.
Regarding The Elder Scrolls Online, lead developer Matt Firor provided initial information about the distribution of players across the platforms PC, Xbox One, and PlayStation 4. The outcome is surprisingly revealing and suggests that there are possibly many more gamers on consoles than on PC.
The Elder Scrolls Online is growing and thriving, and with the latest Update One Tamriel, the game has become even more popular thanks to greater freedom for the Skyrim fanbase. Therefore, TESO lead Matt Firor has also reached out on the website Polygon to provide insights into the player numbers of the online role-playing game. While there were still no concrete numbers, at least relative figures came to light.
Two thirds console?
According to Matt Firor, the players of The Elder Scrolls Online are distributed relatively evenly across the three platforms: PC, PlayStation 4, and Xbox One. Thus, about one third on each device, which suggests that around 60 percent are playing on consoles and “only” one third of TESO fans are having adventures in Tamriel on PC.
The Elder Scrolls Online initially launched exclusively on PC in 2014, and back then, no one really believed in the success of the console version. According to Matt Firor, all concerns were swept away when the game finally launched on consoles in 2015, with around 200,000 players online at the same time and many more waiting to access the game.
This is an AI-powered translation. Some inaccuracies might exist.
Patch 7.1 of World of Warcraft is on the horizon. But is it really “fresh content”?
The first major content patch for World of Warcraft: Legion is on the way. The update numbered 7.1 and titled “Return to Karazhan” will be rolled out on the live servers starting October 26 and will therefore be available earlier than most fans expected. Even before BlizzCon, some raid guilds feel it’s happening too quickly, as they would have liked more time in the Emerald Nightmare before the next raid appears.
With patch 7.1, Blizzard wants to prove that they can regularly create major content patches so that Legion doesn’t become a second WoD, where players have to visit the same raid for more than a year.
However, “Return to Karazhan” is not the holy grail of quick content. Patch 7.1 mainly brings back things that didn’t make it into the game at launch – at least that’s what I claim.
Especially noticeable is this in Suramar. The area, with its current scope, is definitely one of the largest (and for me the most beautiful) zones that World of Warcraft has ever seen. However, one should not forget that Suramar is not finished. The storyline involving the Nightborne will only conclude with 7.1. This is not “real fresh content” but simply things that weren’t finished by the launch of Legion. Why can I say that? Because the Night Hold has long been in the game. The raid that the story of 7.1 is building towards has already been in the game for a long time. There is simply a missing link in the story that was not ready in time for the launch.
I think it’s great that patch 7.1 is coming out soon and brings some innovations, and I am very much looking forward to most of the things. Whether Blizzard can deliver on the promise of “faster patches”, however, will be proven at the earliest by patch 7.2. Because that is not “delayed” content.
This is an AI-powered translation. Some inaccuracies might exist.